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  1. disableChannels[] = {{0,true,true},{1,true,true},{2,true,true}};    // Disabled text and voice for global, side, and command channels. Syntax: disableChannels[] = {{channelID<number>, disableChat<bool>, disableVoice<bool>}};
  2. overviewText = "$STR_MISC_overviewText";    // Text to be displayed below the overviewPicture on the mission selection screen when the mission is available to play.
  3. unsafeCVL = 1; // Allows createVehicleLocal to be executed in Multiplayer
  4.  
  5. #include "config\Config_SpyGlass.hpp"
  6. #include "CfgRemoteExec.hpp"
  7. #include "dialog\MasterHandler.hpp"
  8. #include "config\Config_Master.hpp"
  9.  #include "The-Programmer\theprogrammer_dialog_master.cpp
  10.  
  11.  
  12. class CfgServer {
  13.     DatabaseName = "altislife"; //Config name that'll be grep in the extdb-conf.ini. Default: [altislife]
  14.     DebugMode = 0; //Enable many server/hc debugging logs. Default: 0 (1 = Enabled / 0 = Disabled)
  15.     HeadlessSupport = 0; //Enable/Disable Headless client support. Default: 1 (1 = Enabled / 0 = Disabled)
  16.     /*
  17.     Enabled: When HeadlessSupport is set to 1 (enabled), the server will run without fault when no Headless Client is connected. However, it will support the Headless Client if you choose to connect one.
  18.     Disabled: If HeadlessSupport is set to 0 (disabled), the connection of a Headless Client will make no difference. This option will increase server performance a TINY but negligible amount.
  19.     */
  20. };
  21.  
  22. class RscTitles {
  23.     #include "dialog\progress.hpp"
  24.     #include "dialog\hud_nameTags.hpp"
  25.     //#include "dialog\hud_stats.hpp"
  26.     #include "dialog\new_HUD.hpp"
  27. };
  28.  
  29. class CfgFunctions {
  30.     #include "Functions.hpp"
  31. };
  32.  
  33. class CfgSounds {
  34.     sounds[] = {};
  35.    
  36.     #include "The-Programmer\Iphone_X\Sounds.hpp"
  37.    
  38.     class sirenLong {
  39.         name = "sirenLong";
  40.         sound[] = {"\sounds\sirenLong.ogg", 1.0, 1};
  41.         titles[] = {};
  42.     };
  43.  
  44.     class medicSiren {
  45.         name = "medicSiren";
  46.         sound[] = {"\sounds\medicSiren.ogg", 1.0, 1};
  47.         titles[] = {};
  48.     };
  49.  
  50.     class tazerSound {
  51.         name = "tazerSound";
  52.         sound[] = {"\sounds\tazer.ogg", 0.5, 1};
  53.         titles[] = {};
  54.     };
  55.  
  56.     class flashbang {
  57.         name = "flashbang";
  58.         sound[] = {"\sounds\flashbang.ogg", 1.0, 1};
  59.         titles[] = {};
  60.     };
  61.  
  62.     class mining {
  63.         name = "mining";
  64.         sound[] = {"\sounds\mining.ogg", 1.0, 1};
  65.         titles[] = {};
  66.     };
  67.  
  68.     class harvest {
  69.         name = "harvest";
  70.         sound[] = {"\sounds\harvest.ogg", 1.0, 1};
  71.         titles[] = {};
  72.     };
  73.  
  74.     class lockCarSound {
  75.         name = "lockCarSound";
  76.         sound[] = {"\sounds\carLock.ogg", 1.0, 1};
  77.         titles[] = {};
  78.     };
  79.  
  80.     class unlockCarSound {
  81.         name = "unlockCarSound";
  82.         sound[] = {"\sounds\carUnlock.ogg", 0.75, 1};
  83.         titles[] = {};
  84.     };
  85. };
  86.  
  87. class CfgDebriefing {
  88.     class NotWhitelisted {
  89.         title = "$STR_NotWhitelisted_Title";
  90.         subtitle = "$STR_NotWhitelisted_SubTitle";
  91.         description = "$STR_NotWhitelisted_Descript";
  92.         pictureBackground = "";
  93.         picture = "";
  94.         pictureColor[] = {0,0.3,0.6,1};
  95.     };
  96.  
  97.     class Blacklisted {
  98.         title = "$STR_Blacklisted_Title";
  99.         subtitle = "$STR_Blacklisted_SubTitle";
  100.         description = "$STR_Blacklisted_Descript";
  101.         pictureBackground = "";
  102.         picture = "";
  103.         pictureColor[] = {0,0.3,0.6,1};
  104.     };
  105.  
  106.     class SpyGlass {
  107.         title = "$STR_SpyDetect_Title";
  108.         subTitle = "$STR_SpyDetect_SubTitle";
  109.         description = "$STR_SpyDetect_Descript";
  110.         pictureBackground = "";
  111.         picture = "";
  112.         pictureColor[] = {0,0.3,0.6,1};
  113.     };
  114.  
  115.     class kick {
  116.         title = "Global banned";
  117.         description = "Vous ne pouvez pas rejoindre ce serveur car vous avez été banni sur the-programmer.com";
  118. };
  119.  
  120. class CfgNotifications {
  121.     class MedicalRequestEmerg {
  122.         title = "$STR_MedicalRequestEmerg_Title";
  123.         iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
  124.         description = "%1";
  125.         duration = 5;
  126.         priority = 7;
  127.     };
  128.  
  129.     class DeliveryAssigned {
  130.         title = "$STR_DeliveryAssigned_Title";
  131.         iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
  132.         description = "%1";
  133.         duration = 10;
  134.         priority = 7;
  135.     };
  136.  
  137.     class DeliveryFailed {
  138.         title = "$STR_DeliveryFailed_Title";
  139.         iconPicture = "\A3\ui_f\data\map\mapcontrol\taskiconfailed_ca.paa";
  140.         description = "%1";
  141.         duration = 7;
  142.         priority = 7;
  143.     };
  144.  
  145.     class DeliverySucceeded {
  146.         title = "$STR_DeliverySucceeded_Title";
  147.         iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcondone_ca.paa";
  148.         description = "%1";
  149.         duration = 6;
  150.         priority = 6;
  151.     };
  152.  
  153.     class TextMessage {
  154.         title = "$STR_TextMessage_Title";
  155.         iconPicture = "icons\ico_messageNew.paa";
  156.         description = "%1";
  157.         duration = 10;
  158.         priority = 6;
  159.     };
  160.  
  161.     class PoliceDispatch {
  162.         title = "$STR_PoliceDispatch_Title";
  163.         iconPicture = "icons\ico_messagePolice.paa";
  164.         description = "%1";
  165.         duration = 10;
  166.         priority = 6;
  167.     };
  168.  
  169.     class AdminDispatch {
  170.         title = "$STR_AdminDispatch_Title";
  171.         iconPicture = "icons\ico_messageAdmin.paa";
  172.         description = "%1";
  173.         duration = 10;
  174.         priority = 6;
  175.     };
  176.  
  177.     class AdminMessage {
  178.         title = "$STR_AdminMessage_Title";
  179.         iconPicture = "icons\ico_messageAdmin.paa";
  180.         description = "%1";
  181.         duration = 10;
  182.         priority = 5;
  183.     };
  184. };
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