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- GameView Start
- Possible achievement: Base_CumulativeDamage, progress: 100
- Possible achievement: Base_CumulativeHeal, progress: 371.5
- Possible achievement: Base_DefeatAllEnvironments, progress: 100
- Possible achievement: Base_LargeAttack
- Possible achievement: Base_LastHeroStanding
- WARNING: Could not find achievement controller class for Base_MultiplayerInfection
- Possible achievement: Base_NoCards
- Possible achievement: Base_NoPowers
- Possible achievement: Base_RedirectMany
- Possible achievement: Base_WinFullHP
- Possible achievement: Base_WinGame
- GameController puts Custom Hand-Cannon into play.
- GameController puts Sonic Mine into play.
- GameController puts Sonic Mine into play.
- GameController puts Reactive Plating into play.
- Ambuscade shuffles their the villain deck.
- Went to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Rigged to Detonate.
- Rigged to Detonate was moved to the bottom of the villain deck.
- Ambuscade shuffles their the villain deck.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Projectile damage to Legacy.
- Ambuscade deals Legacy 4 Projectile damage.
- Legacy is now at 28 HP.
- Ambuscade initiates 2 Projectile damage to The Naturalist.
- Ambuscade deals The Naturalist 2 Projectile damage.
- The Naturalist is now at 27 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Fortitude.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on Legacy.
- Applying ongoing effect: Increase damage dealt by hero targets by 1.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws "Thokk!".
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Ra's Start phase.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays Living Conflagration.
- Ra initiates 2 Fire damage to Custom Hand-Cannon.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Ra deals Custom Hand-Cannon 3 Fire damage.
- Custom Hand-Cannon is now at 2 HP.
- Went from Ra's PlayCard phase to UsePower phase.
- Ra uses the power on Living Conflagration.
- Ra initiates 1 Fire damage to Custom Hand-Cannon.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Ra deals Custom Hand-Cannon 2 Fire damage.
- Custom Hand-Cannon is now at 0 HP.
- Ra's Pyre destroys Custom Hand-Cannon!
- GameController moved Custom Hand-Cannon to the villain trash.
- Ra draws Flame Barrier.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Summon Staff.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Precognition.
- Revealed card: Snatch and Grab
- Ambuscade initiates 5 Energy damage to Ra.
- Ambuscade deals Ra 5 Energy damage.
- Ra is now at 25 HP.
- Rigged to Detonate was moved from the villain deck to the villain trash.
- Revealed card: Vanish
- Revealed card: Explosive Launcher
- Precognition moved Vanish from Ambuscade's revealed cards to the villain deck.
- Precognition moved Explosive Launcher from Ambuscade's revealed cards to the bottom of the villain deck.
- Precognition moved Snatch and Grab from Ambuscade's revealed cards to the bottom of the villain deck.
- GameController moved Precognition to The Visionary's trash.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary.
- The Argent Adept draws Syncopated Onslaught.
- The Argent Adept draws Vernal Sonata.
- The Argent Adept discards Vernal Sonata.
- The Visionary moved Vernal Sonata from The Argent Adept's hand to The Argent Adept's trash.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Psychic Maelstrom.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to The Naturalist's Start phase.
- Went from The Naturalist's Start phase to PlayCard phase.
- GameController plays Resilient Hide.
- Went from The Naturalist's PlayCard phase to UsePower phase.
- The Naturalist uses the power on The Naturalist.
- The Naturalist's Transform puts The Formidable Rhinoceros into play.
- The Naturalist shuffles their The Naturalist's deck.
- Went from The Naturalist's UsePower phase to DrawCard phase.
- The Naturalist draws The Predator's Eye.
- Went from The Naturalist's DrawCard phase to End phase.
- Went from The Naturalist's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept did not play a card or use a power this turn. Increasing draw count by 1.
- Went from The Argent Adept's UsePower phase to DrawCard phase. (Count: 2)
- The Argent Adept draws Vernal Sonata.
- The Argent Adept draws Alacritous Subdominant.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Insula Primalis's Start phase.
- Went from Insula Primalis's Start phase to PlayCard phase.
- GameController plays Pterodactyl Thief.
- Went from Insula Primalis's PlayCard phase to End phase.
- Went from Insula Primalis's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Vanish.
- Vanish puts Personal Cloaking Device into play.
- Ambuscade was flipped to its back side.
- Ambuscade shuffles their the villain deck.
- GameController moved Vanish to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Energy damage to The Argent Adept.
- Ambuscade deals The Argent Adept 4 Energy damage.
- The Argent Adept is now at 20 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Flying Smash.
- Legacy initiates 3 Melee damage to Personal Cloaking Device.
- Legacy deals Personal Cloaking Device 3 Melee damage.
- Personal Cloaking Device is now at 6 HP.
- Legacy initiates 3 Melee damage to Pterodactyl Thief.
- Legacy deals Pterodactyl Thief 3 Melee damage.
- Pterodactyl Thief is now at 2 HP.
- Legacy initiates 3 Melee damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by Legacy by 1.
- Legacy deals Reactive Plating 2 Melee damage.
- Reactive Plating is now at 8 HP.
- GameController moved Flying Smash to Legacy's trash.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on Legacy.
- Applying ongoing effect: Increase damage dealt by hero targets by 1.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Heroic Interception.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Ra's Start phase.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays Summon Staff.
- Summon Staff moved The Staff of Ra from Ra's deck to Ra's hand.
- Ra shuffles their Ra's deck.
- Ra draws Flame Spike.
- Summon Staff plays Flesh of the Sun God.
- GameController moved Summon Staff to Ra's trash.
- Went from Ra's PlayCard phase to UsePower phase.
- Ra uses the power on Living Conflagration.
- Ra initiates 1 Fire damage to Pterodactyl Thief.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Ra deals Pterodactyl Thief 2 Fire damage.
- Pterodactyl Thief is now at 0 HP.
- Ra's Pyre destroys Pterodactyl Thief!
- GameController moved Pterodactyl Thief to the environment trash.
- Ra draws Solar Flare.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Inferno.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Twist the Ether.
- GameController moved Twist the Ether from The Visionary's hand next to Ambuscade.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary.
- The Argent Adept draws Arcane Cadence.
- The Argent Adept draws Sarabande of Destruction.
- The Argent Adept discards Vernal Sonata.
- The Visionary moved Vernal Sonata from The Argent Adept's hand to The Argent Adept's trash.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Psychic Maelstrom.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to The Naturalist's Start phase.
- Resilient Hide caused The Naturalist to regain 1 HP. HP is now 28.
- Went from The Naturalist's Start phase to PlayCard phase.
- GameController plays Resilient Hide.
- Went from The Naturalist's PlayCard phase to UsePower phase.
- The Naturalist uses the power on The Formidable Rhinoceros.
- The Naturalist draws Shifter's Strength.
- The Naturalist draws Natural Form's Power.
- Went from The Naturalist's UsePower phase to DrawCard phase.
- The Naturalist draws Blend Into the Pack.
- Went from The Naturalist's DrawCard phase to End phase.
- Went from The Naturalist's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Arcane Cadence.
- Revealed card: Vernal Sonata
- Revealed card: Instrumental Conjuration
- Revealed card: Arcane Cadence
- Revealed card: Scherzo of Frost and Flame
- Revealed card: Polyphoric Flare
- Arcane Cadence moved Arcane Cadence from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Instrumental Conjuration from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Polyphoric Flare from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Scherzo of Frost and Flame.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on The Argent Adept.
- The Argent Adept activates the text on Scherzo of Frost and Flame.
- The Argent Adept initiates 1 Cold damage to Personal Cloaking Device.
- Legacy's Galvanize increases the damage dealt by The Argent Adept by 1.
- The Argent Adept deals Personal Cloaking Device 2 Cold damage.
- Personal Cloaking Device is now at 4 HP.
- The Argent Adept initiates 1 Fire damage to Personal Cloaking Device.
- Legacy's Galvanize increases the damage dealt by The Argent Adept by 1.
- The Argent Adept deals Personal Cloaking Device 2 Fire damage.
- Personal Cloaking Device is now at 2 HP.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Instrumental Conjuration.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Insula Primalis's Start phase.
- Went from Insula Primalis's Start phase to PlayCard phase.
- GameController plays Volcanic Eruption.
- Went from Insula Primalis's PlayCard phase to End phase.
- Went from Insula Primalis's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Vanish.
- GameController moved Vanish to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Energy damage to The Argent Adept.
- Twist the Ether changes the damage type to Cold.
- Twist the Ether reduces the damage dealt to The Argent Adept by Ambuscade by 1.
- Ambuscade deals The Argent Adept 3 Cold damage.
- The Argent Adept is now at 17 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Heroic Interception.
- Legacy initiates 3 Melee damage to Legacy.
- Fortitude reduces the damage dealt to Legacy by Legacy by 1.
- Legacy deals Legacy 2 Melee damage.
- Legacy is now at 26 HP.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on Legacy.
- Applying ongoing effect: Increase damage dealt by hero targets by 1.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Fortitude.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Ra's Start phase.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays Flame Spike.
- Ra initiates 1 Fire damage to Personal Cloaking Device.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Ra deals Personal Cloaking Device 2 Fire damage.
- Personal Cloaking Device is now at 0 HP.
- Ra's Pyre destroys Personal Cloaking Device!
- GameController moved Personal Cloaking Device to the villain trash.
- Applying ongoing effect: Ra may use an extra power this turn.
- GameController moved Flame Spike to Ra's trash.
- Flame Spike increased the action count of UsePower by 1.
- Went from Ra's PlayCard phase to UsePower phase. (Count: 2)
- Ra uses the power on Flesh of the Sun God.
- Applying ongoing effect: Hero character cards are immune to Fire damage.
- Ra uses the power on Ra.
- Ra initiates 2 Fire damage to Reactive Plating.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Ra by 1.
- Ra deals Reactive Plating 2 Fire damage.
- Reactive Plating is now at 6 HP.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws The Staff of Ra.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to The Visionary's Start phase.
- Notice: an ongoing effect just expired: Ra may use an extra power this turn.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Mental Divergence.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary.
- The Argent Adept draws Musaragni's Harp.
- The Argent Adept draws Alacritous Subdominant.
- The Argent Adept discards Syncopated Onslaught.
- The Visionary moved Syncopated Onslaught from The Argent Adept's hand to The Argent Adept's trash.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Psychic Maelstrom.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to The Naturalist's Start phase.
- Resilient Hide caused The Naturalist to regain 1 HP, up to their maximum HP. HP is now 29.
- Resilient Hide tried to increase The Naturalist's HP, but they are already at their maximum HP.
- Went from The Naturalist's Start phase to PlayCard phase.
- GameController plays Blend Into the Pack.
- Went from The Naturalist's PlayCard phase to UsePower phase.
- The Naturalist uses the power on The Formidable Rhinoceros.
- The Naturalist draws Feral Fury.
- The Naturalist draws Hyperactive Senses.
- Went from The Naturalist's UsePower phase to DrawCard phase.
- The Naturalist draws The Predator's Eye.
- Went from The Naturalist's DrawCard phase to End phase.
- Went from The Naturalist's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Arcane Cadence.
- Revealed card: Inventive Preparation
- Revealed card: Arcane Cadence
- Revealed card: Instrumental Conjuration
- Revealed card: Inspiring Supertonic
- Revealed card: Drake's Pipes
- Arcane Cadence moved Drake's Pipes from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Instrumental Conjuration from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Inspiring Supertonic from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Inventive Preparation from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Arcane Cadence.
- Revealed card: Instrumental Conjuration
- Revealed card: Silver Shadow
- Revealed card: Inspiring Supertonic
- Revealed card: Telamon's Lyra
- Revealed card: Arcane Cadence
- Arcane Cadence moved Silver Shadow from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Inspiring Supertonic from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Telamon's Lyra from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Instrumental Conjuration from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Arcane Cadence.
- Revealed card: Inspiring Supertonic
- Revealed card: Counterpoint Bulwark
- Revealed card: Cedistic Dissonant
- Revealed card: Vernal Sonata
- Revealed card: Inventive Preparation
- Arcane Cadence moved Counterpoint Bulwark from The Argent Adept's revealed cards to The Argent Adept's hand.
- Arcane Cadence moved Inspiring Supertonic from The Argent Adept's revealed cards to The Argent Adept's deck.
- Arcane Cadence moved Inventive Preparation from The Argent Adept's revealed cards to the bottom of The Argent Adept's deck.
- Arcane Cadence moved Vernal Sonata from The Argent Adept's revealed cards to The Argent Adept's trash.
- Arcane Cadence plays Cedistic Dissonant.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- GameController moved Arcane Cadence to The Argent Adept's trash.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on The Argent Adept.
- The Argent Adept activates the text on Scherzo of Frost and Flame.
- The Argent Adept initiates 1 Cold damage to Reactive Plating.
- Legacy's Galvanize increases the damage dealt by The Argent Adept by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by The Argent Adept by 1.
- The Argent Adept deals Reactive Plating 1 Cold damage.
- Reactive Plating is now at 5 HP.
- The Argent Adept initiates 1 Fire damage to Reactive Plating.
- Legacy's Galvanize increases the damage dealt by The Argent Adept by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by The Argent Adept by 1.
- The Argent Adept deals Reactive Plating 1 Fire damage.
- Reactive Plating is now at 4 HP.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Inspiring Supertonic.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Insula Primalis's Start phase.
- Volcanic Eruption initiates 7 Fire damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by Volcanic Eruption by 1.
- Volcanic Eruption deals Reactive Plating 6 Fire damage.
- Reactive Plating is now at -2 HP.
- Volcanic Eruption destroys Reactive Plating!
- GameController moved Reactive Plating to the villain trash.
- Volcanic Eruption initiates 7 Fire damage to Ambuscade.
- Ambuscade made Ambuscade immune to damage.
- Damage amount was 0, so no damage was dealt.
- Volcanic Eruption initiates 7 Fire damage to Sonic Mine.
- Volcanic Eruption deals Sonic Mine 7 Fire damage.
- Sonic Mine is now at -6 HP.
- Sonic Mine initiates 2 Sonic damage to Legacy.
- Fortitude reduces the damage dealt to Legacy by Sonic Mine by 1.
- Sonic Mine deals Legacy 1 Sonic damage.
- Legacy is now at 25 HP.
- Applying ongoing effect: Legacy cannot deal damage.
- Sonic Mine initiates 2 Sonic damage to Ra.
- Heroic Interception made Ra immune to damage.
- Damage amount was 0, so no damage was dealt.
- Sonic Mine initiates 2 Sonic damage to The Visionary.
- Heroic Interception made The Visionary immune to damage.
- Damage amount was 0, so no damage was dealt.
- Sonic Mine initiates 2 Sonic damage to The Naturalist.
- Heroic Interception made The Naturalist immune to damage.
- Damage amount was 0, so no damage was dealt.
- Sonic Mine initiates 2 Sonic damage to The Argent Adept.
- Heroic Interception made The Argent Adept immune to damage.
- Damage amount was 0, so no damage was dealt.
- Volcanic Eruption destroys Sonic Mine!
- GameController moved Sonic Mine to the villain trash.
- Volcanic Eruption initiates 7 Fire damage to Sonic Mine.
- Volcanic Eruption deals Sonic Mine 7 Fire damage.
- Sonic Mine is now at -6 HP.
- Sonic Mine initiates 2 Sonic damage to Legacy.
- Fortitude reduces the damage dealt to Legacy by Sonic Mine by 1.
- Sonic Mine deals Legacy 1 Sonic damage.
- Legacy is now at 24 HP.
- Applying ongoing effect: Legacy cannot deal damage.
- Sonic Mine initiates 2 Sonic damage to Ra.
- Heroic Interception made Ra immune to damage.
- Damage amount was 0, so no damage was dealt.
- Sonic Mine initiates 2 Sonic damage to The Visionary.
- Heroic Interception made The Visionary immune to damage.
- Damage amount was 0, so no damage was dealt.
- Sonic Mine initiates 2 Sonic damage to The Naturalist.
- Heroic Interception made The Naturalist immune to damage.
- Damage amount was 0, so no damage was dealt.
- Sonic Mine initiates 2 Sonic damage to The Argent Adept.
- Heroic Interception made The Argent Adept immune to damage.
- Damage amount was 0, so no damage was dealt.
- Volcanic Eruption destroys Sonic Mine!
- GameController moved Sonic Mine to the villain trash.
- Volcanic Eruption initiates 7 Fire damage to Legacy.
- Flesh of the Sun God made Legacy immune to damage.
- Damage amount was 0, so no damage was dealt.
- Volcanic Eruption initiates 7 Fire damage to Ra.
- Flesh of the Sun God made Ra immune to damage.
- Damage amount was 0, so no damage was dealt.
- Volcanic Eruption initiates 7 Fire damage to The Visionary.
- Flesh of the Sun God made The Visionary immune to damage.
- Damage amount was 0, so no damage was dealt.
- Volcanic Eruption initiates 7 Fire damage to The Naturalist.
- Flesh of the Sun God made The Naturalist immune to damage.
- Damage amount was 0, so no damage was dealt.
- Volcanic Eruption initiates 7 Fire damage to The Argent Adept.
- Flesh of the Sun God made The Argent Adept immune to damage.
- Damage amount was 0, so no damage was dealt.
- Went from Insula Primalis's Start phase to PlayCard phase.
- GameController plays Primordial Plant Life.
- Primordial Plant Life will destroy 1 ongoing cards owned by Legacy.
- Primordial Plant Life will destroy 1 ongoing cards owned by Ra.
- Primordial Plant Life will destroy 1 ongoing cards owned by The Visionary.
- Primordial Plant Life will destroy 1 ongoing cards owned by The Naturalist.
- Primordial Plant Life will destroy 1 ongoing cards owned by The Argent Adept.
- Primordial Plant Life initiates 4 Toxic damage to Legacy.
- Fortitude reduces the damage dealt to Legacy by Primordial Plant Life by 1.
- Primordial Plant Life deals Legacy 3 Toxic damage.
- Legacy is now at 21 HP.
- Primordial Plant Life initiates 4 Toxic damage to Ra.
- Heroic Interception made Ra immune to damage.
- Damage amount was 0, so no damage was dealt.
- Primordial Plant Life initiates 4 Toxic damage to The Visionary.
- Heroic Interception made The Visionary immune to damage.
- Damage amount was 0, so no damage was dealt.
- Primordial Plant Life initiates 4 Toxic damage to The Naturalist.
- Heroic Interception made The Naturalist immune to damage.
- Damage amount was 0, so no damage was dealt.
- Primordial Plant Life initiates 4 Toxic damage to The Argent Adept.
- Heroic Interception made The Argent Adept immune to damage.
- Damage amount was 0, so no damage was dealt.
- Went from Insula Primalis's PlayCard phase to End phase.
- Primordial Plant Life destroys itself!
- GameController moved Primordial Plant Life to the environment trash.
- Went from Insula Primalis's End phase to Ambuscade's Start phase.
- Notice: an ongoing effect just expired: Legacy cannot deal damage.
- Notice: an ongoing effect just expired: Legacy cannot deal damage.
- Ambuscade was flipped to its front side.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Armed and Dangerous.
- Revealed card: Snatch and Grab
- Revealed card: Run and Gun
- Revealed card: Rigged to Detonate
- Revealed card: Run and Gun
- Revealed matching card: Custom Hand-Cannon
- Armed and Dangerous puts Custom Hand-Cannon into play.
- Armed and Dangerous moves 4 cards to the top of Ambuscade's Deck.
- Ambuscade shuffles their the villain deck.
- Armed and Dangerous plays Quick Stim-Patch.
- Quick Stim-Patch tried to increase Ambuscade's HP, but they are already at their maximum HP.
- Quick Stim-Patch moves 8 cards to the top of Ambuscade's Deck.
- Ambuscade shuffles their the villain deck.
- Quick Stim-Patch plays Unavoidable Explosive.
- Unavoidable Explosive was moved to the bottom of the villain deck.
- Ambuscade shuffles their the villain deck.
- GameController moved Quick Stim-Patch to the villain trash.
- GameController moved Armed and Dangerous to the villain trash.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Projectile damage to The Naturalist.
- Twist the Ether changes the damage type to Lightning.
- Heroic Interception made The Naturalist immune to damage.
- Damage amount was 0, so no damage was dealt.
- Ambuscade initiates 2 Projectile damage to The Naturalist.
- Twist the Ether changes the damage type to Cold.
- Heroic Interception made The Naturalist immune to damage.
- Damage amount was 0, so no damage was dealt.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
- Heroic Interception destroys itself!
- GameController moved Heroic Interception to Legacy's trash.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays "Thokk!".
- Legacy initiates 3 Melee damage to Ambuscade.
- Legacy deals Ambuscade 3 Melee damage.
- Ambuscade is now at 47 HP.
- Legacy draws Fortitude.
- GameController moved "Thokk!" to Legacy's trash.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on Legacy.
- Applying ongoing effect: Increase damage dealt by hero targets by 1.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws "Thokk!".
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Ra's Start phase.
- Notice: an ongoing effect just expired: Hero character cards are immune to Fire damage.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays Fire Blast.
- Ra initiates 5 Fire damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- Ra deals Ambuscade 6 Fire damage.
- Ambuscade is now at 41 HP.
- GameController moved Fire Blast to Ra's trash.
- Went from Ra's PlayCard phase to UsePower phase.
- Ra uses the power on Flesh of the Sun God.
- Applying ongoing effect: Hero character cards are immune to Fire damage.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Solar Flare.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Psychic Maelstrom.
- The Visionary initiates 2 Psychic damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by The Visionary by 1.
- The Visionary deals Ambuscade 3 Psychic damage.
- Ambuscade is now at 38 HP.
- The Visionary initiates 2 Psychic damage to Custom Hand-Cannon.
- Legacy's Galvanize increases the damage dealt by The Visionary by 1.
- The Visionary deals Custom Hand-Cannon 3 Psychic damage.
- Custom Hand-Cannon is now at 2 HP.
- GameController moved Psychic Maelstrom to The Visionary's trash.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary.
- The Argent Adept draws Instrumental Conjuration.
- The Argent Adept draws Akpunku's Drum.
- The Argent Adept discards Alacritous Subdominant.
- The Visionary moved Alacritous Subdominant from The Argent Adept's hand to The Argent Adept's trash.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Wrest the Mind.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to The Naturalist's Start phase.
- Resilient Hide tried to increase The Naturalist's HP, but they are already at their maximum HP.
- Resilient Hide tried to increase The Naturalist's HP, but they are already at their maximum HP.
- Went from The Naturalist's Start phase to PlayCard phase.
- GameController plays Natural Form's Power.
- Went from The Naturalist's PlayCard phase to UsePower phase.
- The Naturalist uses the power on The Formidable Rhinoceros.
- The Naturalist draws Shifter's Strength.
- The Naturalist draws Primal Charge.
- Went from The Naturalist's UsePower phase to DrawCard phase.
- The Naturalist draws Cornered Beast.
- Went from The Naturalist's DrawCard phase to End phase.
- Went from The Naturalist's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Drake's Pipes.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on The Argent Adept.
- The Argent Adept activates the text on Scherzo of Frost and Flame.
- The Argent Adept initiates 1 Cold damage to Custom Hand-Cannon.
- Legacy's Galvanize increases the damage dealt by The Argent Adept by 1.
- The Argent Adept deals Custom Hand-Cannon 2 Cold damage.
- Custom Hand-Cannon is now at 0 HP.
- The Argent Adept's Vocalize destroys Custom Hand-Cannon!
- GameController moved Custom Hand-Cannon to the villain trash.
- The Argent Adept initiates 1 Fire damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by The Argent Adept by 1.
- The Argent Adept deals Ambuscade 2 Fire damage.
- Ambuscade is now at 36 HP.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Rhapsody of Vigor.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Insula Primalis's Start phase.
- Volcanic Eruption initiates 7 Fire damage to Ambuscade.
- Volcanic Eruption deals Ambuscade 7 Fire damage.
- Ambuscade is now at 29 HP.
- Volcanic Eruption initiates 7 Fire damage to Legacy.
- Flesh of the Sun God made Legacy immune to damage.
- Damage amount was 0, so no damage was dealt.
- Volcanic Eruption initiates 7 Fire damage to Ra.
- Flesh of the Sun God made Ra immune to damage.
- Damage amount was 0, so no damage was dealt.
- Volcanic Eruption initiates 7 Fire damage to The Visionary.
- Flesh of the Sun God made The Visionary immune to damage.
- Damage amount was 0, so no damage was dealt.
- Volcanic Eruption initiates 7 Fire damage to The Naturalist.
- Flesh of the Sun God made The Naturalist immune to damage.
- Damage amount was 0, so no damage was dealt.
- Volcanic Eruption initiates 7 Fire damage to The Argent Adept.
- Flesh of the Sun God made The Argent Adept immune to damage.
- Damage amount was 0, so no damage was dealt.
- Went from Insula Primalis's Start phase to PlayCard phase.
- GameController plays Primordial Plant Life.
- Primordial Plant Life will destroy 1 ongoing cards owned by Legacy.
- Primordial Plant Life will destroy 1 ongoing cards owned by Ra.
- Primordial Plant Life destroys Living Conflagration!
- GameController moved Living Conflagration to Ra's trash.
- Primordial Plant Life will destroy 1 ongoing cards owned by The Visionary.
- Primordial Plant Life destroys Mental Divergence!
- GameController moved Mental Divergence to The Visionary's trash.
- Primordial Plant Life will destroy 1 ongoing cards owned by The Naturalist.
- Primordial Plant Life destroys Resilient Hide!
- GameController moved Resilient Hide to The Naturalist's trash.
- Primordial Plant Life will destroy 1 ongoing cards owned by The Argent Adept.
- Primordial Plant Life destroys Cedistic Dissonant!
- GameController moved Cedistic Dissonant to The Argent Adept's trash.
- Primordial Plant Life initiates 2 Toxic damage to Ra.
- Primordial Plant Life deals Ra 2 Toxic damage.
- Ra is now at 23 HP.
- Primordial Plant Life initiates 2 Toxic damage to The Visionary.
- Primordial Plant Life deals The Visionary 2 Toxic damage.
- The Visionary is now at 24 HP.
- Primordial Plant Life initiates 2 Toxic damage to The Naturalist.
- The Formidable Rhinoceros reduces the damage dealt to The Naturalist by Primordial Plant Life by 1.
- Action of Primordial Plant Life was cancelled by Resilient Hide.
- Primordial Plant Life initiates 2 Toxic damage to The Argent Adept.
- Primordial Plant Life deals The Argent Adept 2 Toxic damage.
- The Argent Adept is now at 15 HP.
- Primordial Plant Life initiates 4 Toxic damage to Legacy.
- Fortitude reduces the damage dealt to Legacy by Primordial Plant Life by 1.
- Primordial Plant Life deals Legacy 3 Toxic damage.
- Legacy is now at 18 HP.
- Went from Insula Primalis's PlayCard phase to End phase.
- Primordial Plant Life destroys itself!
- GameController moved Primordial Plant Life to the environment trash.
- Went from Insula Primalis's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Reactive Plating.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Projectile damage to The Naturalist.
- Twist the Ether changes the damage type to Energy.
- Twist the Ether reduces the damage dealt to The Naturalist by Ambuscade by 1.
- The Formidable Rhinoceros reduces the damage dealt to The Naturalist by Ambuscade by 1.
- Ambuscade deals The Naturalist 2 Energy damage.
- The Naturalist is now at 27 HP.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays "Thokk!".
- Legacy initiates 3 Melee damage to Ambuscade.
- Reactive Plating reduces the damage dealt to Ambuscade by Legacy by 1.
- Legacy deals Ambuscade 2 Melee damage.
- Ambuscade is now at 27 HP.
- Reactive Plating reacts!
- Reactive Plating initiates 2 Energy damage to Legacy.
- Fortitude reduces the damage dealt to Legacy by Reactive Plating by 1.
- Reactive Plating deals Legacy 1 Energy damage.
- Legacy is now at 17 HP.
- Legacy draws Back-Fist Strike.
- GameController moved "Thokk!" to Legacy's trash.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on Legacy.
- Applying ongoing effect: Increase damage dealt by hero targets by 1.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Inspiring Presence.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Ra's Start phase.
- Notice: an ongoing effect just expired: Hero character cards are immune to Fire damage.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays The Staff of Ra.
- The Staff of Ra caused Ra to regain 3 HP. HP is now 26.
- Went from Ra's PlayCard phase to UsePower phase.
- Ra uses the power on Flesh of the Sun God.
- Applying ongoing effect: Hero character cards are immune to Fire damage.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws The Staff of Ra.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Wrest the Mind.
- GameController moved Wrest the Mind from The Visionary's hand next to Reactive Plating.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary.
- The Argent Adept draws Scherzo of Frost and Flame.
- The Argent Adept draws Silver Shadow.
- The Argent Adept discards Instrumental Conjuration.
- The Visionary moved Instrumental Conjuration from The Argent Adept's hand to The Argent Adept's trash.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Foresight.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to The Naturalist's Start phase.
- Resilient Hide caused The Naturalist to regain 1 HP. HP is now 28.
- Went from The Naturalist's Start phase to PlayCard phase.
- GameController plays Cornered Beast.
- Went from The Naturalist's PlayCard phase to UsePower phase.
- The Naturalist uses the power on The Formidable Rhinoceros.
- The Naturalist draws The Nimble Gazelle.
- The Naturalist draws Environmental Allies.
- Went from The Naturalist's UsePower phase to DrawCard phase.
- The Naturalist draws Crafty Assault.
- Went from The Naturalist's DrawCard phase to End phase.
- Went from The Naturalist's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Scherzo of Frost and Flame.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on The Argent Adept.
- The Argent Adept activates the text on Scherzo of Frost and Flame.
- The Argent Adept initiates 1 Cold damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by The Argent Adept by 1.
- Reactive Plating reduces the damage dealt to Ambuscade by The Argent Adept by 1.
- The Argent Adept deals Ambuscade 1 Cold damage.
- Ambuscade is now at 26 HP.
- Reactive Plating reacts!
- Reactive Plating initiates 2 Energy damage to The Argent Adept.
- Wrest the Mind redirects the damage dealt from The Argent Adept to Ambuscade.
- Reactive Plating reduces the damage dealt to Ambuscade by Reactive Plating by 1.
- Reactive Plating deals Ambuscade 1 Energy damage.
- Ambuscade is now at 25 HP.
- Reactive Plating reacts!
- Reactive Plating initiates 2 Energy damage to Reactive Plating.
- Wrest the Mind redirects the damage dealt from Reactive Plating to Ambuscade.
- Reactive Plating reduces the damage dealt to Ambuscade by Reactive Plating by 1.
- Reactive Plating deals Ambuscade 1 Energy damage.
- Ambuscade is now at 24 HP.
- The Visionary initiates 3 Psychic damage to Reactive Plating.
- Legacy's Galvanize increases the damage dealt by The Visionary by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by The Visionary by 1.
- The Visionary deals Reactive Plating 3 Psychic damage.
- Reactive Plating is now at 7 HP.
- The Visionary initiates 3 Psychic damage to The Visionary.
- Legacy's Galvanize increases the damage dealt by The Visionary by 1.
- The Visionary deals The Visionary 4 Psychic damage.
- The Visionary is now at 20 HP.
- The Visionary initiates 3 Psychic damage to Reactive Plating.
- Legacy's Galvanize increases the damage dealt by The Visionary by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by The Visionary by 1.
- The Visionary deals Reactive Plating 3 Psychic damage.
- Reactive Plating is now at 4 HP.
- The Visionary initiates 3 Psychic damage to The Visionary.
- Legacy's Galvanize increases the damage dealt by The Visionary by 1.
- The Visionary deals The Visionary 4 Psychic damage.
- The Visionary is now at 16 HP.
- The Argent Adept initiates 1 Fire damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by The Argent Adept by 1.
- Reactive Plating reduces the damage dealt to Ambuscade by The Argent Adept by 1.
- The Argent Adept deals Ambuscade 1 Fire damage.
- Ambuscade is now at 23 HP.
- Went from The Argent Adept's UsePower phase to DrawCard phase.
- The Argent Adept draws Sarabande of Destruction.
- Went from The Argent Adept's DrawCard phase to End phase.
- Went from The Argent Adept's End phase to Insula Primalis's Start phase.
- Volcanic Eruption initiates 7 Fire damage to Reactive Plating.
- Reactive Plating reduces the damage dealt to Reactive Plating by Volcanic Eruption by 1.
- Volcanic Eruption deals Reactive Plating 6 Fire damage.
- Reactive Plating is now at -2 HP.
- Volcanic Eruption destroys Reactive Plating!
- GameController moved Reactive Plating to the villain trash.
- Wrest the Mind destroys itself!
- GameController moved Wrest the Mind to The Visionary's trash.
- Volcanic Eruption initiates 7 Fire damage to Ambuscade.
- Volcanic Eruption deals Ambuscade 7 Fire damage.
- Ambuscade is now at 16 HP.
- Volcanic Eruption initiates 7 Fire damage to Legacy.
- Flesh of the Sun God made Legacy immune to damage.
- Damage amount was 0, so no damage was dealt.
- Volcanic Eruption initiates 7 Fire damage to Ra.
- Flesh of the Sun God made Ra immune to damage.
- Damage amount was 0, so no damage was dealt.
- Volcanic Eruption initiates 7 Fire damage to The Visionary.
- Flesh of the Sun God made The Visionary immune to damage.
- Damage amount was 0, so no damage was dealt.
- Volcanic Eruption initiates 7 Fire damage to The Naturalist.
- Flesh of the Sun God made The Naturalist immune to damage.
- Damage amount was 0, so no damage was dealt.
- Volcanic Eruption initiates 7 Fire damage to The Argent Adept.
- Flesh of the Sun God made The Argent Adept immune to damage.
- Damage amount was 0, so no damage was dealt.
- Went from Insula Primalis's Start phase to PlayCard phase.
- GameController plays Pterodactyl Thief.
- Went from Insula Primalis's PlayCard phase to End phase.
- Went from Insula Primalis's End phase to Ambuscade's Start phase.
- Went from Ambuscade's Start phase to PlayCard phase.
- GameController plays Reactive Plating.
- Went from Ambuscade's PlayCard phase to End phase.
- Ambuscade initiates 4 Projectile damage to The Naturalist.
- Twist the Ether changes the damage type to Cold.
- Twist the Ether reduces the damage dealt to The Naturalist by Ambuscade by 1.
- The Formidable Rhinoceros reduces the damage dealt to The Naturalist by Ambuscade by 1.
- Blend Into the Pack reduces the damage dealt to The Naturalist by Ambuscade by 1.
- Action of Ambuscade was cancelled by Resilient Hide.
- Went from Ambuscade's End phase to Legacy's Start phase.
- Notice: an ongoing effect just expired: Increase damage dealt by hero targets by 1.
- Went from Legacy's Start phase to PlayCard phase.
- GameController plays Inspiring Presence.
- Inspiring Presence caused Legacy to regain 1 HP. HP is now 18.
- Inspiring Presence caused Ra to regain 1 HP. HP is now 27.
- Inspiring Presence caused The Visionary to regain 1 HP. HP is now 17.
- Inspiring Presence caused The Naturalist to regain 1 HP, up to their maximum HP. HP is now 29.
- Inspiring Presence caused The Argent Adept to regain 1 HP. HP is now 16.
- Went from Legacy's PlayCard phase to UsePower phase.
- Legacy uses the power on Legacy.
- Applying ongoing effect: Increase damage dealt by hero targets by 1.
- Went from Legacy's UsePower phase to DrawCard phase.
- Legacy draws Surge of Strength.
- Went from Legacy's DrawCard phase to End phase.
- Went from Legacy's End phase to Ra's Start phase.
- Notice: an ongoing effect just expired: Hero character cards are immune to Fire damage.
- Went from Ra's Start phase to PlayCard phase.
- GameController plays Fire Blast.
- Ra initiates 5 Fire damage to Reactive Plating.
- Legacy's Galvanize increases the damage dealt by Ra by 1.
- The Staff of Ra increases the damage dealt by Ra by 1.
- Inspiring Presence increases the damage dealt by Ra by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by Ra by 1.
- Ra deals Reactive Plating 7 Fire damage.
- Reactive Plating is now at 3 HP.
- GameController moved Fire Blast to Ra's trash.
- Went from Ra's PlayCard phase to UsePower phase.
- Ra uses the power on Flesh of the Sun God.
- Applying ongoing effect: Hero character cards are immune to Fire damage.
- Went from Ra's UsePower phase to DrawCard phase.
- Ra draws Scorched Earth.
- Went from Ra's DrawCard phase to End phase.
- Went from Ra's End phase to The Visionary's Start phase.
- Went from The Visionary's Start phase to PlayCard phase.
- GameController plays Psychic Maelstrom.
- The Visionary initiates 2 Psychic damage to Reactive Plating.
- Legacy's Galvanize increases the damage dealt by The Visionary by 1.
- Inspiring Presence increases the damage dealt by The Visionary by 1.
- Reactive Plating reduces the damage dealt to Reactive Plating by The Visionary by 1.
- The Visionary deals Reactive Plating 3 Psychic damage.
- Reactive Plating is now at 0 HP.
- The Visionary's Enlighten destroys Reactive Plating!
- GameController moved Reactive Plating to the villain trash.
- The Visionary initiates 2 Psychic damage to Pterodactyl Thief.
- Legacy's Galvanize increases the damage dealt by The Visionary by 1.
- Inspiring Presence increases the damage dealt by The Visionary by 1.
- The Visionary deals Pterodactyl Thief 4 Psychic damage.
- Pterodactyl Thief is now at 1 HP.
- The Visionary initiates 2 Psychic damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by The Visionary by 1.
- Inspiring Presence increases the damage dealt by The Visionary by 1.
- The Visionary deals Ambuscade 4 Psychic damage.
- Ambuscade is now at 12 HP.
- GameController moved Psychic Maelstrom to The Visionary's trash.
- Went from The Visionary's PlayCard phase to UsePower phase.
- The Visionary uses the power on The Visionary.
- The Argent Adept draws Counterpoint Bulwark.
- The Argent Adept draws Eydisar's Horn.
- The Argent Adept discards Counterpoint Bulwark.
- The Visionary moved Counterpoint Bulwark from The Argent Adept's hand to The Argent Adept's trash.
- Went from The Visionary's UsePower phase to DrawCard phase.
- The Visionary draws Twist the Ether.
- Went from The Visionary's DrawCard phase to End phase.
- Went from The Visionary's End phase to The Naturalist's Start phase.
- Resilient Hide tried to increase The Naturalist's HP, but they are already at their maximum HP.
- Went from The Naturalist's Start phase to PlayCard phase.
- GameController plays Environmental Allies.
- Went from The Naturalist's PlayCard phase to UsePower phase.
- The Naturalist uses the power on The Naturalist.
- The Naturalist's Transform puts The Deadly Crocodile into play.
- The Deadly Crocodile destroys The Formidable Rhinoceros!
- GameController moved The Formidable Rhinoceros to The Naturalist's trash.
- The Naturalist shuffles their The Naturalist's deck.
- Went from The Naturalist's UsePower phase to DrawCard phase.
- The Naturalist draws Hyperactive Senses.
- Went from The Naturalist's DrawCard phase to End phase.
- Went from The Naturalist's End phase to The Argent Adept's Start phase.
- Went from The Argent Adept's Start phase to PlayCard phase.
- GameController plays Rhapsody of Vigor.
- Went from The Argent Adept's PlayCard phase to UsePower phase.
- The Argent Adept uses the power on Drake's Pipes.
- The Argent Adept activates the text on Scherzo of Frost and Flame.
- The Argent Adept initiates 1 Cold damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by The Argent Adept by 1.
- Inspiring Presence increases the damage dealt by The Argent Adept by 1.
- The Argent Adept deals Ambuscade 3 Cold damage.
- Ambuscade is now at 9 HP.
- The Argent Adept initiates 1 Fire damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by The Argent Adept by 1.
- Inspiring Presence increases the damage dealt by The Argent Adept by 1.
- The Argent Adept deals Ambuscade 3 Fire damage.
- Ambuscade is now at 6 HP.
- The Argent Adept activates the text on Scherzo of Frost and Flame.
- The Argent Adept initiates 1 Cold damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by The Argent Adept by 1.
- Inspiring Presence increases the damage dealt by The Argent Adept by 1.
- The Argent Adept deals Ambuscade 3 Cold damage.
- Ambuscade is now at 3 HP.
- The Argent Adept initiates 1 Fire damage to Ambuscade.
- Legacy's Galvanize increases the damage dealt by The Argent Adept by 1.
- Inspiring Presence increases the damage dealt by The Argent Adept by 1.
- The Argent Adept deals Ambuscade 3 Fire damage.
- Ambuscade is now at 0 HP.
- Legacy, Ra, The Visionary, The Naturalist and The Argent Adept all defeated Ambuscade! Congratulations!
- You just unlocked the promo card: Dark Conductor Argent Adept!
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