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Sep 13th, 2020
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  1. Patch 1.23
  2.  
  3. Patch Notes
  4. Fixed multiple issues with custom shapes and scaling in Sandbox Mode.
  5. Fixed issues with custom shape undo for dynamic anchors and static pins.
  6. Fixed issue with World Filter in Gallery not properly removing challenge levels in the Level Filter.
  7. Fixed issue with 99.9% stress for a level sometimes showing up as "Solution Has Breaks" in Gallery.
  8. Fixed off-center lock watermark in the Weekly Challenges UI.
  9. Optimized Most Liked search in Workshop.
  10. Only show a Workshop Campaign as downloaded if all levels in the campaign are downloaded.
  11. Fixed typo in error message when a trace line fails due to lack of materials.
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  14.  
  15. Patch 1.22
  16.  
  17. Patch Notes
  18. Added a "View In Gallery" button the Weekly Challenges Screen.
  19. Weekly Challenges and Leaderboards now show your rank percentile and the number of players on the leaderboard.
  20. Added hotkey to clear a Trace Line.
  21. Fixed issue with being able to duplicate materials using Auto Triangulate.
  22. Fixed issue with being able to select piston and spring sliders when game is paused.
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  25.  
  26. Patch 1.21
  27.  
  28. Falling Roads
  29. Falling roads are a much less useful technique for solving levels, although there is still some further tweaking to be done. We did not intend for falling roads to be a common way to beat levels, so old leaderboard scores that use falling road solutions will be removed.
  30.  
  31. Auto Triangulate
  32. Players now have the option of enabling Auto Triangulate. When enabled, drawing wood or steel will automatically connect to nearby nodes. It can be a neat way to quickly draw bridges, try it out! This setting is not saved to your profile, so it is not persistent across game sessions.
  33.  
  34. Improvements
  35. Reordered levels in World 5 (Serenity Valley) for a smoother difficulty curve.
  36. Renamed Featured Tab to Popular in Workshop. Tab now shows the most Popular levels for the past week and the levels you have most recently played.
  37. Change icon order in top bar to Undo/Redo/Trash instead of Trash/Redo/Undo.
  38. Added check for illegal node locations in cheat detection.
  39. Highlight vehicles in Build Mode when hovering over vehicle icon in the Hydraulic Controller.
  40. Allow budget save slots to be deleted.
  41. Added rename/delete icons for slots on Sandbox Load panel.
  42. Don't allow anchors to stack on top of each other when creating multiple anchors in Sandbox Mode.
  43. Allow anchors to be moved off grid with the mouse in Sandbox Mode.
  44. Reset scrollbar for Workshop Description when viewing a Workshop Item.
  45.  
  46.  
  47. Bug Fixes
  48. Fixed issue with node movement sometimes causing unexpected snapping to draw boundary.
  49. Fixed issue with Workshop replays not showing up as other player solutions on the Level Complete screen.
  50. Fixed issue with partial pages of Workshop items in the Gallery.
  51. Fixed rare crash when starting a parallel hydraulics phase that had been early merged and is connected to springs.
  52. Fixed issue with simulation speed not updating if previously quit with simulation paused.
  53. Fixed issue with extra boat/plane being added to stage if duplicated from multiple selection in Sandbox.
  54. Fixed issue with gallery item caching that could cause visual glitch when changing pages.
  55. Fixed issue with duplicated boats/planes not being assigned to an Event Stage.
  56. Fixed issue with duplicated custom shapes not preserving flipped flag.
  57. Fixed issue with multiply selected custom shapes separating when zooming while moving the mouse.
  58. Fixed issue where trace line tooltip could draw on top the Level Info and other UI panels.
  59. Fixed issue with arrow keys paging through Workshop when Update Workshop panel is active.
  60. Fixed issue with off-center disabled phase icon in Hydraulics Controller when phase itself was not centered.
  61. Fixed incorrect red color used on 3-way split joints on custom shapes.
  62.  
  63.  
  64. Silent Update Sept 1
  65. Fixed overdraw exploit possible with Auto Triangulate.
  66. Added Clear Trace hotkey (default: backquote).
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