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V497_Vesper

Error log Stardew Valley

Jul 2nd, 2016
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  1. Message: Object reference not set to an instance of an object.
  2. InnerException:
  3. Stack Trace:    at StardewValley.Event.checkForNextCommand(GameLocation location, GameTime time)
  4.    at StardewValley.GameLocation.UpdateWhenCurrentLocation(GameTime time)
  5.    at StardewValley.Locations.Beach.UpdateWhenCurrentLocation(GameTime time)
  6.    at StardewValley.Game1.UpdateLocations(GameTime time)
  7.    at StardewValley.Game1.Update(GameTime gameTime)
  8.    at Microsoft.Xna.Framework.Game.Tick()
  9.    at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  10.    at Microsoft.Xna.Framework.GameHost.OnIdle()
  11.    at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  12.    at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  13.    at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  14.    at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  15.    at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  16.    at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  17.    at System.Windows.Forms.Application.Run(Form mainForm)
  18.    at Microsoft.Xna.Framework.WindowsGameHost.Run()
  19.    at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  20.    at StardewValley.Program.Main(String[] args)
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