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- RetroArch [INFO] :: This is RetroArch version 1.6.0 (Git a4358de)
- RetroArch [INFO] :: === Build =======================================
- RetroArch [INFO] :: Version: 1.6.0
- RetroArch [INFO] :: Git: a4358de
- RetroArch [INFO] :: =================================================
- RetroArch [INFO] :: [Config]: Loading default config.
- RetroArch [INFO] :: [Config]: loading config from: (null).
- RetroArch [WARN] :: Created new config file in: "W:\Emulators\retroarch - alt\retroarch.cfg".
- RetroArch [INFO] :: Loading dynamic libretro core from: "W:\Emulators\retroarch - alt\cores\bsnes_balanced_libretro.dll"
- RetroArch [INFO] :: [overrides] no core-specific overrides found at W:\Emulators\retroarch - alt\config\bsnes\bsnes.cfg.
- RetroArch [INFO] :: [overrides] no game-specific overrides found at W:\Emulators\retroarch - alt\config\bsnes\Super Game Boy (World).cfg.
- RetroArch [INFO] :: Shaders: preset directory: W:\Emulators\retroarch - alt\shaders\presets
- RetroArch [INFO] :: Shaders: no game-specific preset found at W:\Emulators\retroarch - alt\shaders\presets\bsnes\Super Game Boy (World).cgp.
- RetroArch [INFO] :: Shaders: no game-specific preset found at W:\Emulators\retroarch - alt\shaders\presets\bsnes\Super Game Boy (World).glslp.
- RetroArch [INFO] :: Shaders: no core-specific preset found at W:\Emulators\retroarch - alt\shaders\presets\bsnes\bsnes.cgp.
- RetroArch [INFO] :: Shaders: no core-specific preset found at W:\Emulators\retroarch - alt\shaders\presets\bsnes\bsnes.glslp.
- RetroArch [INFO] :: Environ SET_SUBSYSTEM_INFO.
- RetroArch [INFO] :: Special game type: Super GameBoy
- RetroArch [INFO] :: Ident: sgb
- RetroArch [INFO] :: ID: 4356
- RetroArch [INFO] :: Content:
- RetroArch [INFO] :: GameBoy (required)
- RetroArch [INFO] :: Super GameBoy BIOS (required)
- RetroArch [INFO] :: Special game type: Sufami Turbo
- RetroArch [INFO] :: Ident: sufami
- RetroArch [INFO] :: ID: 4355
- RetroArch [INFO] :: Content:
- RetroArch [INFO] :: Sufami A (optional)
- RetroArch [INFO] :: Sufami B (optional)
- RetroArch [INFO] :: Sufami BIOS (required)
- RetroArch [INFO] :: Special game type: BSX
- RetroArch [INFO] :: Ident: bsx
- RetroArch [INFO] :: ID: 4353
- RetroArch [INFO] :: Content:
- RetroArch [INFO] :: BSX ROM (required)
- RetroArch [INFO] :: BSX BIOS (required)
- RetroArch [INFO] :: Special game type: BSX slotted
- RetroArch [INFO] :: Ident: bsxslot
- RetroArch [INFO] :: ID: 4354
- RetroArch [INFO] :: Content:
- RetroArch [INFO] :: BSX ROM (required)
- RetroArch [INFO] :: BSX BIOS (required)
- RetroArch [INFO] :: Environ SET_CONTROLLER_INFO.
- RetroArch [INFO] :: Controller port: 1
- RetroArch [INFO] :: SNES Joypad (ID: 1)
- RetroArch [INFO] :: SNES Mouse (ID: 2)
- RetroArch [INFO] :: Controller port: 2
- RetroArch [INFO] :: SNES Joypad (ID: 1)
- RetroArch [INFO] :: SNES Mouse (ID: 2)
- RetroArch [INFO] :: Multitap (ID: 257)
- RetroArch [INFO] :: SuperScope (ID: 260)
- RetroArch [INFO] :: Justifier (ID: 516)
- RetroArch [INFO] :: Justifiers (ID: 772)
- RetroArch [INFO] :: Remaps: remap directory: W:\Emulators\retroarch - alt\config\remaps
- RetroArch [INFO] :: Remaps: no game-specific remap found at W:\Emulators\retroarch - alt\config\remaps\bsnes\Super Game Boy (World).rmp.
- RetroArch [INFO] :: Remaps: no core-specific remap found at W:\Emulators\retroarch - alt\config\remaps\bsnes\bsnes.rmp.
- RetroArch [INFO] :: Redirecting save file to "W:\Emulators\retroarch - alt\system\Super Game Boy (World).srm".
- RetroArch [INFO] :: Loading content file: W:\Emulators\retroarch - alt\system\Super Game Boy (World).sfc.
- RetroArch [INFO] :: Did not find a valid content patch.
- RetroArch [INFO] :: CRC32: 0x8a4a174f .
- RetroArch [INFO] :: Loading content file: W:\Games\Handhelds\Nintendo Game Boy\Castlevania - Legends.gb.
- RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
- RetroArch [INFO] :: RetroPad, User 1, Button "B (bottom)" => "B"
- RetroArch [INFO] :: RetroPad, User 1, Button "Y (left)" => "Y"
- RetroArch [INFO] :: RetroPad, User 1, Button "Select" => "Select"
- RetroArch [INFO] :: RetroPad, User 1, Button "Start" => "Start"
- RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
- RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
- RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
- RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
- RetroArch [INFO] :: RetroPad, User 1, Button "A (right)" => "A"
- RetroArch [INFO] :: RetroPad, User 1, Button "X (up)" => "X"
- RetroArch [INFO] :: RetroPad, User 1, Button "L" => "L"
- RetroArch [INFO] :: RetroPad, User 1, Button "R" => "R"
- RetroArch [INFO] :: RetroPad, User 2, Button "B (bottom)" => "B"
- RetroArch [INFO] :: RetroPad, User 2, Button "Y (left)" => "Y"
- RetroArch [INFO] :: RetroPad, User 2, Button "Select" => "Select"
- RetroArch [INFO] :: RetroPad, User 2, Button "Start" => "Start"
- RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
- RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
- RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
- RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
- RetroArch [INFO] :: RetroPad, User 2, Button "A (right)" => "A"
- RetroArch [INFO] :: RetroPad, User 2, Button "X (up)" => "X"
- RetroArch [INFO] :: RetroPad, User 2, Button "L" => "L"
- RetroArch [INFO] :: RetroPad, User 2, Button "R" => "R"
- RetroArch [INFO] :: RetroPad, User 3, Button "B (bottom)" => "B"
- RetroArch [INFO] :: RetroPad, User 3, Button "Y (left)" => "Y"
- RetroArch [INFO] :: RetroPad, User 3, Button "Select" => "Select"
- RetroArch [INFO] :: RetroPad, User 3, Button "Start" => "Start"
- RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
- RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
- RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
- RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
- RetroArch [INFO] :: RetroPad, User 3, Button "A (right)" => "A"
- RetroArch [INFO] :: RetroPad, User 3, Button "X (up)" => "X"
- RetroArch [INFO] :: RetroPad, User 3, Button "L" => "L"
- RetroArch [INFO] :: RetroPad, User 3, Button "R" => "R"
- RetroArch [INFO] :: RetroPad, User 4, Button "B (bottom)" => "B"
- RetroArch [INFO] :: RetroPad, User 4, Button "Y (left)" => "Y"
- RetroArch [INFO] :: RetroPad, User 4, Button "Select" => "Select"
- RetroArch [INFO] :: RetroPad, User 4, Button "Start" => "Start"
- RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
- RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
- RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
- RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
- RetroArch [INFO] :: RetroPad, User 4, Button "A (right)" => "A"
- RetroArch [INFO] :: RetroPad, User 4, Button "X (up)" => "X"
- RetroArch [INFO] :: RetroPad, User 4, Button "L" => "L"
- RetroArch [INFO] :: RetroPad, User 4, Button "R" => "R"
- RetroArch [INFO] :: RetroPad, User 5, Button "B (bottom)" => "B"
- RetroArch [INFO] :: RetroPad, User 5, Button "Y (left)" => "Y"
- RetroArch [INFO] :: RetroPad, User 5, Button "Select" => "Select"
- RetroArch [INFO] :: RetroPad, User 5, Button "Start" => "Start"
- RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Up" => "D-Pad Up"
- RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Down" => "D-Pad Down"
- RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Left" => "D-Pad Left"
- RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Right" => "D-Pad Right"
- RetroArch [INFO] :: RetroPad, User 5, Button "A (right)" => "A"
- RetroArch [INFO] :: RetroPad, User 5, Button "X (up)" => "X"
- RetroArch [INFO] :: RetroPad, User 5, Button "L" => "L"
- RetroArch [INFO] :: RetroPad, User 5, Button "R" => "R"
- RetroArch [INFO] :: Skipping SRAM load..
- RetroArch [INFO] :: Version of libretro API: 1
- RetroArch [INFO] :: Compiled against API: 1
- RetroArch [INFO] :: Environ GET_OVERSCAN: 0
- RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: XRGB8888.
- RetroArch [INFO] :: [Audio]: Set audio input rate to: 31955.87 Hz.
- RetroArch [INFO] :: [Video]: Video @ 897x672
- RetroArch [INFO] :: [GL]: Found GL context: wgl
- RetroArch [INFO] :: [GL]: Detecting screen resolution 1920x1080.
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [INFO] :: [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 530.
- RetroArch [INFO] :: [GL]: Version: 4.4.0 - Build 21.20.16.4534.
- RetroArch [INFO] :: [GL]: Supported extensions:
- RetroArch [INFO] :: GL_3DFX_texture_compression_FXT1
- RetroArch [INFO] :: GL_AMD_depth_clamp_separate
- RetroArch [INFO] :: GL_AMD_vertex_shader_layer
- RetroArch [INFO] :: GL_AMD_vertex_shader_viewport_index
- RetroArch [INFO] :: GL_ARB_ES2_compatibility
- RetroArch [INFO] :: GL_ARB_ES3_compatibility
- RetroArch [INFO] :: GL_ARB_arrays_of_arrays
- RetroArch [INFO] :: GL_ARB_base_instance
- RetroArch [INFO] :: GL_ARB_blend_func_extended
- RetroArch [INFO] :: GL_ARB_buffer_storage
- RetroArch [INFO] :: GL_ARB_cl_event
- RetroArch [INFO] :: GL_ARB_clear_buffer_object
- RetroArch [INFO] :: GL_ARB_clear_texture
- RetroArch [INFO] :: GL_ARB_clip_control
- RetroArch [INFO] :: GL_ARB_color_buffer_float
- RetroArch [INFO] :: GL_ARB_compatibility
- RetroArch [INFO] :: GL_ARB_compressed_texture_pixel_storage
- RetroArch [INFO] :: GL_ARB_compute_shader
- RetroArch [INFO] :: GL_ARB_conservative_depth
- RetroArch [INFO] :: GL_ARB_copy_buffer
- RetroArch [INFO] :: GL_ARB_copy_image
- RetroArch [INFO] :: GL_ARB_debug_output
- RetroArch [INFO] :: GL_ARB_depth_buffer_float
- RetroArch [INFO] :: GL_ARB_depth_clamp
- RetroArch [INFO] :: GL_ARB_depth_texture
- RetroArch [INFO] :: GL_ARB_derivative_control
- RetroArch [INFO] :: GL_ARB_draw_buffers
- RetroArch [INFO] :: GL_ARB_draw_buffers_blend
- RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
- RetroArch [INFO] :: GL_ARB_draw_indirect
- RetroArch [INFO] :: GL_ARB_draw_instanced
- RetroArch [INFO] :: GL_ARB_enhanced_layouts
- RetroArch [INFO] :: GL_ARB_explicit_attrib_location
- RetroArch [INFO] :: GL_ARB_explicit_uniform_location
- RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
- RetroArch [INFO] :: GL_ARB_fragment_layer_viewport
- RetroArch [INFO] :: GL_ARB_fragment_program
- RetroArch [INFO] :: GL_ARB_fragment_program_shadow
- RetroArch [INFO] :: GL_ARB_fragment_shader
- RetroArch [INFO] :: GL_ARB_fragment_shader_interlock
- RetroArch [INFO] :: GL_ARB_framebuffer_no_attachments
- RetroArch [INFO] :: GL_ARB_framebuffer_object
- RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
- RetroArch [INFO] :: GL_ARB_geometry_shader4
- RetroArch [INFO] :: GL_ARB_get_program_binary
- RetroArch [INFO] :: GL_ARB_gpu_shader5
- RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
- RetroArch [INFO] :: GL_ARB_half_float_pixel
- RetroArch [INFO] :: GL_ARB_half_float_vertex
- RetroArch [INFO] :: GL_ARB_indirect_parameters
- RetroArch [INFO] :: GL_ARB_instanced_arrays
- RetroArch [INFO] :: GL_ARB_internalformat_query
- RetroArch [INFO] :: GL_ARB_internalformat_query2
- RetroArch [INFO] :: GL_ARB_invalidate_subdata
- RetroArch [INFO] :: GL_ARB_map_buffer_alignment
- RetroArch [INFO] :: GL_ARB_map_buffer_range
- RetroArch [INFO] :: GL_ARB_multi_bind
- RetroArch [INFO] :: GL_ARB_multi_draw_indirect
- RetroArch [INFO] :: GL_ARB_multisample
- RetroArch [INFO] :: GL_ARB_multitexture
- RetroArch [INFO] :: GL_ARB_occlusion_query
- RetroArch [INFO] :: GL_ARB_occlusion_query2
- RetroArch [INFO] :: GL_ARB_pixel_buffer_object
- RetroArch [INFO] :: GL_ARB_point_parameters
- RetroArch [INFO] :: GL_ARB_point_sprite
- RetroArch [INFO] :: GL_ARB_post_depth_coverage
- RetroArch [INFO] :: GL_ARB_program_interface_query
- RetroArch [INFO] :: GL_ARB_provoking_vertex
- RetroArch [INFO] :: GL_ARB_query_buffer_object
- RetroArch [INFO] :: GL_ARB_robust_buffer_access_behavior
- RetroArch [INFO] :: GL_ARB_robustness
- RetroArch [INFO] :: GL_ARB_robustness_isolation
- RetroArch [INFO] :: GL_ARB_sample_shading
- RetroArch [INFO] :: GL_ARB_sampler_objects
- RetroArch [INFO] :: GL_ARB_seamless_cube_map
- RetroArch [INFO] :: GL_ARB_seamless_cubemap_per_texture
- RetroArch [INFO] :: GL_ARB_separate_shader_objects
- RetroArch [INFO] :: GL_ARB_shader_atomic_counters
- RetroArch [INFO] :: GL_ARB_shader_bit_encoding
- RetroArch [INFO] :: GL_ARB_shader_image_load_store
- RetroArch [INFO] :: GL_ARB_shader_image_size
- RetroArch [INFO] :: GL_ARB_shader_objects
- RetroArch [INFO] :: GL_ARB_shader_precision
- RetroArch [INFO] :: GL_ARB_shader_stencil_export
- RetroArch [INFO] :: GL_ARB_shader_storage_buffer_object
- RetroArch [INFO] :: GL_ARB_shader_subroutine
- RetroArch [INFO] :: GL_ARB_shading_language_100
- RetroArch [INFO] :: GL_ARB_shading_language_420pack
- RetroArch [INFO] :: GL_ARB_shading_language_packing
- RetroArch [INFO] :: GL_ARB_shadow
- RetroArch [INFO] :: GL_ARB_stencil_texturing
- RetroArch [INFO] :: GL_ARB_sync
- RetroArch [INFO] :: GL_ARB_tessellation_shader
- RetroArch [INFO] :: GL_ARB_texture_barrier
- RetroArch [INFO] :: GL_ARB_texture_border_clamp
- RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
- RetroArch [INFO] :: GL_ARB_texture_buffer_range
- RetroArch [INFO] :: GL_ARB_texture_compression
- RetroArch [INFO] :: GL_ARB_texture_compression_bptc
- RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
- RetroArch [INFO] :: GL_ARB_texture_cube_map
- RetroArch [INFO] :: GL_ARB_texture_cube_map_array
- RetroArch [INFO] :: GL_ARB_texture_env_add
- RetroArch [INFO] :: GL_ARB_texture_env_combine
- RetroArch [INFO] :: GL_ARB_texture_env_crossbar
- RetroArch [INFO] :: GL_ARB_texture_env_dot3
- RetroArch [INFO] :: GL_ARB_texture_float
- RetroArch [INFO] :: GL_ARB_texture_gather
- RetroArch [INFO] :: GL_ARB_texture_mirror_clamp_to_edge
- RetroArch [INFO] :: GL_ARB_texture_mirrored_repeat
- RetroArch [INFO] :: GL_ARB_texture_multisample
- RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
- RetroArch [INFO] :: GL_ARB_texture_query_levels
- RetroArch [INFO] :: GL_ARB_texture_query_lod
- RetroArch [INFO] :: GL_ARB_texture_rectangle
- RetroArch [INFO] :: GL_ARB_texture_rg
- RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
- RetroArch [INFO] :: GL_ARB_texture_stencil8
- RetroArch [INFO] :: GL_ARB_texture_storage
- RetroArch [INFO] :: GL_ARB_texture_storage_multisample
- RetroArch [INFO] :: GL_ARB_texture_swizzle
- RetroArch [INFO] :: GL_ARB_texture_view
- RetroArch [INFO] :: GL_ARB_timer_query
- RetroArch [INFO] :: GL_ARB_transform_feedback2
- RetroArch [INFO] :: GL_ARB_transform_feedback3
- RetroArch [INFO] :: GL_ARB_transform_feedback_instanced
- RetroArch [INFO] :: GL_ARB_transpose_matrix
- RetroArch [INFO] :: GL_ARB_uniform_buffer_object
- RetroArch [INFO] :: GL_ARB_vertex_array_bgra
- RetroArch [INFO] :: GL_ARB_vertex_array_object
- RetroArch [INFO] :: GL_ARB_vertex_attrib_64bit
- RetroArch [INFO] :: GL_ARB_vertex_attrib_binding
- RetroArch [INFO] :: GL_ARB_vertex_buffer_object
- RetroArch [INFO] :: GL_ARB_vertex_program
- RetroArch [INFO] :: GL_ARB_vertex_shader
- RetroArch [INFO] :: GL_ARB_vertex_type_10f_11f_11f_rev
- RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
- RetroArch [INFO] :: GL_ARB_viewport_array
- RetroArch [INFO] :: GL_ARB_window_pos
- RetroArch [INFO] :: GL_ATI_separate_stencil
- RetroArch [INFO] :: GL_EXT_abgr
- RetroArch [INFO] :: GL_EXT_bgra
- RetroArch [INFO] :: GL_EXT_blend_color
- RetroArch [INFO] :: GL_EXT_blend_equation_separate
- RetroArch [INFO] :: GL_EXT_blend_func_separate
- RetroArch [INFO] :: GL_EXT_blend_minmax
- RetroArch [INFO] :: GL_EXT_blend_subtract
- RetroArch [INFO] :: GL_EXT_clip_volume_hint
- RetroArch [INFO] :: GL_EXT_compiled_vertex_array
- RetroArch [INFO] :: GL_EXT_direct_state_access
- RetroArch [INFO] :: GL_EXT_draw_buffers2
- RetroArch [INFO] :: GL_EXT_draw_range_elements
- RetroArch [INFO] :: GL_EXT_fog_coord
- RetroArch [INFO] :: GL_EXT_framebuffer_blit
- RetroArch [INFO] :: GL_EXT_framebuffer_multisample
- RetroArch [INFO] :: GL_EXT_framebuffer_object
- RetroArch [INFO] :: GL_EXT_geometry_shader4
- RetroArch [INFO] :: GL_EXT_gpu_program_parameters
- RetroArch [INFO] :: GL_EXT_gpu_shader4
- RetroArch [INFO] :: GL_EXT_multi_draw_arrays
- RetroArch [INFO] :: GL_EXT_packed_depth_stencil
- RetroArch [INFO] :: GL_EXT_packed_float
- RetroArch [INFO] :: GL_EXT_packed_pixels
- RetroArch [INFO] :: GL_EXT_polygon_offset_clamp
- RetroArch [INFO] :: GL_EXT_rescale_normal
- RetroArch [INFO] :: GL_EXT_secondary_color
- RetroArch [INFO] :: GL_EXT_separate_specular_color
- RetroArch [INFO] :: GL_EXT_shader_framebuffer_fetch
- RetroArch [INFO] :: GL_EXT_shader_integer_mix
- RetroArch [INFO] :: GL_EXT_shadow_funcs
- RetroArch [INFO] :: GL_EXT_stencil_two_side
- RetroArch [INFO] :: GL_EXT_stencil_wrap
- RetroArch [INFO] :: GL_EXT_texture3D
- RetroArch [INFO] :: GL_EXT_texture_array
- RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
- RetroArch [INFO] :: GL_EXT_texture_edge_clamp
- RetroArch [INFO] :: GL_EXT_texture_env_add
- RetroArch [INFO] :: GL_EXT_texture_env_combine
- RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
- RetroArch [INFO] :: GL_EXT_texture_integer
- RetroArch [INFO] :: GL_EXT_texture_lod_bias
- RetroArch [INFO] :: GL_EXT_texture_rectangle
- RetroArch [INFO] :: GL_EXT_texture_sRGB
- RetroArch [INFO] :: GL_EXT_texture_sRGB_decode
- RetroArch [INFO] :: GL_EXT_texture_shared_exponent
- RetroArch [INFO] :: GL_EXT_texture_snorm
- RetroArch [INFO] :: GL_EXT_texture_storage
- RetroArch [INFO] :: GL_EXT_texture_swizzle
- RetroArch [INFO] :: GL_EXT_timer_query
- RetroArch [INFO] :: GL_EXT_transform_feedback
- RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
- RetroArch [INFO] :: GL_INTEL_conservative_rasterization
- RetroArch [INFO] :: GL_INTEL_fragment_shader_ordering
- RetroArch [INFO] :: GL_INTEL_framebuffer_CMAA
- RetroArch [INFO] :: GL_INTEL_map_texture
- RetroArch [INFO] :: GL_INTEL_multi_rate_fragment_shader
- RetroArch [INFO] :: GL_INTEL_performance_query
- RetroArch [INFO] :: GL_KHR_blend_equation_advanced
- RetroArch [INFO] :: GL_KHR_blend_equation_advanced_coherent
- RetroArch [INFO] :: GL_KHR_debug
- RetroArch [INFO] :: GL_KHR_texture_compression_astc_hdr
- RetroArch [INFO] :: GL_KHR_texture_compression_astc_ldr
- RetroArch [INFO] :: GL_NV_blend_square
- RetroArch [INFO] :: GL_NV_conditional_render
- RetroArch [INFO] :: GL_NV_primitive_restart
- RetroArch [INFO] :: GL_NV_texgen_reflection
- RetroArch [INFO] :: GL_SGIS_generate_mipmap
- RetroArch [INFO] :: GL_SGIS_texture_edge_clamp
- RetroArch [INFO] :: GL_SGIS_texture_lod
- RetroArch [INFO] :: GL_SUN_multi_draw_arrays
- RetroArch [INFO] :: GL_WIN_swap_hint
- RetroArch [INFO] :: [GL]: Using resolution 897x672
- RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
- RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
- RetroArch [INFO] :: [GLSL]: Checking GLSL shader support ...
- RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
- RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
- RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 2, "": WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
- RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 3, "": WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: [GLSL]: Linking GLSL program.
- RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
- RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 5, "": WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
- RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 6, "": WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: [GLSL]: Linking GLSL program.
- RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
- RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 8, "": WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
- RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 9, "": WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: [GLSL]: Linking GLSL program.
- RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
- RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 11, "": WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
- RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 12, "": WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: [GLSL]: Linking GLSL program.
- RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
- RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 14, "": WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
- RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 15, "": WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: [GLSL]: Linking GLSL program.
- RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
- RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 17, "": WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
- RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 18, "": WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: [GLSL]: Linking GLSL program.
- RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
- RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 20, "": WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
- RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 21, "": WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: [GLSL]: Linking GLSL program.
- RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
- RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 23, "": WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
- RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 24, "": WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
- RetroArch [INFO] :: [GLSL]: Linking GLSL program.
- RetroArch [INFO] :: [GL]: Using 4 textures.
- RetroArch [INFO] :: [GL]: Loaded 1 program(s).
- RetroArch [INFO] :: Found XInput v1.4.
- RetroArch [INFO] :: Found XInput v1.4.
- RetroArch [INFO] :: Enumerating DInput joypads ...
- RetroArch [INFO] :: Done enumerating DInput joypads ...
- RetroArch [INFO] :: [Joypad]: Found joypad driver: "dinput".
- RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
- RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
- RetroArch [INFO] :: [Menu]: Found menu display driver: "menu_display_gl".
- RetroArch [INFO] :: [Config]: Saved new config to "W:\Emulators\retroarch - alt\retroarch.cfg".
- RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
- RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
- RetroArch [INFO] :: Loading history file: [W:\Emulators\retroarch - alt\content_history.lpl].
- RetroArch [INFO] :: Loading history file: [W:\Emulators\retroarch - alt\content_music_history.lpl].
- RetroArch [INFO] :: Loading history file: [W:\Emulators\retroarch - alt\content_video_history.lpl].
- RetroArch [INFO] :: Loading history file: [W:\Emulators\retroarch - alt\content_image_history.lpl].
- RetroArch [INFO] :: [GL]: VSync => on
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [INFO] :: [GL]: VSync => on
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [WARN] :: [GL debug (Medium, API, Performance)]: API_ID_RECOMPILE_FRAGMENT_SHADER performance warning has been generated. Fragment shader recompiled due to state change.
- RetroArch [INFO] :: [GL]: VSync => on
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [INFO] :: [Config]: Saved new config to "W:\Emulators\retroarch - alt\retroarch.cfg".
- RetroArch [INFO] :: [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- RetroArch [INFO] :: [Audio]: Average audio buffer saturation: 50.00 %, standard deviation (percentage points): 12.26 %.
- RetroArch [INFO] :: [Audio]: Amount of time spent close to underrun: 5.19 %. Close to blocking: 1.99 %.
- RetroArch [INFO] :: [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- RetroArch [INFO] :: [Audio]: Average audio buffer saturation: 50.00 %, standard deviation (percentage points): 12.26 %.
- RetroArch [INFO] :: [Audio]: Amount of time spent close to underrun: 5.19 %. Close to blocking: 1.99 %.
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