SkyHighGam3r

SGB RA Log

Jun 26th, 2017
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  1. RetroArch [INFO] :: This is RetroArch version 1.6.0 (Git a4358de)
  2. RetroArch [INFO] :: === Build =======================================
  3. RetroArch [INFO] :: Version: 1.6.0
  4. RetroArch [INFO] :: Git: a4358de
  5. RetroArch [INFO] :: =================================================
  6. RetroArch [INFO] :: [Config]: Loading default config.
  7. RetroArch [INFO] :: [Config]: loading config from: (null).
  8. RetroArch [WARN] :: Created new config file in: "W:\Emulators\retroarch - alt\retroarch.cfg".
  9. RetroArch [INFO] :: Loading dynamic libretro core from: "W:\Emulators\retroarch - alt\cores\bsnes_balanced_libretro.dll"
  10. RetroArch [INFO] :: [overrides] no core-specific overrides found at W:\Emulators\retroarch - alt\config\bsnes\bsnes.cfg.
  11. RetroArch [INFO] :: [overrides] no game-specific overrides found at W:\Emulators\retroarch - alt\config\bsnes\Super Game Boy (World).cfg.
  12. RetroArch [INFO] :: Shaders: preset directory: W:\Emulators\retroarch - alt\shaders\presets
  13. RetroArch [INFO] :: Shaders: no game-specific preset found at W:\Emulators\retroarch - alt\shaders\presets\bsnes\Super Game Boy (World).cgp.
  14. RetroArch [INFO] :: Shaders: no game-specific preset found at W:\Emulators\retroarch - alt\shaders\presets\bsnes\Super Game Boy (World).glslp.
  15. RetroArch [INFO] :: Shaders: no core-specific preset found at W:\Emulators\retroarch - alt\shaders\presets\bsnes\bsnes.cgp.
  16. RetroArch [INFO] :: Shaders: no core-specific preset found at W:\Emulators\retroarch - alt\shaders\presets\bsnes\bsnes.glslp.
  17. RetroArch [INFO] :: Environ SET_SUBSYSTEM_INFO.
  18. RetroArch [INFO] :: Special game type: Super GameBoy
  19. RetroArch [INFO] :: Ident: sgb
  20. RetroArch [INFO] :: ID: 4356
  21. RetroArch [INFO] :: Content:
  22. RetroArch [INFO] :: GameBoy (required)
  23. RetroArch [INFO] :: Super GameBoy BIOS (required)
  24. RetroArch [INFO] :: Special game type: Sufami Turbo
  25. RetroArch [INFO] :: Ident: sufami
  26. RetroArch [INFO] :: ID: 4355
  27. RetroArch [INFO] :: Content:
  28. RetroArch [INFO] :: Sufami A (optional)
  29. RetroArch [INFO] :: Sufami B (optional)
  30. RetroArch [INFO] :: Sufami BIOS (required)
  31. RetroArch [INFO] :: Special game type: BSX
  32. RetroArch [INFO] :: Ident: bsx
  33. RetroArch [INFO] :: ID: 4353
  34. RetroArch [INFO] :: Content:
  35. RetroArch [INFO] :: BSX ROM (required)
  36. RetroArch [INFO] :: BSX BIOS (required)
  37. RetroArch [INFO] :: Special game type: BSX slotted
  38. RetroArch [INFO] :: Ident: bsxslot
  39. RetroArch [INFO] :: ID: 4354
  40. RetroArch [INFO] :: Content:
  41. RetroArch [INFO] :: BSX ROM (required)
  42. RetroArch [INFO] :: BSX BIOS (required)
  43. RetroArch [INFO] :: Environ SET_CONTROLLER_INFO.
  44. RetroArch [INFO] :: Controller port: 1
  45. RetroArch [INFO] :: SNES Joypad (ID: 1)
  46. RetroArch [INFO] :: SNES Mouse (ID: 2)
  47. RetroArch [INFO] :: Controller port: 2
  48. RetroArch [INFO] :: SNES Joypad (ID: 1)
  49. RetroArch [INFO] :: SNES Mouse (ID: 2)
  50. RetroArch [INFO] :: Multitap (ID: 257)
  51. RetroArch [INFO] :: SuperScope (ID: 260)
  52. RetroArch [INFO] :: Justifier (ID: 516)
  53. RetroArch [INFO] :: Justifiers (ID: 772)
  54. RetroArch [INFO] :: Remaps: remap directory: W:\Emulators\retroarch - alt\config\remaps
  55. RetroArch [INFO] :: Remaps: no game-specific remap found at W:\Emulators\retroarch - alt\config\remaps\bsnes\Super Game Boy (World).rmp.
  56. RetroArch [INFO] :: Remaps: no core-specific remap found at W:\Emulators\retroarch - alt\config\remaps\bsnes\bsnes.rmp.
  57. RetroArch [INFO] :: Redirecting save file to "W:\Emulators\retroarch - alt\system\Super Game Boy (World).srm".
  58. RetroArch [INFO] :: Loading content file: W:\Emulators\retroarch - alt\system\Super Game Boy (World).sfc.
  59. RetroArch [INFO] :: Did not find a valid content patch.
  60. RetroArch [INFO] :: CRC32: 0x8a4a174f .
  61. RetroArch [INFO] :: Loading content file: W:\Games\Handhelds\Nintendo Game Boy\Castlevania - Legends.gb.
  62. RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
  63. RetroArch [INFO] :: RetroPad, User 1, Button "B (bottom)" => "B"
  64. RetroArch [INFO] :: RetroPad, User 1, Button "Y (left)" => "Y"
  65. RetroArch [INFO] :: RetroPad, User 1, Button "Select" => "Select"
  66. RetroArch [INFO] :: RetroPad, User 1, Button "Start" => "Start"
  67. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
  68. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
  69. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
  70. RetroArch [INFO] :: RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
  71. RetroArch [INFO] :: RetroPad, User 1, Button "A (right)" => "A"
  72. RetroArch [INFO] :: RetroPad, User 1, Button "X (up)" => "X"
  73. RetroArch [INFO] :: RetroPad, User 1, Button "L" => "L"
  74. RetroArch [INFO] :: RetroPad, User 1, Button "R" => "R"
  75. RetroArch [INFO] :: RetroPad, User 2, Button "B (bottom)" => "B"
  76. RetroArch [INFO] :: RetroPad, User 2, Button "Y (left)" => "Y"
  77. RetroArch [INFO] :: RetroPad, User 2, Button "Select" => "Select"
  78. RetroArch [INFO] :: RetroPad, User 2, Button "Start" => "Start"
  79. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
  80. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
  81. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
  82. RetroArch [INFO] :: RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
  83. RetroArch [INFO] :: RetroPad, User 2, Button "A (right)" => "A"
  84. RetroArch [INFO] :: RetroPad, User 2, Button "X (up)" => "X"
  85. RetroArch [INFO] :: RetroPad, User 2, Button "L" => "L"
  86. RetroArch [INFO] :: RetroPad, User 2, Button "R" => "R"
  87. RetroArch [INFO] :: RetroPad, User 3, Button "B (bottom)" => "B"
  88. RetroArch [INFO] :: RetroPad, User 3, Button "Y (left)" => "Y"
  89. RetroArch [INFO] :: RetroPad, User 3, Button "Select" => "Select"
  90. RetroArch [INFO] :: RetroPad, User 3, Button "Start" => "Start"
  91. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up"
  92. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down"
  93. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left"
  94. RetroArch [INFO] :: RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right"
  95. RetroArch [INFO] :: RetroPad, User 3, Button "A (right)" => "A"
  96. RetroArch [INFO] :: RetroPad, User 3, Button "X (up)" => "X"
  97. RetroArch [INFO] :: RetroPad, User 3, Button "L" => "L"
  98. RetroArch [INFO] :: RetroPad, User 3, Button "R" => "R"
  99. RetroArch [INFO] :: RetroPad, User 4, Button "B (bottom)" => "B"
  100. RetroArch [INFO] :: RetroPad, User 4, Button "Y (left)" => "Y"
  101. RetroArch [INFO] :: RetroPad, User 4, Button "Select" => "Select"
  102. RetroArch [INFO] :: RetroPad, User 4, Button "Start" => "Start"
  103. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up"
  104. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down"
  105. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left"
  106. RetroArch [INFO] :: RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right"
  107. RetroArch [INFO] :: RetroPad, User 4, Button "A (right)" => "A"
  108. RetroArch [INFO] :: RetroPad, User 4, Button "X (up)" => "X"
  109. RetroArch [INFO] :: RetroPad, User 4, Button "L" => "L"
  110. RetroArch [INFO] :: RetroPad, User 4, Button "R" => "R"
  111. RetroArch [INFO] :: RetroPad, User 5, Button "B (bottom)" => "B"
  112. RetroArch [INFO] :: RetroPad, User 5, Button "Y (left)" => "Y"
  113. RetroArch [INFO] :: RetroPad, User 5, Button "Select" => "Select"
  114. RetroArch [INFO] :: RetroPad, User 5, Button "Start" => "Start"
  115. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Up" => "D-Pad Up"
  116. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Down" => "D-Pad Down"
  117. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Left" => "D-Pad Left"
  118. RetroArch [INFO] :: RetroPad, User 5, Button "D-Pad Right" => "D-Pad Right"
  119. RetroArch [INFO] :: RetroPad, User 5, Button "A (right)" => "A"
  120. RetroArch [INFO] :: RetroPad, User 5, Button "X (up)" => "X"
  121. RetroArch [INFO] :: RetroPad, User 5, Button "L" => "L"
  122. RetroArch [INFO] :: RetroPad, User 5, Button "R" => "R"
  123. RetroArch [INFO] :: Skipping SRAM load..
  124. RetroArch [INFO] :: Version of libretro API: 1
  125. RetroArch [INFO] :: Compiled against API: 1
  126. RetroArch [INFO] :: Environ GET_OVERSCAN: 0
  127. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: XRGB8888.
  128. RetroArch [INFO] :: [Audio]: Set audio input rate to: 31955.87 Hz.
  129. RetroArch [INFO] :: [Video]: Video @ 897x672
  130. RetroArch [INFO] :: [GL]: Found GL context: wgl
  131. RetroArch [INFO] :: [GL]: Detecting screen resolution 1920x1080.
  132. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  133. RetroArch [INFO] :: [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics 530.
  134. RetroArch [INFO] :: [GL]: Version: 4.4.0 - Build 21.20.16.4534.
  135. RetroArch [INFO] :: [GL]: Supported extensions:
  136. RetroArch [INFO] :: GL_3DFX_texture_compression_FXT1
  137. RetroArch [INFO] :: GL_AMD_depth_clamp_separate
  138. RetroArch [INFO] :: GL_AMD_vertex_shader_layer
  139. RetroArch [INFO] :: GL_AMD_vertex_shader_viewport_index
  140. RetroArch [INFO] :: GL_ARB_ES2_compatibility
  141. RetroArch [INFO] :: GL_ARB_ES3_compatibility
  142. RetroArch [INFO] :: GL_ARB_arrays_of_arrays
  143. RetroArch [INFO] :: GL_ARB_base_instance
  144. RetroArch [INFO] :: GL_ARB_blend_func_extended
  145. RetroArch [INFO] :: GL_ARB_buffer_storage
  146. RetroArch [INFO] :: GL_ARB_cl_event
  147. RetroArch [INFO] :: GL_ARB_clear_buffer_object
  148. RetroArch [INFO] :: GL_ARB_clear_texture
  149. RetroArch [INFO] :: GL_ARB_clip_control
  150. RetroArch [INFO] :: GL_ARB_color_buffer_float
  151. RetroArch [INFO] :: GL_ARB_compatibility
  152. RetroArch [INFO] :: GL_ARB_compressed_texture_pixel_storage
  153. RetroArch [INFO] :: GL_ARB_compute_shader
  154. RetroArch [INFO] :: GL_ARB_conservative_depth
  155. RetroArch [INFO] :: GL_ARB_copy_buffer
  156. RetroArch [INFO] :: GL_ARB_copy_image
  157. RetroArch [INFO] :: GL_ARB_debug_output
  158. RetroArch [INFO] :: GL_ARB_depth_buffer_float
  159. RetroArch [INFO] :: GL_ARB_depth_clamp
  160. RetroArch [INFO] :: GL_ARB_depth_texture
  161. RetroArch [INFO] :: GL_ARB_derivative_control
  162. RetroArch [INFO] :: GL_ARB_draw_buffers
  163. RetroArch [INFO] :: GL_ARB_draw_buffers_blend
  164. RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
  165. RetroArch [INFO] :: GL_ARB_draw_indirect
  166. RetroArch [INFO] :: GL_ARB_draw_instanced
  167. RetroArch [INFO] :: GL_ARB_enhanced_layouts
  168. RetroArch [INFO] :: GL_ARB_explicit_attrib_location
  169. RetroArch [INFO] :: GL_ARB_explicit_uniform_location
  170. RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
  171. RetroArch [INFO] :: GL_ARB_fragment_layer_viewport
  172. RetroArch [INFO] :: GL_ARB_fragment_program
  173. RetroArch [INFO] :: GL_ARB_fragment_program_shadow
  174. RetroArch [INFO] :: GL_ARB_fragment_shader
  175. RetroArch [INFO] :: GL_ARB_fragment_shader_interlock
  176. RetroArch [INFO] :: GL_ARB_framebuffer_no_attachments
  177. RetroArch [INFO] :: GL_ARB_framebuffer_object
  178. RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
  179. RetroArch [INFO] :: GL_ARB_geometry_shader4
  180. RetroArch [INFO] :: GL_ARB_get_program_binary
  181. RetroArch [INFO] :: GL_ARB_gpu_shader5
  182. RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
  183. RetroArch [INFO] :: GL_ARB_half_float_pixel
  184. RetroArch [INFO] :: GL_ARB_half_float_vertex
  185. RetroArch [INFO] :: GL_ARB_indirect_parameters
  186. RetroArch [INFO] :: GL_ARB_instanced_arrays
  187. RetroArch [INFO] :: GL_ARB_internalformat_query
  188. RetroArch [INFO] :: GL_ARB_internalformat_query2
  189. RetroArch [INFO] :: GL_ARB_invalidate_subdata
  190. RetroArch [INFO] :: GL_ARB_map_buffer_alignment
  191. RetroArch [INFO] :: GL_ARB_map_buffer_range
  192. RetroArch [INFO] :: GL_ARB_multi_bind
  193. RetroArch [INFO] :: GL_ARB_multi_draw_indirect
  194. RetroArch [INFO] :: GL_ARB_multisample
  195. RetroArch [INFO] :: GL_ARB_multitexture
  196. RetroArch [INFO] :: GL_ARB_occlusion_query
  197. RetroArch [INFO] :: GL_ARB_occlusion_query2
  198. RetroArch [INFO] :: GL_ARB_pixel_buffer_object
  199. RetroArch [INFO] :: GL_ARB_point_parameters
  200. RetroArch [INFO] :: GL_ARB_point_sprite
  201. RetroArch [INFO] :: GL_ARB_post_depth_coverage
  202. RetroArch [INFO] :: GL_ARB_program_interface_query
  203. RetroArch [INFO] :: GL_ARB_provoking_vertex
  204. RetroArch [INFO] :: GL_ARB_query_buffer_object
  205. RetroArch [INFO] :: GL_ARB_robust_buffer_access_behavior
  206. RetroArch [INFO] :: GL_ARB_robustness
  207. RetroArch [INFO] :: GL_ARB_robustness_isolation
  208. RetroArch [INFO] :: GL_ARB_sample_shading
  209. RetroArch [INFO] :: GL_ARB_sampler_objects
  210. RetroArch [INFO] :: GL_ARB_seamless_cube_map
  211. RetroArch [INFO] :: GL_ARB_seamless_cubemap_per_texture
  212. RetroArch [INFO] :: GL_ARB_separate_shader_objects
  213. RetroArch [INFO] :: GL_ARB_shader_atomic_counters
  214. RetroArch [INFO] :: GL_ARB_shader_bit_encoding
  215. RetroArch [INFO] :: GL_ARB_shader_image_load_store
  216. RetroArch [INFO] :: GL_ARB_shader_image_size
  217. RetroArch [INFO] :: GL_ARB_shader_objects
  218. RetroArch [INFO] :: GL_ARB_shader_precision
  219. RetroArch [INFO] :: GL_ARB_shader_stencil_export
  220. RetroArch [INFO] :: GL_ARB_shader_storage_buffer_object
  221. RetroArch [INFO] :: GL_ARB_shader_subroutine
  222. RetroArch [INFO] :: GL_ARB_shading_language_100
  223. RetroArch [INFO] :: GL_ARB_shading_language_420pack
  224. RetroArch [INFO] :: GL_ARB_shading_language_packing
  225. RetroArch [INFO] :: GL_ARB_shadow
  226. RetroArch [INFO] :: GL_ARB_stencil_texturing
  227. RetroArch [INFO] :: GL_ARB_sync
  228. RetroArch [INFO] :: GL_ARB_tessellation_shader
  229. RetroArch [INFO] :: GL_ARB_texture_barrier
  230. RetroArch [INFO] :: GL_ARB_texture_border_clamp
  231. RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
  232. RetroArch [INFO] :: GL_ARB_texture_buffer_range
  233. RetroArch [INFO] :: GL_ARB_texture_compression
  234. RetroArch [INFO] :: GL_ARB_texture_compression_bptc
  235. RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
  236. RetroArch [INFO] :: GL_ARB_texture_cube_map
  237. RetroArch [INFO] :: GL_ARB_texture_cube_map_array
  238. RetroArch [INFO] :: GL_ARB_texture_env_add
  239. RetroArch [INFO] :: GL_ARB_texture_env_combine
  240. RetroArch [INFO] :: GL_ARB_texture_env_crossbar
  241. RetroArch [INFO] :: GL_ARB_texture_env_dot3
  242. RetroArch [INFO] :: GL_ARB_texture_float
  243. RetroArch [INFO] :: GL_ARB_texture_gather
  244. RetroArch [INFO] :: GL_ARB_texture_mirror_clamp_to_edge
  245. RetroArch [INFO] :: GL_ARB_texture_mirrored_repeat
  246. RetroArch [INFO] :: GL_ARB_texture_multisample
  247. RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
  248. RetroArch [INFO] :: GL_ARB_texture_query_levels
  249. RetroArch [INFO] :: GL_ARB_texture_query_lod
  250. RetroArch [INFO] :: GL_ARB_texture_rectangle
  251. RetroArch [INFO] :: GL_ARB_texture_rg
  252. RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
  253. RetroArch [INFO] :: GL_ARB_texture_stencil8
  254. RetroArch [INFO] :: GL_ARB_texture_storage
  255. RetroArch [INFO] :: GL_ARB_texture_storage_multisample
  256. RetroArch [INFO] :: GL_ARB_texture_swizzle
  257. RetroArch [INFO] :: GL_ARB_texture_view
  258. RetroArch [INFO] :: GL_ARB_timer_query
  259. RetroArch [INFO] :: GL_ARB_transform_feedback2
  260. RetroArch [INFO] :: GL_ARB_transform_feedback3
  261. RetroArch [INFO] :: GL_ARB_transform_feedback_instanced
  262. RetroArch [INFO] :: GL_ARB_transpose_matrix
  263. RetroArch [INFO] :: GL_ARB_uniform_buffer_object
  264. RetroArch [INFO] :: GL_ARB_vertex_array_bgra
  265. RetroArch [INFO] :: GL_ARB_vertex_array_object
  266. RetroArch [INFO] :: GL_ARB_vertex_attrib_64bit
  267. RetroArch [INFO] :: GL_ARB_vertex_attrib_binding
  268. RetroArch [INFO] :: GL_ARB_vertex_buffer_object
  269. RetroArch [INFO] :: GL_ARB_vertex_program
  270. RetroArch [INFO] :: GL_ARB_vertex_shader
  271. RetroArch [INFO] :: GL_ARB_vertex_type_10f_11f_11f_rev
  272. RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
  273. RetroArch [INFO] :: GL_ARB_viewport_array
  274. RetroArch [INFO] :: GL_ARB_window_pos
  275. RetroArch [INFO] :: GL_ATI_separate_stencil
  276. RetroArch [INFO] :: GL_EXT_abgr
  277. RetroArch [INFO] :: GL_EXT_bgra
  278. RetroArch [INFO] :: GL_EXT_blend_color
  279. RetroArch [INFO] :: GL_EXT_blend_equation_separate
  280. RetroArch [INFO] :: GL_EXT_blend_func_separate
  281. RetroArch [INFO] :: GL_EXT_blend_minmax
  282. RetroArch [INFO] :: GL_EXT_blend_subtract
  283. RetroArch [INFO] :: GL_EXT_clip_volume_hint
  284. RetroArch [INFO] :: GL_EXT_compiled_vertex_array
  285. RetroArch [INFO] :: GL_EXT_direct_state_access
  286. RetroArch [INFO] :: GL_EXT_draw_buffers2
  287. RetroArch [INFO] :: GL_EXT_draw_range_elements
  288. RetroArch [INFO] :: GL_EXT_fog_coord
  289. RetroArch [INFO] :: GL_EXT_framebuffer_blit
  290. RetroArch [INFO] :: GL_EXT_framebuffer_multisample
  291. RetroArch [INFO] :: GL_EXT_framebuffer_object
  292. RetroArch [INFO] :: GL_EXT_geometry_shader4
  293. RetroArch [INFO] :: GL_EXT_gpu_program_parameters
  294. RetroArch [INFO] :: GL_EXT_gpu_shader4
  295. RetroArch [INFO] :: GL_EXT_multi_draw_arrays
  296. RetroArch [INFO] :: GL_EXT_packed_depth_stencil
  297. RetroArch [INFO] :: GL_EXT_packed_float
  298. RetroArch [INFO] :: GL_EXT_packed_pixels
  299. RetroArch [INFO] :: GL_EXT_polygon_offset_clamp
  300. RetroArch [INFO] :: GL_EXT_rescale_normal
  301. RetroArch [INFO] :: GL_EXT_secondary_color
  302. RetroArch [INFO] :: GL_EXT_separate_specular_color
  303. RetroArch [INFO] :: GL_EXT_shader_framebuffer_fetch
  304. RetroArch [INFO] :: GL_EXT_shader_integer_mix
  305. RetroArch [INFO] :: GL_EXT_shadow_funcs
  306. RetroArch [INFO] :: GL_EXT_stencil_two_side
  307. RetroArch [INFO] :: GL_EXT_stencil_wrap
  308. RetroArch [INFO] :: GL_EXT_texture3D
  309. RetroArch [INFO] :: GL_EXT_texture_array
  310. RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
  311. RetroArch [INFO] :: GL_EXT_texture_edge_clamp
  312. RetroArch [INFO] :: GL_EXT_texture_env_add
  313. RetroArch [INFO] :: GL_EXT_texture_env_combine
  314. RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
  315. RetroArch [INFO] :: GL_EXT_texture_integer
  316. RetroArch [INFO] :: GL_EXT_texture_lod_bias
  317. RetroArch [INFO] :: GL_EXT_texture_rectangle
  318. RetroArch [INFO] :: GL_EXT_texture_sRGB
  319. RetroArch [INFO] :: GL_EXT_texture_sRGB_decode
  320. RetroArch [INFO] :: GL_EXT_texture_shared_exponent
  321. RetroArch [INFO] :: GL_EXT_texture_snorm
  322. RetroArch [INFO] :: GL_EXT_texture_storage
  323. RetroArch [INFO] :: GL_EXT_texture_swizzle
  324. RetroArch [INFO] :: GL_EXT_timer_query
  325. RetroArch [INFO] :: GL_EXT_transform_feedback
  326. RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
  327. RetroArch [INFO] :: GL_INTEL_conservative_rasterization
  328. RetroArch [INFO] :: GL_INTEL_fragment_shader_ordering
  329. RetroArch [INFO] :: GL_INTEL_framebuffer_CMAA
  330. RetroArch [INFO] :: GL_INTEL_map_texture
  331. RetroArch [INFO] :: GL_INTEL_multi_rate_fragment_shader
  332. RetroArch [INFO] :: GL_INTEL_performance_query
  333. RetroArch [INFO] :: GL_KHR_blend_equation_advanced
  334. RetroArch [INFO] :: GL_KHR_blend_equation_advanced_coherent
  335. RetroArch [INFO] :: GL_KHR_debug
  336. RetroArch [INFO] :: GL_KHR_texture_compression_astc_hdr
  337. RetroArch [INFO] :: GL_KHR_texture_compression_astc_ldr
  338. RetroArch [INFO] :: GL_NV_blend_square
  339. RetroArch [INFO] :: GL_NV_conditional_render
  340. RetroArch [INFO] :: GL_NV_primitive_restart
  341. RetroArch [INFO] :: GL_NV_texgen_reflection
  342. RetroArch [INFO] :: GL_SGIS_generate_mipmap
  343. RetroArch [INFO] :: GL_SGIS_texture_edge_clamp
  344. RetroArch [INFO] :: GL_SGIS_texture_lod
  345. RetroArch [INFO] :: GL_SUN_multi_draw_arrays
  346. RetroArch [INFO] :: GL_WIN_swap_hint
  347. RetroArch [INFO] :: [GL]: Using resolution 897x672
  348. RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
  349. RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
  350. RetroArch [INFO] :: [GLSL]: Checking GLSL shader support ...
  351. RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
  352. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  353. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 2, "": WARNING: 3:1: '' : #version directive missing
  354.  
  355.  
  356. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  357.  
  358.  
  359. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  360. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 3, "": WARNING: 3:1: '' : #version directive missing
  361.  
  362.  
  363. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  364.  
  365.  
  366. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  367. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  368. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 5, "": WARNING: 3:1: '' : #version directive missing
  369.  
  370.  
  371. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  372.  
  373.  
  374. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  375. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 6, "": WARNING: 3:1: '' : #version directive missing
  376.  
  377.  
  378. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  379.  
  380.  
  381. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  382. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  383. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 8, "": WARNING: 3:1: '' : #version directive missing
  384.  
  385.  
  386. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  387.  
  388.  
  389. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  390. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 9, "": WARNING: 3:1: '' : #version directive missing
  391.  
  392.  
  393. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  394.  
  395.  
  396. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  397. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  398. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 11, "": WARNING: 3:1: '' : #version directive missing
  399.  
  400.  
  401. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  402.  
  403.  
  404. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  405. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 12, "": WARNING: 3:1: '' : #version directive missing
  406.  
  407.  
  408. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  409.  
  410.  
  411. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  412. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  413. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 14, "": WARNING: 3:1: '' : #version directive missing
  414.  
  415.  
  416. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  417.  
  418.  
  419. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  420. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 15, "": WARNING: 3:1: '' : #version directive missing
  421.  
  422.  
  423. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  424.  
  425.  
  426. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  427. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  428. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 17, "": WARNING: 3:1: '' : #version directive missing
  429.  
  430.  
  431. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  432.  
  433.  
  434. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  435. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 18, "": WARNING: 3:1: '' : #version directive missing
  436.  
  437.  
  438. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  439.  
  440.  
  441. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  442. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  443. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 20, "": WARNING: 3:1: '' : #version directive missing
  444.  
  445.  
  446. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  447.  
  448.  
  449. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  450. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 21, "": WARNING: 3:1: '' : #version directive missing
  451.  
  452.  
  453. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  454.  
  455.  
  456. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  457. RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
  458. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 23, "": WARNING: 3:1: '' : #version directive missing
  459.  
  460.  
  461. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  462.  
  463.  
  464. RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
  465. RetroArch [WARN] :: [GL debug (Medium, Shader compiler, Other)]: SHADER_ID_COMPILE other warning has been generated. GLSL compile warning(s) for shader 24, "": WARNING: 3:1: '' : #version directive missing
  466.  
  467.  
  468. RetroArch [INFO] :: Shader log: WARNING: 3:1: '' : #version directive missing
  469.  
  470.  
  471. RetroArch [INFO] :: [GLSL]: Linking GLSL program.
  472. RetroArch [INFO] :: [GL]: Using 4 textures.
  473. RetroArch [INFO] :: [GL]: Loaded 1 program(s).
  474. RetroArch [INFO] :: Found XInput v1.4.
  475. RetroArch [INFO] :: Found XInput v1.4.
  476. RetroArch [INFO] :: Enumerating DInput joypads ...
  477. RetroArch [INFO] :: Done enumerating DInput joypads ...
  478. RetroArch [INFO] :: [Joypad]: Found joypad driver: "dinput".
  479. RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
  480. RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
  481. RetroArch [INFO] :: [Menu]: Found menu display driver: "menu_display_gl".
  482. RetroArch [INFO] :: [Config]: Saved new config to "W:\Emulators\retroarch - alt\retroarch.cfg".
  483. RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
  484. RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
  485. RetroArch [INFO] :: Loading history file: [W:\Emulators\retroarch - alt\content_history.lpl].
  486. RetroArch [INFO] :: Loading history file: [W:\Emulators\retroarch - alt\content_music_history.lpl].
  487. RetroArch [INFO] :: Loading history file: [W:\Emulators\retroarch - alt\content_video_history.lpl].
  488. RetroArch [INFO] :: Loading history file: [W:\Emulators\retroarch - alt\content_image_history.lpl].
  489. RetroArch [INFO] :: [GL]: VSync => on
  490. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  491. RetroArch [INFO] :: [GL]: VSync => on
  492. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  493. RetroArch [WARN] :: [GL debug (Medium, API, Performance)]: API_ID_RECOMPILE_FRAGMENT_SHADER performance warning has been generated. Fragment shader recompiled due to state change.
  494. RetroArch [INFO] :: [GL]: VSync => on
  495. RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
  496. RetroArch [INFO] :: [Config]: Saved new config to "W:\Emulators\retroarch - alt\retroarch.cfg".
  497. RetroArch [INFO] :: [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  498. RetroArch [INFO] :: [Audio]: Average audio buffer saturation: 50.00 %, standard deviation (percentage points): 12.26 %.
  499. RetroArch [INFO] :: [Audio]: Amount of time spent close to underrun: 5.19 %. Close to blocking: 1.99 %.
  500. RetroArch [INFO] :: [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  501. RetroArch [INFO] :: [Audio]: Average audio buffer saturation: 50.00 %, standard deviation (percentage points): 12.26 %.
  502. RetroArch [INFO] :: [Audio]: Amount of time spent close to underrun: 5.19 %. Close to blocking: 1.99 %.
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