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Oct 22nd, 2019
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  1. Config = {}
  2.  
  3. Config.OpenControl = 289
  4. Config.TrunkOpenControl = 47
  5.  
  6. Config.Shops = {
  7. ['Gun Store'] = {
  8.  
  9. coords = {
  10.  
  11. vector3(44.38, -1746.76, 29.5).
  12.  
  13. }.
  14. items = {
  15. { name = "bread", price = 100, count = 10 },
  16. { name = "WEAPON_PISTOL", price = 100, count = 1 },
  17. },
  18.  
  19. markerType = 1,
  20. markerColour = { r = 255, g = 255, b = 255 },
  21. blipColour = 1,
  22. blipSprite = 110,
  23. msg = 'Open Shop ~INPUT_CONTEXT~',
  24. enableBlip = true,
  25. job = 'all'
  26.  
  27. },
  28.  
  29. ['Taco Shop'] = {
  30. coords = { vector3(44.38, -1742.76, 29.5),
  31.  
  32. },
  33. items = {
  34. { name = "weed", price = 10000, count = 10 },
  35. { name = "WEAPON_SNSPISTOL", price = 10000, count = 10 },
  36. },
  37. markerType = 1,
  38. markerColour = { r = 255, g = 255, b = 255 },
  39. blipColour = 2,
  40. blipSprite = 52,
  41. msg = 'Open Shop ~INPUT_CONTEXT~',
  42. enableBlip = true,
  43. job = 'all'
  44. },
  45.  
  46. Config.Stash = {
  47.  
  48. ['Police'] = {
  49. coords = vector3(457.76, -981.05, 30.69),
  50. size = vector3(1.0, 1.0, 1.0),
  51. job = 'police',
  52. markerType = 2,
  53. markerColour = { r = 255, g = 255, b = 255 },
  54. msg = 'Open Stash ~INPUT_CONTEXT~'
  55. },
  56.  
  57. ['Police Stash'] = {
  58. coords = vector3(456.76, -981.05, 30.69),
  59. size = vector3(1.0, 1.0, 1.0),
  60. job = 'police',
  61. markerType = 2,
  62. markerColour = { r = 255, g = 255, b = 255 },
  63. msg = 'Open Stash ~INPUT_CONTEXT~'
  64. }
  65. }
  66.  
  67. Config.Steal = {
  68. black_money = true,
  69. cash = true
  70. }
  71.  
  72. Config.Seize = {
  73. black_money = true,
  74. cash = true
  75. }
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