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CHAMPIONS REG M-C NEW + CHANGED ITEMS

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Sep 8th, 2026
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  1. CHAMPIONS REG M-C NEW + CHANGED ITEMS
  2.  
  3. Leek
  4. When held by a Farfetch’d or Sirfetch’d, gives the holder
  5. a 2-stage Critical-Hit Ratio Boost.
  6. ---
  7. Absolite Z
  8. A held item that allows Absol to Mega Evolve into
  9. Mega Absol Z.
  10. ---
  11. Garchompite Z
  12. A held item that allows Garchomp to Mega Evolve into
  13. Mega Garchomp Z.
  14. ---
  15. Lucarionite Z
  16. A held item that allows Lucario to Mega Evolve into
  17. Mega Lucario Z.
  18. ---
  19. Golisopite
  20. A held item that allows Golisopod to Mega Evolve.
  21. ---
  22. Baxcalibrite
  23. A held item that allows Baxcalibur to Mega Evolve.
  24. ---
  25. Rocky Helmet
  26. When the holder is hit by a contact move, the attacker
  27. takes damage equal to 1/6 of its max HP.
  28. ---
  29. Air Balloon
  30. Causes the holder to float off the ground, making it
  31. immune to Ground-type moves, as well as the Spikes,
  32. Toxic Spikes, and Sticky Web statuses. Disappears for
  33. the duration of the battle if the holder takes damage
  34. from a move.
  35. ---
  36. Red Card
  37. When the holder takes damage from a move, the
  38. attacker is forced to switch out of battle. Disappears
  39. for the duration of the battle after a single use.
  40. ---
  41. Binding Band
  42. Increases the damage dealt to targets that have the
  43. Bound status. Targets will take damage equal to 1/6 of
  44. their max HP instead of 1/8 of their max HP.
  45. ---
  46. Eject Button
  47. Switches the holder out of battle when the holder takes
  48. damage from a move. Disappears for the duration of the
  49. battle after a single use.
  50. ---
  51. Normal Gem
  52. Boosts the power of the holder’s Normal-type moves by
  53. 30%. Disappears for the duration of the battle after a
  54. single use.
  55. ---
  56. Salamencite
  57. A held item that allows Salamence to Mega Evolve.
  58. ---
  59. Terrain Extender
  60. When the holder creates terrain with its moves or
  61. Ability, the duration is extended by 3 turns.
  62. (Total duration: 8 turns)
  63. ---
  64. Electric Seed
  65. Boosts the holder’s Defense stat by 1 stage on Electric
  66. Terrain. Disappears for the duration of the battle after a
  67. single use.
  68. ---
  69. Psychic Seed
  70. Boosts the holder’s Sp. Def stat by 1 stage on Psychic
  71. Terrain. Disappears for the duration of the battle after a
  72. single use.
  73. ---
  74. Misty Seed
  75. Boosts the holder’s Sp. Def stat by 1 stage on Misty
  76. Terrain. Disappears for the duration of the battle after a
  77. single use.
  78. ---
  79. Grassy Seed
  80. Boosts the holder’s Defense stat by 1 stage on Grassy
  81. Terrain. Disappears for the duration of the battle after a
  82. single use.
  83. ---
  84.  
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