Advertisement
Guest User

Untitled

a guest
Jun 27th, 2017
50
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.49 KB | None | 0 0
  1. respawnsmoke = true; publicVariable "respawnsmoke";
  2.  
  3.  
  4. [] spawn {
  5.  
  6.  
  7.  
  8. while {respawnsmoke} do
  9. {
  10.  
  11. if ((side _x == WEST) && (_x distance smokereference < 75) && (isPlayer _x)) then
  12. {
  13. Smoke1 ="SmokeShellRed" createVehicle getMarkerPos "smoke1";
  14. Smoke2 ="SmokeShellRed" createVehicle getMarkerPos "smoke2";
  15. Smoke3 ="SmokeShellRed" createVehicle getMarkerPos "smoke3";
  16. Smoke4 ="SmokeShellRed" createVehicle getMarkerPos "smoke4";
  17. };
  18.  
  19. sleep 5;
  20.  
  21. };
  22. };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement