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- --Created with PenguinAnonymous's compiler
- --PenguinAnonymous is not responsible for damages caused to your game
- --This plugin does not remove things
- --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
- --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
- --Thank you for using my plugin and enjoy :)
- --It is free to use
- --If you use this plugin to create your own, please give me credit
- --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
- --Errors:
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("Part")
- o4 = Instance.new("SurfaceGui")
- o5 = Instance.new("TextLabel")
- o6 = Instance.new("Part")
- o7 = Instance.new("Part")
- o8 = Instance.new("Part")
- o9 = Instance.new("Part")
- o10 = Instance.new("Seat")
- o11 = Instance.new("Seat")
- o1.Name = "BED'"
- o1.Parent = mas
- o2.Parent = o1
- o2.Material = Enum.Material.Concrete
- o2.BrickColor = BrickColor.new("Really black")
- o2.Position = Vector3.new(25.6749916, 2.34500408, -24.4249954)
- o2.Anchored = true
- o2.Size = Vector3.new(0.869999647, 4.69000006, 10.8099995)
- o2.CFrame = CFrame.new(25.6749916, 2.34500408, -24.4249954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o2.Position = Vector3.new(25.6749916, 2.34500408, -24.4249954)
- o3.Parent = o1
- o3.Material = Enum.Material.Concrete
- o3.BrickColor = BrickColor.new("Really black")
- o3.Position = Vector3.new(25.1799965, 3.23622704, -24.4599934)
- o3.Anchored = true
- o3.Size = Vector3.new(0.459999919, 2.09000134, 9.43999672)
- o3.CFrame = CFrame.new(25.1799965, 3.23622704, -24.4599934, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o3.BottomSurface = Enum.SurfaceType.Smooth
- o3.TopSurface = Enum.SurfaceType.Smooth
- o3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Position = Vector3.new(25.1799965, 3.23622704, -24.4599934)
- o4.Parent = o3
- o4.Face = Enum.NormalId.Left
- o4.ClipsDescendants = true
- o5.Parent = o4
- o5.Size = UDim2.new(0,470,0,100)
- o5.Text = "Bed for the hot couple: Angel and Happy 😏"
- o5.BackgroundColor3 = Color3.new(1, 1, 1)
- o5.BackgroundTransparency = 0.99000000953674
- o5.Font = Enum.Font.Antique
- o5.FontSize = Enum.FontSize.Size14
- o5.TextColor3 = Color3.new(1, 0, 0)
- o5.TextScaled = true
- o5.TextWrapped = true
- o6.Parent = o1
- o6.Material = Enum.Material.Sand
- o6.BrickColor = BrickColor.new("Institutional white")
- o6.Position = Vector3.new(23.6739674, 1.49852431, -26.4118652)
- o6.Rotation = Vector3.new(0, 90, 0)
- o6.Anchored = true
- o6.Size = Vector3.new(4, 0.659999967, 2)
- o6.CFrame = CFrame.new(23.6739674, 1.49852431, -26.4118652, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o6.Position = Vector3.new(23.6739674, 1.49852431, -26.4118652)
- o7.Parent = o1
- o7.Material = Enum.Material.Concrete
- o7.BrickColor = BrickColor.new("Really black")
- o7.Position = Vector3.new(19.7949944, 0.500003994, -24.4249954)
- o7.Anchored = true
- o7.Size = Vector3.new(12.6299992, 1, 10.8099995)
- o7.CFrame = CFrame.new(19.7949944, 0.500003994, -24.4249954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o7.BottomSurface = Enum.SurfaceType.Smooth
- o7.TopSurface = Enum.SurfaceType.Smooth
- o7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Position = Vector3.new(19.7949944, 0.500003994, -24.4249954)
- o8.Parent = o1
- o8.Material = Enum.Material.Sand
- o8.BrickColor = BrickColor.new("Institutional white")
- o8.Position = Vector3.new(23.6739674, 1.49852431, -22.284111)
- o8.Rotation = Vector3.new(0, 90, 0)
- o8.Anchored = true
- o8.Size = Vector3.new(4, 0.659999967, 2)
- o8.CFrame = CFrame.new(23.6739674, 1.49852431, -22.284111, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o8.BottomSurface = Enum.SurfaceType.Smooth
- o8.TopSurface = Enum.SurfaceType.Smooth
- o8.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o8.Position = Vector3.new(23.6739674, 1.49852431, -22.284111)
- o9.Parent = o1
- o9.Material = Enum.Material.Fabric
- o9.BrickColor = BrickColor.new("Really red")
- o9.Position = Vector3.new(19.628849, 1.16360617, -24.4249954)
- o9.Anchored = true
- o9.Size = Vector3.new(11.6699944, 0.923990667, 9.98833942)
- o9.CFrame = CFrame.new(19.628849, 1.16360617, -24.4249954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o9.BottomSurface = Enum.SurfaceType.Smooth
- o9.TopSurface = Enum.SurfaceType.Smooth
- o9.Color = Color3.new(1, 0, 0)
- o9.Position = Vector3.new(19.628849, 1.16360617, -24.4249954)
- o10.Parent = o1
- o10.Material = Enum.Material.Sand
- o10.BrickColor = BrickColor.new("Black")
- o10.Transparency = 0.99000000953674
- o10.Position = Vector3.new(19.8365784, 1.78193855, -22.5460052)
- o10.Rotation = Vector3.new(-90, 0, -90)
- o10.Anchored = true
- o10.Size = Vector3.new(4, 1, 2)
- o10.CFrame = CFrame.new(19.8365784, 1.78193855, -22.5460052, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- o10.BottomSurface = Enum.SurfaceType.Smooth
- o10.TopSurface = Enum.SurfaceType.Smooth
- o10.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o10.Position = Vector3.new(19.8365784, 1.78193855, -22.5460052)
- o11.Parent = o1
- o11.Material = Enum.Material.Sand
- o11.BrickColor = BrickColor.new("Black")
- o11.Transparency = 0.99000000953674
- o11.Position = Vector3.new(19.8365784, 1.78193855, -26.2070847)
- o11.Rotation = Vector3.new(-90, 0, -90)
- o11.Anchored = true
- o11.Size = Vector3.new(4, 1, 2)
- o11.CFrame = CFrame.new(19.8365784, 1.78193855, -26.2070847, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- o11.BottomSurface = Enum.SurfaceType.Smooth
- o11.TopSurface = Enum.SurfaceType.Smooth
- o11.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o11.Position = Vector3.new(19.8365784, 1.78193855, -26.2070847)
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
- game:GetService("Lighting").Brightness = 2
- game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:GetService("Lighting").GlobalShadows = true
- game:GetService("Lighting").OutdoorAmbient = Color3.new(0.501961, 0.501961, 0.501961)
- game:GetService("Lighting").Outlines = false
- game:GetService("Lighting").GeographicLatitude = 41.733299255371
- game:GetService("Lighting").TimeOfDay = "14:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
- game:GetService("Lighting").FogEnd = 100000
- game:GetService("Lighting").FogStart = 0
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