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- Everything in the game that Elena has an option to punish with SA2
- (not all of this is humanly possible or worth trying to do, but where else is the data boiz?)
- Akuma:
- -cl.hp also possible on hit if reversal timing and not totally max range
- -cr mk at point blank only
- -any blocked dp
- Urien:
- -cr.hk at any range, only needs reversal timing total max range
- -Any tackle strength on block, (cr.mp xx SA2 is tight on EX tackle)
- -Any knee drop on block
- Necro:
- -any lightning, dependant on range doesnt need reversal
- -Command grab on block
- Ibuki:
- -f.hk reversal only, can't be max range, have to be close
- -f.mk any range, doesn't need reversal, is possible on hit if point blank
- -cl.hk = your choice punish
- -cr.hp is possible but the move is SJ cancellable so DAME DAME
- -any Raida, cr.mk xx SA2 timing can be tight, raw SA2 is easy
- -lk tsumuji, reversal SA2 only
- -mk tsumuji only possible point blank reversal
- -hk tsumuji, reversal any range on 3rd hit, can SA2 between 2nd and 3rd hit, if you're crouching a 3rd standing hit will whiff
- -b.mk whiffs on Elena crouching
- Sean:
- -cl.hp
- -far.hp only on reversal, and only close, not max range
- -cr.hp, reversal on block at any range, none reversal from medium/close range, also possible on hit if close range
- -st.mk reversal only really close
- -cr.mk reversal only really close
- -cr.hk any range, doesnt need reversal even max range
- -f.hp reversal possible on standing hit, not on crouch, doesn't need to be reversaled on block, doesn't work at max range
- -any ryuubi kyaku
- -any blocked dp
- -any blocked tatsu
- -any tackle
- Alex:
- -cr.hp ,have to non reversal SA2 to get him grounded, anything else resets Alex
- -st.hk/THEBOOT possible at all ranges apart from total max range, also whiffs on Elena crouching
- -cr.hk possible at all ranges doesnt even need reversal
- -b.hp reversal only at total max range, possible non reversal any other distance, whiffs on Elena crouching
- -ex flash chop, the 2nd hit will whiff on Elena crouching
- -any stomp reversal only at v close range
- -hk+mk slash elbow, raw SA2 really easy, mpxxSA2 is a bit tight, ex and lk elbow are not possible
- Yun:
- -st.hp (close) 2nd hit whiffs on Elena crouching so is possible to SA2, doesnt need reversal
- -far mp (aka 1,2,3,) doesnt need reversal timing, can use lpxxSA2
- -st.mk (close, aka the launcher) can reversal it point blank but SA2 doesnt fully connect a lot of the time
- -st.hk reversal timing only, close range only
- -cr.hk reversal timing only, close range only
- -any Zesshou Hohou(dash punch) including GeneiJin version
- Remy:
- -cr.hp whiffs on Elena crouching. even point blank, choice punish if aware just look for the confirm before committing
- -far hk is reversal only, only at close range so it doesnt push you out, whiffs on Elena crouching
- -cr.mk, total max distance doesnt work, any other spacing is fine, if in range for lp, can lp xx SA2
- -cr.hk, can super inbetween hits, srk will trade at a decent distance between hits, if close you can mkxxSA2 after full block
- -f.mk, only needs reversal at max range, possible on hit at any range but max as well
- -any CBK apart from ex, if it doesnt push you max range, can dash under as well if you read it
- Q:
- -mp whiffs against Elena crouching and 50% of the time on standing, reversal is possible close range
- -hp, any range, doesnt need reversal, if in your mp range, mpxxSA2,
- -cr.mp, reversal only point blank, whiffs on Elena crouching
- -cr.hp, reversal and next frame only at point blank
- -hk, reversal only total point blank
- -cr.mk reversal only total point blank
- -cr.hk ez mode, if mk is range mk xx sa2
- -any blocked dash punch
- -any high speed barrage, mpxxSA2 is possible but you're often out of range
- Chun li:
- -st.mk (close) is reversal timing only point blank
- -close.hk doesnt need reversal, but it's SJ cancellable so ¯\_(ツ)_/¯
- -cr.mk reversal only, point blank only
- -cr.hk possible at close to mid ranges, point blank is possible for mpxxSA2 but lp is easier
- -b.mp reversal at close distance
- Makoto:
- -st.hp, possible but often is hayate cancelled to make safer which makes it not possible
- -cr.hp reversal only, point blank only
- -st.mk whiffs on Elena crouching
- -st.hk ez to reversal, any range
- -f.mk, nae problem, whiffs on crouch as well
- -f.hk your choice punish material
- -cr.lk, possible any range, on hit, on block
- -any non ex Hayate
- -any non ex Chop
- 12:
- -cr.hp
- -st.mk, but it's SJ cancellable
- -hk, close range only
- -crhk any range
- -b.mk reversal possible but is often cancelled
- -mk.A.X.E. possible on reversal but really hard to get right
- -any divebomb
- Yang:
- -st.hp close, 2nd hit whiffs on cr, only way to counter it
- -st.mp far, possible at max with reversal
- -st.hp far, whiffs on cr, only way to counter it, not happening
- -st.mk close, reversal point blank only
- -st.hk, reversal point blank only
- -cr.hk, reversal any range, if point blank can mp xx SA2
- -any 2nd hit of mantis slash, any gaps between ex, first hit of mp&hp also
- Ryu:
- -cl.hp only reversal, only point blank
- -far.hp, standing block any range, whiffs on Elena crouching, choice punish material
- -cr.hp, any range, punishing with mp can be tight
- -st.hk whiffs on Elena crouching, basically your choice punish
- -cr.mk works at any range, reversal at max
- -cr.hk any range, if you're in mp range = your choice punish
- -any non ex hado at point blank
- -any donkey kick
- Oro:
- -st.mp (launcher) reversal only, close range only
- -cr.mp point blank only
- -st.hk whiffs on Elena crouching, can mp xx sa2
- -cr.hk point blank only
- -f.mp, reversal at max range, can also sa2 on hit, doesnt need reversal at most ranges, hard to do
- -command grab = your choice punish
- -any dp on block
- Dudley:
- -cr.mk
- -f.hp reversal only, point blank only
- -any ducking straight/upper
- -any dp on block
- -can SA2 ducking itself as well
- Elena
- -cr.mp any range
- -cr.hp reversalable
- -cr.hk any range
- -f.mk any range
- -df.hk any range
- -any RH, reversal needed at max range
- -any lynx tail = your choice punish
- -any SS but lk
- Hugo:
- -st.mp, not possible max/mid, not hard to do close range
- -cr.hp = choice punish obviously
- -st.hk any range ez mode
- -cr.mk reversal v point blank only
- -cr.hk
- -f.hp any range
- -any lariat
- Ken:
- -cr.hp, point blank only, possible to reversal on hit
- -st.mk any range
- -st.hk reversal close range only
- -cr.mk reversal point blank only, possible on hit
- -cr.hk
- -f.mk reversal max range
- -any point blank hado
- -any tatsu
- -any dp on block
- This does not mean try and SA2 everything in this list in a match, some things are like Ken trying to SA3 a blocked cr.mk you have to be looking for it so hard you have to shut down the rest of your game and focus on it (even Kuroda agrees!)
- what it does mean though is that because Elena is so janky and under-used, the likelyhood that a Urien will sweep you and expect to get away with it is 100% and you can SA2 that move pretty easy from block at any range you block it from
- Necro and Dudley for example are generally writeoffs because you should be focusing on not letting them get you in the corner, let alone that you have 0 options against them outside of parry
- "But Cactu I don't play SA2 Elena!!" I hear you say, to which I say maybe do the same tests but with SA1 and then teach me how to escape Oro unblockables with SA1 because I don't know how to do that yet (it's a thing)
- also if you find any good videos of Elena play, add and watch this playlist to make you stop doing Rhino Horns full-screen
- and don't watch Atsugari because that is exactly what he does
- https://www.youtube.com/playlist?list=PLEHJoWymXTCQQ2KI6TRQLXHZBCYsoWofw
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