Advertisement
Guest User

Untitled

a guest
Sep 5th, 2017
149
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.89 KB | None | 0 0
  1. Time Lord Legacy Attainments
  2.  
  3. First:
  4. Prerequisite: Initiation
  5. It is very common for other worlds and eras to have strange and wondrous life forms. Time Lords have learned how to be prepared for this so they can better deal with these aliens. This Attainment mimics the effects of the Analyze Life spell with reach assigned to Instant Casting.
  6.  
  7. Optional: Time 1
  8. Time Lords are known for having tremendous knowledge of both good and bad outcomes associated with any given action. This Attainment acts as the Momentary Flux spell, with Reach assigned to Instant Action.
  9.  
  10. Second:
  11. Prerequisite: Life 2
  12. Time Lords often brave dangerous environments in their journeys through space-time, and would have much shorter lives if they did not take that into account. This Attainment mimics a Conjunctional spell of Cleanse The Body and Purge Illness, with Reach assigned to Instant casting.
  13.  
  14. Optional: Time 2
  15. Time Lords are not infallible or invulnerable, but they are wise enough to protect themselves against the possible temporal distortions that come with their activities. This Attainment mimics the Constant Presence spell, with Reach assigned to Advanced Duration.
  16.  
  17. Third:
  18. Prerequisite: Life 3
  19. Time Lords have few opportunities to stop and get proper food and rest during their adventures, much less medical attention. To mitigate this, they have found a way to ignore most of their physical needs to a strong degree. This Attainment mimics the Body Control spell, with Reach assigned to halving the healing time for lethal damage for each level of Potency.
  20.  
  21. Optional: Time 3
  22. Time Lords cannot simply allow their actions to be easily detected from across time, for that would beat the purpose of traveling through it in the first place. This Attainment mimics the Shield Of Chronos spell, with Reach assigned to Advanced Duration and implanting false clues about their pasts/futures.
  23.  
  24. Fourth:
  25. Prerequisite: Life 4
  26. Time Lords are sometimes faced with challenges that are too urgent to solve by building gadgets. They are forced to adapt on the fly, which they achieve by altering their very genetic structure. This Attainment mimics the Transform Life spell, with Reach assigned to Instant Action and Advanced Duration.
  27.  
  28. Optional: Time 4
  29. Time Lords are not only masters of improvising biological alterations. They can also reach into their pasts and change their abilities to suit the current situation. This Attainment mimics the Rewrite History spell, with Reach assigned to Instant Action and reassigning Skills/Merits. This Attainment only works on the Time Lord himself/herself.
  30.  
  31. Fifth:
  32. Prerequisite: Life 5
  33. Time Lords would not be able to properly explore the cosmos if they were limited to a single lifespan. Therefore, they renew their physical forms in order to continue their explorations. This Attainments mimics a Conjunctional spell of Many Faces, Mend and Regeneration, with Reach assigned to Instant Action, Advanced Duration, healing scars, healing deprivation, providing rest and healing Aggravated damage. This exceeds the free Reach normally allowed for Legacy Attainments, but since these do not generate Paradox, the Time Lords have allowed some side effects to manifest in this Attainment to make it work. Using this Attainment always changes the Mage’s Virtue, Vice and Aspirations, but not the Obsessions or Wisdom Rating/Breaking Points. Furthermore, the Mage has no control over the new appearance.
  34.  
  35. Optional: Time 5
  36. The final Attainment learned by a Time Lord allows them to make complete use of their enormous lifespans. This mimics the Corridors Of Time spell, with Reach assigned to Advanced Duration. This may only be used on the Mage himself/herself. For true and unfettered access to all of space-time, Time Lords must find ways to summon the mysterious Archmage who founded their Legacy and enter his Chantry. Little is known of him, except that he is an ex-Acanthus whose Shadow Name is simply “The Doctor”.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement