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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local LazarusGUI = Instance.new("ScreenGui")
- local BackGround = Instance.new("Frame")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local TextLabel_2 = Instance.new("TextLabel")
- local Frame_2 = Instance.new("Frame")
- local Ammo2 = Instance.new("TextLabel")
- local Frame_3 = Instance.new("Frame")
- local CtrlN = Instance.new("TextLabel")
- local Frame_4 = Instance.new("Frame")
- local NukeZombie = Instance.new("TextLabel")
- local Frame_5 = Instance.new("Frame")
- local CtrlP = Instance.new("TextLabel")
- local Frame_6 = Instance.new("Frame")
- local Frame_7 = Instance.new("Frame")
- local PowerON = Instance.new("TextLabel")
- local Frame_8 = Instance.new("Frame")
- local CtrlJ = Instance.new("TextLabel")
- local Frame_9 = Instance.new("Frame")
- local Ammo3 = Instance.new("TextLabel")
- local Frame_10 = Instance.new("Frame")
- local AltA = Instance.new("TextLabel")
- local Frame_11 = Instance.new("Frame")
- local Jugg = Instance.new("TextLabel")
- local Frame_12 = Instance.new("Frame")
- local CtrlA = Instance.new("TextLabel")
- local Frame_13 = Instance.new("Frame")
- local SpeedCola = Instance.new("TextLabel")
- local Frame_14 = Instance.new("Frame")
- local CtrlS = Instance.new("TextLabel")
- local Frame_15 = Instance.new("Frame")
- local CtrlQ = Instance.new("TextLabel")
- local Frame_16 = Instance.new("Frame")
- local QuickRevive = Instance.new("TextLabel")
- local Frame_17 = Instance.new("Frame")
- local MuleKick = Instance.new("TextLabel")
- local Frame_18 = Instance.new("Frame")
- local CtrlM = Instance.new("TextLabel")
- local Frame_19 = Instance.new("Frame")
- local DoubleTap = Instance.new("TextLabel")
- local Frame_20 = Instance.new("Frame")
- local CtrlD = Instance.new("TextLabel")
- local Frame_21 = Instance.new("Frame")
- local Frame_22 = Instance.new("Frame")
- local Frame_23 = Instance.new("Frame")
- local TextLabel_3 = Instance.new("TextLabel")
- --Properties:
- LazarusGUI.Name = "LazarusGUI"
- LazarusGUI.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- LazarusGUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- BackGround.Name = "BackGround"
- BackGround.Parent = LazarusGUI
- BackGround.AnchorPoint = Vector2.new(0, 0.5)
- BackGround.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- BackGround.BorderSizePixel = 0
- BackGround.Position = UDim2.new(0, 0, 0.5, 0)
- BackGround.Size = UDim2.new(0.150000006, 0, 0.400000006, 0)
- BackGround.ZIndex = 2
- Frame.Parent = BackGround
- Frame.BackgroundColor3 = Color3.new(0.34902, 0.686275, 1)
- Frame.BorderSizePixel = 0
- Frame.Size = UDim2.new(1, 0, 0.150000006, 0)
- Frame.ZIndex = 2
- TextLabel.Parent = Frame
- TextLabel.AnchorPoint = Vector2.new(0.5, 0)
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.BorderSizePixel = 0
- TextLabel.Position = UDim2.new(0.5, 0, 0.150000006, 0)
- TextLabel.Size = UDim2.new(0.5, 0, 0.5, 0)
- TextLabel.Font = Enum.Font.Highway
- TextLabel.Text = "Lazarus GUI"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 18
- TextLabel.TextStrokeTransparency = 0
- TextLabel.TextWrapped = true
- TextLabel_2.Parent = Frame
- TextLabel_2.AnchorPoint = Vector2.new(0.5, 0)
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BackgroundTransparency = 1
- TextLabel_2.BorderSizePixel = 0
- TextLabel_2.Position = UDim2.new(0.5, 0, 0.600000024, 0)
- TextLabel_2.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
- TextLabel_2.ZIndex = 2
- TextLabel_2.Font = Enum.Font.Highway
- TextLabel_2.Text = "By Mars"
- TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_2.TextScaled = true
- TextLabel_2.TextSize = 18
- TextLabel_2.TextStrokeTransparency = 0
- TextLabel_2.TextWrapped = true
- Frame_2.Parent = BackGround
- Frame_2.BackgroundColor3 = Color3.new(0.294118, 0.611765, 0.85098)
- Frame_2.BorderSizePixel = 0
- Frame_2.Position = UDim2.new(0, 0, 0.150000006, 0)
- Frame_2.Size = UDim2.new(1, 0, 0.0299999993, 0)
- Ammo2.Name = "Ammo2"
- Ammo2.Parent = BackGround
- Ammo2.BackgroundColor3 = Color3.new(1, 0.396078, 0.376471)
- Ammo2.BorderSizePixel = 0
- Ammo2.Position = UDim2.new(0.100000001, 0, 0.5, 0)
- Ammo2.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- Ammo2.Font = Enum.Font.GothamSemibold
- Ammo2.Text = "Inf Ammo 2 Guns"
- Ammo2.TextColor3 = Color3.new(1, 1, 1)
- Ammo2.TextScaled = true
- Ammo2.TextSize = 14
- Ammo2.TextWrapped = true
- Frame_3.Parent = Ammo2
- Frame_3.BackgroundColor3 = Color3.new(0.588235, 0.231373, 0.219608)
- Frame_3.BorderSizePixel = 0
- Frame_3.Position = UDim2.new(0, 0, 1, 0)
- Frame_3.Size = UDim2.new(1, 0, 0.150000006, 0)
- CtrlN.Name = "CtrlN"
- CtrlN.Parent = BackGround
- CtrlN.BackgroundColor3 = Color3.new(1, 0.396078, 0.376471)
- CtrlN.BackgroundTransparency = 1
- CtrlN.BorderSizePixel = 0
- CtrlN.Position = UDim2.new(0.600000024, 0, 0.379999995, 0)
- CtrlN.Size = UDim2.new(0.300000012, 0, 0.0500000007, 0)
- CtrlN.Font = Enum.Font.GothamSemibold
- CtrlN.Text = "LCtrl + N"
- CtrlN.TextColor3 = Color3.new(1, 1, 1)
- CtrlN.TextScaled = true
- CtrlN.TextSize = 14
- CtrlN.TextWrapped = true
- Frame_4.Parent = CtrlN
- Frame_4.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_4.BorderSizePixel = 0
- Frame_4.Size = UDim2.new(1, 0, 0.0500000007, 0)
- NukeZombie.Name = "NukeZombie"
- NukeZombie.Parent = BackGround
- NukeZombie.BackgroundColor3 = Color3.new(1, 0.396078, 0.376471)
- NukeZombie.BorderSizePixel = 0
- NukeZombie.Position = UDim2.new(0.600000024, 0, 0.25, 0)
- NukeZombie.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- NukeZombie.Font = Enum.Font.GothamSemibold
- NukeZombie.Text = "Nuke Zombies"
- NukeZombie.TextColor3 = Color3.new(1, 1, 1)
- NukeZombie.TextScaled = true
- NukeZombie.TextSize = 14
- NukeZombie.TextWrapped = true
- Frame_5.Parent = NukeZombie
- Frame_5.BackgroundColor3 = Color3.new(0.588235, 0.231373, 0.219608)
- Frame_5.BorderSizePixel = 0
- Frame_5.Position = UDim2.new(0, 0, 1, 0)
- Frame_5.Size = UDim2.new(1, 0, 0.150000006, 0)
- CtrlP.Name = "CtrlP"
- CtrlP.Parent = BackGround
- CtrlP.BackgroundColor3 = Color3.new(1, 0.396078, 0.376471)
- CtrlP.BackgroundTransparency = 1
- CtrlP.BorderSizePixel = 0
- CtrlP.Position = UDim2.new(0.100000001, 0, 0.379999995, 0)
- CtrlP.Size = UDim2.new(0.300000012, 0, 0.0500000007, 0)
- CtrlP.Font = Enum.Font.GothamSemibold
- CtrlP.Text = "LCtrl + P"
- CtrlP.TextColor3 = Color3.new(1, 1, 1)
- CtrlP.TextScaled = true
- CtrlP.TextSize = 14
- CtrlP.TextWrapped = true
- Frame_6.Parent = CtrlP
- Frame_6.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_6.BorderSizePixel = 0
- Frame_6.Size = UDim2.new(1, 0, 0.0500000007, 0)
- Frame_7.Parent = BackGround
- Frame_7.AnchorPoint = Vector2.new(0.5, 0)
- Frame_7.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_7.BorderSizePixel = 0
- Frame_7.Position = UDim2.new(0.5, 0, 0.200000003, 0)
- Frame_7.Size = UDim2.new(0.00999999978, 0, 0.5, 0)
- PowerON.Name = "PowerON"
- PowerON.Parent = BackGround
- PowerON.BackgroundColor3 = Color3.new(1, 0.396078, 0.376471)
- PowerON.BorderSizePixel = 0
- PowerON.Position = UDim2.new(0.100000001, 0, 0.25, 0)
- PowerON.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- PowerON.Font = Enum.Font.GothamSemibold
- PowerON.Text = "Power On"
- PowerON.TextColor3 = Color3.new(1, 1, 1)
- PowerON.TextScaled = true
- PowerON.TextSize = 14
- PowerON.TextWrapped = true
- Frame_8.Parent = PowerON
- Frame_8.BackgroundColor3 = Color3.new(0.588235, 0.231373, 0.219608)
- Frame_8.BorderSizePixel = 0
- Frame_8.Position = UDim2.new(0, 0, 1, 0)
- Frame_8.Size = UDim2.new(1, 0, 0.150000006, 0)
- CtrlJ.Name = "CtrlJ"
- CtrlJ.Parent = BackGround
- CtrlJ.BackgroundColor3 = Color3.new(1, 0.396078, 0.376471)
- CtrlJ.BackgroundTransparency = 1
- CtrlJ.BorderSizePixel = 0
- CtrlJ.Position = UDim2.new(0.0299999993, 0, 0.879999995, 0)
- CtrlJ.Size = UDim2.new(0.300000012, 0, 0.0500000007, 0)
- CtrlJ.Font = Enum.Font.GothamSemibold
- CtrlJ.Text = "LCtrl + J"
- CtrlJ.TextColor3 = Color3.new(1, 1, 1)
- CtrlJ.TextScaled = true
- CtrlJ.TextSize = 14
- CtrlJ.TextWrapped = true
- Frame_9.Parent = CtrlJ
- Frame_9.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_9.BorderSizePixel = 0
- Frame_9.Size = UDim2.new(1, 0, 0.0500000007, 0)
- Ammo3.Name = "Ammo3"
- Ammo3.Parent = BackGround
- Ammo3.BackgroundColor3 = Color3.new(1, 0.396078, 0.376471)
- Ammo3.BorderSizePixel = 0
- Ammo3.Position = UDim2.new(0.600000024, 0, 0.5, 0)
- Ammo3.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- Ammo3.Font = Enum.Font.GothamSemibold
- Ammo3.Text = "Inf Ammo 3 Guns"
- Ammo3.TextColor3 = Color3.new(1, 1, 1)
- Ammo3.TextScaled = true
- Ammo3.TextSize = 14
- Ammo3.TextWrapped = true
- Frame_10.Parent = Ammo3
- Frame_10.BackgroundColor3 = Color3.new(0.588235, 0.231373, 0.219608)
- Frame_10.BorderSizePixel = 0
- Frame_10.Position = UDim2.new(0, 0, 1, 0)
- Frame_10.Size = UDim2.new(1, 0, 0.150000006, 0)
- AltA.Name = "AltA"
- AltA.Parent = BackGround
- AltA.BackgroundColor3 = Color3.new(1, 0.396078, 0.376471)
- AltA.BackgroundTransparency = 1
- AltA.BorderSizePixel = 0
- AltA.Position = UDim2.new(0.600000024, 0, 0.629999995, 0)
- AltA.Size = UDim2.new(0.300000012, 0, 0.0500000007, 0)
- AltA.Font = Enum.Font.GothamSemibold
- AltA.Text = "LAlt + A"
- AltA.TextColor3 = Color3.new(1, 1, 1)
- AltA.TextScaled = true
- AltA.TextSize = 14
- AltA.TextWrapped = true
- Frame_11.Parent = AltA
- Frame_11.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_11.BorderSizePixel = 0
- Frame_11.Size = UDim2.new(1, 0, 0.0500000007, 0)
- Jugg.Name = "Jugg"
- Jugg.Parent = BackGround
- Jugg.BackgroundColor3 = Color3.new(1, 0.705882, 0.368627)
- Jugg.BorderSizePixel = 0
- Jugg.Position = UDim2.new(0.0299999993, 0, 0.75, 0)
- Jugg.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- Jugg.Font = Enum.Font.GothamSemibold
- Jugg.Text = "Juggernog"
- Jugg.TextColor3 = Color3.new(1, 1, 1)
- Jugg.TextScaled = true
- Jugg.TextSize = 14
- Jugg.TextWrapped = true
- Frame_12.Parent = Jugg
- Frame_12.BackgroundColor3 = Color3.new(0.796079, 0.580392, 0.329412)
- Frame_12.BorderSizePixel = 0
- Frame_12.Position = UDim2.new(0, 0, 1, 0)
- Frame_12.Size = UDim2.new(1, 0, 0.150000006, 0)
- CtrlA.Name = "CtrlA"
- CtrlA.Parent = BackGround
- CtrlA.BackgroundColor3 = Color3.new(1, 0.396078, 0.376471)
- CtrlA.BackgroundTransparency = 1
- CtrlA.BorderSizePixel = 0
- CtrlA.Position = UDim2.new(0.100000001, 0, 0.629999995, 0)
- CtrlA.Size = UDim2.new(0.300000012, 0, 0.0500000007, 0)
- CtrlA.Font = Enum.Font.GothamSemibold
- CtrlA.Text = "LCtrl + A"
- CtrlA.TextColor3 = Color3.new(1, 1, 1)
- CtrlA.TextScaled = true
- CtrlA.TextSize = 14
- CtrlA.TextWrapped = true
- Frame_13.Parent = CtrlA
- Frame_13.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_13.BorderSizePixel = 0
- Frame_13.Size = UDim2.new(1, 0, 0.0500000007, 0)
- SpeedCola.Name = "SpeedCola"
- SpeedCola.Parent = BackGround
- SpeedCola.BackgroundColor3 = Color3.new(1, 0.705882, 0.368627)
- SpeedCola.BorderSizePixel = 0
- SpeedCola.Position = UDim2.new(0.349999994, 0, 0.75, 0)
- SpeedCola.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- SpeedCola.Font = Enum.Font.GothamSemibold
- SpeedCola.Text = "Speed Cola"
- SpeedCola.TextColor3 = Color3.new(1, 1, 1)
- SpeedCola.TextScaled = true
- SpeedCola.TextSize = 14
- SpeedCola.TextWrapped = true
- Frame_14.Parent = SpeedCola
- Frame_14.BackgroundColor3 = Color3.new(0.796079, 0.580392, 0.329412)
- Frame_14.BorderSizePixel = 0
- Frame_14.Position = UDim2.new(0, 0, 1, 0)
- Frame_14.Size = UDim2.new(1, 0, 0.150000006, 0)
- CtrlS.Name = "CtrlS"
- CtrlS.Parent = BackGround
- CtrlS.BackgroundColor3 = Color3.new(1, 0.396078, 0.376471)
- CtrlS.BackgroundTransparency = 1
- CtrlS.BorderSizePixel = 0
- CtrlS.Position = UDim2.new(0.349999994, 0, 0.879999995, 0)
- CtrlS.Size = UDim2.new(0.300000012, 0, 0.0500000007, 0)
- CtrlS.Font = Enum.Font.GothamSemibold
- CtrlS.Text = "LCtrl + S"
- CtrlS.TextColor3 = Color3.new(1, 1, 1)
- CtrlS.TextScaled = true
- CtrlS.TextSize = 14
- CtrlS.TextWrapped = true
- Frame_15.Parent = CtrlS
- Frame_15.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_15.BorderSizePixel = 0
- Frame_15.Size = UDim2.new(1, 0, 0.0500000007, 0)
- CtrlQ.Name = "CtrlQ"
- CtrlQ.Parent = BackGround
- CtrlQ.BackgroundColor3 = Color3.new(1, 0.396078, 0.376471)
- CtrlQ.BackgroundTransparency = 1
- CtrlQ.BorderSizePixel = 0
- CtrlQ.Position = UDim2.new(0.670000017, 0, 0.879999995, 0)
- CtrlQ.Size = UDim2.new(0.300000012, 0, 0.0500000007, 0)
- CtrlQ.Font = Enum.Font.GothamSemibold
- CtrlQ.Text = "LCtrl + Q"
- CtrlQ.TextColor3 = Color3.new(1, 1, 1)
- CtrlQ.TextScaled = true
- CtrlQ.TextSize = 14
- CtrlQ.TextWrapped = true
- Frame_16.Parent = CtrlQ
- Frame_16.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_16.BorderSizePixel = 0
- Frame_16.Size = UDim2.new(1, 0, 0.0500000007, 0)
- QuickRevive.Name = "QuickRevive"
- QuickRevive.Parent = BackGround
- QuickRevive.BackgroundColor3 = Color3.new(1, 0.705882, 0.368627)
- QuickRevive.BorderSizePixel = 0
- QuickRevive.Position = UDim2.new(0.670000017, 0, 0.75, 0)
- QuickRevive.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- QuickRevive.Font = Enum.Font.GothamSemibold
- QuickRevive.Text = "Quick Revive"
- QuickRevive.TextColor3 = Color3.new(1, 1, 1)
- QuickRevive.TextScaled = true
- QuickRevive.TextSize = 14
- QuickRevive.TextWrapped = true
- Frame_17.Parent = QuickRevive
- Frame_17.BackgroundColor3 = Color3.new(0.796079, 0.580392, 0.329412)
- Frame_17.BorderSizePixel = 0
- Frame_17.Position = UDim2.new(0, 0, 1, 0)
- Frame_17.Size = UDim2.new(1, 0, 0.150000006, 0)
- MuleKick.Name = "MuleKick"
- MuleKick.Parent = BackGround
- MuleKick.BackgroundColor3 = Color3.new(1, 0.705882, 0.368627)
- MuleKick.BorderSizePixel = 0
- MuleKick.Position = UDim2.new(0.189999998, 0, 0.949999988, 0)
- MuleKick.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- MuleKick.Font = Enum.Font.GothamSemibold
- MuleKick.Text = "Mule Kick"
- MuleKick.TextColor3 = Color3.new(1, 1, 1)
- MuleKick.TextScaled = true
- MuleKick.TextSize = 14
- MuleKick.TextWrapped = true
- Frame_18.Parent = MuleKick
- Frame_18.BackgroundColor3 = Color3.new(0.796079, 0.580392, 0.329412)
- Frame_18.BorderSizePixel = 0
- Frame_18.Position = UDim2.new(0, 0, 1, 0)
- Frame_18.Size = UDim2.new(1, 0, 0.150000006, 0)
- CtrlM.Name = "CtrlM"
- CtrlM.Parent = BackGround
- CtrlM.BackgroundColor3 = Color3.new(1, 0.396078, 0.376471)
- CtrlM.BackgroundTransparency = 1
- CtrlM.BorderSizePixel = 0
- CtrlM.Position = UDim2.new(0.189999998, 0, 1.08000004, 0)
- CtrlM.Size = UDim2.new(0.300000012, 0, 0.0500000007, 0)
- CtrlM.Font = Enum.Font.GothamSemibold
- CtrlM.Text = "LCtrl + M"
- CtrlM.TextColor3 = Color3.new(1, 1, 1)
- CtrlM.TextScaled = true
- CtrlM.TextSize = 14
- CtrlM.TextWrapped = true
- Frame_19.Parent = CtrlM
- Frame_19.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_19.BorderSizePixel = 0
- Frame_19.Size = UDim2.new(1, 0, 0.0500000007, 0)
- DoubleTap.Name = "DoubleTap"
- DoubleTap.Parent = BackGround
- DoubleTap.BackgroundColor3 = Color3.new(1, 0.705882, 0.368627)
- DoubleTap.BorderSizePixel = 0
- DoubleTap.Position = UDim2.new(0.50999999, 0, 0.949999988, 0)
- DoubleTap.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
- DoubleTap.Font = Enum.Font.GothamSemibold
- DoubleTap.Text = "Double Tap"
- DoubleTap.TextColor3 = Color3.new(1, 1, 1)
- DoubleTap.TextScaled = true
- DoubleTap.TextSize = 14
- DoubleTap.TextWrapped = true
- Frame_20.Parent = DoubleTap
- Frame_20.BackgroundColor3 = Color3.new(0.796079, 0.580392, 0.329412)
- Frame_20.BorderSizePixel = 0
- Frame_20.Position = UDim2.new(0, 0, 1, 0)
- Frame_20.Size = UDim2.new(1, 0, 0.150000006, 0)
- CtrlD.Name = "CtrlD"
- CtrlD.Parent = BackGround
- CtrlD.BackgroundColor3 = Color3.new(1, 0.396078, 0.376471)
- CtrlD.BackgroundTransparency = 1
- CtrlD.BorderSizePixel = 0
- CtrlD.Position = UDim2.new(0.50999999, 0, 1.08000004, 0)
- CtrlD.Size = UDim2.new(0.300000012, 0, 0.0500000007, 0)
- CtrlD.Font = Enum.Font.GothamSemibold
- CtrlD.Text = "LCtrl + D"
- CtrlD.TextColor3 = Color3.new(1, 1, 1)
- CtrlD.TextScaled = true
- CtrlD.TextSize = 14
- CtrlD.TextWrapped = true
- Frame_21.Parent = CtrlD
- Frame_21.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame_21.BorderSizePixel = 0
- Frame_21.Size = UDim2.new(1, 0, 0.0500000007, 0)
- Frame_22.Parent = LazarusGUI
- Frame_22.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- Frame_22.BorderSizePixel = 0
- Frame_22.Position = UDim2.new(0, 0, 0.699999988, 0)
- Frame_22.Size = UDim2.new(0.150000006, 0, 0.0599999987, 0)
- Frame_23.Parent = LazarusGUI
- Frame_23.BackgroundColor3 = Color3.new(0.243137, 0.243137, 0.243137)
- Frame_23.BorderSizePixel = 0
- Frame_23.Position = UDim2.new(0.0250000004, 0, 0.75999999, 0)
- Frame_23.Size = UDim2.new(0.100000001, 0, 0.0299999993, 0)
- TextLabel_3.Parent = Frame_23
- TextLabel_3.AnchorPoint = Vector2.new(0.5, 0)
- TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_3.BackgroundTransparency = 1
- TextLabel_3.BorderSizePixel = 0
- TextLabel_3.Position = UDim2.new(0.5, 0, 0.150000006, 0)
- TextLabel_3.Size = UDim2.new(0.699999988, 0, 0.699999988, 0)
- TextLabel_3.Font = Enum.Font.Highway
- TextLabel_3.Text = "Invite /FmFmXnp"
- TextLabel_3.TextColor3 = Color3.new(1, 1, 1)
- TextLabel_3.TextScaled = true
- TextLabel_3.TextSize = 14
- TextLabel_3.TextWrapped = true
- -- Scripts:
- function SCRIPT_ACPO69_FAKESCRIPT() -- LazarusGUI.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = LazarusGUI
- local Plyr = game.Players.LocalPlayer
- local Mouse = Plyr:GetMouse()
- local UIS = game:GetService("UserInputService")
- local Http = game:GetService('HttpService')
- --------------------------------------------------------------------------------------------------
- --Functions--
- --------------------------------------------------------------------------------------------------
- function GetChar()
- return game.Players.LocalPlayer.Character
- end
- function Ammo2()
- local Modx1 = require(game.Players.LocalPlayer.Backpack.Weapon1)
- local Modx2 = require(game.Players.LocalPlayer.Backpack.Weapon2)
- Modx1["MaxAmmo"] = math.huge
- Modx2["MaxAmmo"] = math.huge
- Modx1["MagSize"] = math.huge
- Modx2["MagSize"] = math.huge
- Modx1["HeadShot"] = math.huge
- Modx2["HeadShot"] = math.huge
- Modx1["TorsoShot"] = math.huge
- Modx2["TorsoShot"] = math.huge
- Modx1["LimbShot"] = math.huge
- Modx2["LimbShot"] = math.huge
- Modx1["FireTime"] = 0
- Modx2["FireTime"] = 0
- Modx1["Ammo"] = math.huge
- Modx2["Ammo"] = math.huge
- end
- function Ammo3()
- local Modx1 = require(game.Players.LocalPlayer.Backpack.Weapon1)
- local Modx2 = require(game.Players.LocalPlayer.Backpack.Weapon2)
- local Modx3 = require(game.Players.LocalPlayer.Backpack.Weapon3)
- Modx1["MaxAmmo"] = math.huge
- Modx2["MaxAmmo"] = math.huge
- Modx3["MaxAmmo"] = math.huge
- Modx1["MagSize"] = math.huge
- Modx2["MagSize"] = math.huge
- Modx3["MagSize"] = math.huge
- Modx1["HeadShot"] = math.huge
- Modx2["HeadShot"] = math.huge
- Modx3["HeadShot"] = math.huge
- Modx1["TorsoShot"] = math.huge
- Modx2["TorsoShot"] = math.huge
- Modx3["TorsoShot"] = math.huge
- Modx1["LimbShot"] = math.huge
- Modx2["LimbShot"] = math.huge
- Modx3["LimbShot"] = math.huge
- Modx1["FireTime"] = 0
- Modx2["FireTime"] = 0
- Modx3["FireTime"] = 0
- Modx1["Ammo"] = math.huge
- Modx2["Ammo"] = math.huge
- Modx3["Ammo"] = math.huge
- end
- function Nuke()
- local getrawmetatable = getrawmetatable or debug.getmetatable
- local make_writeable = make_writeable or setreadonly or changereadonly or change_writeable
- make_writeable(getrawmetatable(game), false)
- local backup = getrawmetatable(game).__namecall
- local Zombies={}
- _G.WeaponKey = nil
- getrawmetatable(game).__namecall = function(self, ...)
- local packed = {...}
- if not _G.WeaponKey then
- if packed[#packed] == 'FireServer' then
- if self.Name == 'Damage' then
- _G.WeaponKey = packed[2]
- warn('Key acquired.')
- return backup(self, ...)
- end
- end
- end
- return backup(self, ...)
- end
- local KILLALL = function()
- for k,v in next, workspace.Baddies:GetChildren()do
- if v.Name == 'Zombie' then
- table.insert(Zombies, v)
- end
- end
- table.foreach(Zombies, function(k,v)
- if not _G.WeaponKey then
- return
- end
- local status, ret = xpcall(function()
- return v.Humanoid.Damage
- end, function(err) warn('Remote not found.') end)
- if status then
- --repeat wait()
- ret:FireServer(
- {
- ["BodyPart"] = v['HeadBox'],
- ["GibPower"] = 100,
- ["Damage"] = v.Humanoid.MaxHealth,
- },_G.WeaponKey)
- --until v.Humanoid.Health <= 0
- end
- end)
- end
- game:GetService('UserInputService').InputBegan:Connect(function(key)
- if key.KeyCode == Enum.KeyCode.RightBracket then
- if _G.WeaponKey then
- KILLALL()
- else
- print('No key')
- end
- end
- end)
- end
- function PowerOn()
- local PowerOn = game.Workspace.Interact.PowerSwitch['Activate']
- local PowArguments = {
- }
- PowerOn:FireServer(unpack(PowArguments))
- end
- ---------------------------------------------------------------------------------------------------
- UIS.InputBegan:Connect(function(input)
- if UIS:IsKeyDown(Enum.KeyCode.LeftControl) and UIS:IsKeyDown(Enum.KeyCode.P) then
- PowerOn()
- elseif UIS:IsKeyDown(Enum.KeyCode.LeftControl) and UIS:IsKeyDown(Enum.KeyCode.J) then
- local Juggernog = game.Workspace.Interact.Juggernog['Activate']
- local JugArguments = {
- }
- Juggernog:FireServer(unpack(JugArguments))
- elseif UIS:IsKeyDown(Enum.KeyCode.LeftControl) and UIS:IsKeyDown(Enum.KeyCode.Q) then
- local QuickRevive = game.Workspace.Interact:FindFirstChild 'Quick Revive'['Activate']
- local QuArguments = {
- }
- QuickRevive:FireServer(unpack(QuArguments))
- elseif UIS:IsKeyDown(Enum.KeyCode.LeftControl) and UIS:IsKeyDown(Enum.KeyCode.D) then
- local DoubleTap = game.Workspace.Interact:FindFirstChild 'Double Tap Root Beer'['Activate']
- local DtArguments = {
- }
- DoubleTap:FireServer(unpack(DtArguments))
- elseif UIS:IsKeyDown(Enum.KeyCode.LeftControl) and UIS:IsKeyDown(Enum.KeyCode.S) then
- local SpeedCola = game.Workspace.Interact:FindFirstChild 'Speed Cola'['Activate']
- local SpArguments = {
- }
- SpeedCola:FireServer(unpack(SpArguments))
- elseif UIS:IsKeyDown(Enum.KeyCode.LeftControl) and UIS:IsKeyDown(Enum.KeyCode.M) then
- local MuleKick = game.Workspace.Interact:FindFirstChild 'Mule Kick'['Activate']
- local MuArguments = {
- }
- MuleKick:FireServer(unpack(MuArguments))
- elseif UIS:IsKeyDown(Enum.KeyCode.LeftControl) and UIS:IsKeyDown(Enum.KeyCode.A) then
- Ammo2()
- elseif UIS:IsKeyDown(Enum.KeyCode.LeftAlt) and UIS:IsKeyDown(Enum.KeyCode.A) then
- Ammo3()
- elseif UIS:IsKeyDown(Enum.KeyCode.LeftControl) and UIS:IsKeyDown(Enum.KeyCode.N) then
- Nuke()
- end
- end)
- --------------------------------------------------------------------------------------------------
- end
- coroutine.resume(coroutine.create(SCRIPT_ACPO69_FAKESCRIPT))
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