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FE Touch Kill

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Nov 6th, 2020
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Lua 2.16 KB | None | 0 0
  1. local dontkill = false --Set to true if you want to fling them a little, not to their death.
  2.  
  3. --Keybinds
  4. _G.UnReanimateKey = "q" --The keybind for unreanimating.
  5. _G.ReanimateKey = "e" --The keybind for reanimating.
  6. _G.R6ToggleKey = "r" --The keybind for toggling R15 to R6.
  7. _G.GodmodeToggleKey = "t" --The keybind for toggling godmode.
  8. --Options
  9. if game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then
  10. _G.GodMode = true --Set to true if you want godmode, currently broken with R15.
  11. else
  12. _G.GodMode = false
  13. end
  14. if game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R15 then
  15. _G.R6 = true
  16. else
  17. _G.R6 = false --Set to true if you wanna enable R15 to R6 when your R15.
  18. end
  19. _G.AutoReanimate = true --Set to true if you want to auto reanimate and disable keybinds after executing.
  20.  
  21. loadstring(game:HttpGet("https://paste.ee/r/5K7Kc/0"))()
  22.  
  23. local plrs = game:GetService("Players")
  24. local plr = plrs.LocalPlayer
  25. local char = plr.Character
  26. local hrp = char.HumanoidRootPart
  27. local hrp2 = hrp:Clone()
  28.  
  29. hrp2.Parent = char
  30. hrp.Name = "hi"
  31. hrp.Transparency = 1
  32. hrp.Anchored = false
  33. if hrp:FindFirstChildOfClass("AlignPosition") then
  34.     hrp:FindFirstChildOfClass("AlignPosition"):Destroy()
  35. end
  36. if hrp:FindFirstChildOfClass("AlignOrientation") then
  37.     hrp:FindFirstChildOfClass("AlignOrientation"):Destroy()
  38. end
  39. local bp = Instance.new("BodyPosition", hrp)
  40. bp.D = 9999999
  41. bp.P = 999999999999999
  42. bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  43. flinger = Instance.new("BodyAngularVelocity",hrp)
  44. flinger.MaxTorque = Vector3.new(math.huge,math.huge,math.huge)
  45. flinger.P = 1000000000000000000000000000
  46. if dontkill == true then
  47.     flinger.AngularVelocity = Vector3.new(600, 600, 600)
  48. else
  49.     flinger.AngularVelocity = Vector3.new(10000,10000,10000)
  50. end
  51.  
  52. spawn(function()
  53.     while wait() do
  54.         if char:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R15 then
  55.             bp.Position = char.NullwareReanim.Torso.Position
  56.         else
  57.             bp.Position = char.Torso.Position
  58.         end
  59.     end
  60. end)
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