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Avatar is an Anime. F*** You. Fight Me. transcript

Feb 8th, 2018
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  1. 00:00
  2. Here's an idea:
  3. 00:01
  4. Avatar: The Last Airbender is an anime.
  5. 00:05
  6. Fuck you.
  7. 00:06
  8. Fight me.
  9. 00:14
  10. On October 18th, 2016,
  11. 00:16
  12. A1 Pictures and Crunchyroll released "Shelter",
  13. 00:19
  14. a short animated music video for Porter Robinson and Madeon's song of the same name.
  15. 00:24
  16. Shortly thereafter, it was posted to Reddit's r/anime community
  17. 00:28
  18. Where it would go on to become the third highest rated post in the history of the subreddit.
  19. 00:33
  20. It would also go on to be taken down because, as an r/anime mod stated,
  21. 00:38
  22. "The specific definition we use to determine 'Anime' is 'An animated series, produced and aired in Japan intended for a Japanese audience.'
  23. 00:52
  24. This is a music video by an artist that contracted out a studio that happens to also produce anime.
  25. 01:02
  26. If A1 Pictures had produced an episode of SpongeBob, we wouldn't allow that here, either."
  27. 01:11
  28. The internet flipped its collective shit at this because... of course it did.
  29. 01:15
  30. It's absolutely fucking ridiculous.
  31. 01:18
  32. And within an hour of it being removed,
  33. 01:20
  34. the post was back up and rapidly climbing the front page.
  35. 01:23
  36. Boy, I sure do wish that could happen for my videos once in a while.
  37. 01:27
  38. The takedown and reinstatement of "Shelter" was, in itself, a minor footnote
  39. 01:32
  40. in the success story of a popular and critically lauded ONA
  41. 01:36
  42. that was going to reach people with or without Reddit's help.
  43. 01:39
  44. But the flawed reasoning behind it
  45. 01:41
  46. speaks to something that is frequently a big problem for the anime community,
  47. 01:46
  48. especially for critics like myself.
  49. 01:49
  50. We don't really have a solid, workable definition of what "anime" is.
  51. 01:55
  52. We have a lot of different, competing definitions,
  53. 01:58
  54. some of which are technical, like,
  55. 02:00
  56. "'Anime' is a Japanese colloquialism which comes from shortening the word 'animation'",
  57. 02:05
  58. whereas others, like the one used by the reddit community, are unworkably broken.
  59. 02:11
  60. That might seem like a harsh indictment of something fairly innocuous,
  61. 02:14
  62. but consider the purpose of definitions.
  63. 02:16
  64. They don't really prescribe how we're supposed to use a word.
  65. 02:19
  66. They describe how a word that's already being used is being used.
  67. 02:25
  68. We knew what a "YouTuber" was long before Oxford added it to their lexicon.
  69. 02:30
  70. We didn't need them to tell us.
  71. 02:32
  72. And if your definition of a word is so narrow
  73. 02:35
  74. that it doesn't account for common or general uses of that word,
  75. 02:38
  76. or so broad that it encompasses things that the word never refers to in common usage,
  77. 02:44
  78. then it fails as a definition.
  79. 02:47
  80. The definition of "anime" offered up by "Dr. Nyanpasu"
  81. 02:50
  82. fails to hold up to scrutiny on multiple counts,
  83. 02:54
  84. to the point where I feel the need to sit down and explain patiently how words work.
  85. 03:00
  86. Let's go through it, point by point, and see all the ways it fails.
  87. 03:04
  88. Point 1: "An animated series".
  89. 03:06
  90. Okay, we're three words in and already the cracks are showing.
  91. 03:10
  92. "Series" precludes single shot OVAs, web shorts like "ME!ME!ME!", and movies.
  93. 03:15
  94. By this definition, Spirited Away and Your Name aren't anime.
  95. 03:20
  96. Obviously, that would be stupid, so the definition must be wrong.
  97. 03:25
  98. Point 2: "produced and aired in Japan".
  99. 03:28
  100. Well, firstly saying "aired" again cuts out theatrical and home video markets, as well as the internet, so that doesn't work at all.
  101. 03:35
  102. But let's give them the benefit of the doubt and say that they meant "distributed".
  103. 03:39
  104. I mean, the fact that they're this strict with a definition that they worded this loosely is worrying, in itself.
  105. 03:46
  106. But that's a different problem.
  107. 03:48
  108. And even making that concession, it's still awful.
  109. 03:52
  110. "Produced in Japan" means that we can't count shows like Bloodivores or To Be Hero which originated in China,
  111. 04:00
  112. or any show that was outsourced to Korea, which these days is most of them.
  113. 04:05
  114. As for requiring that an anime be distributed in Japan,
  115. 04:09
  116. well, that would actually include SpongeBob since it has a Japanese dub.
  117. 04:14
  118. And if you say "distributed first in Japan",
  119. 04:17
  120. then you end up excluding Space Dandy which is super wrong.
  121. 04:22
  122. So, yeah, nothing about this point works.
  123. 04:25
  124. And then there's that "intended for a Japanese audience" bit,
  125. 04:29
  126. which is murky enough when you consider that more and more studios are aiming anime at a global audience
  127. 04:36
  128. for business purposes,
  129. 04:38
  130. but, also explicitly excludes Stan Lee's Heroman,
  131. 04:42
  132. Afro Samurai, which was a passion project for Samuel L. Jackson,
  133. 04:46
  134. and The Big O - season two, which was only made because of Cartoon Network.
  135. 04:52
  136. All of those things are very clearly "anime"
  137. 04:56
  138. and it would be beyond idiotic to say that the second season of an anime isn't an anime
  139. 05:02
  140. because it targeted a new audience and was produced by a new network.
  141. 05:07
  142. So, with all of those clauses stricken down, the only part of the definition that remains is "animated",
  143. 05:14
  144. which happens to be what the word "anime" means in Japanese.
  145. 05:19
  146. "'Anime' is a Japanese colloquialism—"
  147. 05:22
  148. Yeah, Digi, we know.
  149. 05:23
  150. Although, that is an interesting facet of this argument.
  151. 05:27
  152. In Japanese, anime refers to all animation, SpongeBob included.
  153. 05:32
  154. And that's an argument often used in favor of saying,
  155. 05:36
  156. "Avatar: The Last Airbender and shows like it should be counted as anime."
  157. 05:41
  158. But it's a weak argument, and not just because it's pedantic.
  159. 05:46
  160. What this argument is really about is whether shows like Avatar should be discussed in communities like r/anime,
  161. 05:53
  162. or given the spotlight at anime cons.
  163. 05:56
  164. And, yes, by that definition, the discussion of Avatar should be allowed in anime communities,
  165. 06:01
  166. but that would also allow for discussion of SpongeBob and Mickey Mouse,
  167. 06:05
  168. which most people would agree are totally off-topic.
  169. 06:09
  170. And some would use that as a justification
  171. 06:12
  172. for disqualifying any American cartoon from ever being anime,
  173. 06:17
  174. which is equally pedantic and facetious.
  175. 06:20
  176. "Anime is Japanese animation, and that's that," they'll say,
  177. 06:24
  178. even though their acceptance of Chinese-made anime totally invalidates that position.
  179. 06:29
  180. But even if you are in the camp that says, "Western cartoons can never be anime",
  181. 06:34
  182. you can't pretend that there's no distinction.
  183. 06:37
  184. Because when I say the phrase "American anime", it describes a specific group of shows
  185. 06:43
  186. and you know exactly what shows I'm talking about.
  187. 06:47
  188. American anime is meaningfully distinct from what you'd call "cartoons".
  189. 06:52
  190. Now, you might say that the line is a little blurry,
  191. 06:55
  192. and you could make a good case with shorter series that use more American art styles and senses of humor
  193. 07:01
  194. like Steven Universe and Adventure Time,
  195. 07:03
  196. which, fun fact: had an episode directed by anime director, Masaaki Yuasa,
  197. 07:08
  198. but when you look at Japanese shows like Panty and Stocking or Kaiba,
  199. 07:13
  200. you realize that it's just as blurry over there.
  201. 07:17
  202. In fact, I would argue that there are animated series made in Japan for a Japanese audience that are not "anime",
  203. 07:26
  204. at least, not in the loose American sense of that word,
  205. 07:30
  206. which is largely shaped by what satisfies use when we sit down thinking, "I want to watch anime"
  207. 07:36
  208. and what we deem worthy of discussion in anime communities.
  209. 07:41
  210. And when was the last time you heard an American anime fan gushing over Hello Kitty, Hana Kappa, or Anpanman?
  211. 07:49
  212. If these kids' shows are discussed at all,
  213. 07:51
  214. it's never in the context of "Have you seen the latest episode of Sazae-san?"
  215. 07:56
  216. Those shows are only ever discussed academically
  217. 08:00
  218. in things like this video
  219. 08:02
  220. because while you may find it interesting that Sazae-san is the longest running cartoon in the world,
  221. 08:09
  222. I doubt that any of you are actually interested in watching it.
  223. 08:13
  224. Few anime fans are because it's not anime, it's a cartoon for children.
  225. 08:19
  226. And if the Japanese are capable of producing non-anime cartoons,
  227. 08:23
  228. and we're already allowing for shows out of Korea and China to be considered anime,
  229. 08:29
  230. then there is no good reason that anime can't be produced in North America
  231. 08:33
  232. or Europe, in the case of Wakfu and The Red Turtle.
  233. 08:37
  234. For a lot of people, when they get an urge to watch anime
  235. 08:40
  236. and they sit down and watch Avatar: The Last Airbender or Voltron,
  237. 08:44
  238. they end up satisfied with that decision.
  239. 08:47
  240. But if we can't define anime by region, how do we define it?
  241. 08:52
  242. It's tempting to say "by art style", but again, shows like Panty and Stocking and Kaiba render that invalid.
  243. 08:59
  244. And anime definitely isn't a genre.
  245. 09:02
  246. I mean, there are action anime and romance anime and comedy anime, and has genres within it,
  247. 09:07
  248. and there is very little that connects those genres.
  249. 09:10
  250. We could point to storytelling techniques; anime tends to have an ongoing narrative.
  251. 09:16
  252. But gag series like Osomatsu-san defy that constraint as well.
  253. 09:20
  254. No matter what aesthetic trappings or genre conventions you try to ascribe to anime,
  255. 09:26
  256. there is going to be a point of hard contradiction.
  257. 09:29
  258. I think that's because we've failed to recognize what anime really is.
  259. 09:34
  260. Some see it as a genre, others as a cultural artefact,
  261. 09:38
  262. and others as, almost a medium unto itself,
  263. 09:41
  264. but it's none of those things.
  265. 09:43
  266. It's something else entirely.
  267. 09:45
  268. Something that is only really possible to identify with a lot of hindsight.
  269. 09:50
  270. Which is why I find it hard to fault other anime critics and fans for using those terms instead.
  271. 09:57
  272. What anime is, is a movement:
  273. 10:00
  274. an artistic movement within the medium of animation,
  275. 10:03
  276. not unlike post-modernism or The French New Wave in film.
  277. 10:07
  278. Everything that makes "anime" anime,
  279. 10:10
  280. the big-eyed aesthetic, the over-the-top action, the mature themes, the overt sexuality,
  281. 10:16
  282. is a part of that movement,
  283. 10:19
  284. agreed upon, collectively, by animators across Japan.
  285. 10:24
  286. Well, it would probably be more accurate to say anime is a series of movements.
  287. 10:29
  288. Post-millennial anime is very different from 90s anime, which is, in turn, very different from 80s anime,
  289. 10:36
  290. and especially Shōwa Era anime.
  291. 10:38
  292. But, there are commonalities between all of them:
  293. 10:42
  294. the anime art style, the serialized storytelling techniques,
  295. 10:45
  296. the way that anime series and movies tend to approach action and romance,
  297. 10:50
  298. the way that anime has turned cost-cutting measures into stylistic flourishes.
  299. 10:54
  300. All of these things are elements of the broader movement, not necessarily parts of the definition.
  301. 11:00
  302. And that definition is murky because, well, all movements have murky definitions.
  303. 11:06
  304. You know a French New Wave film when you see it,
  305. 11:09
  306. but you can argue endlessly about what makes "French New Wave" French New Wave
  307. 11:15
  308. and where the movement began and ended.
  309. 11:17
  310. And you can argue that films influenced by that movement,
  311. 11:21
  312. like the work of Tarantino and the Movie Brats,
  313. 11:24
  314. should perhaps be considered part of it.
  315. 11:27
  316. And looking at it in that light,
  317. 11:29
  318. you can very easily make the argument that American anime deserves consideration within the broader anime movement.
  319. 11:37
  320. Specifically, the post-millennial anime movement, that presently dominates Crunchyroll
  321. 11:43
  322. and that so famously made Miyazaki declare that "anime was a mistake".
  323. 11:48
  324. Each movement within the greater movement of anime has its own defining factors.
  325. 11:52
  326. The animators and artists who birthed early anime were inspired by the possibilities of a new medium
  327. 11:59
  328. and the creations of Western contemporaries.
  329. 12:02
  330. But they were also shaken by the impact of the atomic bomb.
  331. 12:06
  332. The animators of the 70s and 80s grew up on a diet of that early anime
  333. 12:11
  334. along with imported Western film and television.
  335. 12:14
  336. Their work had a certain bravado to it,
  337. 12:17
  338. no doubt, energized by the unprecedented growth of the post-war economic miracle.
  339. 12:22
  340. They made a lot of cheerful anime and a lot of aggressive, angry work
  341. 12:27
  342. like Akira and Grave of the Fireflies.
  343. 12:30
  344. 90s anime were, in turn, inspired by those works and Japan's increasingly thriving otaku culture.
  345. 12:38
  346. They leaned even more heavily into Western and Japanese influences.
  347. 12:42
  348. Their work tended to be a bit more somber and philosophical, too.
  349. 12:46
  350. Probably a reaction to the economic stagnation of the so-called "Lost Decade" of the 90s.
  351. 12:53
  352. If you look at any of these movements,
  353. 12:55
  354. you will see that they are inextricably tied to Japan's culture, its economical healthy, and its place in the world.
  355. 13:02
  356. The same is not necessarily true of post-millennial anime
  357. 13:07
  358. because post-millennial anime is also post-internet anime.
  359. 13:11
  360. It's post-globalization anime and that changes the ball game.
  361. 13:17
  362. Whether certain segments of the populous like it or not,
  363. 13:21
  364. we are now living in a world with a growing global culture and economy.
  365. 13:26
  366. National borders still mean something, but not nearly as much as they used to.
  367. 13:31
  368. We can communicate easily on a daily basis with people around the world
  369. 13:36
  370. through borders and language barriers.
  371. 13:39
  372. I'm doing that right now, and you can help by subtitling this video for your country.
  373. 13:45
  374. As Miyazaki lamented in his famous quote,
  375. 13:48
  376. Japan's millennial animators are primarily influenced by having grown up watching older anime
  377. 13:55
  378. as well as popular Western fare.
  379. 13:58
  380. They are unabashed otaku making anime for other otaku.
  381. 14:02
  382. They communicate via message boards. They collect merchandise.
  383. 14:06
  384. They are, to be sure, influenced by Japanese phenomena like
  385. 14:10
  386. the falling birthrate, the chronic lack of social interaction that has created NEETs and hikikomori,
  387. 14:16
  388. and of course, the boom of light novels, but they have many influences outside of that.
  389. 14:22
  390. Because, like many people around the world, as much as they live in their nation,
  391. 14:28
  392. They also live on the Net and so do the Western animators making American anime
  393. 14:34
  394. like Avatar and Steven Universe.
  395. 14:37
  396. Animators who also grew up watching anime alongside Western media.
  397. 14:42
  398. Animators who collect anime merchandise.
  399. 14:44
  400. Animators who can't help being influenced by Japanese culture, and the history of the anime movement.
  401. 14:51
  402. They're influenced to the same extent that the likes of Hiroyuki Imaishi and KonoSuba's Kikuta Koichi
  403. 14:57
  404. are very clearly influenced by the likes of Ralph Bakshi and the American cartoon boom of the 90s.
  405. 15:04
  406. These animators are contemporaries.
  407. 15:06
  408. They are part of the same group, the same movement.
  409. 15:10
  410. And to talk about modern anime in an accurate and all-encompassing manner,
  411. 15:14
  412. it is necessary to acknowledge that all of them are part of it
  413. 15:18
  414. and that they have been for a long time now.
  415. 15:21
  416. To an extent, I can understand the impulse to reject these works.
  417. 15:25
  418. It can at times seem like Western animation studios are trying to manipulate anime fans.
  419. 15:31
  420. A decade ago, for every really great series like Titans or Megas XLR,
  421. 15:36
  422. we got two like Kappa Mikey or My Life Me.
  423. 15:39
  424. And even the really good ones didn't quite feel like anime.
  425. 15:43
  426. But American anime like Avatar, Voltron, and Steven Universe are different.
  427. 15:49
  428. They're made with the exact same intention as most great, modern Japanese anime:
  429. 15:55
  430. to tell a great story that the anime fans making them would want to watch.
  431. 16:01
  432. They may get greenlit by pointing to market trends that say, "Anime is hot right now",
  433. 16:06
  434. but they are clearly passion projects.
  435. 16:09
  436. They are the exact same kind of passion projects that we see being made in Japan,
  437. 16:15
  438. and China, and Korea, and broadcast on Crunchyroll.
  439. 16:19
  440. And we should be celebrating the best of them, alongside FMA, One-Punch Man, and Rakugo.
  441. 16:25
  442. We should be giving them pride of place at our conventions,
  443. 16:29
  444. analyzing them in our pretentious video essays,
  445. 16:32
  446. and discussing them in our communities,
  447. 16:34
  448. not just for the sake of our own enjoyment,
  449. 16:37
  450. but because the next movement of anime creators, both in Japan and abroad is watching these works,
  451. 16:43
  452. absorbing them, and beginning to build on them as we speak.
  453. 16:47
  454. Looking at today's anime, at all of today's anime,
  455. 16:52
  456. will give us a better idea of what tomorrow's anime will look like.
  457. 16:56
  458. That's why I think it's important to allow discussion of Avatar, Voltron, Steven Universe, and Wakfu
  459. 17:03
  460. in places like r/anime.
  461. 17:05
  462. Well, partially, I think it's equally important to facilitate debates
  463. 17:09
  464. about whether The Crystal Gems could beat up the Sailor Scouts
  465. 17:12
  466. or what rank Ang would achieve in The Hero Association
  467. 17:15
  468. because stuff like that is fun.
  469. 17:17
  470. And since those discussions are so fun, and since most anime communities don't really allow them,
  471. 17:22
  472. I'd like to see those arguments happen in the comments section of this video.
  473. 17:25
  474. I mean, they probably would, anyway. But I'm allowing it.
  475. 17:28
  476. Just, please, use my trust wisely, kids.
  477. 17:31
  478. No biting or hair pulling.
  479. 17:32
  480. Promise me that.
  481. 17:33
  482. Thanks for watching, commenting, subscribing, giving me cash on Patreon.
  483. 17:37
  484. And all of the other ways you guys help the channel.
  485. 17:40
  486. It means a lot. And special thanks to my editor and DJ, I guess, FlipAnime, for throwing this video together for me.
  487. 17:47
  488. Any compliments you guys have for the music should be directed his way.
  489. 17:50
  490. Also, I want to thank Daniel Floyd of Extra Credits for letting me record this on his microphone while I was busy moving.
  491. 17:57
  492. It really helped a lot.
  493. 17:58
  494. If you enjoyed this video and you want to see more like it
  495. 18:00
  496. then, I recommend watching my top 10 anime openings of all time.
  497. 18:04
  498. Or you could check out this mystery video that YouTube has recommended for you using kooky computer magic.
  499. 18:09
  500. The next time you see me, I'm going to be filming in a new apartment
  501. 18:13
  502. so, for the very last time,
  503. 18:14
  504. I'm Geoff Thew, professional shit bag, signing out from my mother's basement.
  505. English
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