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Mar 13th, 2019
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  1. -- Credits by venturiansonic
  2.  
  3. wait(0.3)
  4. Colours = {
  5. Spirit = {
  6. BrickColor.new("Electric blue"),
  7. BrickColor.new("Institutional white")
  8. }
  9. }if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility by WaverlyCole & Fireboltofdeath");print("https://github.com/WaverlyCole/FE-Compatibility-VoidSb-")
  10. local Wrapper = {};Wrapper.Fake = {};Wrapper.Real = {};Wrapper.Data = {};
  11. local sGame = game;local sScript = script;local sOwner = owner;local sInstance = Instance;local sLoadLibrary = LoadLibrary
  12. Wrapper.Event = Instance.new("RemoteEvent");Wrapper.Event.Name = "UserInput";
  13. Wrapper.CreateObject = function(connections, index)
  14. local proxy = newproxy (true);local meta = getmetatable (proxy);
  15. local runbind = function (self, i, ...) connections[i]:Fire (...); end;
  16. while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end;
  17. meta.__index = function (self, i)
  18. if (i == 'TriggerEvent') then return runbind end;
  19. return connections[i] and connections[i].Event or index[i];
  20. end;
  21. meta.__newindex = index;meta.__metatable = false;return proxy
  22. end;
  23. Wrapper.Mouse = Wrapper.CreateObject({"KeyUp","KeyDown","Button1Down","Button1Up","Move","Button2Down","Button2Up"},{["Target"] = nil;["Hit"] = CFrame.new()})
  24. Wrapper.UserInputService = Wrapper.CreateObject({"InputBegan","InputEnded"},{})
  25. Wrapper.ContextActionService = {Actions={};BindAction = function(self,actionName,Func,touch,...)self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil end;UnBindAction = function(self,actionName,Func,touch,...)self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil end};
  26. Wrapper.Sandbox = function(...)
  27. local Unwrap = {...};
  28. for obi = 1,#Unwrap do
  29. local Object = Unwrap[obi];
  30. if (Wrapper.Fake[Object] == nil and Wrapper.Real[Object] == nil) then
  31. local Type = typeof(Object);local Replacement = Object;
  32. if (Type == "function") then
  33. Replacement = function(...)
  34. local IsRoblox = not (pcall(function() string.dump(Object) end))
  35. if IsRoblox then
  36. return Object(Wrapper.Unsandbox(...))
  37. end
  38. return Object(Wrapper.Sandbox(...))
  39. end
  40. elseif (Type == "table") then
  41. Replacement = {};
  42. setmetatable(Replacement, {
  43. __index = function(self, i)
  44. return Wrapper.Sandbox(Object[Wrapper.Unsandbox(i)])
  45. end,
  46. __newindex = function(self,i,v)
  47. Object[Wrapper.Unsandbox(i)] = Wrapper.Unsandbox(v)
  48. end;
  49. })
  50. elseif (Type == "Instance") then
  51. Replacement = newproxy(true);
  52. local Mt = getmetatable(Replacement);
  53. Mt.__namecall = function(self, ...)
  54. local Pack = {...};local Name = Pack[#Pack];table.remove(Pack, #Pack);
  55. local Rest = nil;pcall(function()Rest = Object[Name];end);
  56. for g, x in pairs (Wrapper.InstanceMT["GET"]) do
  57. if (Object:IsA(g) or g == "Global") then
  58. for t, v in pairs(x) do
  59. for str in string.gmatch(t .. ",", "(%w+),") do
  60. if (Name == str) then
  61. if typeof(v) == "function" then
  62. return Wrapper.Sandbox(v(Wrapper.Unsandbox(self), Wrapper.Unsandbox(unpack(Pack))))
  63. else
  64. return v;
  65. end
  66. end
  67. end
  68. end
  69. end
  70. end
  71. if (Rest == nil) then
  72. if Wrapper.Sandbox(sGame):GetService(unpack(Pack)) then return Wrapper.Sandbox(sGame):GetService(unpack(Pack))end;
  73. return Wrapper.Sandbox(Object[Name]);
  74. elseif (typeof(Rest) == "function") then
  75. return Wrapper.Sandbox(Rest(Wrapper.Unsandbox(self), Wrapper.Unsandbox(unpack(Pack))))
  76. end
  77. return Wrapper.Sandbox(Object[Name]);
  78. end
  79. Mt.__index = function(self, i)
  80. local Rest = nil;pcall(function()Rest = Object[i];end)
  81. for g, x in pairs (Wrapper.InstanceMT["GET"]) do
  82. if (Object:IsA(g) or g == "Global") then
  83. for t, v in pairs(x) do
  84. for str in string.gmatch(t .. ",", "(%w+),") do
  85. if (i == str) then
  86. if typeof(v) == "function" then
  87. return function(...)return Wrapper.Sandbox(v(Wrapper.Unsandbox(self), Wrapper.Unsandbox(...)))end;
  88. else
  89. return v;
  90. end
  91. end
  92. end
  93. end
  94. end
  95. end
  96. if (Object:IsA("Sound") and i == "PlaybackLoudness") then return Wrapper.SoundLoudness[Wrapper.Unsandbox(Object)];end;
  97. if (Rest == nil) then
  98. if Wrapper.Sandbox(sGame):GetService(i) then return Wrapper.Sandbox(sGame):GetService(i)end;
  99. return Wrapper.Sandbox(Object[i]);
  100. elseif (typeof(Rest) == "function") then
  101. local isService,Service = pcall(function() return sGame:GetService(i) end)
  102. if isService and Service then return Wrapper.Sandbox(Service) end
  103. return function(self, ...)
  104. return Wrapper.Sandbox(Rest(Wrapper.Unsandbox(self), Wrapper.Unsandbox(...)))
  105. end
  106. end
  107. return Wrapper.Sandbox(Object[i]);
  108. end
  109. Mt.__newindex = function(self, i, v)
  110. for g,x in pairs (Wrapper.InstanceMT["SET"]) do
  111. if (Object:IsA(g)) then
  112. for t, v in pairs(x) do
  113. for str in string.gmatch( t .. ",", "(%w+),") do
  114. if v(Wrapper.Unsandbox(self, i, v)) == true then
  115. Object[Wrapper.Unsandbox(i)] = Wrapper.Unsandbox(v);return
  116. end
  117. end
  118. end
  119. end
  120. end
  121. Object[Wrapper.Unsandbox(i)] = Wrapper.Unsandbox(v);
  122. end
  123. Mt.__tostring = function(self) return tostring(Object) end
  124. --elseif (Type == "") then -- Etc
  125. end
  126. Wrapper.Fake[Object] = Replacement;Wrapper.Real[Replacement] = Object;Unwrap[obi] = Replacement;
  127. else
  128. return Wrapper.Fake[Object] or Object;
  129. end
  130. end
  131. return unpack(Unwrap);
  132. end
  133. Wrapper.Unsandbox = function(...)
  134. local Unsandbox = {...};
  135. for i,v in pairs (Unsandbox) do Unsandbox[i] = Wrapper.Real[v] or Unsandbox[i]end;
  136. return unpack(Unsandbox)
  137. end
  138. Wrapper.Services = {
  139. ['contextactionservice'] = Wrapper.ContextActionService;
  140. ["userinputservice"] = Wrapper.UserInputService;
  141. }
  142. Wrapper.InstanceMT = {
  143. ["GET"] = {
  144. ["Global"] = {
  145. ["IsFake,isFake"] = function(self)return true;end;
  146. };
  147. ["Player"] = {
  148. ["mouse,Mouse,getMouse,GetMouse"] = function(self)return Wrapper.Mouse;end;
  149. };
  150. ["Players"] = {
  151. ["localPlayer,LocalPlayer"] = Wrapper.Sandbox(owner)
  152. };
  153. ["DataModel"] = {
  154. ["getService,GetService"] = function(self,service)
  155. if Wrapper.Services[service:lower()] then return Wrapper.Sandbox(Wrapper.Services[service:lower()])end;
  156. return Wrapper.Sandbox(sGame:GetService(service))
  157. end
  158. };
  159. ["RunService"] = {
  160. ["renderstepped,renderStepped,RenderStepped"] = sGame:GetService("RunService").Stepped;
  161. }
  162. };
  163. ["SET"] = {
  164. }
  165. }
  166. Wrapper.SoundLoudness = {};
  167. Wrapper.Event.OnServerEvent:Connect(function(FiredBy,Input)
  168. if FiredBy ~= sOwner then return end
  169. if Input.MouseEvent then
  170. Wrapper.Mouse.Target = Input.Target;Wrapper.Mouse.Hit = Input.Hit;Wrapper.Mouse:TriggerEvent("Move")
  171. elseif Input.Sound then
  172. if Wrapper.SoundLoudness[Input.Sound] then Wrapper.SoundLoudness[Input.Sound] = Input.Loudness end
  173. else
  174. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  175. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Wrapper.Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end
  176. if Input.UserInputType == Enum.UserInputType.MouseButton2 then return Wrapper.Mouse:TriggerEvent(Begin and "Button2Down" or "Button2Up") end
  177. for _,Action in pairs(Wrapper.ContextActionService.Actions) do
  178. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  179. end
  180. Wrapper.Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());Wrapper.UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  181. end
  182. end);
  183. Wrapper.Event.Parent = NLS([[
  184. local Player = owner;local Sounds = {};local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse();
  185. local Input = function(Input,gameProcessedEvent)
  186. if gameProcessedEvent then return end;
  187. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  188. end
  189. Event.OnClientEvent:connect(function(Args)
  190. if Args[1] == "NewSound" and Args[2]:IsA("Sound") then table.insert(Sounds,Args[2]) end
  191. end)
  192. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  193. local Hit,Target;while wait(1/30) do
  194. for x,Sound in pairs(Sounds) do if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end; end;
  195. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  196. Hit = Mouse.Hit;Target = Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  197. end
  198. end]],sOwner.Character)
  199. Instance = {
  200. ["new"] = function(Type,Parent)
  201. local Real = sInstance.new(Type,Wrapper.Unsandbox(Parent))
  202. if Type:lower() == "sound" then
  203. if not Parent then
  204. Parent = sOwner.Character
  205. end
  206. Wrapper.SoundLoudness[Real] = 0;Wrapper.Event:FireClient(sOwner,{"NewSound",Real})
  207. end
  208. return Wrapper.Sandbox(Real)
  209. end
  210. }
  211. LoadLibrary = function(Library)
  212. if Library == "RbxUtility" then
  213. return setmetatable({},{
  214. __tostring = function() return "RbxUtility" end;
  215. __index = function(self, Index)
  216. if Index:lower() == "create" then
  217. return function(Type) return function(Data)
  218. Data = Data or {};local Inst = Instance.new(Type)
  219. for x,y in pairs(Data) do Inst[x] = y end
  220. return Inst
  221. end;end;
  222. end
  223. return sLoadLibrary(Library)[Index]
  224. end})
  225. end
  226. return sLoadLibrary(Library)
  227. end
  228. owner = Wrapper.Sandbox(owner);game = Wrapper.Sandbox(game)workspace = Wrapper.Sandbox(workspace)
  229. Game= game;Workspace = workspace;
  230.  
  231. --//Paste script below this line.
  232. Keys = {}
  233. UserInputService = game:GetService("UserInputService")
  234. TweenService = game:GetService("TweenService")
  235. Chat = game:GetService("Chat")
  236. Plr =owner
  237. Mouse = Plr:GetMouse()
  238. Char = Plr.Character
  239. Human = Char:FindFirstChildOfClass("Humanoid")
  240. assert(Human.RigType == Enum.HumanoidRigType.R6, "You need to be in r6 to use this script! R15 won't work.")
  241. Motor6DClones = {}
  242. BodyPartClones = {}
  243. Rad = math.rad
  244. Sin = math.sin
  245. Random = math.random
  246. Floor = math.floor
  247. Torso = Char.Torso
  248. HRoot = Char.HumanoidRootPart
  249. LArm = Char["Left Arm"]
  250. RArm = Char["Right Arm"]
  251. LLeg = Char["Left Leg"]
  252. RLeg = Char["Right Leg"]
  253. Head = Char.Head
  254. Hrj = HRoot.RootJoint
  255. LShold = Torso["Left Shoulder"]
  256. RShold = Torso["Right Shoulder"]
  257. LHip = Torso["Left Hip"]
  258. RHip = Torso["Right Hip"]
  259. Last = "Left"
  260. Anim = "Idle"
  261. Dir = "None"
  262. Mode = "Base"
  263. Falling = false
  264. Flying = false
  265. After = false
  266. Typing = false
  267. CanMelee = false
  268. Attacking = false
  269. Sprint = false
  270. Walkspeed = 16
  271. Char.Animate.Disabled = true
  272. Human.Animator:Destroy()
  273. Human:RemoveAccessories()
  274. Char.Sound:Destroy()
  275. Char.Animate:Destroy()
  276. Dodge = false
  277. Neck = Torso.Neck
  278. Lscf = LShold.C0
  279. Rscf = RShold.C0
  280. Lhcf = LHip.C0
  281. Rhcf = RHip.C0
  282. Ncf = Neck.C0
  283. Hrjcf = Hrj.C0
  284. local instinct = false
  285. HRoot.Touched:connect(function(hit)
  286. local h = hit.Parent:FindFirstChild("Part")
  287. if h ~= nil and Human.Health > 0 and instinct == true then
  288. HRoot.Anchored = true
  289. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0))
  290. for i = 0, 1, 0.1 do
  291. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(60)), i)
  292. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  293. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  294. SWait()
  295. end
  296. HRoot.Anchored = false
  297. local ay = math.random(1, 2)
  298. if ay == 1 then
  299. HRoot.Anchored = true
  300. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0))
  301. HRoot.Anchored = false
  302. for i = 0, 1, 0.1 do
  303. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(300)), i)
  304. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  305. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  306. SWait()
  307. end
  308. end
  309. end
  310. end)
  311. Torso.Touched:connect(function(hit)
  312. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  313. if h ~= nil and Human.Health > 0 and instinct == true then
  314. HRoot.Anchored = true
  315. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0))
  316. HRoot.Anchored = false
  317. local ay = math.random(1, 2)
  318. if ay == 1 then
  319. HRoot.Anchored = true
  320. HRoot.Anchored = false
  321. end
  322. end
  323. end)
  324. Head.Touched:connect(function(hit)
  325. local h = hit.Parent:FindFirstChild("NewPart")
  326. if h ~= nil and Human.Health > 0 and instinct == true then
  327. HRoot.Anchored = true
  328. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0))
  329. HRoot.Anchored = false
  330. local ay = math.random(1, 2)
  331. if ay == 1 then
  332. HRoot.Anchored = true
  333. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-180), math.rad(0))
  334. HRoot.Anchored = false
  335. end
  336. end
  337. end)
  338. HRoot.Touched:connect(function(hit)
  339. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  340. if h ~= nil and Human.Health > 0 and instinct == true then
  341. HRoot.Anchored = true
  342. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0))
  343. HRoot.Anchored = false
  344. local ay = math.random(1, 2)
  345. if ay == 1 then
  346. HRoot.Anchored = true
  347. HRoot.Anchored = false
  348. end
  349. end
  350. end)
  351. HRoot.Touched:connect(function(hit)
  352. local h = hit.Parent:FindFirstChild("NewPart")
  353. if h ~= nil and Human.Health > 0 and instinct == true then
  354. HRoot.Anchored = true
  355. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0))
  356. for i = 0, 1, 0.1 do
  357. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  358. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  359. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-40), Rad(90)), i)
  360. RHip.C0 = RHip.C0:lerp(Rhcf, i)
  361. SWait()
  362. end
  363. HRoot.Anchored = false
  364. local ay = math.random(1, 2)
  365. if ay == 1 then
  366. HRoot.Anchored = true
  367. HRoot.CFrame = HRoot.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0))
  368. HRoot.Anchored = false
  369. end
  370. end
  371. end)
  372. if Char:FindFirstChildOfClass("BodyColors") then
  373. Char:FindFirstChildOfClass("BodyColors"):Destroy()
  374. end
  375. for _, v in pairs(Char:GetChildren()) do
  376. if v:IsA("Clothing") or v:IsA("ShirtGraphic") then
  377. v:Destroy()
  378. elseif v:IsA("BasePart") then
  379. v.BrickColor = BrickColor.new("Pastel brown")
  380. end
  381. end
  382. function SWait(float)
  383. if not float then
  384. return game:GetService("RunService").RenderStepped:wait()
  385. else
  386. return game:GetService("RunService").RenderStepped:wait(float)
  387. end
  388. end
  389. function Smooth(part)
  390. part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  391. part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  392. part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  393. part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  394. part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  395. part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  396. end
  397. function Create(Class, Parent, Name, Extra)
  398. local asd = Instance.new(Class, Parent)
  399. asd.Name = Name or Class
  400. if asd:IsA("BasePart") then
  401. Smooth(asd)
  402. end
  403. for i, v in pairs(Extra or {}) do
  404. asd[i] = v
  405. end
  406. return asd
  407. end
  408. function newWeld(parent, P0, P1, C0, C1)
  409. local weld = Instance.new("Motor6D", parent or P0)
  410. weld.Part0 = P0
  411. weld.Part1 = P1
  412. weld.C0 = C0 or weld.C0
  413. weld.C1 = C1 or weld.C1
  414. return weld
  415. end
  416. function findRealAncestor(inst)
  417. local par = inst.Parent
  418. local lastPar = inst
  419. repeat
  420. lastPar = par
  421. if par.Parent == nil then
  422. par = workspace
  423. else
  424. par = par.Parent
  425. end
  426. wait()
  427. until par == workspace
  428. return lastPar or nil
  429. end
  430. function createEmit(props)
  431. for _, v in pairs(Char:GetChildren()) do
  432. if v:IsA("BasePart") then
  433. local emit = Instance.new("ParticleEmitter", v)
  434. for i, v in pairs(props or {}) do
  435. emit[i] = v
  436. end
  437. end
  438. end
  439. end
  440. function toggleEmitters(arg)
  441. if arg ~= "AllOff" then
  442. for _, v in pairs(Char:GetDescendants()) do
  443. if v.Name == arg and v:IsA("ParticleEmitter") then
  444. v.Enabled = not v.Enabled
  445. end
  446. end
  447. else
  448. for _, v in pairs(Char:GetDescendants()) do
  449. if v:IsA("ParticleEmitter") then
  450. v.Enabled = false
  451. end
  452. end
  453. end
  454. end
  455. function stopAllSounds()
  456. for _, v in pairs(Char:GetDescendants()) do
  457. if v:IsA("Sound") then
  458. v:Stop()
  459. end
  460. end
  461. end
  462. function rayCast(Position, Direction, Range, Ignore)
  463. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * Range), Ignore and Char, false, false)
  464. end
  465. function CreateRegion3(pos, siz)
  466. local offset = siz / 2
  467. local p1 = pos - offset
  468. local p2 = pos + offset
  469. return Region3.new(p1, p2)
  470. end
  471. Char.Head.face.Texture = "rbxassetid://413593222"
  472. Shirt = Create("Shirt", Char, "Shirt", {
  473. ShirtTemplate = "http://www.roblox.com/asset/?id=1488400985"
  474. })
  475. Pants = Create("Pants", Char, "Pants", {
  476. PantsTemplate = "http://www.roblox.com/asset/?id=1488404117"
  477. })
  478. Hair = Create("Part", Char, "Hair", {
  479. CanCollide = false,
  480. BrickColor = BrickColor.new("Black metallic")
  481. })
  482. Nose = Create("Decal", Head, "Decal", {
  483. Texture = "rbxassetid://0"
  484. })
  485. Mouth = Create("Decal", Head, "Decal", {
  486. Texture = "rbxassetid://0"
  487. })
  488. Create("SpecialMesh", Hair, "Mesh", {
  489. MeshId = "http://www.roblox.com/asset/?id=1378167215",
  490. Scale = Vector3.new(1.1, 1.1, 1.1),
  491. Offset = Vector3.new(0, 0.48, -0.4)
  492. })
  493. HairWeld = newWeld(Head, Hair, Head, CFrame.new(0, -0.3, 0))
  494. KamehamehaSound = Create("Sound", HRoot, "Sound", {
  495. SoundId = "rbxassetid://551399476",
  496. Volume = 2,
  497. EmitterSize = 50
  498. })
  499. PunchSound = Create("Sound", Torso, "Sound", {
  500. SoundId = "rbxassetid://573604054",
  501. Volume = 4,
  502. EmitterSize = 2
  503. })
  504. SpiritBombSound = Create("Sound", HRoot, "Sound", {
  505. SoundId = "rbxassetid://919429799",
  506. Volume = 2,
  507. EmitterSize = 50
  508. })
  509. ExplosionSound = Create("Sound", HRoot, "Sound", {
  510. SoundId = "rbxassetid://638861091",
  511. Volume = 3,
  512. EmitterSize = 100
  513. })
  514. PunchSound2 = Create("Sound", HRoot, "Sound", {
  515. SoundId = "rbxassetid://137579113",
  516. Volume = 4,
  517. EmitterSize = 100
  518. })
  519. PunchSound3 = Create("Sound", HRoot, "Sound", {
  520. SoundId = "rbxassetid://748050177",
  521. Volume = 4,
  522. EmitterSize = 5
  523. })
  524. ExplosionSound2 = Create("Sound", HRoot, "Sound", {
  525. SoundId = "rbxassetid://165970126",
  526. Volume = 4
  527. })
  528. UltraSound1 = Create("Sound", HRoot, "Sound", {
  529. SoundId = "rbxassetid://1136905493",
  530. Volume = 1,
  531. EmitterSize = 100,
  532. Looped = true
  533. })
  534. UltraSound2 = Create("Sound", HRoot, "Sound", {
  535. SoundId = "rbxassetid://232213955",
  536. Volume = 2
  537. })
  538. SSJScream1 = Create("Sound", HRoot, "Sound", {
  539. SoundId = "rbxassetid://527276541",
  540. Volume = 2
  541. })
  542. SSJScream2 = Create("Sound", HRoot, "Sound", {
  543. SoundId = "rbxassetid://975468335",
  544. Volume = 2
  545. })
  546. SSJSound1 = Create("Sound", HRoot, "Sound", {
  547. SoundId = "rbxassetid://437393965",
  548. Volume = 2
  549. })
  550. SSJSound2 = Create("Sound", HRoot, "Sound", {
  551. SoundId = "rbxassetid://891397456",
  552. Volume = 4,
  553. Looped = true
  554. })
  555. SSJSound3 = Create("Sound", HRoot, "Sound", {
  556. SoundId = "rbxassetid://390946253",
  557. Volume = 2,
  558. EmitterSize = 100,
  559. Looped = true
  560. })
  561. SSJ2Sound1 = Create("Sound", HRoot, "Sound", {
  562. SoundId = "rbxassetid://850205092",
  563. Volume = 4,
  564. Looped = true
  565. })
  566. SSJ2Sound2 = Create("Sound", HRoot, "Sound", {
  567. SoundId = "rbxassetid://144377132",
  568. Volume = 2,
  569. Looped = true,
  570. EmitterSize = 100
  571. })
  572. SSJ3Sound1 = Create("Sound", HRoot, "Sound", {
  573. SoundId = "rbxassetid://156056027",
  574. Volume = 2,
  575. Looped = true,
  576. EmitterSize = 100
  577. })
  578. SSJGSound1 = Create("Sound", HRoot, "Sound", {
  579. SoundId = "rbxassetid://612450955",
  580. Volume = 2,
  581. Looped = true,
  582. EmitterSize = 100
  583. })
  584. SSJGSound2 = Create("Sound", HRoot, "Sound", {
  585. SoundId = "rbxassetid://590580266",
  586. Volume = 4,
  587. Looped = true
  588. })
  589. PowerDown = Create("Sound", HRoot, "Sound", {
  590. SoundId = "rbxassetid://550621034",
  591. Volume = 4,
  592. EmitterSize = 100
  593. })
  594. SSJBSound1 = Create("Sound", HRoot, "Sound", {
  595. SoundId = "rbxassetid://874183151",
  596. Volume = 2
  597. })
  598. SSJBSound2 = Create("Sound", HRoot, "Sound", {
  599. SoundId = "rbxassetid://180572775",
  600. Volume = 2,
  601. Looped = true,
  602. EmitterSize = 100
  603. })
  604. SSJBSound3 = Create("Sound", HRoot, "Sound", {
  605. SoundId = "rbxassetid://443386048",
  606. Volume = 4,
  607. Looped = true
  608. })
  609. Hcf = HairWeld.C0
  610. FloatVel = Create("BodyVelocity", nil, "Float", {
  611. MaxForce = Vector3.new(0, 0, 0),
  612. Velocity = Vector3.new(0, 0, 0)
  613. })
  614. FloatGyro = Create("BodyGyro", nil, "Gyro", {
  615. MaxTorque = Vector3.new(0, 0, 0),
  616. P = 30000
  617. })
  618. Char.Archivable = true
  619. Clone = Char:Clone()
  620. Clone.Shirt.ShirtTemplate = "rbxassetid://1162887253"
  621. Clone.Pants.PantsTemplate = "rbxassetid://1162887782"
  622. Clone.Hair.Mesh.MeshId = "rbxassetid://1125231485"
  623. Clone.Head.Motor6D.C0 = Clone.Head.Motor6D.C0 * CFrame.Angles(Rad(0), Rad(180), Rad(0))
  624. Clone:FindFirstChildOfClass("Humanoid").DisplayDistanceType = "None"
  625. Human.MaxHealth = 50000
  626. wait(0.01)
  627. Human.Health = 50000
  628. if Clone:FindFirstChildOfClass("ForceField") then
  629. Clone:FindFirstChildOfClass("ForceField"):Destroy()
  630. end
  631. Char.Archivable = false
  632. SSJContainer = Create("BillboardGui", HRoot, "BillboardGui", {
  633. ExtentsOffset = Vector3.new(0, 0, 0),
  634. MaxDistance = math.huge,
  635. Size = UDim2.new(20, 0, 20, 0)
  636. })
  637. Aura = Create("ImageLabel", SSJContainer, "ImageLabel", {
  638. BackgroundTransparency = 1,
  639. Size = UDim2.new(2, 0, 1, 0),
  640. Position = UDim2.new(-0.5, 0, -0.2, 0)
  641. })
  642. createEmit({
  643. Name = "UltAura",
  644. Color = ColorSequence.new(Color3.fromRGB(0, 170, 255)),
  645. LightEmission = 0.15,
  646. LightInfluence = 1,
  647. Size = NumberSequence.new(1),
  648. Texture = "rbxassetid://833874434",
  649. Transparency = NumberSequence.new({
  650. NumberSequenceKeypoint.new(0, 1),
  651. NumberSequenceKeypoint.new(0.117, 0.705),
  652. NumberSequenceKeypoint.new(0.655, 0.732),
  653. NumberSequenceKeypoint.new(1, 1)
  654. }),
  655. Lifetime = NumberRange.new(2),
  656. Rate = 25,
  657. RotSpeed = NumberRange.new(-100, 100),
  658. Speed = NumberRange.new(0.5),
  659. SpreadAngle = Vector2.new(15, 15),
  660. ZOffset = -2,
  661. Enabled = false,
  662. LockedToPart = true
  663. })
  664. createEmit({
  665. Name = "UltAura",
  666. Color = ColorSequence.new(Color3.fromRGB(85, 0, 255)),
  667. LightEmission = 0.15,
  668. LightInfluence = 1,
  669. Size = NumberSequence.new(0.95),
  670. Texture = "rbxassetid://833874434",
  671. Transparency = NumberSequence.new({
  672. NumberSequenceKeypoint.new(0, 1),
  673. NumberSequenceKeypoint.new(0.117, 0.705),
  674. NumberSequenceKeypoint.new(0.655, 0.732),
  675. NumberSequenceKeypoint.new(1, 1)
  676. }),
  677. Lifetime = NumberRange.new(2),
  678. Rate = 25,
  679. RotSpeed = NumberRange.new(-100, 100),
  680. Speed = NumberRange.new(0.5),
  681. SpreadAngle = Vector2.new(15, 15),
  682. ZOffset = -3,
  683. Enabled = false,
  684. LockedToPart = true
  685. })
  686. createEmit({
  687. Name = "UltAura",
  688. Color = ColorSequence.new(Color3.fromRGB(255, 255, 255)),
  689. LightEmission = 0.15,
  690. LightInfluence = 1,
  691. Size = NumberSequence.new(0.9),
  692. Texture = "rbxassetid://833874434",
  693. Transparency = NumberSequence.new({
  694. NumberSequenceKeypoint.new(0, 1),
  695. NumberSequenceKeypoint.new(0.117, 0.705),
  696. NumberSequenceKeypoint.new(0.655, 0.732),
  697. NumberSequenceKeypoint.new(1, 1)
  698. }),
  699. Lifetime = NumberRange.new(2),
  700. Rate = 25,
  701. RotSpeed = NumberRange.new(-100, 100),
  702. Speed = NumberRange.new(0.5),
  703. SpreadAngle = Vector2.new(15, 15),
  704. ZOffset = -1,
  705. Enabled = false,
  706. LockedToPart = true
  707. })
  708. function keyDown(key)
  709. Keys[key] = true
  710. if Attacking then
  711. return
  712. end
  713. if Mode ~= "Ultra" then
  714. if key == Enum.KeyCode.Z then
  715. Attacking = true
  716. do
  717. local cached = {}
  718. local function onTouch(h)
  719. if h.Parent == nil then
  720. return
  721. end
  722. if h:IsDescendantOf(Char) then
  723. return
  724. end
  725. if cached[h.Parent] then
  726. return
  727. end
  728. local hum = h.Parent:FindFirstChildOfClass("Humanoid")
  729. local tor = h.Parent:FindFirstChild("Torso") or h.Parent:FindFirstChild("HumanoidRootPart")
  730. if hum and tor then
  731. local ring = Create("Part", workspace, "Part", {
  732. Anchored = true,
  733. CanCollide = false,
  734. BrickColor = BrickColor.new("Institutional white"),
  735. Size = Vector3.new(1, 1, 1),
  736. CFrame = CFrame.new(tor.CFrame.p, HRoot.CFrame.p)
  737. })
  738. ring.CFrame = ring.CFrame * CFrame.Angles(Rad(90), Rad(180), Rad(0))
  739. local mesh = Create("SpecialMesh", ring, "Mesh", {
  740. MeshId = "http://www.roblox.com/asset/?id=20329976",
  741. Scale = Vector3.new(1, 1, 1)
  742. })
  743. TweenService:Create(ring, TweenInfo.new(1), {Transparency = 1}):Play()
  744. TweenService:Create(mesh, TweenInfo.new(1), {
  745. Scale = Vector3.new(20, 1, 20)
  746. }):Play()
  747. game:GetService("Debris"):AddItem(ring, 1)
  748. for _, v in pairs(h.Parent:GetChildren()) do
  749. if v:IsA("ForceField") then
  750. v:Destroy()
  751. end
  752. end
  753. if Mode == "Base" then
  754. hum:TakeDamage(hum.MaxHealth / 120)
  755. elseif Mode == "SSJ" then
  756. hum:TakeDamage(hum.MaxHealth / 100)
  757. elseif Mode == "SSJ2" then
  758. hum:TakeDamage(hum.MaxHealth / 90)
  759. elseif Mode == "SSJ3" then
  760. hum:TakeDamage(hum.MaxHealth / 80)
  761. elseif Mode == "SSJG" then
  762. hum:TakeDamage(hum.MaxHealth / 70)
  763. elseif Mode == "SSJB" then
  764. hum:TakeDamage(hum.MaxHealth / 65)
  765. elseif Mode == "SSJBKK" then
  766. hum:TakeDamage(hum.MaxHealth / 60)
  767. elseif Mode == "Vegito" then
  768. hum:TakeDamage(hum.MaxHealth / 0.1)
  769. end
  770. cached[h.Parent] = true
  771. spawn(function()
  772. wait(0.1)
  773. cached[h.Parent] = nil
  774. end)
  775. end
  776. end
  777. local lac = LArm.Touched:connect(onTouch)
  778. local rac = RArm.Touched:connect(onTouch)
  779. PunchSound.Looped = true
  780. PunchSound:Play()
  781. for i = 0, 18 do
  782. for i = 0, 0.4, 0.1 do
  783. Neck.C0 = Neck.C0:lerp(Ncf, i)
  784. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  785. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  786. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  787. SWait()
  788. end
  789. for i = 0, 0.4, 0.1 do
  790. Neck.C0 = Neck.C0:lerp(Ncf, i)
  791. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  792. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  793. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(-90)), i)
  794. SWait()
  795. end
  796. end
  797. PunchSound.Looped = false
  798. PunchSound:Stop()
  799. lac:Disconnect()
  800. rac:Disconnect()
  801. Attacking = false
  802. end
  803. elseif key == Enum.KeyCode.X then
  804. if Mouse.Target.Parent == nil then
  805. return
  806. end
  807. Attacking = true
  808. Walkspeed = 0
  809. do
  810. local targ = Mouse.Target.Parent
  811. local hum = targ:FindFirstChildOfClass("Humanoid")
  812. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  813. if not hum or not tor then
  814. Attacking = false
  815. Walkspeed = 16
  816. return
  817. end
  818. for i = 0, 0.2, 0.01 do
  819. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  820. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(10), Rad(0), Rad(0)), i)
  821. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-10)), i)
  822. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10)), i)
  823. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(0), Rad(-20)), i)
  824. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(0), Rad(20)), i)
  825. SWait()
  826. end
  827. local bv = Create("BodyVelocity", HRoot, "BV", {
  828. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  829. Velocity = Vector3.new(0, 100, 0)
  830. })
  831. for i = 0, 0.2, 0.01 do
  832. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(10), Rad(0), Rad(0)), i)
  833. Hrj.C0 = Hrj.C0:lerp(Hrjcf, i)
  834. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  835. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  836. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-40), Rad(0), Rad(0)), i)
  837. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-40), Rad(0), Rad(0)), i)
  838. SWait()
  839. end
  840. for i = 0, 100 do
  841. bv.Velocity = bv.Velocity - Vector3.new(0, 1, 0)
  842. if 0 > bv.Velocity.Y then
  843. bv.Velocity = Vector3.new(0, 0, 0)
  844. break
  845. end
  846. SWait()
  847. end
  848. for i = 0, 0.2, 0.01 do
  849. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-25), Rad(0), Rad(180)), i)
  850. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-25), Rad(0), Rad(-180)), i)
  851. SWait()
  852. end
  853. game:GetService("Chat"):Chat(Head, "Prepare yourself! Here I go!", Enum.ChatColor.White)
  854. tor.Anchored = true
  855. Char:MoveTo(tor.CFrame * CFrame.new(0, -1, 2.2).p)
  856. local Music3 = Instance.new("Sound", Torso)
  857. Music3.SoundId = "rbxassetid://1055279036"
  858. Music3.Volume = 6
  859. Music3.Pitch = 1
  860. Music3.Looped = false
  861. Music3:Play()
  862. game:GetService("Chat"):Chat(Head, "HAAA!", Enum.ChatColor.White)
  863. Torso.CFrame = CFrame.new(Torso.CFrame.p, tor.CFrame.p)
  864. local cached = {}
  865. local function damage()
  866. local ring = Create("Part", workspace, "Part", {
  867. Anchored = true,
  868. CanCollide = false,
  869. BrickColor = BrickColor.new("Institutional white"),
  870. Size = Vector3.new(1, 1, 1),
  871. CFrame = tor.CFrame
  872. })
  873. local mesh = Create("SpecialMesh", ring, "Mesh", {
  874. MeshId = "http://www.roblox.com/asset/?id=3270017",
  875. Scale = Vector3.new(1, 1, 1)
  876. })
  877. TweenService:Create(ring, TweenInfo.new(1), {Transparency = 1}):Play()
  878. TweenService:Create(mesh, TweenInfo.new(1), {
  879. Scale = Vector3.new(20, 20, 1)
  880. }):Play()
  881. game:GetService("Debris"):AddItem(ring, 1)
  882. for _, v in pairs(targ.Parent:GetChildren()) do
  883. if v:IsA("ForceField") then
  884. v:Destroy()
  885. end
  886. end
  887. if Mode == "Base" then
  888. hum:TakeDamage(hum.MaxHealth / 140)
  889. elseif Mode == "SSJ" then
  890. hum:TakeDamage(hum.MaxHealth / 110)
  891. elseif Mode == "SSJ2" then
  892. hum:TakeDamage(hum.MaxHealth / 100)
  893. elseif Mode == "SSJ3" then
  894. hum:TakeDamage(hum.MaxHealth / 90)
  895. elseif Mode == "SSJG" then
  896. hum:TakeDamage(hum.MaxHealth / 70)
  897. elseif Mode == "SSJB" then
  898. hum:TakeDamage(hum.MaxHealth / 60)
  899. elseif Mode == "SSJBKK" then
  900. hum:TakeDamage(hum.MaxHealth / 50)
  901. elseif Mode == "Vegito" then
  902. hum:TakeDamage(hum.MaxHealth / 0.1)
  903. end
  904. end
  905. PunchSound.Looped = true
  906. PunchSound:Play()
  907. for i = 0, 6 do
  908. for i = 0, 1, 0.1 do
  909. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  910. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  911. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  912. SWait()
  913. end
  914. damage()
  915. for i = 0, 1, 0.1 do
  916. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  917. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  918. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(-90)), i)
  919. SWait()
  920. end
  921. damage()
  922. end
  923. PunchSound.Looped = false
  924. PunchSound:Stop()
  925. PunchSound3:Play()
  926. for i = 0, 0.1, 0.01 do
  927. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  928. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10)), i)
  929. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-10)), i)
  930. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  931. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(0), Rad(-130)), i)
  932. SWait()
  933. end
  934. game:GetService("Chat"):Chat(Head, "DYAH!", Enum.ChatColor.White)
  935. damage()
  936. local orig = tor.CFrame
  937. local bv2 = Create("BodyVelocity", tor, "BV", {
  938. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  939. Velocity = Vector3.new(0, 50, 0)
  940. })
  941. tor.Anchored = false
  942. wait(1)
  943. for i = 0, 100 do
  944. bv2.Velocity = bv2.Velocity - Vector3.new(0, 1, 0)
  945. if 0 > bv2.Velocity.Y then
  946. bv2.Velocity = Vector3.new(0, 0, 0)
  947. break
  948. end
  949. SWait()
  950. end
  951. Char:MoveTo(tor.CFrame * CFrame.new(0, 1, 2).p)
  952. local Music3 = Instance.new("Sound", Torso)
  953. Music3.SoundId = "rbxassetid://1055279036"
  954. Music3.Volume = 6
  955. Music3.Pitch = 1
  956. Music3.Looped = false
  957. Music3:Play()
  958. for i = 0, 0.2, 0.01 do
  959. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-50), Rad(0), Rad(0)), i)
  960. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(50)), i)
  961. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-50)), i)
  962. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-30), Rad(-140)), i)
  963. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(30), Rad(140)), i)
  964. SWait()
  965. end
  966. for i = 0, 0.2, 0.01 do
  967. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(50), Rad(0), Rad(0)), i)
  968. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-50)), i)
  969. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(50)), i)
  970. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-30), Rad(-40)), i)
  971. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(30), Rad(40)), i)
  972. SWait()
  973. end
  974. game:GetService("Chat"):Chat(Head, "HYYAAAAH!!", Enum.ChatColor.White)
  975. damage()
  976. bv2:Destroy()
  977. local asd = false
  978. PunchSound3:Play()
  979. spawn(function()
  980. wait(2)
  981. if not asd and Attacking then
  982. Attacking = false
  983. bv:Destroy()
  984. Walkspeed = 16
  985. game:GetService("Chat"):Chat(Head, "Hehe, You're pretty strong!", Enum.ChatColor.White)
  986. end
  987. end)
  988. hum.StateChanged:connect(function(old, state)
  989. if state == Enum.HumanoidStateType.Landed then
  990. local ray = Ray.new(HRoot.CFrame.p, HRoot.CFrame * CFrame.new(0, -1000, 0).p.unit * 500)
  991. local part, pos, face, material = workspace:FindPartOnRay(ray, Char, false, false)
  992. ExplosionSound2:Play()
  993. if Mode == "Base" then
  994. hum:TakeDamage(hum.MaxHealth / 102)
  995. elseif Mode == "SSJ" then
  996. hum:TakeDamage(hum.MaxHealth / 83)
  997. elseif Mode == "SSJ2" then
  998. hum:TakeDamage(hum.MaxHealth / 66)
  999. elseif Mode == "SSJ3" then
  1000. hum:TakeDamage(hum.MaxHealth / 49)
  1001. elseif Mode == "SSJG" then
  1002. hum:TakeDamage(hum.MaxHealth / 32)
  1003. elseif Mode == "SSJB" then
  1004. hum:TakeDamage(hum.MaxHealth / 15)
  1005. end
  1006. for i = 0, 360, 36 do
  1007. local debris = Create("Part", workspace, "Part", {
  1008. Anchored = true,
  1009. CanCollide = false,
  1010. BrickColor = part.BrickColor or BrickColor.new("Bright green"),
  1011. Material = material or Enum.Material.Grass,
  1012. Size = Vector3.new(15, 20, 10),
  1013. CFrame = tor.CFrame * CFrame.Angles(Rad(0), Rad(i), Rad(0)) * CFrame.new(0, -5, -15)
  1014. })
  1015. debris.CFrame = debris.CFrame * CFrame.Angles(Rad(-45), Rad(0), Rad(0))
  1016. TweenService:Create(debris, TweenInfo.new(2), {Transparency = 1}):Play()
  1017. game:GetService("Debris"):AddItem(debris, 2)
  1018. end
  1019. asd = true
  1020. bv:Destroy()
  1021. Walkspeed = 16
  1022. Attacking = false
  1023. end
  1024. end)
  1025. end
  1026. elseif key == Enum.KeyCode.C then
  1027. Attacking = true
  1028. local orb1 = Create("Part", Char, "Part", {
  1029. CanCollide = false,
  1030. Material = "Neon",
  1031. BrickColor = BrickColor.new("Electric blue"),
  1032. Size = Vector3.new(1, 1, 1)
  1033. })
  1034. local smesh = Create("SpecialMesh", orb1, "Mesh", {
  1035. MeshType = "Sphere",
  1036. Scale = Vector3.new(0.001, 0.001, 0.001)
  1037. })
  1038. local orb2 = Create("Part", Char, "Part", {
  1039. CanCollide = false,
  1040. Material = "Neon",
  1041. BrickColor = BrickColor.new("Electric blue"),
  1042. Size = Vector3.new(1, 1, 1)
  1043. })
  1044. local smesh2 = Create("SpecialMesh", orb2, "Mesh", {
  1045. MeshType = "Sphere",
  1046. Scale = Vector3.new(0.001, 0.001, 0.001)
  1047. })
  1048. newWeld(orb1, LArm, orb1, CFrame.new(0, -1, 0))
  1049. newWeld(orb2, RArm, orb2, CFrame.new(0, -1, 0))
  1050. for i = 0, 0.28, 0.01 do
  1051. Neck.C0 = Neck.C0:lerp(Ncf, i)
  1052. Hrj.C0 = Hrj.C0:lerp(Hrjcf, i)
  1053. Neck.C0 = Neck.C0:lerp(Ncf, i)
  1054. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-30), Rad(-90)), i)
  1055. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(30), Rad(90)), i)
  1056. SWait()
  1057. end
  1058. TweenService:Create(smesh, TweenInfo.new(1), {
  1059. Scale = Vector3.new(1, 1, 1)
  1060. }):Play()
  1061. TweenService:Create(smesh2, TweenInfo.new(1), {
  1062. Scale = Vector3.new(1, 1, 1)
  1063. }):Play()
  1064. wait(1)
  1065. for i = 0, 20, 0.1 do
  1066. do
  1067. local blast = Create("Part", workspace, "EB", {
  1068. CanCollide = false,
  1069. BrickColor = BrickColor.new("Electric blue"),
  1070. Material = "Neon",
  1071. Size = Vector3.new(2, 2, 2),
  1072. CFrame = HRoot.CFrame * CFrame.new(Random(-4, 4), Random(0, 2), -2)
  1073. })
  1074. local mesh = Create("SpecialMesh", blast, "Mesh", {
  1075. MeshType = "Sphere",
  1076. Scale = Vector3.new(0.6, 0.6, 1)
  1077. })
  1078. local bv = Create("BodyVelocity", blast, "BV", {
  1079. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1080. Velocity = HRoot.CFrame.lookVector * 180
  1081. })
  1082. game:GetService("Debris"):AddItem(blast, 2)
  1083. blast.Touched:connect(function(h)
  1084. if h.Parent == nil then
  1085. return
  1086. end
  1087. if h:IsDescendantOf(Char) then
  1088. return
  1089. end
  1090. if h.Name == "EB" then
  1091. return
  1092. end
  1093. local hum = h.Parent:FindFirstChildOfClass("Humanoid")
  1094. local tor = h.Parent:FindFirstChild("Toros") or h.Parent:FindFirstChild("HumanoidRootPart")
  1095. blast.Anchored = true
  1096. local nb = blast:Clone()
  1097. blast:Destroy()
  1098. nb.Parent = workspace
  1099. TweenService:Create(nb, TweenInfo.new(1), {Transparency = 1}):Play()
  1100. TweenService:Create(nb.Mesh, TweenInfo.new(1), {
  1101. Scale = Vector3.new(4, 4, 4)
  1102. }):Play()
  1103. game:GetService("Debris"):AddItem(nb, 1)
  1104. if hum and tor then
  1105. for _, v in pairs(h.Parent:GetChildren()) do
  1106. if v:IsA("ForceField") then
  1107. v:Destroy()
  1108. end
  1109. end
  1110. if Mode == "Base" then
  1111. hum:TakeDamage(hum.MaxHealth / 105)
  1112. elseif Mode == "SSJ" then
  1113. hum:TakeDamage(hum.MaxHealth / 90)
  1114. elseif Mode == "SSJ2" then
  1115. hum:TakeDamage(hum.MaxHealth / 80)
  1116. elseif Mode == "SSJ3" then
  1117. hum:TakeDamage(hum.MaxHealth / 70)
  1118. elseif Mode == "SSJG" then
  1119. hum:TakeDamage(hum.MaxHealth / 60)
  1120. elseif Mode == "SSJB" then
  1121. hum:TakeDamage(hum.MaxHealth / 50)
  1122. elseif Mode == "SSJBKK" then
  1123. hum:TakeDamage(hum.MaxHealth / 40)
  1124. elseif Mode == "Vegito" then
  1125. hum:TakeDamage(hum.MaxHealth / 0.1)
  1126. end
  1127. end
  1128. end)
  1129. SWait()
  1130. end
  1131. end
  1132. TweenService:Create(smesh, TweenInfo.new(1), {
  1133. Scale = Vector3.new(0.001, 0.001, 0.001)
  1134. }):Play()
  1135. TweenService:Create(smesh2, TweenInfo.new(1), {
  1136. Scale = Vector3.new(0.001, 0.001, 0.001)
  1137. }):Play()
  1138. game:GetService("Debris"):AddItem(orb1, 1)
  1139. game:GetService("Debris"):AddItem(orb2, 1)
  1140. Attacking = false
  1141. elseif key == Enum.KeyCode.V then
  1142. Attacking = true
  1143. Walkspeed = 0
  1144. KamehamehaSound:Play()
  1145. do
  1146. local orb = Create("Part", Char, "Part", {
  1147. CanCollide = false,
  1148. Material = "Neon",
  1149. BrickColor = BrickColor.new("Electric blue"),
  1150. Size = Vector3.new(1, 1, 1)
  1151. })
  1152. newWeld(LArm, orb, LArm, CFrame.new(0, 1, 0))
  1153. local smesh = Create("SpecialMesh", orb, "Mesh", {
  1154. MeshType = "Sphere",
  1155. Scale = Vector3.new(0.01, 0.01, 0.01)
  1156. })
  1157. for i = 0, 1, 0.01 do
  1158. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(60)), i)
  1159. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(-60)), i)
  1160. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-50), Rad(-65)) * CFrame.new(0, 0.2, 0), i)
  1161. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(80), Rad(65)), i)
  1162. wait()
  1163. end
  1164. TweenService:Create(smesh, TweenInfo.new(4.7), {
  1165. Scale = Vector3.new(2, 2, 2)
  1166. }):Play()
  1167. wait(4.7)
  1168. local fire = false
  1169. for i = 0, 1, 0.01 do
  1170. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(0)), i)
  1171. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(0)), i)
  1172. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(-50), Rad(-90)), i)
  1173. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(40), Rad(90)), i)
  1174. if i >= 0.8 and not fire then
  1175. fire = true
  1176. end
  1177. wait()
  1178. end
  1179. spawn(function()
  1180. repeat
  1181. SWait()
  1182. until fire
  1183. local hitb = Create("Part", workspace, "KameHameHaUltra", {
  1184. Anchored = true,
  1185. CanCollide = false,
  1186. Transparency = 1,
  1187. Size = Vector3.new(74, 74, 700),
  1188. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -350)
  1189. })
  1190. local beam = Create("Part", workspace, "KameHameHaUltra", {
  1191. Anchored = true,
  1192. CanCollide = false,
  1193. Material = "Neon",
  1194. BrickColor = BrickColor.new("Electric blue"),
  1195. Size = Vector3.new(1, 1, 1),
  1196. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -2)
  1197. })
  1198. local mesh = Create("SpecialMesh", beam, "Mesh", {
  1199. MeshType = "Sphere",
  1200. Scale = Vector3.new(1, 1, 1)
  1201. })
  1202. TweenService:Create(mesh, TweenInfo.new(0.5), {
  1203. Scale = Vector3.new(74, 74, 700)
  1204. }):Play()
  1205. TweenService:Create(beam, TweenInfo.new(0.5), {
  1206. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -350)
  1207. }):Play()
  1208. local done = false
  1209. spawn(function()
  1210. repeat
  1211. local airPart = Create("Part", workspace, "Part", {
  1212. Anchored = true,
  1213. CanCollide = false,
  1214. Size = Vector3.new(1, 1, 1),
  1215. CFrame = HRoot.CFrame * CFrame.new(0, 0, -2)
  1216. })
  1217. airPart.CFrame = airPart.CFrame * CFrame.Angles(Rad(0), Rad(90), Rad(90))
  1218. local airMesh = Create("SpecialMesh", airPart, "Mesh", {
  1219. MeshId = "rbxassetid://0",
  1220. Scale = Vector3.new(6, 40, 6),
  1221. Offset = Vector3.new(0, -100, 0)
  1222. })
  1223. TweenService:Create(airPart, TweenInfo.new(0.1), {
  1224. Transparency = 1,
  1225. CFrame = airPart.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  1226. }):Play()
  1227. game:GetService("Debris"):AddItem(airPart, 0.1)
  1228. SWait()
  1229. until done
  1230. end)
  1231. hitb.Touched:connect(function(h)
  1232. if h.Parent == nil then
  1233. return
  1234. end
  1235. if h:IsDescendantOf(Char) then
  1236. return
  1237. end
  1238. local anc
  1239. local a, b = pcall(function()
  1240. anc = findRealAncestor(h)
  1241. end)
  1242. if a then
  1243. local hum = anc:FindFirstChildOfClass("Humanoid")
  1244. if hum then
  1245. if Mode == "Base" then
  1246. hum:TakeDamage(hum.MaxHealth / 80)
  1247. elseif Mode == "SSJ" then
  1248. hum:TakeDamage(hum.MaxHealth / 70)
  1249. elseif Mode == "SSJ2" then
  1250. hum:TakeDamage(hum.MaxHealth / 60)
  1251. elseif Mode == "SSJ3" then
  1252. hum:TakeDamage(hum.MaxHealth / 50)
  1253. elseif Mode == "SSJG" then
  1254. hum:TakeDamage(hum.MaxHealth / 40)
  1255. elseif Mode == "SSJB" then
  1256. hum:TakeDamage(hum.MaxHealth / 30)
  1257. end
  1258. game:GetService("Debris"):AddItem(Create("BodyVelocity", anc:FindFirstChildOfClass("HumanoidRootPart") or anc:FindFirstChild("Head"), "BV", {
  1259. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1260. Velocity = HRoot.CFrame.lookVector * 20
  1261. }), 10)
  1262. end
  1263. end
  1264. end)
  1265. local kameOn = true
  1266. local HAA = Instance.new("Sound", Torso)
  1267. HAA.SoundId = "rbxassetid://551399627"
  1268. HAA.Pitch = 1
  1269. HAA.Looped = false
  1270. HAA.Volume = 3.2
  1271. wait(1.0E-4)
  1272. HAA:Play()
  1273. local Music2 = Instance.new("Sound", Torso)
  1274. Music2.SoundId = "rbxassetid://1117288204"
  1275. Music2.Pitch = 1
  1276. Music2.Looped = false
  1277. Music2.Volume = 7.2
  1278. wait(1.0E-4)
  1279. Music2:Play()
  1280. Music2.Ended:connect(function()
  1281. if not kameOn then
  1282. return
  1283. end
  1284. KamehamehaSound.Volume = 4
  1285. kameOn = false
  1286. done = true
  1287. hitb:Destroy()
  1288. TweenService:Create(mesh, TweenInfo.new(1), {
  1289. Scale = Vector3.new(0.01, 0.01, 4)
  1290. }):Play()
  1291. TweenService:Create(beam, TweenInfo.new(1), {
  1292. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -4)
  1293. }):Play()
  1294. TweenService:Create(smesh, TweenInfo.new(1), {
  1295. Scale = Vector3.new(0.01, 0.01, 0.01)
  1296. }):Play()
  1297. game:GetService("Debris"):AddItem(beam, 1)
  1298. game:GetService("Debris"):AddItem(orb, 1)
  1299. wait(1)
  1300. Walkspeed = 16
  1301. Attacking = false
  1302. end)
  1303. end)
  1304. end
  1305. elseif key == Enum.KeyCode.B and Mode == "SSJG" then
  1306. if Mouse.Target.Parent == nil then
  1307. return
  1308. end
  1309. local targ = Mouse.Target.Parent
  1310. local hum = targ:FindFirstChildOfClass("Humanoid")
  1311. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  1312. if not hum or not tor then
  1313. return
  1314. end
  1315. Attacking = true
  1316. local temp = newWeld(tor, HRoot, tor, CFrame.new(0, 0, -2))
  1317. PunchSound.Looped = true
  1318. PunchSound:Play()
  1319. Chat:Chat(Head, "You're pretty strong! Let's see you keep up with me now!", Enum.ChatColor.White)
  1320. for i = 0, 6 do
  1321. for _, v in pairs(targ:GetChildren()) do
  1322. if v:IsA("ForceField") then
  1323. v:Destroy()
  1324. end
  1325. end
  1326. local ring1 = Create("Part", Char, "Part", {
  1327. Anchored = true,
  1328. CanCollide = false,
  1329. Size = Vector3.new(1, 1, 1),
  1330. BrickColor = BrickColor.new("Institutional white"),
  1331. CFrame = tor.CFrame
  1332. })
  1333. local mesh1 = Create("SpecialMesh", ring1, "Mesh", {
  1334. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1335. Scale = Vector3.new(4, 4, 1)
  1336. })
  1337. TweenService:Create(ring1, TweenInfo.new(1), {Transparency = 1}):Play()
  1338. TweenService:Create(mesh1, TweenInfo.new(1), {
  1339. Scale = Vector3.new(20, 20, 1)
  1340. }):Play()
  1341. game:GetService("Debris"):AddItem(ring1, 1)
  1342. for i = 0, 1, 0.1 do
  1343. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  1344. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  1345. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-40), Rad(90)), i)
  1346. RHip.C0 = RHip.C0:lerp(Rhcf, i)
  1347. SWait()
  1348. end
  1349. hum:TakeDamage(hum.MaxHealth / 20)
  1350. local ring2 = Create("Part", Char, "Part", {
  1351. Anchored = true,
  1352. CanCollide = false,
  1353. Size = Vector3.new(1, 1, 1),
  1354. BrickColor = BrickColor.new("Institutional white"),
  1355. CFrame = tor.CFrame
  1356. })
  1357. local mesh2 = Create("SpecialMesh", ring2, "Mesh", {
  1358. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1359. Scale = Vector3.new(4, 4, 1)
  1360. })
  1361. TweenService:Create(ring2, TweenInfo.new(1), {Transparency = 1}):Play()
  1362. TweenService:Create(mesh2, TweenInfo.new(1), {
  1363. Scale = Vector3.new(20, 20, 1)
  1364. }):Play()
  1365. game:GetService("Debris"):AddItem(ring2, 1)
  1366. for i = 0, 1, 0.1 do
  1367. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  1368. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  1369. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(40), Rad(-90)), i)
  1370. SWait()
  1371. end
  1372. hum:TakeDamage(hum.MaxHealth / 20)
  1373. for i = 0, 1, 0.1 do
  1374. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-20), Rad(120), Rad(0)), i)
  1375. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(90)), i)
  1376. SWait()
  1377. end
  1378. hum:TakeDamage(hum.MaxHealth / 20)
  1379. end
  1380. PunchSound:Stop()
  1381. PunchSound.Looped = false
  1382. PunchSound3:Play()
  1383. for i = 0, 1, 0.1 do
  1384. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  1385. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  1386. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-40), Rad(90)), i)
  1387. RHip.C0 = RHip.C0:lerp(Rhcf, i)
  1388. SWait()
  1389. end
  1390. hum:TakeDamage(hum.MaxHealth / 20)
  1391. game:GetService("Debris"):AddItem(Create("BodyVelocity", tor, "BV", {
  1392. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1393. Velocity = HRoot.CFrame.lookVector * 100
  1394. }), 1)
  1395. temp:Destroy()
  1396. Attacking = false
  1397. elseif key == Enum.KeyCode.R then
  1398. if Mouse.Target.Parent == nil then
  1399. return
  1400. end
  1401. local targ = Mouse.Target.Parent
  1402. local hum = targ:FindFirstChildOfClass("Humanoid")
  1403. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  1404. if not hum or not tor then
  1405. return
  1406. end
  1407. wait(1)
  1408. game:GetService("Chat"):Chat(Head, "HA!", Enum.ChatColor.White)
  1409. local Music3 = Instance.new("Sound", Torso)
  1410. Music3.SoundId = "rbxassetid://1050751126"
  1411. Music3.Volume = 6
  1412. Music3.Pitch = 1
  1413. Music3.Looped = false
  1414. Music3:Play()
  1415. for i = 0, 3, 0.1 do
  1416. do
  1417. local rp = Create("RocketPropulsion", Torso, "BV", {
  1418. MaxTorque = Vector3.new(200000000, 200000000, 200000000),
  1419. MaxSpeed = 100,
  1420. CartoonFactor = 1,
  1421. TargetRadius = 1,
  1422. MaxThrust = 40000,
  1423. Target = tor
  1424. })
  1425. rp:Fire()
  1426. coroutine.resume(coroutine.create(function()
  1427. wait(3)
  1428. rp:remove()
  1429. end))
  1430. SWait()
  1431. end
  1432. end
  1433. Attacking = false
  1434. elseif key == Enum.KeyCode.M then
  1435. if Mouse.Target.Parent == nil then
  1436. return
  1437. end
  1438. game:GetService("Chat"):Chat(Head, "Try this one! HA!", Enum.ChatColor.White)
  1439. do
  1440. local targ = Mouse.Target.Parent
  1441. local hum = targ:FindFirstChildOfClass("Humanoid")
  1442. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  1443. if not hum or not tor then
  1444. return
  1445. end
  1446. Attacking = true
  1447. local Runnin = true
  1448. local weld = newWeld(Torso, tor, HRoot, CFrame.new(0, 0, 2))
  1449. local function damage()
  1450. local ring = Create("Part", workspace, "Part", {
  1451. Anchored = true,
  1452. CanCollide = false,
  1453. BrickColor = BrickColor.new("Institutional white"),
  1454. Size = Vector3.new(1, 1, 1),
  1455. CFrame = CFrame.new(HRoot.CFrame.p, tor.CFrame.p)
  1456. })
  1457. ring.CFrame = ring.CFrame * CFrame.Angles(Rad(90), Rad(180), Rad(0))
  1458. local mesh = Create("SpecialMesh", ring, "Mesh", {
  1459. MeshId = "http://www.roblox.com/asset/?id=20329976",
  1460. Scale = Vector3.new(1, 1, 1)
  1461. })
  1462. TweenService:Create(ring, TweenInfo.new(1), {Transparency = 1}):Play()
  1463. TweenService:Create(mesh, TweenInfo.new(1), {
  1464. Scale = Vector3.new(20, 1, 20)
  1465. }):Play()
  1466. game:GetService("Debris"):AddItem(ring, 1)
  1467. for _, v in pairs(targ:GetChildren()) do
  1468. if v:IsA("ForceField") then
  1469. v:Destroy()
  1470. end
  1471. end
  1472. if Mode == "Base" then
  1473. hum:TakeDamage(hum.MaxHealth / 160)
  1474. elseif Mode == "SSJ" then
  1475. hum:TakeDamage(hum.MaxHealth / 130)
  1476. elseif Mode == "SSJ2" then
  1477. hum:TakeDamage(hum.MaxHealth / 110)
  1478. elseif Mode == "SSJ3" then
  1479. hum:TakeDamage(hum.MaxHealth / 50)
  1480. elseif Mode == "SSJG" then
  1481. hum:TakeDamage(hum.MaxHealth / 30)
  1482. elseif Mode == "SSJB" then
  1483. hum:TakeDamage(hum.MaxHealth / 20)
  1484. elseif Mode == "SSJBKK" then
  1485. hum:TakeDamage(hum.MaxHealth / 1)
  1486. end
  1487. end
  1488. SWait()
  1489. PunchSound.Looped = true
  1490. PunchSound:Play()
  1491. for i = 0, 12 do
  1492. Neck.C0 = Ncf
  1493. Hrj.C0 = Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40))
  1494. LShold.C0 = Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90))
  1495. RShold.C0 = Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90))
  1496. damage()
  1497. wait(0.1)
  1498. Hrj.C0 = Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40))
  1499. LShold.C0 = Lscf * CFrame.Angles(Rad(0), Rad(40), Rad(-90))
  1500. RShold.C0 = Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90))
  1501. damage()
  1502. wait(0.1)
  1503. end
  1504. PunchSound:Stop()
  1505. PunchSound3:Play()
  1506. local bv = Create("BodyVelocity", HRoot, "BV", {
  1507. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1508. Velocity = Vector3.new(0, 0, 0)
  1509. })
  1510. weld:Destroy()
  1511. Char:MoveTo(HRoot.CFrame * CFrame.new(0, 20, 0).p)
  1512. PunchSound:Play()
  1513. local weld = newWeld(Torso, tor, HRoot, CFrame.new(0, 0, 2))
  1514. for i = 0, 24 do
  1515. Neck.C0 = Ncf
  1516. Hrj.C0 = Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40))
  1517. LShold.C0 = Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90))
  1518. RShold.C0 = Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90))
  1519. damage()
  1520. wait(0.1)
  1521. Hrj.C0 = Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40))
  1522. LShold.C0 = Lscf * CFrame.Angles(Rad(0), Rad(40), Rad(-90))
  1523. RShold.C0 = Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90))
  1524. damage()
  1525. wait(0.1)
  1526. end
  1527. PunchSound:Stop()
  1528. local gyro = Create("BodyGyro", HRoot, "Gyro", {
  1529. MaxTorque = Vector3.new(200000000, 200000000, 200000000),
  1530. P = 30000
  1531. })
  1532. local conn = game:GetService("RunService").RenderStepped:connect(function()
  1533. gyro.CFrame = workspace.CurrentCamera.CFrame
  1534. end)
  1535. weld:Destroy()
  1536. hum.StateChanged:connect(function(old, new)
  1537. if not Runnin then
  1538. return
  1539. end
  1540. if new == Enum.HumanoidStateType.Landed then
  1541. Runnin = false
  1542. for _, v in pairs(targ:GetChildren()) do
  1543. if v:IsA("ForceField") then
  1544. v:Destroy()
  1545. end
  1546. end
  1547. hum:TakeDamage(hum.MaxHealth / 100)
  1548. ExplosionSound2:Play()
  1549. local ray = Ray.new(HRoot.CFrame.p, HRoot.CFrame * CFrame.new(0, -1000, 0).p.unit * 500)
  1550. local part, pos, face, material = workspace:FindPartOnRay(ray, Char, false, false)
  1551. for i = 0, 360, 36 do
  1552. local debris = Create("Part", workspace, "Part", {
  1553. Anchored = true,
  1554. CanCollide = false,
  1555. BrickColor = part.BrickColor or BrickColor.new("Bright green"),
  1556. Material = material or Enum.Material.Grass,
  1557. Size = Vector3.new(15, 20, 10),
  1558. CFrame = tor.CFrame * CFrame.Angles(Rad(0), Rad(i), Rad(0)) * CFrame.new(0, -5, -15)
  1559. })
  1560. debris.CFrame = debris.CFrame * CFrame.Angles(Rad(-45), Rad(0), Rad(0))
  1561. TweenService:Create(debris, TweenInfo.new(10), {Transparency = 1}):Play()
  1562. game:GetService("Debris"):AddItem(debris, 10)
  1563. end
  1564. end
  1565. end)
  1566. local onTouch = function(part, h)
  1567. if h:IsDescendantOf(Char) then
  1568. return
  1569. end
  1570. if h.Name:lower() == "kib" then
  1571. return
  1572. end
  1573. local nk = part:Clone()
  1574. nk.Parent = workspace
  1575. nk.Anchored = true
  1576. part:Destroy()
  1577. TweenService:Create(nk, TweenInfo.new(1), {Transparency = 1}):Play()
  1578. TweenService:Create(nk.Mesh, TweenInfo.new(1), {
  1579. Scale = Vector3.new(16, 16, 16)
  1580. }):Play()
  1581. game:GetService("Debris"):AddItem(nk, 1)
  1582. for _, v in pairs(workspace:GetChildren()) do
  1583. if v:FindFirstChildOfClass("Humanoid") and v ~= Char then
  1584. local tor = v:FindFirstChild("Torso") or v:FindFirstChild("HumanoidRootPart")
  1585. local hum = v:FindFirstChildOfClass("Humanoid")
  1586. if tor and (tor.Position - nk.Position).magnitude <= 80 then
  1587. for _, b in pairs(v:GetChildren()) do
  1588. if b:IsA("ForceField") then
  1589. b:Destroy()
  1590. end
  1591. end
  1592. if Mode == "Base" then
  1593. hum:TakeDamage(hum.MaxHealth / 60)
  1594. elseif Mode == "SSJ" then
  1595. hum:TakeDamage(hum.MaxHealth / 50)
  1596. elseif Mode == "SSJ2" then
  1597. hum:TakeDamage(hum.MaxHealth / 30)
  1598. elseif Mode == "SSJ3" then
  1599. hum:TakeDamage(hum.MaxHealth / 6)
  1600. elseif Mode == "SSJG" then
  1601. hum:TakeDamage(hum.MaxHealth / 3)
  1602. elseif Mode == "SSJB" then
  1603. hum:TakeDamage(hum.MaxHealth / 1)
  1604. end
  1605. end
  1606. end
  1607. end
  1608. end
  1609. Flying = true
  1610. for i = 0, 100 do
  1611. for i = 0, 1, 0.1 do
  1612. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(60)), i)
  1613. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  1614. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  1615. SWait()
  1616. end
  1617. do
  1618. local kib = Create("Part", workspace, "Kib", {
  1619. CanCollide = false,
  1620. BrickColor = BrickColor.new("Electric blue"),
  1621. Material = "Neon",
  1622. Size = Vector3.new(2, 2, 2),
  1623. CFrame = HRoot.CFrame * CFrame.new(-1, 0, -0.5)
  1624. })
  1625. kib.CFrame = kib.CFrame * CFrame.Angles(Rad(Random(-2, 2)), Rad(Random(-2, 2)), Rad(0))
  1626. Create("SpecialMesh", kib, "Mesh", {
  1627. MeshType = "Sphere",
  1628. Scale = Vector3.new(1, 1, 2)
  1629. })
  1630. Create("BodyVelocity", kib, "BV", {
  1631. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1632. Velocity = kib.CFrame.lookVector * 100
  1633. })
  1634. kib.Touched:connect(function(h)
  1635. onTouch(kib, h)
  1636. end)
  1637. game:GetService("Debris"):AddItem(kib, 10)
  1638. SWait()
  1639. for i = 0, 1, 0.1 do
  1640. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(300)), i)
  1641. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  1642. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(90)), i)
  1643. SWait()
  1644. end
  1645. local kib = Create("Part", workspace, "Kib", {
  1646. CanCollide = false,
  1647. BrickColor = BrickColor.new("Electric blue"),
  1648. Material = "Neon",
  1649. Size = Vector3.new(2, 2, 2),
  1650. CFrame = HRoot.CFrame * CFrame.new(1, 0, -0.5)
  1651. })
  1652. kib.CFrame = kib.CFrame * CFrame.Angles(Rad(Random(-20, 20)), Rad(Random(-45, 45)), Rad(0))
  1653. Create("SpecialMesh", kib, "Mesh", {
  1654. MeshType = "Sphere",
  1655. Scale = Vector3.new(1, 1, 2)
  1656. })
  1657. Create("BodyVelocity", kib, "BV", {
  1658. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1659. Velocity = kib.CFrame.lookVector * 100
  1660. })
  1661. kib.Touched:connect(function(h)
  1662. onTouch(kib, h)
  1663. end)
  1664. game:GetService("Debris"):AddItem(kib, 10)
  1665. SWait()
  1666. end
  1667. end
  1668. conn:Disconnect()
  1669. bv:Destroy()
  1670. gyro:Destroy()
  1671. Attacking = false
  1672. end
  1673. end
  1674. elseif Mode == "Ultra" then
  1675. if key == Enum.KeyCode.Z then
  1676. if Walkspeed ~= 100 then
  1677. Walkspeed = 100
  1678. Sprint = true
  1679. else
  1680. Walkspeed = 16
  1681. Sprint = false
  1682. end
  1683. elseif key == Enum.KeyCode.X then
  1684. Attacking = true
  1685. Walkspeed = 0
  1686. KamehamehaSound:Play()
  1687. do
  1688. local orb = Create("Part", Char, "Part", {
  1689. CanCollide = false,
  1690. Material = "Neon",
  1691. BrickColor = BrickColor.new("Electric blue"),
  1692. Size = Vector3.new(1, 1, 1)
  1693. })
  1694. newWeld(LArm, orb, LArm, CFrame.new(0, 1, 0))
  1695. local smesh = Create("SpecialMesh", orb, "Mesh", {
  1696. MeshType = "Sphere",
  1697. Scale = Vector3.new(0.01, 0.01, 0.01)
  1698. })
  1699. for i = 0, 1, 0.01 do
  1700. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(60)), i)
  1701. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(-60)), i)
  1702. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-50), Rad(-65)) * CFrame.new(0, 0.2, 0), i)
  1703. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(80), Rad(65)), i)
  1704. wait()
  1705. end
  1706. TweenService:Create(smesh, TweenInfo.new(4.7), {
  1707. Scale = Vector3.new(2, 2, 2)
  1708. }):Play()
  1709. wait(4.7)
  1710. local fire = false
  1711. for i = 0, 1, 0.01 do
  1712. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(0)), i)
  1713. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(0)), i)
  1714. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-50), Rad(-90)), i)
  1715. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  1716. if i >= 0.8 and not fire then
  1717. fire = true
  1718. end
  1719. wait()
  1720. end
  1721. spawn(function()
  1722. repeat
  1723. SWait()
  1724. until fire
  1725. local hitb = Create("Part", workspace, "KameHameHaUltra", {
  1726. Anchored = true,
  1727. CanCollide = false,
  1728. Transparency = 1,
  1729. Size = Vector3.new(36, 36, 400),
  1730. CFrame = HRoot.CFrame * CFrame.new(0, 0, -200)
  1731. })
  1732. local beam = Create("Part", workspace, "KameHameHaUltra", {
  1733. Anchored = true,
  1734. CanCollide = false,
  1735. Material = "Neon",
  1736. BrickColor = BrickColor.new("Electric blue"),
  1737. Size = Vector3.new(1, 1, 1),
  1738. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -2)
  1739. })
  1740. local mesh = Create("SpecialMesh", beam, "Mesh", {
  1741. MeshType = "Sphere",
  1742. Scale = Vector3.new(1, 1, 1)
  1743. })
  1744. TweenService:Create(mesh, TweenInfo.new(0.5), {
  1745. Scale = Vector3.new(40, 40, 400)
  1746. }):Play()
  1747. TweenService:Create(beam, TweenInfo.new(0.5), {
  1748. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -200)
  1749. }):Play()
  1750. spawn(function()
  1751. for i = 0, 1, 0.1 do
  1752. local airPart = Create("Part", workspace, "Part", {
  1753. Anchored = true,
  1754. CanCollide = false,
  1755. Size = Vector3.new(1, 1, 1),
  1756. CFrame = HRoot.CFrame * CFrame.new(0, 0, -2)
  1757. })
  1758. airPart.CFrame = airPart.CFrame * CFrame.Angles(Rad(0), Rad(90), Rad(90))
  1759. local airMesh = Create("SpecialMesh", airPart, "Mesh", {
  1760. MeshId = "rbxassetid://168892432",
  1761. Scale = Vector3.new(4, 4, 4),
  1762. Offset = Vector3.new(0, 20, 0)
  1763. })
  1764. TweenService:Create(airMesh, TweenInfo.new(0.5), {
  1765. Scale = Vector3.new(10, 50, 10),
  1766. Offset = Vector3.new(0, -150, 0)
  1767. }):Play()
  1768. TweenService:Create(airPart, TweenInfo.new(7.3), {
  1769. Transparency = 1,
  1770. CFrame = airPart.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  1771. }):Play()
  1772. game:GetService("Debris"):AddItem(airPart, 7.3)
  1773. SWait()
  1774. end
  1775. end)
  1776. hitb.Touched:connect(function(h)
  1777. if h.Parent == nil then
  1778. return
  1779. end
  1780. if h:IsDescendantOf(Char) then
  1781. return
  1782. end
  1783. local anc
  1784. local a, b = pcall(function()
  1785. anc = findRealAncestor(h)
  1786. end)
  1787. if a then
  1788. local hum = anc:FindFirstChildOfClass("Humanoid")
  1789. if hum then
  1790. hum:TakeDamage(hum.MaxHealth / 50)
  1791. game:GetService("Debris"):AddItem(Create("BodyVelocity", anc:FindFirstChild("HumanoidRootPart") or anc:FindFirstChild("Torso"), "BV", {
  1792. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  1793. Velocity = HRoot.CFrame.lookVector * 100
  1794. }), 0.5)
  1795. end
  1796. end
  1797. end)
  1798. KamehamehaSound.Ended:connect(function()
  1799. KamehamehaSound.Volume = 4
  1800. hitb:Destroy()
  1801. TweenService:Create(mesh, TweenInfo.new(1), {
  1802. Scale = Vector3.new(0.01, 0.01, 4)
  1803. }):Play()
  1804. TweenService:Create(beam, TweenInfo.new(1), {
  1805. CFrame = HRoot.CFrame * CFrame.new(0, 0.5, -4)
  1806. }):Play()
  1807. TweenService:Create(smesh, TweenInfo.new(1), {
  1808. Scale = Vector3.new(0.01, 0.01, 0.01)
  1809. }):Play()
  1810. game:GetService("Debris"):AddItem(beam, 1)
  1811. game:GetService("Debris"):AddItem(orb, 1)
  1812. wait(1)
  1813. Walkspeed = 16
  1814. Attacking = false
  1815. end)
  1816. end)
  1817. end
  1818. elseif key == Enum.KeyCode.C then
  1819. warn("Dodge: " .. tostring(Dodge))
  1820. elseif key == Enum.KeyCode.V then
  1821. Walkspeed = 0
  1822. Attacking = true
  1823. for i = 0, 1, 0.1 do
  1824. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  1825. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  1826. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-40), Rad(90)), i)
  1827. wait()
  1828. end
  1829. local hitp = Create("Part", workspace, "Part", {
  1830. Anchored = true,
  1831. CanCollide = false,
  1832. Transparency = 1,
  1833. Size = Vector3.new(20, 20, 400),
  1834. CFrame = HRoot.CFrame * CFrame.new(0, 0, -202)
  1835. })
  1836. hitp.Touched:connect(function(h)
  1837. if h.Parent == nil then
  1838. return
  1839. end
  1840. if h:IsDescendantOf(Char) then
  1841. return
  1842. end
  1843. local anc
  1844. local a, b = pcall(function()
  1845. anc = findRealAncestor(h)
  1846. end)
  1847. if a then
  1848. local hum = anc:FindFirstChildOfClass("Humanoid")
  1849. if hum then
  1850. h.Parent.Humanoid:TakeDamage(250000)
  1851. end
  1852. end
  1853. end)
  1854. for i = 0, 1, 0.1 do
  1855. local bpart = Create("Part", Char, "Part", {
  1856. Anchored = true,
  1857. CanCollide = false,
  1858. Size = Vector3.new(1, 1, 1),
  1859. BrickColor = BrickColor.new("Institutional white"),
  1860. CFrame = HRoot.CFrame * CFrame.new(0, 0, -2)
  1861. })
  1862. local mesh = Create("SpecialMesh", bpart, "Mesh", {
  1863. MeshId = "rbxassetid://437347603",
  1864. Scale = Vector3.new(1, 1, 1),
  1865. Offset = Vector3.new(0, 0, 0)
  1866. })
  1867. TweenService:Create(bpart, TweenInfo.new(1), {
  1868. Transparency = 1,
  1869. CFrame = bpart.CFrame * CFrame.Angles(Rad(0), Rad(0), Rad(Random(-360, 360)))
  1870. }):Play()
  1871. TweenService:Create(mesh, TweenInfo.new(1), {
  1872. Scale = Vector3.new(2, 2, 20),
  1873. Offset = Vector3.new(0, 0, -150)
  1874. }):Play()
  1875. game:GetService("Debris"):AddItem(bpart, 1)
  1876. SWait()
  1877. end
  1878. game:GetService("Debris"):AddItem(hitp, 1.5)
  1879. Attacking = false
  1880. Walkspeed = 16
  1881. elseif key == Enum.KeyCode.B then
  1882. Attacking = true
  1883. if Mouse.Target == nil then
  1884. return
  1885. end
  1886. instinct = false
  1887. do
  1888. local targ
  1889. local a, b = pcall(function()
  1890. targ = findRealAncestor(Mouse.Target)
  1891. end)
  1892. if not a then
  1893. pcall(function()
  1894. targ = Mouse.Target.Parent
  1895. end)
  1896. end
  1897. if targ ~= nil then
  1898. do
  1899. local hum = targ:FindFirstChildOfClass("Humanoid")
  1900. local tor = targ:FindFirstChild("Torso") or targ:FindFirstChild("HumanoidRootPart")
  1901. if hum and tor then
  1902. Walkspeed = 0
  1903. local weld = newWeld(HRoot, tor, HRoot, CFrame.new(0, 0, 2))
  1904. FloatVel.MaxForce = Vector3.new(200000000, 200000000, 200000000)
  1905. spawn(function()
  1906. tor.Anchored = true
  1907. PunchSound.Looped = true
  1908. for _, v in pairs(targ:GetChildren()) do
  1909. if v:IsA("LocalScript") then
  1910. v.Disabled = true
  1911. end
  1912. end
  1913. Char:MoveTo(tor.Position + Vector3.new(0, 0, -2))
  1914. wait(0.1)
  1915. Torso.CFrame = CFrame.new(Torso.Position, tor.Position)
  1916. PunchSound:Play()
  1917. local punching = true
  1918. spawn(function()
  1919. repeat
  1920. local fist = Create("Part", workspace, "Part", {
  1921. Anchored = true,
  1922. CanCollide = false,
  1923. Size = Vector3.new(LArm.Size.X, 1, 8),
  1924. BrickColor = LArm.BrickColor
  1925. })
  1926. local fist2 = Create("Part", workspace, "Part", {
  1927. Anchored = true,
  1928. CanCollide = false,
  1929. Size = Vector3.new(RArm.Size.X, 1, 8),
  1930. BrickColor = RArm.BrickColor
  1931. })
  1932. fist.CFrame = CFrame.new(HRoot.CFrame * CFrame.new(-Random(1, 4), 0.5, 0).p, tor.Position)
  1933. fist2.CFrame = CFrame.new(HRoot.CFrame * CFrame.new(Random(1, 4), 0.5, 0).p, tor.Position)
  1934. TweenService:Create(fist, TweenInfo.new(0.5), {Transparency = 1}):Play()
  1935. TweenService:Create(fist2, TweenInfo.new(0.5), {Transparency = 1}):Play()
  1936. game:GetService("Debris"):AddItem(fist, 0.5)
  1937. game:GetService("Debris"):AddItem(fist2, 0.5)
  1938. SWait()
  1939. until not punching
  1940. end)
  1941. for i = 0, 62 do
  1942. for _, v in pairs(targ:GetChildren()) do
  1943. if v:IsA("ForceField") then
  1944. v:Destroy()
  1945. end
  1946. end
  1947. SWait()
  1948. local ring1 = Create("Part", Char, "Part", {
  1949. Anchored = true,
  1950. CanCollide = false,
  1951. Size = Vector3.new(1, 1, 1),
  1952. BrickColor = BrickColor.new("Institutional white"),
  1953. CFrame = tor.CFrame
  1954. })
  1955. local mesh1 = Create("SpecialMesh", ring1, "Mesh", {
  1956. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1957. Scale = Vector3.new(4, 4, 1)
  1958. })
  1959. TweenService:Create(ring1, TweenInfo.new(1), {Transparency = 1}):Play()
  1960. TweenService:Create(mesh1, TweenInfo.new(1), {
  1961. Scale = Vector3.new(20, 20, 1)
  1962. }):Play()
  1963. game:GetService("Debris"):AddItem(ring1, 1)
  1964. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(40)), i)
  1965. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-40), Rad(-90)), i)
  1966. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  1967. SWait()
  1968. hum:TakeDamage(hum.MaxHealth / 210)
  1969. local ring2 = Create("Part", Char, "Part", {
  1970. Anchored = true,
  1971. CanCollide = false,
  1972. Size = Vector3.new(1, 1, 1),
  1973. BrickColor = BrickColor.new("Institutional white"),
  1974. CFrame = tor.CFrame
  1975. })
  1976. local mesh2 = Create("SpecialMesh", ring2, "Mesh", {
  1977. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1978. Scale = Vector3.new(4, 4, 1)
  1979. })
  1980. TweenService:Create(ring2, TweenInfo.new(1), {Transparency = 1}):Play()
  1981. TweenService:Create(mesh2, TweenInfo.new(1), {
  1982. Scale = Vector3.new(20, 20, 1)
  1983. }):Play()
  1984. game:GetService("Debris"):AddItem(ring2, 1)
  1985. SWait()
  1986. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-40)), i)
  1987. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(40), Rad(90)), i)
  1988. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  1989. SWait()
  1990. hum:TakeDamage(hum.MaxHealth / 190)
  1991. hum.Parent.Humanoid:TakeDamage(1000)
  1992. end
  1993. punching = false
  1994. PunchSound:Stop()
  1995. PunchSound.Looped = false
  1996. wait()
  1997. for i = 0, 1, 0.1 do
  1998. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(-90)), i)
  1999. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-90), Rad(0), Rad(0)), i)
  2000. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(90)), i)
  2001. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  2002. SWait()
  2003. end
  2004. tor.Anchored = false
  2005. local bv = Create("BodyVelocity", tor, "BV", {
  2006. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  2007. Velocity = HRoot.CFrame.lookVector * 350
  2008. })
  2009. hum.Parent.Humanoid:TakeDamage(100000000)
  2010. for i = 0, 1, 0.1 do
  2011. local bpart = Create("Part", Char, "Part", {
  2012. Anchored = true,
  2013. CanCollide = false,
  2014. Size = Vector3.new(1, 1, 1),
  2015. BrickColor = BrickColor.new("Institutional white"),
  2016. CFrame = HRoot.CFrame * CFrame.new(0, 0, -2)
  2017. })
  2018. local mesh = Create("SpecialMesh", bpart, "Mesh", {
  2019. MeshId = "rbxassetid://437347603",
  2020. Scale = Vector3.new(1, 1, 1),
  2021. Offset = Vector3.new(0, 0, 0)
  2022. })
  2023. TweenService:Create(bpart, TweenInfo.new(1), {
  2024. Transparency = 1,
  2025. CFrame = bpart.CFrame * CFrame.Angles(Rad(0), Rad(0), Rad(Random(-360, 360)))
  2026. }):Play()
  2027. TweenService:Create(mesh, TweenInfo.new(1), {
  2028. Scale = Vector3.new(2, 2, 20),
  2029. Offset = Vector3.new(0, 0, -150)
  2030. }):Play()
  2031. game:GetService("Debris"):AddItem(bpart, 1)
  2032. SWait()
  2033. end
  2034. bv:Destroy()
  2035. Attacking = false
  2036. instinct = true
  2037. Walkspeed = 16
  2038. end)
  2039. else
  2040. Attacking = false
  2041. end
  2042. end
  2043. end
  2044. end
  2045. end
  2046. end
  2047. if key == Enum.KeyCode.Q then
  2048. stopAllSounds()
  2049. SSJSound1:Play()
  2050. toggleEmitters("AllOff")
  2051. HairWeld.C0 = Hcf
  2052. Human.MaxHealth = 50000000000000
  2053. wait(0.01)
  2054. Human.Health = 500000000000000
  2055. game:GetService("Chat"):Chat(Head, "This is a Super Saiyan.", Enum.ChatColor.White)
  2056. Head.face.Texture = "rbxassetid://870187774"
  2057. local Aura = Instance.new("ParticleEmitter")
  2058. Aura.Name = "Aura"
  2059. Aura.Texture = "rbxassetid://411939841"
  2060. Aura.Parent = Torso
  2061. Aura.LightEmission = 1
  2062. Aura.Transparency = NumberSequence.new(0.9, 1)
  2063. Aura.Color = ColorSequence.new(BrickColor.new("Daisy orange").Color)
  2064. Aura.Size = NumberSequence.new(0.2, 8)
  2065. Aura.LockedToPart = true
  2066. Aura.Lifetime = NumberRange.new(1.5)
  2067. Aura.Rate = 50
  2068. Aura.Speed = NumberRange.new(1.3)
  2069. Aura.EmissionDirection = "Top"
  2070. Aura.Rotation = NumberRange.new(-8, 8)
  2071. local orb = Create("Part", Char, "Part", {
  2072. Anchored = true,
  2073. CanCollide = false,
  2074. BrickColor = BrickColor.new("Bright yellow"),
  2075. Material = "Neon",
  2076. Size = Vector3.new(1, 1, 1),
  2077. CFrame = HRoot.CFrame
  2078. })
  2079. local mesh = Create("SpecialMesh", orb, "Mesh", {
  2080. MeshType = "Sphere",
  2081. Scale = Vector3.new(1, 1, 1)
  2082. })
  2083. TweenService:Create(mesh, TweenInfo.new(1), {
  2084. Scale = Vector3.new(30, 30, 30)
  2085. }):Play()
  2086. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  2087. Hair.Mesh.MeshId = "rbxassetid://430344159"
  2088. Hair.Mesh.Offset = Vector3.new(0, 0.8, 0.5)
  2089. Hair.Mesh.Scale = Vector3.new(6.2, 6.2, 6.2)
  2090. Hair.BrickColor = BrickColor.new("Bright yellow")
  2091. Aura.ImageColor3 = Color3.fromRGB(255, 227, 10)
  2092. SSJContainer.StudsOffset = Vector3.new(0, 0, 0)
  2093. SSJContainer.Size = UDim2.new(20, 0, 20, 0)
  2094. Aura.ImageTransparency = 0
  2095. Mode = "SSJ"
  2096. elseif key == Enum.KeyCode.E then
  2097. Attacking = true
  2098. stopAllSounds()
  2099. toggleEmitters("AllOff")
  2100. SSJContainer.Size = UDim2.new(20, 0, 20, 0)
  2101. for i = 0, 1, 0.1 do
  2102. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  2103. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(10), Rad(0), Rad(0)), i)
  2104. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-10)), i)
  2105. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10)), i)
  2106. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-70), Rad(-140)), i)
  2107. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(70), Rad(140)), i)
  2108. wait()
  2109. end
  2110. do
  2111. local rtr = true
  2112. spawn(function()
  2113. repeat
  2114. local ring = Create("Part", workspace, "Part", {
  2115. Anchored = true,
  2116. CanCollide = false,
  2117. BrickColor = BrickColor.new("New Yeller"),
  2118. Size = Vector3.new(1, 1, 1),
  2119. CFrame = HRoot.CFrame * CFrame.new(0, -3, 0)
  2120. })
  2121. local mesh = Create("SpecialMesh", ring, "Mesh", {
  2122. MeshId = "http://www.roblox.com/asset/?id=3270017",
  2123. Scale = Vector3.new(1, 1, 1)
  2124. })
  2125. ring.CFrame = ring.CFrame * CFrame.Angles(Rad(90), Rad(0), Rad(0))
  2126. TweenService:Create(mesh, TweenInfo.new(1), {
  2127. Scale = Vector3.new(50, 50, 1)
  2128. }):Play()
  2129. TweenService:Create(ring, TweenInfo.new(1), {Transparency = 1}):Play()
  2130. game:GetService("Debris"):AddItem(ring, 1)
  2131. SWait()
  2132. until not rtr
  2133. end)
  2134. wait(2)
  2135. rtr = false
  2136. local orb = Create("Part", Char, "Part", {
  2137. Anchored = true,
  2138. CanCollide = false,
  2139. BrickColor = BrickColor.new("Bright yellow"),
  2140. Material = "Neon",
  2141. Size = Vector3.new(1, 1, 1),
  2142. CFrame = HRoot.CFrame
  2143. })
  2144. local mesh = Create("SpecialMesh", orb, "Mesh", {
  2145. MeshType = "Sphere",
  2146. Scale = Vector3.new(1, 1, 1)
  2147. })
  2148. TweenService:Create(mesh, TweenInfo.new(1), {
  2149. Scale = Vector3.new(30, 30, 30)
  2150. }):Play()
  2151. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  2152. for i = 0, 1, 0.1 do
  2153. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(-20), Rad(0), Rad(0)), i)
  2154. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), i)
  2155. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10)), i)
  2156. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-10)), i)
  2157. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(70), Rad(-140)), i)
  2158. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(-70), Rad(140)), i)
  2159. wait()
  2160. end
  2161. HairWeld.C0 = Hcf
  2162. Hair.Mesh.Offset = Vector3.new(0, 0.8, 0.5)
  2163. Hair.Mesh.Scale = Vector3.new(6.2, 6.2, 6.2)
  2164. Hair.BrickColor = BrickColor.new("Bright yellow")
  2165. Aura.ImageTransparency = 0
  2166. Hair.Mesh.MeshId = "rbxassetid://560718478"
  2167. Char.Head.face.Texture = "rbxassetid://870187774"
  2168. SSJContainer.StudsOffset = Vector3.new(0, 0, 0)
  2169. Mode = "SSJ2"
  2170. Attacking = false
  2171. local Aura = Instance.new("ParticleEmitter")
  2172. Aura.Name = "Aura"
  2173. Aura.Texture = "rbxassetid://411939841"
  2174. Aura.Parent = Torso
  2175. Aura.LightEmission = 1
  2176. Aura.Transparency = NumberSequence.new(0.9, 1)
  2177. Aura.Color = ColorSequence.new(BrickColor.new("Daisy orange").Color)
  2178. Aura.Size = NumberSequence.new(0.2, 8)
  2179. Aura.LockedToPart = true
  2180. Aura.Lifetime = NumberRange.new(1.5)
  2181. Aura.Rate = 50
  2182. Aura.Speed = NumberRange.new(1.3)
  2183. Aura.EmissionDirection = "Top"
  2184. Aura.Rotation = NumberRange.new(-8, 8)
  2185. local Aura2 = Instance.new("ParticleEmitter")
  2186. Aura2.Name = "Aura"
  2187. Aura2.Texture = "rbxassetid://1527326485"
  2188. Aura2.Parent = Torso
  2189. Aura2.LightEmission = 0.1
  2190. Aura2.Transparency = NumberSequence.new(0, 0.9)
  2191. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  2192. Aura2.Size = NumberSequence.new(3.5, 3.6)
  2193. Aura2.LockedToPart = true
  2194. Aura2.Lifetime = NumberRange.new(0.1)
  2195. Aura2.Rate = 10
  2196. Aura2.Speed = NumberRange.new(2)
  2197. Aura2.EmissionDirection = "Top"
  2198. Aura2.Rotation = NumberRange.new(-360, 360)
  2199. Aura2.VelocitySpread = 100
  2200. Aura2.ZOffset = 2
  2201. end
  2202. elseif key == Enum.KeyCode.T then
  2203. SSJContainer.Size = UDim2.new(10, 0, 20, 0)
  2204. toggleEmitters("AllOff")
  2205. Human.MaxHealth = 50000000000
  2206. wait(0.01)
  2207. Human.Health = 50000000000
  2208. local RightAura = Instance.new("ParticleEmitter")
  2209. RightAura.Name = "Aura"
  2210. RightAura.Texture = "rbxassetid://111283279"
  2211. RightAura.Parent = RLeg
  2212. RightAura.LightEmission = 1
  2213. RightAura.Transparency = NumberSequence.new(0.4, 1)
  2214. RightAura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2215. RightAura.Size = NumberSequence.new(0.05, 0)
  2216. RightAura.LockedToPart = true
  2217. RightAura.Lifetime = NumberRange.new(1)
  2218. RightAura.Rate = 130
  2219. RightAura.Speed = NumberRange.new(0.4)
  2220. RightAura.Rotation = NumberRange.new(-360, 360)
  2221. RightAura.EmissionDirection = "Top"
  2222. RightAura.ZOffset = 2
  2223. local RightLow = Instance.new("ParticleEmitter")
  2224. RightLow.Name = "Aura"
  2225. RightLow.Texture = "rbxassetid://111283279"
  2226. RightLow.Parent = LLeg
  2227. RightLow.LightEmission = 1
  2228. RightLow.Transparency = NumberSequence.new(0.4, 1)
  2229. RightLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2230. RightLow.Size = NumberSequence.new(0.05, 0)
  2231. RightLow.LockedToPart = true
  2232. RightLow.Lifetime = NumberRange.new(1.5)
  2233. RightLow.Rate = 130
  2234. RightLow.Speed = NumberRange.new(1)
  2235. RightLow.Rotation = NumberRange.new(-360, 360)
  2236. RightLow.EmissionDirection = "Top"
  2237. RightLow.ZOffset = 2
  2238. local LeftLow = Instance.new("ParticleEmitter")
  2239. LeftLow.Name = "Aura"
  2240. LeftLow.Texture = "rbxassetid://111283279"
  2241. LeftLow.Parent = LArm
  2242. LeftLow.LightEmission = 1
  2243. LeftLow.Transparency = NumberSequence.new(0.4, 1)
  2244. LeftLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2245. LeftLow.Size = NumberSequence.new(0.05, 0)
  2246. LeftLow.LockedToPart = true
  2247. LeftLow.Lifetime = NumberRange.new(1.5)
  2248. LeftLow.Rate = 130
  2249. LeftLow.Speed = NumberRange.new(1)
  2250. LeftLow.Rotation = NumberRange.new(-360, 360)
  2251. LeftLow.EmissionDirection = "Top"
  2252. LeftLow.ZOffset = 2
  2253. local Tor = Instance.new("ParticleEmitter")
  2254. Tor.Name = "Aura"
  2255. Tor.Texture = "rbxassetid://111283279"
  2256. Tor.Parent = Torso
  2257. Tor.LightEmission = 1
  2258. Tor.Transparency = NumberSequence.new(0.4, 1)
  2259. Tor.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2260. Tor.Size = NumberSequence.new(0.05, 0)
  2261. Tor.LockedToPart = true
  2262. Tor.Lifetime = NumberRange.new(1)
  2263. Tor.Rate = 130
  2264. Tor.Speed = NumberRange.new(1)
  2265. Tor.Rotation = NumberRange.new(-360, 360)
  2266. Tor.EmissionDirection = "Top"
  2267. Tor.ZOffset = 2
  2268. local LeftLeg = Instance.new("ParticleEmitter")
  2269. LeftLeg.Name = "Aura"
  2270. LeftLeg.Texture = "rbxassetid://111283279"
  2271. LeftLeg.Parent = RArm
  2272. LeftLeg.LightEmission = 1
  2273. LeftLeg.Transparency = NumberSequence.new(0.4, 1)
  2274. LeftLeg.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2275. LeftLeg.Size = NumberSequence.new(0.05, 0)
  2276. LeftLeg.LockedToPart = true
  2277. LeftLeg.Lifetime = NumberRange.new(1)
  2278. LeftLeg.Rate = 130
  2279. LeftLeg.Speed = NumberRange.new(1)
  2280. LeftLeg.Rotation = NumberRange.new(-360, 360)
  2281. LeftLeg.EmissionDirection = "Top"
  2282. LeftLeg.ZOffset = 2
  2283. local Aura = Instance.new("ParticleEmitter")
  2284. Aura.Name = "Aura"
  2285. Aura.Texture = "rbxassetid://1517856446"
  2286. Aura.Parent = Torso
  2287. Aura.LightEmission = 0.3
  2288. Aura.Transparency = NumberSequence.new(0.5, 1)
  2289. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  2290. Aura.Size = NumberSequence.new(0.7, 6)
  2291. Aura.LockedToPart = true
  2292. Aura.Lifetime = NumberRange.new(1)
  2293. Aura.Rate = 100
  2294. Aura.Speed = NumberRange.new(2)
  2295. Aura.EmissionDirection = "Top"
  2296. Aura.Rotation = NumberRange.new(-8, 8)
  2297. Aura.ZOffset = -1
  2298. Char.Head.face.Texture = "rbxassetid://792213048"
  2299. Hair.BrickColor = BrickColor.new("Relly red")
  2300. stopAllSounds()
  2301. Mode = "SSJG"
  2302. game:GetService("Chat"):Chat(Head, "This is Super Saiyan God.", Enum.ChatColor.White)
  2303. local orb = Create("Part", Char, "Part", {
  2304. Anchored = true,
  2305. CanCollide = false,
  2306. Size = Vector3.new(8, 8, 8),
  2307. Material = "Neon",
  2308. BrickColor = BrickColor.new("Institutional white"),
  2309. CFrame = HRoot.CFrame
  2310. })
  2311. local mesh = Create("SpecialMesh", orb, "Mesh", {
  2312. Scale = Vector3.new(1, 1, 1),
  2313. MeshType = "Sphere"
  2314. })
  2315. TweenService:Create(mesh, TweenInfo.new(1), {
  2316. Scale = Vector3.new(3, 3, 3)
  2317. }):Play()
  2318. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  2319. game:GetService("Debris"):AddItem(orb, 1)
  2320. Hair.Color = Color3.fromRGB(212, 2, 114)
  2321. SSJGSound2:Play()
  2322. wait(1)
  2323. SSJContainer.StudsOffset = Vector3.new(-0.5, 0, 0)
  2324. Torso.Anchored = false
  2325. Attacking = false
  2326. elseif key == Enum.KeyCode.K and Mode == "SSJB" then
  2327. Human.MaxHealth = 600000000000000
  2328. wait(0.01)
  2329. Human.Health = 600000000000000
  2330. Hair.Mesh.MeshId = "rbxassetid://430344159"
  2331. Hair.Mesh.Offset = Vector3.new(0, 0.8, 0.5)
  2332. Hair.Mesh.Scale = Vector3.new(6.2, 6.2, 6.2)
  2333. HairWeld.C0 = Hcf
  2334. stopAllSounds()
  2335. for i = 1, 25 do
  2336. wait()
  2337. workspace.CurrentCamera.FieldOfView = workspace.CurrentCamera.FieldOfView - 2.1
  2338. end
  2339. game:GetService("Chat"):Chat(Head, "KAIOKEN TIMES TWENTY!", Enum.ChatColor.White)
  2340. local Music4 = Instance.new("Sound", Torso)
  2341. Music4.SoundId = "rbxassetid://1488660753"
  2342. Music4.Volume = 7
  2343. Music4.Pitch = 1
  2344. Music4.Looped = true
  2345. Music4:Play()
  2346. local RightAura = Instance.new("ParticleEmitter")
  2347. RightAura.Name = "Aura"
  2348. RightAura.Texture = "rbxassetid://111283279"
  2349. RightAura.Parent = RLeg
  2350. RightAura.LightEmission = 1
  2351. RightAura.Transparency = NumberSequence.new(0.4, 1)
  2352. RightAura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2353. RightAura.Size = NumberSequence.new(0.05, 0)
  2354. RightAura.LockedToPart = true
  2355. RightAura.Lifetime = NumberRange.new(1)
  2356. RightAura.Rate = 130
  2357. RightAura.Speed = NumberRange.new(0.4)
  2358. RightAura.Rotation = NumberRange.new(-360, 360)
  2359. RightAura.EmissionDirection = "Top"
  2360. RightAura.ZOffset = 2
  2361. local RightLow = Instance.new("ParticleEmitter")
  2362. RightLow.Name = "Aura"
  2363. RightLow.Texture = "rbxassetid://111283279"
  2364. RightLow.Parent = LLeg
  2365. RightLow.LightEmission = 1
  2366. RightLow.Transparency = NumberSequence.new(0.4, 1)
  2367. RightLow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2368. RightLow.Size = NumberSequence.new(0.05, 0)
  2369. RightLow.LockedToPart = true
  2370. RightLow.Lifetime = NumberRange.new(1.5)
  2371. RightLow.Rate = 130
  2372. RightLow.Speed = NumberRange.new(1)
  2373. RightLow.Rotation = NumberRange.new(-360, 360)
  2374. RightLow.EmissionDirection = "Top"
  2375. RightLow.ZOffset = 2
  2376. local LeftLow = Instance.new("ParticleEmitter")
  2377. LeftLow.Name = "Aura"
  2378. LeftLow.Texture = "rbxassetid://111283279"
  2379. LeftLow.Parent = LArm
  2380. LeftLow.LightEmission = 1
  2381. LeftLow.Transparency = NumberSequence.new(0.4, 1)
  2382. LeftLow.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2383. LeftLow.Size = NumberSequence.new(0.05, 0)
  2384. LeftLow.LockedToPart = true
  2385. LeftLow.Lifetime = NumberRange.new(1.5)
  2386. LeftLow.Rate = 130
  2387. LeftLow.Speed = NumberRange.new(1)
  2388. LeftLow.Rotation = NumberRange.new(-360, 360)
  2389. LeftLow.EmissionDirection = "Top"
  2390. LeftLow.ZOffset = 2
  2391. local Tor = Instance.new("ParticleEmitter")
  2392. Tor.Name = "Aura"
  2393. Tor.Texture = "rbxassetid://174073769"
  2394. Tor.Parent = Torso
  2395. Tor.LightEmission = 1
  2396. Tor.Transparency = NumberSequence.new(0.4, 1)
  2397. Tor.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2398. Tor.Size = NumberSequence.new(0.05, 0)
  2399. Tor.LockedToPart = true
  2400. Tor.Lifetime = NumberRange.new(1)
  2401. Tor.Rate = 130
  2402. Tor.Speed = NumberRange.new(1)
  2403. Tor.Rotation = NumberRange.new(-360, 360)
  2404. Tor.EmissionDirection = "Top"
  2405. Tor.ZOffset = 2
  2406. local LeftLeg = Instance.new("ParticleEmitter")
  2407. LeftLeg.Name = "Aura"
  2408. LeftLeg.Texture = "rbxassetid://111283279"
  2409. LeftLeg.Parent = RArm
  2410. LeftLeg.LightEmission = 1
  2411. LeftLeg.Transparency = NumberSequence.new(0.4, 1)
  2412. LeftLeg.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2413. LeftLeg.Size = NumberSequence.new(0.05, 0)
  2414. LeftLeg.LockedToPart = true
  2415. LeftLeg.Lifetime = NumberRange.new(1)
  2416. LeftLeg.Rate = 130
  2417. LeftLeg.Speed = NumberRange.new(1)
  2418. LeftLeg.Rotation = NumberRange.new(-360, 360)
  2419. LeftLeg.EmissionDirection = "Top"
  2420. LeftLeg.ZOffset = 2
  2421. local Aura = Instance.new("ParticleEmitter")
  2422. Aura.Name = "Aura"
  2423. Aura.Texture = "rbxassetid://411939841"
  2424. Aura.Parent = Head
  2425. Aura.LightEmission = 0.3
  2426. Aura.Transparency = NumberSequence.new(0.5, 1)
  2427. Aura.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2428. Aura.Size = NumberSequence.new(9.7, 14)
  2429. Aura.LockedToPart = true
  2430. Aura.Lifetime = NumberRange.new(1)
  2431. Aura.Rate = 100
  2432. Aura.Speed = NumberRange.new(5)
  2433. Aura.EmissionDirection = "Top"
  2434. Aura.Rotation = NumberRange.new(0, 0)
  2435. Aura.ZOffset = -2
  2436. local Spark = Instance.new("ParticleEmitter")
  2437. Spark.Name = "Aura"
  2438. Spark.Texture = "rbxassetid://740455924"
  2439. Spark.Parent = Torso
  2440. Spark.LightEmission = 0.3
  2441. Spark.Transparency = NumberSequence.new(0, 1)
  2442. Spark.Color = ColorSequence.new(BrickColor.new("Really red").Color)
  2443. Spark.Size = NumberSequence.new(5)
  2444. Spark.LockedToPart = true
  2445. Spark.Lifetime = NumberRange.new(3)
  2446. Spark.Rate = 1.3
  2447. Spark.Speed = NumberRange.new(0)
  2448. Spark.EmissionDirection = "Top"
  2449. Spark.Rotation = NumberRange.new(-360, 360)
  2450. Spark.ZOffset = 2
  2451. local orb = Create("Part", Char, "Part", {
  2452. Anchored = true,
  2453. CanCollide = false,
  2454. Size = Vector3.new(8, 8, 8),
  2455. Material = "Neon",
  2456. BrickColor = BrickColor.new("Institutional white"),
  2457. CFrame = HRoot.CFrame
  2458. })
  2459. local mesh = Create("SpecialMesh", orb, "Mesh", {
  2460. Scale = Vector3.new(1, 1, 1),
  2461. MeshType = "Sphere"
  2462. })
  2463. TweenService:Create(mesh, TweenInfo.new(1), {
  2464. Scale = Vector3.new(3, 3, 3)
  2465. }):Play()
  2466. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  2467. game:GetService("Debris"):AddItem(orb, 1)
  2468. Hair.Color = Color3.fromRGB(5, 178, 212)
  2469. SSJBSound2:Play()
  2470. SSJBSound3:Play()
  2471. for i = 1, 25 do
  2472. wait()
  2473. workspace.CurrentCamera.FieldOfView = workspace.CurrentCamera.FieldOfView + 2.1
  2474. end
  2475. wait(1)
  2476. Torso.Anchored = false
  2477. Attacking = false
  2478. Char.Head.face.Texture = "rbxassetid://1444669398"
  2479. SSJContainer.StudsOffset = Vector3.new(0.5, 0, 0)
  2480. Mode = "SSJBKK"
  2481. elseif key == Enum.KeyCode.Y then
  2482. SSJContainer.Size = UDim2.new(10, 0, 20, 0)
  2483. Aura.ImageTransparency = 0
  2484. toggleEmitters("AllOff")
  2485. Human.MaxHealth = 500000000000
  2486. wait(0.01)
  2487. Human.Health = 500000000000
  2488. Hair.Mesh.MeshId = "rbxassetid://430344159"
  2489. Hair.Mesh.Offset = Vector3.new(0, 0.8, 0.5)
  2490. Hair.Mesh.Scale = Vector3.new(6.2, 6.2, 6.2)
  2491. HairWeld.C0 = Hcf
  2492. stopAllSounds()
  2493. SSJBSound1:Play()
  2494. game:GetService("Chat"):Chat(Head, "This is Super Saiyan Blue, I won't go so easy anymore.", Enum.ChatColor.White)
  2495. local RightAura = Instance.new("ParticleEmitter")
  2496. RightAura.Name = "Aura"
  2497. RightAura.Texture = "rbxassetid://111283279"
  2498. RightAura.Parent = RLeg
  2499. RightAura.LightEmission = 1
  2500. RightAura.Transparency = NumberSequence.new(0.4, 1)
  2501. RightAura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2502. RightAura.Size = NumberSequence.new(0.05, 0)
  2503. RightAura.LockedToPart = true
  2504. RightAura.Lifetime = NumberRange.new(1)
  2505. RightAura.Rate = 130
  2506. RightAura.Speed = NumberRange.new(0.4)
  2507. RightAura.Rotation = NumberRange.new(-360, 360)
  2508. RightAura.EmissionDirection = "Top"
  2509. RightAura.ZOffset = 2
  2510. local RightLow = Instance.new("ParticleEmitter")
  2511. RightLow.Name = "Aura"
  2512. RightLow.Texture = "rbxassetid://111283279"
  2513. RightLow.Parent = LLeg
  2514. RightLow.LightEmission = 1
  2515. RightLow.Transparency = NumberSequence.new(0.4, 1)
  2516. RightLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2517. RightLow.Size = NumberSequence.new(0.05, 0)
  2518. RightLow.LockedToPart = true
  2519. RightLow.Lifetime = NumberRange.new(1.5)
  2520. RightLow.Rate = 130
  2521. RightLow.Speed = NumberRange.new(1)
  2522. RightLow.Rotation = NumberRange.new(-360, 360)
  2523. RightLow.EmissionDirection = "Top"
  2524. RightLow.ZOffset = 2
  2525. local LeftLow = Instance.new("ParticleEmitter")
  2526. LeftLow.Name = "Aura"
  2527. LeftLow.Texture = "rbxassetid://111283279"
  2528. LeftLow.Parent = LArm
  2529. LeftLow.LightEmission = 1
  2530. LeftLow.Transparency = NumberSequence.new(0.4, 1)
  2531. LeftLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2532. LeftLow.Size = NumberSequence.new(0.05, 0)
  2533. LeftLow.LockedToPart = true
  2534. LeftLow.Lifetime = NumberRange.new(1.5)
  2535. LeftLow.Rate = 130
  2536. LeftLow.Speed = NumberRange.new(1)
  2537. LeftLow.Rotation = NumberRange.new(-360, 360)
  2538. LeftLow.EmissionDirection = "Top"
  2539. LeftLow.ZOffset = 2
  2540. local Tor = Instance.new("ParticleEmitter")
  2541. Tor.Name = "Aura"
  2542. Tor.Texture = "rbxassetid://111283279"
  2543. Tor.Parent = Torso
  2544. Tor.LightEmission = 1
  2545. Tor.Transparency = NumberSequence.new(0.4, 1)
  2546. Tor.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2547. Tor.Size = NumberSequence.new(0.05, 0)
  2548. Tor.LockedToPart = true
  2549. Tor.Lifetime = NumberRange.new(1)
  2550. Tor.Rate = 130
  2551. Tor.Speed = NumberRange.new(1)
  2552. Tor.Rotation = NumberRange.new(-360, 360)
  2553. Tor.EmissionDirection = "Top"
  2554. Tor.ZOffset = 2
  2555. local LeftLeg = Instance.new("ParticleEmitter")
  2556. LeftLeg.Name = "Aura"
  2557. LeftLeg.Texture = "rbxassetid://111283279"
  2558. LeftLeg.Parent = RArm
  2559. LeftLeg.LightEmission = 1
  2560. LeftLeg.Transparency = NumberSequence.new(0.4, 1)
  2561. LeftLeg.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2562. LeftLeg.Size = NumberSequence.new(0.05, 0)
  2563. LeftLeg.LockedToPart = true
  2564. LeftLeg.Lifetime = NumberRange.new(1)
  2565. LeftLeg.Rate = 130
  2566. LeftLeg.Speed = NumberRange.new(1)
  2567. LeftLeg.Rotation = NumberRange.new(-360, 360)
  2568. LeftLeg.EmissionDirection = "Top"
  2569. LeftLeg.ZOffset = 2
  2570. local Aura = Instance.new("ParticleEmitter")
  2571. Aura.Name = "Aura"
  2572. Aura.Texture = "rbxassetid://1526565953"
  2573. Aura.Parent = Torso
  2574. Aura.LightEmission = 0.3
  2575. Aura.Transparency = NumberSequence.new(0.5, 1)
  2576. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  2577. Aura.Size = NumberSequence.new(0.7, 6)
  2578. Aura.LockedToPart = true
  2579. Aura.Lifetime = NumberRange.new(1)
  2580. Aura.Rate = 100
  2581. Aura.Speed = NumberRange.new(2)
  2582. Aura.EmissionDirection = "Top"
  2583. Aura.Rotation = NumberRange.new(-8, 8)
  2584. Aura.ZOffset = -1
  2585. local orb = Create("Part", Char, "Part", {
  2586. Anchored = true,
  2587. CanCollide = false,
  2588. Size = Vector3.new(8, 8, 8),
  2589. Material = "Neon",
  2590. BrickColor = BrickColor.new("Institutional white"),
  2591. CFrame = HRoot.CFrame
  2592. })
  2593. local mesh = Create("SpecialMesh", orb, "Mesh", {
  2594. Scale = Vector3.new(1, 1, 1),
  2595. MeshType = "Sphere"
  2596. })
  2597. TweenService:Create(mesh, TweenInfo.new(1), {
  2598. Scale = Vector3.new(3, 3, 3)
  2599. }):Play()
  2600. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  2601. game:GetService("Debris"):AddItem(orb, 1)
  2602. Hair.Color = Color3.fromRGB(5, 178, 212)
  2603. SSJBSound2:Play()
  2604. SSJBSound3:Play()
  2605. wait(1)
  2606. Torso.Anchored = false
  2607. Attacking = false
  2608. Char.Head.face.Texture = "rbxassetid://1444669398"
  2609. SSJContainer.StudsOffset = Vector3.new(0.5, 0, 0)
  2610. Mode = "SSJB"
  2611. elseif key == Enum.KeyCode.U and Plr.Name ~= "venturiansonic" then
  2612. Walkspeed = 0
  2613. Attacking = true
  2614. Mode = "Ultra"
  2615. toggleEmitters("AllOff")
  2616. stopAllSounds()
  2617. Aura.ImageTransparency = 1
  2618. lig = Instance.new("PointLight", Torso)
  2619. lig.Color = Color3.new(0, 0, 255)
  2620. lig.Range = 9
  2621. lig.Brightness = 100
  2622. local Music4 = Instance.new("Sound", Torso)
  2623. Music4.SoundId = "rbxassetid://1504498051"
  2624. Music4.Volume = 3.5
  2625. Music4.Pitch = 1
  2626. Music4.Looped = true
  2627. Music4:Play()
  2628. HairWeld.C0 = Hcf
  2629. spawn(function()
  2630. for i = 0, 1, 0.1 do
  2631. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(40), Rad(0), Rad(0)), i)
  2632. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  2633. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(20), Rad(0), Rad(-40)), i)
  2634. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(20), Rad(0), Rad(40)), i)
  2635. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-20)), i)
  2636. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(20)), i)
  2637. wait()
  2638. end
  2639. end)
  2640. local beam1 = Create("Part", Char, "Part", {
  2641. Anchored = true,
  2642. CanCollide = false,
  2643. Material = "Neon",
  2644. BrickColor = BrickColor.new("Institutional white"),
  2645. Shape = "Cylinder",
  2646. Size = Vector3.new(8, 8, 8),
  2647. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(0), Rad(90))
  2648. })
  2649. local effect1 = Create("Part", Char, "Part", {
  2650. Anchored = true,
  2651. CanCollide = false,
  2652. BrickColor = BrickColor.new("Institutional white"),
  2653. CFrame = HRoot.CFrame
  2654. })
  2655. local mesh1 = Create("SpecialMesh", effect1, "Mesh", {
  2656. MeshId = "rbxassetid://168892432",
  2657. Scale = Vector3.new(1.2, 1.2, 1.2)
  2658. })
  2659. local effect2 = Create("Part", Char, "Part", {
  2660. Anchored = true,
  2661. CanCollide = false,
  2662. BrickColor = BrickColor.new("Institutional white"),
  2663. CFrame = HRoot.CFrame
  2664. })
  2665. local mesh2 = Create("SpecialMesh", effect2, "Mesh", {
  2666. MeshId = "rbxassetid://168892432",
  2667. Scale = Vector3.new(1.2, 1.2, 1.2)
  2668. })
  2669. local effect3 = Create("Part", Char, "Part", {
  2670. Anchored = true,
  2671. CanCollide = false,
  2672. BrickColor = BrickColor.new("Institutional white"),
  2673. CFrame = HRoot.CFrame
  2674. })
  2675. local mesh3 = Create("SpecialMesh", effect3, "Mesh", {
  2676. MeshId = "rbxassetid://168892432",
  2677. Scale = Vector3.new(1.2, 1.2, 1.2)
  2678. })
  2679. local orb1 = Create("Part", Char, "Part", {
  2680. Anchored = true,
  2681. CanCollide = false,
  2682. CFrame = HRoot.CFrame,
  2683. Material = "Neon",
  2684. BrickColor = BrickColor.new("Institutional white"),
  2685. Size = Vector3.new(8, 8, 8)
  2686. })
  2687. local omesh1 = Create("SpecialMesh", orb1, "Mesh", {
  2688. Scale = Vector3.new(1, 1, 1),
  2689. MeshType = "Sphere"
  2690. })
  2691. spawn(function()
  2692. for i = 0, 360, 36 do
  2693. local cyl = Create("Part", Char, "Part", {
  2694. Anchored = true,
  2695. CanCollide = false,
  2696. Size = Vector3.new(1, 1, 1),
  2697. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(i), Rad(0)) * CFrame.new(0, -5, -5),
  2698. Material = "Neon",
  2699. BrickColor = BrickColor.new("Institutional white")
  2700. })
  2701. cyl.CFrame = cyl.CFrame * CFrame.Angles(Rad(-45), Rad(0), Rad(0))
  2702. local cylmesh = Create("CylinderMesh", cyl, "Mesh", {
  2703. Scale = Vector3.new(4, 4, 4)
  2704. })
  2705. cyl.CFrame = cyl.CFrame * CFrame.new(0, 2, 0)
  2706. TweenService:Create(cyl, TweenInfo.new(2.8), {
  2707. Transparency = 1,
  2708. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(i + 114), 0) * CFrame.new(0, -5, -5)
  2709. }):Play()
  2710. TweenService:Create(cylmesh, TweenInfo.new(2.8), {
  2711. Scale = Vector3.new(4, 20, 4)
  2712. }):Play()
  2713. game:GetService("Debris"):AddItem(cyl, 2.8)
  2714. end
  2715. end)
  2716. Hair.BrickColor = BrickColor.new("Black metallic")
  2717. TweenService:Create(orb1, TweenInfo.new(2), {Transparency = 1}):Play()
  2718. TweenService:Create(omesh1, TweenInfo.new(2), {
  2719. Scale = Vector3.new(3, 3, 3)
  2720. }):Play()
  2721. TweenService:Create(mesh1, TweenInfo.new(3), {
  2722. Scale = Vector3.new(4, 4, 4)
  2723. }):Play()
  2724. TweenService:Create(effect1, TweenInfo.new(3), {
  2725. Transparency = 1,
  2726. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  2727. }):Play()
  2728. TweenService:Create(mesh2, TweenInfo.new(3), {
  2729. Scale = Vector3.new(4, 4, 4)
  2730. }):Play()
  2731. TweenService:Create(effect2, TweenInfo.new(3), {
  2732. Transparency = 1,
  2733. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  2734. }):Play()
  2735. TweenService:Create(mesh3, TweenInfo.new(3), {
  2736. Scale = Vector3.new(4, 4, 4)
  2737. }):Play()
  2738. TweenService:Create(effect3, TweenInfo.new(3), {
  2739. Transparency = 1,
  2740. CFrame = HRoot.CFrame * CFrame.Angles(Rad(0), Rad(Random(-360, 360)), Rad(0))
  2741. }):Play()
  2742. TweenService:Create(beam1, TweenInfo.new(3), {
  2743. Transparency = 1,
  2744. Size = Vector3.new(100, 1, 1),
  2745. CFrame = HRoot.CFrame * CFrame.new(0, 45, 0) * CFrame.Angles(Rad(0), Rad(0), Rad(90))
  2746. }):Play()
  2747. game:GetService("Debris"):AddItem(beam1, 2)
  2748. game:GetService("Debris"):AddItem(effect1, 2)
  2749. game:GetService("Debris"):AddItem(mesh1, 2)
  2750. game:GetService("Debris"):AddItem(mesh2, 2)
  2751. game:GetService("Debris"):AddItem(mesh3, 2)
  2752. game:GetService("Debris"):AddItem(orb1, 2)
  2753. game:GetService("Debris"):AddItem(omesh1, 2)
  2754. Head:FindFirstChildOfClass("Decal").Texture = "rbxassetid://1394077487"
  2755. Shirt.ShirtTemplate = "rbxassetid://1454239396"
  2756. Pants.PantsTemplate = "rbxassetid://1449276082"
  2757. local Hat = Instance.new("Part", Char)
  2758. Hat.Size = Vector3.new(1, 1, 1)
  2759. Hat.Material = "SmoothPlastic"
  2760. Hat.BrickColor = BrickColor.new("Really black")
  2761. Hat.CanCollide = false
  2762. local Hat2 = Instance.new("SpecialMesh", Hat)
  2763. Hat2.MeshId = "rbxassetid://1479574104"
  2764. Hat2.Scale = Vector3.new(0.063, 0.063, 0.063)
  2765. local Hat3 = Instance.new("Weld", Hat)
  2766. Hat3.Part0 = Head
  2767. Hat3.Part1 = Hat
  2768. Hat3.C0 = CFrame.new(0.05, 0.85, -0.1) * CFrame.Angles(math.rad(88.93), math.rad(180), math.rad(0))
  2769. Hair.Transparency = 1
  2770. local HairAura = Instance.new("ParticleEmitter")
  2771. HairAura.Name = "Aura"
  2772. HairAura.Texture = "rbxassetid://1200947142"
  2773. HairAura.Parent = Head
  2774. HairAura.LightEmission = 1
  2775. HairAura.Transparency = NumberSequence.new(0.1, 1)
  2776. HairAura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2777. HairAura.Size = NumberSequence.new(1.1)
  2778. HairAura.LockedToPart = true
  2779. HairAura.Lifetime = NumberRange.new(2)
  2780. HairAura.Rate = 30
  2781. HairAura.Speed = NumberRange.new(0.1)
  2782. HairAura.Rotation = NumberRange.new(-360, 360)
  2783. HairAura.EmissionDirection = "Top"
  2784. HairAura.ZOffset = -1
  2785. local RightAura = Instance.new("ParticleEmitter")
  2786. RightAura.Name = "Aura"
  2787. RightAura.Texture = "rbxassetid://1200947142"
  2788. RightAura.Parent = RLeg
  2789. RightAura.LightEmission = 1
  2790. RightAura.Transparency = NumberSequence.new(0.1, 1)
  2791. RightAura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2792. RightAura.Size = NumberSequence.new(1.1)
  2793. RightAura.LockedToPart = true
  2794. RightAura.Lifetime = NumberRange.new(2)
  2795. RightAura.Rate = 30
  2796. RightAura.Speed = NumberRange.new(0.1)
  2797. RightAura.Rotation = NumberRange.new(-360, 360)
  2798. RightAura.EmissionDirection = "Top"
  2799. RightAura.ZOffset = -1
  2800. local RightLow = Instance.new("ParticleEmitter")
  2801. RightLow.Name = "Aura"
  2802. RightLow.Texture = "rbxassetid://1200947142"
  2803. RightLow.Parent = LLeg
  2804. RightLow.LightEmission = 1
  2805. RightLow.Transparency = NumberSequence.new(0.1, 1)
  2806. RightLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2807. RightLow.Size = NumberSequence.new(1.1)
  2808. RightLow.LockedToPart = true
  2809. RightLow.Lifetime = NumberRange.new(2)
  2810. RightLow.Rate = 30
  2811. RightLow.Speed = NumberRange.new(0.1)
  2812. RightLow.Rotation = NumberRange.new(-360, 360)
  2813. RightLow.EmissionDirection = "Top"
  2814. RightLow.ZOffset = -1
  2815. local LeftLow = Instance.new("ParticleEmitter")
  2816. LeftLow.Name = "Aura"
  2817. LeftLow.Texture = "rbxassetid://1200947142"
  2818. LeftLow.Parent = LArm
  2819. LeftLow.LightEmission = 1
  2820. LeftLow.Transparency = NumberSequence.new(0.1, 1)
  2821. LeftLow.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2822. LeftLow.Size = NumberSequence.new(1.1)
  2823. LeftLow.LockedToPart = true
  2824. LeftLow.Lifetime = NumberRange.new(2)
  2825. LeftLow.Rate = 30
  2826. LeftLow.Speed = NumberRange.new(0.1)
  2827. LeftLow.Rotation = NumberRange.new(-360, 360)
  2828. LeftLow.EmissionDirection = "Top"
  2829. LeftLow.ZOffset = -1
  2830. local LeftLeg = Instance.new("ParticleEmitter")
  2831. LeftLeg.Name = "Aura"
  2832. LeftLeg.Texture = "rbxassetid://1200947142"
  2833. LeftLeg.Parent = RArm
  2834. LeftLeg.LightEmission = 1
  2835. LeftLeg.Transparency = NumberSequence.new(0.1, 1)
  2836. LeftLeg.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  2837. LeftLeg.Size = NumberSequence.new(1.1)
  2838. LeftLeg.LockedToPart = true
  2839. LeftLeg.Lifetime = NumberRange.new(2)
  2840. LeftLeg.Rate = 30
  2841. LeftLeg.Speed = NumberRange.new(0.1)
  2842. LeftLeg.Rotation = NumberRange.new(-360, 360)
  2843. LeftLeg.EmissionDirection = "Top"
  2844. LeftLeg.ZOffset = -1
  2845. wait(0.1)
  2846. local Small = Instance.new("ParticleEmitter")
  2847. Small.Name = "Aura"
  2848. Small.Texture = "rbxassetid://242102147"
  2849. Small.Parent = Torso
  2850. Small.LightEmission = 1
  2851. Small.Transparency = NumberSequence.new(0.5, 1)
  2852. Small.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2853. Small.Size = NumberSequence.new(0.5)
  2854. Small.LockedToPart = false
  2855. Small.Lifetime = NumberRange.new(0.5)
  2856. Small.Rate = 150
  2857. Small.Speed = NumberRange.new(4)
  2858. Small.Rotation = NumberRange.new(-50, 50)
  2859. Small.EmissionDirection = "Top"
  2860. Small.ZOffset = 2
  2861. local Small2 = Instance.new("ParticleEmitter")
  2862. Small2.Name = "Aura"
  2863. Small2.Texture = "rbxassetid://242102147"
  2864. Small2.Parent = RArm
  2865. Small2.LightEmission = 1
  2866. Small2.Transparency = NumberSequence.new(0.5, 1)
  2867. Small2.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2868. Small2.Size = NumberSequence.new(0.5)
  2869. Small2.LockedToPart = false
  2870. Small2.Lifetime = NumberRange.new(0.5)
  2871. Small2.Rate = 150
  2872. Small2.Speed = NumberRange.new(4)
  2873. Small2.Rotation = NumberRange.new(-50, 50)
  2874. Small2.EmissionDirection = "Top"
  2875. Small2.ZOffset = 2
  2876. local Small3 = Instance.new("ParticleEmitter")
  2877. Small3.Name = "Aura"
  2878. Small3.Texture = "rbxassetid://242102147"
  2879. Small3.Parent = LArm
  2880. Small3.LightEmission = 1
  2881. Small3.Transparency = NumberSequence.new(0.5, 1)
  2882. Small3.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2883. Small3.Size = NumberSequence.new(0.5)
  2884. Small3.LockedToPart = false
  2885. Small3.Lifetime = NumberRange.new(0.5)
  2886. Small3.Rate = 150
  2887. Small3.Speed = NumberRange.new(4)
  2888. Small3.Rotation = NumberRange.new(-50, 50)
  2889. Small3.EmissionDirection = "Top"
  2890. Small3.ZOffset = 2
  2891. local Small4 = Instance.new("ParticleEmitter")
  2892. Small4.Name = "Aura"
  2893. Small4.Texture = "rbxassetid://242102147"
  2894. Small4.Parent = RLeg
  2895. Small4.LightEmission = 1
  2896. Small4.Transparency = NumberSequence.new(0.5, 1)
  2897. Small4.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2898. Small4.Size = NumberSequence.new(0.5)
  2899. Small4.LockedToPart = false
  2900. Small4.Lifetime = NumberRange.new(0.5)
  2901. Small4.Rate = 150
  2902. Small4.Speed = NumberRange.new(4)
  2903. Small4.Rotation = NumberRange.new(-50, 50)
  2904. Small4.EmissionDirection = "Top"
  2905. Small4.ZOffset = 2
  2906. local Small5 = Instance.new("ParticleEmitter")
  2907. Small5.Name = "Aura"
  2908. Small5.Texture = "rbxassetid://242102147"
  2909. Small5.Parent = LLeg
  2910. Small5.LightEmission = 1
  2911. Small5.Transparency = NumberSequence.new(0.5, 1)
  2912. Small5.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2913. Small5.Size = NumberSequence.new(0.5)
  2914. Small5.LockedToPart = false
  2915. Small5.Lifetime = NumberRange.new(0.5)
  2916. Small5.Rate = 150
  2917. Small5.Speed = NumberRange.new(4)
  2918. Small5.Rotation = NumberRange.new(-50, 50)
  2919. Small5.EmissionDirection = "Top"
  2920. Small5.ZOffset = 2
  2921. local Small6 = Instance.new("ParticleEmitter")
  2922. Small6.Name = "Aura"
  2923. Small6.Texture = "rbxassetid://242102147"
  2924. Small6.Parent = Head
  2925. Small6.LightEmission = 1
  2926. Small6.Transparency = NumberSequence.new(0.5, 1)
  2927. Small6.Color = ColorSequence.new(BrickColor.new("Electric blue").Color)
  2928. Small6.Size = NumberSequence.new(0.5)
  2929. Small6.LockedToPart = false
  2930. Small6.Lifetime = NumberRange.new(0.5)
  2931. Small6.Rate = 150
  2932. Small6.Speed = NumberRange.new(4)
  2933. Small6.Rotation = NumberRange.new(-50, 50)
  2934. Small6.EmissionDirection = "Top"
  2935. Small6.ZOffset = 2
  2936. wait(0.2)
  2937. local Grab = Instance.new("Part", Head)
  2938. Grab.Size = Vector3.new(3.5, 1, 3.5)
  2939. Grab.CanCollide = false
  2940. Grab.BrickColor = BrickColor.new("Deep orange")
  2941. Grab.Transparency = 1
  2942. local Grabo = Instance.new("Weld", Grab)
  2943. Grabo.Part0 = Head
  2944. Grabo.Part1 = Grab
  2945. Grabo.C0 = CFrame.new(0, -3.6, 0)
  2946. local AuraB = Instance.new("Part", Head)
  2947. AuraB.Size = Vector3.new(2, 1, 2)
  2948. AuraB.CanCollide = false
  2949. AuraB.BrickColor = BrickColor.new("Deep orange")
  2950. AuraB.Transparency = 1
  2951. local AuraBo = Instance.new("Weld", AuraB)
  2952. AuraBo.Part0 = Head
  2953. AuraBo.Part1 = AuraB
  2954. AuraBo.C0 = CFrame.new(0, -3.6, 0)
  2955. local FZcharge3 = Instance.new("ParticleEmitter", Grab)
  2956. FZcharge3.Texture = "rbxassetid://1468162128"
  2957. FZcharge3.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  2958. FZcharge3.EmissionDirection = "Top"
  2959. FZcharge3.Speed = NumberRange.new(3)
  2960. FZcharge3.Size = NumberSequence.new(0.2, 0.3)
  2961. FZcharge3.Transparency = NumberSequence.new(0.2, 0.7)
  2962. FZcharge3.Drag = 1
  2963. FZcharge3.LockedToPart = true
  2964. FZcharge3.Lifetime = NumberRange.new(2)
  2965. FZcharge3.Rate = 20
  2966. FZcharge3.LightEmission = 0.3
  2967. FZcharge3.Rotation = NumberRange.new(0, 0)
  2968. FZcharge3.VelocitySpread = 0.2
  2969. FZcharge3.ZOffset = 2.5
  2970. wait(3)
  2971. for i = 0, 0.5, 0.01 do
  2972. Neck.C0 = Neck.C0:lerp(Ncf, i)
  2973. Hrj.C0 = Hrj.C0:lerp(Hrjcf, i)
  2974. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  2975. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  2976. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  2977. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), i)
  2978. wait()
  2979. end
  2980. Attacking = false
  2981. Walkspeed = 16
  2982. CanMelee = true
  2983. instinct = true
  2984. elseif key == Enum.KeyCode.P then
  2985. Mode = "Base"
  2986. Attacking = true
  2987. Aura.ImageTransparency = 1
  2988. toggleEmitters("AllOff")
  2989. Torso.Anchored = true
  2990. Human.MaxHealth = 50000
  2991. wait(0.01)
  2992. Human.Health = 50000
  2993. Char.Head.face.Texture = "rbxassetid://413593222"
  2994. Hair.Mesh.MeshId = "http://www.roblox.com/asset/?id=1378167215"
  2995. HairWeld.C0 = Hcf
  2996. Hair.Mesh.Offset = Vector3.new(0, 0.47, -0.4)
  2997. Hair.Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  2998. stopAllSounds()
  2999. PowerDown:Play()
  3000. local orb = Create("Part", Char, "Part", {
  3001. Anchored = true,
  3002. CanCollide = false,
  3003. Size = Vector3.new(8, 8, 8),
  3004. Material = "Neon",
  3005. BrickColor = BrickColor.new("Institutional white"),
  3006. CFrame = HRoot.CFrame
  3007. })
  3008. local mesh = Create("SpecialMesh", orb, "Mesh", {
  3009. Scale = Vector3.new(1, 1, 1),
  3010. MeshType = "Sphere"
  3011. })
  3012. TweenService:Create(mesh, TweenInfo.new(1), {
  3013. Scale = Vector3.new(3, 3, 3)
  3014. }):Play()
  3015. TweenService:Create(orb, TweenInfo.new(1), {Transparency = 1}):Play()
  3016. game:GetService("Debris"):AddItem(orb, 1)
  3017. Hair.BrickColor = BrickColor.new("Black metallic")
  3018. wait(1)
  3019. Torso.Anchored = false
  3020. Attacking = false
  3021. elseif key == Enum.KeyCode.G then
  3022. Attacking = true
  3023. do
  3024. local cf = Mouse.Hit.p
  3025. local hcf = HRoot.CFrame
  3026. for i = 0, 0.4, 0.01 do
  3027. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(30), Rad(0), Rad(0)), i)
  3028. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(-90), Rad(-120)), i)
  3029. wait()
  3030. end
  3031. spawn(function()
  3032. for i = 0, 1, 0.1 do
  3033. local part = Create("Part", Char, "Part", {
  3034. Anchored = true,
  3035. CanCollide = false,
  3036. BrickColor = BrickColor.new("Really black"),
  3037. Material = "Neon",
  3038. Size = Vector3.new(0.3, 9, 9),
  3039. CFrame = hcf * CFrame.new(Random(-5, 5), -5, Random(-5, 5))
  3040. })
  3041. Create("CylinderMesh", part, "Mesh", {})
  3042. TweenService:Create(part, TweenInfo.new(1), {
  3043. Transparency = 0.6,
  3044. CFrame = part.CFrame * CFrame.new(0, 10, 0)
  3045. }):Play()
  3046. game:GetService("Debris"):AddItem(part, 1)
  3047. SWait()
  3048. end
  3049. end)
  3050. Char:MoveTo(cf)
  3051. local Music3 = Instance.new("Sound", Torso)
  3052. Music3.SoundId = "rbxassetid://1055279036"
  3053. Music3.Volume = 3
  3054. Music3.Pitch = 1
  3055. Music3.Looped = false
  3056. Music3:Play()
  3057. Attacking = false
  3058. end
  3059. elseif key == Enum.KeyCode.H and Mode ~= "Ultra" then
  3060. Attacking = true
  3061. do
  3062. local sbomb = Create("Part", workspace, "Part", {
  3063. CanCollide = false,
  3064. BrickColor = BrickColor.new("Electric blue"),
  3065. Material = "Neon",
  3066. Size = Vector3.new(1, 1, 1),
  3067. CFrame = HRoot.CFrame * CFrame.new(0, 50, 0)
  3068. })
  3069. local hitb = Create("Part", sbomb, "Part", {
  3070. CanCollide = false,
  3071. Transparency = 1,
  3072. Size = Vector3.new(20, 20, 20),
  3073. CFrame = sbomb.CFrame
  3074. })
  3075. local mesh = Create("SpecialMesh", sbomb, "Mesh", {
  3076. MeshType = "Sphere",
  3077. Scale = Vector3.new(1, 1, 1)
  3078. })
  3079. newWeld(sbomb, hitb, sbomb, CFrame.new(0, -10, 0))
  3080. TweenService:Create(mesh, TweenInfo.new(20), {
  3081. Scale = Vector3.new(55, 55, 55)
  3082. }):Play()
  3083. local bv = Create("BodyVelocity", sbomb, "BV", {
  3084. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  3085. Velocity = Vector3.new(0, 0, 0)
  3086. })
  3087. for i = 0, 0.28, 0.01 do
  3088. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(10), Rad(0), Rad(-180)), i)
  3089. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(10), Rad(0), Rad(180)), i)
  3090. wait()
  3091. end
  3092. game:GetService("Debris"):AddItem(sbomb, 20)
  3093. wait(7)
  3094. for i = 0, 0.2, 0.01 do
  3095. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  3096. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(10), Rad(0), Rad(-45)), i)
  3097. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(10), Rad(0), Rad(40)), i)
  3098. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), i)
  3099. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(-20)), i)
  3100. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(20)), i)
  3101. SWait()
  3102. end
  3103. local trg = Create("Part", workspace, "Part", {
  3104. Anchored = true,
  3105. CanCollide = false,
  3106. Transparency = 1,
  3107. CFrame = HRoot.CFrame * CFrame.new(0, 0, -50)
  3108. })
  3109. sbomb.CFrame = CFrame.new(sbomb.Position, trg.Position)
  3110. bv.Velocity = Mouse.hit.lookVector * 30
  3111. trg:Destroy()
  3112. local Explode = false
  3113. hitb.Touched:connect(function(h)
  3114. if Explode then
  3115. return
  3116. end
  3117. if hitb == sbomb then
  3118. return
  3119. end
  3120. Explode = true
  3121. sbomb.Anchored = true
  3122. SpiritBombSound:Stop()
  3123. ExplosionSound:Play()
  3124. local nsbomb = sbomb:Clone()
  3125. sbomb:Destroy()
  3126. nsbomb.Parent = workspace
  3127. TweenService:Create(nsbomb.Mesh, TweenInfo.new(2), {
  3128. Scale = Vector3.new(250, 250, 250)
  3129. }):Play()
  3130. TweenService:Create(nsbomb, TweenInfo.new(2), {Transparency = 1}):Play()
  3131. game:GetService("Debris"):AddItem(nsbomb, 2)
  3132. spawn(function()
  3133. for i = 0, 1, 0.01 do
  3134. local effect = Create("Part", workspace, "Part", {
  3135. CanCollide = false,
  3136. Material = "Neon",
  3137. BrickColor = Colours.Spirit[Random(1, #Colours.Spirit)],
  3138. Size = Vector3.new(1, 1, 1),
  3139. CFrame = nsbomb.CFrame * CFrame.Angles(Rad(Random(-360, 360)), Rad(Random(-360, 360)), Rad(Random(-360, 360)))
  3140. })
  3141. Create("BodyVelocity", effect, "BV", {
  3142. MaxForce = Vector3.new(200000000, 200000000, 200000000),
  3143. Velocity = effect.CFrame.lookVector * 50
  3144. })
  3145. Create("SpecialMesh", effect, "Mesh", {
  3146. MeshType = "Sphere",
  3147. Scale = Vector3.new(5, 5, 255)
  3148. })
  3149. TweenService:Create(effect, TweenInfo.new(0.5), {Transparency = 1}):Play()
  3150. game:GetService("Debris"):AddItem(effect, 0.5)
  3151. SWait()
  3152. end
  3153. end)
  3154. spawn(function()
  3155. local reg = CreateRegion3(sbomb.Position, Vector3.new(100, 100, 100))
  3156. for _, v in pairs(workspace:FindPartsInRegion3(reg, Char, 100)) do
  3157. if v.Parent ~= nil then
  3158. local hum = v.Parent:FindFirstChildOfClass("Humanoid")
  3159. if hum and v.Parent ~= Char then
  3160. for _, b in pairs(v.Parent:GetChildren()) do
  3161. if b:IsA("ForceField") then
  3162. b:Destroy()
  3163. end
  3164. end
  3165. hum:TakeDamage(hum.MaxHealth / 5)
  3166. end
  3167. end
  3168. end
  3169. end)
  3170. end)
  3171. wait(0.2)
  3172. Attacking = false
  3173. end
  3174. elseif key == Enum.KeyCode.F then
  3175. end
  3176. end
  3177. function keyUp(key)
  3178. Keys[key] = nil
  3179. end
  3180. UserInputService.TextBoxFocused:connect(function()
  3181. Typing = true
  3182. end)
  3183. UserInputService.TextBoxFocusReleased:connect(function()
  3184. Typing = false
  3185. end)
  3186. if UserInputService.KeyboardEnabled and UserInputService.MouseEnabled then
  3187. UserInputService.InputBegan:connect(function(inpType)
  3188. if inpType.KeyCode ~= Enum.KeyCode.Unknown and not Typing then
  3189. keyDown(inpType.KeyCode)
  3190. end
  3191. end)
  3192. UserInputService.InputEnded:connect(function(inpType)
  3193. if inpType.KeyCode ~= Enum.KeyCode.Unknown and not Typing then
  3194. keyUp(inpType.KeyCode)
  3195. end
  3196. end)
  3197. end
  3198. spawn(function()
  3199. while SWait() do
  3200. if Mode == "SSJ" or Mode == "SSJ2" or Mode == "SSJ3" then
  3201. elseif Mode == "SSJG" then
  3202. elseif Mode == "SSJB" then
  3203. elseif Mode == "Vegito" then
  3204. end
  3205. end
  3206. end)
  3207. Human.FreeFalling:connect(function(active)
  3208. if Attacking then
  3209. return
  3210. end
  3211. if not Flying then
  3212. Falling = active
  3213. end
  3214. end)
  3215. game:GetService("RunService").RenderStepped:connect(function()
  3216. Human.WalkSpeed = Walkspeed
  3217. if Flying then
  3218. FloatGyro.Parent = HRoot
  3219. FloatVel.Parent = HRoot
  3220. FloatGyro.MaxTorque = Vector3.new(200000000, 200000000, 200000000)
  3221. FloatVel.MaxForce = Vector3.new(200000000, 200000000, 200000000)
  3222. FloatGyro.CFrame = workspace.CurrentCamera.CFrame
  3223. if Keys[Enum.KeyCode.W] then
  3224. Dir = "Forward"
  3225. elseif Keys[Enum.KeyCode.S] then
  3226. Dir = "Backward"
  3227. elseif Keys[Enum.KeyCode.A] then
  3228. Dir = "Left"
  3229. elseif Keys[Enum.KeyCode.D] then
  3230. Dir = "Right"
  3231. else
  3232. Dir = "None"
  3233. end
  3234. if Dir == "Forward" then
  3235. FloatVel.Velocity = workspace.CurrentCamera.CFrame.lookVector * 100
  3236. elseif Dir == "Backward" then
  3237. FloatVel.Velocity = workspace.CurrentCamera.CFrame.lookVector * -100
  3238. elseif Dir == "Left" then
  3239. FloatVel.Velocity = workspace.CurrentCamera.CFrame * CFrame.new(-60, 0, 0).p - workspace.CurrentCamera.CFrame.p
  3240. elseif Dir == "Right" then
  3241. FloatVel.Velocity = workspace.CurrentCamera.CFrame * CFrame.new(60, 0, 0).p - workspace.CurrentCamera.CFrame.p
  3242. else
  3243. FloatVel.Velocity = Vector3.new(0, 0, 0)
  3244. end
  3245. else
  3246. FloatGyro.MaxTorque = Vector3.new(0, 0, 0)
  3247. FloatVel.MaxForce = Vector3.new(0, 0, 0)
  3248. FloatGyro.Parent = nil
  3249. FloatVel.Parent = nil
  3250. end
  3251. if not Attacking then
  3252. if not Flying then
  3253. if Torso.Velocity.magnitude < 2 then
  3254. Anim = "Idle"
  3255. elseif Torso.Velocity.magnitude < 2000 then
  3256. Anim = "Walk"
  3257. else
  3258. Anim = "Run"
  3259. end
  3260. elseif Torso.Velocity.magnitude < 2000 then
  3261. Anim = "Float"
  3262. elseif Dir == "Forward" then
  3263. Anim = "Fly"
  3264. elseif Dir == "Backward" then
  3265. Anim = "FlyBack"
  3266. elseif Dir == "Left" then
  3267. Anim = "FlyLeft"
  3268. elseif Dir == "Right" then
  3269. Anim = "FlyRight"
  3270. end
  3271. if not Falling then
  3272. if Anim == "Idle" then
  3273. if Mode ~= "Ultra" and Mode ~= "SSJ3" then
  3274. Neck.C0 = Neck.C0:lerp(Ncf, 0.1)
  3275. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(2 * Sin(tick() / 1.5)), Rad(0), Rad(0)), 0.1)
  3276. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), -Rad(2 * Sin(tick() / 1.5))), 0.1)
  3277. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(2 * Sin(tick() / 1.5))), 0.1)
  3278. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.1)
  3279. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.1)
  3280. elseif Mode == "Vegito" then
  3281. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(0), Rad(0), Rad(-60)), 0.1)
  3282. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(2 * Sin(tick() / 1.5)), Rad(0), Rad(60)), 0.1)
  3283. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), -Rad(2 * Sin(tick() / 1.5))), 0.1)
  3284. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(2 * Sin(tick() / 1.5))), 0.1)
  3285. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(-90), Rad(-90)), 0.1)
  3286. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(90), Rad(90)), 0.1)
  3287. elseif Mode == "Ultra" then
  3288. Neck.C0 = Neck.C0:lerp(Ncf, 0.1)
  3289. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(Sin(tick() / 1.5)), Rad(0), Rad(0)), 0.1)
  3290. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), -Rad(Sin(tick() / 1.5))), 0.1)
  3291. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(Sin(tick() / 1.5))), 0.1)
  3292. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.1)
  3293. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.1)
  3294. end
  3295. elseif Anim == "Walk" then
  3296. if Mode ~= "Ultra" then
  3297. Neck.C0 = Neck.C0:lerp(Ncf, 0.5)
  3298. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3299. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3300. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3301. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3302. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3303. elseif Mode == "Ultra" then
  3304. Neck.C0 = Neck.C0:lerp(Ncf, 0.5)
  3305. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3306. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(-15), Rad(10 * Sin(tick() * 4))), 0.5)
  3307. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(15), Rad(10 * Sin(tick() * 4))), 0.5)
  3308. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3309. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(10 * Sin(tick() * 4))), 0.5)
  3310. end
  3311. elseif Anim == "Run" then
  3312. if Mode == "Ultra" then
  3313. Neck.C0 = Neck.C0:lerp(Ncf, 0.5)
  3314. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  3315. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  3316. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  3317. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  3318. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8))), 0.5)
  3319. end
  3320. elseif Anim == "Float" then
  3321. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.new(0, 0, Sin(tick()) / 10), 0.2)
  3322. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.2)
  3323. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.2)
  3324. LHip.C0 = LHip.C0:lerp(Lhcf, 0.2)
  3325. RHip.C0 = RHip.C0:lerp(Rhcf, 0.2)
  3326. Neck.C0 = Neck.C0:lerp(Ncf, 0.2)
  3327. elseif Anim == "Fly" then
  3328. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(80), Rad(0), Rad(0)), 0.5)
  3329. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(-80), Rad(0), Rad(0)), 0.5)
  3330. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), 0.5)
  3331. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), 0.5)
  3332. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.5)
  3333. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.5)
  3334. elseif Anim == "FlyBack" then
  3335. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(-40), Rad(0), Rad(0)), 0.5)
  3336. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(40), Rad(0), Rad(0)), 0.5)
  3337. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(0), Rad(-40)), 0.5)
  3338. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(0), Rad(40)), 0.5)
  3339. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(-20)), 0.5)
  3340. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(20)), 0.5)
  3341. elseif Anim == "FlyLeft" then
  3342. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(20), Rad(-90)), 0.5)
  3343. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), 0.5)
  3344. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(0), Rad(-40)), 0.5)
  3345. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(0), Rad(40)), 0.5)
  3346. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(-20)), 0.5)
  3347. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(20)), 0.5)
  3348. elseif Anim == "FlyRight" then
  3349. Hrj.C0 = Hrj.C0:lerp(Hrjcf * CFrame.Angles(Rad(0), Rad(-20), Rad(90)), 0.5)
  3350. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), 0.5)
  3351. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(5), Rad(0), Rad(-40)), 0.5)
  3352. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(5), Rad(0), Rad(40)), 0.5)
  3353. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(-20)), 0.5)
  3354. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(20)), 0.5)
  3355. end
  3356. else
  3357. Hrj.C0 = Hrj.C0:lerp(Hrjcf, 0.5)
  3358. LShold.C0 = LShold.C0:lerp(Lscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), 0.5)
  3359. RShold.C0 = RShold.C0:lerp(Rscf * CFrame.Angles(Rad(-10), Rad(0), Rad(0)), 0.5)
  3360. Neck.C0 = Neck.C0:lerp(Ncf * CFrame.Angles(Rad(20), Rad(0), Rad(0)), 0.5)
  3361. LHip.C0 = LHip.C0:lerp(Lhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.5)
  3362. RHip.C0 = RHip.C0:lerp(Rhcf * CFrame.Angles(Rad(-5), Rad(0), Rad(0)), 0.5)
  3363. end
  3364. end
  3365. if Mode == "Ultra" and Sprint and Anim == "Run" then
  3366. local c = Clone:Clone()
  3367. c.Torso["Left Shoulder"].C0 = c.Torso["Left Shoulder"].C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  3368. c.Torso["Right Shoulder"].C0 = c.Torso["Right Shoulder"].C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  3369. c.Torso["Left Hip"].C0 = c.Torso["Left Hip"].C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  3370. c.Torso["Right Hip"].C0 = c.Torso["Right Hip"].C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  3371. c.HumanoidRootPart.RootJoint.C0 = c.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(Rad(0), Rad(0), Rad(20 * Sin(tick() * 8)))
  3372. for _, v in pairs(c:GetChildren()) do
  3373. if v:IsA("BasePart") then
  3374. TweenService:Create(v, TweenInfo.new(0.1), {Transparency = 1}):Play()
  3375. if v.Name == "Head" then
  3376. TweenService:Create(v.face, TweenInfo.new(0.1), {Transparency = 1}):Play()
  3377. end
  3378. end
  3379. end
  3380. c.Parent = Char
  3381. game:GetService("Debris"):AddItem(c, 0.1)
  3382. c.Torso.CFrame = CFrame.new(HRoot.CFrame * CFrame.new(0, 0, 1).p, HRoot.CFrame.p)
  3383. end
  3384. if Dodge and Mode == "Ultra" then
  3385. do
  3386. local reg = CreateRegion3(HRoot.CFrame.p, Vector3.new(100, 100, 100))
  3387. local hcf = HRoot.CFrame
  3388. for _, v in pairs(workspace:FindPartsInRegion3WithIgnoreList(reg, {Char}, 100)) do
  3389. if v:IsA("BasePart") and v.Name ~= "KameHameHaUltra" and v:FindFirstChildOfClass("TouchTransmitter") then
  3390. spawn(function()
  3391. v.Anchored = true
  3392. pcall(function()
  3393. v:FindFirstChildOfClass("TouchTransmitter"):Destroy()
  3394. end)
  3395. spawn(function()
  3396. local c = Clone:Clone()
  3397. c.Parent = workspace
  3398. for _, v in pairs(c:GetChildren()) do
  3399. if v:IsA("BasePart") then
  3400. v.Anchored = true
  3401. TweenService:Create(v, TweenInfo.new(1), {Transparency = 1}):Play()
  3402. end
  3403. end
  3404. c:MoveTo(hcf.p)
  3405. game:GetService("Debris"):AddItem(c, 1)
  3406. end)
  3407. Char:MoveTo(CFrame.new(v.CFrame.X, v.CFrame.Y, v.CFrame.Z) * CFrame.new(0, 0, v.Size.magnitude / 2 + 10).p)
  3408. game:GetService("Debris"):AddItem(v, 0.1)
  3409. end)
  3410. end
  3411. end
  3412. for _, v in pairs(game:GetService("Players"):GetPlayers()) do
  3413. if v.Character and v ~= Plr and 20 >= v:DistanceFromCharacter(Head.CFrame.p) then
  3414. spawn(function()
  3415. local c = Clone:Clone()
  3416. c.Parent = workspace
  3417. for _, v in pairs(c:GetChildren()) do
  3418. if v:IsA("BasePart") then
  3419. v.Anchored = true
  3420. TweenService:Create(v, TweenInfo.new(1), {Transparency = 1}):Play()
  3421. end
  3422. end
  3423. c:MoveTo(hcf.p)
  3424. game:GetService("Debris"):AddItem(c, 1)
  3425. end)
  3426. Char:MoveTo(v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 25).p)
  3427. end
  3428. end
  3429. end
  3430. end
  3431. LArm.BrickColor = BrickColor.new("Pastel brown")
  3432. RArm.BrickColor = BrickColor.new("Pastel brown")
  3433. RLeg.BrickColor = BrickColor.new("Pastel brown")
  3434. LLeg.BrickColor = BrickColor.new("Pastel brown")
  3435. Torso.BrickColor = BrickColor.new("Pastel brown")
  3436. Head.BrickColor = BrickColor.new("Pastel brown")
  3437. if Mode == "Ultra" then
  3438. Nose.Transparency = 1
  3439. Mouth.Transparency = 1
  3440. else
  3441. Nose.Transparency = 0
  3442. Mouth.Transparency = 0
  3443. end
  3444. end)
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