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ndarren87

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Jan 18th, 2017
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  1. Cloyster @ Focus Sash
  2. Ability: Skill Link
  3. EVs: 252 Atk / 4 SpD / 252 Spe
  4. Adamant Nature
  5. - Shell Smash
  6. - Razor Shell
  7. - Icicle Spear
  8. - Protect
  9.  
  10. Tapu Bulu @ Life Orb
  11. Ability: Grassy Surge
  12. Level: 50
  13. EVs: 244 HP / 116 Atk / 140 Def / 4 SpD / 4 Spe
  14. Adamant Nature
  15. - Swords Dance
  16. - Horn Leech
  17. - Stone Edge
  18. - Protect
  19.  
  20. Clefairy @ Eviolite
  21. Ability: Friend Guard
  22. Level: 50
  23. EVs: 220 HP / 172 Def / 116 SpD
  24. Sassy Nature
  25. IVs: 0 Atk / 0 Spe
  26. - Follow Me
  27. - Moonblast
  28. - Encore
  29. - Protect
  30.  
  31. Magnezone @ Choice Specs
  32. Ability: Magnet Pull
  33. Level: 50
  34. EVs: 12 HP / 4 Def / 244 SpA / 4 SpD / 244 Spe
  35. Modest Nature
  36. IVs: 0 Atk
  37. - Hidden Power [Ground]
  38. - Thunderbolt
  39. - Volt Switch
  40. - Flash Cannon
  41.  
  42. Arcanine @ Sitrus Berry
  43. Ability: Intimidate
  44. Level: 50
  45. EVs: 252 HP / 124 Def / 4 SpA / 28 SpD / 100 Spe
  46. Modest Nature
  47. IVs: 0 Atk
  48. - Burn Up
  49. - Snarl
  50. - Will-O-Wisp
  51. - Helping Hand
  52.  
  53. Garchomp @ Groundium Z
  54. Ability: Sand Veil
  55. Level: 50
  56. EVs: 4 HP / 252 Atk / 252 Spe
  57. Jolly Nature
  58. - Swords Dance
  59. - Earthquake
  60. - Poison Jab
  61. - Protect
  62.  
  63. Changed the move sets a bit. I went with Swords Dance over Wood Hammer on Bulu because I started with a Z-Rock variant for luring and OHKOing Celesteela at +2. You can certainly change it. Also take 4 EVs out of SpD and put them in Spe because 4 and 8 EVs give the same stat, so you lose nothing and gain a point of speed creep.
  64.  
  65. I made Cloyster a shell smash set, you don't need rapid spin because hazards don't really exist in VGC. I prefer STABs + protect but there is a place for Rock Blast I guess. One cool thing is that boosted Cloyster always OHKOs Kartana which is really nice.
  66.  
  67. Next I added Clefairy for redirection support, because with Friend Guard Tapu Bulu becomes really bulky, and follow me can allow the two free turns to set up some stat boosts. Moonblast is purely for not being 100% taunt bait and for fishing for SpA drops on a switch or something. Encore is essentially just for helping the Trick Room match up, which is also why I made Clefairy min speed.
  68.  
  69. Magnezone hits like an absolute monster. It is EVed to speed creep common Tapu Fini sets and always OHKO them with Thunder Bolt. It is also faster than max speed Marowak (which does exist sometimes, don't ask me why) and the fastest Celesteela I've seen. It can trap in Celesteela and OHKO it to avoid late game stall shenanigans. Volt Switch does respectable damage and can help you manage board position. Flash Cannon OHKOs Tapu Lele and Bulu (most of the time) which is good. HP Ground doesn't OHKO opposing Marowak but a combination of that and snarl will. HP can also be used against Magnezone for an OHKO which is good, and it serves as a really good switch in for poison moves aimed at Bulu or Clefairy.
  70.  
  71. Arcanine brings Intimidate support as well as a plethora of support options. I'm partial to Burn Up as the fire move because I find myself switching it a lot anyways for intimidate cycling. Flamethrower is also an option. Arcanine does well against Kartana, and it can burn physical attackers to slow them down. Snarl chips and lowers SpA and helping hand lets you get the extra damage you need for KOs sometimes. Though those two last moves are certainly easily adaptable. You also can experiment and figure out if you prefer flamethrower over Burn Up. The EVs make opposing Garchomp's earthquake a 3hko with sitrus after Intimidate. With Grassy Terrain it's not a concern at all, so you can try Figgy/Iappa or one of those berries if you want.
  72.  
  73. Garchomp is the last edition to the team and the least polished. I like swords dance because it can abuse Clefairy's support as well. It's pretty standard, and the ability can go either way. I just went with Sand Veil on the off chance that you can RNG your way to victory against sand teams.
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