Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Installing Risk of Rain 2 server...
- Redirecting stderr to '/home/steam/Steam/logs/stderr.txt'
- /tmp/dumps is not owned by us - delete and recreate
- Unable to delete /tmp/dumps. Continuing anyway.
- [ 0%] Checking for available updates...
- [----] Verifying installation...
- Steam Console Client (c) Valve Corporation - version 1639697740
- -- type 'quit' to exit --
- Loading Steam API...OK
- Connecting anonymously to Steam Public...OK
- Waiting for client config...OK
- Waiting for user info...OK
- Please use force_install_dir before logon!
- "@sSteamCmdForcePlatformType" = "windows"
- Success! App '1180760' already up to date.
- Generating server configuration...
- Generating initial Wine configuration...
- 002e:err:winediag:nodrv_CreateWindow Application tried to create a window, but no driver could be loaded.
- 002e:err:winediag:nodrv_CreateWindow Make sure that your X server is running and that $DISPLAY is set correctly.
- Let's wait :)
- Starting server...
- Mono path[0] = 'Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Managed'
- Mono config path = 'Z:/home/steam/ror2-dedicated/MonoBleedingEdge/etc'
- 002b:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
- Initialize engine version: 2018.4.18f1 (61fce66342ad)
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.815 seconds
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Remap' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Remap' - All passes removed
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader.
- UnloadTime: 1.247100 ms
- Network message MsgType.Highest + 22 is unregistered.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- 002b:fixme:wbemprox:client_security_SetBlanket 000000006775DCF0, 000000000E5FF5C0, 10, 0, (null), 3, 3, 0000000000000000, 0x00000000
- 002b:fixme:wbemprox:client_security_Release 000000006775DCF0
- 002b:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
- 002b:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030
- Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-000000000E6600C0.dll
- Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-000000000E6CDB40.dll
- Fallback handler could not load library Z:/home/steam/ror2-dedicated/Risk of Rain 2_Data/Mono/data-000000000A904030.dll
- 002b:fixme:win:RegisterDeviceNotificationW (hwnd=0x10052, filter=0xe6d92a0,flags=0x00000000) returns a fake device notification handle!
- 002b:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
- 002b:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
- 002b:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
- 002b:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
- 002b:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
- 002b:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
- 002b:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
- 002b:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
- 002b:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
- 002b:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x100 for device 0.
- 002b:fixme:bthpropscpl:BluetoothFindFirstDevice (000000000022C6C0 000000000E776150): stub!
- 002b:fixme:setupapi:CM_Get_Parent 000000000022C4D0 0x00000000 0x00000000 stub
- Searching for compatible XInput library...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- Found Xinput1_4.dll.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- Initializing Mod System...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- Mod System initialized.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- IOException: I/O error occurred.
- at System.IO.FileStream.ReadData (System.Runtime.InteropServices.SafeHandle safeHandle, System.Byte[] buf, System.Int32 offset, System.Int32 count) [0x00032] in <2fa7a6a452ca43df998f07fd1486c0df>:0
- at System.IO.FileStream.ReadInternal (System.Byte[] dest, System.Int32 offset, System.Int32 count) [0x00026] in <2fa7a6a452ca43df998f07fd1486c0df>:0
- at System.IO.FileStream.Read (System.Byte[] array, System.Int32 offset, System.Int32 count) [0x000a1] in <2fa7a6a452ca43df998f07fd1486c0df>:0
- at System.IO.StreamReader.ReadBuffer () [0x00028] in <2fa7a6a452ca43df998f07fd1486c0df>:0
- at System.IO.StreamReader.ReadLine () [0x00021] in <2fa7a6a452ca43df998f07fd1486c0df>:0
- at System.Console.ReadLine () [0x00019] in <2fa7a6a452ca43df998f07fd1486c0df>:0
- at RoR2.Console.ThreadedInputQueue () [0x00014] in <473ad03733c54673a4c033db74b36d17>:0
- at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00014] in <2fa7a6a452ca43df998f07fd1486c0df>:0
- at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00071] in <2fa7a6a452ca43df998f07fd1486c0df>:0
- at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <2fa7a6a452ca43df998f07fd1486c0df>:0
- at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x0002b] in <2fa7a6a452ca43df998f07fd1486c0df>:0
- at System.Threading.ThreadHelper.ThreadStart () [0x00008] in <2fa7a6a452ca43df998f07fd1486c0df>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- UnityEngine.UnhandledExceptionHandler:<RegisterUECatcher>m__0(Object, UnhandledExceptionEventArgs)
- (Filename: <2fa7a6a452ca43df998f07fd1486c0df> Line: 0)
- 002b:fixme:sync:NtQueryTimerResolution (0x22d4c8,0x22d4c0,0x22d4b8), stub!
- Launch Parameters:
- arg[0]="Z:\home\steam\ror2-dedicated\Risk of Rain 2.exe"
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- Could not load config /Config/config.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\config.cfg"
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- Could not load config /Config/autoexec.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\autoexec.cfg"
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- Cannot call LocalUserManager.SetLocalUsers at this time, user login changes are not safe at this time.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- Loading custom server configuration...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- Hosting server...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- GameNetworkManager.desiredHost={ hostType=Self listen=True maxPlayers=4 }
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- LoadContentPacks() start
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- WARNING: Shader Unsupported: 'Hopoo Games/Internal/Outline Highlight' - Pass '' has no vertex shader
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hopoo Games/Internal/Outline Highlight' - Setting to default shader.
- Active scene changed from to loadingbasic
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- Loaded scene loadingbasic loadSceneMode=2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hopoo Games/FX/Cloud Intersection Remap' - Setting to default shader.
- WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - Pass 'FORWARDADD' has no vertex shader
- WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11]' - All passes removed
- Shader 'CalmWater/Calm Water [DX11] [Double Sided]': fallback shader 'Legacy/Diffuse' not found
- WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Pass 'FORWARDBACK' has no vertex shader
- WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'CalmWater/Calm Water [DX11] [Double Sided]' - Setting to default shader.
- LoadContentPacks() end
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- Game content load completed in 32438ms.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- [RoR2.EntityStateCatalog] ApplyEntityStateConfiguration(EntityStates.MoonElevator.ReturnToBase (RoR2.EntityStateConfiguration)) failed: state type is null.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- [RoR2.EntityStateCatalog] ApplyEntityStateConfiguration(EntityStates.MoonElevator.TravelToEnd (RoR2.EntityStateConfiguration)) failed: state type is null.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- [RoR2.EntityStateCatalog] ApplyEntityStateConfiguration(EntityStates.MoonElevator.WaitAtTop (RoR2.EntityStateConfiguration)) failed: state type is null.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- [RoR2.Language] Setting current language to "en"
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloaded scene loadingbasic
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- UnloadTime: 23.117100 ms
- Active scene changed from to splash
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- Loaded scene splash loadSceneMode=Single
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- Setting offline scene to title
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- 002b:fixme:ntdll:EtwEventRegister ({47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x13f0065b0, 0x13f063c78, 0x13f063c70) stub.
- 002b:fixme:ntdll:EtwEventRegister ({58a9201e-73b0-42ce-9821-7e134361bc70}, 0x13f0065b0, 0x13f063cb0, 0x13f063ca8) stub.
- 002b:fixme:ntdll:EtwEventRegister ({3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x13f0065b0, 0x13f063c40, 0x13f063c38) stub.
- 002b:fixme:ntdll:EtwEventRegister ({1432afee-73b0-42ce-9821-7e134361b433}, 0x13f0065b0, 0x13f063ce8, 0x13f063ce0) stub.
- 002b:fixme:ntdll:EtwEventRegister ({4372afee-73b0-42ce-9821-7e134361b519}, 0x13f0065b0, 0x13f063d20, 0x13f063d18) stub.
- 0052:fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
- 0052:fixme:wbemprox:client_security_SetBlanket 000000006775DCF0, 00000000100A3BD0, 10, 0, (null), 3, 3, 0000000000000000, 0x00000000
- 0052:fixme:wbemprox:client_security_Release 000000006775DCF0
- 0025:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
- wine: Read access denied for device L"\\??\\Z:\\", FS volume label and serial are not available.
- 0052:fixme:wbemprox:enum_class_object_Next timeout not supported
- 004a:fixme:iphlpapi:NotifyAddrChange (Handle 0x2dc00410, overlapped 0x2dc00418): stub
- 0025:fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
- Setting breakpad minidump AppID = 632360
- steamworksServer.IsValid=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- steamworksServer.LoggedOn=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- 002b:fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
- Unloading 70 unused Assets to reduce memory usage. Loaded Objects now: 96417.
- Total: 277.385000 ms (FindLiveObjects: 20.658200 ms CreateObjectMapping: 24.299100 ms MarkObjects: 231.325400 ms DeleteObjects: 1.098800 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- Unloaded scene splash
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- UnloadTime: 6.015300 ms
- Active scene changed from to title
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- Loaded scene title loadSceneMode=Single
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 117985.
- Total: 324.266300 ms (FindLiveObjects: 23.786900 ms CreateObjectMapping: 23.425100 ms MarkObjects: 272.823100 ms DeleteObjects: 4.227400 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
- Unloaded scene title
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- UnloadTime: 27.044500 ms
- Active scene changed from to lobby
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- Loaded scene lobby loadSceneMode=Single
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- Unloading 783 unused Assets to reduce memory usage. Loaded Objects now: 105006.
- Total: 327.813200 ms (FindLiveObjects: 25.123800 ms CreateObjectMapping: 26.733400 ms MarkObjects: 250.493700 ms DeleteObjects: 25.458800 ms)
- gridColumns=8,totalElements=11,gridRows=2,maxEntryCount=16
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- Press Enter to chat.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- Could not load config /Config/server_pregame.cfg: Could not find file "Z:\home\steam\ror2-dedicated\Risk of Rain 2_Data\Config\server_pregame.cfg"
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
- dbus[132]: arguments to dbus_connection_send_with_reply_and_block() were incorrect, assertion "connection != NULL" failed in file ../../../dbus/dbus-connection.c line 3544.
- This is normally a bug in some application using the D-Bus library.
- D-Bus not built with -rdynamic so unable to print a backtrace
- wine: Assertion failed at address 00007F9C6C30F7BB (thread 0025), starting debugger...
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
- 004a:fixme:winsock:WS_setsockopt SO_SNDBUF ignoring request to disable send buffering
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement