Advertisement
PonyVanzemljanac

Untitled

Sep 19th, 2019
145
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 117.20 KB | None | 0 0
  1. YAKUZa PONYSHA
  2. new yakuza;
  3. yakuza = CreateDynamicObject(19071, -1412.393188, 2050.730957, 1505.493408, 0.000000, 360.000000, 0.000000, -1, -1);
  4. SetDynamicObjectMaterial(yakuza, 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  5. yakuza = CreateDynamicObject(19071, -1405.954834, 2050.804199, 1507.025513, 0.000000, 180.000000, 0.000000, -1, -1);
  6. SetDynamicObjectMaterial(yakuza, 0, 14570, "traidaqua", "sa_wood06_128", 0xFFFFFFFF);
  7. yakuza = CreateDynamicObject(19071, -1405.954834, 2050.804199, 1512.476685, 0.000000, 360.000000, 0.000000, -1, -1);
  8. SetDynamicObjectMaterial(yakuza, 0, 14570, "traidaqua", "sa_wood06_128", 0xFFFFFFFF);
  9. yakuza = CreateDynamicObject(19071, -1412.313477, 2085.281250, 1500.022461, 0.000000, 180.000000, 0.000000, -1, -1);
  10. SetDynamicObjectMaterial(yakuza, 0, 14570, "traidaqua", "sa_wood06_128", 0xFFFFFFFF);
  11. yakuza = CreateDynamicObject(19071, -1457.143066, 2085.281250, 1500.052490, 0.000000, 180.000000, 0.000000, -1, -1);
  12. SetDynamicObjectMaterial(yakuza, 0, 5710, "cemetery_law", "desmud", 0xFFFFFFFF);
  13. yakuza = CreateDynamicObject(19071, -1408.425293, 2085.281250, 1514.211060, 0.000000, 360.000000, 0.000000, -1, -1);
  14. SetDynamicObjectMaterial(yakuza, 0, 14570, "traidaqua", "sa_wood06_128", 0xFFFFFFFF);
  15. yakuza = CreateDynamicObject(11714, -1418.843872, 2101.311768, 1502.255859, 0.000007, 0.000000, 89.999977, -1, -1);
  16. SetDynamicObjectMaterial(yakuza, 0, 8534, "tikimotel", "tikidoor01_128", 0);
  17. yakuza = CreateDynamicObject(1759, -1415.931152, 2097.267822, 1501.004395, 0.000000, 0.000007, 0.000000, -1, -1);
  18. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  19. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  20. yakuza = CreateDynamicObject(2725, -1419.639771, 2095.663086, 1501.413574, 0.000007, 0.000007, 179.999878, -1, -1);
  21. SetDynamicObjectMaterial(yakuza, 2, 14802, "lee_bdupsflat", "Bdup_table", 0);
  22. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  23. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  24. yakuza = CreateDynamicObject(2800, -1419.690552, 2095.600342, 1501.655151, 0.000000, 0.000000, 0.000000, -1, -1);
  25. yakuza = CreateDynamicObject(2799, -1419.672729, 2095.597168, 1501.532715, 0.000007, -0.000007, -90.000038, -1, -1);
  26. SetDynamicObjectMaterial(yakuza, 2, 19480, "signsurf", "sign", 0);
  27. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0xFFFFFFFF);
  28. yakuza = CreateDynamicObject(2799, -1419.672729, 2095.597168, 1501.532715, 0.000007, 0.000007, 179.999878, -1, -1);
  29. SetDynamicObjectMaterial(yakuza, 2, 19480, "signsurf", "sign", 0);
  30. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0xFFFFFFFF);
  31. yakuza = CreateDynamicObject(19866, -1414.932373, 2098.262939, 1503.370117, 89.999992, 179.999985, -89.999969, -1, -1);
  32. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  33. yakuza = CreateDynamicObject(19866, -1414.842285, 2098.353271, 1503.370117, 89.999992, 445.963959, -85.964005, -1, -1);
  34. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  35. yakuza = CreateDynamicObject(19866, -1414.922363, 2097.692627, 1503.370117, 89.999992, 537.335144, -87.335228, -1, -1);
  36. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  37. yakuza = CreateDynamicObject(14726, -1419.947266, 2099.172607, 1505.546509, 0.000007, 0.000007, 89.999977, -1, -1);
  38. SetDynamicObjectMaterial(yakuza, 0, 14476, "carlslounge", "AH_plnskirting", 0);
  39. yakuza = CreateDynamicObject(14726, -1417.786255, 2096.840576, 1505.546509, -0.000007, 0.000007, -89.999977, -1, -1);
  40. SetDynamicObjectMaterial(yakuza, 0, 14476, "carlslounge", "AH_plnskirting", 0);
  41. CreateDynamicObject(2726, -1415.407349, 2095.845459, 1502.191772, 0.000000, 0.000000, 0.000000, -1, -1);
  42. yakuza = CreateDynamicObject(1516, -1415.446777, 2095.821533, 1501.523560, 0.000014, 180.000000, 179.999832, -1, -1);
  43. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  44. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  45. yakuza = CreateDynamicObject(2764, -1415.398193, 2095.786377, 1501.425781, 0.000014, 0.000014, 89.999924, -1, -1);
  46. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  47. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  48. yakuza = CreateDynamicObject(19866, -1414.272095, 2098.353027, 1503.370117, 89.999992, 805.340088, -85.340218, -1, -1);
  49. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  50. yakuza = CreateDynamicObject(19329, -1418.873413, 2101.290039, 1505.519531, 0.000000, 0.000000, 180.000000, -1, -1);
  51. SetDynamicObjectMaterial(yakuza, 0, 9494, "chinatownsfe", "chtown_brightcarcafe", 0);
  52. yakuza = CreateDynamicObject(19866, -1417.282593, 2097.688477, 1506.471069, 0.000000, 0.000000, 90.000000, -1, -1);
  53. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  54. yakuza = CreateDynamicObject(19866, -1422.891479, 2098.353027, 1503.370117, 89.999992, 800.740417, -80.740547, -1, -1);
  55. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  56. yakuza = CreateDynamicObject(1759, -1422.802734, 2097.267822, 1501.004395, 0.000000, 0.000000, 0.000000, -1, -1);
  57. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  58. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  59. yakuza = CreateDynamicObject(2858, -1422.328247, 2095.845459, 1501.855103, 0.000000, 0.000000, -47.200001, -1, -1);
  60. SetDynamicObjectMaterial(yakuza, 5, 14668, "711c", "cj_white_wall2", 0xFFD3D3D3);
  61. SetDynamicObjectMaterial(yakuza, 4, 14668, "711c", "cj_white_wall2", 0xFF3D3D3D);
  62. SetDynamicObjectMaterial(yakuza, 3, 14668, "711c", "cj_white_wall2", 0xFF9D9D9D);
  63. SetDynamicObjectMaterial(yakuza, 2, 14668, "711c", "cj_white_wall2", 0xFFD3D3D3);
  64. SetDynamicObjectMaterial(yakuza, 1, 14839, "lee_strippriv", "WH_Chang", 0);
  65. yakuza = CreateDynamicObject(2755, -1414.492188, 2095.852051, 1502.745972, 0.000007, 0.000000, 89.999977, -1, -1);
  66. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  67. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  68. yakuza = CreateDynamicObject(2764, -1422.269775, 2095.786377, 1501.425781, 0.000007, 0.000014, 89.999947, -1, -1);
  69. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  70. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  71. yakuza = CreateDynamicObject(1516, -1422.318359, 2095.821533, 1501.523560, 0.000014, 180.000000, 179.999878, -1, -1);
  72. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  73. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  74. yakuza = CreateDynamicObject(19866, -1420.502930, 2097.688477, 1506.471069, 0.000000, 0.000000, 90.000000, -1, -1);
  75. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  76. yakuza = CreateDynamicObject(19376, -1418.920898, 2093.728271, 1500.953369, 0.000000, 90.000000, 180.000000, -1, -1);
  77. SetDynamicObjectMaterial(yakuza, 0, 14812, "lee_studhall", "carpet", 0xFFFFFFFF);
  78. yakuza = CreateDynamicObject(11714, -1414.053833, 2101.311768, 1502.615845, 0.000007, 0.000000, 89.999977, -1, -1);
  79. SetDynamicObjectMaterial(yakuza, 0, 12960, "sw_church", "sw_winshutr", 0);
  80. yakuza = CreateDynamicObject(19866, -1423.461670, 2098.353271, 1503.370117, 89.999992, 441.967255, -81.967331, -1, -1);
  81. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  82. CreateDynamicObject(3038, -1418.879639, 2095.917480, 1506.518433, 0.000000, 0.000000, 90.000000, -1, -1);
  83. yakuza = CreateDynamicObject(19866, -1423.551758, 2098.262939, 1503.370117, 89.999992, 179.999985, -89.999985, -1, -1);
  84. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  85. yakuza = CreateDynamicObject(19866, -1423.541748, 2097.692627, 1503.370117, 89.999992, 534.681824, -84.681923, -1, -1);
  86. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  87. yakuza = CreateDynamicObject(2799, -1417.852783, 2093.202637, 1501.532715, 0.000080, -0.000029, 143.999725, -1, -1);
  88. SetDynamicObjectMaterial(yakuza, 2, 19480, "signsurf", "sign", 0);
  89. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0xFFFFFFFF);
  90. yakuza = CreateDynamicObject(2799, -1417.852783, 2093.202637, 1501.532715, 0.000029, 0.000080, 53.999969, -1, -1);
  91. SetDynamicObjectMaterial(yakuza, 2, 19480, "signsurf", "sign", 0);
  92. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0xFFFFFFFF);
  93. CreateDynamicObject(1665, -1417.800049, 2093.126465, 1501.860840, 0.000000, 0.000000, 0.000000, -1, -1);
  94. yakuza = CreateDynamicObject(2725, -1417.819824, 2093.137451, 1501.413574, 0.000029, 0.000080, 53.999969, -1, -1);
  95. SetDynamicObjectMaterial(yakuza, 2, 14802, "lee_bdupsflat", "Bdup_table", 0);
  96. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  97. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  98. yakuza = CreateDynamicObject(1759, -1421.822266, 2094.366211, 1501.004395, 0.000000, 0.000000, 180.000000, -1, -1);
  99. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  100. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  101. yakuza = CreateDynamicObject(1759, -1414.950684, 2094.366211, 1501.004395, 0.000000, -0.000007, 179.999954, -1, -1);
  102. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  103. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  104. yakuza = CreateDynamicObject(2755, -1423.173218, 2095.852051, 1502.745972, 0.000000, 0.000000, 90.000000, -1, -1);
  105. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  106. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  107. yakuza = CreateDynamicObject(11714, -1423.544312, 2101.311768, 1502.615845, 0.000007, 0.000000, 89.999977, -1, -1);
  108. SetDynamicObjectMaterial(yakuza, 0, 12960, "sw_church", "sw_winshutr", 0);
  109. yakuza = CreateDynamicObject(19866, -1417.409912, 2098.005371, 1508.069336, 0.000000, 0.000000, 90.000000, -1, -1);
  110. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  111. yakuza = CreateDynamicObject(14726, -1422.036621, 2095.112305, 1505.546509, 0.000000, 0.000007, 0.000000, -1, -1);
  112. SetDynamicObjectMaterial(yakuza, 0, 14476, "carlslounge", "AH_plnskirting", 0);
  113. yakuza = CreateDynamicObject(19376, -1421.940430, 2101.410889, 1506.242065, 180.000000, 180.000000, 90.000000, -1, -1);
  114. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  115. yakuza = CreateDynamicObject(19376, -1419.172974, 2102.959229, 1506.592041, 0.000000, 90.000000, 90.000000, -1, -1);
  116. SetDynamicObjectMaterial(yakuza, 0, 14570, "traidaqua", "sa_wood06_128", 0xFFFFFFFF);
  117. yakuza = CreateDynamicObject(19866, -1420.370483, 2097.931885, 1508.069336, 0.000000, 0.000000, 90.000000, -1, -1);
  118. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  119. yakuza = CreateDynamicObject(19866, -1414.879883, 2095.275146, 1506.471069, 0.000000, 0.000000, 0.000000, -1, -1);
  120. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  121. yakuza = CreateDynamicObject(1759, -1415.931152, 2092.586914, 1501.004395, 0.000000, 0.000014, 0.000000, -1, -1);
  122. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  123. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  124. yakuza = CreateDynamicObject(19376, -1419.172974, 2102.959229, 1507.118896, 0.000000, 90.000000, 90.000000, -1, -1);
  125. SetDynamicObjectMaterial(yakuza, 0, 14570, "traidaqua", "sa_wood06_128", 0xFFFFFFFF);
  126. yakuza = CreateDynamicObject(1759, -1414.040771, 2097.327881, 1507.144775, 0.000000, 0.000014, 0.000000, -1, -1);
  127. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  128. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  129. yakuza = CreateDynamicObject(14726, -1413.444824, 2095.112305, 1505.546509, 0.000000, 0.000000, 0.000000, -1, -1);
  130. SetDynamicObjectMaterial(yakuza, 0, 14476, "carlslounge", "AH_plnskirting", 0);
  131. yakuza = CreateDynamicObject(19866, -1422.904053, 2095.275146, 1506.471069, 0.000000, 0.000000, 0.000000, -1, -1);
  132. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  133. yakuza = CreateDynamicObject(19866, -1414.932373, 2098.262939, 1508.369873, 89.999992, 179.999985, -89.999969, -1, -1);
  134. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  135. yakuza = CreateDynamicObject(19866, -1414.842285, 2098.353271, 1508.369873, 89.999992, 445.963959, -85.964005, -1, -1);
  136. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  137. yakuza = CreateDynamicObject(19866, -1414.922363, 2097.692627, 1508.369873, 89.999992, 537.335144, -87.335228, -1, -1);
  138. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  139. yakuza = CreateDynamicObject(1759, -1422.802734, 2092.586914, 1501.004395, 0.000000, 0.000007, 0.000000, -1, -1);
  140. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  141. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  142. yakuza = CreateDynamicObject(19463, -1410.882202, 2098.455078, 1502.758423, 0.000000, 0.000000, 0.000000, -1, -1);
  143. SetDynamicObjectMaterial(yakuza, 0, 8663, "triadcasino", "imperial03_128", 0xFFFFFFFF);
  144. yakuza = CreateDynamicObject(19866, -1414.272095, 2098.353027, 1508.369873, 89.999992, 805.340088, -85.340218, -1, -1);
  145. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  146. CreateDynamicObject(19089, -1418.944458, 2093.265137, 1507.422974, 0.000000, 180.000000, 0.000000, -1, -1);
  147. yakuza = CreateDynamicObject(19866, -1422.891479, 2098.353027, 1508.369873, 89.999992, 800.740417, -80.740547, -1, -1);
  148. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  149. yakuza = CreateDynamicObject(2764, -1413.507813, 2095.846436, 1507.566162, 0.000022, 0.000014, 89.999901, -1, -1);
  150. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  151. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  152. yakuza = CreateDynamicObject(19376, -1412.321045, 2101.410889, 1506.242065, 180.000000, 180.000000, 90.000000, -1, -1);
  153. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  154. yakuza = CreateDynamicObject(1516, -1413.556396, 2095.881592, 1507.663940, 0.000014, 180.000000, 179.999786, -1, -1);
  155. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  156. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  157. yakuza = CreateDynamicObject(2858, -1415.398315, 2091.292480, 1501.855103, 0.000000, 0.000000, -47.200001, -1, -1);
  158. SetDynamicObjectMaterial(yakuza, 5, 14668, "711c", "cj_white_wall2", 0xFFD3D3D3);
  159. SetDynamicObjectMaterial(yakuza, 4, 14668, "711c", "cj_white_wall2", 0xFF3D3D3D);
  160. SetDynamicObjectMaterial(yakuza, 3, 14668, "711c", "cj_white_wall2", 0xFF9D9D9D);
  161. SetDynamicObjectMaterial(yakuza, 2, 14668, "711c", "cj_white_wall2", 0xFFD3D3D3);
  162. SetDynamicObjectMaterial(yakuza, 1, 14839, "lee_strippriv", "WH_Chang", 0);
  163. yakuza = CreateDynamicObject(2725, -1419.873169, 2090.822266, 1501.413574, 0.000034, 0.000075, -126.000038, -1, -1);
  164. SetDynamicObjectMaterial(yakuza, 2, 14802, "lee_bdupsflat", "Bdup_table", 0);
  165. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  166. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  167. yakuza = CreateDynamicObject(11714, -1418.833130, 2101.311768, 1509.546021, 0.000007, 0.000000, 89.999977, -1, -1);
  168. SetDynamicObjectMaterial(yakuza, 0, 12960, "sw_church", "sw_winshutr", 0);
  169. yakuza = CreateDynamicObject(2800, -1419.900757, 2090.767090, 1501.655151, 0.000000, 0.000000, 0.000000, -1, -1);
  170. yakuza = CreateDynamicObject(2799, -1419.840210, 2090.756836, 1501.532715, 0.000075, -0.000034, -36.000259, -1, -1);
  171. SetDynamicObjectMaterial(yakuza, 2, 19480, "signsurf", "sign", 0);
  172. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0xFFFFFFFF);
  173. yakuza = CreateDynamicObject(2799, -1419.840210, 2090.756836, 1501.532715, 0.000034, 0.000075, -126.000038, -1, -1);
  174. SetDynamicObjectMaterial(yakuza, 2, 19480, "signsurf", "sign", 0);
  175. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0xFFFFFFFF);
  176. yakuza = CreateDynamicObject(3534, -1418.945557, 2093.283203, 1507.998657, 0.000000, 0.000007, 0.000000, -1, -1);
  177. SetDynamicObjectMaterial(yakuza, 0, 3531, "triadprops_lvs", "chinese1", 0);
  178. yakuza = CreateDynamicObject(1516, -1415.446777, 2091.140625, 1501.523560, 0.000014, 180.000000, 179.999786, -1, -1);
  179. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  180. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  181. yakuza = CreateDynamicObject(2764, -1415.398193, 2091.105469, 1501.425781, 0.000022, 0.000014, 89.999901, -1, -1);
  182. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  183. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  184. yakuza = CreateDynamicObject(19866, -1423.461670, 2098.353271, 1508.369873, 89.999992, 441.967255, -81.967331, -1, -1);
  185. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  186. yakuza = CreateDynamicObject(19866, -1423.551758, 2098.262939, 1508.369873, 89.999992, 179.999985, -89.999985, -1, -1);
  187. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  188. CreateDynamicObject(19089, -1418.944458, 2095.597168, 1509.641602, 0.000000, 180.000000, 0.000000, -1, -1);
  189. yakuza = CreateDynamicObject(19866, -1423.541748, 2097.692627, 1508.369873, 89.999992, 534.681824, -84.681923, -1, -1);
  190. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  191. yakuza = CreateDynamicObject(19463, -1426.642334, 2098.455078, 1502.758423, 0.000000, 0.000000, 0.000000, -1, -1);
  192. SetDynamicObjectMaterial(yakuza, 0, 8663, "triadcasino", "imperial03_128", 0xFFFFFFFF);
  193. yakuza = CreateDynamicObject(1759, -1423.689209, 2094.567383, 1507.144775, 0.000007, 0.000029, 179.999878, -1, -1);
  194. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  195. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  196. CreateDynamicObject(2726, -1413.516968, 2095.905518, 1508.332153, 0.000000, 0.000007, 0.000000, -1, -1);
  197. yakuza = CreateDynamicObject(1759, -1424.850342, 2096.887695, 1507.144775, -0.000009, -0.000028, 14.799852, -1, -1);
  198. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  199. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  200. yakuza = CreateDynamicObject(2764, -1424.221924, 2096.048828, 1507.566162, 0.000037, 0.000007, -90.000160, -1, -1);
  201. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  202. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  203. CreateDynamicObject(2726, -1422.277100, 2091.114746, 1502.191772, 0.000000, 0.000000, 0.000000, -1, -1);
  204. yakuza = CreateDynamicObject(1516, -1422.318359, 2091.140625, 1501.523560, 0.000014, 180.000000, 179.999832, -1, -1);
  205. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  206. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  207. yakuza = CreateDynamicObject(2764, -1422.269775, 2091.105469, 1501.425781, 0.000014, 0.000014, 89.999924, -1, -1);
  208. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  209. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  210. yakuza = CreateDynamicObject(1516, -1424.173584, 2096.013672, 1507.663940, 0.000007, 180.000000, -0.000296, -1, -1);
  211. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  212. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  213. yakuza = CreateDynamicObject(1759, -1413.060303, 2094.426270, 1507.144775, 0.000000, -0.000014, 179.999908, -1, -1);
  214. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  215. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  216. yakuza = CreateDynamicObject(2755, -1414.492188, 2091.090088, 1502.745972, 0.000007, 0.000000, 89.999977, -1, -1);
  217. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  218. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  219. yakuza = CreateDynamicObject(19463, -1410.882202, 2098.455078, 1506.256714, 0.000000, 0.000000, 0.000000, -1, -1);
  220. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  221. yakuza = CreateDynamicObject(14726, -1422.036621, 2091.642334, 1505.546509, 0.000000, 0.000007, 0.000000, -1, -1);
  222. SetDynamicObjectMaterial(yakuza, 0, 14476, "carlslounge", "AH_plnskirting", 0);
  223. yakuza = CreateDynamicObject(2350, -1411.994751, 2092.703857, 1501.372070, 0.000007, 0.000014, 89.999947, -1, -1);
  224. SetDynamicObjectMaterial(yakuza, 1, 14808, "lee_strip2", "Strip_Gold", 0);
  225. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  226. yakuza = CreateDynamicObject(3534, -1418.945557, 2095.615234, 1510.217285, 0.000000, 0.000029, 0.000000, -1, -1);
  227. SetDynamicObjectMaterial(yakuza, 0, 3531, "triadprops_lvs", "chinese1", 0);
  228. yakuza = CreateDynamicObject(19866, -1414.879883, 2091.875977, 1506.471069, 0.000000, 0.000000, 0.000000, -1, -1);
  229. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  230. CreateDynamicObject(3038, -1418.879639, 2091.056396, 1506.518433, 0.000000, 0.000000, 90.000000, -1, -1);
  231. yakuza = CreateDynamicObject(2755, -1423.173218, 2091.090088, 1502.745972, 0.000000, 0.000000, 90.000000, -1, -1);
  232. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  233. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  234. CreateDynamicObject(2726, -1424.212891, 2096.019531, 1508.332153, 0.000007, 0.000007, 179.999878, -1, -1);
  235. yakuza = CreateDynamicObject(1759, -1414.040771, 2092.646973, 1507.144775, 0.000000, 0.000022, 0.000000, -1, -1);
  236. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  237. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  238. yakuza = CreateDynamicObject(11714, -1414.053833, 2101.311768, 1509.546021, 0.000007, 0.000000, 89.999977, -1, -1);
  239. SetDynamicObjectMaterial(yakuza, 0, 12960, "sw_church", "sw_winshutr", 0);
  240. yakuza = CreateDynamicObject(14726, -1415.785278, 2090.639648, 1505.546509, 0.000000, 0.000000, 180.000000, -1, -1);
  241. SetDynamicObjectMaterial(yakuza, 0, 14476, "carlslounge", "AH_plnskirting", 0);
  242. yakuza = CreateDynamicObject(14726, -1413.444824, 2091.642334, 1505.546509, 0.000000, 0.000000, 0.000000, -1, -1);
  243. SetDynamicObjectMaterial(yakuza, 0, 14476, "carlslounge", "AH_plnskirting", 0);
  244. yakuza = CreateDynamicObject(19866, -1422.904053, 2091.875977, 1506.471069, 0.000000, 0.000000, 0.000000, -1, -1);
  245. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  246. yakuza = CreateDynamicObject(19463, -1426.642334, 2098.455078, 1506.256714, 0.000000, 0.000000, 0.000000, -1, -1);
  247. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  248. yakuza = CreateDynamicObject(11714, -1423.583618, 2101.311768, 1509.546021, 0.000007, 0.000000, 89.999977, -1, -1);
  249. SetDynamicObjectMaterial(yakuza, 0, 12960, "sw_church", "sw_winshutr", 0);
  250. yakuza = CreateDynamicObject(19463, -1414.710327, 2093.167480, 1508.980835, 0.000000, 0.000000, 0.000000, -1, -1);
  251. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  252. yakuza = CreateDynamicObject(1759, -1421.822266, 2089.685303, 1501.004395, 0.000000, -0.000007, 179.999954, -1, -1);
  253. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  254. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  255. yakuza = CreateDynamicObject(1759, -1414.950684, 2089.685303, 1501.004395, 0.000000, -0.000014, 179.999908, -1, -1);
  256. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  257. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  258. yakuza = CreateDynamicObject(19376, -1410.149292, 2096.546387, 1506.590088, 0.000000, 90.000000, 90.000000, -1, -1);
  259. SetDynamicObjectMaterial(yakuza, 0, 14570, "traidaqua", "sa_wood06_128", 0xFFFFFFFF);
  260. yakuza = CreateDynamicObject(2350, -1411.994751, 2091.253662, 1501.372070, 0.000007, 0.000014, 89.999947, -1, -1);
  261. SetDynamicObjectMaterial(yakuza, 1, 14808, "lee_strip2", "Strip_Gold", 0);
  262. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  263. yakuza = CreateDynamicObject(19376, -1410.149292, 2096.546387, 1507.120850, 0.000000, 90.000000, 90.000000, -1, -1);
  264. SetDynamicObjectMaterial(yakuza, 0, 14570, "traidaqua", "sa_wood06_128", 0xFFFFFFFF);
  265. yakuza = CreateDynamicObject(1759, -1424.669678, 2092.636230, 1507.144775, -0.000007, -0.000022, -0.000128, -1, -1);
  266. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  267. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  268. yakuza = CreateDynamicObject(19463, -1409.216797, 2095.238525, 1504.548218, 0.000000, 90.000008, 0.000000, -1, -1);
  269. SetDynamicObjectMaterial(yakuza, 0, 14570, "traidaqua", "sa_wood06_128", 0xFFFFFFFF);
  270. yakuza = CreateDynamicObject(2799, -1418.020264, 2088.362305, 1501.532715, 0.000007, 0.000000, 89.999977, -1, -1);
  271. SetDynamicObjectMaterial(yakuza, 2, 19480, "signsurf", "sign", 0);
  272. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0xFFFFFFFF);
  273. yakuza = CreateDynamicObject(2799, -1418.020264, 2088.362305, 1501.532715, 0.000000, 0.000007, 0.000000, -1, -1);
  274. SetDynamicObjectMaterial(yakuza, 2, 19480, "signsurf", "sign", 0);
  275. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0xFFFFFFFF);
  276. CreateDynamicObject(1665, -1418.080322, 2088.304688, 1501.860840, 0.000000, 0.000000, 90.000000, -1, -1);
  277. yakuza = CreateDynamicObject(19371, -1409.324707, 2093.709229, 1502.758423, 0.000000, 0.000000, 90.000000, -1, -1);
  278. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFD3D3D3);
  279. yakuza = CreateDynamicObject(19463, -1423.181396, 2092.661621, 1508.980835, 0.000000, 0.000000, 0.000000, -1, -1);
  280. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  281. yakuza = CreateDynamicObject(2725, -1418.053101, 2088.296631, 1501.413574, 0.000000, 0.000007, 0.000000, -1, -1);
  282. SetDynamicObjectMaterial(yakuza, 2, 14802, "lee_bdupsflat", "Bdup_table", 0);
  283. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  284. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  285. yakuza = CreateDynamicObject(19376, -1418.920898, 2088.266113, 1500.951416, 0.000000, 90.000000, 180.000000, -1, -1);
  286. SetDynamicObjectMaterial(yakuza, 0, 14812, "lee_studhall", "carpet", 0xFFFFFFFF);
  287. yakuza = CreateDynamicObject(2764, -1413.507813, 2091.165527, 1507.566162, 0.000029, 0.000014, 89.999878, -1, -1);
  288. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  289. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  290. yakuza = CreateDynamicObject(1516, -1413.556396, 2091.200684, 1507.663940, 0.000014, 180.000000, 179.999741, -1, -1);
  291. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  292. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  293. yakuza = CreateDynamicObject(14726, -1424.377075, 2090.639648, 1505.546509, 0.000000, -0.000007, 179.999954, -1, -1);
  294. SetDynamicObjectMaterial(yakuza, 0, 14476, "carlslounge", "AH_plnskirting", 0);
  295. yakuza = CreateDynamicObject(19398, -1426.642334, 2092.035645, 1502.758423, 0.000000, 0.000000, 0.000000, -1, -1);
  296. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  297. yakuza = CreateDynamicObject(19376, -1427.711426, 2096.546387, 1506.590088, 0.000000, 90.000000, 90.000000, -1, -1);
  298. SetDynamicObjectMaterial(yakuza, 0, 14570, "traidaqua", "sa_wood06_128", 0xFFFFFFFF);
  299. yakuza = CreateDynamicObject(2858, -1413.507935, 2091.352539, 1507.995483, -0.000004, 0.000004, -47.200001, -1, -1);
  300. SetDynamicObjectMaterial(yakuza, 5, 14668, "711c", "cj_white_wall2", 0xFFD3D3D3);
  301. SetDynamicObjectMaterial(yakuza, 4, 14668, "711c", "cj_white_wall2", 0xFF3D3D3D);
  302. SetDynamicObjectMaterial(yakuza, 3, 14668, "711c", "cj_white_wall2", 0xFF9D9D9D);
  303. SetDynamicObjectMaterial(yakuza, 2, 14668, "711c", "cj_white_wall2", 0xFFD3D3D3);
  304. SetDynamicObjectMaterial(yakuza, 1, 14839, "lee_strippriv", "WH_Chang", 0);
  305. yakuza = CreateDynamicObject(19398, -1426.722412, 2092.035645, 1502.758423, 0.000000, 0.000000, 0.000000, -1, -1);
  306. SetDynamicObjectMaterial(yakuza, 0, 4593, "buildblk55", "GB_nastybar03", 0xFFFFFFFF);
  307. yakuza = CreateDynamicObject(19463, -1410.882202, 2098.455078, 1509.754517, 0.000000, 0.000000, 0.000000, -1, -1);
  308. SetDynamicObjectMaterial(yakuza, 0, 8663, "triadcasino", "imperial03_128", 0xFFFFFFFF);
  309. CreateDynamicObject(1514, -1410.519653, 2091.196533, 1502.199951, -0.000006, -0.000007, -98.799934, -1, -1);
  310. yakuza = CreateDynamicObject(19376, -1427.711426, 2096.546387, 1507.120850, 0.000000, 90.000000, 90.000000, -1, -1);
  311. SetDynamicObjectMaterial(yakuza, 0, 14570, "traidaqua", "sa_wood06_128", 0xFFFFFFFF);
  312. yakuza = CreateDynamicObject(19370, -1410.882202, 2092.035645, 1506.256714, 0.000000, 0.000000, 0.000000, -1, -1);
  313. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0);
  314. CreateDynamicObject(19089, -1418.944458, 2090.895264, 1509.641602, 0.000000, 180.000000, 0.000000, -1, -1);
  315. yakuza = CreateDynamicObject(11686, -1410.468140, 2091.227295, 1501.008179, -0.000007, -0.000007, -89.999962, -1, -1);
  316. SetDynamicObjectMaterial(yakuza, 4, 3178, "counthousmisc", "shackwood01", 0);
  317. SetDynamicObjectMaterial(yakuza, 3, 14802, "lee_bdupsflat", "Bdup_cabinet", 0);
  318. yakuza = CreateDynamicObject(11686, -1410.488159, 2091.227295, 1500.537842, -0.000007, -0.000007, -89.999962, -1, -1);
  319. SetDynamicObjectMaterial(yakuza, 4, 3178, "counthousmisc", "shackwood01", 0);
  320. SetDynamicObjectMaterial(yakuza, 3, 14808, "lee_strip2", "Strip_Gold", 0);
  321. SetDynamicObjectMaterial(yakuza, 1, 19480, "signsurf", "sign", 0);
  322. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  323. yakuza = CreateDynamicObject(2764, -1424.221924, 2091.216309, 1507.566162, 0.000029, 0.000007, -90.000130, -1, -1);
  324. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  325. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  326. yakuza = CreateDynamicObject(1516, -1424.173584, 2091.181152, 1507.663940, 0.000007, 180.000000, -0.000250, -1, -1);
  327. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  328. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  329. CreateDynamicObject(3038, -1419.059814, 2098.004883, 1512.979736, 0.000000, 0.000000, 270.000000, -1, -1);
  330. yakuza = CreateDynamicObject(2350, -1411.994751, 2089.693115, 1501.372070, 0.000007, 0.000014, 89.999947, -1, -1);
  331. SetDynamicObjectMaterial(yakuza, 1, 14808, "lee_strip2", "Strip_Gold", 0);
  332. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  333. yakuza = CreateDynamicObject(11686, -1410.488159, 2091.227295, 1500.017578, -0.000007, -0.000007, -89.999962, -1, -1);
  334. SetDynamicObjectMaterial(yakuza, 4, 3178, "counthousmisc", "shackwood01", 0);
  335. SetDynamicObjectMaterial(yakuza, 3, 14802, "lee_bdupsflat", "Bdup_table", 0);
  336. SetDynamicObjectMaterial(yakuza, 1, 19480, "signsurf", "sign", 0);
  337. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  338. yakuza = CreateDynamicObject(1502, -1426.611938, 2091.286133, 1500.984497, 0.000000, 0.000000, 90.000000, -1, -1);
  339. SetDynamicObjectMaterial(yakuza, 1, 5716, "sunrise02_lawn", "mann03_law", 0);
  340. yakuza = CreateDynamicObject(1759, -1415.931152, 2087.754395, 1501.004395, 0.000000, 0.000022, 0.000000, -1, -1);
  341. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  342. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  343. yakuza = CreateDynamicObject(3534, -1418.945557, 2090.913330, 1510.217285, 0.000000, 0.000022, 0.000000, -1, -1);
  344. SetDynamicObjectMaterial(yakuza, 0, 3531, "triadprops_lvs", "chinese1", 0);
  345. yakuza = CreateDynamicObject(2858, -1424.221924, 2091.029297, 1507.995483, 0.000000, 0.000009, 132.799942, -1, -1);
  346. SetDynamicObjectMaterial(yakuza, 5, 14668, "711c", "cj_white_wall2", 0xFFD3D3D3);
  347. SetDynamicObjectMaterial(yakuza, 4, 14668, "711c", "cj_white_wall2", 0xFF3D3D3D);
  348. SetDynamicObjectMaterial(yakuza, 3, 14668, "711c", "cj_white_wall2", 0xFF9D9D9D);
  349. SetDynamicObjectMaterial(yakuza, 2, 14668, "711c", "cj_white_wall2", 0xFFD3D3D3);
  350. SetDynamicObjectMaterial(yakuza, 1, 14839, "lee_strippriv", "WH_Chang", 0);
  351. yakuza = CreateDynamicObject(19463, -1426.642334, 2098.455078, 1509.754517, 0.000000, 0.000000, 0.000000, -1, -1);
  352. SetDynamicObjectMaterial(yakuza, 0, 8663, "triadcasino", "imperial03_128", 0xFFFFFFFF);
  353. yakuza = CreateDynamicObject(19370, -1426.642334, 2092.035645, 1506.256714, 0.000000, 0.000000, 0.000000, -1, -1);
  354. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0);
  355. CreateDynamicObject(19089, -1418.944458, 2088.603760, 1507.422974, 0.000000, 180.000000, 0.000000, -1, -1);
  356. yakuza = CreateDynamicObject(1759, -1423.689209, 2089.734863, 1507.144775, 0.000007, 0.000022, 179.999878, -1, -1);
  357. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  358. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  359. yakuza = CreateDynamicObject(1759, -1413.060303, 2089.745361, 1507.144775, 0.000000, -0.000022, 179.999863, -1, -1);
  360. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  361. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  362. yakuza = CreateDynamicObject(14726, -1422.036621, 2088.153076, 1505.546509, 0.000000, 0.000007, 0.000000, -1, -1);
  363. SetDynamicObjectMaterial(yakuza, 0, 14476, "carlslounge", "AH_plnskirting", 0);
  364. yakuza = CreateDynamicObject(3534, -1418.945557, 2088.621826, 1507.998657, 0.000000, 0.000014, 0.000000, -1, -1);
  365. SetDynamicObjectMaterial(yakuza, 0, 3531, "triadprops_lvs", "chinese1", 0);
  366. yakuza = CreateDynamicObject(1759, -1422.802734, 2087.754395, 1501.004395, 0.000000, 0.000014, 0.000000, -1, -1);
  367. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  368. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  369. yakuza = CreateDynamicObject(19866, -1414.932373, 2098.262939, 1513.349731, 89.999992, 179.999985, -89.999969, -1, -1);
  370. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  371. yakuza = CreateDynamicObject(19866, -1414.842285, 2098.353271, 1513.349731, 89.999992, 445.963959, -85.964005, -1, -1);
  372. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  373. yakuza = CreateDynamicObject(11714, -1410.982666, 2091.911377, 1508.445679, 0.000000, 0.000000, 180.000000, -1, -1);
  374. SetDynamicObjectMaterial(yakuza, 0, 8534, "tikimotel", "tikidoor01_128", 0);
  375. yakuza = CreateDynamicObject(19866, -1414.922363, 2097.692627, 1513.349731, 89.999992, 537.335144, -87.335228, -1, -1);
  376. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  377. yakuza = CreateDynamicObject(19866, -1414.272095, 2098.353027, 1513.349731, 89.999992, 805.340088, -85.340218, -1, -1);
  378. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  379. yakuza = CreateDynamicObject(14726, -1413.444824, 2088.153076, 1505.546509, 0.000000, 0.000000, 0.000000, -1, -1);
  380. SetDynamicObjectMaterial(yakuza, 0, 14476, "carlslounge", "AH_plnskirting", 0);
  381. yakuza = CreateDynamicObject(19866, -1422.891479, 2098.353027, 1513.349731, 89.999992, 800.740417, -80.740547, -1, -1);
  382. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  383. yakuza = CreateDynamicObject(2350, -1418.765991, 2086.331543, 1501.372070, 0.000000, 0.000007, 0.000000, -1, -1);
  384. SetDynamicObjectMaterial(yakuza, 1, 14808, "lee_strip2", "Strip_Gold", 0);
  385. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  386. yakuza = CreateDynamicObject(14726, -1415.785278, 2087.108643, 1505.546509, 0.000000, 0.000000, 180.000000, -1, -1);
  387. SetDynamicObjectMaterial(yakuza, 0, 14476, "carlslounge", "AH_plnskirting", 0);
  388. yakuza = CreateDynamicObject(2350, -1417.315796, 2086.331543, 1501.372070, 0.000000, 0.000007, 0.000000, -1, -1);
  389. SetDynamicObjectMaterial(yakuza, 1, 14808, "lee_strip2", "Strip_Gold", 0);
  390. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  391. yakuza = CreateDynamicObject(11714, -1426.543457, 2091.911377, 1508.445679, 0.000000, 0.000000, 180.000000, -1, -1);
  392. SetDynamicObjectMaterial(yakuza, 0, 8534, "tikimotel", "tikidoor01_128", 0);
  393. yakuza = CreateDynamicObject(19866, -1423.461670, 2098.353271, 1513.349731, 89.999992, 441.967255, -81.967331, -1, -1);
  394. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  395. yakuza = CreateDynamicObject(19866, -1423.551758, 2098.262939, 1513.349731, 89.999992, 179.999985, -89.999985, -1, -1);
  396. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  397. yakuza = CreateDynamicObject(2350, -1411.994751, 2087.953857, 1501.372070, 0.000014, 0.000014, 89.999924, -1, -1);
  398. SetDynamicObjectMaterial(yakuza, 1, 14808, "lee_strip2", "Strip_Gold", 0);
  399. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  400. yakuza = CreateDynamicObject(2350, -1420.326416, 2086.331543, 1501.372070, 0.000000, 0.000007, 0.000000, -1, -1);
  401. SetDynamicObjectMaterial(yakuza, 1, 14808, "lee_strip2", "Strip_Gold", 0);
  402. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  403. yakuza = CreateDynamicObject(19463, -1414.689575, 2088.962646, 1508.980835, 0.000000, 0.000000, 0.000000, -1, -1);
  404. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  405. yakuza = CreateDynamicObject(19866, -1423.541748, 2097.692627, 1513.349731, 89.999992, 534.681824, -84.681923, -1, -1);
  406. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  407. CreateDynamicObject(3038, -1410.738403, 2088.855713, 1504.338623, 0.000000, 0.000000, 180.000000, -1, -1);
  408. yakuza = CreateDynamicObject(19398, -1407.646484, 2092.035645, 1502.758423, 0.000000, 0.000000, 0.000000, -1, -1);
  409. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  410. yakuza = CreateDynamicObject(19370, -1410.882202, 2092.035645, 1509.754517, 0.000000, 0.000000, 0.000000, -1, -1);
  411. SetDynamicObjectMaterial(yakuza, 0, 8663, "triadcasino", "imperial03_128", 0);
  412. yakuza = CreateDynamicObject(19463, -1411.481323, 2095.268311, 1512.068237, 0.000007, 45.000008, 179.999878, -1, -1);
  413. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  414. yakuza = CreateDynamicObject(19463, -1423.208008, 2089.192871, 1508.980835, 0.000000, 0.000000, 0.000000, -1, -1);
  415. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  416. yakuza = CreateDynamicObject(1516, -1415.446777, 2086.308105, 1501.523560, 0.000014, 180.000000, 179.999741, -1, -1);
  417. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  418. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  419. CreateDynamicObject(2726, -1415.407349, 2086.302002, 1502.191772, 0.000000, 0.000000, 0.000000, -1, -1);
  420. yakuza = CreateDynamicObject(19398, -1407.566406, 2092.035645, 1502.758423, 0.000000, 0.000007, 0.000000, -1, -1);
  421. SetDynamicObjectMaterial(yakuza, 0, 16640, "a51", "banding3_64HV", 0xFFFFFFFF);
  422. yakuza = CreateDynamicObject(2764, -1415.398193, 2086.272949, 1501.425781, 0.000029, 0.000014, 89.999878, -1, -1);
  423. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  424. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  425. yakuza = CreateDynamicObject(1759, -1414.040771, 2087.814453, 1507.144775, 0.000000, 0.000029, 0.000000, -1, -1);
  426. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  427. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  428. yakuza = CreateDynamicObject(2858, -1422.328247, 2086.334473, 1501.855103, 0.000000, 0.000000, 0.000000, -1, -1);
  429. SetDynamicObjectMaterial(yakuza, 5, 14668, "711c", "cj_white_wall2", 0xFFD3D3D3);
  430. SetDynamicObjectMaterial(yakuza, 4, 14668, "711c", "cj_white_wall2", 0xFF3D3D3D);
  431. SetDynamicObjectMaterial(yakuza, 3, 14668, "711c", "cj_white_wall2", 0xFF9D9D9D);
  432. SetDynamicObjectMaterial(yakuza, 2, 14668, "711c", "cj_white_wall2", 0xFFD3D3D3);
  433. SetDynamicObjectMaterial(yakuza, 1, 14839, "lee_strippriv", "WH_Chang", 0);
  434. yakuza = CreateDynamicObject(1516, -1422.318359, 2086.308105, 1501.523560, 0.000014, 180.000000, 179.999786, -1, -1);
  435. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  436. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  437. yakuza = CreateDynamicObject(2764, -1422.269775, 2086.272949, 1501.425781, 0.000022, 0.000014, 89.999901, -1, -1);
  438. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  439. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  440. yakuza = CreateDynamicObject(2755, -1414.492188, 2086.281006, 1502.745972, 0.000007, 0.000000, 89.999977, -1, -1);
  441. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  442. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  443. yakuza = CreateDynamicObject(19866, -1414.879883, 2086.898682, 1506.471069, 0.000000, 0.000000, 0.000000, -1, -1);
  444. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  445. yakuza = CreateDynamicObject(19463, -1426.040894, 2095.269775, 1512.068237, 0.000000, 45.000008, 0.000000, -1, -1);
  446. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  447. yakuza = CreateDynamicObject(1502, -1407.629028, 2091.288330, 1500.990479, 0.000000, 0.000000, 90.000000, -1, -1);
  448. SetDynamicObjectMaterial(yakuza, 1, 14789, "ab_sfgymmain", "gymwinodow3", 0);
  449. yakuza = CreateDynamicObject(19370, -1426.642334, 2092.035645, 1509.754517, 0.000000, 0.000000, 0.000000, -1, -1);
  450. SetDynamicObjectMaterial(yakuza, 0, 8663, "triadcasino", "imperial03_128", 0);
  451. CreateDynamicObject(3038, -1418.879639, 2086.335693, 1506.518433, 0.000000, 0.000000, 90.000000, -1, -1);
  452. yakuza = CreateDynamicObject(2755, -1423.173218, 2086.281006, 1502.745972, 0.000000, 0.000000, 90.000000, -1, -1);
  453. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  454. yakuza = CreateDynamicObject(19866, -1422.904053, 2086.898682, 1506.471069, 0.000000, 0.000000, 0.000000, -1, -1);
  455. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  456. yakuza = CreateDynamicObject(19376, -1431.360840, 2095.519531, 1500.973389, 0.000000, 90.000000, 90.000000, -1, -1);
  457. SetDynamicObjectMaterial(yakuza, 0, 3967, "cj_airprt", "Slabs", 0xFFFFFFFF);
  458. yakuza = CreateDynamicObject(1759, -1424.669678, 2087.955566, 1507.144775, -0.000007, -0.000014, -0.000082, -1, -1);
  459. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  460. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  461. yakuza = CreateDynamicObject(14726, -1424.377075, 2087.108643, 1505.546509, 0.000000, -0.000007, 179.999954, -1, -1);
  462. SetDynamicObjectMaterial(yakuza, 0, 14476, "carlslounge", "AH_plnskirting", 0);
  463. yakuza = CreateDynamicObject(19376, -1431.410889, 2095.519531, 1504.534058, 0.000000, 90.000000, 90.000000, -1, -1);
  464. SetDynamicObjectMaterial(yakuza, 0, 12855, "cunte_cop", "sw_PDground", 0xFFFFFFFF);
  465. yakuza = CreateDynamicObject(19463, -1411.481323, 2104.898682, 1512.068237, 0.000007, 45.000008, 179.999878, -1, -1);
  466. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  467. yakuza = CreateDynamicObject(1759, -1414.769775, 2085.434082, 1501.004395, 0.000000, -0.000022, -165.200195, -1, -1);
  468. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  469. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  470. yakuza = CreateDynamicObject(2350, -1411.994751, 2086.503662, 1501.372070, 0.000014, 0.000014, 89.999924, -1, -1);
  471. SetDynamicObjectMaterial(yakuza, 1, 14808, "lee_strip2", "Strip_Gold", 0);
  472. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  473. CreateDynamicObject(1514, -1418.822876, 2084.856445, 1502.199951, 0.000000, 0.000000, 171.200027, -1, -1);
  474. yakuza = CreateDynamicObject(19475, -1419.336182, 2084.855713, 1502.122192, 0.000000, 90.000000, 21.500000, -1, -1);
  475. SetDynamicObjectMaterial(yakuza, 0, 1827, "kbmiscfrn2", "man_mny1", 0);
  476. yakuza = CreateDynamicObject(14726, -1419.947266, 2085.342041, 1505.546509, 0.000014, 0.000007, 89.999954, -1, -1);
  477. SetDynamicObjectMaterial(yakuza, 0, 14476, "carlslounge", "AH_plnskirting", 0);
  478. yakuza = CreateDynamicObject(1759, -1421.991699, 2085.283447, 1501.004395, 0.000000, -0.000014, 166.499893, -1, -1);
  479. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  480. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  481. yakuza = CreateDynamicObject(11686, -1418.792114, 2084.804932, 1501.008179, 0.000000, 0.000000, 180.000000, -1, -1);
  482. SetDynamicObjectMaterial(yakuza, 4, 3178, "counthousmisc", "shackwood01", 0);
  483. SetDynamicObjectMaterial(yakuza, 3, 14802, "lee_bdupsflat", "Bdup_cabinet", 0);
  484. yakuza = CreateDynamicObject(11686, -1418.792114, 2084.824951, 1500.537842, 0.000000, 0.000000, 180.000000, -1, -1);
  485. SetDynamicObjectMaterial(yakuza, 4, 3178, "counthousmisc", "shackwood01", 0);
  486. SetDynamicObjectMaterial(yakuza, 3, 14808, "lee_strip2", "Strip_Gold", 0);
  487. SetDynamicObjectMaterial(yakuza, 1, 19480, "signsurf", "sign", 0);
  488. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  489. CreateDynamicObject(3038, -1414.589600, 2090.926514, 1512.979736, 0.000000, 0.000000, 180.000000, -1, -1);
  490. yakuza = CreateDynamicObject(11686, -1418.792114, 2084.824951, 1500.017578, 0.000000, 0.000000, 180.000000, -1, -1);
  491. SetDynamicObjectMaterial(yakuza, 4, 3178, "counthousmisc", "shackwood01", 0);
  492. SetDynamicObjectMaterial(yakuza, 3, 14802, "lee_bdupsflat", "Bdup_table", 0);
  493. SetDynamicObjectMaterial(yakuza, 1, 19480, "signsurf", "sign", 0);
  494. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  495. yakuza = CreateDynamicObject(19463, -1431.432129, 2093.668701, 1502.758423, 0.000000, 0.000000, 90.000000, -1, -1);
  496. SetDynamicObjectMaterial(yakuza, 0, 4593, "buildblk55", "GB_nastybar03", 0xFFFFFFFF);
  497. yakuza = CreateDynamicObject(19463, -1426.040894, 2104.898682, 1512.068237, 0.000000, 45.000008, 0.000000, -1, -1);
  498. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  499. CreateDynamicObject(3038, -1423.040405, 2090.926514, 1512.979736, 0.000000, 0.000000, 180.000000, -1, -1);
  500. yakuza = CreateDynamicObject(1516, -1413.556396, 2086.368164, 1507.663940, 0.000014, 180.000000, 179.999695, -1, -1);
  501. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  502. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  503. yakuza = CreateDynamicObject(2764, -1413.507813, 2086.333008, 1507.566162, 0.000037, 0.000014, 89.999855, -1, -1);
  504. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  505. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  506. yakuza = CreateDynamicObject(2764, -1424.221924, 2086.535156, 1507.566162, 0.000022, 0.000007, -90.000114, -1, -1);
  507. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  508. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  509. yakuza = CreateDynamicObject(11686, -1410.468140, 2086.477295, 1501.008179, -0.000014, -0.000007, -89.999939, -1, -1);
  510. SetDynamicObjectMaterial(yakuza, 4, 3178, "counthousmisc", "shackwood01", 0);
  511. SetDynamicObjectMaterial(yakuza, 3, 14802, "lee_bdupsflat", "Bdup_cabinet", 0);
  512. yakuza = CreateDynamicObject(19866, -1414.871338, 2084.582275, 1503.370117, 89.999992, 420.324005, -60.324104, -1, -1);
  513. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  514. yakuza = CreateDynamicObject(11686, -1410.488159, 2086.477295, 1500.537842, -0.000014, -0.000007, -89.999939, -1, -1);
  515. SetDynamicObjectMaterial(yakuza, 4, 3178, "counthousmisc", "shackwood01", 0);
  516. SetDynamicObjectMaterial(yakuza, 3, 14808, "lee_strip2", "Strip_Gold", 0);
  517. SetDynamicObjectMaterial(yakuza, 1, 19480, "signsurf", "sign", 0);
  518. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  519. yakuza = CreateDynamicObject(1516, -1424.173584, 2086.500000, 1507.663940, 0.000007, 180.000000, -0.000205, -1, -1);
  520. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  521. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  522. yakuza = CreateDynamicObject(19866, -1414.961426, 2084.491943, 1503.370117, 90.000000, 0.000000, 90.000000, -1, -1);
  523. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  524. CreateDynamicObject(2726, -1413.516968, 2086.362061, 1508.332153, 0.000000, 0.000007, 0.000000, -1, -1);
  525. yakuza = CreateDynamicObject(11686, -1410.488159, 2086.477295, 1500.017578, -0.000014, -0.000007, -89.999939, -1, -1);
  526. SetDynamicObjectMaterial(yakuza, 4, 3178, "counthousmisc", "shackwood01", 0);
  527. SetDynamicObjectMaterial(yakuza, 3, 14802, "lee_bdupsflat", "Bdup_table", 0);
  528. SetDynamicObjectMaterial(yakuza, 1, 19480, "signsurf", "sign", 0);
  529. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  530. CreateDynamicObject(19089, -1418.944458, 2086.084717, 1509.641602, 0.000000, 180.000000, 0.000000, -1, -1);
  531. yakuza = CreateDynamicObject(19866, -1414.301147, 2084.582031, 1503.370117, 89.999992, 776.487671, -56.487816, -1, -1);
  532. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  533. yakuza = CreateDynamicObject(19866, -1422.891479, 2084.582031, 1503.370117, 89.999992, 791.920227, -71.920349, -1, -1);
  534. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  535. yakuza = CreateDynamicObject(19866, -1417.282593, 2084.491943, 1506.471069, 0.000000, 0.000000, 90.000000, -1, -1);
  536. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  537. CreateDynamicObject(2726, -1424.212891, 2086.476074, 1508.332153, 0.000007, 0.000007, 179.999878, -1, -1);
  538. yakuza = CreateDynamicObject(19866, -1420.502930, 2084.491943, 1506.471069, 0.000000, 0.000000, 90.000000, -1, -1);
  539. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  540. yakuza = CreateDynamicObject(3534, -1418.945557, 2086.102783, 1510.217285, 0.000000, 0.000037, 0.000000, -1, -1);
  541. SetDynamicObjectMaterial(yakuza, 0, 3531, "triadprops_lvs", "chinese1", 0);
  542. yakuza = CreateDynamicObject(19866, -1423.461670, 2084.582275, 1503.370117, 89.999992, 434.227875, -74.227959, -1, -1);
  543. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  544. yakuza = CreateDynamicObject(19866, -1423.551758, 2084.491943, 1503.370117, 89.999992, 179.999985, -90.000008, -1, -1);
  545. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  546. yakuza = CreateDynamicObject(2350, -1411.994751, 2084.943115, 1501.372070, 0.000014, 0.000014, 89.999924, -1, -1);
  547. SetDynamicObjectMaterial(yakuza, 1, 14808, "lee_strip2", "Strip_Gold", 0);
  548. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  549. yakuza = CreateDynamicObject(1759, -1412.879395, 2085.494141, 1507.144775, -0.000000, -0.000029, -165.200150, -1, -1);
  550. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  551. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  552. yakuza = CreateDynamicObject(19866, -1414.951416, 2083.921631, 1503.370117, 89.999992, 519.537476, -69.537575, -1, -1);
  553. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  554. yakuza = CreateDynamicObject(19376, -1421.940430, 2101.410889, 1516.721558, 0.000000, 360.000000, -90.000008, -1, -1);
  555. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  556. yakuza = CreateDynamicObject(19463, -1426.642334, 2085.617920, 1502.758423, 0.000000, 0.000000, 0.000000, -1, -1);
  557. SetDynamicObjectMaterial(yakuza, 0, 8663, "triadcasino", "imperial03_128", 0xFFFFFFFF);
  558. yakuza = CreateDynamicObject(1759, -1423.689209, 2085.053711, 1507.144775, 0.000007, 0.000014, 179.999878, -1, -1);
  559. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  560. SetDynamicObjectMaterial(yakuza, 0, 14808, "lee_strip2", "HS3_wall1", 0);
  561. yakuza = CreateDynamicObject(19463, -1431.432129, 2090.369141, 1502.758423, 0.000000, 0.000000, 90.000000, -1, -1);
  562. SetDynamicObjectMaterial(yakuza, 0, 4593, "buildblk55", "GB_nastybar03", 0xFFFFFFFF);
  563. yakuza = CreateDynamicObject(19463, -1410.882202, 2085.617920, 1506.256714, 0.000000, 0.000000, 0.000000, -1, -1);
  564. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  565. yakuza = CreateDynamicObject(19866, -1423.541748, 2083.921631, 1503.370117, 89.999992, 529.452393, -79.452499, -1, -1);
  566. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  567. yakuza = CreateDynamicObject(19866, -1417.118164, 2084.181152, 1508.069336, 0.000000, 0.000000, 90.000000, -1, -1);
  568. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  569. yakuza = CreateDynamicObject(19376, -1410.149292, 2086.046875, 1506.590088, 0.000000, 90.000000, 90.000000, -1, -1);
  570. SetDynamicObjectMaterial(yakuza, 0, 14570, "traidaqua", "sa_wood06_128", 0xFFFFFFFF);
  571. yakuza = CreateDynamicObject(19866, -1420.436157, 2084.175781, 1508.069336, 0.000000, 0.000000, 90.000000, -1, -1);
  572. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  573. yakuza = CreateDynamicObject(19866, -1414.871338, 2084.582275, 1508.369873, 89.999992, 420.324005, -60.324104, -1, -1);
  574. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  575. yakuza = CreateDynamicObject(19866, -1414.961426, 2084.491943, 1508.369873, 90.000000, 0.000000, 90.000000, -1, -1);
  576. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  577. yakuza = CreateDynamicObject(19376, -1410.149292, 2086.046875, 1507.120850, 0.000000, 90.000000, 90.000000, -1, -1);
  578. SetDynamicObjectMaterial(yakuza, 0, 14570, "traidaqua", "sa_wood06_128", 0xFFFFFFFF);
  579. yakuza = CreateDynamicObject(19329, -1418.703247, 2082.729492, 1503.118408, 0.000000, 0.000000, 180.000000, -1, -1);
  580. SetDynamicObjectMaterial(yakuza, 0, 9494, "chinatownsfe", "chtown_brightcarcafe", 0);
  581. yakuza = CreateDynamicObject(19866, -1414.301147, 2084.582031, 1508.369873, 89.999992, 776.487671, -56.487816, -1, -1);
  582. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  583. yakuza = CreateDynamicObject(2098, -1418.685913, 2082.694824, 1502.895874, 0.000000, 0.000000, 180.000000, -1, -1);
  584. SetDynamicObjectMaterial(yakuza, 4, 3178, "counthousmisc", "shackwood01", 0);
  585. SetDynamicObjectMaterial(yakuza, 3, 9494, "chinatownsfe", "chtown9_sf", 0);
  586. SetDynamicObjectMaterial(yakuza, 1, 3178, "counthousmisc", "shackwood01", 0);
  587. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0xFFFFFFFF);
  588. CreateDynamicObject(3961, -1402.531982, 2100.145752, 1503.061890, 0.000000, 0.000000, 0.000000, -1, -1);
  589. yakuza = CreateDynamicObject(19463, -1426.642334, 2085.617920, 1506.256714, 0.000000, 0.000000, 0.000000, -1, -1);
  590. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  591. yakuza = CreateDynamicObject(14726, -1417.786255, 2083.010010, 1505.546509, -0.000014, 0.000007, -89.999954, -1, -1);
  592. SetDynamicObjectMaterial(yakuza, 0, 14476, "carlslounge", "AH_plnskirting", 0);
  593. yakuza = CreateDynamicObject(19866, -1422.891479, 2084.582031, 1508.369873, 89.999992, 791.920227, -71.920349, -1, -1);
  594. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  595. yakuza = CreateDynamicObject(19463, -1409.216797, 2085.617920, 1504.548218, 0.000000, 90.000008, 0.000000, -1, -1);
  596. SetDynamicObjectMaterial(yakuza, 0, 14570, "traidaqua", "sa_wood06_128", 0xFFFFFFFF);
  597. yakuza = CreateDynamicObject(19376, -1412.321045, 2101.410889, 1516.721558, 0.000000, 360.000000, -90.000008, -1, -1);
  598. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  599. yakuza = CreateDynamicObject(19866, -1423.461670, 2084.582275, 1508.369873, 89.999992, 434.227875, -74.227959, -1, -1);
  600. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  601. yakuza = CreateDynamicObject(19376, -1427.711426, 2086.046875, 1506.590088, 0.000000, 90.000000, 90.000000, -1, -1);
  602. SetDynamicObjectMaterial(yakuza, 0, 14570, "traidaqua", "sa_wood06_128", 0xFFFFFFFF);
  603. yakuza = CreateDynamicObject(19866, -1423.551758, 2084.491943, 1508.369873, 89.999992, 179.999985, -90.000008, -1, -1);
  604. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  605. yakuza = CreateDynamicObject(19866, -1414.951416, 2083.921631, 1508.369873, 89.999992, 519.537476, -69.537575, -1, -1);
  606. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  607. yakuza = CreateDynamicObject(19376, -1427.711426, 2086.046875, 1507.120850, 0.000000, 90.000000, 90.000000, -1, -1);
  608. SetDynamicObjectMaterial(yakuza, 0, 14570, "traidaqua", "sa_wood06_128", 0xFFFFFFFF);
  609. yakuza = CreateDynamicObject(19866, -1423.541748, 2083.921631, 1508.369873, 89.999992, 529.452393, -79.452499, -1, -1);
  610. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  611. yakuza = CreateDynamicObject(19463, -1407.646484, 2085.617920, 1502.758423, 0.000000, 0.000000, 0.000000, -1, -1);
  612. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  613. yakuza = CreateDynamicObject(19463, -1410.882202, 2085.617920, 1509.754517, 0.000000, 0.000000, 0.000000, -1, -1);
  614. SetDynamicObjectMaterial(yakuza, 0, 8663, "triadcasino", "imperial03_128", 0xFFFFFFFF);
  615. yakuza = CreateDynamicObject(19463, -1407.566406, 2085.617920, 1502.758423, 0.000000, 0.000007, 0.000000, -1, -1);
  616. SetDynamicObjectMaterial(yakuza, 0, 16640, "a51", "banding3_64HV", 0xFFFFFFFF);
  617. yakuza = CreateDynamicObject(19463, -1426.642334, 2085.617920, 1509.754517, 0.000000, 0.000000, 0.000000, -1, -1);
  618. SetDynamicObjectMaterial(yakuza, 0, 8663, "triadcasino", "imperial03_128", 0xFFFFFFFF);
  619. yakuza = CreateDynamicObject(19463, -1436.172729, 2098.446289, 1502.758423, 0.000000, 0.000000, 0.000000, -1, -1);
  620. SetDynamicObjectMaterial(yakuza, 0, 9494, "chinatownsfe", "sf_windos_11wall", 0xFFFFFFFF);
  621. yakuza = CreateDynamicObject(19463, -1411.481323, 2085.639404, 1512.068237, 0.000007, 45.000008, 179.999878, -1, -1);
  622. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  623. yakuza = CreateDynamicObject(19329, -1436.263306, 2098.481934, 1502.808105, 0.000000, 0.000000, 90.000000, -1, -1);
  624. SetDynamicObjectMaterial(yakuza, 0, 13363, "cephotoblockcs_t", "sw_wind23", 0);
  625. yakuza = CreateDynamicObject(19463, -1426.040894, 2085.639404, 1512.068237, 0.000000, 45.000008, 0.000000, -1, -1);
  626. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  627. yakuza = CreateDynamicObject(19398, -1421.258911, 2080.743652, 1502.758423, 0.000000, 0.000000, 90.000000, -1, -1);
  628. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  629. yakuza = CreateDynamicObject(11714, -1414.962402, 2080.821289, 1502.255249, 0.000000, 0.000000, 270.000000, -1, -1);
  630. SetDynamicObjectMaterial(yakuza, 0, 8534, "tikimotel", "tikidoor01_128", 0);
  631. CreateDynamicObject(3038, -1419.059814, 2084.185059, 1512.979736, 0.000000, 0.000000, 270.000000, -1, -1);
  632. yakuza = CreateDynamicObject(19398, -1421.258911, 2080.663574, 1502.758423, 0.000007, 0.000000, 89.999977, -1, -1);
  633. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  634. yakuza = CreateDynamicObject(19463, -1414.840942, 2080.743652, 1502.758423, 0.000000, 0.000000, 90.000000, -1, -1);
  635. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  636. yakuza = CreateDynamicObject(1502, -1422.043213, 2080.721680, 1500.984497, 0.000000, 0.000000, 0.000000, -1, -1);
  637. SetDynamicObjectMaterial(yakuza, 1, 5716, "sunrise02_lawn", "mann03_law", 0);
  638. yakuza = CreateDynamicObject(19463, -1414.840942, 2080.663574, 1502.758423, 0.000007, 0.000000, 89.999977, -1, -1);
  639. SetDynamicObjectMaterial(yakuza, 0, 14789, "ab_sfgymmain", "ab_panelWall2", 0xFFFFFFFF);
  640. yakuza = CreateDynamicObject(19866, -1414.871338, 2084.582275, 1513.349731, 89.999992, 420.324005, -60.324104, -1, -1);
  641. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  642. yakuza = CreateDynamicObject(19866, -1414.961426, 2084.491943, 1513.349731, 90.000000, 0.000000, 90.000000, -1, -1);
  643. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  644. yakuza = CreateDynamicObject(19866, -1414.301147, 2084.582031, 1513.349731, 89.999992, 776.487671, -56.487816, -1, -1);
  645. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  646. yakuza = CreateDynamicObject(2725, -1415.192993, 2080.372314, 1502.237427, 0.000000, 90.000000, 270.000000, -1, -1);
  647. SetDynamicObjectMaterial(yakuza, 1, 14629, "ab_chande", "ab_goldpipe", 0);
  648. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  649. yakuza = CreateDynamicObject(2270, -1418.602051, 2080.067139, 1502.544800, 0.000000, 0.000014, 360.000000, -1, -1);
  650. SetDynamicObjectMaterial(yakuza, 1, 14839, "lee_strippriv", "WH_Chang", 0);
  651. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  652. yakuza = CreateDynamicObject(19866, -1422.891479, 2084.582031, 1513.349731, 89.999992, 791.920227, -71.920349, -1, -1);
  653. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  654. yakuza = CreateDynamicObject(19370, -1421.258911, 2080.743652, 1506.256714, 0.000000, 0.000000, 90.000000, -1, -1);
  655. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0);
  656. yakuza = CreateDynamicObject(19463, -1414.840942, 2080.743652, 1506.256714, 0.000000, 0.000000, 90.000000, -1, -1);
  657. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  658. yakuza = CreateDynamicObject(19866, -1423.461670, 2084.582275, 1513.349731, 89.999992, 434.227875, -74.227959, -1, -1);
  659. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  660. yakuza = CreateDynamicObject(19866, -1415.532471, 2080.812500, 1507.321777, 0.000014, 90.000000, 89.999954, -1, -1);
  661. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  662. yakuza = CreateDynamicObject(19866, -1423.551758, 2084.491943, 1513.349731, 89.999992, 179.999985, -90.000008, -1, -1);
  663. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  664. yakuza = CreateDynamicObject(19866, -1414.951416, 2083.921631, 1513.349731, 89.999992, 519.537476, -69.537575, -1, -1);
  665. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  666. yakuza = CreateDynamicObject(19398, -1436.082764, 2092.035645, 1502.758423, 0.000000, 0.000007, 0.000000, -1, -1);
  667. SetDynamicObjectMaterial(yakuza, 0, 4593, "buildblk55", "GB_nastybar03", 0xFFFFFFFF);
  668. yakuza = CreateDynamicObject(19866, -1421.972778, 2080.812500, 1507.321777, 0.000007, 90.000000, 89.999977, -1, -1);
  669. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  670. yakuza = CreateDynamicObject(18633, -1415.193237, 2079.952148, 1502.805542, 90.000000, 0.000000, 90.000000, -1, -1);
  671. SetDynamicObjectMaterial(yakuza, 0, 3083, "billbox", "iron", 0);
  672. yakuza = CreateDynamicObject(2098, -1415.186035, 2079.956543, 1502.895874, 0.000000, 0.000000, 180.000000, -1, -1);
  673. SetDynamicObjectMaterial(yakuza, 4, 3178, "counthousmisc", "shackwood01", 0);
  674. SetDynamicObjectMaterial(yakuza, 3, 9494, "chinatownsfe", "chtown9_sf", 0);
  675. SetDynamicObjectMaterial(yakuza, 1, 3178, "counthousmisc", "shackwood01", 0);
  676. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0xFFFFFFFF);
  677. yakuza = CreateDynamicObject(19398, -1436.172852, 2092.035645, 1502.758423, 0.000000, 0.000007, 0.000000, -1, -1);
  678. SetDynamicObjectMaterial(yakuza, 0, 9494, "chinatownsfe", "sf_windos_11wall", 0xFFFFFFFF);
  679. yakuza = CreateDynamicObject(19631, -1414.498047, 2079.949951, 1501.484131, 90.000000, 26.899990, 90.000000, -1, -1);
  680. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  681. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  682. yakuza = CreateDynamicObject(19866, -1415.532471, 2080.532227, 1507.521973, 0.000014, 90.000000, 89.999954, -1, -1);
  683. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  684. CreateDynamicObject(778, -1436.370850, 2105.158203, 1500.858643, 0.000000, 0.000000, 0.000000, -1, -1);
  685. yakuza = CreateDynamicObject(1569, -1436.134033, 2091.349365, 1501.022461, 0.000000, 0.000000, -157.000000, -1, -1);
  686. SetDynamicObjectMaterial(yakuza, 0, 9931, "churchsfe", "posh_eagle3_sfe", 0);
  687. yakuza = CreateDynamicObject(19866, -1421.972778, 2080.532227, 1507.521973, 0.000007, 90.000000, 89.999977, -1, -1);
  688. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  689. yakuza = CreateDynamicObject(19866, -1423.541748, 2083.921631, 1513.349731, 89.999992, 529.452393, -79.452499, -1, -1);
  690. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  691. yakuza = CreateDynamicObject(19376, -1436.162231, 2098.459229, 1509.743530, 180.000000, 180.000000, 180.000000, -1, -1);
  692. SetDynamicObjectMaterial(yakuza, 0, 9494, "chinatownsfe", "sf_windos_11b", 0xFFFFFFFF);
  693. yakuza = CreateDynamicObject(19370, -1436.161987, 2092.035645, 1506.256714, 0.000000, 0.000014, 0.000000, -1, -1);
  694. SetDynamicObjectMaterial(yakuza, 0, 9494, "chinatownsfe", "sf_windos_11wall", 0);
  695. yakuza = CreateDynamicObject(19866, -1415.532471, 2080.241943, 1507.722168, 0.000014, 90.000000, 89.999954, -1, -1);
  696. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  697. yakuza = CreateDynamicObject(2755, -1418.804810, 2080.658447, 1509.756592, 0.000000, 0.000000, 180.000000, -1, -1);
  698. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  699. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  700. yakuza = CreateDynamicObject(19866, -1421.972778, 2080.241943, 1507.722168, 0.000007, 90.000000, 89.999977, -1, -1);
  701. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  702. yakuza = CreateDynamicObject(2270, -1411.891357, 2080.067139, 1502.544800, 0.000000, 0.000014, 360.000000, -1, -1);
  703. SetDynamicObjectMaterial(yakuza, 1, 14839, "lee_strippriv", "WH_Chang", 0);
  704. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  705. yakuza = CreateDynamicObject(1502, -1410.030518, 2080.720947, 1500.990479, 0.000000, 0.000000, 0.000000, -1, -1);
  706. SetDynamicObjectMaterial(yakuza, 1, 5716, "sunrise02_lawn", "mann03_law", 0);
  707. yakuza = CreateDynamicObject(2124, -1415.409424, 2078.916504, 1501.836548, 0.000007, -0.000007, 108.399963, -1, -1);
  708. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  709. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  710. yakuza = CreateDynamicObject(19376, -1419.174438, 2079.176514, 1506.592041, 0.000000, 90.000000, 90.000000, -1, -1);
  711. SetDynamicObjectMaterial(yakuza, 0, 14570, "traidaqua", "sa_wood06_128", 0xFFFFFFFF);
  712. yakuza = CreateDynamicObject(14455, -1426.575317, 2080.324219, 1502.689819, 0.000000, 0.000000, 900.000000, -1, -1);
  713. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  714. yakuza = CreateDynamicObject(19398, -1409.244629, 2080.745605, 1502.758423, 0.000000, 0.000000, 90.000000, -1, -1);
  715. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  716. yakuza = CreateDynamicObject(19376, -1419.174438, 2079.176514, 1507.118896, 0.000000, 90.000000, 90.000000, -1, -1);
  717. SetDynamicObjectMaterial(yakuza, 0, 14570, "traidaqua", "sa_wood06_128", 0xFFFFFFFF);
  718. yakuza = CreateDynamicObject(19463, -1427.677490, 2080.743652, 1502.758423, 0.000000, 0.000000, 90.000000, -1, -1);
  719. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  720. yakuza = CreateDynamicObject(19398, -1409.244629, 2080.653564, 1502.758423, 0.000007, 0.000000, 89.999977, -1, -1);
  721. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  722. yakuza = CreateDynamicObject(19463, -1427.677490, 2080.663574, 1502.758423, 0.000007, 0.000000, 89.999977, -1, -1);
  723. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  724. yakuza = CreateDynamicObject(19466, -1424.276489, 2079.138428, 1502.767334, 0.000000, 0.000000, 0.000000, -1, -1);
  725. SetDynamicObjectMaterial(yakuza, 0, 2718, "cj_ff_acc2", "GRATE", 0xFFFFFFFF);
  726. yakuza = CreateDynamicObject(19402, -1424.243164, 2079.126221, 1502.753662, 0.000000, 0.000000, 0.000000, -1, -1);
  727. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  728. yakuza = CreateDynamicObject(19402, -1424.293213, 2079.126221, 1502.753662, 0.000000, 0.000007, 0.000000, -1, -1);
  729. SetDynamicObjectMaterial(yakuza, 0, 14711, "vgshm2int2", "HS2_4wall1", 0xFFFFFFFF);
  730. yakuza = CreateDynamicObject(19329, -1436.263306, 2088.841797, 1502.808105, 0.000000, 0.000000, 90.000000, -1, -1);
  731. SetDynamicObjectMaterial(yakuza, 0, 9494, "chinatownsfe", "chtown_brightcarcafe", 0);
  732. yakuza = CreateDynamicObject(19370, -1436.161987, 2092.035645, 1509.735840, 0.000000, 0.000022, 0.000000, -1, -1);
  733. SetDynamicObjectMaterial(yakuza, 0, 9494, "chinatownsfe", "sf_windos_11b", 0);
  734. yakuza = CreateDynamicObject(19475, -1425.108154, 2079.305908, 1502.729858, 0.000000, 0.000000, 180.000000, -1, -1);
  735. SetDynamicObjectMaterial(yakuza, 0, 14816, "whore_furn", "WH_flowers1", 0);
  736. yakuza = CreateDynamicObject(2755, -1412.284424, 2080.658447, 1509.756592, 0.000000, 0.000000, 180.000000, -1, -1);
  737. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  738. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  739. yakuza = CreateDynamicObject(19463, -1427.677490, 2080.743652, 1506.256714, 0.000000, 0.000000, 90.000000, -1, -1);
  740. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  741. yakuza = CreateDynamicObject(14640, -1425.047119, 2079.131104, 1501.340454, 0.000000, 0.000000, 0.000000, -1, -1);
  742. SetDynamicObjectMaterial(yakuza, 3, 19480, "signsurf", "sign", 0);
  743. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  744. yakuza = CreateDynamicObject(14705, -1425.101685, 2079.136963, 1502.338867, 0.000000, 0.000014, 0.000000, -1, -1);
  745. SetDynamicObjectMaterial(yakuza, 0, 14650, "ab_trukstpc", "bbar_till1", 0xFFFFFFFF);
  746. yakuza = CreateDynamicObject(2755, -1425.194214, 2080.658447, 1509.756592, 0.000000, 0.000000, 180.000000, -1, -1);
  747. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  748. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  749. yakuza = CreateDynamicObject(19463, -1429.087402, 2080.623535, 1502.758423, 0.000007, 0.000000, 89.999977, -1, -1);
  750. SetDynamicObjectMaterial(yakuza, 0, 14711, "vgshm2int2", "HS2_4wall1", 0xFFD3D3D3);
  751. CreateDynamicObject(1568, -1439.450562, 2099.565430, 1500.606079, 0.000000, 0.000000, 0.000000, -1, -1);
  752. yakuza = CreateDynamicObject(2701, -1422.010010, 2077.653320, 1504.027344, 0.000000, 0.000022, 0.000000, -1, -1);
  753. SetDynamicObjectMaterial(yakuza, 0, 8663, "triadcasino", "imperial03_128", 0);
  754. yakuza = CreateDynamicObject(19463, -1414.840942, 2080.743652, 1513.236084, 0.000007, 0.000000, 89.999977, -1, -1);
  755. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  756. yakuza = CreateDynamicObject(2029, -1415.739868, 2077.404541, 1501.024048, 0.000000, 0.000000, 0.000000, -1, -1);
  757. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  758. yakuza = CreateDynamicObject(2894, -1414.872925, 2077.506348, 1501.826904, 0.000000, 0.000000, 0.000000, -1, -1);
  759. yakuza = CreateDynamicObject(14705, -1415.732056, 2077.335693, 1502.028687, 0.000000, 0.000014, 0.000000, -1, -1);
  760. SetDynamicObjectMaterial(yakuza, 0, 14650, "ab_trukstpc", "bbar_till1", 0xFFFFFFFF);
  761. yakuza = CreateDynamicObject(19475, -1415.888306, 2077.314209, 1502.459595, 0.000000, 0.000000, 270.000000, -1, -1);
  762. SetDynamicObjectMaterial(yakuza, 0, 14816, "whore_furn", "WH_flowers1", 0);
  763. yakuza = CreateDynamicObject(1828, -1415.102905, 2077.436768, 1501.019653, 0.000000, 0.000000, 0.000000, -1, -1);
  764. yakuza = CreateDynamicObject(2701, -1415.156982, 2077.484131, 1504.027344, 0.000000, 0.000014, 0.000000, -1, -1);
  765. SetDynamicObjectMaterial(yakuza, 0, 8663, "triadcasino", "imperial03_128", 0);
  766. yakuza = CreateDynamicObject(2491, -1422.236328, 2077.895996, 1506.218872, 0.000000, 180.000000, 0.000000, -1, -1);
  767. SetDynamicObjectMaterial(yakuza, 0, 10778, "airportcpark_sfse", "ws_fluorescent2", 0);
  768. yakuza = CreateDynamicObject(2491, -1415.383301, 2077.726807, 1506.218872, 0.000000, 180.000000, 0.000000, -1, -1);
  769. SetDynamicObjectMaterial(yakuza, 0, 10778, "airportcpark_sfse", "ws_fluorescent2", 0);
  770. yakuza = CreateDynamicObject(19463, -1424.456421, 2080.743652, 1513.236084, 0.000007, 0.000000, 89.999977, -1, -1);
  771. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  772. yakuza = CreateDynamicObject(19370, -1436.161987, 2092.035645, 1513.225830, 0.000000, 0.000029, 0.000000, -1, -1);
  773. SetDynamicObjectMaterial(yakuza, 0, 9494, "chinatownsfe", "sf_windos_11a", 0);
  774. yakuza = CreateDynamicObject(19463, -1436.172729, 2085.617920, 1502.758423, 0.000000, 0.000000, 0.000000, -1, -1);
  775. SetDynamicObjectMaterial(yakuza, 0, 9494, "chinatownsfe", "sf_windos_11wall", 0xFFFFFFFF);
  776. yakuza = CreateDynamicObject(2124, -1417.260620, 2077.676514, 1508.797974, 0.000007, 0.000000, 89.999977, -1, -1);
  777. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  778. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  779. yakuza = CreateDynamicObject(1742, -1407.714966, 2079.323730, 1501.801270, 0.000000, 0.000000, 270.000000, -1, -1);
  780. SetDynamicObjectMaterial(yakuza, 3, 14735, "newcrak", "AH_skirtscum", 0);
  781. SetDynamicObjectMaterial(yakuza, 2, 14735, "newcrak", "AH_skirtscum", 0);
  782. yakuza = CreateDynamicObject(2124, -1420.281982, 2077.676514, 1508.797974, 0.000000, 0.000000, 90.000000, -1, -1);
  783. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  784. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  785. yakuza = CreateDynamicObject(2270, -1424.872070, 2077.516846, 1503.055176, 0.000000, 0.000014, 630.000000, -1, -1);
  786. SetDynamicObjectMaterial(yakuza, 1, 14839, "lee_strippriv", "WH_Chang", 0);
  787. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  788. CreateDynamicObject(1568, -1439.450562, 2092.006104, 1500.606079, 0.000000, 0.000000, 0.000000, -1, -1);
  789. yakuza = CreateDynamicObject(2124, -1416.229736, 2077.676514, 1508.797974, 0.000007, 0.000000, 89.999977, -1, -1);
  790. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  791. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  792. yakuza = CreateDynamicObject(2124, -1424.981934, 2077.475586, 1501.817749, -0.000014, 0.000000, -0.000007, -1, -1);
  793. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  794. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  795. yakuza = CreateDynamicObject(19371, -1407.822876, 2079.159424, 1502.758423, 0.000000, 0.000000, 0.000000, -1, -1);
  796. SetDynamicObjectMaterial(yakuza, 0, 14789, "ab_sfgymmain", "ab_panelWall2", 0xFFFFFFFF);
  797. yakuza = CreateDynamicObject(1432, -1440.548462, 2097.795166, 1501.158569, 0.000000, 0.000000, 62.600010, -1, -1);
  798. SetDynamicObjectMaterial(yakuza, 2, 16640, "a51", "banding3_64HV", 0);
  799. yakuza = CreateDynamicObject(2124, -1416.560059, 2076.506104, 1501.836548, 0.000007, -0.000007, 179.999969, -1, -1);
  800. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  801. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  802. yakuza = CreateDynamicObject(19371, -1407.732788, 2079.159424, 1502.758423, 0.000000, 0.000007, 0.000000, -1, -1);
  803. SetDynamicObjectMaterial(yakuza, 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0);
  804. yakuza = CreateDynamicObject(2124, -1421.331177, 2077.676514, 1508.797974, 0.000000, 0.000000, 90.000000, -1, -1);
  805. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  806. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  807. yakuza = CreateDynamicObject(2124, -1415.180542, 2077.676514, 1508.797974, 0.000007, 0.000000, 89.999977, -1, -1);
  808. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  809. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  810. yakuza = CreateDynamicObject(2124, -1422.362061, 2077.676514, 1508.797974, 0.000000, 0.000000, 90.000000, -1, -1);
  811. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  812. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  813. CreateDynamicObject(3038, -1439.899414, 2096.858643, 1508.579590, 0.000000, 0.000000, 90.000000, -1, -1);
  814. yakuza = CreateDynamicObject(2124, -1413.959961, 2076.506104, 1501.836548, 0.000007, -0.000007, -0.000037, -1, -1);
  815. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  816. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  817. yakuza = CreateDynamicObject(1502, -1424.265015, 2076.735352, 1500.990479, 0.000000, 0.000000, -90.000000, -1, -1);
  818. SetDynamicObjectMaterial(yakuza, 1, 14789, "ab_sfgymmain", "gymwinodow3", 0);
  819. yakuza = CreateDynamicObject(19398, -1395.669434, 2098.794189, 1502.758423, 0.000000, 0.000017, 0.000000, -1, -1);
  820. SetDynamicObjectMaterial(yakuza, 0, 4593, "buildblk55", "GB_nastybar03", 0xFFFFFFFF);
  821. yakuza = CreateDynamicObject(1569, -1395.646851, 2098.052002, 1500.994995, -0.000000, -0.000007, -171.239914, -1, -1);
  822. SetDynamicObjectMaterial(yakuza, 0, 3922, "bistro", "sw_door11", 0);
  823. yakuza = CreateDynamicObject(19329, -1406.305664, 2079.261475, 1502.621094, 0.000000, 90.000000, 0.000000, -1, -1);
  824. SetDynamicObjectMaterial(yakuza, 0, 2755, "ab_dojowall", "ab_trellis", 0);
  825. yakuza = CreateDynamicObject(2491, -1409.434204, 2078.037109, 1506.328979, 0.000000, 180.000000, 0.000000, -1, -1);
  826. SetDynamicObjectMaterial(yakuza, 0, 10778, "airportcpark_sfse", "ws_fluorescent2", 0);
  827. yakuza = CreateDynamicObject(11714, -1410.990967, 2078.252197, 1509.655151, 0.000000, -0.000007, 179.999954, -1, -1);
  828. SetDynamicObjectMaterial(yakuza, 0, 12960, "sw_church", "sw_winshutr", 0);
  829. yakuza = CreateDynamicObject(19463, -1441.012329, 2102.937744, 1502.758423, 0.000000, 0.000000, 90.000000, -1, -1);
  830. SetDynamicObjectMaterial(yakuza, 0, 1259, "billbrd", "fence1", 0xFFFFFFFF);
  831. CreateDynamicObject(2358, -1395.298950, 2100.962402, 1501.886353, 0.000000, 0.000000, 90.000000, -1, -1);
  832. yakuza = CreateDynamicObject(11714, -1426.573608, 2078.252197, 1509.655151, 0.000000, 0.000000, 180.000000, -1, -1);
  833. SetDynamicObjectMaterial(yakuza, 0, 12960, "sw_church", "sw_winshutr", 0);
  834. CreateDynamicObject(2358, -1395.298950, 2101.732910, 1502.336792, 0.000000, 0.000000, 90.000000, -1, -1);
  835. CreateDynamicObject(2063, -1395.292114, 2101.720459, 1501.857910, 0.000000, 0.000000, 90.000000, -1, -1);
  836. yakuza = CreateDynamicObject(19376, -1436.162231, 2085.660645, 1509.743530, 180.000000, 180.000000, 180.000000, -1, -1);
  837. SetDynamicObjectMaterial(yakuza, 0, 9494, "chinatownsfe", "sf_windos_11b", 0xFFFFFFFF);
  838. CreateDynamicObject(2358, -1395.298950, 2102.502197, 1501.886353, 0.000000, 0.000000, 90.000000, -1, -1);
  839. yakuza = CreateDynamicObject(19398, -1424.242188, 2075.951172, 1502.758423, 0.000000, 0.000000, 0.000000, -1, -1);
  840. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  841. yakuza = CreateDynamicObject(19398, -1424.292236, 2075.951172, 1502.758423, 0.000000, 0.000007, 0.000000, -1, -1);
  842. SetDynamicObjectMaterial(yakuza, 0, 14711, "vgshm2int2", "HS2_4wall1", 0xFFFFFFFF);
  843. yakuza = CreateDynamicObject(2167, -1394.997192, 2097.275391, 1501.081787, 0.000000, 0.000000, 180.000000, -1, -1);
  844. SetDynamicObjectMaterial(yakuza, 1, 16640, "a51", "banding9_64HV", 0);
  845. SetDynamicObjectMaterial(yakuza, 0, 16640, "a51", "banding3_64HV", 0);
  846. yakuza = CreateDynamicObject(19463, -1441.012329, 2102.937744, 1506.518799, 0.000000, 0.000000, 90.000000, -1, -1);
  847. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0xFFFFFFFF);
  848. CreateDynamicObject(2332, -1432.491455, 2079.792480, 1501.538818, 0.000000, 0.000000, 43.900009, -1, -1);
  849. yakuza = CreateDynamicObject(1742, -1407.833984, 2077.584473, 1501.691406, 0.000000, 0.000000, 810.000000, -1, -1);
  850. SetDynamicObjectMaterial(yakuza, 3, 14735, "newcrak", "AH_skirtscum", 0);
  851. SetDynamicObjectMaterial(yakuza, 2, 14735, "newcrak", "AH_skirtscum", 0);
  852. yakuza = CreateDynamicObject(2124, -1427.821899, 2077.005371, 1501.817749, 0.000000, 0.000000, 89.999954, -1, -1);
  853. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  854. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  855. yakuza = CreateDynamicObject(19376, -1415.184448, 2075.384766, 1504.550415, 0.000000, 90.000000, 90.000000, -1, -1);
  856. SetDynamicObjectMaterial(yakuza, 0, 14570, "traidaqua", "sa_wood06_128", 0xFFFFFFFF);
  857. yakuza = CreateDynamicObject(2357, -1416.262817, 2075.955078, 1508.375244, 0.000024, 0.000000, 179.999908, -1, -1);
  858. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  859. yakuza = CreateDynamicObject(19463, -1395.669434, 2105.195068, 1502.758423, 0.000000, 0.000007, 0.000000, -1, -1);
  860. SetDynamicObjectMaterial(yakuza, 0, 4593, "buildblk55", "GB_nastybar03", 0xFFFFFFFF);
  861. yakuza = CreateDynamicObject(2357, -1421.362671, 2075.955078, 1508.375244, 0.000024, 0.000000, 179.999908, -1, -1);
  862. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  863. yakuza = CreateDynamicObject(2858, -1415.347900, 2076.045898, 1508.785400, -0.000003, 0.000003, -47.200001, -1, -1);
  864. SetDynamicObjectMaterial(yakuza, 5, 14668, "711c", "cj_white_wall2", 0xFFD3D3D3);
  865. SetDynamicObjectMaterial(yakuza, 4, 14668, "711c", "cj_white_wall2", 0xFF3D3D3D);
  866. SetDynamicObjectMaterial(yakuza, 3, 14668, "711c", "cj_white_wall2", 0xFF9D9D9D);
  867. SetDynamicObjectMaterial(yakuza, 2, 14668, "711c", "cj_white_wall2", 0xFFD3D3D3);
  868. SetDynamicObjectMaterial(yakuza, 1, 14839, "lee_strippriv", "WH_Chang", 0);
  869. CreateDynamicObject(2726, -1417.137329, 2075.960449, 1509.122437, 0.000000, 0.000007, 0.000000, -1, -1);
  870. yakuza = CreateDynamicObject(2755, -1415.222290, 2075.051025, 1502.745972, 0.000007, 0.000000, 179.999969, -1, -1);
  871. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  872. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  873. CreateDynamicObject(2726, -1420.347412, 2075.960449, 1509.122437, 0.000000, 0.000007, 0.000000, -1, -1);
  874. CreateDynamicObject(3038, -1439.899414, 2090.417480, 1508.579590, 0.000000, 0.000000, 90.000000, -1, -1);
  875. yakuza = CreateDynamicObject(2755, -1418.754761, 2075.958496, 1509.756592, 0.000000, 0.000000, 270.000000, -1, -1);
  876. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  877. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  878. yakuza = CreateDynamicObject(2701, -1428.740479, 2077.092773, 1504.027344, 0.000000, 0.000051, 0.000000, -1, -1);
  879. SetDynamicObjectMaterial(yakuza, 0, 8663, "triadcasino", "imperial03_128", 0);
  880. yakuza = CreateDynamicObject(2858, -1422.366577, 2075.912109, 1508.785400, -0.000003, 0.000003, -47.200001, -1, -1);
  881. SetDynamicObjectMaterial(yakuza, 5, 14668, "711c", "cj_white_wall2", 0xFFD3D3D3);
  882. SetDynamicObjectMaterial(yakuza, 4, 14668, "711c", "cj_white_wall2", 0xFF3D3D3D);
  883. SetDynamicObjectMaterial(yakuza, 3, 14668, "711c", "cj_white_wall2", 0xFF9D9D9D);
  884. SetDynamicObjectMaterial(yakuza, 2, 14668, "711c", "cj_white_wall2", 0xFFD3D3D3);
  885. SetDynamicObjectMaterial(yakuza, 1, 14839, "lee_strippriv", "WH_Chang", 0);
  886. yakuza = CreateDynamicObject(1964, -1429.148804, 2077.122559, 1501.948120, 0.000000, 0.000000, 90.000000, -1, -1);
  887. yakuza = CreateDynamicObject(2491, -1428.966797, 2077.335449, 1506.218872, 0.000000, 180.000000, 0.000000, -1, -1);
  888. SetDynamicObjectMaterial(yakuza, 0, 10778, "airportcpark_sfse", "ws_fluorescent2", 0);
  889. yakuza = CreateDynamicObject(11717, -1415.229736, 2074.493652, 1500.954956, 0.000000, 0.000000, 0.000000, -1, -1);
  890. SetDynamicObjectMaterial(yakuza, 0, 14812, "lee_studhall", "carpet", 0);
  891. CreateDynamicObject(19089, -1416.234741, 2075.874268, 1510.512451, 0.000000, 180.000000, 0.000000, -1, -1);
  892. yakuza = CreateDynamicObject(19376, -1415.184448, 2074.583984, 1504.546509, 0.000000, 90.000000, 90.000000, -1, -1);
  893. SetDynamicObjectMaterial(yakuza, 0, 14570, "traidaqua", "sa_wood06_128", 0xFFFFFFFF);
  894. yakuza = CreateDynamicObject(2755, -1413.694336, 2075.958496, 1509.756592, 0.000000, 0.000000, 270.000000, -1, -1);
  895. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  896. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  897. CreateDynamicObject(19089, -1421.295776, 2075.874268, 1510.512451, 0.000000, 180.000000, 0.000000, -1, -1);
  898. yakuza = CreateDynamicObject(2167, -1393.967041, 2097.275391, 1501.081787, 0.000000, 0.000000, 180.000000, -1, -1);
  899. SetDynamicObjectMaterial(yakuza, 1, 16640, "a51", "banding9_64HV", 0);
  900. SetDynamicObjectMaterial(yakuza, 0, 16640, "a51", "banding3_64HV", 0);
  901. CreateDynamicObject(19591, -1429.280396, 2076.656006, 1501.815430, 90.000000, 0.000000, 39.400017, -1, -1);
  902. yakuza = CreateDynamicObject(1432, -1442.418701, 2093.733887, 1501.158569, 0.000000, 0.000000, 90.000000, -1, -1);
  903. SetDynamicObjectMaterial(yakuza, 2, 16640, "a51", "banding3_64HV", 0);
  904. yakuza = CreateDynamicObject(19402, -1433.285645, 2079.126221, 1502.753662, 0.000000, 0.000014, 0.000000, -1, -1);
  905. SetDynamicObjectMaterial(yakuza, 0, 14711, "vgshm2int2", "HS2_4wall1", 0xFFD3D3D3);
  906. yakuza = CreateDynamicObject(19466, -1433.318970, 2079.138428, 1502.767334, 0.000000, 0.000014, 0.000000, -1, -1);
  907. SetDynamicObjectMaterial(yakuza, 0, 14738, "whorebar", "AH_wdblinds", 0xFFFFFFFF);
  908. yakuza = CreateDynamicObject(3534, -1416.235840, 2075.892334, 1511.088135, 0.000000, 0.000045, 0.000000, -1, -1);
  909. SetDynamicObjectMaterial(yakuza, 0, 3531, "triadprops_lvs", "chinese1", 0);
  910. yakuza = CreateDynamicObject(2755, -1423.924561, 2075.958496, 1509.756592, 0.000000, 0.000000, 270.000000, -1, -1);
  911. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  912. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  913. yakuza = CreateDynamicObject(3534, -1421.296875, 2075.892334, 1511.088135, 0.000000, 0.000051, 0.000000, -1, -1);
  914. SetDynamicObjectMaterial(yakuza, 0, 3531, "triadprops_lvs", "chinese1", 0);
  915. yakuza = CreateDynamicObject(2029, -1404.070068, 2078.605469, 1500.323853, 0.000000, 0.000000, 0.000000, -1, -1);
  916. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  917. SetDynamicObjectMaterial(yakuza, 0, 8534, "tikimotel", "sa_wood01_128", 0);
  918. yakuza = CreateDynamicObject(1569, -1411.885498, 2074.844482, 1501.036865, -0.000012, -0.000009, -64.399948, -1, -1);
  919. SetDynamicObjectMaterial(yakuza, 0, 14560, "triad_bar", "triad_decor1", 0);
  920. yakuza = CreateDynamicObject(19463, -1403.002075, 2079.349121, 1502.758423, 0.000000, 0.000000, 90.000000, -1, -1);
  921. SetDynamicObjectMaterial(yakuza, 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  922. yakuza = CreateDynamicObject(19329, -1403.095581, 2079.261475, 1502.621094, 0.000000, 90.000000, 0.000000, -1, -1);
  923. SetDynamicObjectMaterial(yakuza, 0, 2755, "ab_dojowall", "ab_trellis", 0);
  924. yakuza = CreateDynamicObject(2124, -1419.390503, 2073.775391, 1501.817749, -0.000007, 0.000000, -0.000022, -1, -1);
  925. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  926. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  927. yakuza = CreateDynamicObject(1432, -1441.259033, 2088.633057, 1501.158569, 0.000000, 0.000000, 0.000000, -1, -1);
  928. SetDynamicObjectMaterial(yakuza, 2, 16640, "a51", "banding3_64HV", 0);
  929. yakuza = CreateDynamicObject(19376, -1443.170044, 2095.519531, 1500.973389, 0.000000, 90.000000, 90.000000, -1, -1);
  930. SetDynamicObjectMaterial(yakuza, 0, 9494, "chinatownsfe", "Was_scrpyd_baler_floor", 0xFFFFFFFF);
  931. yakuza = CreateDynamicObject(2270, -1424.872070, 2074.504639, 1503.055176, 0.000000, 0.000014, 630.000000, -1, -1);
  932. SetDynamicObjectMaterial(yakuza, 1, 14839, "lee_strippriv", "WH_Chang", 0);
  933. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  934. yakuza = CreateDynamicObject(2357, -1428.943359, 2075.955078, 1501.395020, 0.000030, 0.000000, 89.999878, -1, -1);
  935. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  936. yakuza = CreateDynamicObject(2124, -1424.981934, 2074.485107, 1501.817749, -0.000014, 0.000000, -0.000007, -1, -1);
  937. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  938. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  939. yakuza = CreateDynamicObject(19398, -1407.822876, 2075.951172, 1502.758423, 0.000000, 0.000000, 0.000000, -1, -1);
  940. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  941. yakuza = CreateDynamicObject(19463, -1410.882202, 2075.997803, 1509.754517, 0.000000, 0.000000, 0.000000, -1, -1);
  942. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  943. yakuza = CreateDynamicObject(19398, -1407.732788, 2075.951172, 1502.758423, 0.000000, 0.000007, 0.000000, -1, -1);
  944. SetDynamicObjectMaterial(yakuza, 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  945. yakuza = CreateDynamicObject(19376, -1400.940552, 2080.649658, 1500.971436, 0.000000, 90.000000, 90.000000, -1, -1);
  946. SetDynamicObjectMaterial(yakuza, 0, 14812, "lee_studhall", "carpet", 0xFFFFFFFF);
  947. yakuza = CreateDynamicObject(19371, -1429.093872, 2075.944336, 1500.956665, 0.000000, 90.000008, 0.000000, -1, -1);
  948. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "ab_rug", 0);
  949. yakuza = CreateDynamicObject(2858, -1421.221069, 2073.607910, 1501.805176, -0.000009, 0.000018, 42.799973, -1, -1);
  950. SetDynamicObjectMaterial(yakuza, 5, 14668, "711c", "cj_white_wall2", 0xFFD3D3D3);
  951. SetDynamicObjectMaterial(yakuza, 4, 14668, "711c", "cj_white_wall2", 0xFF3D3D3D);
  952. SetDynamicObjectMaterial(yakuza, 3, 14668, "711c", "cj_white_wall2", 0xFF9D9D9D);
  953. SetDynamicObjectMaterial(yakuza, 2, 14668, "711c", "cj_white_wall2", 0xFFD3D3D3);
  954. SetDynamicObjectMaterial(yakuza, 1, 14839, "lee_strippriv", "WH_Chang", 0);
  955. yakuza = CreateDynamicObject(2124, -1422.851685, 2073.775391, 1501.817749, 0.000022, -0.000007, 179.999863, -1, -1);
  956. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  957. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  958. yakuza = CreateDynamicObject(19463, -1426.642334, 2075.989014, 1509.754517, 0.000000, 0.000000, 0.000000, -1, -1);
  959. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  960. yakuza = CreateDynamicObject(2124, -1417.260620, 2074.215332, 1508.797974, 0.000007, -0.000007, -90.000038, -1, -1);
  961. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  962. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  963. yakuza = CreateDynamicObject(2124, -1420.252930, 2074.215332, 1508.797974, 0.000000, -0.000007, -90.000015, -1, -1);
  964. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  965. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  966. yakuza = CreateDynamicObject(2124, -1416.211548, 2074.215332, 1508.797974, 0.000007, -0.000007, -90.000038, -1, -1);
  967. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  968. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  969. yakuza = CreateDynamicObject(2124, -1421.283936, 2074.215332, 1508.797974, 0.000000, -0.000007, -90.000015, -1, -1);
  970. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  971. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  972. yakuza = CreateDynamicObject(2124, -1427.821899, 2074.935547, 1501.817749, -0.000014, 0.000000, -90.000008, -1, -1);
  973. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  974. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  975. CreateDynamicObject(1568, -1439.450562, 2084.316895, 1500.606079, 0.000000, 0.000000, 0.000000, -1, -1);
  976. yakuza = CreateDynamicObject(2167, -1392.937134, 2097.275391, 1501.081787, 0.000000, 0.000000, 180.000000, -1, -1);
  977. SetDynamicObjectMaterial(yakuza, 1, 16640, "a51", "banding9_64HV", 0);
  978. SetDynamicObjectMaterial(yakuza, 0, 16640, "a51", "banding3_64HV", 0);
  979. yakuza = CreateDynamicObject(2124, -1415.180542, 2074.215332, 1508.797974, 0.000007, -0.000007, -90.000038, -1, -1);
  980. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  981. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  982. yakuza = CreateDynamicObject(11744, -1428.859375, 2075.323242, 1501.818359, 0.000014, 0.000014, 89.999924, -1, -1);
  983. SetDynamicObjectMaterial(yakuza, 0, 14805, "bdupsfurn", "Bdup_Caps", 0);
  984. yakuza = CreateDynamicObject(11744, -1428.859375, 2075.323242, 1501.808350, 0.000014, 0.000014, 89.999924, -1, -1);
  985. SetDynamicObjectMaterial(yakuza, 0, 14805, "bdupsfurn", "Bdup_Ashtray", 0);
  986. yakuza = CreateDynamicObject(2124, -1422.333008, 2074.215332, 1508.797974, 0.000000, -0.000007, -90.000015, -1, -1);
  987. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  988. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  989. yakuza = CreateDynamicObject(2029, -1404.070068, 2077.304443, 1500.744263, 0.000000, 0.000000, 0.000000, -1, -1);
  990. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  991. yakuza = CreateDynamicObject(1502, -1407.808960, 2075.204834, 1500.990479, 0.000000, 0.000000, 90.000000, -1, -1);
  992. SetDynamicObjectMaterial(yakuza, 1, 14789, "ab_sfgymmain", "gymwinodow3", 0);
  993. CreateDynamicObject(19591, -1415.527588, 2073.005371, 1501.625244, 90.000000, 0.000000, 39.400017, -1, -1);
  994. yakuza = CreateDynamicObject(2124, -1419.390503, 2072.744385, 1501.817749, -0.000007, 0.000000, -0.000022, -1, -1);
  995. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  996. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  997. yakuza = CreateDynamicObject(1735, -1430.817993, 2075.866455, 1500.968262, 0.000022, 0.000000, 90.179955, -1, -1);
  998. SetDynamicObjectMaterial(yakuza, 1, 14735, "newcrak", "AH_skirtscum", 0);
  999. yakuza = CreateDynamicObject(19475, -1403.664673, 2077.249268, 1502.179199, -0.000007, -0.000007, -90.000099, -1, -1);
  1000. SetDynamicObjectMaterial(yakuza, 0, 14816, "whore_furn", "WH_flowers1", 0);
  1001. yakuza = CreateDynamicObject(2755, -1418.031982, 2072.670654, 1502.745972, 0.000007, 0.000000, 269.999969, -1, -1);
  1002. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  1003. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  1004. yakuza = CreateDynamicObject(19329, -1392.507935, 2097.352783, 1503.673096, 0.000000, 0.000000, 0.000000, -1, -1);
  1005. SetDynamicObjectMaterial(yakuza, 0, 13363, "cephotoblockcs_t", "sw_wind23", 0);
  1006. yakuza = CreateDynamicObject(2701, -1428.740479, 2074.881836, 1504.027344, 0.000000, 0.000045, 0.000000, -1, -1);
  1007. SetDynamicObjectMaterial(yakuza, 0, 8663, "triadcasino", "imperial03_128", 0);
  1008. yakuza = CreateDynamicObject(11717, -1417.170166, 2072.672363, 1500.954956, 0.000000, 0.000000, 90.000000, -1, -1);
  1009. SetDynamicObjectMaterial(yakuza, 0, 14812, "lee_studhall", "carpet", 0);
  1010. yakuza = CreateDynamicObject(14705, -1403.508423, 2077.270752, 1501.748291, -0.000007, 0.000020, -0.000045, -1, -1);
  1011. yakuza = CreateDynamicObject(2357, -1421.130249, 2072.693115, 1501.395020, 0.000015, -0.000014, -90.000099, -1, -1);
  1012. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  1013. yakuza = CreateDynamicObject(1569, -1411.240479, 2073.534912, 1501.036865, -0.000003, -0.000015, -103.900032, -1, -1);
  1014. SetDynamicObjectMaterial(yakuza, 0, 14560, "triad_bar", "triad_decor1", 0);
  1015. yakuza = CreateDynamicObject(2491, -1428.966797, 2075.124512, 1506.218872, 0.000000, 180.000000, 0.000000, -1, -1);
  1016. SetDynamicObjectMaterial(yakuza, 0, 10778, "airportcpark_sfse", "ws_fluorescent2", 0);
  1017. CreateDynamicObject(2891, -1429.104980, 2074.742676, 1501.732788, 0.000014, -0.000006, 140.299988, -1, -1);
  1018. yakuza = CreateDynamicObject(1516, -1415.166504, 2072.636719, 1501.293335, 0.000014, 180.000000, 179.999649, -1, -1);
  1019. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  1020. SetDynamicObjectMaterial(yakuza, 0, 14802, "lee_bdupsflat", "Bdup_table", 0);
  1021. CreateDynamicObject(2726, -1415.137085, 2072.628662, 1501.951538, 0.000000, 0.000000, 0.000000, -1, -1);
  1022. yakuza = CreateDynamicObject(19329, -1392.697876, 2103.622803, 1503.673096, 0.000000, 0.000000, 0.000000, -1, -1);
  1023. SetDynamicObjectMaterial(yakuza, 0, 13363, "cephotoblockcs_t", "sw_wind23", 0);
  1024. yakuza = CreateDynamicObject(2764, -1415.117920, 2072.601563, 1501.195557, 0.000045, 0.000014, 89.999832, -1, -1);
  1025. SetDynamicObjectMaterial(yakuza, 1, 14808, "lee_strip2", "HS3_wall1", 0);
  1026. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  1027. yakuza = CreateDynamicObject(19371, -1415.172241, 2072.602539, 1500.956665, 0.000000, 90.000000, 0.000000, -1, -1);
  1028. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "ab_rug", 0);
  1029. yakuza = CreateDynamicObject(1569, -1419.705200, 2073.088379, 1507.987915, 0.000000, 0.000000, -154.400009, -1, -1);
  1030. SetDynamicObjectMaterial(yakuza, 0, 14560, "triad_bar", "triad_decor1", 0);
  1031. yakuza = CreateDynamicObject(2491, -1415.383301, 2072.875732, 1506.218872, 0.000000, 180.000000, 0.000000, -1, -1);
  1032. SetDynamicObjectMaterial(yakuza, 0, 10778, "airportcpark_sfse", "ws_fluorescent2", 0);
  1033. yakuza = CreateDynamicObject(2701, -1415.156982, 2072.633057, 1504.027344, 0.000000, 0.000007, 0.000000, -1, -1);
  1034. SetDynamicObjectMaterial(yakuza, 0, 8663, "triadcasino", "imperial03_128", 0);
  1035. yakuza = CreateDynamicObject(2124, -1422.851685, 2072.726074, 1501.817749, 0.000022, -0.000007, 179.999863, -1, -1);
  1036. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  1037. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  1038. yakuza = CreateDynamicObject(2701, -1422.010010, 2072.633057, 1504.027344, 0.000000, 0.000014, 0.000000, -1, -1);
  1039. SetDynamicObjectMaterial(yakuza, 0, 8663, "triadcasino", "imperial03_128", 0);
  1040. yakuza = CreateDynamicObject(2491, -1422.236328, 2072.875732, 1506.218872, 0.000000, 180.000000, 0.000000, -1, -1);
  1041. SetDynamicObjectMaterial(yakuza, 0, 10778, "airportcpark_sfse", "ws_fluorescent2", 0);
  1042. yakuza = CreateDynamicObject(11717, -1413.280273, 2072.672363, 1500.954956, 0.000000, 0.000000, 270.000000, -1, -1);
  1043. SetDynamicObjectMaterial(yakuza, 0, 14812, "lee_studhall", "carpet", 0);
  1044. CreateDynamicObject(19824, -1414.890625, 2072.367432, 1501.598755, 0.000000, 0.000000, 0.000000, -1, -1);
  1045. yakuza = CreateDynamicObject(2167, -1391.926636, 2097.275391, 1501.081787, 0.000000, 0.000000, 180.000000, -1, -1);
  1046. SetDynamicObjectMaterial(yakuza, 1, 16640, "a51", "banding9_64HV", 0);
  1047. SetDynamicObjectMaterial(yakuza, 0, 16640, "a51", "banding3_64HV", 0);
  1048. yakuza = CreateDynamicObject(19402, -1424.243164, 2072.744385, 1502.753662, 0.000000, 0.000000, 0.000000, -1, -1);
  1049. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  1050. yakuza = CreateDynamicObject(19402, -1424.293213, 2072.744385, 1502.753662, 0.000000, 0.000007, 0.000000, -1, -1);
  1051. SetDynamicObjectMaterial(yakuza, 0, 14711, "vgshm2int2", "HS2_4wall1", 0xFFFFFFFF);
  1052. yakuza = CreateDynamicObject(19466, -1424.276489, 2072.736816, 1502.767334, 0.000000, 0.000000, 0.000000, -1, -1);
  1053. SetDynamicObjectMaterial(yakuza, 0, 2718, "cj_ff_acc2", "GRATE", 0xFFFFFFFF);
  1054. yakuza = CreateDynamicObject(2491, -1409.434204, 2073.955566, 1506.328979, 0.000000, 180.000000, 0.000000, -1, -1);
  1055. SetDynamicObjectMaterial(yakuza, 0, 10778, "airportcpark_sfse", "ws_fluorescent2", 0);
  1056. yakuza = CreateDynamicObject(2491, -1404.715942, 2076.185059, 1506.218872, 0.000000, 180.000000, 0.000000, -1, -1);
  1057. SetDynamicObjectMaterial(yakuza, 0, 10778, "airportcpark_sfse", "ws_fluorescent2", 0);
  1058. yakuza = CreateDynamicObject(2755, -1412.511963, 2072.670654, 1502.745972, 0.000007, 0.000000, 269.999969, -1, -1);
  1059. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  1060. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  1061. yakuza = CreateDynamicObject(2701, -1404.489624, 2075.942383, 1504.027344, 0.000000, 0.000036, 0.000000, -1, -1);
  1062. SetDynamicObjectMaterial(yakuza, 0, 8663, "triadcasino", "imperial03_128", 0);
  1063. yakuza = CreateDynamicObject(14705, -1425.101685, 2072.776123, 1502.338867, 0.000000, 0.000014, 0.000000, -1, -1);
  1064. SetDynamicObjectMaterial(yakuza, 0, 14650, "ab_trukstpc", "bbar_till1", 0xFFFFFFFF);
  1065. yakuza = CreateDynamicObject(14640, -1425.047119, 2072.749756, 1501.340454, 0.000000, 0.000000, 0.000000, -1, -1);
  1066. SetDynamicObjectMaterial(yakuza, 3, 19480, "signsurf", "sign", 0);
  1067. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  1068. yakuza = CreateDynamicObject(11714, -1410.990967, 2074.080566, 1509.655151, 0.000000, -0.000007, 179.999954, -1, -1);
  1069. SetDynamicObjectMaterial(yakuza, 0, 12960, "sw_church", "sw_winshutr", 0);
  1070. yakuza = CreateDynamicObject(2029, -1404.070068, 2076.073975, 1500.323853, 0.000000, 0.000000, 0.000000, -1, -1);
  1071. SetDynamicObjectMaterial(yakuza, 1, 14802, "lee_bdupsflat", "Bdup_table", 0);
  1072. SetDynamicObjectMaterial(yakuza, 0, 8534, "tikimotel", "sa_wood01_128", 0);
  1073. CreateDynamicObject(3038, -1439.899414, 2084.067627, 1508.579590, 0.000000, 0.000000, 90.000000, -1, -1);
  1074. yakuza = CreateDynamicObject(1569, -1422.440918, 2072.795166, 1507.987915, 0.000000, 0.000000, -164.900055, -1, -1);
  1075. SetDynamicObjectMaterial(yakuza, 0, 14560, "triad_bar", "triad_decor1", 0);
  1076. yakuza = CreateDynamicObject(19475, -1425.108154, 2072.634766, 1502.729858, 0.000000, 0.000000, 0.000000, -1, -1);
  1077. SetDynamicObjectMaterial(yakuza, 0, 14816, "whore_furn", "WH_flowers1", 0);
  1078. yakuza = CreateDynamicObject(2270, -1412.681274, 2072.336914, 1502.834961, 0.000000, 0.000014, 270.000000, -1, -1);
  1079. SetDynamicObjectMaterial(yakuza, 1, 14839, "lee_strippriv", "WH_Chang", 0);
  1080. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  1081. CreateDynamicObject(2726, -1421.135620, 2071.818604, 1502.142212, 0.000007, 0.000022, 89.999947, -1, -1);
  1082. yakuza = CreateDynamicObject(2124, -1419.390503, 2071.695313, 1501.817749, -0.000007, 0.000000, -0.000022, -1, -1);
  1083. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  1084. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  1085. yakuza = CreateDynamicObject(11714, -1426.573608, 2074.080566, 1509.655151, 0.000000, 0.000000, 180.000000, -1, -1);
  1086. SetDynamicObjectMaterial(yakuza, 0, 12960, "sw_church", "sw_winshutr", 0);
  1087. yakuza = CreateDynamicObject(1569, -1421.014771, 2072.443359, 1507.987915, 0.000000, 0.000000, 166.099976, -1, -1);
  1088. SetDynamicObjectMaterial(yakuza, 0, 14560, "triad_bar", "triad_decor1", 0);
  1089. yakuza = CreateDynamicObject(1742, -1407.833984, 2073.782471, 1501.691406, 0.000000, 0.000000, 810.000000, -1, -1);
  1090. SetDynamicObjectMaterial(yakuza, 3, 14735, "newcrak", "AH_skirtscum", 0);
  1091. SetDynamicObjectMaterial(yakuza, 2, 14735, "newcrak", "AH_skirtscum", 0);
  1092. yakuza = CreateDynamicObject(19402, -1433.285645, 2075.923584, 1502.753662, 0.000000, 0.000022, 0.000000, -1, -1);
  1093. SetDynamicObjectMaterial(yakuza, 0, 14711, "vgshm2int2", "HS2_4wall1", 0xFFD3D3D3);
  1094. yakuza = CreateDynamicObject(19466, -1433.318970, 2075.935791, 1502.767334, 0.000000, 0.000022, 0.000000, -1, -1);
  1095. SetDynamicObjectMaterial(yakuza, 0, 1731, "cj_lighting", "CJ_lightshade", 0xFFFFFFFF);
  1096. yakuza = CreateDynamicObject(1342, -1441.957397, 2085.012451, 1502.048706, 0.000000, 0.000000, 46.400002, -1, -1);
  1097. SetDynamicObjectMaterial(yakuza, 10, 2215, "chick_tray", "strawroof_cb", 0);
  1098. SetDynamicObjectMaterial(yakuza, 5, 9494, "chinatownsfe", "awning2T_SFe", 0);
  1099. yakuza = CreateDynamicObject(19376, -1435.061157, 2077.030029, 1501.402100, 180.000000, 180.000000, 180.000000, -1, -1);
  1100. SetDynamicObjectMaterial(yakuza, 0, 9494, "chinatownsfe", "sf_windos_11b", 0xFFFFFFFF);
  1101. yakuza = CreateDynamicObject(2124, -1422.851685, 2071.695313, 1501.817749, 0.000022, -0.000007, 179.999863, -1, -1);
  1102. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  1103. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  1104. yakuza = CreateDynamicObject(1569, -1411.592285, 2072.108643, 1501.036865, -0.000011, -0.000012, -74.899971, -1, -1);
  1105. SetDynamicObjectMaterial(yakuza, 0, 14560, "triad_bar", "triad_decor1", 0);
  1106. yakuza = CreateDynamicObject(3577, -1391.140381, 2101.853760, 1501.842896, 0.000000, 0.000000, 0.000000, -1, -1);
  1107. SetDynamicObjectMaterial(yakuza, 2, 18034, "cj_ammun_extra", "CJ_BULLETBOX3", 0);
  1108. SetDynamicObjectMaterial(yakuza, 0, 18034, "cj_ammun_extra", "CJ_BULLETBOX2c", 0);
  1109. yakuza = CreateDynamicObject(19463, -1390.938721, 2097.223145, 1502.758423, 0.000000, 0.000000, 90.000000, -1, -1);
  1110. SetDynamicObjectMaterial(yakuza, 0, 4593, "buildblk55", "GB_nastybar03", 0xFFFFFFFF);
  1111. yakuza = CreateDynamicObject(19376, -1390.927612, 2100.430664, 1501.011841, 0.000000, 90.000000, 90.000000, -1, -1);
  1112. SetDynamicObjectMaterial(yakuza, 0, 3967, "cj_airprt", "Slabs", 0xFFFFFFFF);
  1113. yakuza = CreateDynamicObject(1569, -1404.270508, 2074.727051, 1501.036865, -0.000007, 0.000001, -164.899933, -1, -1);
  1114. SetDynamicObjectMaterial(yakuza, 0, 14560, "triad_bar", "triad_decor1", 0);
  1115. yakuza = CreateDynamicObject(1742, -1407.714966, 2072.982910, 1501.801270, 0.000000, 0.000000, 270.000000, -1, -1);
  1116. SetDynamicObjectMaterial(yakuza, 3, 14735, "newcrak", "AH_skirtscum", 0);
  1117. SetDynamicObjectMaterial(yakuza, 2, 14735, "newcrak", "AH_skirtscum", 0);
  1118. yakuza = CreateDynamicObject(19376, -1390.801880, 2100.822998, 1504.447388, 0.000000, 90.000000, 90.000000, -1, -1);
  1119. SetDynamicObjectMaterial(yakuza, 0, 12855, "cunte_cop", "sw_PDground", 0xFFFFFFFF);
  1120. yakuza = CreateDynamicObject(19463, -1390.942017, 2103.712891, 1502.758423, 0.000000, 0.000000, 90.000000, -1, -1);
  1121. SetDynamicObjectMaterial(yakuza, 0, 4593, "buildblk55", "GB_nastybar03", 0xFFFFFFFF);
  1122. yakuza = CreateDynamicObject(19371, -1407.822876, 2072.743896, 1502.758423, 0.000000, 0.000000, 0.000000, -1, -1);
  1123. SetDynamicObjectMaterial(yakuza, 0, 14789, "ab_sfgymmain", "ab_panelWall2", 0xFFFFFFFF);
  1124. yakuza = CreateDynamicObject(19371, -1407.732788, 2072.743896, 1502.758423, 0.000000, 0.000007, 0.000000, -1, -1);
  1125. SetDynamicObjectMaterial(yakuza, 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0);
  1126. yakuza = CreateDynamicObject(1428, -1390.377319, 2097.695801, 1502.555298, 0.000000, 0.000000, 180.000000, -1, -1);
  1127. SetDynamicObjectMaterial(yakuza, 0, 16640, "a51", "banding9_64HV", 0);
  1128. yakuza = CreateDynamicObject(11717, -1415.229736, 2070.702637, 1500.954956, 0.000000, 0.000000, 180.000000, -1, -1);
  1129. SetDynamicObjectMaterial(yakuza, 0, 14812, "lee_studhall", "carpet", 0);
  1130. yakuza = CreateDynamicObject(19376, -1443.170044, 2085.030029, 1500.973389, 0.000000, 90.000000, 90.000000, -1, -1);
  1131. SetDynamicObjectMaterial(yakuza, 0, 17562, "coast_apts", "pave_dirty", 0xFFFFFFFF);
  1132. yakuza = CreateDynamicObject(11714, -1401.193237, 2075.943359, 1502.615845, 0.000007, 0.000000, 179.999969, -1, -1);
  1133. SetDynamicObjectMaterial(yakuza, 0, 12960, "sw_church", "sw_winshutr", 0);
  1134. yakuza = CreateDynamicObject(18633, -1428.839111, 2072.058350, 1502.805542, 89.999992, 334.471161, -64.471252, -1, -1);
  1135. SetDynamicObjectMaterial(yakuza, 0, 3083, "billbox", "iron", 0);
  1136. yakuza = CreateDynamicObject(2098, -1428.846436, 2072.053955, 1502.895874, -0.000007, 0.000007, 0.000007, -1, -1);
  1137. SetDynamicObjectMaterial(yakuza, 4, 3178, "counthousmisc", "shackwood01", 0);
  1138. SetDynamicObjectMaterial(yakuza, 3, 9494, "chinatownsfe", "chtown9_sf", 0);
  1139. SetDynamicObjectMaterial(yakuza, 1, 3178, "counthousmisc", "shackwood01", 0);
  1140. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0xFFFFFFFF);
  1141. CreateDynamicObject(3038, -1437.408813, 2077.216064, 1503.329346, -0.000007, 0.000000, -89.999977, -1, -1);
  1142. yakuza = CreateDynamicObject(2755, -1415.191650, 2070.080078, 1502.745972, 0.000007, 0.000000, 359.999969, -1, -1);
  1143. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  1144. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  1145. yakuza = CreateDynamicObject(19463, -1421.773193, 2071.158691, 1509.754517, 0.000000, 0.000000, 90.000000, -1, -1);
  1146. SetDynamicObjectMaterial(yakuza, 0, 8663, "triadcasino", "imperial03_128", 0xFFFFFFFF);
  1147. yakuza = CreateDynamicObject(19631, -1429.534424, 2072.060547, 1501.484131, 89.999992, 361.371155, -64.471252, -1, -1);
  1148. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  1149. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  1150. yakuza = CreateDynamicObject(1569, -1402.844238, 2074.375244, 1501.036865, -0.000006, -0.000000, 166.099838, -1, -1);
  1151. SetDynamicObjectMaterial(yakuza, 0, 14560, "triad_bar", "triad_decor1", 0);
  1152. yakuza = CreateDynamicObject(19329, -1389.596558, 2100.543945, 1503.673096, 0.000000, 0.000000, 90.000000, -1, -1);
  1153. SetDynamicObjectMaterial(yakuza, 0, 13363, "cephotoblockcs_t", "sw_wind23", 0);
  1154. yakuza = CreateDynamicObject(2725, -1428.839600, 2071.638184, 1502.237427, 0.000007, 90.000008, 89.999916, -1, -1);
  1155. SetDynamicObjectMaterial(yakuza, 1, 14629, "ab_chande", "ab_goldpipe", 0);
  1156. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0);
  1157. yakuza = CreateDynamicObject(1569, -1401.534668, 2075.020264, 1501.036865, -0.000006, 0.000003, -154.399948, -1, -1);
  1158. SetDynamicObjectMaterial(yakuza, 0, 14560, "triad_bar", "triad_decor1", 0);
  1159. yakuza = CreateDynamicObject(19463, -1389.428101, 2100.527588, 1502.758423, 0.000000, 0.000000, 0.000000, -1, -1);
  1160. SetDynamicObjectMaterial(yakuza, 0, 4593, "buildblk55", "GB_nastybar03", 0xFFFFFFFF);
  1161. yakuza = CreateDynamicObject(19463, -1412.143433, 2071.158691, 1509.754517, 0.000000, 0.000000, 90.000000, -1, -1);
  1162. SetDynamicObjectMaterial(yakuza, 0, 8663, "triadcasino", "imperial03_128", 0xFFFFFFFF);
  1163. yakuza = CreateDynamicObject(19463, -1429.087402, 2071.312744, 1502.758423, 0.000007, 0.000000, 89.999977, -1, -1);
  1164. SetDynamicObjectMaterial(yakuza, 0, 14711, "vgshm2int2", "HS2_4wall1", 0xFFD3D3D3);
  1165. yakuza = CreateDynamicObject(19463, -1428.977051, 2071.222900, 1502.758423, 0.000000, 0.000000, 90.000000, -1, -1);
  1166. SetDynamicObjectMaterial(yakuza, 0, 14789, "ab_sfgymmain", "ab_panelWall2", 0xFFFFFFFF);
  1167. yakuza = CreateDynamicObject(19463, -1401.114990, 2074.514648, 1502.758423, 0.000000, 0.000000, 0.000000, -1, -1);
  1168. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  1169. yakuza = CreateDynamicObject(19402, -1433.285645, 2072.754639, 1502.753662, 0.000000, 0.000029, 0.000000, -1, -1);
  1170. SetDynamicObjectMaterial(yakuza, 0, 14711, "vgshm2int2", "HS2_4wall1", 0xFFD3D3D3);
  1171. yakuza = CreateDynamicObject(19466, -1433.318970, 2072.766846, 1502.767334, 0.000000, 0.000029, 0.000000, -1, -1);
  1172. SetDynamicObjectMaterial(yakuza, 0, 14738, "whorebar", "AH_wdblinds", 0xFFFFFFFF);
  1173. yakuza = CreateDynamicObject(19463, -1403.030640, 2072.686523, 1502.758423, 0.000000, 0.000000, 90.000000, -1, -1);
  1174. SetDynamicObjectMaterial(yakuza, 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  1175. yakuza = CreateDynamicObject(2491, -1409.434204, 2070.015869, 1506.328979, 0.000000, 180.000000, 0.000000, -1, -1);
  1176. SetDynamicObjectMaterial(yakuza, 0, 10778, "airportcpark_sfse", "ws_fluorescent2", 0);
  1177. yakuza = CreateDynamicObject(1569, -1405.091553, 2071.289307, 1501.036865, -0.000012, -0.000009, -13.900036, -1, -1);
  1178. SetDynamicObjectMaterial(yakuza, 0, 14560, "triad_bar", "triad_decor1", 0);
  1179. yakuza = CreateDynamicObject(1569, -1406.401123, 2070.644287, 1501.036865, -0.000015, 0.000000, 25.600033, -1, -1);
  1180. SetDynamicObjectMaterial(yakuza, 0, 14560, "triad_bar", "triad_decor1", 0);
  1181. yakuza = CreateDynamicObject(19463, -1448.803101, 2101.176758, 1502.758423, 0.000000, 0.000000, 180.000000, -1, -1);
  1182. SetDynamicObjectMaterial(yakuza, 0, 9494, "chinatownsfe", "sf_windos_11wall", 0xFFFFFFFF);
  1183. CreateDynamicObject(19590, -1418.984863, 2068.024414, 1502.886108, 90.000000, 0.000000, 90.000000, -1, -1);
  1184. yakuza = CreateDynamicObject(19329, -1419.014648, 2067.980225, 1502.621094, 0.000000, 90.000000, 0.000000, -1, -1);
  1185. SetDynamicObjectMaterial(yakuza, 0, 2755, "ab_dojowall", "ab_trellis", 0);
  1186. yakuza = CreateDynamicObject(14455, -1414.906006, 2068.144287, 1502.689819, 0.000000, 0.000000, 360.000000, -1, -1);
  1187. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  1188. CreateDynamicObject(3038, -1437.408813, 2074.515137, 1503.329346, -0.000007, 0.000000, -89.999977, -1, -1);
  1189. yakuza = CreateDynamicObject(19463, -1418.980347, 2067.869385, 1502.758423, 0.000000, 0.000000, 90.000000, -1, -1);
  1190. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  1191. yakuza = CreateDynamicObject(19463, -1448.652344, 2102.937744, 1506.518799, 0.000000, 0.000000, 180.000000, -1, -1);
  1192. SetDynamicObjectMaterial(yakuza, 0, 19480, "signsurf", "sign", 0xFFFFFFFF);
  1193. yakuza = CreateDynamicObject(19398, -1407.822876, 2069.532715, 1502.758423, 0.000000, 0.000000, 0.000000, -1, -1);
  1194. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  1195. yakuza = CreateDynamicObject(19398, -1407.732788, 2069.532715, 1502.758423, 0.000000, 0.000007, 0.000000, -1, -1);
  1196. SetDynamicObjectMaterial(yakuza, 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  1197. yakuza = CreateDynamicObject(19463, -1412.712891, 2067.891113, 1502.758423, 0.000000, 0.000000, 90.000000, -1, -1);
  1198. SetDynamicObjectMaterial(yakuza, 0, 14789, "ab_sfgymmain", "ab_panelWall2", 0xFFFFFFFF);
  1199. yakuza = CreateDynamicObject(1569, -1403.665283, 2070.937500, 1501.036865, -0.000015, -0.000001, 15.100019, -1, -1);
  1200. SetDynamicObjectMaterial(yakuza, 0, 14560, "triad_bar", "triad_decor1", 0);
  1201. yakuza = CreateDynamicObject(19463, -1425.553955, 2067.891113, 1502.758423, 0.000000, 0.000000, 90.000000, -1, -1);
  1202. SetDynamicObjectMaterial(yakuza, 0, 14789, "ab_sfgymmain", "ab_panelWall2", 0xFFFFFFFF);
  1203. yakuza = CreateDynamicObject(1502, -1407.808960, 2068.783936, 1500.990479, 0.000000, 0.000000, 90.000000, -1, -1);
  1204. SetDynamicObjectMaterial(yakuza, 1, 14789, "ab_sfgymmain", "gymwinodow3", 0);
  1205. yakuza = CreateDynamicObject(14455, -1427.506714, 2068.144287, 1502.689819, 0.000000, 0.000000, 360.000000, -1, -1);
  1206. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  1207. yakuza = CreateDynamicObject(1798, -1403.343994, 2070.500488, 1500.958862, 0.000000, 0.000000, 180.000000, -1, -1);
  1208. SetDynamicObjectMaterial(yakuza, 3, 15042, "svsfsm", "chin_carp2", 0);
  1209. SetDynamicObjectMaterial(yakuza, 2, 14738, "whorebar", "skirting", 0);
  1210. SetDynamicObjectMaterial(yakuza, 1, 14738, "whorebar", "skirting", 0);
  1211. SetDynamicObjectMaterial(yakuza, 0, 14736, "whorerooms", "AH_bathplanks", 0);
  1212. yakuza = CreateDynamicObject(1569, -1430.006714, 2068.777588, 1501.007690, 0.000000, 0.000000, 90.000000, -1, -1);
  1213. SetDynamicObjectMaterial(yakuza, 0, 14789, "ab_sfgymmain", "gymwinodow3", 0);
  1214. yakuza = CreateDynamicObject(2491, -1405.026245, 2069.644287, 1506.218872, 0.000000, 180.000000, 0.000000, -1, -1);
  1215. SetDynamicObjectMaterial(yakuza, 0, 10778, "airportcpark_sfse", "ws_fluorescent2", 0);
  1216. yakuza = CreateDynamicObject(2701, -1404.799927, 2069.401611, 1504.027344, 0.000000, 0.000020, 0.000000, -1, -1);
  1217. SetDynamicObjectMaterial(yakuza, 0, 8663, "triadcasino", "imperial03_128", 0);
  1218. yakuza = CreateDynamicObject(19475, -1407.177002, 2068.217773, 1502.459595, 0.000000, 0.000000, 179.999863, -1, -1);
  1219. SetDynamicObjectMaterial(yakuza, 0, 14816, "whore_furn", "WH_flowers1", 0);
  1220. yakuza = CreateDynamicObject(14705, -1407.155518, 2068.061523, 1502.028687, 0.000000, 0.000012, -90.000038, -1, -1);
  1221. SetDynamicObjectMaterial(yakuza, 0, 14650, "ab_trukstpc", "bbar_till1", 0xFFFFFFFF);
  1222. yakuza = CreateDynamicObject(2029, -1407.086670, 2068.069336, 1501.024048, 0.000000, 0.000000, -90.000038, -1, -1);
  1223. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  1224. yakuza = CreateDynamicObject(2270, -1407.100708, 2067.536133, 1502.544800, 0.000000, 0.000014, 450.000000, -1, -1);
  1225. SetDynamicObjectMaterial(yakuza, 1, 14839, "lee_strippriv", "WH_Chang", 0);
  1226. SetDynamicObjectMaterial(yakuza, 0, 14735, "newcrak", "AH_skirtscum", 0);
  1227. yakuza = CreateDynamicObject(2124, -1406.350342, 2067.574463, 1501.836548, 0.000007, -0.000007, -0.000037, -1, -1);
  1228. SetDynamicObjectMaterial(yakuza, 1, 14812, "lee_studhall", "carpet", 0);
  1229. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  1230. yakuza = CreateDynamicObject(2894, -1406.984619, 2067.202148, 1501.826904, 0.000000, 0.000000, -90.000038, -1, -1);
  1231. yakuza = CreateDynamicObject(11714, -1401.892944, 2069.340820, 1502.615845, 0.000007, 0.000000, 179.999969, -1, -1);
  1232. SetDynamicObjectMaterial(yakuza, 0, 12960, "sw_church", "sw_winshutr", 0);
  1233. CreateDynamicObject(18608, -1384.963867, 2100.380127, 1505.609009, 0.000000, 0.000000, 90.000000, -1, -1);
  1234. CreateDynamicObject(19371, -1407.822876, 2066.323242, 1502.758423, 0.000000, 0.000000, 0.000000, -1, -1);
  1235. yakuza = CreateDynamicObject(19371, -1407.732788, 2066.323242, 1502.758423, 0.000000, 0.000007, 0.000000, -1, -1);
  1236. SetDynamicObjectMaterial(yakuza, 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0);
  1237. yakuza = CreateDynamicObject(19463, -1430.090332, 2066.398193, 1502.758423, 0.000000, 0.000000, 0.000000, -1, -1);
  1238. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  1239. yakuza = CreateDynamicObject(1742, -1406.104248, 2066.091553, 1501.691406, 0.000000, 0.000000, 540.000000, -1, -1);
  1240. SetDynamicObjectMaterial(yakuza, 3, 14735, "newcrak", "AH_skirtscum", 0);
  1241. SetDynamicObjectMaterial(yakuza, 2, 14735, "newcrak", "AH_skirtscum", 0);
  1242. yakuza = CreateDynamicObject(19463, -1401.790283, 2067.856445, 1502.758423, 0.000000, 0.000000, 0.000000, -1, -1);
  1243. SetDynamicObjectMaterial(yakuza, 0, 6908, "vgndwntwn21", "vgnwstshoptop2_256", 0xFFFFFFFF);
  1244. yakuza = CreateDynamicObject(2755, -1403.832397, 2066.481201, 1502.745972, 0.000007, 0.000000, 359.999969, -1, -1);
  1245. SetDynamicObjectMaterial(yakuza, 1, 2755, "ab_dojowall", "ab_trellis", 0);
  1246. SetDynamicObjectMaterial(yakuza, 0, 3178, "counthousmisc", "shackwood01", 0);
  1247. yakuza = CreateDynamicObject(19463, -1403.037964, 2066.162109, 1502.758423, 0.000000, 0.000000, 90.000000, -1, -1);
  1248. SetDynamicObjectMaterial(yakuza, 0, 14789, "ab_sfgymmain", "ab_panelWall1", 0xFFFFFFFF);
  1249. yakuza = CreateDynamicObject(19376, -1401.190186, 2065.266357, 1500.971436, 0.000000, 90.000000, 90.000000, -1, -1);
  1250. SetDynamicObjectMaterial(yakuza, 0, 14812, "lee_studhall", "carpet", 0xFFFFFFFF);
  1251. yakuza = CreateDynamicObject(10265, -1455.205322, 2099.392090, 1516.190674, 0.000000, 0.000000, 90.000000, -1, -1);
  1252. yakuza = CreateDynamicObject(10025, -1399.071167, 2136.785889, 1502.641968, 0.000000, 0.000000, 90.000000, -1, -1);
  1253. yakuza = CreateDynamicObject(10025, -1453.350830, 2126.017334, 1502.641968, 0.000000, 0.000000, 0.000000, -1, -1);
  1254. yakuza = CreateDynamicObject(10265, -1413.684448, 2147.203125, 1494.700928, 0.000000, 0.000000, 540.000000, -1, -1);
  1255. yakuza = CreateDynamicObject(10025, -1458.278809, 2065.560059, 1502.641968, 0.000000, 0.000000, 90.000000, -1, -1);
  1256. yakuza = CreateDynamicObject(10025, -1459.208008, 2064.035889, 1502.641968, 0.000000, 0.000000, 0.000000, -1, -1);
  1257. yakuza = CreateDynamicObject(10025, -1453.350830, 2046.058838, 1502.641968, 0.000000, 0.000000, 0.000000, -1, -1);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement