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- [Launch]
- [/Script/EngineSettings.GameMapsSettings]
- GameInstanceClass=/Script/Engine.GameInstance
- EditorStartupMap=/Game/Levels/Editor.Editor
- GameDefaultMap=/Game/Levels/Editor.Editor
- ServerDefaultMap=/Engine/Maps/Entry.Entry
- GlobalDefaultGameMode=/Game/_Blueprints/Misc/Editing.Editing_C
- LocalMapOptions=
- TransitionMap=None
- bUseSplitscreen=True
- TwoPlayerSplitscreenLayout=Vertical
- ThreePlayerSplitscreenLayout=FavorTop
- bOffsetPlayerGamepadIds=False
- GlobalDefaultServerGameMode=None
- [URL]
- Protocol=unreal
- Name=Player
- SaveExt=usa
- Port=7777
- PeerPort=7778
- [HTTP]
- HttpTimeout=180
- HttpConnectionTimeout=60
- HttpReceiveTimeout=30
- HttpSendTimeout=30
- [Ping]
- StackSize=1048576
- [Voice]
- bEnabled=false
- bDuckingOptOut=true
- [/Script/Engine.Engine]
- ConsoleClassName=/Script/Engine.Console
- GameViewportClientClassName=/Script/Engine.GameViewportClient
- LocalPlayerClassName=/Script/Engine.LocalPlayer
- WorldSettingsClassName=/Script/Engine.WorldSettings
- NavigationSystemClassName=/Script/Engine.NavigationSystem
- AvoidanceManagerClassName=/Script/Engine.AvoidanceManager
- PhysicsCollisionHandlerClassName=/Script/Engine.PhysicsCollisionHandler
- LevelScriptActorClassName=/Script/Engine.LevelScriptActor
- DefaultBlueprintBaseClassName=/Script/Engine.Actor
- GameUserSettingsClassName=/Script/Engine.GameUserSettings
- AIControllerClassName=/Script/AIModule.AIController
- bAllowMatureLanguage=false
- GameEngine=/Script/Engine.GameEngine
- EditorEngine=/Script/UnrealEd.EditorEngine
- UnrealEdEngine=/Script/UnrealEd.UnrealEdEngine
- TinyFontName=/Game/Textures/Arial.Arial
- SmallFontName=/Game/Textures/Arial.Arial
- MediumFontName=/Game/Textures/Arial.Arial
- LargeFontName=/Game/Textures/Arial.Arial
- SubtitleFontName=/Engine/EngineFonts/Roboto.Roboto
- WireframeMaterialName=/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial
- DefaultMaterialName=/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial
- DefaultLightFunctionMaterialName=/Engine/EngineMaterials/DefaultLightFunctionMaterial.DefaultLightFunctionMaterial
- DefaultTextureName=/Engine/EngineResources/DefaultTexture.DefaultTexture
- DefaultDiffuseTextureName=/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse
- DefaultBSPVertexTextureName=/Engine/EditorResources/BSPVertex.BSPVertex
- HighFrequencyNoiseTextureName=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq
- DefaultBokehTextureName=/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh
- GeomMaterialName=/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial
- DebugMeshMaterialName=/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial
- PreIntegratedSkinBRDFTextureName=/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF
- MiniFontTextureName=/Engine/EngineMaterials/MiniFont.MiniFont
- WeightMapPlaceholderTextureName=/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture
- LightMapDensityTextureName=/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid
- LevelColorationLitMaterialName=/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial
- LevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial
- LightingTexelDensityName=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV
- ShadedLevelColorationUnlitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri
- ShadedLevelColorationLitMaterialName=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial
- RemoveSurfaceMaterialName=/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial
- VertexColorMaterialName=/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial
- VertexColorViewModeMaterialName_ColorOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly
- VertexColorViewModeMaterialName_AlphaAsColor=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor
- VertexColorViewModeMaterialName_RedOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly
- VertexColorViewModeMaterialName_GreenOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly
- VertexColorViewModeMaterialName_BlueOnly=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly
- BoneWeightMaterialName=/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial
- InvalidLightmapSettingsMaterialName=/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings
- PreviewShadowsIndicatorMaterialName=/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial
- EditorBrushMaterialName=/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial
- DefaultPhysMaterialName=/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial
- DefaultDeferredDecalMaterialName=/Engine/EngineMaterials/DefaultDeferredDecalMaterial.DefaultDeferredDecalMaterial
- DefaultPostProcessMaterialName=/Engine/EngineMaterials/DefaultPostProcessMaterial.DefaultPostProcessMaterial
- TextureStreamingBoundsMaterialName=/Engine/EditorMaterials/Utilities/TextureStreamingBounds_MATInst.TextureStreamingBounds_MATInst
- ArrowMaterialName=/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial
- bAllowHostMigration=false
- HostMigrationTimeout=15
- ParticleEventManagerClassPath=/Script/Engine.ParticleEventManager
- PlayOnConsoleSaveDir=Autosaves
- LightingOnlyBrightness=(R=0.3,G=0.3,B=0.3,A=1.0)
- ShaderComplexityColors=(R=0.0,G=1.0,B=0.127,A=1.0)
- ShaderComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.046,G=0.52,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.215,G=0.215,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.52,G=0.046,B=0.0,A=1.0)
- ShaderComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
- ShaderComplexityColors=(R=1.0,G=0.0,B=0.0,A=1.0)
- ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
- ShaderComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
- QuadComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0)
- QuadComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0)
- QuadComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0)
- QuadComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0)
- QuadComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
- QuadComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0)
- QuadComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0)
- QuadComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
- QuadComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0)
- QuadComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0)
- QuadComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
- LightComplexityColors=(R=0.0,G=0.0,B=0.0,A=1.0)
- LightComplexityColors=(R=0.0,G=0.0,B=0.4,A=1.0)
- LightComplexityColors=(R=0.0,G=0.3,B=1.0,A=1.0)
- LightComplexityColors=(R=0.0,G=0.7,B=0.4,A=1.0)
- LightComplexityColors=(R=0.0,G=1.0,B=0.0,A=1.0)
- LightComplexityColors=(R=0.8,G=0.8,B=0.0,A=1.0)
- LightComplexityColors=(R=1.0,G=0.3,B=0.0,A=1.0)
- LightComplexityColors=(R=0.7,G=0.0,B=0.0,A=1.0)
- LightComplexityColors=(R=0.5,G=0.0,B=0.5,A=1.0)
- LightComplexityColors=(R=0.7,G=0.3,B=0.7,A=1.0)
- LightComplexityColors=(R=1.0,G=0.9,B=0.9,A=1.0)
- StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.127,A=1.0)
- StationaryLightOverlapColors=(R=0.0,G=1.0,B=0.0,A=1.0)
- StationaryLightOverlapColors=(R=0.046,G=0.52,B=0.0,A=1.0)
- StationaryLightOverlapColors=(R=0.215,G=0.215,B=0.0,A=1.0)
- StationaryLightOverlapColors=(R=0.52,G=0.046,B=0.0,A=1.0)
- StationaryLightOverlapColors=(R=0.7,G=0.0,B=0.0,A=1.0)
- StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.0,A=1.0)
- StationaryLightOverlapColors=(R=1.0,G=0.0,B=0.5,A=1.0)
- StationaryLightOverlapColors=(R=1.0,G=0.9,B=0.9,A=1.0)
- LODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (LOD 0)
- LODColorationColors=(R=1.0,G=0.0,B=0.0,A=1.0) ; green (LOD 1)
- LODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; blue (etc...)
- LODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; red
- LODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow
- LODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; purple
- LODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan
- LODColorationColors=(R=0.5,G=0.0,B=0.5,A=1.0) ; grey
- StreamingAccuracyColors=(R=1.0,G=0.0,B=0.0,A=1.0)
- StreamingAccuracyColors=(R=0.8,G=0.5,B=0.0,A=1.0)
- StreamingAccuracyColors=(R=0.7,G=0.7,B=0.7,A=1.0)
- StreamingAccuracyColors=(R=0.0,G=0.8,B=0.5,A=1.0)
- StreamingAccuracyColors=(R=0.0,G=1.0,B=0.0,A=1.0)
- HLODColorationColors=(R=1.0,G=1.0,B=1.0,A=1.0) ; white (not part of HLOD)
- HLODColorationColors=(R=0.0,G=1.0,B=0.0,A=1.0) ; green (part of HLOD but being drawn outside of it)
- HLODColorationColors=(R=0.0,G=0.0,B=1.0,A=1.0) ; blue (HLOD level 0)
- HLODColorationColors=(R=1.0,G=1.0,B=0.0,A=1.0) ; yellow (HLOD level 1, etc...)
- HLODColorationColors=(R=1.0,G=0.0,B=1.0,A=1.0) ; purple
- HLODColorationColors=(R=0.0,G=1.0,B=1.0,A=1.0) ; cyan
- HLODColorationColors=(R=0.5,G=0.5,B=0.5,A=1.0) ; grey
- MaxPixelShaderAdditiveComplexityCount=2000
- MaxES2PixelShaderAdditiveComplexityCount=600
- bSubtitlesEnabled=True
- bSubtitlesForcedOff=false
- DefaultSoundName=/Engine/EngineSounds/WhiteNoise.WhiteNoise
- MaximumLoopIterationCount=1000000
- bCanBlueprintsTickByDefault=true
- bOptimizeAnimBlueprintMemberVariableAccess=true
- CameraRotationThreshold=45.0
- CameraTranslationThreshold=10000
- PrimitiveProbablyVisibleTime=8.0
- MaxOcclusionPixelsFraction=0.1
- MinLightMapDensity=0.0
- IdealLightMapDensity=0.2
- MaxLightMapDensity=0.8
- RenderLightMapDensityGrayscaleScale=1.0
- RenderLightMapDensityColorScale=1.0
- bRenderLightMapDensityGrayscale=false
- LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
- LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
- bDisablePhysXHardwareSupport=True
- bPauseOnLossOfFocus=false
- MaxParticleResize=0
- MaxParticleResizeWarn=0
- NetClientTicksPerSecond=200
- StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
- StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=25.0,Out=(G=255)),(In=29.0,Out=(R=255,G=255)),(In=33.0,Out=(R=255))))
- StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
- DisplayGamma=2.2
- MinDesiredFrameRate=35.000000
- InitialButtonRepeatDelay=0.2
- ButtonRepeatDelay=0.1
- NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/OnlineSubsystemUtils.IpNetDriver",DriverClassNameFallback="/Script/OnlineSubsystemUtils.IpNetDriver")
- NetDriverDefinitions=(DefName="DemoNetDriver",DriverClassName="/Script/Engine.DemoNetDriver",DriverClassNameFallback="/Script/Engine.DemoNetDriver")
- SerializationOutOfBoundsErrorMessage=NSLOCTEXT("","SerializationOutOfBoundsErrorMessage","Corrupt data found, please verify your installation.")
- SerializationOutOfBoundsErrorMessageCaption=NSLOCTEXT("","SerializationOutOfBoundsErrorMessageCaption","Serialization Error : Action Needed")
- bSmoothFrameRate=False
- SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=22),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=62))
- bCheckForMultiplePawnsSpawnedInAFrame=false
- NumPawnsAllowedToBeSpawnedInAFrame=2
- DefaultSelectedMaterialColor=(R=0.84,G=0.92,B=0.02,A=1.0)
- bEnableOnScreenDebugMessages=true
- DurationOfErrorsAndWarningsOnHUD=0
- NearClipPlane=3.000000
- bUseStreamingPause=false
- ActiveClassRedirects=(OldClassName="GameplayCueNotify",NewClassName="GameplayCueNotify_Static")
- ActiveClassRedirects=(OldClassName="GameplayCueNotify_Blueprint",NewClassName="GameplayCueNotify_Actor")
- ActiveClassRedirects=(OldClassName="RB_BodySetup",NewClassName="BodySetup")
- ActiveClassRedirects=(OldClassName="AnimTreeInstance",NewClassName="AnimInstance")
- ActiveClassRedirects=(OldClassName="VimInstance",NewClassName="AnimInstance")
- ActiveClassRedirects=(OldClassName="VimBlueprint",NewClassName="AnimBlueprint")
- ActiveClassRedirects=(OldClassName="VimGeneratedClass",NewClassName="AnimBlueprintGeneratedClass")
- ActiveClassRedirects=(OldClassName="VimBlueprintFactory",NewClassName="AnimBlueprintFactory")
- ActiveClassRedirects=(OldClassName="ReverbVolume",NewClassName="AudioVolume")
- ActiveClassRedirects=(OldClassName="ReverbVolumeToggleable",NewClassName="AudioVolume")
- ActiveClassRedirects=(OldClassName="BlueprintActorBase",NewClassName="Actor")
- ActiveClassRedirects=(OldClassName="WorldInfo",NewClassName="WorldSettings")
- ActiveClassRedirects=(OldClassName="RB_Handle",NewClassName="PhysicsHandleComponent")
- ActiveClassRedirects=(OldClassName="RB_RadialForceComponent",NewClassName="RadialForceComponent")
- ActiveClassRedirects=(OldClassName="SoundMode",NewClassName="SoundMix")
- ActiveClassRedirects=(OldClassName="RB_ThrusterComponent",NewClassName="PhysicsThrusterComponent")
- ActiveClassRedirects=(OldClassName="RB_Thruster",NewClassName="PhysicsThruster")
- ActiveClassRedirects=(OldClassName="RB_ConstraintSetup",NewClassName="PhysicsConstraintTemplate")
- ActiveClassRedirects=(OldClassName="RB_BSJointSetup",NewClassName="PhysicsConstraintTemplate")
- ActiveClassRedirects=(OldClassName="RB_HingeSetup",NewClassName="PhysicsConstraintTemplate")
- ActiveClassRedirects=(OldClassName="RB_PrismaticSetup",NewClassName="PhysicsConstraintTemplate")
- ActiveClassRedirects=(OldClassName="RB_SkelJointSetup",NewClassName="PhysicsConstraintTemplate")
- ActiveClassRedirects=(OldClassName="RB_ConstraintComponent",NewClassName="PhysicsConstraintComponent")
- ActiveClassRedirects=(OldClassName="RB_ConstraintActor",NewClassName="PhysicsConstraintActor")
- ActiveClassRedirects=(OldClassName="RB_BSJointActor",NewClassName="PhysicsBSJointActor")
- ActiveClassRedirects=(OldClassName="RB_HingeActor",NewClassName="PhysicsHingeActor")
- ActiveClassRedirects=(OldClassName="RB_PrismaticActor",NewClassName="PhysicsPrismaticActor")
- ActiveClassRedirects=(OldClassName="PhysicsBSJointActor",NewClassName="PhysicsConstraintActor")
- ActiveClassRedirects=(OldClassName="PhysicsHingeActor",NewClassName="PhysicsConstraintActor")
- ActiveClassRedirects=(OldClassName="PhysicsPrismaticActor",NewClassName="PhysicsConstraintActor")
- ActiveClassRedirects=(OldClassName="EMovementMode",NewClassName="/Script/Engine.EngineTypes:EMovementMode")
- ActiveClassRedirects=(OldClassName="SensingComponent",NewClassName="PawnSensingComponent")
- ActiveClassRedirects=(OldClassName="MovementComp_Character",NewClassName="CharacterMovementComponent")
- ActiveClassRedirects=(OldClassName="MovementComp_Rotating",NewClassName="RotatingMovementComponent")
- ActiveClassRedirects=(OldClassName="MovementComp_Projectile",NewClassName="ProjectileMovementComponent")
- ActiveClassRedirects=(OldClassName="VehicleSim",NewClassName="VehicleMovementComponent")
- ActiveClassRedirects=(OldClassName="VehicleSimNoDrive",NewClassName="VehicleMovementComponentNoDrive")
- ActiveClassRedirects=(OldClassName="MovementComp_Vehicle",NewClassName="VehicleMovementComponent")
- ActiveClassRedirects=(OldClassName="MovementComp_VehicleNoDrive",NewClassName="VehicleMovementComponentNoDrive")
- ActiveClassRedirects=(OldClassName="DefaultPawnMovement",NewClassName="FloatingPawnMovement")
- ActiveClassRedirects=(OldClassName="StaticMeshReplicatedComponent",NewClassName="StaticMeshComponent")
- ActiveClassRedirects=(OldClassName="SkeletalMeshReplicatedComponent",NewClassName="SkeletalMeshComponent")
- ActiveClassRedirects=(OldClassName="Vehicle",NewClassName="WheeledVehicle")
- ActiveClassRedirects=(OldClassName="VehicleMovementComponent",NewClassName="WheeledVehicleMovementComponent")
- ActiveClassRedirects=(OldClassName="VehicleMovementComponent4W",NewClassName="WheeledVehicleMovementComponent4W")
- ActiveClassRedirects=(OldClassName="PointLightComponent",OldSubobjName="PointLightComponent0",NewSubobjName="LightComponent0")
- ActiveClassRedirects=(OldClassName="DirectionalLightComponent",OldSubobjName="DirectionalLightComponent0",NewSubobjName="LightComponent0")
- ActiveClassRedirects=(OldClassName="SpotLightComponent",OldSubobjName="SpotLightComponent0",NewSubobjName="LightComponent0")
- ActiveClassRedirects=(OldClassName="DefaultPawn",OldSubobjName="SpectatorMovement0",NewSubobjName="MovementComponent0")
- ActiveClassRedirects=(OldClassName="DefaultPawn",OldSubobjName="DefaultPawnMovement0",NewSubobjName="MovementComponent0")
- ActiveClassRedirects=(OldClassName="/Script/BlueprintGraph.K2Node_CastToInterface",NewClassName="/Script/BlueprintGraph.K2Node_DynamicCast")
- ActiveClassRedirects=(OldClassName="K2Node_CallSuperFunction",NewClassName="/Script/BlueprintGraph.K2Node_CallParentFunction")
- ActiveClassRedirects=(OldClassName="K2Node_MathExpression",NewClassName="/Script/BlueprintGraph.K2Node_MathExpression")
- ActiveClassRedirects=(OldClassName="/Script/CoreUObject.K2Node_MathExpression",NewClassName="/Script/BlueprintGraph.K2Node_MathExpression")
- ActiveClassRedirects=(OldClassName="K2Node_AIMoveTo",NewClassName="/Script/AIGraph.K2Node_AIMoveTo")
- ActiveClassRedirects=(OldClassName="K2Node_Comment",NewClassName="/Script/UnrealEd.EdGraphNode_Comment")
- ActiveClassRedirects=(OldClassName="EdGraphNode_Comment",NewClassName="/Script/UnrealEd.EdGraphNode_Comment")
- ActiveClassRedirects=(OldClassName="SpotLightMovable",NewClassName="SpotLight")
- ActiveClassRedirects=(OldClassName="SpotLightStatic",NewClassName="SpotLight")
- ActiveClassRedirects=(OldClassName="SpotLightStationary",NewClassName="SpotLight")
- ActiveClassRedirects=(OldClassName="PointLightMovable",NewClassName="PointLight")
- ActiveClassRedirects=(OldClassName="PointLightStatic",NewClassName="PointLight")
- ActiveClassRedirects=(OldClassName="PointLightStationary",NewClassName="PointLight")
- ActiveClassRedirects=(OldClassName="DirectionalLightMovable",NewClassName="DirectionalLight")
- ActiveClassRedirects=(OldClassName="DirectionalLightStatic",NewClassName="DirectionalLight")
- ActiveClassRedirects=(OldClassName="DirectionalLightStationary",NewClassName="DirectionalLight")
- ActiveClassRedirects=(OldClassName="InterpActor",NewClassName="StaticMeshActor")
- ActiveClassRedirects=(OldClassName="PhysicsActor",NewClassName="StaticMeshActor")
- ActiveClassRedirects=(OldClassName="SkeletalPhysicsActor",NewClassName="SkeletalMeshActor")
- ActiveClassRedirects=(OldClassName="SingleAnimSkeletalActor",NewClassName="SkeletalMeshActor")
- ActiveClassRedirects=(OldClassName="SingleAnimSkeletalComponent",NewClassName="SkeletalMeshComponent")
- K2FieldRedirects=(OldFieldName="SceneCaptureComponent2D.UpdateContent",NewFieldName="SceneCaptureComponent2D.CaptureScene")
- K2FieldRedirects=(OldFieldName="SceneCaptureComponentCube.UpdateContent",NewFieldName="SceneCaptureComponentCube.CaptureScene")
- K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.SetAnim",NewFieldName="SkeletalMeshComponent.SetAnimation")
- K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.Play",NewFieldName="SkeletalMeshComponent.Play")
- K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.Stop",NewFieldName="SkeletalMeshComponent.Stop")
- K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.SetPosition",NewFieldName="SkeletalMeshComponent.SetPosition")
- K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.GetPosition",NewFieldName="SkeletalMeshComponent.GetPosition")
- K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.SetPlayRate",NewFieldName="SkeletalMeshComponent.SetPlayRate")
- K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.GetPlayRate",NewFieldName="SkeletalMeshComponent.GetPlayRate")
- K2FieldRedirects=(OldFieldName="SingleAnimSkeletalComponent.IsPlaying",NewFieldName="SkeletalMeshComponent.IsPlaying")
- TaggedPropertyRedirects=(ClassName="BodyInstance",OldPropertyName="MassInKg",NewPropertyName="MassInKgOverride")
- TaggedPropertyRedirects=(ClassName="PhysicsAsset",OldPropertyName="Profiles",NewPropertyName="PhysicalAnimationProfiles")
- TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="LFFrequency",NewPropertyName="FrequencyCenter0")
- TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="LFGain",NewPropertyName="Gain0")
- TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="MFCutoffFrequency",NewPropertyName="FrequencyCenter1")
- TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="MFGain",NewPropertyName="Gain1")
- TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="MFBandwidth",NewPropertyName="Bandwidth1")
- TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="HFFrequency",NewPropertyName="FrequencyCenter2")
- TaggedPropertyRedirects=(ClassName="AudioEQEffect",OldPropertyName="HFGain",NewPropertyName="Gain2")
- K2FieldRedirects=(OldFieldName="SkeletalMeshComponent.SetAnimBlueprint",NewFieldName="SkeletalMeshComponent.SetAnimInstanceClass")
- K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="SkeletalMeshComponent.SetAnimInstanceClass.NewBlueprint", NewParamName="NewClass")
- K2FieldRedirects=(OldFieldName="SkeletalMeshComponent.SetAnimClass",NewFieldName="SkeletalMeshComponent.SetAnimInstanceClass")
- ActiveClassRedirects=(OldClassName="DynamicBlockingVolume",NewClassName="BlockingVolume")
- ActiveClassRedirects=(OldClassName="DynamicPhysicsVolume",NewClassName="PhysicsVolume")
- ActiveClassRedirects=(OldClassName="DynamicTriggerVolume",NewClassName="TriggerVolume")
- EnumRedirects=(EnumName="EConstraintTransform",OldEnumEntry="EConstraintTransform::Absoluate",NewEnumEntry="EConstraintTransform::Absolute")
- EnumRedirects=(EnumName="EStereoLayerType",OldEnumEntry="EStereoLayerType::SLT_TorsoLocked",NewEnumEntry="EStereoLayerType::SLT_TrackerLocked")
- ActiveClassRedirects=(OldClassName="NavAreaMeta",NewClassName="/Script/Engine.NavArea_Default",InstanceOnly="true")
- ActiveClassRedirects=(OldClassName="NavAreaDefinition",NewClassName="/Script/Engine.NavArea")
- ActiveClassRedirects=(OldClassName="NavAreaDefault",NewClassName="/Script/Engine.NavArea_Default")
- ActiveClassRedirects=(OldClassName="NavAreaNull",NewClassName="/Script/Engine.NavArea_Null")
- ActiveClassRedirects=(OldClassName="SmartNavLinkComponent",NewClassName="/Script/Engine.NavLinkCustomComponent")
- TaggedPropertyRedirects=(ClassName="NavLinkProxy",OldPropertyName="NavLinks",NewPropertyName="PointLinks")
- TaggedPropertyRedirects=(ClassName="NavLinkProxy",OldPropertyName="NavSegmentLinks",NewPropertyName="SegmentLinks")
- EnumRedirects=(EnumName="ENavLinkDirection",OldEnumEntry="ESmartNavLinkDir::OneWay",NewEnumEntry="ENavLinkDirection::LeftToRight")
- EnumRedirects=(EnumName="ENavLinkDirection",OldEnumEntry="ESmartNavLinkDir::BothWays",NewEnumEntry="ENavLinkDirection::BothWays")
- K2FieldRedirects=(OldFieldName="NavigationPath.GetPathLenght",NewFieldName="NavigationPath.GetPathLength")
- K2FieldRedirects=(OldFieldName="PrimitiveComponent.bCanEverAffectNavigation",NewFieldName="ActorComponent.bCanEverAffectNavigation")
- ActiveClassRedirects=(OldClassName="ELockedAxis", NewClassName="EDOFMode")
- EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::Default",NewEnumEntry="EDOFMode::Default")
- EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::X",NewEnumEntry="EDOFMode::YZPlane")
- EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::Y",NewEnumEntry="EDOFMode::XZPlane")
- EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::Z",NewEnumEntry="EDOFMode::XYPlane")
- EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::Custom",NewEnumEntry="EDOFMode::CustomPlane")
- EnumRedirects=(EnumName="EDOFMode",OldEnumEntry="EDOFMode::None",NewEnumEntry="EDOFMode::None")
- TaggedPropertyRedirects=(ClassName="BodyInstance",OldPropertyName="LockedAxisMode",NewPropertyName="DOFMode")
- TaggedPropertyRedirects=(ClassName="BodyInstance",OldPropertyName="CustomLockedAxis",NewPropertyName="CustomDOFPlaneNormal")
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- EnumRedirects=(EnumName="ECollisionChannel",OldEnumEntry="ECC_OverlapAllStatic_Deprecated",NewEnumEntry="ECC_OverlapAll_Deprecated")
- EnumRedirects=(EnumName="EParticleEventType",OldEnumEntry="EPET_Kismet",NewEnumEntry="EPET_Blueprint")
- EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftX",NewEnumEntry="EKeys::Gamepad_LeftX")
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- EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftThumbstick",NewEnumEntry="EKeys::Gamepad_LeftThumbstick")
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- EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_A",NewEnumEntry="EKeys::Gamepad_FaceButton_Bottom")
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- EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_Y",NewEnumEntry="EKeys::Gamepad_FaceButton_Top")
- EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftShoulder",NewEnumEntry="EKeys::Gamepad_LeftShoulder")
- EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_RightShoulder",NewEnumEntry="EKeys::Gamepad_RightShoulder")
- EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_LeftTrigger",NewEnumEntry="EKeys::Gamepad_LeftTrigger")
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- EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_DPad_Up",NewEnumEntry="EKeys::Gamepad_DPad_Up")
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- EnumRedirects=(EnumName="EKeys",OldEnumEntry="EKeys::XboxTypeS_DPad_Left",NewEnumEntry="EKeys::Gamepad_DPad_Left")
- EnumRedirects=(EnumName="ESuggestProjVelocityTraceOption",OldEnumEntry="OnlyTraceWhileAsceding",NewEnumEntry="OnlyTraceWhileAscending")
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- K2FieldRedirects=(OldFieldName="PointLightComponent.SetRadius",NewFieldName="PointLightComponent.SetAttenuationRadius")
- K2FieldRedirects=(OldFieldName="LightComponent.InverseSquaredFalloff",NewFieldName="PointLightComponent.bUseInverseSquaredFalloff")
- K2FieldRedirects=(OldFieldName="StringClassReference.ClassName",NewFieldName=" StringClassReference.AssetLongPathname")
- TaggedPropertyRedirects=(ClassName="VehicleEngineData",OldPropertyName="MaxOmega",NewPropertyName="MaxRPM")
- TaggedPropertyRedirects=(ClassName="VehicleMovementComponentBoosted4w",OldPropertyName="BoostedMaxOmega",NewPropertyName="BoostedMaxRPM")
- ActiveClassRedirects=(OldClassName="SlateWidgetStyleAsset", NewClassName="/Script/SlateCore.SlateWidgetStyleAsset")
- ActiveClassRedirects=(OldClassName="SlateWidgetStyleContainerBase", NewClassName="/Script/SlateCore.SlateWidgetStyleContainerBase")
- TaggedPropertyRedirects=(ClassName="SplineMeshComponent",OldPropertyName="SplineXDir",NewPropertyName="SplineUpDir")
- TaggedPropertyRedirects=(ClassName="LandscapeSplineControlPoint",OldPropertyName="MeshComponent",NewPropertyName="LocalMeshComponent")
- TaggedPropertyRedirects=(ClassName="LandscapeSplineSegment",OldPropertyName="MeshComponents",NewPropertyName="LocalMeshComponents")
- TaggedPropertyRedirects=(ClassName="LandscapeSplineMeshEntry", OldPropertyName="Offset", NewPropertyName="CenterAdjust")
- ActiveClassRedirects=(OldClassName="InstancedFoliageSettings", NewClassName="/Script/Foliage.FoliageType_InstancedStaticMesh")
- ActiveClassRedirects=(OldClassName="FoliageType", NewClassName="/Script/Foliage.FoliageType")
- ActiveClassRedirects=(OldClassName="FoliageType_InstancedStaticMesh", NewClassName="/Script/Foliage.FoliageType_InstancedStaticMesh")
- ActiveClassRedirects=(OldClassName="InstancedFoliageActor", NewClassName="/Script/Foliage.InstancedFoliageActor")
- ActiveClassRedirects=(OldClassName="InteractiveFoliageComponent", NewClassName="/Script/Foliage.InteractiveFoliageComponent")
- ActiveClassRedirects=(OldClassName="FoliageVertexColorMask", NewClassName="/Script/Foliage.FoliageVertexColorMask")
- ActiveClassRedirects=(OldClassName="EmitterSpawnable", NewClassName="Emitter")
- ActiveClassRedirects=(OldClassName="EBoneSpaces",NewClassName="/Script/Engine.SkinnedMeshComponent:EBoneSpaces")
- K2FieldRedirects=(OldFieldName="KismetSystemLibrary.EXPERIMENTAL_ShowAdBanner",NewFieldName="KismetSystemLibrary.ShowAdBanner")
- K2FieldRedirects=(OldFieldName="KismetSystemLibrary.EXPERIMENTAL_HideAdBanner",NewFieldName="KismetSystemLibrary.HideAdBanner")
- K2FieldRedirects=(OldFieldName="KismetSystemLibrary.EXPERIMENTAL_CloseAdBanner",NewFieldName="KismetSystemLibrary.ForceCloseAdBanner")
- TaggedPropertyRedirects=(ClassName="SoundNodeWavePlayer",OldPropertyName="SoundWave",NewPropertyName="SoundWaveAssetPtr")
- TaggedPropertyRedirects=(ClassName="SoundNodeModPlayer",OldPropertyName="SoundMod",NewPropertyName="SoundModAssetPtr")
- K2FieldRedirects=(OldFieldName="KismetMathLibrary.MapRange",NewFieldName="KismetMathLibrary.MapRangeUnclamped")
- K2FieldRedirects=(OldFieldName="GameplayStatics.PlaySoundAttached",NewFieldName="GameplayStatics.SpawnSoundAttached")
- K2FieldRedirects=(OldFieldName="GameplayStatics.PlayDialogueAttached",NewFieldName="GameplayStatics.SpawnDialogueAttached")
- K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialInstanceA", NewParamName="SourceA")
- K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialInstanceB", NewParamName="SourceB")
- K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialA", NewParamName="SourceA")
- K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MaterialInstanceDynamic.K2_InterpolateMaterialInstanceParams.MaterialB", NewParamName="SourceB")
- ActiveClassRedirects=(OldClassName="AnimNotify_PlaySound_C", NewClassName="/Script/Engine.AnimNotify_PlaySound", NewClassClass="Class", NewClassPackage="/Script/CoreUObject")
- ActiveClassRedirects=(OldClassName="AnimNotify_PlayParticleEffect_C", NewClassName="/Script/Engine.AnimNotify_PlayParticleEffect", NewClassClass="Class", NewClassPackage="/Script/CoreUObject")
- KnownMissingPackages=(PackageName="/Engine/EngineAnimNotifies/AnimNotify_PlayParticleEffect")
- KnownMissingPackages=(PackageName="/Engine/EngineAnimNotifies/AnimNotify_PlaySound")
- ActiveClassRedirects=(OldClassName="MovieSceneMaterialParameterSection",NewClassName="/Script/MovieSceneTracks.MovieSceneParameterSection")
- K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MediaPlayer.Seek.InTime", NewParamName="Time")
- K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="MediaPlayer.SetLooping.InLooping", NewParamName="Looping")
- ActiveClassRedirects=(OldClassName="EControllerHand", NewClassName="/Script/InputCore.EControllerHand")
- K2AsyncTaskPinRedirects=(ProxyClassName="AbilityTask_PlayMontageAndWait", OldPinName="OnComplete", NewPinName="OnBlendOut")
- TaggedPropertyRedirects=(ClassName="Box2D",OldPropertyName="bIsValid",NewPropertyName="IsValid")
- TaggedPropertyRedirects=(ClassName="PrimitiveComponent",OldPropertyName="bReceiveCSMFromDynamicObjects",NewPropertyName="bReceiveCombinedCSMAndStaticShadowsFromStationaryLights")
- ActiveClassRedirects=(OldClassName="HapticFeedbackEffect",NewClassName="/Script/Engine.HapticFeedbackEffect_Curve")
- ActiveStructRedirects=(OldStructName="HapticFeedbackDetails",NewStructName="HapticFeedbackDetails_Curve")
- K2ParamRedirects=(NodeName="/Script/BlueprintGraph.K2Node_CallFunction", OldParamName="BlueprintGameplayTagLibrary.IsGameplayTagValid.TagContainer", NewParamName="GameplayTag")
- K2FieldRedirects=(OldFieldName="BlueprintGameplayTagLibrary.DoGameplayTagsMatch", NewFieldName="BlueprintGameplayTagLibrary.MatchesTag")
- K2FieldRedirects=(OldFieldName="BlueprintGameplayTagLibrary.DoesContainerMatchAnyTagsInContainer", NewFieldName="BlueprintGameplayTagLibrary.HasAnyTags")
- K2FieldRedirects=(OldFieldName="BlueprintGameplayTagLibrary.DoesContainerHaveTag", NewFieldName="BlueprintGameplayTagLibrary.HasTag")
- K2FieldRedirects=(OldFieldName="BlueprintGameplayTagLibrary.DoesContainerMatchAllTagsInContainer", NewFieldName="BlueprintGameplayTagLibrary.HasAllTags")
- ActiveClassRedirects=(OldClassName="AnimNode_WheelHandler",NewClassName="/Script/PhysXVehicles.AnimNode_WheelHandler")
- ActiveClassRedirects=(OldClassName="SimpleWheeledVehicleMovementComponent",NewClassName="/Script/PhysXVehicles.SimpleWheeledVehicleMovementComponent")
- ActiveClassRedirects=(OldClassName="VehicleAnimInstance",NewClassName="/Script/PhysXVehicles.VehicleAnimInstance")
- ActiveClassRedirects=(OldClassName="VehicleWheel",NewClassName="/Script/PhysXVehicles.VehicleWheel")
- ActiveClassRedirects=(OldClassName="WheeledVehicle",NewClassName="/Script/PhysXVehicles.WheeledVehicle")
- ActiveClassRedirects=(OldClassName="WheeledVehicleMovementComponent",NewClassName="/Script/PhysXVehicles.WheeledVehicleMovementComponent")
- ActiveClassRedirects=(OldClassName="WheeledVehicleMovementComponent4W",NewClassName="/Script/PhysXVehicles.WheeledVehicleMovementComponent4W")
- ActiveClassRedirects=(OldClassName="AnimGraphNode_WheelHandler",NewClassName="/Script/PhysXVehiclesEditor.AnimGraphNode_WheelHandler")
- ActiveClassRedirects=(OldClassName="GameplayAbilityBlueprintGeneratedClass",NewClassName="/Script/Engine.BlueprintGeneratedClass")
- ActiveStructRedirects=(OldStructName="AttenuationSettings",NewStructName="SoundAttenuationSettings")
- ActiveClassRedirects=(OldClassName="ESoundDistanceModel",NewClassName="/Script/Engine.EAttenuationDistanceModel")
- EnumRedirects=(EnumName="EAttenuationDistanceModel",OldEnumEntry="ATTENUATION_Linear",NewEnumEntry="EAttenuationDistanceModel::Linear")
- EnumRedirects=(EnumName="EAttenuationDistanceModel",OldEnumEntry="ATTENUATION_Logarithmic",NewEnumEntry="EAttenuationDistanceModel::Logarithmic")
- EnumRedirects=(EnumName="EAttenuationDistanceModel",OldEnumEntry="ATTENUATION_Inverse",NewEnumEntry="EAttenuationDistanceModel::Inverse")
- EnumRedirects=(EnumName="EAttenuationDistanceModel",OldEnumEntry="ATTENUATION_LogReverse",NewEnumEntry="EAttenuationDistanceModel::LogReverse")
- EnumRedirects=(EnumName="EAttenuationDistanceModel",OldEnumEntry="ATTENUATION_NaturalSound",NewEnumEntry="EAttenuationDistanceModel::NaturalSound")
- EnumRedirects=(EnumName="EAttenuationDistanceModel",OldEnumEntry="ATTENUATION_Custom",NewEnumEntry="EAttenuationDistanceModel::Custom")
- [CoreUObject.Metadata]
- MetadataRedirects=(OldKey="K2Protected", NewKey="BlueprintProtected")
- MetadataRedirects=(OldKey="K2UnsafeForConstructionScripts", NewKey="UnsafeDuringActorConstruction")
- MetadataRedirects=(OldKey="KismetType", NewKey="BlueprintType")
- MetadataRedirects=(OldKey="KismetInternalUseOnly", NewKey="BlueprintInternalUseOnly")
- MetadataRedirects=(OldKey="KismetSpawnableComponent", NewKey="BlueprintSpawnableComponent")
- MetadataRedirects=(OldKey="K2ExposeToSpawn", NewKey="ExposeOnSpawn")
- MetadataRedirects=(OldKey="K2Category", NewKey="Category")
- MetadataRedirects=(OldKey="KismetDeprecated", NewKey="DeprecatedFunction")
- MetadataRedirects=(OldKey="K2CompactNode", NewKey="CompactNodeTitle")
- MetadataRedirects=(OldKey="MenuCategory", NewKey="Category")
- MetadataRedirects=(OldKey="ArrayPointerParm", NewKey="TargetArrayParm")
- MetadataRedirects=(OldKey="FriendlyName", NewKey="DisplayName")
- [PlatformInterface]
- CloudStorageInterfaceClassName=
- InGameAdManagerClassName=
- [Engine.StreamingMovies]
- RenderPriorityPS3=1001
- SuspendGameIO=True
- [/Script/Engine.UserInterfaceSettings]
- UIScaleRule=ShortestSide
- UIScaleCurve=(EditorCurveData=(PreInfinityExtrap=RCCE_Constant,PostInfinityExtrap=RCCE_Constant,Keys=((Time=480.000000,Value=0.444000),(Time=720.000000,Value=0.666000),(Time=1080.000000,Value=1.000000),(Time=8640.000000,Value=1.000000)),DefaultValue=340282346638528859811704183484516925440.000000),ExternalCurve=None)
- bLoadWidgetsOnDedicatedServer=True
- [/Script/Engine.GameEngine]
- MaxDeltaTime=0
- ServerFlushLogInterval=30
- [Engine.StartupPackages]
- bSerializeStartupPackagesFromMemory=true
- bFullyCompressStartupPackages=false
- Package=/Engine/EngineMaterials/BlinkingCaret
- Package=/Engine/EngineMaterials/DefaultBokeh
- Package=/Engine/EngineMaterials/DefaultDeferredDecalMaterial
- Package=/Engine/EngineMaterials/DefaultDiffuse
- Package=/Engine/EngineMaterials/DefaultLightFunctionMaterial
- Package=/Engine/EngineMaterials/WorldGridMaterial
- Package=/Engine/EngineMaterials/DefaultMaterial
- Package=/Engine/EngineMaterials/DefaultNormal
- Package=/Engine/EngineMaterials/DefaultPhysicalMaterial
- Package=/Engine/EngineMaterials/DefaultWhiteGrid
- Package=/Engine/EngineMaterials/EditorBrushMaterial
- Package=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq
- Package=/Engine/EngineMaterials/Grid
- Package=/Engine/EngineMaterials/Grid_N
- Package=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial
- Package=/Engine/EngineMaterials/MiniFont
- Package=/Engine/EngineMaterials/PaperDiffuse
- Package=/Engine/EngineMaterials/PaperNormal
- Package=/Engine/EngineMaterials/PhysMat_Rubber
- Package=/Engine/EngineMaterials/PreintegratedSkinBRDF
- Package=/Engine/EngineMaterials/RemoveSurfaceMaterial
- Package=/Engine/EngineMaterials/WeightMapPlaceholderTexture
- Package=/Engine/EngineDebugMaterials/BoneWeightMaterial
- Package=/Engine/EngineDebugMaterials/DebugMeshMaterial
- Package=/Engine/EngineDebugMaterials/GeomMaterial
- Package=/Engine/EngineDebugMaterials/HeatmapGradient
- Package=/Engine/EngineDebugMaterials/LevelColorationLitMaterial
- Package=/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial
- Package=/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV
- Package=/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial
- Package=/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri
- Package=/Engine/EngineDebugMaterials/TangentColorMap
- Package=/Engine/EngineDebugMaterials/VertexColorMaterial
- Package=/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor
- Package=/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly
- Package=/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly
- Package=/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly
- Package=/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly
- Package=/Engine/EngineDebugMaterials/WireframeMaterial
- Package=/Engine/EngineSounds/WhiteNoise
- Package=/Engine/EngineFonts/SmallFont
- Package=/Engine/EngineFonts/TinyFont
- Package=/Engine/EngineFonts/Roboto
- Package=/Engine/EngineFonts/RobotoTiny
- Package=/Engine/EngineMaterials/DefaultTextMaterialTranslucent
- Package=/Engine/EngineFonts/RobotoDistanceField
- [Core.System]
- Paths=../../../Engine/Content
- Paths=%GAMEDIR%Content
- CutdownPaths=%GAMEDIR%CutdownPackages
- ZeroEngineVersionWarning=True
- UseStrictEngineVersioning=True
- UseVTableConstructors=True
- CanStripEditorOnlyExportsAndImports=True
- CanSkipEditorReferencedPackagesWhenCooking=False
- DetailedCallstacksInNonMonolithicBuilds=True
- UseSeperateBulkDataFiles=False
- HangDuration=0.0
- [/Script/Engine.StreamingSettings]
- s.AsyncIOBandwidthLimit=0
- s.MinBulkDataSizeForAsyncLoading=131072
- s.AsyncLoadingThreadEnabled=False
- s.EventDrivenLoaderEnabled=True
- s.WarnIfTimeLimitExceeded=False
- s.TimeLimitExceededMultiplier=1.5
- s.TimeLimitExceededMinTime=0.005
- s.UseBackgroundLevelStreaming=True
- s.PriorityAsyncLoadingExtraTime=20.0
- s.LevelStreamingActorsUpdateTimeLimit=5.0
- s.LevelStreamingComponentsRegistrationGranularity=10
- s.UnregisterComponentsTimeLimit=1.0
- s.LevelStreamingComponentsUnregistrationGranularity=5
- [/Script/Engine.GarbageCollectionSettings]
- gc.MaxObjectsNotConsideredByGC=0
- gc.SizeOfPermanentObjectPool=0
- gc.FlushStreamingOnGC=0
- gc.NumRetriesBeforeForcingGC=0
- gc.AllowParallelGC=True
- gc.TimeBetweenPurgingPendingKillObjects=60
- gc.MaxObjectsInEditor=8388607
- gc.CreateGCClusters=True
- gc.MergeGCClusters=False
- [Internationalization]
- LocalizationPaths=../../../Engine/Content/Localization/Engine
- [Audio]
- MaxChannels=32
- CommonAudioPoolSize=0
- UnfocusedVolumeMultiplier=0.0
- UseAudioThread=true
- EnableAudioMixer=false
- AudioDeviceModuleName=XAudio2
- AudioMixerModuleName=AudioMixerXAudio2
- PlatformHeadroomDB=-3
- [AudioChannelAzimuthMap]
- FrontLeft=330
- FrontRight=30
- FrontCenter=0
- BackLeft=210
- BackRight=150
- FrontLeftOfCenter=15
- FrontRightOfCenter=345
- BackCenter=180
- SideLeft=270
- SideRight=90
- [AudioDefaultChannelOrder]
- FrontLeft=0
- FrontRight=1
- FrontCenter=2
- LowFrequency=3
- SideLeft=4
- SideRight=5
- BackLeft=6
- BackRight=7
- [/Script/Engine.AudioSettings]
- DefaultSoundClassName=/Engine/EngineSounds/Master.Master
- DefaultSoundSubmixName=/Engine/EngineSounds/MasterSubmix.MasterSubmix
- LowPassFilterResonance=0.9
- MaximumConcurrentStreams=2
- DialogueFilenameFormat="{DialogueGuid}_{ContextId}"
- [/Script/Engine.SoundGroups]
- SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Default, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
- SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Effects, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
- SoundGroupProfiles=(SoundGroup=SOUNDGROUP_UI, bAlwaysDecompressOnLoad=false, DecompressedDuration=5)
- SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Music, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
- SoundGroupProfiles=(SoundGroup=SOUNDGROUP_Voice, bAlwaysDecompressOnLoad=false, DecompressedDuration=0)
- [/Script/Engine.Player]
- ConfiguredInternetSpeed=10000
- ConfiguredLanSpeed=20000
- [/Script/OnlineSubsystemUtils.IpNetDriver]
- AllowPeerConnections=False
- AllowPeerVoice=False
- ConnectionTimeout=60.0
- InitialConnectTimeout=60.0
- KeepAliveTime=0.2
- MaxClientRate=15000
- MaxInternetClientRate=10000
- RelevantTimeout=5.0
- SpawnPrioritySeconds=1.0
- ServerTravelPause=4.0
- NetServerMaxTickRate=30
- NetConnectionClassName=/Script/OnlineSubsystemUtils.IpConnection
- MaxPortCountToTry=512
- [/Script/Engine.DemoNetDriver]
- NetConnectionClassName=/Script/Engine.DemoNetConnection
- DemoSpectatorClass=Engine.PlayerController
- SpawnPrioritySeconds=60.0
- [TextureStreaming]
- NeverStreamOutTextures=False
- MinTextureResidentMipCount=7
- PoolSize=160
- MemoryMargin=20
- MinEvictSize=10
- MinFudgeFactor=1
- LoadMapTimeLimit=20.0
- LightmapStreamingFactor=0.2
- ShadowmapStreamingFactor=0.2
- MaxLightmapRadius=10000.0
- AllowStreamingLightmaps=True
- UseDynamicStreaming=True
- BoostPlayerTextures=3.0
- PoolSizeVRAMPercentage=70
- [/Script/UnrealEd.EditorEngine]
- LocalPlayerClassName=/Script/Engine.LocalPlayer
- GameCommandLine=-log
- FOVAngle=90.000000
- GodMode=True
- UseAxisIndicator=True
- MatineeCurveDetail=0.1
- HeightMapExportClassName=TerrainHeightMapExporterTextT3D
- bGroupingActive=true
- bCustomCameraAlignEmitter=true
- CustomCameraAlignEmitterDistance=100.0
- bDrawSocketsInGMode=false
- bSmoothFrameRate=false
- SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=5),UpperBound=(Type="ERangeBoundTypes::Inclusive",Value=120))
- UseOldStyleMICEditorGroups=true
- InEditorGameURLOptions=
- [/Script/UnrealEd.UnrealEdEngine]
- AutoSaveIndex=0
- TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/Default.Default',Map="/Engine/Maps/Templates/Template_Default")
- TemplateMapInfos=(ThumbnailTexture=Texture2D'/Engine/Maps/Templates/Thumbnails/VR-Basic.VR-Basic',Map="/Engine/Maps/Templates/VR-Basic")
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Cross_Mat
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_BoneSelectedMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_ElemSelectedMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhAT_JointLimitMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_NoCollisionMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/PhAT_UnselectedMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TargetIcon
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Tick_Mat
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetGridVertexColorMaterial_Ma
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Current
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_X
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Y
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetMaterial_Z
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/WidgetVertexColorMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/LevelGridMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAAGrid
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineBoxFiltered
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/TilingAALineIntegral
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/FloorPlaneMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMaterials/Thumbnails/SkySphereMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCube
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorCylinder
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorPlane
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSkySphere
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorMeshes/EditorSphere
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bad
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Bkgnd
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BkgndHi
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/BSPVertex
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/MatInstActSprite
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SceneManager
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/SmallFont
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Actor
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_DecalActorIcon
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_TextRenderActorIcon
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Emitter
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ExpoHeightFog
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KBSJoint
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KHinge
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_KPrismatic
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_LevelSequence
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_NavP
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Note
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Player
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_RadForce
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_ReflActorIcon
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Terrain
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Thruster
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_Trigger
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/S_VectorFieldVol
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/AI/S_NavLink
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectional
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightDirectionalMove
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightError
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPoint
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightPointMove
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpot
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/LightIcons/S_LightSpotMove
- PackagesToBeFullyLoadedAtStartup=/Engine/EditorResources/Spline/T_Loft_Spline
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/BlinkingCaret
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultBokeh
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDeferredDecalMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultDiffuse
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultLightFunctionMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WorldGridMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultNormal
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultPhysicalMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/DefaultWhiteGrid
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/EditorBrushMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/Grid_N
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshot
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotMask
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/HighResScreenshotCaptureRegion
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/LandscapeHolePhysicalMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/MiniFont
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperDiffuse
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PaperNormal
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PhysMat_Rubber
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/PreintegratedSkinBRDF
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/RemoveSurfaceMaterial
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineMaterials/WeightMapPlaceholderTexture
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/SmallFont
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/TinyFont
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/Roboto
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineFonts/RobotoTiny
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/Black
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTexture
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/DefaultTextureCube
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/M_StreamingPause
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/WhiteSquareTexture
- PackagesToBeFullyLoadedAtStartup=/Engine/EngineResources/GradientTexture0
- [DevOptions.Shaders]
- bAllowCompilingThroughWorkers=True
- bAllowAsynchronousShaderCompiling=True
- NumUnusedShaderCompilingThreads=3
- NumUnusedShaderCompilingThreadsDuringGame=4
- MaxShaderJobBatchSize=10
- bPromptToRetryFailedShaderCompiles=True
- bLogJobCompletionTimes=False
- ProcessGameThreadTargetTime=.01
- [DevOptions.Debug]
- ShowSelectedLightmap=False
- [LogFiles]
- PurgeLogsDays=5
- MaxLogFilesOnDisk=10
- LogTimes=True
- [Kismet]
- AllowDerivedBlueprints=true
- CompileDisplaysTextBackend=false
- CompileDisplaysBinaryBackend=false
- CompileDisplaysAnimBlueprintBackend=false
- bTurnOffEditorConstructionScript=false
- bLogPrintStringSource=true
- PrintStringDuration=2.0
- bUseLocalGraphVariables=false
- bPersistentUberGraphFrame=true
- bReinstanceOnlyWhenNecessary=true
- bChangeDefaultValueWithoutReinstancing=true
- bDisplaysLayout=false
- bNativeCodeGenerationTool=false
- bSkeletonInheritSkeletonClasses=false
- bOptimizeExecutionFlowStack=true
- bOptimizeAdjacentStates=true
- bEnableInheritableComponents=true
- bDeferDependencyLoads=true
- bForceDisableCookedDependencyDeferring=false
- bExecutionAfterReturn=false
- bCanSuppressAccessViolation=false
- bUseSelectRef=true
- bLoadNativeConvertedBPClassInEditor=false
- bIgnoreCompileOnLoadErrorsOnBuildMachine=false
- [/Script/Engine.Blueprint]
- bRecompileOnLoad=true
- [/Script/Engine.LevelScriptBlueprint]
- bRecompileOnLoad=true
- [/Script/Engine.AnimBlueprint]
- bRecompileOnLoad=true
- [Engine.DeviceConfiguration]
- ConfigClass=/Engine/DeviceProfiles/SetDeviceProfileWindows.SetDeviceProfileWindows_C
- [CustomStats]
- LD=Streaming fudge factor
- LD=FrameTime
- LD=Terrain Smooth Time
- LD=Terrain Render Time
- LD=Terrain Triangles
- LD=Static Mesh Tris
- LD=Skel Mesh Tris
- LD=Skel Verts CPU Skin
- LD=Skel Verts GPU Skin
- LD=30+ FPS
- LD=Total CPU rendering time
- LD=Total GPU rendering time
- LD=Occluded primitives
- LD=Projected shadows
- LD=Visible static mesh elements
- LD=Visible dynamic primitives
- LD=Texture Pool Size
- LD=Physical Memory Used
- LD=Virtual Memory Used
- LD=Audio Memory Used
- LD=Texture Memory Used
- LD=360 Texture Memory Used
- LD=Animation Memory
- LD=Navigation Memory
- LD=Vertex Lighting Memory
- LD=StaticMesh Vertex Memory
- LD=StaticMesh Index Memory
- LD=SkeletalMesh Vertex Memory
- LD=SkeletalMesh Index Memory
- MEMLEAN=Virtual Memory Used
- MEMLEAN=Audio Memory Used
- MEMLEAN=Animation Memory
- MEMLEAN=Vertex Lighting Memory
- MEMLEAN=StaticMesh Vertex Memory
- MEMLEAN=StaticMesh Index Memory
- MEMLEAN=SkeletalMesh Vertex Memory
- MEMLEAN=SkeletalMesh Index Memory
- MEMLEAN=VertexShader Memory
- MEMLEAN=PixelShader Memory
- MEMLEAN=Navigation Memory
- GameThread=Async Loading Time
- GameThread=Audio Update Time
- GameThread=FrameTime
- GameThread=HUD Time
- GameThread=Input Time
- GameThread=Kismet Time
- GameThread=Move Actor Time
- GameThread=RHI Game Tick
- GameThread=RedrawViewports
- GameThread=Script time
- GameThread=Tick Time
- GameThread=Update Components Time
- GameThread=World Tick Time
- GameThread=Async Work Wait
- GameThread=PerFrameCapture
- GameThread=DynamicLightEnvComp Tick
- Mobile=ES2 Draw Calls
- Mobile=ES2 Draw Calls (UP)
- Mobile=ES2 Triangles Drawn
- Mobile=ES2 Triangles Drawn (UP)
- Mobile=ES2 Program Count
- Mobile=ES2 Program Count (PP)
- Mobile=ES2 Program Changes
- Mobile=ES2 Uniform Updates (Bytes)
- Mobile=ES2 Base Texture Binds
- Mobile=ES2 Detail Texture Binds
- Mobile=ES2 Lightmap Texture Binds
- Mobile=ES2 Environment Texture Binds
- Mobile=ES2 Bump Offset Texture Binds
- Mobile=Frustum Culled primitives
- Mobile=Statically occluded primitives
- SplitScreen=Processed primitives
- SplitScreen=Mesh draw calls
- SplitScreen=Mesh Particles
- SplitScreen=Particle Draw Calls
- [MemReportCommands]
- Cmd=Mem FromReport
- Cmd=obj list -alphasort
- Cmd=rhi.DumpMemory
- Cmd=LogOutStatLevels
- Cmd=ListSpawnedActors
- [MemReportFullCommands]
- Cmd=DumpParticleMem
- Cmd=ConfigMem
- Cmd=r.DumpRenderTargetPoolMemory
- Cmd=ListTextures -alphasort
- Cmd=ListSounds -alphasort
- Cmd=ListParticleSystems -alphasort
- Cmd=obj list class=SoundWave -alphasort
- Cmd=obj list class=SkeletalMesh -alphasort
- Cmd=obj list class=StaticMesh -alphasort
- Cmd=obj list class=Level -alphasort
- [MemoryPools]
- FLightPrimitiveInteractionInitialBlockSize=512
- [SystemSettings]
- con.DebugEarlyDefault=True
- con.DebugEarlyCheat=True
- con.DebugLateDefault=True
- con.DebugLateCheat=True
- r.DetectAndWarnOfBadDrivers=0
- r.setres=1280x720
- [SystemSettingsEditor]
- r.VSync=0
- r.RHICmdBypass=1
- [SystemSettingsSplitScreen2]
- [OnlineSubsystem]
- bHasVoiceEnabled=true
- VoiceNotificationDelta=0.33
- MaxLocalTalkers=1
- MaxRemoteTalkers=16
- bUseBuildIdOverride=false
- BuildIdOverride=0
- PartyPendingCreateResponseTimeout=0.0
- PartyPendingJoinResponseTimeout=5.0
- PartyPendingLeaveResponseTimeout=5.0
- PartyPendingKickResponseTimeout=5.0
- PartyPendingJoinRequestTimeout=5.0
- [OnlineSubsystemSteam]
- bEnabled=false
- SteamDevAppId=0
- GameServerQueryPort=27015
- bRelaunchInSteam=false
- GameVersion=1.0.0.0
- bVACEnabled=1
- bAllowP2PPacketRelay=true
- P2PConnectionTimeout=90
- [/Script/OnlineSubsystemSteam.SteamNetDriver]
- NetConnectionClassName=/Script/OnlineSubsystemSteam.SteamNetConnection
- [OnlineSubsystemMcp]
- bEnabled=false
- bForceEnabledInEditor=false
- [OnlineSubsystemAmazon]
- bEnabled=false
- [OnlineSubsystemFacebook]
- bEnabled=false
- [OnlineSubsystemFacebook.OnlineIdentityFacebook]
- LoginUrl="https://www.facebook.com/dialog/oauth"
- LoginRedirectUrl="https://www.facebook.com/connect/login_success.html"
- LoginTimeout=60
- [OnlineSubsystemFacebook.OnlineFriendsFacebook]
- FriendsUrl="https://graph.facebook.com/me/friends?fields=`fields&access_token=`token"
- FriendsFields=gender
- [OnlineSubsystemNull]
- bEnabled=true
- Achievement_0_Id=null-ach-0
- Achievement_0_bIsHidden=false
- Achievement_0_Title=Achievement 0
- Achievement_0_LockedDesc=Achieve achievement 0
- Achievement_0_UnlockedDesc=Achievement 0 achieved
- Achievement_1_Id=null-ach-1
- Achievement_1_bIsHidden=false
- Achievement_1_Title=Achievement 1
- Achievement_1_LockedDesc=Achieve achievement 1
- Achievement_1_UnlockedDesc=Achievement 1 achieved
- Achievement_2_Id=null-ach-2
- Achievement_2_bIsHidden=false
- Achievement_2_Title=Achievement 2
- Achievement_2_LockedDesc=Achieve achievement 2
- Achievement_2_UnlockedDesc=Achievement 2 achieved
- Achievement_3_Id=null-ach-3
- Achievement_3_bIsHidden=false
- Achievement_3_Title=Achievement 3
- Achievement_3_LockedDesc=Achieve achievement 3
- Achievement_3_UnlockedDesc=Achievement 3 achieved
- Achievement_4_Id=null-ach-4
- Achievement_4_bIsHidden=false
- Achievement_4_Title=Achievement 4
- Achievement_4_LockedDesc=Achieve achievement 4
- Achievement_4_UnlockedDesc=Achievement 4 achieved
- Achievement_5_Id=null-ach-5
- Achievement_5_bIsHidden=false
- Achievement_5_Title=Achievement 5
- Achievement_5_LockedDesc=Achieve achievement 5
- Achievement_5_UnlockedDesc=Achievement 5 achieved
- Achievement_6_Id=null-ach-6
- Achievement_6_bIsHidden=false
- Achievement_6_Title=Achievement 6
- Achievement_6_LockedDesc=Achieve achievement 6
- Achievement_6_UnlockedDesc=Achievement 6 achieved
- Achievement_7_Id=null-ach-7
- Achievement_7_bIsHidden=false
- Achievement_7_Title=Achievement 7
- Achievement_7_LockedDesc=Achieve achievement 7
- Achievement_7_UnlockedDesc=Achievement 7 achieved
- Achievement_8_Id=null-ach-8
- Achievement_8_bIsHidden=false
- Achievement_8_Title=Achievement 8
- Achievement_8_LockedDesc=Achieve achievement 8
- Achievement_8_UnlockedDesc=Achievement 8 achieved
- Achievement_9_Id=null-ach-9
- Achievement_9_bIsHidden=false
- Achievement_9_Title=Achievement 9
- Achievement_9_LockedDesc=Achieve achievement 9
- Achievement_9_UnlockedDesc=Achievement 9 achieved
- [/Script/OnlineSubsystemUtils.OnlineBeacon]
- BeaconConnectionInitialTimeout=5.0
- BeaconConnectionTimeout=45.0
- [/Script/OnlineSubsystemUtils.OnlineBeaconHost]
- ListenPort=15000
- [/Script/OnlineSubsystemUtils.PartyBeaconHost]
- bLogoutOnSessionTimeout=true
- SessionTimeoutSecs=10
- TravelSessionTimeoutSecs=45
- [/Script/Lobby.LobbyBeaconClient]
- BeaconConnectionInitialTimeout=90.0
- BeaconConnectionTimeout=45.0
- [StaticMeshLODSettings]
- LevelArchitecture=(NumLODs=4,LightMapResolution=32,LODPercentTriangles=50,PixelError=12,SilhouetteImportance=4,Name=LOCTEXT("LevelArchitectureLOD","Level Architecture"))
- SmallProp=(NumLODs=4,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("SmallPropLOD","Small Prop"))
- LargeProp=(NumLODs=4,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("LargePropLOD","Large Prop"))
- Deco=(NumLODs=4,LODPercentTriangles=50,PixelError=10,Name=LOCTEXT("DecoLOD","Deco"))
- Vista=(NumLODs=1,Name=LOCTEXT("VistaLOD","Vista"))
- Foliage=(NumLODs=1,Name=LOCTEXT("FoliageLOD","Foliage"))
- HighDetail=(NumLODs=6,LODPercentTriangles=50,PixelError=6,Name=LOCTEXT("HighDetailLOD","High Detail"))
- [TextureTracking]
- [RuntimeAssetCache]
- BucketConfigs=(Name="DefaultBucket", Size=10000000)
- PathToRAC=RuntimeAssetCache
- [DerivedDataBackendGraph]
- MinimumDaysToKeepFile=7
- Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
- AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
- Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Shared)
- Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
- Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
- Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=10, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
- AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=23, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
- Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
- EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/DDC.ddp)
- [DerivedDataBackendGraph_Fill_Seattle]
- MinimumDaysToKeepFile=7
- Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
- AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
- Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=EnginePak, Inner=Local, Inner=Seattle)
- Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
- Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache)
- Seattle=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=true, UnusedFileAge=23, FoldersToClean=10, MaxFileChecksPerSec=1, Path=?EpicSeaDDC, EnvPathOverride=UE-SharedDataCachePath_Seattle)
- Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
- EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/DDC.ddp)
- [InstalledDerivedDataBackendGraph]
- MinimumDaysToKeepFile=7
- Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
- AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
- Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=CompressedPak, Inner=EnginePak, Inner=Local)
- Boot=(Type=Boot, Filename="%ENGINEUSERDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
- Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path="%ENGINEVERSIONAGNOSTICUSERDIR%DerivedDataCache")
- Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
- CompressedPak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
- EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
- [NoShared]
- MinimumDaysToKeepFile=7
- Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
- AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
- Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=Pak, Inner=Local)
- Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
- Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
- Pak=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
- [CreatePak]
- MinimumDaysToKeepFile=7
- Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
- AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
- Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared)
- Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
- Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache)
- Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
- AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
- PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
- PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/DDC.ddp")
- [CreateInstalledProjectPak]
- MinimumDaysToKeepFile=7
- Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
- AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
- Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=EnginePak, Inner=PakWrite, Inner=PakRead, Inner=Local, Inner=Shared)
- Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
- Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
- Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
- AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
- EnginePak=(Type=ReadPak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
- PakRead=(Type=ReadPak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
- PakWrite=(Type=WritePak, Filename="%GAMEDIR%DerivedDataCache/Compressed.ddp", Compressed=true)
- [CreateInstalledEnginePak]
- MinimumDaysToKeepFile=7
- Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
- AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
- Hierarchy=(Type=Hierarchical, Inner=Boot, Inner=PakWrite, Inner=Local, Inner=Shared)
- Boot=(Type=Boot, Filename="%GAMEDIR%DerivedDataCache/Boot.ddc", MaxCacheSize=512)
- Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
- Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
- AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
- PakWrite=(Type=WritePak, Filename=../../../Engine/DerivedDataCache/Compressed.ddp, Compressed=true)
- [CreateProjectCache]
- MinimumDaysToKeepFile=7
- Root=(Type=KeyLength, Length=120, Inner=AsyncPut)
- AsyncPut=(Type=AsyncPut, Inner=Hierarchy)
- Hierarchy=(Type=Hierarchical, Inner=Local, Inner=Project, Inner=Shared)
- Local=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=../../../Engine/DerivedDataCache, EnvPathOverride=UE-LocalDataCachePath)
- Project=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=true, PurgeTransient=true, DeleteUnused=true, UnusedFileAge=34, FoldersToClean=-1, Path=%GAMEDIR%ProjectDerivedData)
- Shared=(Type=FileSystem, ReadOnly=false, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC, EnvPathOverride=UE-SharedDataCachePath)
- AltShared=(Type=FileSystem, ReadOnly=true, Clean=false, Flush=false, DeleteUnused=false, UnusedFileAge=23, FoldersToClean=-1, Path=?EpicDDC2, EnvPathOverride=UE-SharedDataCachePath2)
- [/Script/Engine.LocalPlayer]
- AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
- [ContentComparisonReferenceTypes]
- Class=AnimSet
- Class=SkeletalMesh
- Class=SoundCue
- Class=StaticMesh
- Class=ParticleSystem
- Class=Texture2D
- [AssetRegistry]
- CookedTagsBlacklist=(Class=Blueprint,Tag=FiB)
- CookedTagsBlacklist=(Class=Blueprint,Tag=FiBData)
- CookedTagsBlacklist=(Class=*,Tag=AssetImportData)
- bUseAssetRegistryTagsWhitelistInsteadOfBlacklist=false
- CookedTagsWhitelist=(Class=Blueprint,Tag=ParentClass)
- CookedTagsWhitelist=(Class=Blueprint,Tag=GeneratedClass)
- CookedTagsWhitelist=(Class=Blueprint,Tag=GameplayCueName)
- [AutomationTesting]
- ImportTestPath=../../Content/EditorAutomation/
- ImportTestPackagePath=/Engine/Content/EditorAutomation
- bForceSmokeTests=false
- [AutomationTesting.FbxImport]
- FbxImportTestPath=../../Content/FbxEditorAutomation/
- FbxImportTestPackagePath=/Engine/FbxEditorAutomationOut
- [AutomationTesting.Blueprint]
- TestAllBlueprints=false
- InstanceTestMaps=../../../Engine/Content/Maps/Automation/BlueprintInstanceTest.umap
- ReparentTest.ChildrenPackagePaths=/Game/ReparentingTestAssets/Children
- ReparentTest.ParentsPackagePaths=/Game/ReparentingTestAssets/Parents
- [/Script/Engine.AutomationTestSettings]
- EditorTestModules=StaticMeshEditor
- EditorTestModules=LandscapeEditor
- EditorTestModules=GameProjectGeneration
- EditorTestModules=Cascade
- TestLevelFolders=TestMaps
- MaterialEditorPromotionTest=(DefaultMaterialAsset=(FilePath="../../Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset"),DefaultDiffuseTexture=(FilePath="../../Content/EngineMaterials/DefaultDiffuse.uasset"),DefaultNormalTexture=(FilePath="../../Content/EngineMaterials/DefaultNormal.uasset"))
- ParticleEditorPromotionTest=(DefaultParticleAsset=(FilePath="../../Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset"))
- [AutomationTesting.StaticMeshEditorTest]
- EditorViewButtons=Wireframe
- EditorViewButtons=Verts
- EditorViewButtons=Grid
- EditorViewButtons=Bounds
- EditorViewButtons=Collision
- EditorViewButtons=Show Pivot
- EditorViewButtons=Normals
- EditorViewButtons=Tangents
- EditorViewButtons=Binormals
- EditorViewButtons=UV
- EditorViewButtonsObject=EditorCylinder
- [/Script/Engine.NavigationSystem]
- bAutoCreateNavigationData=true
- bAddPlayersToGenerationSeeds=true
- [/Script/Engine.NavigationData]
- RuntimeGeneration=Static
- [/Script/Engine.RecastNavMesh]
- TileSetUpdateInterval=1.0
- MaxTileGridWidth=256
- MaxTileGridHeight=256
- DefaultDrawDistance=5000.0
- TileSizeUU=1000.f
- CellSize=19.f
- CellHeight=10.f
- AgentRadius=34.f
- AgentHeight=144.f
- AgentMaxHeight=160.f
- AgentMaxStepHeight=35.f
- AgentMaxSlope=44.f
- MinRegionArea=0.f
- MergeRegionSize=400.f
- bUseBetterOffsetsFromCorners=true
- [/Script/Engine.NavArea_Null]
- DrawColor=(R=38,G=38,B=38,A=64)
- [/Script/Engine.NavArea_Default]
- DrawColor=(R=140,G=255,B=0,A=164)
- [RemoteConfiguration]
- Enabled=false
- ConfigPathPrefix=\\epicgames.net\root\Home
- ConfigPathSuffix=UE4Cloud
- Timeout=1.0f
- IniToLoad=EditorPerProjectUserSettings
- IniToLoad=EditorKeyBindings
- [Engine.ErrorHandling]
- bPromptForRemoteDebugging=false
- bPromptForRemoteDebugOnEnsure=false
- [Niagara]
- EnableNiagara=false
- [/Script/Engine.CollisionProfile]
- Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
- OldProfiles=(Name="BlockingVolume",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
- OldProfiles=(Name="InterpActor",CollisionEnabled=QueryOnly,ObjectTypeName=WorldStatic,CustomResponses=((Channel=Pawn, Response=ECR_Ignore)))
- OldProfiles=(Name="StaticMeshComponent",CollisionEnabled=QueryAndPhysics,ObjectTypeName=WorldStatic)
- OldProfiles=(Name="SkeletalMeshActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName=PhysicsBody,CustomResponses=((Channel=Visibility, Response=ECR_Block)))
- OldProfiles=(Name="InvisibleActor", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldDynamic, CustomResponses=((Channel=Visibility, Response=ECR_Ignore)))
- Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)
- Profiles=(Name="BlockAll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=,HelpMessage="WorldStatic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
- Profiles=(Name="OverlapAll",CollisionEnabled=QueryOnly,ObjectTypeName="WorldStatic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
- Profiles=(Name="BlockAllDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=,HelpMessage="WorldDynamic object that blocks all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
- Profiles=(Name="OverlapAllDynamic",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
- Profiles=(Name="IgnoreOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that ignores Pawn and Vehicle. All other channels will be set to default.",bCanModify=False)
- Profiles=(Name="OverlapOnlyPawn",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Pawn",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that overlaps Pawn, Camera, and Vehicle. All other channels will be set to default. ",bCanModify=False)
- Profiles=(Name="Pawn",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Pawn",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object. Can be used for capsule of any playerable character or AI. ",bCanModify=False)
- Profiles=(Name="Spectator",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="WorldDynamic",Response=ECR_Ignore),(Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore),(Channel="PhysicsBody",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Destructible",Response=ECR_Ignore)),HelpMessage="Pawn object that ignores all other actors except WorldStatic.",bCanModify=False)
- Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
- Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
- Profiles=(Name="Destructible",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Destructible",CustomResponses=,HelpMessage="Destructible actors",bCanModify=False)
- Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
- Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
- Profiles=(Name="Trigger",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldDynamic object that is used for trigger. All other channels will be set to default.",bCanModify=False)
- Profiles=(Name="Ragdoll",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=((Channel="Pawn",Response=ECR_Ignore)),HelpMessage="Simulating Skeletal Mesh Component. All other channels will be set to default.",bCanModify=False)
- Profiles=(Name="Vehicle",CollisionEnabled=QueryAndPhysics,ObjectTypeName="Vehicle",CustomResponses=,HelpMessage="Vehicle object that blocks Vehicle, WorldStatic, and WorldDynamic. All other channels will be set to default.",bCanModify=False)
- Profiles=(Name="UI",CollisionEnabled=QueryOnly,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="WorldStatic",Response=ECR_Overlap),(Channel="WorldDynamic",Response=ECR_Overlap),(Channel="Pawn",Response=ECR_Overlap),(Channel="Camera",Response=ECR_Overlap),(Channel="PhysicsBody",Response=ECR_Overlap),(Channel="Vehicle",Response=ECR_Overlap),(Channel="Destructible",Response=ECR_Overlap)),HelpMessage="WorldStatic object that overlaps all actors by default. All new custom channels will use its own default response. ",bCanModify=False)
- DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,Name="NodeVisualizer/Part",DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False)
- DefaultChannelResponses=(Channel=ECC_GameTraceChannel2,Name="Face",DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False)
- DefaultChannelResponses=(Channel=ECC_GameTraceChannel3,Name="PlayerEditorCollision",DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False)
- DefaultChannelResponses=(Channel=ECC_GameTraceChannel4,Name="4",DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False)
- DefaultChannelResponses=(Channel=ECC_GameTraceChannel5,Name="5",DefaultResponse=ECR_Ignore,bTraceType=True,bStaticObject=False)
- ProfileRedirects=(OldName="BlockingVolume",NewName="InvisibleWall")
- ProfileRedirects=(OldName="InterpActor",NewName="IgnoreOnlyPawn")
- ProfileRedirects=(OldName="StaticMeshComponent",NewName="BlockAllDynamic")
- ProfileRedirects=(OldName="SkeletalMeshActor",NewName="PhysicsActor")
- ProfileRedirects=(OldName="InvisibleActor",NewName="InvisibleWallDynamic")
- CollisionChannelRedirects=(OldName="Static",NewName="WorldStatic")
- CollisionChannelRedirects=(OldName="Dynamic",NewName="WorldDynamic")
- CollisionChannelRedirects=(OldName="VehicleMovement",NewName="Vehicle")
- CollisionChannelRedirects=(OldName="PawnMovement",NewName="Pawn")
- CollisionChannelRedirects=(OldName="1",NewName="NodeVisualizer/Part")
- CollisionChannelRedirects=(OldName="2",NewName="Face")
- CollisionChannelRedirects=(OldName="3",NewName="PlayerEditorCollision")
- [Engine.BufferVisualizationMaterials]
- BaseColor=(Material="/Engine/BufferVisualization/BaseColor.BaseColor", Name=LOCTEXT("BaseColorMat", "Base Color"))
- CustomDepth=(Material="/Engine/BufferVisualization/CustomDepth.CustomDepth", Name=LOCTEXT("BaseCustomDepthMat", "Custom Depth"))
- CustomStencil=(Material="/Engine/BufferVisualization/CustomStencil.CustomStencil", Name=LOCTEXT("BaseCustomStencilMat", "Custom Stencil"))
- FinalImage=(Material="/Engine/BufferVisualization/FinalImage.FinalImage", Name=LOCTEXT("BaseFinalImageMat", "Final Image"))
- ShadingModel=(Material="/Engine/BufferVisualization/LightingModel.LightingModel", Name=LOCTEXT("BaseShadingModelMat", "Shading Model"))
- MaterialAO=(Material="/Engine/BufferVisualization/MaterialAO.MaterialAO", Name=LOCTEXT("BaseMaterialAOMat", "Material Ambient Occlusion"))
- Metallic=(Material="/Engine/BufferVisualization/Metallic.Metallic", Name=LOCTEXT("BaseMetallicMat", "Metallic"))
- Opacity=(Material="/Engine/BufferVisualization/Opacity.Opacity", Name=LOCTEXT("BaseOpacityMat", "Opacity"))
- Roughness=(Material="/Engine/BufferVisualization/Roughness.Roughness", Name=LOCTEXT("BaseRoughnessMat", "Roughness"))
- SceneColor=(Material="/Engine/BufferVisualization/SceneColor.SceneColor", Name=LOCTEXT("BaseSceneColorMat", "Scene Color"))
- SceneDepth=(Material="/Engine/BufferVisualization/SceneDepth.SceneDepth", Name=LOCTEXT("BaseSceneDepthMat", "Scene Depth"))
- SeparateTranslucencyRGB=(Material="/Engine/BufferVisualization/SeparateTranslucencyRGB.SeparateTranslucencyRGB", Name=LOCTEXT("BaseSeparateTranslucencyRGBMat", "Separate Translucency RGB"))
- SeparateTranslucencyA=(Material="/Engine/BufferVisualization/SeparateTranslucencyA.SeparateTranslucencyA", Name=LOCTEXT("BaseSeparateTranslucencyAMat", "Separate Translucency Alpha"))
- Specular=(Material="/Engine/BufferVisualization/Specular.Specular", Name=LOCTEXT("BaseSpecularMat", "Specular"))
- SubsurfaceColor=(Material="/Engine/BufferVisualization/SubsurfaceColor.SubsurfaceColor", Name=LOCTEXT("BaseSubsurfaceColorMat", "Subsurface Color"))
- WorldNormal=(Material="/Engine/BufferVisualization/WorldNormal.WorldNormal", Name=LOCTEXT("BaseWorldNormalMat", "World Normal"))
- AmbientOcclusion=(Material="/Engine/BufferVisualization/AmbientOcclusion.AmbientOcclusion", Name=LOCTEXT("BaseAmbientOcclusionMat", "Ambient Occlusion"))
- CustomDepthWorldUnits=(Material="/Engine/BufferVisualization/CustomDepthWorldUnits.CustomDepthWorldUnits", Name=LOCTEXT("BaseCustomDepthWorldUnitsMat", "Custom Depth World Units"))
- SceneDepthWorldUnits=(Material="/Engine/BufferVisualization/SceneDepthWorldUnits.SceneDepthWorldUnits", Name=LOCTEXT("BaseSceneDepthWorldUnitsMat", "Scene Depth World Units"))
- PreTonemapHDRColor=(Material="/Engine/BufferVisualization/PreTonemapHDRColor.PreTonemapHDRColor", Name=LOCTEXT("PreTonemapHDRColor", "Pre Tonemap HDR Color"))
- PostTonemapHDRColor=(Material="/Engine/BufferVisualization/PostTonemapHDRColor.PostTonemapHDRColor", Name=LOCTEXT("PostTonemapHDRColor", "Post Tonemap HDR Color"))
- [DeviceProfileManager]
- DeviceProfileSelectionModule=ExampleDeviceProfileSelector
- [SlateRenderer]
- TextureAtlasSize=1024
- FontAtlasSize=1024
- NumPreallocatedVertices=50000
- [MobileSlateUI]
- bTouchFallbackToMouse=true
- [Nadzorca]
- StagingDir=~/LinuxServer/
- RunningDir=../../../
- ExecutableLocation=shootergame/binaries/linux/
- ExecutableName=shootergameserver
- Arguments=-pak
- NumberOfInstances=3
- StartingEnginePort=5000
- StartingBeaconPort=15000
- [/Script/GameplayDebugger.GameplayDebuggingReplicator]
- MaxEQSQueries=5
- DebugComponentClassName=/Script/GameplayDebugger.GameplayDebuggingComponent
- DebugComponentHUDClassName=/Script/GameplayDebugger.GameplayDebuggingHUDComponent
- DebugComponentControllerClassName=/Script/GameplayDebugger.GameplayDebuggingControllerComponent
- [/Script/GameplayDebugger.GameplayDebuggingHUDComponent]
- MenuStartX=10.0
- MenuStartY=10.0
- DebugInfoStartX=20.0
- DebugInfoStartY=60.0
- [/Script/IOSRuntimeSettings.IOSRuntimeSettings]
- bEnableGameCenterSupport=False
- bSupportsPortraitOrientation=False
- bSupportsUpsideDownOrientation=False
- bSupportsLandscapeLeftOrientation=True
- bSupportsLandscapeRightOrientation=True
- bSupportsMetal=True
- bSupportsOpenGLES2=True
- bCookPVRTCTextures=True
- bCookASTCTextures=False
- bSupportsMetalMRT=False
- bDevForArmV7=True
- bDevForArm64=False
- bDevForArmV7S=False
- bShipForArmV7=True
- bShipForArm64=True
- bShipForArmV7S=False
- bTreatRemoteAsSeparateController=False
- bAllowRemoteRotation=True
- bUseRemoteAsVirtualJoystick=True
- bUseAbsoluteDpadValues=False
- bGeneratedSYMFile=False
- bDisableHTTPS=false
- bUseRSync=True
- BundleDisplayName=[PROJECT_NAME]
- BundleName=[PROJECT_NAME]
- BundleIdentifier=com.YourCompany.[PROJECT_NAME]
- VersionInfo=1.0
- FrameRateLock=PUFRL_30
- MinimumiOSVersion=IOS_8
- bSupportsIPad=True
- bSupportsIPhone=True
- AdditionalPlistData=
- RemoteServerName=
- RSyncUsername=
- SSHPrivateKeyOverridePath=
- bEnableRemoteNotificationsSupport=False
- bEnableCloudKitSupport=False
- [/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
- bEnableGooglePlaySupport=false
- bBuildForArmV7=true
- bBuildForArm64=false
- bBuildForX86=false
- bBuildForX8664=false
- bBuildForES2=true
- bBuildForESDeferred=false
- bSupportsVulkan=false
- bSplitIntoSeparateApks=false
- bPackageDataInsideApk=false
- bUseExternalFilesDir=false
- bCreateAllPlatformsInstall=false
- Orientation=Landscape
- InstallLocation=InternalOnly
- DepthBufferPreference=Default
- PackageName=com.YourCompany.[PROJECT]
- StoreVersion=1
- VersionDisplayName=1.0
- MinSDKVersion=9
- TargetSDKVersion=9
- bShowLaunchImage=true
- bMultiTargetFormat_ETC1=true
- bMultiTargetFormat_ETC2=true
- bMultiTargetFormat_DXT=true
- bMultiTargetFormat_PVRTC=true
- bMultiTargetFormat_ATC=true
- bMultiTargetFormat_ASTC=true
- TextureFormatPriority_ETC1=0.1
- TextureFormatPriority_ETC2=0.2
- TextureFormatPriority_DXT=0.6
- TextureFormatPriority_PVRTC=0.8
- TextureFormatPriority_ATC=0.5
- TextureFormatPriority_ASTC=0.9
- [/Script/AndroidPlatformEditor.AndroidSDKSettings]
- SDKAPILevel=matchndk
- NDKAPILevel=android-19
- [/Script/SwitchRuntimeSettings.SwitchRuntimeSettings]
- [/Script/UnrealEd.CookerSettings]
- DefaultPVRTCQuality=1
- DefaultASTCQualityBySpeed=1
- DefaultASTCQualityBySize=3
- ClassesExcludedOnDedicatedServer=WidgetBlueprint
- ClassesExcludedOnDedicatedServer=GroupActor
- ClassesExcludedOnDedicatedServer=MetaData
- ClassesExcludedOnDedicatedServer=ObjectRedirector
- ClassesExcludedOnDedicatedServer=NavMeshRenderingComponent
- ClassesExcludedOnDedicatedServer=ReflectionCaptureComponent
- ClassesExcludedOnDedicatedServer=TextRenderComponent
- ClassesExcludedOnDedicatedServer=Font
- ClassesExcludedOnDedicatedServer=InterpCurveEdSetup
- ClassesExcludedOnDedicatedServer=MaterialExpression
- ClassesExcludedOnDedicatedServer=MatineeActorCameraAnim
- ClassesExcludedOnDedicatedServer=ParticleEmitter
- ClassesExcludedOnDedicatedServer=ParticleLODLevel
- ClassesExcludedOnDedicatedServer=ParticleModule
- ClassesExcludedOnDedicatedServer=SubUVAnimation
- ClassesExcludedOnDedicatedServer=SoundNode
- ClassesExcludedOnDedicatedServer=GameplayEffectUIData
- ClassesExcludedOnDedicatedClient=WidgetBlueprint
- ClassesExcludedOnDedicatedClient=GroupActor
- ClassesExcludedOnDedicatedClient=MetaData
- ClassesExcludedOnDedicatedClient=ObjectRedirector
- ClassesExcludedOnDedicatedClient=InterpCurveEdSetup
- ClassesExcludedOnDedicatedClient=MatineeActorCameraAnim
- [/Script/Engine.PhysicsSettings]
- DefaultGravityZ=-980.000000
- bEnable2DPhysics=False
- DefaultTerminalVelocity=4000.000000
- DefaultFluidFriction=0.300000
- SimulateScratchMemorySize=262144
- RagdollAggregateThreshold=4
- TriangleMeshTriangleMinAreaThreshold=5.000000
- bEnableAsyncScene=False
- bEnableShapeSharing=False
- bEnablePCM=False
- bWarnMissingLocks=True
- LockedAxis=Invalid
- DefaultDegreesOfFreedom=Full3D
- BounceThresholdVelocity=200.000000
- FrictionCombineMode=Average
- RestitutionCombineMode=Average
- MaxAngularVelocity=3600.000000
- MaxDepenetrationVelocity=0.000000
- ContactOffsetMultiplier=0.010000
- MinContactOffset=0.000100
- MaxContactOffset=1.000000
- bSimulateSkeletalMeshOnDedicatedServer=True
- DefaultShapeComplexity=CTF_UseSimpleAndComplex
- bDefaultHasComplexCollision=True
- bSuppressFaceRemapTable=False
- bSupportUVFromHitResults=False
- bDisableActiveActors=False
- bDisableCCD=False
- MaxPhysicsDeltaTime=0.033333
- bSubstepping=False
- bSubsteppingAsync=False
- MaxSubstepDeltaTime=0.016667
- MaxSubsteps=6
- SyncSceneSmoothingFactor=0.000000
- AsyncSceneSmoothingFactor=0.990000
- InitialAverageFrameRate=0.016667
- [/Script/WindowsTargetPlatform.WindowsTargetSettings]
- MinimumOSVersion=MSOS_Vista
- Compiler=Default
- TargetedRHIs=PCD3D_SM5
- TargetedRHIs=PCD3D_SM4
- TargetedRHIs=SF_VULKAN_SM4
- AudioDevice=
- [/Script/LinuxTargetPlatform.LinuxTargetSettings]
- TargetArchitecture=X86_64UnknownLinuxGnu
- TargetedRHIs=GLSL_430
- TargetedRHIs=GLSL_150
- [/Script/MacTargetPlatform.MacTargetSettings]
- TargetedRHIs=SF_METAL_SM5
- TargetedRHIs=SF_METAL_SM4
- [HMDPluginPriority]
- OculusRift=20
- SteamVR=10
- OSVR=5
- [/Script/Engine.AISystemBase]
- AISystemModuleName=AIModule
- AISystemClassName=/Script/AIModule.AISystem
- [/Script/AIModule.AISystem]
- PerceptionSystemClassName=/Script/AIModule.AIPerceptionSystem
- [AutomationController.History]
- bTrackHistory=false
- NumberOfHistoryItemsTracked=5
- [VisualLogger]
- FrameCacheLenght=1.0f ;in seconds, to batch log data between file serializations
- UseCompression=false ;works only with binary files
- [GameplayDebuggerSettings]
- OverHead=True
- Basic=True
- BehaviorTree=False
- EQS=False
- EnableEQSOnHUD=true
- Perception=False
- GameView1=False
- GameView2=False
- GameView3=False
- GameView4=False
- GameView5=False
- NameForGameView1=GameView1
- NameForGameView2=GameView2
- NameForGameView3=GameView3
- NameForGameView4=GameView4
- NameForGameView5=GameView5
- [/Script/HTML5PlatformEditor.HTML5TargetSettings]
- HeapSizeDevelopment=1024
- HeapSizeShipping=1024
- DeployServerPort=53501
- [UnrealHeaderTool]
- GeneratedCodeVersion=V1
- [/Script/HTML5Networking.WebSocketNetDriver]
- AllowPeerConnections=False
- AllowPeerVoice=False
- ConnectionTimeout=60.0
- InitialConnectTimeout=120.0
- AckTimeout=10.0
- KeepAliveTime=20.2
- MaxClientRate=15000
- MaxInternetClientRate=10000
- RelevantTimeout=5.0
- SpawnPrioritySeconds=1.0
- ServerTravelPause=4.0
- NetServerMaxTickRate=30
- LanServerMaxTickRate=35
- WebSocketPort=8889
- NetConnectionClassName=/Script/HTML5Networking.WebSocketConnection
- MaxPortCountToTry=512
- [/Script/GameplayDebugger.GameplayDebuggingControllerComponent]
- CategoryZeroBind=(Key=NumPadZero,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- CategoryOneBind=(Key=NumPadOne,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- CategoryTwoBind=(Key=NumPadTwo,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- CategoryThreeBind=(Key=NumPadThree,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- CategoryFourBind=(Key=NumPadFour,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- CategoryFiveBind=(Key=NumPadFive,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- CategorySixBind=(Key=NumPadSix,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- CategorySevenBind=(Key=NumPadSeven,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- CategoryEightBind=(Key=NumPadEight,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- CategoryNineBind=(Key=NumPadNine,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- CycleDetailsViewBind=(Key=Add,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- DebugCameraBind=(Key=Tab,bShift=False,bCtrl=False,bAlt=False,bCmd=False)
- OnScreenDebugMessagesBind=(Key=Tab,bShift=False,bCtrl=True,bAlt=False,bCmd=False)
- GameHUDBind=(Key=Tilde,bShift=False,bCtrl=True,bAlt=False,bCmd=False)
- [/Script/XboxOnePlatformEditor.XboxOneTargetSettings]
- bBuildForD3D12=false
- OSMinVersion=6.2
- OSMaxVersionTested=6.2
- Logo=Build\XboxOne\Resources\Logo.png
- SmallLogo=Build\XboxOne\Resources\SmallLogo.png
- WideLogo=Build\XboxOne\Resources\WideLogo.png
- SplashScreen=Build\XboxOne\Resources\SplashScreen.png
- [/Script/Engine.SkeletalMeshReductionSettings]
- Settings=(ScreenSize=1.0,OptimizationSettings=(NumOfTrianglesPercentage=.5))
- Settings=(ScreenSize=.3,OptimizationSettings=(NumOfTrianglesPercentage=.25))
- Settings=(ScreenSize=.15,OptimizationSettings=(NumOfTrianglesPercentage=.125))
- Settings=(ScreenSize=.1,OptimizationSettings=(NumOfTrianglesPercentage=.06))
- [/Script/CinematicCamera.CineCameraComponent]
- FilmbackPresets=(Name="16:9 Film",FilmbackSettings=(SensorWidth=24.892,SensorHeight=14.002))
- FilmbackPresets=(Name="16:9 Digital Film",FilmbackSettings=(SensorWidth=23.66,SensorHeight=13.3))
- FilmbackPresets=(Name="16:9 DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=20.25))
- FilmbackPresets=(Name="Super 8mm",FilmbackSettings=(SensorWidth=5.79,SensorHeight=4.01))
- FilmbackPresets=(Name="Super 16mm",FilmbackSettings=(SensorWidth=12.52,SensorHeight=7.58))
- FilmbackPresets=(Name="Super 35mm",FilmbackSettings=(SensorWidth=24.89,SensorHeight=18.66))
- FilmbackPresets=(Name="35mm Academy",FilmbackSettings=(SensorWidth=21.946,SensorHeight=16.002))
- FilmbackPresets=(Name="35mm Full Aperture",FilmbackSettings=(SensorWidth=24.892,SensorHeight=18.9121))
- FilmbackPresets=(Name="35mm VistaVision",FilmbackSettings=(SensorWidth=25.146,SensorHeight=37.719))
- FilmbackPresets=(Name="IMAX 70mm",FilmbackSettings=(SensorWidth=70.41,SensorHeight=56.63))
- FilmbackPresets=(Name="APS-C (Canon)",FilmbackSettings=(SensorWidth=22.2,SensorHeight=14.8))
- FilmbackPresets=(Name="Full Frame DSLR",FilmbackSettings=(SensorWidth=36,SensorHeight=24))
- FilmbackPresets=(Name="Micro Four Thirds",FilmbackSettings=(SensorWidth=17.3,SensorHeight=13))
- DefaultFilmbackPresetName=16:9 DSLR
- LensPresets=(Name="12mm Prime f/2.8",LensSettings=(MinFocalLength=12,MaxFocalLength=12,MinFStop=2.8,MaxFStop=22))
- LensPresets=(Name="30mm Prime f/1.4",LensSettings=(MinFocalLength=30,MaxFocalLength=30,MinFStop=1.4,MaxFStop=22))
- LensPresets=(Name="50mm Prime f/1.8",LensSettings=(MinFocalLength=50,MaxFocalLength=50,MinFStop=1.8,MaxFStop=22))
- LensPresets=(Name="85mm Prime f/1.8",LensSettings=(MinFocalLength=85,MaxFocalLength=85,MinFStop=1.8,MaxFStop=22))
- LensPresets=(Name="105mm Prime f/2",LensSettings=(MinFocalLength=105,MaxFocalLength=105,MinFStop=2,MaxFStop=22))
- LensPresets=(Name="200mm Prime f/2",LensSettings=(MinFocalLength=200,MaxFocalLength=200,MinFStop=2,MaxFStop=22))
- LensPresets=(Name="24-70mm Zoom f/2.8",LensSettings=(MinFocalLength=24,MaxFocalLength=70,MinFStop=2.8,MaxFStop=22))
- LensPresets=(Name="70-200mm Zoom f/2.8",LensSettings=(MinFocalLength=70,MaxFocalLength=200,MinFStop=2.8,MaxFStop=22))
- LensPresets=(Name="Universal Zoom",LensSettings=(MinFocalLength=4,MaxFocalLength=1000,MinFStop=1.2,MaxFStop=22))
- DefaultLensPresetName=Universal Zoom
- DefaultLensFocalLength=35
- DefaultLensFStop=2.8
- [OnlineSubsystemMcp.OnlineChatMcp]
- RestrictedPlatforms=PSN
- [/Script/TcpMessaging.TcpMessagingSettings]
- EnableTransport=True
- ListenEndpoint=
- ConnectionRetryDelay=2
- [CrashReportClient]
- bHideLogFilesOption=false
- bIsAllowedToCloseWithoutSending=true
- [SteamVR.Settings]
- HMDWornMovementThreshold=50.0
- [/Script/Engine.AnimationSettings]
- bStripAnimationDataOnDedicatedServer=False
- [/Script/Engine.MeshSimplificationSettings]
- r.MeshReductionModule=QuadricMeshReduction
- [/Script/ClassViewer.ClassViewerProjectSettings]
- InternalOnlyPaths=(Path="/Engine/VREditor")
- InternalOnlyPaths=(Path="/Engine/Sequencer")
- InternalOnlyPaths=(Path="/Engine/NotForLicensees")
- InternalOnlyClasses=/Script/VREditor.VREditorBaseUserWidget
- InternalOnlyClasses=/Script/LevelSequence.LevelSequenceBurnIn
- [EngineSessionManager]
- UseWatchdogMTBF=false
- [InstalledPlatforms]
- InstalledPlatformConfigurations=(PlatformName="Win32", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Win32\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Win32", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Win32\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Win32", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Win32\UE4Game-Win32-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Win64", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\Win64\UE4Game-Win64-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="IOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\IOS\UE4Game-IOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-armv7-es2", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Android", Configuration="DebugGame", PlatformType="Game", Architecture="-arm64-es2", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-armv7-es2", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Development", PlatformType="Game", Architecture="-arm64-es2", RequiredFile="Engine\Binaries\Android\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-armv7-es2", RequiredFile="Engine\Binaries\Android\UE4Game-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Android", Configuration="Shipping", PlatformType="Game", Architecture="-arm64-es2", RequiredFile="Engine\Binaries\Android\UE4Game-Android-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="HTML5", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\HTML5\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="HTML5", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\HTML5\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="HTML5", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\HTML5\UE4Game-HTML5-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="DebugGame", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UE4Game.target", ProjectType="Content", bCanBeDisplayed=True)
- InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Development", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UE4Game.target", ProjectType="Content", bCanBeDisplayed=True)
- InstalledPlatformConfigurations=(PlatformName="Linux", Configuration="Shipping", PlatformType="Game", Architecture="x86_64-unknown-linux-gnu", RequiredFile="Engine\Binaries\Linux\UE4Game-Linux-Shipping.target", ProjectType="Content", bCanBeDisplayed=True)
- InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="DebugGame", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Development", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UE4Game.target", ProjectType="Any", bCanBeDisplayed=False)
- InstalledPlatformConfigurations=(PlatformName="TVOS", Configuration="Shipping", PlatformType="Game", RequiredFile="Engine\Binaries\TVOS\UE4Game-TVOS-Shipping.target", ProjectType="Any", bCanBeDisplayed=False)
- [Analytics]
- UE4TypeOverride=Rocket
- [/Script/Engine.RendererSettings]
- r.MobileHDR=True
- r.MobileNumDynamicPointLights=4
- r.MobileDynamicPointLightsUseStaticBranch=True
- r.Mobile.EnableStaticAndCSMShadowReceivers=True
- r.Mobile.DisableVertexFog=False
- r.DiscardUnusedQuality=False
- r.AllowOcclusionQueries=True
- r.MinScreenRadiusForLights=0.030000
- r.MinScreenRadiusForDepthPrepass=0.030000
- r.MinScreenRadiusForCSMDepth=0.010000
- r.PrecomputedVisibilityWarning=False
- r.TextureStreaming=True
- Compat.UseDXT5NormalMaps=False
- r.ClearCoatNormal=False
- r.ReflectionCaptureResolution=128
- r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
- r.ForwardShading=False
- r.VertexFoggingForOpaque=False
- r.AllowStaticLighting=True
- r.NormalMapsForStaticLighting=False
- r.GenerateMeshDistanceFields=False
- r.GenerateLandscapeGIData=True
- r.TessellationAdaptivePixelsPerTriangle=48.000000
- r.SeparateTranslucency=True
- r.TranslucentSortPolicy=1
- TranslucentSortAxis=(X=0.000000,Y=0.000000,Z=0.000000)
- r.CustomDepth=1
- r.DefaultFeature.Bloom=True
- r.DefaultFeature.AmbientOcclusion=True
- r.DefaultFeature.AmbientOcclusionStaticFraction=True
- r.DefaultFeature.AutoExposure=False
- r.DefaultFeature.AutoExposure.Method=0
- r.DefaultFeature.MotionBlur=False
- r.DefaultFeature.LensFlare=False
- r.DefaultFeature.AntiAliasing=1
- r.StencilForLODDither=False
- r.EarlyZPass=3
- r.EarlyZPassMovable=False
- r.DBuffer=False
- r.ClearSceneMethod=1
- r.BasePassOutputsVelocity=False
- r.SelectiveBasePassOutputs=False
- bDefaultParticleCutouts=False
- r.AllowGlobalClipPlane=True
- r.GBufferFormat=1
- r.MorphTarget.Mode=False
- vr.InstancedStereo=False
- vr.MultiView=False
- vr.MobileMultiView=False
- r.WireframeCullThreshold=5.000000
- r.SupportStationarySkylight=True
- r.SupportLowQualityLightmaps=True
- r.SupportPointLightWholeSceneShadows=True
- r.SupportAtmosphericFog=True
- r.SkinCache.CompileShaders=False
- [/Script/HardwareTargeting.HardwareTargetingSettings]
- TargetedHardwareClass=Desktop
- AppliedTargetedHardwareClass=Desktop
- DefaultGraphicsPerformance=Scalable
- AppliedDefaultGraphicsPerformance=Scalable
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