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- [color=#888888][size=16][b]Common Form Abilities[/b][/size][/color]
- [color=#888888][b]Cast no Reflection (●●):[/b][/color] The demon casts no reflection and cannot be captured on any camera, regardless of the technology used.
- [color=#888888][b]Pass Without Trace (●●):[/b][/color] The difficulty of all Stealth rolls is reduced by 2, and the demon leaves no trace upon the surrounding environment. There are no footprints, no noise, and no disturbance in the air caused by movement.
- [color=#888888][b]Enhanced Ability (●●●):[/b][/color] The difficulty of all rolls involving one Ability is reduced by 2. Once set, the Ability cannot be changed.
- [color=#888888][b]Enhanced Senses (●●●):[/b][/color] The demon's five senses are heightened to superhuman levels, reducing the difficulty of all Perception rolls by 2.
- [color=#888888][b]Damage Resistance (●●●):[/b][/color] The demon completely ignores all wound penalties.
- [color=#888888][b]Extra Health Levels (●●●):[/b][/color] The demon gains three Bruised health levels.
- [color=#888888][b]Improved Attribute (●●●):[/b][/color] One of the demon's Attributes increases by two. Once set, the increased Attribute cannot be changed.
- [color=#888888][b]Increased Size (●●●):[/b][/color] The character’s body grows to a third again its own height, adding the following bonus traits: +2 Strength, +1 Stamina, and one extra Bruised health level. Difficulties to strike the character in ranged or melee combat drop by one.
- [color=#888888][b]Extra Turns (●●●):[/b][/color] The Demon may spend Faith points to gain extra [i]turns[/i] during the initiative. These turns occur in order of descending initiative, so if a demon with an initiative of 7 gains an extra turn, they take their normal turn at 7 and the extra turn at 6. These extra turns function exactly the same as a normal turn, meaning the demon can split their dice pool to take multiple [i]actions[/i] during that turn or even cast another evocation.
- [color=#888888][b]Wings (●●● / ●●●●):[/b][/color] Wings sprout from the demon's shoulders, enabling flight at up to three times their running speed. The three-point variant allows only gliding, while the four-point variant grants the ability to take off from a standing position.
- [color=#888888][b]Enhanced Social Traits (●●●●):[/b][/color] Four dots are added to the demon's Social Attributes in any combination desired. Once set, the combination cannot be changed.
- [color=#888888][b]Enhanced Mental Acuity (●●●●):[/b][/color] Four dots are added to the demon's Mental Attributes in any combination desired. Once set, the combination cannot be changed.
- [color=#888888][b]Armor (●●●●):[/b][/color] Add four dice to the demon’s soak pools to resist bashing, lethal and aggravated types of damage.
- [color=#888888][b]Regeneration (●●●●):[/b][/color] The demon reflexively heals one Bashing or Lethal damage every turn.
- [color=#888888][b]Teeth/Claws (● Torment):[/b][/color] The demon manifests claws and fangs that inflict Strength + 2 aggravated damage.
- [color=#888888][b]Horns (● Torment):[/b][/color] The demon manifests a pair of vicious horns that operate at difficulty 7 and inflict Strength + 3 aggravated damage.
- [color=#888888][b]Lashing Tail (● Torment):[/b][/color] The demon manifests a large tail that functions as an additional limb, enabling the demon to hang suspended and deliver aggravated damage.
- [color=#888888][b]Gaping Maw (●● Torment):[/b][/color] The demon can chew and digest anything it can get its teeth on. Metal, stone and flesh can all be ground up and digested with ease. The difficulties of bite attacks decrease by two, and the maw inflicts Strength + 4 aggravated damage.
- [color=#888888][b]Extra Limbs (●●● Torment):[/b][/color] The demon grows a second set of arms, allowing the character either to parry or block hand-to-hand or melee attacks without sacrificing thier own attack, or to make up to two additional attacks of their own per turn using their full dice pool.
- [color=#a68e6c][size=16][b]Lore of the Earth (Malefactors):[/b][/size][/color]
- [color=#888888][b]Relentless (●):[/b][/color] The demon is completely immune to fire or any source of heat.
- [color=#888888][b]Increased Size (●●):[/b][/color] The character’s body grows to a third again its own height, adding the following bonus traits: +2 Strength, +1 Dexterity, +1 Stamina.
- [color=#888888][b]Bashing Immunity (●●●):[/b][/color] The demon is completely immune to bashing damage.
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