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Nemuri Rebalancement skills

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Jul 10th, 2023
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  1.  
  2.  
  3.  
  4. #### FOLLOW-UPS ####
  5.  
  6. -- OMORI
  7.  
  8. RELEASE ENERGY
  9. Level 2: damage decreased 600 -> 500
  10. Level 3: damage decreased 1000 -> 800
  11. RE buff: All-stat buff decreased 125% -> 115%
  12.  
  13. TRIP
  14. Level 1: Damage is now 1.25 instead of 1
  15. Level 2: Damage is now 1.5 instead of 1
  16. Level 3: Damage is now 1.75 instead of 1
  17.  
  18. -- KEL
  19.  
  20. PASS TO OMORI
  21.  
  22. Level 2: Makes OMORI ECSTATIC instead of HAPPY
  23. Level 3: Makes OMORI MANIC instead of ECSTATIC
  24.  
  25. PASS TO HERO
  26.  
  27. All levels: Actually uses HERO'S ATTACK for damage instead of AUBREY's
  28.  
  29. -- AUBREY
  30.  
  31. LOOK AT OMORI
  32. Level 3: Now considers luck like previous levels
  33.  
  34. LOOK AT KEL
  35. Level 1: Raises KEL's attack
  36. Level 3: Raises both of their attack by 2 tiers instead of 3
  37.  
  38. LOOK AT HERO
  39. Level 2: Now heals 50% HEART and 25% JUICE instead of 25% HEART
  40.  
  41. -- HERO
  42.  
  43. CALL OMORI,AUBREY,KEL
  44.  
  45. Level 1: Heals 20% HEART and 10% JUICE instead of 15% HEART
  46. Level 2: Heals 40% HEART and 20% JUICE instead of 25% HEART and 10% JUICE
  47. Level 3: Heals 60% HEART and 30% JUICE instead of 40% HEART and 20% JUICE
  48.  
  49. #### SKILLS ####
  50.  
  51. -- GENERAL
  52.  
  53. GUARD: Now recovers 15% JUICE of the user
  54.  
  55. --:OMORI
  56.  
  57. STAB: Increased damage when not feeling SAD from 1.5 to 2. Increased cost from 13 to 15.
  58. MOCK: Deals more damage to ANGRY foes. Now decreases ATTACK by 1 tier on non-ANGRY foes and decreases attack by 2 tiers instead of 3 on ANGRY foes.
  59. HACK AWAY: No longer hits random foes. Increased cost from 30 to 35. Increased base damage from 2 to 2.15, damage increases by 0.05 in each stage of ANGRY.
  60. OBSERVE: Now increases a friend's DEFENSE. Cost increased from 0 to 15.
  61. LUCKY SLICE: damage increased from (attack + luck) x 1.5 to 2, while HAPPY increased from 2 to 3
  62. TRICK: Deals more damage to HAPPY foes. Now decreases SPEED by 1 tier on non-HAPPY foes and decreases attack by 2 tiers instead of 3 on HAPPY foes.
  63. PAINFUL TRUTH: Makes all friends SAD. Cost increased from 10 to 45
  64. SHUN: Deals more damage to SAD foes. Now decreases DEFENSE by 1 tier on non-SAD foes and decreases attack by 2 tiers instead of 3 on SAD foes.
  65. STARE: Cost increased from 45 to 50
  66. EXPLOIT: Damage to a foe with EMOTION increased from 3.5 to 4.5
  67. FINAL STRIKE: Can't MISS.
  68. RED HANDS: Damage decreased from 3 to 2.4. Cost increased from 75 to 85.
  69. VERTIGO: Damage based on SPEED can no longer do 6000 damage if OMORI is at high speeds, it should now do around 2000 with max setup while still being decent at lower speed. Lowers ATTACK by 2 tiers instead of 3. Cost increased from 45 to 60.
  70. CRIPPLE: Lowers SPEED by 2 tiers instead of 3. Cost increased from 45 to 60.
  71. SUFFOCATE: Lowers DEFENSE by 2 tiers instead of 3. Cost increased from 45 to 60.
  72.  
  73. -- AUBREY
  74.  
  75. HEADBUTT: Deals 2.75 damage instead of 2.5 when feeling another emotion/neutral. Deals 3.5 instead of 3 while ANGRY
  76. COUNTER: Now ignores DEFENSE
  77. TWIRL: Now deals more damage to ANGRY foes. Cost increased from 10 to 15.
  78. MOOD WRECKER: Actually doesn't miss now. Damage to HAPPY foes increased from 3 to 5. Cost increased from 10 to 20
  79. MASH: Now heals AUBREY's JUICE equal to 25% of the damage dealt. Cost decreased from 15 to 5
  80. BEATDOWN: Cost increased from 30 to 40.
  81. POWER HIT: Damage increased from 2 to 2.5
  82. TEAM SPIRIT: Makes all friends HAPPY. Cost increased from 10 to 45
  83. LAST RESORT: Reduced damage based on AUBREY's HEART from 4 to 3.5. Increased Cost from 50 to 75. Can no longer miss.
  84.  
  85. -- KEL
  86.  
  87. REBOUND: Damage increased from 2.5 to 2.75
  88. RUN N' GUN:Damage based on SPEED can no longer do 9999 damage if KEL is at high speeds, it should now do around 2000 with max setup while still being decent at lower speed. Cost increased from 10 to 15.
  89. CURVEBALL: Now deals more damage to SAD foes. Cost increased from 20 to 25.
  90. RICOCHET: Now hits random foes. Damage increased from 2 to 2.5.
  91. CAN'T CATCH ME: Decreased HIT RATE debuff from -55% to -35%. Decreased cost from 50 to 40.
  92. RALLY: Now recovers 3 ENERGY instead of 4. Heals 25% JUICE instead of 30%. Increased cost from 50 to 65.
  93. COMEBACK: Now increases a friend's ATTACK.
  94. TICKLE: Increased cost from 55 to 100.
  95. FLEX: Increased cost from 10 to 30
  96. JUICE ME: Now heals 50% JUICE instead of 40% and damages a friend by 20% HEART instead of 25%. Can no longer miss.
  97. SNOWBALL: Makes all foes SAD. Increased cost from 20 to 30
  98.  
  99. -- HERO
  100.  
  101. MASSAGE: Can no longer be used on foes, now removes all DEBUFFS along with EMOTION. Cost increased from 5 to 10.
  102. CHARM: Now lowers all foes' SPEED. Cost increased from 10 to 25.
  103. SMILE: No longer acts first. Cost decreased from 25 to 15.
  104. FAST FOOD: Now heals 50% HEART instead of 40%. Cost increased from 15 to 20
  105. HOMEMADE JAM: Now revives a friend at FULL HEART instead of 70%
  106. CAPTIVATE: Now lowers all foes' ATTACK. Cost increased from 20 to 25
  107. MESMERIZE: Increased cost from 30 to 45
  108. DAZZLE: Nownly Makes all foes HAPPY. Cost decreased from 35 to 30
  109. TEA TIME: Now heals 50% HEART and 25% JUICE instead of 30% HEART and 20% JUICE
  110. SPICY FOOD: Increased damage from 2 to 3.
  111. REFRESH: Now heals 75% JUICE instead of 50%. Cost increased from 40 to 50.
  112. TENDERIZE: Increased damage from 4 to 4.25
  113. GATOR AID: Increased cost from 15 to 40.
  114.  
  115. -- BASIL
  116.  
  117. CHEER: Increases a STAT by 2 tiers instead of 3
  118. PHOTOGRAPH: Now decreases HIT RATE by 35% instead of 25%
  119. BODY SLAM: Has a base damage of 3 instead of 2
  120. TULIP: Cost increased from 40 to 50. Now does reliable damage when OMORI is not buffed.
  121. CACTUS: DEFENSE is now multiplied by 3 instead of 2
  122. ROSE: Increased cost from 50 to 60.
  123. FLOWER CROWN: Decreased damage from 2.5 to 2.25
  124.  
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