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  1. class CfgSkeletons
  2. {
  3. class Default
  4. {
  5. isDiscrete=1;
  6. skeletonInherit="";
  7. skeletonBones[]={};
  8. };
  9. class OFP2_ManSkeleton
  10. {
  11. isDiscrete=0;
  12. skeletonInherit="";
  13. skeletonBones[]=
  14. {
  15. "Pelvis",
  16. "",
  17. "Spine",
  18. "Pelvis",
  19. "Spine1",
  20. "Spine",
  21. "Spine2",
  22. "Spine1",
  23. "Spine3",
  24. "Spine2",
  25. "Camera",
  26. "Pelvis",
  27. "weapon",
  28. "Spine1",
  29. "launcher",
  30. "Spine1",
  31. "neck",
  32. "Spine3",
  33. "neck1",
  34. "neck",
  35. "head",
  36. "neck1",
  37. "Face_Hub",
  38. "head",
  39. "Face_Jawbone",
  40. "Face_Hub",
  41. "Face_Jowl",
  42. "Face_Jawbone",
  43. "Face_chopRight",
  44. "Face_Jawbone",
  45. "Face_chopLeft",
  46. "Face_Jawbone",
  47. "Face_LipLowerMiddle",
  48. "Face_Jawbone",
  49. "Face_LipLowerLeft",
  50. "Face_Jawbone",
  51. "Face_LipLowerRight",
  52. "Face_Jawbone",
  53. "Face_Chin",
  54. "Face_Jawbone",
  55. "Face_Tongue",
  56. "Face_Jawbone",
  57. "Face_CornerRight",
  58. "Face_Hub",
  59. "Face_CheekSideRight",
  60. "Face_CornerRight",
  61. "Face_CornerLeft",
  62. "Face_Hub",
  63. "Face_CheekSideLeft",
  64. "Face_CornerLeft",
  65. "Face_CheekFrontRight",
  66. "Face_Hub",
  67. "Face_CheekFrontLeft",
  68. "Face_Hub",
  69. "Face_CheekUpperRight",
  70. "Face_Hub",
  71. "Face_CheekUpperLeft",
  72. "Face_Hub",
  73. "Face_LipUpperMiddle",
  74. "Face_Hub",
  75. "Face_LipUpperRight",
  76. "Face_Hub",
  77. "Face_LipUpperLeft",
  78. "Face_Hub",
  79. "Face_NostrilRight",
  80. "Face_Hub",
  81. "Face_NostrilLeft",
  82. "Face_Hub",
  83. "Face_Forehead",
  84. "Face_Hub",
  85. "Face_BrowFrontRight",
  86. "Face_Forehead",
  87. "Face_BrowFrontLeft",
  88. "Face_Forehead",
  89. "Face_BrowMiddle",
  90. "Face_Forehead",
  91. "Face_BrowSideRight",
  92. "Face_Forehead",
  93. "Face_BrowSideLeft",
  94. "Face_Forehead",
  95. "Face_Eyelids",
  96. "Face_Hub",
  97. "Face_EyelidUpperRight",
  98. "Face_Hub",
  99. "Face_EyelidUpperLeft",
  100. "Face_Hub",
  101. "Face_EyelidLowerRight",
  102. "Face_Hub",
  103. "Face_EyelidLowerLeft",
  104. "Face_Hub",
  105. "EyeLeft",
  106. "Face_Hub",
  107. "EyeRight",
  108. "Face_Hub",
  109. "LeftShoulder",
  110. "Spine3",
  111. "LeftArm",
  112. "LeftShoulder",
  113. "LeftArmRoll",
  114. "LeftArm",
  115. "LeftForeArm",
  116. "LeftArmRoll",
  117. "LeftForeArmRoll",
  118. "LeftForeArm",
  119. "LeftHand",
  120. "LeftForeArmRoll",
  121. "LeftHandRing",
  122. "LeftHand",
  123. "LeftHandRing1",
  124. "LeftHandRing",
  125. "LeftHandRing2",
  126. "LeftHandRing1",
  127. "LeftHandRing3",
  128. "LeftHandRing2",
  129. "LeftHandPinky1",
  130. "LeftHandRing",
  131. "LeftHandPinky2",
  132. "LeftHandPinky1",
  133. "LeftHandPinky3",
  134. "LeftHandPinky2",
  135. "LeftHandMiddle1",
  136. "LeftHand",
  137. "LeftHandMiddle2",
  138. "LeftHandMiddle1",
  139. "LeftHandMiddle3",
  140. "LeftHandMiddle2",
  141. "LeftHandIndex1",
  142. "LeftHand",
  143. "LeftHandIndex2",
  144. "LeftHandIndex1",
  145. "LeftHandIndex3",
  146. "LeftHandIndex2",
  147. "LeftHandThumb1",
  148. "LeftHand",
  149. "LeftHandThumb2",
  150. "LeftHandThumb1",
  151. "LeftHandThumb3",
  152. "LeftHandThumb2",
  153. "RightShoulder",
  154. "Spine3",
  155. "RightArm",
  156. "RightShoulder",
  157. "RightArmRoll",
  158. "RightArm",
  159. "RightForeArm",
  160. "RightArmRoll",
  161. "RightForeArmRoll",
  162. "RightForeArm",
  163. "RightHand",
  164. "RightForeArmRoll",
  165. "RightHandRing",
  166. "RightHand",
  167. "RightHandRing1",
  168. "RightHandRing",
  169. "RightHandRing2",
  170. "RightHandRing1",
  171. "RightHandRing3",
  172. "RightHandRing2",
  173. "RightHandPinky1",
  174. "RightHandRing",
  175. "RightHandPinky2",
  176. "RightHandPinky1",
  177. "RightHandPinky3",
  178. "RightHandPinky2",
  179. "RightHandMiddle1",
  180. "RightHand",
  181. "RightHandMiddle2",
  182. "RightHandMiddle1",
  183. "RightHandMiddle3",
  184. "RightHandMiddle2",
  185. "RightHandIndex1",
  186. "RightHand",
  187. "RightHandIndex2",
  188. "RightHandIndex1",
  189. "RightHandIndex3",
  190. "RightHandIndex2",
  191. "RightHandThumb1",
  192. "RightHand",
  193. "RightHandThumb2",
  194. "RightHandThumb1",
  195. "RightHandThumb3",
  196. "RightHandThumb2",
  197. "LeftUpLeg",
  198. "Pelvis",
  199. "LeftUpLegRoll",
  200. "LeftUpLeg",
  201. "LeftLeg",
  202. "LeftUpLegRoll",
  203. "LeftLegRoll",
  204. "LeftLeg",
  205. "LeftFoot",
  206. "LeftLegRoll",
  207. "LeftToeBase",
  208. "LeftFoot",
  209. "RightUpLeg",
  210. "Pelvis",
  211. "RightUpLegRoll",
  212. "RightUpLeg",
  213. "RightLeg",
  214. "RightUpLegRoll",
  215. "RightLegRoll",
  216. "RightLeg",
  217. "RightFoot",
  218. "RightLegRoll",
  219. "RightToeBase",
  220. "RightFoot"
  221. };
  222. pivotsModel="A3\anims_f\data\skeleton\SkeletonPivots.p3d";
  223. };
  224. };
  225. class CfgModels
  226. {
  227. class Default
  228. {
  229. sectionsInherit="";
  230. sections[]={};
  231. skeletonName="";
  232. };
  233. class YOURP3DNAME: Default
  234. {
  235. htMin=60;
  236. htMax=1800;
  237. afMax=30;
  238. mfMax=0;
  239. mFact=1;
  240. tBody=37;
  241. sections[]=
  242. {
  243. "osobnost",
  244. "Head_Injury",
  245. "Body_Injury",
  246. "l_leg_injury",
  247. "l_arm_injury",
  248. "r_arm_injury",
  249. "r_leg_injury",
  250. "injury_body",
  251. "injury_legs",
  252. "injury_hands",
  253. "clan",
  254. "clan_sign",
  255. "Camo",
  256. "CamoB",
  257. "Camo1",
  258. "Camo2",
  259. "Camo3",
  260. "personality",
  261. "hl",
  262. "injury_head"
  263. };
  264. skeletonName="OFP2_ManSkeleton";
  265. };
  266. };
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