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- Emulator: Bizhawk
- Objective: Testing every frame that the orb can be grabbed immediately as it's spawned on-screen.
- Setup: imgur.com/vDjQXbO
- 105117: Yes
- 105118: No
- 105119: Yes
- 105120: No
- 105121: Yes
- 105122: No
- 105123: Yes
- 105124: No
- 105125: Yes
- 105126: No
- 105127: Yes
- 105128: No
- 105129: Yes
- This pattern stays the same the entire duration the orb has appeared... so I thought our old prediction of jumping on a frame where the screen position is shifted up from the screen shaking was correct...
- But now that the screen has stopped shaking (1st frame = 105151), let's see how it behaves:
- 105151: Yes
- 105152: No
- 105153: Yes
- 105154: No
- 105155: Yes
- 105156: No
- 105157: Yes
- 105158: No
- 105159: Yes
- 105160: No
- Even though the screen has stopped shaking and is positioned normally, Simon can still grab the orb every other frame.
- Our prediction should result in every attempt from 105151 onward to be failures, but it is not.
- Why is the pattern still the same? Why can Simon only grab the orb every other frame in the first place? I have no clue. I just now tried facing Simon the opposite direction with the same results.
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