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ArcDesLHK

Star Kids

Apr 11th, 2023 (edited)
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  1. Star Kids Astras
  2. Level 2 LIGHT (THUNDER) Fairy/Effect
  3. 800/1000
  4. If you control a non-Fairy "Star Kids" monster, you can Special Summon this card (from your hand). You can only Special Summon "Star Kids Astras" once per turn this way. If this card is destroyed by battle or card effect: You can add 1 "Star Kids Book of Gravity" from your Deck to your hand. You can only use this effect of "Star Kids Astras" once per turn.
  5.  
  6. Star Kids Cometz
  7. Level 3 WIND (WIND) Thunder/Effect
  8. 1300/200
  9. If you control a non-Thunder "Star Kids" monster, you can Special Summon this card (from your hand). You can only Special Summon "Star Kids Cometz" once per turn this way. If this card is sent from the field to the GY: You can target 1 "Star Kids" monster in your GY, except "Star Kids Cometz"; add it to your hand. You can only use this effect of "Star Kids Cometz" once per turn.
  10.  
  11. Star Kids Asteroa
  12. Level 1 WATER (WATER) Sea Serpent/Effect
  13. 800/100
  14. If this card is Special Summoned: You can add 1 "Star Kids" Spell/Trap from your Deck to your hand. If this card is in your GY: You can destroy 1 "Star Kids" card from your hand or field, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Star Kids Asteroa" once per turn.
  15.  
  16. Star Kids Meteora
  17. Level 4 FIRE (FIRE) Dinosaur/Effect
  18. 1800/1100
  19. If you control a Level 5 or higher "Star Kids" monster, you can Special Summon this card (from your hand). You can only Special Summon "Star Kids Meteora" once per turn this way. You can only use each of the following effects of "Star Kids Meteora" once per turn. If this card is Special Summoned: You can target 1 "Star Kids" monster in your GY, except "Star Kids Meteora"; add it to your hand. If this card is in your GY: You can destroy 1 Set card you control to the GY, and if you do, add this card to your hand.
  20.  
  21. Star Kids Troja
  22. Level 6 EARTH (FOREST) Plant/Effect
  23. 1600/1200
  24. If your opponent controls a monster and you control a Set card in your Spell & Trap Zone, you can Special Summon this card (from your hand) in Attack Position. You can only Special Summon "Star Kids Troja" once per turn this way. If Summoned this way: Target Spells/Traps you control, up to the number of monsters your opponent controls; destroy them.
  25.  
  26. Star Kids Dwarrf
  27. Level 5 WIND (FOREST) Beast-Warrior/Effect
  28. 1900/2400
  29. You can reveal 1 other "Star Kids" monster in your hand; Special Summon this card from your hand, and if you do, this card's Type/Attribute/Alignment becomes the revealed monster's. You can target 1 "Star Kids" Spell in your GY; add it to your hand. You can only use each effect of "Star Kids Dwarrf" once per turn.
  30.  
  31. Star Kids Moonderer
  32. Level 7 DARK (Black Magic) Spellcaster/Effect
  33. 2500/2100
  34. If this card is in your hand: You can destroy 2 other monsters with different Types in your hand and/or face-up field, including a "Star Kids" monster, and if you do, Special Summon this card, and if you do that, you can destroy 1 card on each player's fields, if both the destroyed monsters were "Star Kids" monsters. If this card is destroyed by battle or card effect: You can target 1 card your opponent controls; destroy it. You can only use each effect of "Star Kids Moonderer" once per turn.
  35.  
  36. Star Kids Solarias
  37. Level 7 LIGHT (White Magic) Spellcaster/Effect
  38. 2500/2100
  39. If this card is in your hand: You can destroy 2 other monsters with different Types in your hand and/or face-up field, including a "Star Kids" monster, and if you do, Special Summon this card, and if you do that, you can make this card gain 1000 ATK, if both the destroyed monsters were "Star Kids" monsters. If this card is destroyed by battle or card effect: You can add 1 "Star Kids" Spell/Trap from your Deck to your hand. You can only use each effect of "Star Kids Solarias" once per turn.
  40.  
  41. Star Kids Book of Gravity
  42. Normal Spell
  43. Add 1 "Star Kids" monster from your Deck to your hand, then you can Special Summon 1 "Star Kids" monster from your hand with a different Type from the added monster. If this card is destroyed by a card effect and sent to the GY, while you control a "Star Kids" monster: Target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Star Kids Book of Gravity" once per turn.
  44.  
  45. Star Kids Book of the Rings
  46. Normal Spell
  47. If you control a "Star Kids" monster: Target 1 card on the field; destroy that target, and if you do, if you control a Thunder "Star Kids" monster, banish that destroyed card instead of sending it to the GY. If this card is destroyed by a card effect and sent to the GY, while you control a "Star Kids" monster: Target 1 monster your opponent controls; destroy it. You can only use each effect of "Star Kids Book of the Rings" once per turn.
  48.  
  49. Star Kids Book of the Planets
  50. Normal Spell
  51. Send 1 "Star Kids" monster from your Deck to the GY. If this card is destroyed by a card effect and sent to the GY, while you control a Sea Serpent "Star Kids" monster: Add 1 "Shuriken of Mischief" from your Deck to your hand. You can only use each effect of "Star Kids Book of the Planets" once per turn.
  52.  
  53. Star Kids Book of Dust
  54. Normal Spell
  55. Send 1 "Star Kids" monster from your hand or face-up field to the GY; draw 2 cards. If this card is destroyed by a card effect and sent to the GY, while you control a Dinosaur "Star Kids" monster: Send 1 "Star Kids" monster from your Deck to the GY. You can only use each effect of "Star Kids Book of Dust" once per turn.
  56.  
  57. Star Kids Room
  58. Field Spell
  59. When this card is activated: You can add 1 "Star Kids" monster from your Deck to your hand. While you control a "Star Kids" monster, each time your opponent Special Summons a monster(s), inflict 500 damage to your opponent. If this card is destroyed by a card effect: Activate 1 "Star Kids Astroom" directly from your Deck. You can only use this effect of "Star Kids Room" once per turn. You can only activate 1 "Star Kids Room" per turn.
  60.  
  61. Star Kids Astroom
  62. Field Trap
  63. If your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can activate 1 of these effects (but you can only use each effect of "Star Kids Astroom" once per turn).
  64. ● Destroy 1 card on the field.
  65. ● Send 1 random card from your opponent's hand to the GY.
  66. ● Special Summon 1 "Star Kids" monster from your Deck.
  67.  
  68. Star Kids Big Bang
  69. Counter Trap
  70. When your opponent activates a monster effect: Destroy 1 "Star Kids" monster you control, and if you do, negate the activation, and if you do that, destroy that monster, then you can Set 1 "Star Kids" Normal Spell directly from your Deck, but destroy it during the End Phase. You can only activate 1 "Star Kids Big Bang" per turn.
  71.  
  72. Star Kids Big Crunch
  73. Counter Trap
  74. When your opponent activates a Spell/Trap Card or effect: Destroy 1 "Star Kids" monster you control, and if you do, negate the activation, and if you do that, destroy that monster, then you can add 1 "Star Kids" monster from your Deck to your hand with a different Type from the destroyed monster. You can only activate 1 "Star Kids Big Crunch" per turn.
  75.  
  76. Shuriken of Mischief
  77. Equip Spell
  78. The equipped monster gains ATK equal to its Level x 200. If the equipped monster would be destroyed by battle, you can destroy 1 other card from your Spell & Trap Zone instead, and if you destroyed a Set card this way, inflict damage to your opponent equal to the equipped monster's Level x 200.
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