refrop

Jevil alpha v.2

Jun 19th, 2020
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  1. wait(0.6)
  2. --[[
  3. by Yourfirstnightmare-Dre#2941
  4. Edited by refrop,
  5.  
  6. ]]--
  7. local s = Instance.new("Sound")
  8.  
  9. s.Name = "Sound"
  10. s.SoundId = "http://www.roblox.com/asset/?id=3198254322"
  11. s.Volume = 70
  12. s.Looped = false
  13. s.archivable = false
  14.  
  15. s.Parent = game.Workspace
  16.  
  17. wait(3)
  18.  
  19. s:play()
  20.  
  21. script.Parent=nil
  22. local p = game.Players.LocalPlayer
  23. local char = p.Character
  24. local mouse = p:GetMouse()
  25. local larm = char["Left Arm"]
  26. local rarm = char["Right Arm"]
  27. local lleg = char["Left Leg"]
  28. local rleg = char["Right Leg"]
  29. local euler=CFrame.fromEulerAnglesXYZ
  30. local hed = char.Head
  31. local torso = char.Torso
  32. local hum = char.Humanoid
  33. local root = char.HumanoidRootPart
  34. local walking = true
  35. local idle = true
  36. local rs = game:GetService("RunService").RenderStepped
  37. local new = Instance.new
  38. local v3 = Vector3.new
  39. local ns = NumberSequence.new
  40. local taunting = false
  41. local nr = NumberRange.new
  42. local bc = BrickColor.new
  43. local cf = CFrame.new
  44. local cfa = CFrame.Angles
  45. local rad = math.rad
  46. hum.Name = "1314____"
  47. hum.MaxHealth = math.huge
  48. hum.Health=math.huge
  49. local touchdb=false
  50. sine = 0
  51. for i,v in pairs(char:GetChildren()) do
  52. if v:IsA("BodyColors") then
  53. v.HeadColor = bc("Pastel light blue")
  54. v.RightArmColor = bc("Really White")
  55. v.LeftArmColor=bc("Really White")
  56. v.TorsoColor=bc("Really White")
  57. v.RightLegColor = bc("Pastel light blue")
  58. v.LeftLegColor=bc("Pastel light blue")
  59. end
  60. end
  61. function NoOutline(Part)
  62. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  63. end
  64. db=game:GetService('Debris')
  65. function Debris(item,timer)
  66. db:AddItem(item,timer)
  67. end
  68. for i,v in pairs(char:GetChildren()) do
  69. if v.ClassName == "Accessory" or v:IsA("ShirtGraphic") then
  70. v:Destroy()
  71. end
  72. end
  73. hed.Transparency = 0
  74. function Lerp(a,b,c)
  75. return a:lerp(b,c)
  76. end
  77. if char:findFirstChild("Shirt") and char:findFirstChild("Pants") and ("face") then
  78. char.Shirt.ShirtTemplate = "rbxassetid://2544612637"
  79. char.Pants.PantsTemplate = "rbxassetid://2544611861"
  80. char.Head.face.Texture = "rbxassetid://3180605627"
  81. end
  82. ----------------------------------------------------Sounds?
  83. local swosh = Instance.new("Sound",torso)
  84. swosh.SoundId= "rbxassetid://877471479"
  85. local slash=Instance.new("Sound",torso)
  86. slash.SoundId= "rbxassetid://153092274"
  87. local exp=Instance.new("Sound",torso)
  88. exp.SoundId= "rbxassetid://142070127"
  89. local squish=Instance.new("Sound",torso)
  90. squish.SoundId= "rbxassetid://935843979"
  91. local summon=Instance.new("Sound",torso)
  92. summon.SoundId= "rbxassetid://429459101"
  93. local theworld=Instance.new("Sound",torso)
  94. theworld.SoundId= "rbxassetid://616576400"
  95. ----------------------------------------------------
  96. New = function(Object, Parent, Name, Data)
  97. local Object = Instance.new(Object)
  98. for Index, Value in pairs(Data or {}) do
  99. Object[Index] = Value
  100. end
  101. Object.Parent = Parent
  102. Object.Name = Name
  103. return Object
  104. end
  105. local Skull = New("Part",hed,"Skull",{BrickColor = BrickColor.new("Brick yellow"),Size = Vector3.new(2, 1.20000005, 2),CFrame = CFrame.new(19.0000038, 4.29999971, -15.0499935, -0.087155804, 0, -0.99619472, 0, 1, 0, 0.99619472, 0, -0.087155804),Color = Color3.new(0.843137, 0.772549, 0.603922),})
  106. local Mesh = New("SpecialMesh",Skull,"Mesh",{Scale = Vector3.new(1.00000000, 1.00000000, 1.00000000),MeshId = "http://www.roblox.com/asset/?id=291954550",TextureId = "http://www.roblox.com/asset/?id=3021715383",MeshType = Enum.MeshType.FileMesh,})
  107. local Part = New("Part",Skull,"Part",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.299999565, 0.299999923, 0.0999998972),CFrame = CFrame.new(19.7027473, 4.34184599, -15.2829018, 0.0871568993, 0, -0.996194661, 0, 1, 0, 0.996194661, 0, 0.0871568993),})
  108. local Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=",})
  109. local Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = Skull,C0 = CFrame.new(0.170772552, -0.0418462753, 0.720369339, 0.984807551, 0, -0.173649371, 0, 1, 0, 0.173649371, 0, 0.984807551),})
  110. local Part = New("Part",Skull,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Size = Vector3.new(1, 1.19999981, 1),CFrame = CFrame.new(19.0784626, 4.20953131, -15.0668001, 0.0565838143, 0.0801356286, 0.995176673, -0.0452655554, 0.995954573, -0.0776245594, -0.997371256, -0.0406549312, 0.0599822886),Anchored = true,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  111. local Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(2, 2, 2),MeshId = "http://www.roblox.com/asset/?id=",MeshType = Enum.MeshType.FileMesh,})
  112. local Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = Skull,C0 = CFrame.new(-0.0252962112, 0.0831313133, -0.0840930939, -0.998507619, -0.0452655554, 0.030558195, -0.0474845134, 0.995954573, -0.0762873814, -0.0269813798, -0.0776245594, -0.996617556),})
  113. local Part = New("Part",Skull,"Part",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.299999565, 0.299999923, 0.0999998972),CFrame = CFrame.new(19.6312962, 4.3499999, -14.7103682, -0.342020988, 0, -0.939692318, 0, 1, 0, 0.939692318, 0, -0.342020988),})
  114. local Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=",})
  115. local Joint = New("Weld",Part,"Joint",{Part0 = Part,Part1 = Skull,C0 = CFrame.new(-0.103227615, -0.0500001907, 0.70938015, 0.965925634, 0, 0.258819848, 0, 1, 0, -0.258819848, 0, 0.965925634),})
  116. local particleemitter = Instance.new("ParticleEmitter",torso)
  117. particleemitter.Texture = "rbxassetid://149061805"
  118. particleemitter.Rate = 1
  119. particleemitter.VelocitySpread = 35
  120. particleemitter.Enabled=false
  121. local headw=Instance.new("Weld",Skull)
  122. local grabpart=Instance.new("Part",char)
  123. grabpart.Size = Vector3.new(1,1,4)
  124. grabpart.Transparency=1
  125. grabpart.CanCollide=false
  126. local wel=Instance.new("Weld",grabpart)
  127. wel.Part0=grabpart
  128. wel.Part1=rarm
  129. local dh=Instance.new("SpecialMesh",grabpart)
  130. dh.MeshId="http://www.roblox.com/asset/?id=12221720"
  131. dh.TextureId="http://www.roblox.com/asset/?id=180785318"
  132. dh.VertexColor=Vector3.new(0,0,0)
  133. wel.C0=CFrame.new(0,0,-0.0)*CFrame.Angles(rad(10),rad(10),rad(10))
  134. for i,v in pairs(Skull:GetChildren()) do
  135. if v:IsA("BasePart") then v.Anchored = false
  136. end
  137. end
  138. headw.Part0=Skull
  139. headw.Part1=hed
  140. local fxFolder={}
  141. local fxtab={
  142. blockeffect={
  143. blockfx = function(cf,tim,s1,s2,s3)
  144. local block=Instance.new("Part",char)
  145. table.insert(fxFolder,block)
  146. NoOutline(block)
  147. block.BrickColor = BrickColor.new("Really black")
  148. block.Transparency = .6
  149. block.Size = Vector3.new(s1,s2,s3)
  150. block.Anchored = true
  151. block.CanCollide = false
  152. block.CFrame = cf
  153. Debris(block,tim)
  154. end}
  155. }
  156. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  157. local wld = Instance.new("Weld", wp1)
  158. wld.Part0 = wp0
  159. wld.Part1 = wp1
  160. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  161. return wld
  162. end
  163. local larmweld=newWeld(torso,larm, -1.5, 0.5, 0)
  164. larmweld.C1 = CFrame.new(0, 0.5, 0)
  165. local rarmweld=newWeld(torso, rarm, 1.5, 0.5, 0)
  166. rarmweld.C1 = CFrame.new(0, 0.5, 0)
  167. local hedweld=newWeld(torso, hed, 0, 1.5, 0)
  168. local llegweld=newWeld(root, lleg, -0.5, -1, 0)
  169. llegweld.C1 = CFrame.new(0, 1, 0)
  170. local rlegweld=newWeld(root, rleg, 0.5, -1, 0)
  171. rlegweld.C1 = CFrame.new(0, 1 ,0)
  172. local torweld=newWeld(root, torso, 0, -1, 0)
  173. torweld.C1 = CFrame.new(0, -1, 0)
  174. function _IterateLerp(matrices,LerpIncrement)
  175. hedweld.C0 = Lerp(hedweld.C0,matrices[1],LerpIncrement);
  176. torweld.C0 = Lerp(torweld.C0,matrices[2],LerpIncrement);
  177. rarmweld.C0 = Lerp(rarmweld.C0,matrices[3],LerpIncrement);
  178. larmweld.C0 = Lerp(larmweld.C0,matrices[4],LerpIncrement);
  179. rlegweld.C0 = Lerp(rlegweld.C0,matrices[5],LerpIncrement);
  180. llegweld.C0 = Lerp(llegweld.C0,matrices[6],LerpIncrement);
  181. end;
  182. local function root0switch()
  183. rlegweld.Part0 = root
  184. llegweld.Part0 = root
  185. end
  186. local function torso0switch()
  187. rlegweld.Part0 = torso
  188. llegweld.Part0 = torso
  189. end
  190. local falling = false
  191. local jmp = false
  192. hum.StateChanged:connect(function(z,state)
  193. if state == Enum.HumanoidStateType.Freefall then
  194. falling = true
  195. taunting=false
  196. else
  197. falling = false
  198. end
  199. end)
  200. function spikefx(pos)
  201. local fxtab={}
  202. local wrap=coroutine.wrap(function()
  203. for i=1,10 do
  204. wait()
  205. local p=Instance.new("Part",workspace)
  206. local m=Instance.new("SpecialMesh",p)
  207. m.MeshType="Sphere"
  208. p.CFrame=pos
  209. m.Scale=v3(1.7,0.3,0.2)
  210. p.Material="Neon"
  211. Debris(p,.5)
  212. table.insert(fxtab,m)
  213. table.insert(fxtab,p)
  214. p.BrickColor=BrickColor.new("Black")
  215. p.CanCollide=false
  216. p.Anchored=true
  217. p.CFrame=p.CFrame*CFrame.new(math.random(-5,5),0,math.random(-5,5))*CFrame.Angles(rad(math.random(-180,180)),rad(math.random(-180,180)),rad(math.random(-180,180)))
  218. for _,v in pairs(fxtab) do
  219. if v:IsA("SpecialMesh") then
  220. v.Scale = v.Scale+Vector3.new(.4,0,0)
  221. else
  222. v.Transparency = v.Transparency+.1
  223. end
  224. end
  225. end
  226. end);wrap()
  227. end
  228. rs:connect(function()
  229. sine=sine+1
  230. local movevelocity=(root.Velocity*v3(1,0,1)).Magnitude
  231. if movevelocity <1 and idle and not taunting then
  232. if idle then
  233. _IterateLerp({
  234. CFrame.new( 0.0816268921, 1.59128666, -0.102115631, 0.990605652, 0.133867279, 0.0279282276, -0.136749536, 0.969726801, 0.202310443, 0, -0.204229042, 0.978923142 ),
  235. CFrame.new( 0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 )*CFrame.new(0,.05*math.sin(sine/12),0)*CFrame.Angles(.03*math.sin(sine/12),0,0),
  236. CFrame.new( 1.48942029, 0.564742684+.1*math.sin(sine/12), 0.0792327747, 0.978836656, -0.135966524, -0.152944341, 0.12948513, 0.990236998, -0.0516153388, 0.158469126, 0.0307189636, 0.986885965 ),
  237. CFrame.new( -1.50521326, 0.566599131+.1*math.sin(sine/12), 0.0541087911, 0.99075222, 0.132517859, 0.0291410107, -0.123971015, 0.971393645, -0.202547595, -0.0551485643, 0.197061881, 0.978838801),
  238. CFrame.new( 0.502287865, -1.00783682, -0.047161147, 0.995418072, -0.0143518364, -0.0945355073, 0.0156736188, 0.999789238, 0.0132541945, 0.0943253636, -0.0146751851, 0.995433271 ),
  239. CFrame.new( -0.50474906, -1.02262139, -0.0649240464, 0.990501583, 0.0527384132, 0.126985222, -0.0452422909, 0.997098863, -0.0612106584, -0.129844978, 0.0548841506, 0.990014195 ),
  240. },.1)
  241. end
  242. end
  243. if falling and idle then
  244. _IterateLerp({
  245. CFrame.new( 0, 1.46811366, 0.175658226, 1, 0, 0, 0, 0.936247647, -0.351312846, 0, 0.351316303, 0.936256826 ),
  246. CFrame.new( 0, -0.999990225, 0, 1, 0, 0, 0, 0.999990225, 0, 0, 0, 1 ),
  247. CFrame.new( 1.43505383, 0.746422827, 0, 0.870108187, -0.492860764, 0, 0.492855906, 0.870099664, 0, 0, 0, 1 ),
  248. CFrame.new( -1.46059692, 0.69454664, 0, 0.921192586, 0.389106899, 0, -0.389103055, 0.921183467, 0, 0, 0, 1 ),
  249. CFrame.new( 0.506626964, -1.08112538, 0, 0.986746132, -0.162271619, 0, 0.162270024, 0.986736417, 0, 0, 0, 1 ),
  250. CFrame.new( -0.504866421, -1.06957817, 0, 0.990267456, 0.139177516, 0, -0.13917613, 0.99025774, 0, 0, 0, 1 ),
  251. },.2)
  252. end
  253. if movevelocity >1 and walking and not jmp and not falling then
  254. taunting=false
  255. if walking then
  256. _IterateLerp({
  257. CFrame.new( 0.0209884644, 1.4973774, 0.168071747, 0.999927104, 0.0119819818, -0.00150420656, -0.0120720444, 0.988607109, -0.150034994, -0.000310648698, 0.150042206, 0.988679588 ),
  258. CFrame.new( 0, -1+.1*math.sin(sine/8), 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 )*CFrame.Angles(6,rad(12*math.sin(sine/8)),0),
  259. CFrame.new( 1.48941588, 0.564742506, 0.07923612, 0.978836656, -0.160068884, -0.127502233, 0.12948513, 0.966909289, -0.219817966, 0.158469126, 0.198656261, 0.967172801 )*CFrame.Angles(rad(-45*math.sin(sine/8)),0,0),
  260. CFrame.new( -1.50521326, 0.566599131, 0.0541087911, 0.99075222, 0.132517859, 0.0291410107, -0.123971015, 0.971393645, -0.202547595, -0.0551485643, 0.197061881, 0.978838801)*CFrame.Angles(rad(45*math.sin(sine/8)),0,0),
  261. CFrame.new( 0.499892235, -1.00746632, -0.0195503682, 0.999869168, -0.0143518364, 0.00746365637, 0.0142403366, 0.999789238, 0.0147833973, -0.00767425448, -0.0146751851, 0.99986285 )*CFrame.Angles(rad(45*math.sin(sine/8)),0,0),
  262. CFrame.new( -0.500758886, -1.02675653, 0.00636120141, 0.998486161, 0.0527384132, -0.0156217664, -0.0535120256, 0.997098863, -0.0541301444, 0.0127217174, 0.0548841506, 0.998411775 )*CFrame.Angles(rad(-45*math.sin(sine/8)),0,0)
  263. },.1)
  264. end
  265. end
  266. for _,fx in pairs(fxFolder) do
  267. fx.CFrame = fx.CFrame*CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180))
  268. end
  269. end)
  270. function deathtouch()
  271. torso0switch()
  272. local deathdb=false
  273. local hb=rarm.Touched:connect(function(hit)
  274. if not hit:IsDescendantOf(char) then
  275. if deathdb then return end
  276. deathdb=true
  277. if hit.Parent then
  278. for i,v in pairs(hit.Parent:GetChildren()) do
  279. if v:IsA("BasePart") and v.Name ~= "Handle" and v.Size.x<200 then
  280. v:BreakJoints()
  281. exp:Play()
  282. local bv=Instance.new("BodyVelocity",v)
  283. bv.Velocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  284. bv.MaxForce = Vector3.new(100000,100000,100000)
  285. v.BrickColor = BrickColor.new("Really black")
  286. v.Anchored = false
  287. Debris(v,10)
  288. end
  289. end
  290. end
  291. end
  292. end)
  293. for i=1, 10 do
  294. rs:wait(1)
  295. fxtab.blockeffect.blockfx(rarm.CFrame*CFrame.new(0,-2,0),1,1.5,1.5,1.5)
  296. _IterateLerp({
  297. CFrame.new( -0.009729385738, 1.50443935, -0.0961799622, 0.258767962, 0.0345346108, -0.965322137, -0.0124208545, 0.999397218, 0.0324239396, 0.965859592, 0.00360014848, 0.259040236 ),
  298. CFrame.new( 0.320317775, -1.01938915, 0.0870335773, 0.17364949, -0.00954774767, 0.984761178, 3.65421684e-08, 0.999953091, 0.00969513413, -0.984807611, -0.00168353785, 0.173641086 ),
  299. CFrame.new( 1.3838644, 0.571409225, -0.176830292, -0.0357611366, -0.936706185, 0.348289967, 0.983349204, 0.0291584283, 0.17938672, -0.178188115, 0.348904669, 0.920063972 ),
  300. CFrame.new( -1.50522053, 0.56659919, 0.0541077442, 0.99075222, 0.121532187, 0.0603333004, -0.123971015, 0.991540074, 0.038461592, -0.0551485643, -0.0455854759, 0.99743706 ),
  301. CFrame.new( 0.600003242, -0.984540462, 0.0129966736, 0.984808087, 1.15483999e-07, -0.173646927, 0.013456177, 0.996993124, 0.076315023, 0.173124731, -0.0774922594, 0.98184669 ),
  302. CFrame.new( -0.600003242, -0.984540701, 0.0129947662, 0.98480773, -5.15952706e-07, 0.173649341, -0.0134561537, 0.996993005, 0.076316081, -0.173127204, -0.0774933025, 0.981846154 )
  303. },0.25 )
  304. end
  305. wait(.2)
  306. for i=1,7 do
  307. rs:wait(1)
  308. _IterateLerp({
  309. CFrame.new( 0.0816268921, 1.59128666, -0.102115631, 0.990605652, 0.133867279, 0.0279282276, -0.136749536, 0.969726801, 0.202310443, 0, -0.204229042, 0.978923142 ),
  310. CFrame.new( 0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 )*CFrame.Angles(rad(0),0,0),
  311. CFrame.new( 1.48942029, 0.564742684, 0.0792327747, 0.978836656, -0.135966524, -0.152944341, 0.12948513, 0.990236998, -0.0516153388, 0.158469126, 0.0307189636, 0.986885965 ),
  312. CFrame.new( -1.50522053, 0.56659919, 0.0541077442, 0.99075222, 0.121532187, 0.0603333004, -0.123971015, 0.991540074, 0.038461592, -0.0551485643, -0.0455854759, 0.99743706 ),
  313. CFrame.new( 0.502287865, -1.00783682, -0.047161147, 0.995418072, -0.0143518364, -0.0945355073, 0.0156736188, 0.999789238, 0.0132541945, 0.0943253636, -0.0146751851, 0.995433271 ),
  314. CFrame.new( -0.50474906, -1.02262139, -0.0649240464, 0.990501583, 0.0527384132, 0.126985222, -0.0452422909, 0.997098863, -0.0612106584, -0.129844978, 0.0548841506, 0.990014195 ),
  315. },.25)
  316. end
  317. hb:Disconnect()
  318. root0switch()
  319. end
  320. function chargeslash()
  321. torso0switch()
  322. for i=1,7 do
  323. wait()
  324. _IterateLerp({
  325. CFrame.new( -0.0545110703, 1.56173253, 0, 0.995324731, -0.0965852737, 0, 0.096584335, 0.995314956, 0, 0, 0, 1 ),
  326. CFrame.new( 0, -0.999990225, 0, 1, 0, 0, 0, 0.999990225, 0, 0, 0, 1 ),
  327. CFrame.new( 1.50836289, 0.612062991, 0.137458801, 0.845401824, -0.503801167, 0.177426338, -0.027605487, -0.372942358, -0.927433074, 0.533416927, 0.779163361, -0.329197079 ),
  328. CFrame.new( -1.49072063, 0.595651746, -0.00649094954, 0.98144269, 0.191755578, 0, -0.191313684, 0.979181051, 0.0677044615, 0.0129828351, -0.066448696, 0.9977054 ),
  329. CFrame.new( 0.501660109, -1.04070473, 0, 0.996679068, -0.0814296976, 0, 0.0814289004, 0.996669233, 0, 0, 0, 1 ),
  330. CFrame.new( -0.500845671, -1.0290556, 0, 0.998308957, 0.0581314489, 0, -0.058130879, 0.998299122, 0, 0, 0, 1 ),
  331. },.4)
  332. end
  333. for i=1,10 do
  334. wait()
  335. grabpart.Transparency=grabpart.Transparency-0.1
  336. end
  337. for i=1,7 do
  338. wait()
  339. _IterateLerp({
  340. CFrame.new( -0.0545101166, 1.56173253, 4.76837158e-07, 0.995324731, -0.0965852737, 0, 0.096584335, 0.995314956, 0, 2.98023224e-08, 3.7252903e-09, 1 ),
  341. CFrame.new( 0, -0.999990225, 0, 0.613908231, 0, -0.789377391, 0, 0.999990225, 0, 0.789377391, 0, 0.613908231 ),
  342. CFrame.new( 1.16525662, 0.474341065, 0.340542078, 0.159188718, -0.971173942, 0.177426353, -0.303049803, -0.219109237, -0.927433074, 0.939583898, 0.0938687325, -0.329197049 ),
  343. CFrame.new( -1.49072158, 0.595651746, -0.00649142265, 0.98144269, 0.191755563, 0, -0.191313684, 0.979181051, 0.0677044615, 0.0129828155, -0.0664486885, 0.99770534 ),
  344. CFrame.new( 0.501660109, -1.04070473, 9.57399607e-07, 0.996679008, -0.0814296901, 0, 0.0814289004, 0.996669233, 0, 0, 3.7252903e-09, 1 ),
  345. CFrame.new( -0.500845671, -1.0290556, 4.76837158e-07, 0.998309016, 0.0581314489, 0, -0.058130879, 0.998299122, 0, 0, 0, 1 ),
  346. },.4)
  347. end
  348. swosh:Play()
  349. local bvol=Instance.new("BodyVelocity",torso)
  350. bvol.P = 100000
  351. bvol.MaxForce=Vector3.new(bvol.P,0,bvol.P)
  352. bvol.Velocity = root.CFrame.lookVector*100
  353. Debris(bvol,.2)
  354. local chopdb=false
  355. local hb=grabpart.Touched:connect(function(hit)
  356. if chopdb==true then return end
  357. if hit.Parent:findFirstChild("Head") and hit.Parent:FindFirstChildOfClass("Humanoid") and not hit:IsDescendantOf(char) then
  358. local tors = hit.Parent:findFirstChild("Torso") or hit.Parent:findFirstChild("UpperTorso") if tors then
  359. chopdb=true
  360. local hmu=hit.Parent:FindFirstChildOfClass("Humanoid")
  361. spikefx(tors.CFrame)
  362. slash:Play()
  363. for i,v in pairs(hit.Parent:GetChildren()) do
  364. if v:IsA("BasePart") and v.Name ~= "Handle" and v.Size.x<200 then
  365. v:BreakJoints()
  366. local bv=Instance.new("BodyVelocity",v)
  367. bv.Velocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  368. bv.MaxForce = Vector3.new(100000,100000,100000)
  369. v.BrickColor = BrickColor.new("Really black")
  370. v.Anchored = false
  371. Debris(v,10)
  372. end
  373. end
  374. end
  375. end
  376. end)
  377. for i=1,7 do
  378. wait()
  379. _IterateLerp({
  380. CFrame.new( -0.0102410316, 1.56405377, 0, 0.999967575, -0.00804331806, 0, 0.00804324076, 0.99995786, 0, 0, 0, 0.99999994 ),
  381. CFrame.new( 0, -0.999990225, 0, 0.309218496, 0, 0.950990975, 0, 0.999990225, 0, -0.950990975, 0, 0.309218496 ),
  382. CFrame.new( 1.52410364, 0.600606143, 0.127127171, 0.843653738, -0.536326528, -0.0245404467, -0.0442715883, -0.0239421558, -0.998722672, 0.535059035, 0.843670845, -0.0439433567 ),
  383. CFrame.new( -1.48721159, 0.590926051, -0.0660021305, 0.974422932, 0.191755563, -0.117173016, -0.18186219, 0.979181051, 0.0900608823, 0.132004589, -0.0664486811, 0.989019334 ),
  384. CFrame.new( 0.501660109, -1.04070473, 0, 0.996679008, -0.0814296901, 0, 0.0814289004, 0.996669233, 0, -2.98023224e-08, 0, 0.99999994 ),
  385. CFrame.new( -0.500846148, -1.0290556, 0, 0.998308837, 0.0581314452, 0, -0.058130879, 0.998299122, 0, 0, 0, 0.99999994 ),
  386. },.4)
  387. end
  388. hb:Disconnect()
  389. for i=1,10 do
  390. wait()
  391. grabpart.Transparency=grabpart.Transparency+0.1
  392. end
  393. end
  394. function darkheart()
  395. torso0switch()
  396. summon:Play()
  397. for i=1,25 do
  398. wait()
  399. _IterateLerp({
  400. CFrame.new( 0, 1.48561454, 0.119072914, 1, 0, 0, 0, 0.971229255, -0.238146394, 0, 0.238146394, 0.971229255 ),
  401. CFrame.new( 0, -2.62504315, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 ),
  402. CFrame.new( 1.48118687, 0.432643533, 0.117988974, 0.962375402, -0.270894974, -0.0212016907, -0.134712949, -0.407902002, -0.903032839, 0.235978872, 0.871912777, -0.429047942 ),
  403. CFrame.new( -1.48679996, 0.458605587, 0.106357396, 0.973600924, 0.227957353, 0.0116878562, 0.082788907, -0.304944426, -0.948764861, -0.212713808, 0.924686074, -0.315766543 ),
  404. CFrame.new( 0.5, -0.950745523, -0.529396296, 1, 0, 8.8817842e-16, 0, 0.204137847, 0.978942096, 0, -0.978942156, 0.204137862 ),
  405. CFrame.new( -0.5, -0.341685951, -0.633748055, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 1 ),
  406. },.1)
  407. end
  408. wait(.2)
  409. local inc=-3
  410. local swordtab={}
  411. for i=1,45 do
  412. wait()
  413. local dark=Instance.new("Part",char)
  414. dark.Size = Vector3.new(2,2,9)
  415. dark.Transparency=1
  416. dark.CanCollide=false
  417. dark.Anchored = true
  418. table.insert(swordtab,dark)
  419. local dh=Instance.new("SpecialMesh",dark)
  420. dh.MeshId="http://www.roblox.com/asset/?id=12221720"
  421. dh.TextureId="http://www.roblox.com/asset/?id=180785318"
  422. dh.VertexColor=Vector3.new(0,0,0)
  423. dh.Scale=v3(2,2,2)
  424. dark.CFrame=root.CFrame*CFrame.new(0,-4,inc)*CFrame.Angles(rad(-90),rad(math.random(-45,45)),0)
  425. local wrap=coroutine.wrap(function()
  426. for i=1,10 do
  427. wait()
  428. dark.Transparency=dark.Transparency-.1
  429. dark.CFrame=dark.CFrame*CFrame.new(0,0,.0)
  430. end
  431. end);wrap()
  432. local sq=false
  433. dark.Touched:connect(function(hit)
  434. if hit and hit.Parent and hit.Parent:findFirstChildOfClass("Humanoid") and not hit:isDescendantOf(char) then
  435. if sq then return end
  436. local tors = hit.Parent:findFirstChild("Torso") or hit.Parent:findFirstChild("UpperTorso")
  437. if tors then
  438. sq=true
  439. squish:Play()
  440. spikefx(tors.CFrame)
  441. for i,v in pairs(hit.Parent:GetChildren()) do
  442. if v:IsA("BasePart") and v.Name ~= "Handle" and v.Size.x<100 then
  443. v:BreakJoints()
  444. local bv=Instance.new("BodyVelocity",v)
  445. bv.Velocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  446. bv.MaxForce = Vector3.new(100000,100000,100000)
  447. v.BrickColor = BrickColor.new("Really black")
  448. v.Anchored = false
  449. Debris(v,10)
  450. end
  451. end
  452. end
  453. end
  454. end)
  455. inc=inc-1
  456. end
  457. for _,v in pairs(swordtab) do
  458. Debris(v,.4)
  459. local wrap=coroutine.wrap(function()
  460. for i=1,10 do
  461. wait()
  462. v.Transparency = v.Transparency+.1
  463. v.CFrame = v.CFrame*CFrame.new(0,0,-.45)
  464. end
  465. end);wrap()
  466. end
  467. end
  468. function zaworld()
  469. torso0switch()
  470. particleemitter.Enabled=true
  471. taunting = true
  472. theworld:Play()
  473. for i=1,7 do
  474. wait()
  475. _IterateLerp({
  476. CFrame.new( 0, 1.50000024, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1 ),
  477. CFrame.new( 0, -0.948942542, -0.315449059, 1, 0, 0, 0, 0.948942542, -0.315449059, 0, 0.315449059, 0.948942542 ),
  478. CFrame.new( 1.03333831, 0.803000212, 0.328895986, 0.666042447, 0.745147169, 0.0338109061, 0.505401671, -0.484157503, 0.714255333, 0.54859519, -0.458636403, -0.699068129 ),
  479. CFrame.new( -1.0756973, 0.83096379, 0.25872466, 0.65691328, -0.751839459, 0.0565877482, -0.589003384, -0.464883924, 0.661027908, -0.470680177, -0.467568457, -0.748224497 ),
  480. CFrame.new( 0.504901886, -1.06555462, 0.02408427, 0.990197122, -0.139677078, 0, 0.131108776, 0.929454803, 0.344853967, -0.0481681935, -0.341473401, 0.93865639 ),
  481. CFrame.new( -0.513496816, -1.10789347, 0.0409053266, 0.973007023, 0.230775401, 0, -0.215787053, 0.909812391, 0.354510069, 0.0818122104, -0.344940811, 0.935052276 ),
  482. },.35)
  483. end
  484. end
  485. mouse.KeyDown:connect(function(k)
  486. if k=="z" then
  487. if touchdb then return end
  488. touchdb=true
  489. zaworld()
  490. repeat wait(.7)
  491. until not taunting
  492. root0switch()
  493. particleemitter.Enabled=false
  494. touchdb=false
  495. elseif k=="e" then
  496. if touchdb then return end
  497. touchdb=true
  498. walking=false
  499. idle = false
  500. deathtouch()
  501. walking=true
  502. idle=true
  503. touchdb=false
  504. elseif k=="f" then
  505. if touchdb then return end
  506. touchdb=true
  507. walking=false
  508. idle = false
  509. chargeslash()
  510. walking=true
  511. idle=true
  512. wait(.4)
  513. root0switch()
  514. touchdb=false
  515. elseif k=="r" then
  516. if touchdb then return end
  517. touchdb=true
  518. walking=false
  519. idle = false
  520. darkheart()
  521. walking=true
  522. idle=true
  523. wait(.4)
  524. root0switch()
  525. touchdb=false
  526. end
  527. end)
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