Lil__Nicky

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Mar 6th, 2024
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  1. StylePtr<Layers<
  2. EffectSequence<EFFECT_BLAST,Stripes<10000,-1000,DarkOrange,Rgb<60,17,0>,Orange,Rgb<128,34,0>>,Stripes<10000,-1000,Blue,Rgb<0,0,60>,Blue,Rgb<0,0,128>>>,
  3. EffectSequence<EFFECT_BLAST,AlphaL<Moccasin,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,AlphaL<Rgb<90,90,255>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>>,
  4. EffectSequence<EFFECT_POWERSAVE,AlphaL<Black,Int<16384>>,AlphaL<Black,Int<0>>>,
  5. EffectSequence<EFFECT_BLAST,TransitionEffectL<TrConcat<TrInstant,GreenYellow,TrDelay<25>,AlphaL<TransitionEffect<TransitionEffect<Strobe<Black,Red,20,20>,BrownNoiseFlicker<White,Black,300>,TrInstant,TrFade<300>,EFFECT_CLASH>,White,TrInstant,TrDelay<150>,EFFECT_CLASH>,Bump<Scale<BladeAngle<>,Int<25000>,Int<8000>>,Int<18000>>>,TrFade<600>>,EFFECT_CLASH>,TransitionEffectL<TrConcat<TrInstant,GreenYellow,TrDelay<25>,AlphaL<TransitionEffect<BrownNoiseFlicker<Rgb<255,150,0>,Black,50>,Moccasin,TrInstant,TrFade<300>,EFFECT_CLASH>,Bump<Scale<BladeAngle<>,Int<25000>,Int<8000>>,Int<18000>>>,TrFade<600>>,EFFECT_CLASH>>,
  6. TransitionEffectL<TrConcat<TrInstant,GreenYellow,TrDelay<25>,AlphaL<Red,Int<0>>,TrWipeIn<300>,AlphaL<Stripes<5000,800,Red,Rgb<80,0,0>,Rgb<156,0,0>,Rgb<150,30,30>>,SmoothStep<Int<20000>,Int<2000>>>,TrJoin<TrSmoothFade<900>,TrWipe<600>>>,EFFECT_STAB>,
  7. EffectSequence<EFFECT_BLAST,TransitionEffectL<TrConcat<TrInstant,Stripes<10000,-1000,Blue,Rgb<0,0,60>,Blue,Rgb<0,0,128>>,TrJoin<TrWipeIn<100>,TrWaveX<White,Int<100>,Int<200>,Int<100>,Int<32768>>>,Black,TrDelay<25>,Black,TrJoin<TrWipe<200>,TrWaveX<LemonChiffon,Int<300>,Int<130>,Int<250>,Int<0>>>,Stripes<1400,-3600,DarkOrange,Rgb<60,17,0>>,TrJoin<TrWipe<200>,TrSmoothFade<300>>,Stripes<10000,-1000,Blue,Rgb<0,0,60>,Blue,Rgb<0,0,128>>,TrSmoothFade<1000>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrInstant,Stripes<10000,-1000,DarkOrange,Rgb<60,17,0>,Orange,Rgb<128,34,0>>,TrWipeIn<100>,Black,TrDelay<25>,Black,TrJoin<TrWipe<200>,TrWaveX<LemonChiffon,Int<300>,Int<130>,Int<250>,Int<0>>>,Stripes<1400,-3600,Blue,Rgb<0,0,60>>,TrJoin<TrWipe<200>,TrSmoothFade<300>>,Stripes<10000,-1000,DarkOrange,Rgb<60,17,0>,Orange,Rgb<128,34,0>>,TrSmoothFade<1000>>,EFFECT_BLAST>>,
  8. TransitionEffectL<TrConcat<TrDelay<125>,AlphaL<DarkOrange,Bump<Int<0>,Int<4000>>>,TrFade<50>,AlphaL<LemonChiffon,Bump<Int<0>,Int<10000>>>,TrFade<50>,AlphaL<White,SmoothStep<Int<14000>,Int<-16000>>>,TrDelay<25>,AlphaL<LemonChiffon,Bump<Int<0>,Int<10000>>>,TrFade<550>,AlphaL<Orange,Bump<Int<0>,Int<4000>>>,TrFade<150>,AlphaL<Rgb<255,54,0>,Bump<Int<0>,Int<2800>>>,TrFade<150>,AlphaL<OrangeRed,Bump<Int<0>,Int<1700>>>,TrFade<200>>,EFFECT_BLAST>,
  9. LockupTrL<Layers<
  10. AlphaL<Blinking<Tomato,Strobe<Yellow,Black,15,30>,60,500>,Bump<Scale<BladeAngle<2000,28000>,Scale<BladeAngle<0,16000>,Int<3000>,Int<32768>>,Int<6000>>,Scale<SlowNoise<Int<3000>>,Int<8000>,Int<18000>>>>,
  11. AlphaL<BrownNoiseFlicker<Yellow,Black,50>,Bump<Scale<BladeAngle<2000,28000>,Scale<BladeAngle<0,16000>,Int<3000>,Int<32768>>,Int<6000>>,Int<10000>>>>,TrConcat<TrInstant,AlphaL<Blinking<White,Strobe<BrownNoiseFlicker<Yellow,Black,500>,Black,15,30>,60,500>,Bump<Scale<BladeAngle<2000,28000>,Scale<BladeAngle<0,16000>,Int<3000>,Int<32768>>,Int<6000>>,Scale<SlowNoise<Int<3000>>,Int<25000>,Int<32000>>>>,TrFade<500>>,TrSmoothFade<900>,SaberBase::LOCKUP_NORMAL>,
  12. TransitionEffectL<TrConcat<TrInstant,AlphaL<Strobe<GreenYellow,Black,20,30>,Bump<Scale<BladeAngle<2000,28000>,Scale<BladeAngle<0,16000>,Int<3000>,Int<32768>>,Int<6000>>,Int<15000>>>,TrFade<600>>,EFFECT_LOCKUP_BEGIN>,
  13. TransitionEffectL<TrConcat<TrInstant,HumpFlickerL<Strobe<AlphaL<White,Int<20000>>,Black,20,30>,30>,TrSmoothFade<250>>,EFFECT_LOCKUP_BEGIN>,
  14. TransitionEffectL<TrConcat<TrInstant,Strobe<GreenYellow,Black,20,30>,TrFade<100>>,EFFECT_LOCKUP_BEGIN>,
  15. TransitionEffectL<TrConcat<TrInstant,Strobe<GreenYellow,Black,20,30>,TrFade<200>,BrownNoiseFlickerL<AlphaL<White,Int<16000>>,Int<50>>,TrJoinR<TrWipe<200>,TrWipeIn<200>,TrFade<300>>>,EFFECT_LOCKUP_END>,
  16. LockupTrL<AlphaL<AudioFlicker<BrownNoiseFlicker<Strobe<Black,OrangeRed,20,25>,Yellow,200>,White>,SmoothStep<Int<30000>,Int<2000>>>,TrConcat<TrInstant,Strobe<GreenYellow,Black,20,30>,TrFade<150>>,TrColorCycle<1500,-2000>,SaberBase::LOCKUP_DRAG>,
  17. ResponsiveLightningBlockL<RandomFlicker<Strobe<White,Rgb16<21301,0,65535>,50,10>,BrownNoiseFlicker<Rgb16<21301,0,65535>,Black,500>>,TrConcat<TrInstant,GreenYellow,TrDelay<25>,BrownNoiseFlicker<Rgb16<21301,0,65535>,Black,500>,TrFade<100>>,TrConcat<TrInstant,GreenYellow,TrDelay<25>,BrownNoiseFlicker<Rgb16<21301,0,65535>,Black,500>,TrFade<150>,BrownNoiseFlickerL<AlphaL<White,Int<16000>>,Int<50>>,TrJoinR<TrWipe<200>,TrWipeIn<200>,TrFade<400>>>>,
  18. LockupTrL<AlphaL<Mix<TwistAngle<>,Yellow,RandomPerLEDFlicker<Orange,OrangeRed>,BrownNoiseFlicker<Rgb16<20095,128,128>,Rgb16<35103,8175,298>,150>,StyleFire<Rgb16<20393,93,93>,Red,0,4,FireConfig<0,2000,5>,FireConfig<3000,0,0>,FireConfig<0,4000,0>>>,SmoothStep<Scale<TwistAngle<>,Int<24000>,Int<29000>>,Int<2000>>>,TrConcat<TrInstant,GreenYellow,TrDelay<25>,AlphaL<Black,Int<0>>,TrWipeIn<600>>,TrColorCycle<1500,-2000>,SaberBase::LOCKUP_MELT>,
  19. EffectSequence<EFFECT_BLAST,OnSparkL<SparkleL<Blue,300,3000>,Int<3000>>,OnSparkL<SparkleL<Orange,300,3000>,Int<3000>>>,
  20. EffectSequence<EFFECT_BLAST,InOutTrL<TrWipe<500>,TrConcat<TrWipeIn<400>,Stripes<2000,1500,Blue,DarkOrange>,TrFade<200>,Stripes<3000,2000,Blue,DarkOrange>,TrFade<200>,Stripes<4000,2500,Blue,DarkOrange>,TrWipeIn<200>,Black,TrDelay<100>,AlphaL<White,SmoothStep<Int<15000>,Int<-20000>>>,TrFade<75>,Black,TrFade<700>,Sparkle<Black,DarkOrange>,TrSmoothFade<1000>>,Layers<
  21. Black,
  22. TransitionLoopL<TrConcat<TrFade<500>,AlphaL<DarkOrange,SmoothStep<Int<200>,Int<-1>>>,TrFade<500>,AlphaL<Red,Int<0>>,TrFade<500>,AlphaL<Blue,SmoothStep<Int<200>,Int<-1>>>,TrFade<500>>>>>,InOutTrL<TrWipe<500>,TrConcat<TrWipeIn<400>,Stripes<2000,1500,Blue,DarkOrange>,TrFade<200>,Stripes<3000,2000,Blue,DarkOrange>,TrFade<200>,Stripes<4000,2500,Blue,DarkOrange>,TrWipeIn<200>,Black,TrDelay<100>,AlphaL<White,SmoothStep<Int<15000>,Int<-20000>>>,TrFade<75>,Black,TrFade<700>,Sparkle<Black,Blue>,TrSmoothFade<1000>>,Layers<
  23. Black,
  24. TransitionLoopL<TrConcat<TrFade<500>,AlphaL<DarkOrange,SmoothStep<Int<200>,Int<-1>>>,TrFade<500>,AlphaL<Red,Int<0>>,TrFade<500>,AlphaL<Blue,SmoothStep<Int<200>,Int<-1>>>,TrFade<500>>>>>>,
  25. TransitionEffectL<TrConcat<TrDelayX<Int<800>>,AlphaL<Red,Int<0>>,TrWaveX<LemonChiffon,Int<1000>,Int<201>,Int<200>,Int<32768>>>,EFFECT_RETRACTION>,
  26. EffectSequence<EFFECT_BLAST,TransitionEffectL<TrConcat<TrWipe<500>,Strobe<DarkOrange,Black,20,60>,TrSmoothFade<1000>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrWipe<500>,Strobe<Blue,Black,20,60>,TrSmoothFade<1000>>,EFFECT_IGNITION>>,
  27. EffectSequence<EFFECT_BLAST,TransitionEffectL<TrJoin<TrWaveX<Blue,Int<5000>,Int<151>,Int<500>,Int<0>>,TrWaveX<Blue,Int<5000>,Int<201>,Int<625>,Int<-15000>>,TrWaveX<Blue,Int<5000>,Int<251>,Int<825>,Int<-15000>>,TrWaveX<Blue,Int<5000>,Int<301>,Int<1000>,Int<-15000>>>,EFFECT_IGNITION>,TransitionEffectL<TrJoin<TrWaveX<DarkOrange,Int<5000>,Int<151>,Int<500>,Int<0>>,TrWaveX<DarkOrange,Int<5000>,Int<201>,Int<625>,Int<-15000>>,TrWaveX<DarkOrange,Int<5000>,Int<251>,Int<825>,Int<-15000>>,TrWaveX<DarkOrange,Int<5000>,Int<301>,Int<1000>,Int<-15000>>>,EFFECT_IGNITION>>,
  28. TransitionEffectL<TrConcat<TrInstant,AlphaL<Orange,Bump<Int<0>,Int<6000>>>,TrFade<50>,AlphaL<LemonChiffon,Bump<Int<0>,Int<10000>>>,TrFade<50>,AlphaL<White,SmoothStep<Int<14000>,Int<-16000>>>,TrDelay<25>,AlphaL<LemonChiffon,Bump<Int<0>,Int<10000>>>,TrFade<550>,AlphaL<Orange,Bump<Int<0>,Int<4000>>>,TrFade<150>,AlphaL<Rgb<255,54,0>,Bump<Int<0>,Int<2800>>>,TrFade<150>,AlphaL<OrangeRed,Bump<Int<0>,Int<1700>>>,TrFade<200>>,EFFECT_IGNITION>,
  29. TransitionEffectL<TrConcat<TrInstant,AlphaL<OrangeRed,Bump<Int<0>,Int<1000>>>,TrFade<200>,AlphaL<Rgb<255,54,0>,Bump<Int<0>,Int<3500>>>,TrFade<200>,AlphaL<Orange,Bump<Int<0>,Int<9000>>>,TrFade<200>,AlphaL<Strobe<LemonChiffon,Black,15,50>,Bump<Int<0>,Int<17000>>>,TrFade<200>>,EFFECT_RETRACTION>,
  30. AlphaL<Layers<
  31. AlphaL<TransitionEffectL<TrJoin<TrWaveX<Moccasin,Int<5000>,Int<10000>,Int<7000>,Int<0>>,TrWaveX<Blue,Int<5000>,Int<10000>,Int<7000>,Int<11000>>,TrWaveX<Moccasin,Int<5000>,Int<7000>,Int<4000>>,TrWaveX<Orange,Int<5000>,Int<10000>,Int<7000>,Int<22000>>,TrWaveX<Moccasin,Int<5000>,Int<10000>,Int<7000>,Int<32768>>>,EFFECT_PREON>,Trigger<EFFECT_PREON,Int<1000>,Int<1432>,Int<1>>>,
  32. TransitionEffectL<TrConcat<TrInstant,Layers<
  33. AlphaL<Orange,SmoothStep<Scale<NoisySoundLevel,Int<0>,Int<6000>>,Scale<SmoothSoundLevel,Int<-1>,Int<-30000>>>>,
  34. AlphaL<Blue,SmoothStep<Scale<NoisySoundLevel,Int<26768>,Int<32768>>,Scale<SmoothSoundLevel,Int<0>,Int<30000>>>>>,TrDelay<1432>>,EFFECT_PREON>>,Scale<Trigger<EFFECT_IGNITION,Int<1>,Int<5000>,Int<1>>,Int<32768>,Int<0>>>,
  35. AlphaL<TransitionEffectL<TrConcat<TrSmoothFade<500>,AlphaL<PulsingX<Mix<BatteryLevel,Red,Green>,Black,Scale<BatteryLevel,Int<500>,Int<4000>>>,SmoothStep<Scale<BatteryLevel,Int<0>,Int<35000>>,Int<-1>>>,TrSmoothFade<2000>>,EFFECT_BATTERY_LEVEL>,Ifon<Int<0>,Int<32768>>>>>(),
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Tags: kprime
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