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StrixMidnight

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Jan 19th, 2019
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  1. 1. Villager in Wagon (I9)
  2. 2. Mage in F12 -> Attacks soldier in F13 -> Soldier injured
  3. 3. Dog in E13 -> Attacks soldier in F13 -> Soldier dead
  4. 4. Knight/horse in D9 -> Attacks Archer in C9 -> Archer should be dead
  5. 5. Wagon in C10
  6. 6. Ceasar in C9 -> Use Groove -> You can play Wagon and Knight/horse a second time
  7. 7. Knight/horse in E4 -> Attacks Trebuchet -> **CRIT** because max range/movement -> Trebuchet destroyed
  8. 8. Wagon in C2 -> Leave Villager in B2 -> Good Job !
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