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xeRicker

FightingAbilities - Character Descriptions

Jan 20th, 2018
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  1. SKELETON:
  2. advanced-main-ability:
  3. - "§7Launch an explosive arrow that"
  4. - "§7damages nearby enemy players"
  5. - "§7for §c{SKELETON_EXPLOSIVE_ARROW_DAMAGE} HP §7in a §c{SKELETON_EXPLOSIVE_ARROW_RADIUS} §7block radius."
  6. main-ability:
  7. - "§7Launch an explosive arrow that"
  8. - "§7damages nearby enemy players."
  9. passive-ability:
  10. - "§7Gain Speed §c{SKELETON_AGILE_SPEED_AMPLIFIER} §7and Regeneration §c{SKELETON_AGILE_REGENERATION_AMPLIFIER} §7for"
  11. - "§c{SKELETON_AGILE_DURATION}s §7after hitting an enemy player with"
  12. - "§7your bow. The ability has §c{SKELETON_AGILE_COOLDOWN}s §7cooldown."
  13. ZOMBIE:
  14. advanced-main-ability:
  15. - "§7Heal yourself for §c{ZOMBIE_CIRCLE_OF_HEALING_HEAL_PERCENTAGE}% §7of your"
  16. - "§7missing health."
  17. main-ability:
  18. - "§7Heal yourself for some of your"
  19. - "§7missing health."
  20. passive-ability:
  21. - "§7After being hit, you have a §c{ZOMBIE_TOUGHNESS_CHANCE}%"
  22. - "§7chance to gain Resistance §c{ZOMBIE_TOUGHNESS_RESISTANCE_AMPLIFIER} §7for §c{ZOMBIE_TOUGHNESS_RESISTANCE_DURATION}s§7."
  23. CREEPER:
  24. advanced-main-ability:
  25. - "§7Charge up for 4s then damage"
  26. - "§7nearby enemy players for §c{CREEPER_DETONATE_DAMAGE} HP"
  27. - "§7in a §c{CREEPER_DETONATE_RADIUS} §7block radius."
  28. main-ability:
  29. - "§7Explode while dealing damage to"
  30. - "§7nearby enemy players."
  31. passive-ability:
  32. - "§7When you fall below §c{CREEPER_WILLPOWER_ACTIVATE_AT} HP§7,"
  33. - "§7gain Speed §c{CREEPER_WILLPOWER_SPEED_AMPLIFIER} §7for §c{CREEPER_WILLPOWER_SPEED_DURATION}s§7."
  34. ENDERMAN:
  35. advanced-main-ability:
  36. - "§7Teleport up to §c{ENDERMAN_TELEPORT_RANGE} §7blocks to the"
  37. - "§7targeted enemy player and gain"
  38. - "§7Speed §c{ENDERMAN_TELEPORT_SPEED_AMPLIFIER} §7for §c{ENDERMAN_TELEPORT_SPEED_DURATION}s§7."
  39. main-ability:
  40. - "§7Teleport to the targeted enemy"
  41. - "§7player and gain Speed."
  42. passive-ability:
  43. - "§7After being hit by a projectile,"
  44. - "§7you have §c{ENDERMAN_SOUL_DESTROYER_CHANCE}% §7chance to gain"
  45. - "§7Knockback Resistance for §c{ENDERMAN_SOUL_DESTROYER_DURATION}s§7."
  46. HEROBRINE:
  47. advanced-main-ability:
  48. - "§7Strike the targeted enemy player"
  49. - "§7and enemy players around them"
  50. - "§7with lightning for §c{HEROBRINE_WRATH_DAMAGE} HP§7."
  51. main-ability:
  52. - "§7Strike nearby enemy players"
  53. - "§7with lightning."
  54. passive-ability:
  55. - "§7You have a §c{HEROBRINE_FLURRY_CHANCE}% §7chance to gain"
  56. - "§7Speed §c{HEROBRINE_FLURRY_SPEED_AMPLIFIER} §7for §c{HEROBRINE_FLURRY_SPEED_DURATION}s §7after hitting"
  57. - "§7an enemy player."
  58. SPIDER:
  59. advanced-main-ability:
  60. - "§7Leap forward and gain Absorption §c{SPIDER_LEAP_ABSORPTION_AMPLIFIER}"
  61. - "§7for §c{SPIDER_LEAP_ABSORPTION_DURATION}s. §7On land, apply Slow §c{SPIDER_LEAP_SLOW_AMPLIFIER} §7for"
  62. - "§c{SPIDER_LEAP_SLOW_DURATION}s §7in to nearby enemy players"
  63. - "§7in a §c{SPIDER_LEAP_RADIUS}s §7block radius."
  64. main-ability:
  65. - "§7Leap forward applying Slow"
  66. - "§7on land to nearby enemy players."
  67. passive-ability:
  68. - "§7Deal §c{SPIDER_DROP_SHOCK_DAMAGE_PERCENTAGE}% §7of your total fall damage"
  69. - "§7to nearbyy enemy players in a §c{SPIDER_DROP_SHOCK_RADIUS} §7block"
  70. - "§7radius for the maximum of §c{SPIDER_DROP_SHOCK_MAX_DAMAGE} §7HP. You"
  71. - "§7must lose least §c{SPIDER_DROP_SHOCK_ACTIVATE_AT} HP §7to activate this."
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