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Han (Fighter)

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Nov 18th, 2019
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  1. Passive: Every 10 seconds Han completely Stores Steam, While boosting his melee +5 and increasing the chances of inflicting burn, Han can release the Stored Steam by using a Jutsu. Stored Steam Applies Additional damage to Han Next Jutsu.
  2. Fury: Han gains fury equal to half the damage he deals,
  3. At 100% fury, Pressing A consumes that fury to activate Bijuu Cloak, gaining 1 melee, 2 speed, 2 health regeneration, 50 chakra and 5 Chakra Regeneration.
  4. At 100% fury, Pressing A consumes that fury to Bijuu Cloak 2, gaining additional 1 melee, 2 speed, 2 health regeneration, 50 chakra and 5 Chakra Regeneration.
  5. At 100% fury, Pressing A consumes that fury to Ascend Bijuu Full Form, 150 stamina, gaining 10 additional melee, 2 Health Regeneration, 3 melee range, 5 speed and 10 Chakra Regeneration.
  6. Pressing A, uninterrupted for 1 second, fires off a Bijuu Bomb forward dealing 20 chakra damage, whilst combusting on impact triggering a 30 chakra damage AOE within 7 tiles.
  7.  
  8. 1. Steam Punch: 2 tile melee dealing 5 Water damage and 5 Fire damage. If Stored Steam is available instead unleashes A Steam Empowered Punch, 3 Tile Melee knocking back dealing 10 Chakra Damage and 10 Explosive Damage.
  9. 2. Steam Charge: 1 second dash dealing 5 fire damage and 5 water damage. If Held, can charge up to 3 seconds to dash forward for 2 additional seconds dealing 5 additional Fire/Water damage. If Stored Steam is available, the damage is now 10 Chakra/10 Explosive damage if charged 15 Chakra/15 Explosive damage.
  10. 3. Steam Explosive Eruption: if uninterrupted for 2 seconds unleashes a 4 Tile AOE dealing 5 fire damage and 5 Water Damage knocking back. If Stored Steam available, instead unleashes a 6 tile AOE dealing 10 chakra/10 Explosive damage.
  11. 4. Steam Arrow: single projectile forward dealing 2.5 Fire/2.5 Water damage. If Stored Steam is available, instead fires off 2 Steam Arrows dealing 5 Chakra/5 Explosive damage each.
  12. 5. Steam Armour: togglable cloak acting as a furnace increasing the rate of Han passive whilst increasing the chance of inflicting burn on Han melee. This jutsu refunds Han passive cooldown 1 second for each second activated for a chakra drain of 5 per second.
  13.  
  14. ~Full Form~
  15. Passive: Passive: Han is blessed by Steam Mana(ALL JUTSU EMPOWERED)!!!!!!!!!!
  16. Pressing A, uninterrupted for 1 second, fires off a Bijuu Bomb forward dealing 20 chakra damage, whilst combusting on impact triggering a 30 chakra damage AOE within 7 tiles.
  17. 1. Horn Hit: 3 tile melee dealing 20 physical Damage and Knocking Up.
  18. 2. Raging Horn Charge: Charging forward for 3 seconds dealing 10 damage on impact knocking back, while activated can be recast to change directions.
  19. 3. Steam Explosive Eruption: if uninterrupted for 2 seconds unleashes a 6 tile AOE dealing 10 chakra/10 Explosive damage.
  20. 4.Steam Arrow: single projectile forward dealing 5 Chakra/5 Explosive damage.
  21. 5. Raging Stomp: A 5 tile grounded stomp dealing 10 damage and knocking back, can be recast up to 2 times within 5 seconds before triggering the cooldown. The recast range is increased by 5 each recast. 5/10/15.
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