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- m1s- 10 minute enrage. dps check looks extremely free.
- quadruple crossing = two sets of 4 cones on closest players.
- swap buster w/ slash vuln
- nine lives/soulshade
- left/right cleave
- clones make small cone safespot twice, following same order as boss cleave. safe spot always opposite intercards?
- double = healer stacks
- quad = partner stacks
- jumping quad crossing, followed by lp or partner stacks
- Mouser = 4 safe tiles, 4 repaired. 2 people per tile? always alternate middle tiles? north/south pattern
- paw marker must be on unbroken tile, gets knocked 1 tile distance away in the direction you face then makes x aoe with knockback
- knock from center, get knocked to fixed corners then spread?
- ninelives 2
- stored left/right safe, leap for clone is relative to its facing
- stored quadruple crossing
- left/right cleave with light party line stacks. party 1 north, party 2 south.
- quadruple, preposition clocks near jump location. 4 players (all dps or all supports?) get marked for wind AoEs. Wind AoE role is out first. AoE and protean goes off. The other 4 get marked for wind aoe. Rotate as normal, wind AoEs go farther out.
- mouser 2- east/west pattern
- paw markers, role proteans
- raining cats tether proteans HMRT
- tethers E/W just outside of hitbox/max melee
- light parties N/S on closest and furthest player. G1 north inside hitbox. g2 south, ranged/healer bait further out.
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