ThenThereWereThings

TCG Arena

Sep 19th, 2012
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  1. Magic: the Gathering vs Yu-Gi-Oh
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  3. Conversion rules (go to Yu-Gi-Oh, makes numbers easier)
  4.  
  5. Graveyard = Graveyard
  6. Exile = Removed from play
  7. 1 magic power/toughness/life = 500 Yu-Gi-Oh damage/toughness/life
  8. M:tG uses M:tG rules and keywords on cards
  9. Yu-Gi-Oh Retarded summonings still work like they do in vanilla Yu-Gi-Oh
  10. Blocking for M:tG still works as usual.
  11. Yu-Gi-Oh players still cannot have their life points directly attacked before all their creatures are dead.
  12.  
  13. Everything else is more or less compatible, surprisingly. Have fun!
  14.  
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  17. WoW Card Game vs Yu-Gi-Oh (yes, we're converting to Yu-Gi-Oh because they use big numbers to seem important)
  18.  
  19. 1 health/attack = 400 damage/life (life reduces)
  20. WoW uses WoW rules and keywords on cards
  21.  
  22. Everything else is more or less compatible, surprisingly. Have fun!
  23.  
  24. --
  25.  
  26. Pokémon TCG vs Yu-Gi-Oh
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  28. 10 health = 500 health (yes, it reduces)
  29. 10 damage = 350 damage
  30. Poison and Burn reduce defence by a converted ammount based on the damage they would deal.
  31. Numbers are higher here due to limit of one pokémon and the whole "kill six, knock a player out" thing
  32.  
  33. Everything else is more or less compatible, surprisingly. Have fun!
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