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Godofadmin1337

rUN eEEEE

Oct 19th, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code by Mokiros")
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  52. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = game:GetService("Players").LocalPlayer
  67. local Event = script:WaitForChild("UserInput_Event")
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77. local h,t
  78. --Give the server mouse data 30 times every second, but only if the values changed
  79. --If player is not moving their mouse, client won't fire events
  80. while wait(1/30) do
  81. if h~=Mouse.Hit or t~=Mouse.Target then
  82. h,t=Mouse.Hit,Mouse.Target
  83. Event:FireServer({isMouse=true,Target=t,Hit=h})
  84. end
  85. end]==],Player.Character)
  86.  
  87. ----Sandboxed game object that allows the usage of client-side methods and services
  88. --Real game object
  89. local _rg = game
  90.  
  91. --Metatable for fake service
  92. local fsmt = {
  93. __index = function(self,k)
  94. local s = rawget(self,"_RealService")
  95. if s then
  96. return typeof(s[k])=="function"
  97. and function(_,...)return s[k](s,...)end or s[k]
  98. end
  99. end,
  100. __newindex = function(self,k,v)
  101. local s = rawget(self,"_RealService")
  102. if s then s[k]=v end
  103. end
  104. }
  105. local function FakeService(t,RealService)
  106. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  107. return setmetatable(t,fsmt)
  108. end
  109.  
  110. --Fake game object
  111. local g = {
  112. GetService = function(self,s)
  113. return rawget(self,s) or _rg:GetService(s)
  114. end,
  115. Players = FakeService({
  116. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  117. },"Players"),
  118. UserInputService = FakeService(UIS,"UserInputService"),
  119. ContextActionService = FakeService(CAS,"ContextActionService"),
  120. RunService = FakeService({
  121. _btrs = {},
  122. RenderStepped = _rg:GetService("RunService").Heartbeat,
  123. BindToRenderStep = function(self,name,_,fun)
  124. self._btrs[name] = self.Heartbeat:Connect(fun)
  125. end,
  126. UnbindFromRenderStep = function(self,name)
  127. self._btrs[name]:Disconnect()
  128. end,
  129. },"RunService")
  130. }
  131. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  132. g.service = g.GetService
  133. FakeService(g,game)
  134. --Changing owner to fake player object to support owner:GetMouse()
  135. game,owner = g,g.Players.LocalPlayer
  136. end
  137. --[[Salvo_Starly[Salvy].Thingy_2018.8]]--
  138. --[[Project Name: R.U.N]]--
  139. wait(.2)
  140. plr=game.Players.LocalPlayer
  141. chr=plr.Character
  142. Head=chr.Head
  143. Root=chr.HumanoidRootPart
  144. Torso=chr.Torso
  145. RArm=chr["Right Arm"]
  146. LArm=chr["Left Arm"]
  147. RLeg=chr["Right Leg"]
  148. LLeg=chr["Left Leg"]
  149. RJ=Root.RootJoint
  150. Neck=Torso.Neck
  151. LS=Torso["Left Shoulder"]
  152. LH=Torso["Left Hip"]
  153. RS=Torso["Right Shoulder"]
  154. RH=Torso["Right Hip"]
  155. hum=chr:FindFirstChildOfClass("Humanoid")
  156. mouse=plr:GetMouse()
  157. died=false
  158. EatTime=110
  159. Siz=8
  160. BallMass=15000
  161. SSpeed=1.5
  162. Grow=8
  163. MinGrow=3.5
  164. MaxGrow=8
  165. GlV=25000
  166.  
  167. create=LoadLibrary("RbxUtility").Create
  168.  
  169. chr.Animate:Remove()
  170. hum.Animator:Remove()
  171.  
  172. function clerp(a,b,t)
  173. return a:lerp(b,t)
  174. end
  175.  
  176. local newMotor=function(name,p0,p1,c0,c1)
  177. local w=Instance.new('Motor',p0)
  178. w.Name=name
  179. w.Part0=p0
  180. w.Part1=p1
  181. w.C0=c0
  182. w.C1=c1
  183. return w
  184. end
  185. for _,c in pairs(Torso:children()) do
  186. if c:IsA("Motor") and c.Name~="Neck" then
  187. c:Remove()
  188. end
  189. end
  190.  
  191.  
  192. RJ.C0,RJ.C1=CFrame.new(0,0,0),CFrame.new(0,0,0)
  193. Neck.C0,Neck.C1=CFrame.new(0,1.5,0),CFrame.new(0,0,0)
  194. --[[RS.C0,RS.C1=CFrame.new(1.5,0,0),CFrame.new(0,0,0)
  195. LS.C0,LS.C1=CFrame.new(-1.5,0,0),CFrame.new(0,0,0)
  196. RH.C0,RH.C1=CFrame.new(.5,-2,0),CFrame.new(0,0,0)
  197. LH.C0,LH.C1=CFrame.new(-.5,-2,0),CFrame.new(0,0,0)]]
  198. local RS=newMotor("Right Shoulder",Torso, RArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  199. local LS=newMotor("Left Shoulder",Torso, LArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  200. local RH=newMotor("Right Hip",Torso, RLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  201. local LH=newMotor("Left Hip",Torso, LLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  202.  
  203. function NoOutline(Part)
  204. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface=10,10,10,10,10,10
  205. end
  206.  
  207. function rayCast(Position,Direction,Range,Ignore)
  208. return game:service("Workspace"):FindPartOnRay(Ray.new(Position,Direction.unit*(Range or 999.999)),Ignore)
  209. end
  210.  
  211. ArtificialHB=create("BindableEvent"){
  212. Parent=script,
  213. Name="Heartbeat"}
  214.  
  215. script:WaitForChild("Heartbeat")
  216.  
  217. frame=0.0166666666666666667
  218. tf=0
  219. allowframeloss=false
  220. tossremainder=false
  221. lastframe=tick()
  222. script.Heartbeat:Fire()
  223.  
  224. game:GetService("RunService").Heartbeat:connect(function(s,p)
  225. tf=tf+s
  226. if tf >=frame then
  227. if allowframeloss then
  228. script.Heartbeat:Fire()
  229. lastframe=tick()
  230. else
  231. for i=1,math.floor(tf/frame) do
  232. script.Heartbeat:Fire()
  233. end
  234. lastframe=tick()
  235. end
  236. if tossremainder then
  237. tf=0
  238. else
  239. tf=tf-frame*math.floor(tf/frame)
  240. end
  241. end
  242. end)
  243.  
  244. function swait(num)
  245. if num==0 or num==nil then
  246. ArtificialHB.Event:wait()
  247. else
  248. for i=0,num do
  249. ArtificialHB.Event:wait()
  250. end
  251. end
  252. end
  253.  
  254. function parts(Par,name,size,color,mat,ref,tra)
  255. local part=create("Part"){
  256. Parent=Par,
  257. Name=name,
  258. Size=size,
  259. CanCollide=false,
  260. Anchored=false,
  261. BrickColor=BrickColor.new(color),
  262. Material=mat,
  263. Reflectance=ref,
  264. Transparency=tra}
  265. --Position=Torso.Position}
  266. NoOutline(part)
  267. part:BreakJoints()
  268. return part
  269. end
  270.  
  271. function meshs(Par,name,scale,mtype,id)
  272. local mesh=create("SpecialMesh"){
  273. Parent=Par,
  274. Name=name,
  275. Scale=scale,
  276. MeshType=mtype}
  277. if id~="" then
  278. mesh.MeshId="rbxassetid://"..id
  279. end
  280. return mesh
  281. end
  282.  
  283. function welds(Par,name,p0,p1,c0,c1)
  284. local weld=create("Weld"){
  285. Parent=Par,
  286. Name=name,
  287. Part0=p0,
  288. Part1=p1,
  289. C0=c0,
  290. C1=c1}
  291. return weld
  292. end
  293.  
  294. function sounds(Par,id,vol,pit)
  295. local sound=create("Sound"){
  296. Parent=Par,
  297. SoundId="rbxassetid://"..id,
  298. Volume=vol,
  299. PlaybackSpeed=pit,
  300. MaxDistance=66666666}
  301. sound:Play()
  302. game:GetService("Debris"):AddItem(sound,10)
  303. return sound
  304. end
  305.  
  306. for _,v in pairs(chr:children()) do
  307. if v:IsA("BasePart")then
  308. v.Transparency=1
  309. elseif v:IsA("Accessory")then
  310. v.Handle.Transparency=1
  311. end
  312. end
  313.  
  314. if Head:findFirstChild("face").Parent~=nil then
  315. Head:findFirstChild("face").Transparency=1
  316. end
  317.  
  318. Infections={}
  319.  
  320. --extremely lazy to use parts()
  321. i=create("Part"){
  322. Parent=chr,
  323. Color=Color3.new(math.random(0,1),math.random(0, 1),math.random(0, 1)),
  324. Locked=true,
  325. CFrame=Root.CFrame,
  326. Shape=0,
  327. Size=Vector3.new(8,8,8),
  328. Transparency=0.3,
  329. }
  330. NoOutline(i)
  331.  
  332. Force=create("BodyForce"){
  333. Parent=i}
  334.  
  335. Vepz=create("BodyVelocity"){
  336. maxForce=Vector3.new(math.huge,0,math.huge),
  337. P=10,
  338. velocity=Vector3.new(0,0,0)}
  339.  
  340. Hin=create("Hint"){
  341. Parent=workspace,
  342. Text="Survive and kill the bawlz for win!"
  343. }
  344.  
  345.  
  346. iw=welds(i,"MainWeld",Root,i,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  347.  
  348.  
  349. sounds(chr,"2767085",1,1.5)
  350.  
  351.  
  352. MainGui=create("ScreenGui"){
  353. Name="RUNGui",
  354. Parent=plr.PlayerGui,
  355. DisplayOrder=5
  356. }
  357.  
  358. SizeLabel=create("TextLabel"){
  359. Parent=MainGui,
  360. AnchorPoint=Vector2.new(.5,.5),
  361. Position=UDim2.new(.5,0,.8,0),
  362. Size=UDim2.new(.06,0,.08,0),
  363. ZIndex=1,
  364. Text="Bawlz Size:",
  365. BackgroundColor3=BrickColor.new("Navy blue").Color,
  366. TextColor3=i.BrickColor.Color,
  367. BorderColor3=i.BrickColor.Color,
  368. Font="SourceSans",
  369. TextSize=18,
  370. --TextScaled=true,
  371. TextYAlignment="Top"
  372. }
  373.  
  374. SizeN=create("TextLabel"){
  375. Parent=SizeLabel,
  376. AnchorPoint=Vector2.new(.5,.5),
  377. Position=UDim2.new(.5,0,.5,0),
  378. Size=UDim2.new(1,0,1,0),
  379. ZIndex=2,
  380. Text=Grow,
  381. BackgroundTransparency=1,
  382. TextColor3=i.BrickColor.Color,
  383. Font="SourceSans",
  384. TextSize=18,
  385. --TextScaled=true,
  386. TextYAlignment="Bottom"
  387. }
  388.  
  389. MSizeN=create("TextLabel"){
  390. Parent=SizeLabel,
  391. AnchorPoint=Vector2.new(.5,.5),
  392. Position=UDim2.new(.5,0,1,0),
  393. Size=UDim2.new(1,0,1,0),
  394. ZIndex=2,
  395. Text="Max Size: "..MaxGrow,
  396. BackgroundTransparency=1,
  397. TextColor3=i.BrickColor.Color,
  398. Font="SourceSans",
  399. TextSize=18,
  400. --TextScaled=true,
  401. TextYAlignment="Bottom"
  402. }
  403.  
  404. Infections[i]=true
  405.  
  406. local s=create("Sound"){
  407. SoundId="rbxassetid://10722059",
  408. Volume=1,
  409. Parent=Root}
  410.  
  411.  
  412. function Join(Part0, Part1)
  413. local Connector=create("Weld"){
  414. C0=Part0.CFrame:inverse(),
  415. C1=Part1.CFrame:inverse(),
  416. Part0=Part0,
  417. Part1=Part1,
  418. Parent=Part0}
  419. coroutine.resume(coroutine.create(function()
  420. while Part1.Parent~=nil do
  421. swait()
  422. Connector.Parent=Part0
  423. Connector.Part0=Part0
  424. Connector.Part1=Part1
  425. end
  426. Connector:Remove()
  427. end))
  428. return Connector
  429. end
  430.  
  431. function Eat(part,ir,s)
  432. part.CanCollide=false
  433. part.Anchored=true
  434. while (part.Position-ir.Position).magnitude>Siz/3 do
  435. part.CanCollide=false
  436. part:BreakJoints()
  437. local c={part.CFrame:components()}
  438. local v=part.Position+CFrame.new(part.Position,ir.Position).lookVector*SSpeed
  439. c[1]=v.X
  440. c[2]=v.Y
  441. c[3]=v.Z
  442. part.CFrame=CFrame.new(unpack(c))
  443. swait()
  444. end
  445. s:Play()
  446. local p=Join(ir,part)
  447. part.Anchored=false
  448. swait(EatTime)
  449. if MaxGrow<30 then
  450. MaxGrow=MaxGrow+.5
  451. else
  452. MaxGrow=30
  453. end
  454. if part.Parent~=nil then
  455. part:Remove()
  456. end
  457. end
  458.  
  459. --Hit:IsDescendantOf
  460.  
  461. i.Touched:connect(function(Hit)
  462. if not died then
  463. if Hit:GetMass()<BallMass and not Infections[Hit] and not string.match(Hit.Name,"Base") and Hit.Parent.Name~=plr.Name and Hit.Parent.Parent.Name~=plr.Name then
  464. Infections[Hit]=true
  465. Eat(Hit,i,s)
  466. end
  467. end
  468. end)
  469.  
  470. mov=false
  471. mouse.Button1Down:connect(function()
  472. if not died then
  473. mov=true
  474. coroutine.resume(coroutine.create(function()
  475. while mov do
  476. swait()
  477. if i and Force then
  478. local force=(CFrame.new(i.Position,mouse.Hit.p).lookVector*GlV)
  479. i.BodyForce.force = Vector3.new(force.x,0,force.z)
  480. else
  481. Force=create("BodyForce"){
  482. Parent=i}
  483. end
  484. end
  485. if Force then
  486. Force.force=Vector3.new(0, 0, 0)
  487. end
  488. end))
  489. end
  490. end)
  491.  
  492. mouse.Button1Up:connect(function()
  493. mov=false
  494. end)
  495.  
  496. mouse.KeyDown:connect(function(k)
  497. k=k:lower()
  498. --stop
  499. if k=="q" and Vepz.Parent==nil then
  500. Vepz.Parent=i
  501. end
  502. --jump
  503. if not died then
  504. if k=="f" then
  505. local Veps=create("BodyVelocity"){
  506. maxForce=Vector3.new(0,math.huge,0),
  507. P=10,
  508. velocity=Vector3.new(0,100,0),
  509. Parent=i}
  510. game:GetService("Debris"):AddItem(Veps,.1)
  511. end
  512. --taunt
  513. if k=="t" then
  514. sounds(Root,"13378571",1,.5)
  515. end
  516. --change size
  517. if not mov then
  518. if k=="z" then
  519. if Grow<MaxGrow then
  520. Grow=Grow+.5
  521. GlV=GlV+2500
  522. else
  523. Grow=MaxGrow
  524. end
  525. elseif k=="x" then
  526. if Grow>MinGrow then
  527. Grow=Grow-.5
  528. GlV=GlV-2500
  529. else
  530. Grow=MinGrow
  531. end
  532. end
  533. --renew
  534. if k=="r" then
  535. i:Remove()
  536. end
  537. end
  538. end
  539. end)
  540.  
  541. mouse.KeyUp:connect(function(k)
  542. k=k:lower()
  543. if k=="q" and Vepz.Parent~=nil then
  544. Vepz.Parent=nil
  545. end
  546. end)
  547.  
  548. hum.Died:connect(function()
  549. died=true
  550. workspace.CurrentCamera.CameraSubject=hum
  551. game:GetService("Debris"):AddItem(Hin,.2)
  552. sounds(chr,"15632562",1,1.2)
  553. local info=TweenInfo.new(3,Enum.EasingStyle.Bounce,Enum.EasingDirection.Out,0,false)
  554. local tween=game:GetService("TweenService"):Create(i,info,{Size=Vector3.new(18,18,18)})
  555. tween:Play()
  556. i.Anchored=true
  557. for _,v in pairs(chr:children()) do
  558. if v:IsA("BasePart")then
  559. v.Anchored=true
  560. elseif v:IsA("Accessory")then
  561. v.Handle.Anchored=true
  562. end
  563. end
  564. local Hint=create("Hint"){
  565. Parent=workspace,
  566. Text="All bawlz died!"
  567. }
  568. coroutine.resume(coroutine.create(function()
  569. swait(170)
  570. sounds(chr,"13114759",1,0.7)
  571. Hint.Text="Game over!"
  572. end))
  573. game:GetService("Debris"):AddItem(Hint,5)
  574. for si=0,1,.005 do
  575. swait()
  576. i.Transparency=si
  577. end
  578. --chr:Remove()
  579. for _,v in pairs(chr:children()) do
  580. if v.ClassName~="Sound" then
  581. v:Remove()
  582. end
  583. end
  584. end)
  585.  
  586.  
  587.  
  588. while not died do
  589. swait()
  590. if Hin.Parent==nil then
  591. Hin=create("Hint"){
  592. Parent=workspace,
  593. Text="Survive and kill the bawlz for win!"}
  594. end
  595.  
  596. if i.Parent==nil then
  597. i=create("Part"){
  598. Parent=chr,
  599. Color=Color3.new(math.random(0,1),math.random(0, 1),math.random(0, 1)),
  600. Locked=true,
  601. CFrame=Root.CFrame,
  602. Shape=0,
  603. Size=Vector3.new(8,8,8),
  604. Transparency=0.3,
  605. }
  606. NoOutline(i)
  607.  
  608. Force=create("BodyForce"){
  609. Parent=i}
  610.  
  611. Vepz=create("BodyVelocity"){
  612. maxForce=Vector3.new(math.huge,0,math.huge),
  613. P=10,
  614. velocity=Vector3.new(0,0,0)}
  615.  
  616. i.Touched:connect(function(Hit)
  617. if not died then
  618. if Hit:GetMass()<BallMass and not Infections[Hit] and not string.match(Hit.Name,"Base") and Hit.Parent.Name~=plr.Name and Hit.Parent.Parent.Name~=plr.Name then
  619. Infections[Hit]=true
  620. Eat(Hit,i,s)
  621. end
  622. end
  623. end)
  624.  
  625. end
  626. i.Size=Vector3.new(Grow,Grow,Grow)
  627. iw.Parent=i
  628. iw.Part0=Root
  629. iw.Part1=i
  630. iw.C0=CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  631. iw.C1=CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  632.  
  633. SizeN.Text=Grow
  634. MSizeN.Text="Max Size: "..MaxGrow
  635.  
  636. workspace.CurrentCamera.CameraSubject=i
  637. hum.PlatformStand=true
  638. Neck.C0=clerp(Neck.C0,CFrame.new(0,0,0),.4)
  639. RS.C0=clerp(RS.C0,CFrame.new(0,0,0),.4)
  640. LS.C0=clerp(LS.C0,CFrame.new(0,0,0),.4)
  641. RH.C0=clerp(RH.C0,CFrame.new(0,0,0),.4)
  642. LH.C0=clerp(LH.C0,CFrame.new(0,0,0),.4)
  643. end
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