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- <?xml version="1.0" encoding="ISO-8859-1" ?>
- <cmud>
- <class name="Gauges" copy="yes">
- <class name="btntrigs" copy="yes"/>
- <class name="btnvars" copy="yes">
- <var name="btnsanc" type="Integer" copy="yes">0</var>
- <var name="btncorpse" type="Integer" copy="yes">0</var>
- <var name="btnearths" type="Integer" copy="yes">0</var>
- <var name="btnflames" type="Integer" copy="yes">0</var>
- <var name="btnarmor" copy="yes">0</var>
- <var name="btnshield" type="Integer" copy="yes">0</var>
- <var name="btnstone" type="Integer" copy="yes">0</var>
- <var name="btnhaste" type="Integer" copy="yes">49</var>
- <var name="btngiant" type="Integer" copy="yes">84</var>
- <var name="btnconceal" type="Integer" copy="yes">0</var>
- <var name="btnfly" type="Integer" copy="yes">0</var>
- <var name="btnfree" type="Integer" copy="yes">0</var>
- <var name="btnprot" type="Integer" copy="yes">0</var>
- <var name="btninvis" type="Integer" copy="yes">0</var>
- <var name="btninfra" type="Integer" copy="yes">0</var>
- <var name="btnshocks" type="Integer" copy="yes">0</var>
- <var name="btndetectm" type="Integer" copy="yes">0</var>
- <var name="btnsneak" type="Integer" copy="yes">0</var>
- <var name="btnbless" type="Integer" copy="yes">0</var>
- <var name="btndetecth" type="Integer" copy="yes">0</var>
- <var name="btnfrenzy" type="Integer" copy="yes">0</var>
- <var name="btndetectinv" type="Integer" copy="yes">0</var>
- <var name="btnelem" type="Integer" copy="yes">0</var>
- <var name="btnberserk" type="Integer" copy="yes">0</var>
- <var name="btnices" type="Integer" copy="yes">0</var>
- <var name="btntruesight" copy="yes">0</var>
- <var name="btnwaterbreathe" copy="yes">0</var>
- <var name="btndivinebless" copy="yes">0</var>
- <var name="btnpassdoor" copy="yes">0</var>
- <var name="btntongues" copy="yes">0</var>
- <var name="btnproneutral" copy="yes">0</var>
- <var name="btnprogood" copy="yes">0</var>
- <var name="btnproevil" copy="yes">0</var>
- <var name="btnwoodskin" copy="yes">0</var>
- <var name="btnsteelskin" copy="yes">0</var>
- <var name="btndiamskin" copy="yes">0</var>
- <var name="btnbarkskin" copy="yes">0</var>
- <var name="btnPoison" copy="yes">0</var>
- <var name="btnWeb" copy="yes">0</var>
- <var name="btnBlind" copy="yes">0</var>
- <var name="btnBlindness" copy="yes">0</var>
- <var name="btncharm" copy="yes">0</var>
- <var name="btnconfusion" copy="yes">0</var>
- <var name="btncripple" copy="yes">0</var>
- <var name="btncurse" copy="yes">0</var>
- <var name="btndeaf" copy="yes">0</var>
- <var name="btnentangle" copy="yes">0</var>
- <var name="btnfear" copy="yes">0</var>
- <var name="btnhamstring" copy="yes">0</var>
- <var name="btnplague" copy="yes">0</var>
- <var name="btnsilence" copy="yes">0</var>
- <var name="btnsleep" copy="yes">0</var>
- <var name="btnslow" copy="yes">0</var>
- <var name="btnweaken" copy="yes">0</var>
- <var name="btndirtkick" copy="yes">0</var>
- </class>
- <class name="buttons" copy="yes">
- <class name="BuffConfig" copy="yes">
- <button name="ConfigBar 1" autosize="false" width="15" height="49" autopos="false" left="564" toolbar="2" toolstyle="true" color="#333333" priority="15" copy="yes">
- <value>#ECHO Buff Bar 1.
- #ECHO Buff Configuration:
- #IF (@cfgDivination == 0) {
- #ECHO %ansi(red,bold)Divination buttons are toggled off. Toggle via %ansi(yellow,bold)TOGGLEDivination
- } {
- #ECHO Divination buttons are toggled on. Toggle via %ansi(yellow,bold)TOGGLEDivination
- }
- #IF (@cfgEnhancement== 0) {
- #ECHO %ansi(red,bold)Enhancement buttons are toggled off. Toggle via %ansi(yellow,bold)TOGGLEEnhancement
- } {
- #ECHO Enhancement buttons are toggled on. Toggle via %ansi(yellow,bold)TOGGLEEnhancement
- }
- #IF (@cfgProtective == 0) {
- #ECHO %ansi(red,bold)Protective buttons are toggled off. Toggle via %ansi(yellow,bold)TOGGLEProtective
- } {
- #ECHO Protective buttons are toggled on. Toggle via %ansi(yellow,bold)TOGGLEProtective
- }
- #IF (@cfgObfuscation == 0) {
- #ECHO %ansi(red,bold)Obfuscation buttons are toggled off. Toggle via %ansi(yellow,bold)TOGGLEObfuscation
- } {
- #ECHO Obfuscation buttons are toggled on. Toggle via %ansi(yellow,bold)TOGGLEObfuscation
- }
- #IF (@cfgMonkspell == 0) {
- #ECHO %ansi(red,bold)Monkspell buttons are toggled off. Toggle via %ansi(yellow,bold)TOGGLEMonkspell
- } {
- #ECHO Monk buttons are toggled on. Toggle via %ansi(red,yellow)TOGGLEMonkspell
- }
- #IF (@cfgNonMagical == 0) {
- #ECHO %ansi(red,bold)NonMagical buttons are toggled off. Toggle via %ansi(yellow,bold)TOGGLENonMagical
- } {
- #ECHO NonMagical buttons are toggled on. Toggle via %ansi(yellow,bold)TOGGLENonMagical
- }</value>
- <tooltip>Buff Bar 1</tooltip>
- </button>
- <var name="cfgDivination" copy="yes">0</var>
- <var name="cfgEnhancement" copy="yes">1</var>
- <var name="cfgProtective" copy="yes">1</var>
- <var name="cfgObfuscation" copy="yes">1</var>
- <var name="cfgNonmagical" copy="yes">1</var>
- <alias name="ToggleDivination" copy="yes">
- <value>#IF (@cfgDivination == 1) {
- #VAR cfgDivination 0
- #ECHO Divination buttons toggled off.
- #T- Divination
- } {
- #VAR cfgDivination 1
- #ECHO Divination buttons toggled on.
- #T+ Divination
- }</value>
- </alias>
- <alias name="ToggleEnhancement" copy="yes">
- <value>#IF (@cfgEnhancement == 1) {
- #VAR cfgEnhancement 0
- #ECHO Enhancement buttons toggled off.
- #T- Enhancement
- } {
- #VAR cfgEnhancement 1
- #ECHO Enhancement buttons toggled on.
- #T+ Enhancement
- }</value>
- </alias>
- <var name="cfgMonkspell" copy="yes">0</var>
- <alias name="ToggleMonkspell" copy="yes">
- <value>#IF (@cfgMonkspell == 1) {
- #VAR cfgMonkspell 0
- #ECHO Monkspell buttons toggled off.
- #T- Monkspell
- } {
- #VAR cfgMonkspell 1
- #ECHO Monkspell buttons toggled on.
- #T+ Monkspell
- }</value>
- </alias>
- <alias name="ToggleObfuscation" copy="yes">
- <value>#IF (@cfgObfuscation == 1) {
- #VAR cfgObfuscation 0
- #ECHO Obfuscation buttons toggled off.
- #T- Obfuscation
- } {
- #VAR cfgObfuscation 1
- #ECHO Obfuscation buttons toggled on.
- #T+ Obfuscation
- }</value>
- </alias>
- <alias name="Togglenonmagical" copy="yes">
- <value>#IF (@cfgnonmagical == 1) {
- #VAR cfgnonmagical 0
- #ECHO Nonmagical buttons toggled off.
- #T- nonmagical
- } {
- #VAR cfgnonmagical 1
- #ECHO Nonmagical buttons toggled on.
- #T+ nonmagical
- }</value>
- </alias>
- <alias name="ToggleProtective" copy="yes">
- <value>#IF (@cfgProtective == 1) {
- #VAR cfgProtective 0
- #ECHO Protective buttons toggled off.
- #T- Protective
- } {
- #VAR cfgProtective 1
- #ECHO Protective buttons toggled on.
- #T+ Protective
- }</value>
- </alias>
- <button name="Debuff Bar Toggle Off" type="Toggle" autosize="false" width="148" height="10" autopos="false" left="-4" top="-263" toolbar="0" toolstyle="true" color="#333333" priority="8000" enabled="false" copy="yes">
- <value>#Echo Debuff Bar is now disabled.
- #T- Debuffs</value>
- <tooltip>Debuff Bar Anchor</tooltip>
- <button>
- <caption>Debuff Bar Toggle On</caption>
- <value>#Echo Debuff Bar is now enabled.
- #T+ Debuffs</value>
- </button>
- </button>
- <button name="ConfigBar 2" autosize="false" width="15" height="48" autopos="false" left="564" top="50" toolbar="2" toolstyle="true" color="#333333" priority="52" copy="yes">
- <value>#ECHO Buff Bar 1.
- #ECHO Buff Configuration:
- #IF (@cfgDivination == 0) {
- #ECHO %ansi(red,bold)Divination buttons are toggled off. Toggle via %ansi(yellow,bold)TOGGLEDivination
- } {
- #ECHO Divination buttons are toggled on. Toggle via %ansi(yellow,bold)TOGGLEDivination
- }
- #IF (@cfgEnhancement== 0) {
- #ECHO %ansi(red,bold)Enhancement buttons are toggled off. Toggle via %ansi(yellow,bold)TOGGLEEnhancement
- } {
- #ECHO Enhancement buttons are toggled on. Toggle via %ansi(yellow,bold)TOGGLEEnhancement
- }
- #IF (@cfgProtective == 0) {
- #ECHO %ansi(red,bold)Protective buttons are toggled off. Toggle via %ansi(yellow,bold)TOGGLEProtective
- } {
- #ECHO Protective buttons are toggled on. Toggle via %ansi(yellow,bold)TOGGLEProtective
- }
- #IF (@cfgObfuscation == 0) {
- #ECHO %ansi(red,bold)Obfuscation buttons are toggled off. Toggle via %ansi(yellow,bold)TOGGLEObfuscation
- } {
- #ECHO Obfuscation buttons are toggled on. Toggle via %ansi(yellow,bold)TOGGLEObfuscation
- }
- #IF (@cfgMonkspell == 0) {
- #ECHO %ansi(red,bold)Monkspell buttons are toggled off. Toggle via %ansi(yellow,bold)TOGGLEMonkspell
- } {
- #ECHO Monk buttons are toggled on. Toggle via %ansi(red,yellow)TOGGLEMonkspell
- }
- #IF (@cfgNonMagical == 0) {
- #ECHO %ansi(red,bold)NonMagical buttons are toggled off. Toggle via %ansi(yellow,bold)TOGGLENonMagical
- } {
- #ECHO NonMagical buttons are toggled on. Toggle via %ansi(yellow,bold)TOGGLENonMagical
- }</value>
- <tooltip>Buff Bar 2</tooltip>
- </button>
- <button name="ConfigBar 3" autosize="false" width="15" height="49" autopos="false" left="564" top="98" toolbar="2" toolstyle="true" color="#333333" priority="148" copy="yes">
- <value>#ECHO Buff Bar 1.
- #ECHO Buff Configuration:
- #IF (@cfgDivination == 0) {
- #ECHO %ansi(red,bold)Divination buttons are toggled off. Toggle via %ansi(yellow,bold)TOGGLEDivination
- } {
- #ECHO Divination buttons are toggled on. Toggle via %ansi(yellow,bold)TOGGLEDivination
- }
- #IF (@cfgEnhancement== 0) {
- #ECHO %ansi(red,bold)Enhancement buttons are toggled off. Toggle via %ansi(yellow,bold)TOGGLEEnhancement
- } {
- #ECHO Enhancement buttons are toggled on. Toggle via %ansi(yellow,bold)TOGGLEEnhancement
- }
- #IF (@cfgProtective == 0) {
- #ECHO %ansi(red,bold)Protective buttons are toggled off. Toggle via %ansi(yellow,bold)TOGGLEProtective
- } {
- #ECHO Protective buttons are toggled on. Toggle via %ansi(yellow,bold)TOGGLEProtective
- }
- #IF (@cfgObfuscation == 0) {
- #ECHO %ansi(red,bold)Obfuscation buttons are toggled off. Toggle via %ansi(yellow,bold)TOGGLEObfuscation
- } {
- #ECHO Obfuscation buttons are toggled on. Toggle via %ansi(yellow,bold)TOGGLEObfuscation
- }
- #IF (@cfgMonkspell == 0) {
- #ECHO %ansi(red,bold)Monkspell buttons are toggled off. Toggle via %ansi(yellow,bold)TOGGLEMonkspell
- } {
- #ECHO Monk buttons are toggled on. Toggle via %ansi(red,yellow)TOGGLEMonkspell
- }
- #IF (@cfgNonMagical == 0) {
- #ECHO %ansi(red,bold)NonMagical buttons are toggled off. Toggle via %ansi(yellow,bold)TOGGLENonMagical
- } {
- #ECHO NonMagical buttons are toggled on. Toggle via %ansi(yellow,bold)TOGGLENonMagical
- }</value>
- <tooltip>Buff Bar 2</tooltip>
- </button>
- </class>
- <class name="Debuffs" copy="yes">
- <class name="DebuffPoison" enabled="false" copy="yes">
- <button type="Gauge" autosize="false" width="150" height="49" autopos="false" left="-4" top="-926" toolbar="0" iconleft="false" inset="true" toolstyle="true" color="red" border="black" gaugelowcol="red" gaugebackcol="gray" priority="47" copy="yes">
- <caption>Poison - @btnPoison</caption>
- <value>cast sanc</value>
- <expr>@btnPoison</expr>
- <gaugemax>12</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="DebuffSilence" enabled="false" copy="yes">
- <button type="Gauge" autosize="false" width="150" height="49" autopos="false" left="-4" top="-526" toolbar="0" iconleft="false" inset="true" toolstyle="true" color="red" border="black" gaugelowcol="red" gaugebackcol="gray" priority="40" copy="yes">
- <caption>Silence - @btnSilence</caption>
- <value>cast sanc</value>
- <expr>@btnSilence</expr>
- <gaugemax>12</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="DebuffSleep" enabled="false" copy="yes">
- <button type="Gauge" autosize="false" width="150" height="49" autopos="false" left="-4" top="-276" toolbar="0" iconleft="false" inset="true" toolstyle="true" stack="true" color="red" border="black" gaugelowcol="red" gaugebackcol="gray" priority="8500" copy="yes">
- <caption>Sleep - @btnSleep</caption>
- <value>cast sanc</value>
- <expr>@btnSleep</expr>
- <gaugemax>12</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="DebuffWeaken" enabled="false" copy="yes">
- <button type="Gauge" autosize="false" width="150" height="49" autopos="false" left="-4" top="-626" toolbar="0" iconleft="false" inset="true" toolstyle="true" color="red" border="black" gaugelowcol="red" gaugebackcol="gray" priority="29" copy="yes">
- <caption>Weaken - @btnWeaken</caption>
- <value>cast sanc</value>
- <expr>@btnWeaken</expr>
- <gaugemax>12</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="DebuffSlow" enabled="false" copy="yes">
- <button type="Gauge" autosize="false" width="150" height="49" autopos="false" left="-4" top="-576" toolbar="0" iconleft="false" inset="true" toolstyle="true" color="red" border="black" gaugelowcol="red" gaugebackcol="gray" priority="30" copy="yes">
- <caption>Slow - @btnSlow</caption>
- <value>cast sanc</value>
- <expr>@btnSlow</expr>
- <gaugemax>12</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="DebuffBlindness" enabled="false" copy="yes">
- <button type="Gauge" autosize="false" width="150" height="49" autopos="false" left="-4" top="-426" toolbar="0" iconleft="false" inset="true" toolstyle="true" color="red" border="black" gaugelowcol="red" gaugebackcol="gray" priority="46" copy="yes">
- <caption>Blindness - @btnBlindness</caption>
- <value>cast sanc</value>
- <expr>@btnBlindness</expr>
- <gaugemax>12</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="DebuffPlague" enabled="false" copy="yes">
- <button type="Gauge" autosize="false" width="150" height="49" autopos="false" left="-4" top="-976" toolbar="0" iconleft="false" inset="true" toolstyle="true" color="red" border="black" gaugelowcol="red" gaugebackcol="gray" priority="32" copy="yes">
- <caption>Plague - @btnPlague</caption>
- <value>cast sanc</value>
- <expr>@btnPlague</expr>
- <gaugemax>12</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="DebuffCripple" enabled="false" copy="yes">
- <button type="Gauge" autosize="false" width="150" height="49" autopos="false" left="-4" top="-726" toolbar="0" iconleft="false" inset="true" toolstyle="true" color="red" border="black" gaugelowcol="red" gaugebackcol="gray" priority="38" copy="yes">
- <caption>Cripple - @btnCripple</caption>
- <value>cast sanc</value>
- <expr>@btnCripple</expr>
- <gaugemax>12</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="DebuffDeaf" enabled="false" copy="yes">
- <button type="Gauge" autosize="false" width="150" height="49" autopos="false" left="-4" top="-476" toolbar="0" iconleft="false" inset="true" toolstyle="true" color="red" border="black" gaugelowcol="red" gaugebackcol="gray" priority="36" copy="yes">
- <caption>Deafness - @btnDeafness</caption>
- <value>cast sanc</value>
- <expr>@btnDeafness</expr>
- <gaugemax>12</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="DebuffCurse" enabled="false" copy="yes">
- <button type="Gauge" autosize="false" width="150" height="49" autopos="false" left="-4" top="-876" toolbar="0" iconleft="false" inset="true" toolstyle="true" color="red" border="black" gaugelowcol="red" gaugebackcol="gray" priority="37" copy="yes">
- <caption>Curse - @btnCurse</caption>
- <value>cast sanc</value>
- <expr>@btnCurse</expr>
- <gaugemax>12</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="DebuffHamstring" enabled="false" copy="yes">
- <button type="Gauge" autosize="false" width="150" height="49" autopos="false" left="-4" top="-676" toolbar="0" iconleft="false" inset="true" toolstyle="true" color="red" border="black" gaugelowcol="red" gaugebackcol="gray" priority="35" copy="yes">
- <caption>Hamstring - @btnHamstring</caption>
- <value>cast sanc</value>
- <expr>@btnHamstring</expr>
- <gaugemax>12</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="DebuffCharm" enabled="false" copy="yes">
- <button type="Gauge" autosize="false" width="150" height="49" autopos="false" left="-4" top="-326" toolbar="0" iconleft="false" inset="true" toolstyle="true" stack="true" color="red" border="black" gaugelowcol="red" gaugebackcol="gray" priority="8022" copy="yes">
- <caption>Charm - @btnCharm</caption>
- <value>cast sanc</value>
- <expr>@btnBlindness</expr>
- <gaugemax>12</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="DebuffConfusion" enabled="false" copy="yes">
- <button type="Gauge" autosize="false" width="150" height="49" autopos="false" left="-4" top="-826" toolbar="0" iconleft="false" inset="true" toolstyle="true" color="red" border="black" gaugelowcol="red" gaugebackcol="gray" priority="44" copy="yes">
- <caption>Confusion - @btnConfusion</caption>
- <value>cast sanc</value>
- <expr>@btnConfusion</expr>
- <gaugemax>12</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="DebuffFear" enabled="false" copy="yes">
- <button type="Gauge" autosize="false" width="150" height="49" autopos="false" left="-4" top="-776" toolbar="0" iconleft="false" inset="true" toolstyle="true" color="red" border="black" gaugelowcol="red" gaugebackcol="gray" priority="43" copy="yes">
- <caption>Fear - @btnFear</caption>
- <value>cast sanc</value>
- <expr>@btnFear</expr>
- <gaugemax>12</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="DebuffWeb" enabled="false" copy="yes">
- <button type="Gauge" autosize="false" width="150" height="49" autopos="false" left="-4" top="-1026" toolbar="0" iconleft="false" inset="true" toolstyle="true" color="red" border="black" gaugelowcol="red" gaugebackcol="gray" priority="8010" copy="yes">
- <caption>Web - @btnWeb</caption>
- <value>cast sanc</value>
- <expr>@btnWeb</expr>
- <gaugemax>12</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="DebuffEntangle" enabled="false" copy="yes">
- <button type="Gauge" autosize="false" width="150" height="49" autopos="false" left="-4" top="-1076" toolbar="0" iconleft="false" inset="true" toolstyle="true" stack="true" color="red" border="black" gaugelowcol="red" gaugebackcol="gray" priority="8020" copy="yes">
- <caption>Entangle - @btnEntangle</caption>
- <value>cast sanc</value>
- <expr>@btnEntangle</expr>
- <gaugemax>12</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="DebuffDirtkick" enabled="false" copy="yes">
- <button type="Gauge" autosize="false" width="150" height="49" autopos="false" left="-4" top="-376" toolbar="0" iconleft="false" inset="true" toolstyle="true" color="red" border="black" gaugelowcol="red" gaugebackcol="gray" priority="45" copy="yes">
- <caption>Dirt Kick - @btnDirtkick</caption>
- <value>cast sanc</value>
- <expr>@btnDirtkick</expr>
- <gaugemax>4</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- </class>
- <class name="Divination" enabled="false" copy="yes">
- <button type="Gauge" autosize="false" width="132" height="47" toolbar="2" iconleft="false" inset="true" toolstyle="true" color="aqua" border="black" gaugelowcol="red" gaugebackcol="gray" priority="158" copy="yes">
- <caption>Infravision - @btninfra</caption>
- <value>cast infravision</value>
- <expr>@btninfra</expr>
- <gaugemax>202</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="47" toolbar="2" iconleft="false" inset="true" toolstyle="true" color="#CC99FF" border="black" gaugelowcol="red" gaugebackcol="gray" priority="150" copy="yes">
- <caption>Detect Mag - @btndetectm</caption>
- <value>cast 'Detect Magic'</value>
- <expr>@btndetectm</expr>
- <gaugemax>9</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="47" toolbar="2" iconleft="false" inset="true" toolstyle="true" color="#CC99FF" border="black" gaugelowcol="red" gaugebackcol="gray" priority="154" copy="yes">
- <caption>Detect Hid - @btndetecth</caption>
- <value>cast 'detect hidden'</value>
- <expr>@btndetecth</expr>
- <gaugemax>101</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="47" toolbar="2" iconleft="false" inset="true" toolstyle="true" color="#CC99FF" border="black" gaugelowcol="red" gaugebackcol="gray" priority="156" copy="yes">
- <caption>Detect Inv - @btndetectinv</caption>
- <value>cast 'detect invis'</value>
- <expr>@btndetectinv</expr>
- <gaugemax>101</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="47" toolbar="2" iconleft="false" inset="true" toolstyle="true" color="#CC99FF" border="black" gaugelowcol="red" gaugebackcol="gray" priority="152" copy="yes">
- <caption>True Sight - @btntruesight</caption>
- <value>cast 'True Sight'</value>
- <expr>@btntruesigh</expr>
- <gaugemax>35</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="Enhancement" copy="yes">
- <button type="Gauge" autosize="false" width="132" height="47" toolbar="2" iconleft="false" inset="true" toolstyle="true" color="#99CC00" border="black" gaugelowcol="red" gaugebackcol="gray" priority="70" copy="yes">
- <caption>Corpse - @btncorpse</caption>
- <value>cast corpse</value>
- <expr>@btncorpse</expr>
- <gaugemax>100</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="47" toolbar="2" iconleft="false" inset="true" toolstyle="true" color="lime" textcolor="#333333" border="black" gaugelowcol="red" gaugebackcol="gray" priority="64" copy="yes">
- <caption>Giant Str - @btngiant</caption>
- <value>cast giant</value>
- <expr>@btngiant</expr>
- <gaugemax>100</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="47" toolbar="2" inset="true" toolstyle="true" color="lime" border="black" gaugelowcol="red" gaugebackcol="gray" priority="68" copy="yes">
- <caption>Fly - @btnfly</caption>
- <value>cast fly</value>
- <expr>@btnfly</expr>
- <gaugemax>103</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="47" toolbar="2" inset="true" toolstyle="true" color="lime" border="black" gaugelowcol="red" gaugebackcol="gray" priority="62" copy="yes">
- <caption>Haste - @btnhaste</caption>
- <value>cast haste</value>
- <expr>@btnhaste</expr>
- <gaugemax>50</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="47" toolbar="2" inset="true" toolstyle="true" color="lime" border="black" gaugelowcol="red" gaugebackcol="gray" priority="65" copy="yes">
- <caption>Freedom - @btnfree</caption>
- <value>cast free</value>
- <expr>@btnfree</expr>
- <gaugemax>55</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="47" toolbar="2" inset="true" toolstyle="true" color="#FFCC00" border="black" gaugelowcol="red" gaugebackcol="gray" priority="69" copy="yes">
- <caption>Frenzy - @btnfrenzy</caption>
- <value>cast frenzy</value>
- <expr>@btnfrenzy</expr>
- <gaugemax>35</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="47" toolbar="2" iconleft="false" inset="true" toolstyle="true" color="white" border="black" gaugelowcol="red" gaugebackcol="gray" priority="58" copy="yes">
- <caption>Bless - @btnbless</caption>
- <value>cast Bless</value>
- <expr>@btnbless</expr>
- <gaugemax>23</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="Monkspell" enabled="false" copy="yes">
- <button type="Gauge" autosize="false" width="132" height="48" toolbar="2" inset="true" toolstyle="true" color="#FFFF99" border="black" gaugelowcol="red" gaugebackcol="gray" priority="200" copy="yes">
- <caption>Bark skin - @btnbarksin</caption>
- <value>cast bark</value>
- <expr>@btnbarksin</expr>
- <gaugemax>48</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="48" toolbar="2" inset="true" toolstyle="true" color="#FFFF99" border="black" gaugelowcol="red" gaugebackcol="gray" priority="202" copy="yes">
- <caption>Wood skin - @btnwoodskin</caption>
- <value>cast wood</value>
- <expr>@btnwoodskin</expr>
- <gaugemax>48</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="48" toolbar="2" inset="true" toolstyle="true" color="#FFFF99" border="black" gaugelowcol="red" gaugebackcol="gray" priority="204" copy="yes">
- <caption>Steel skin - @btnsteelskin</caption>
- <value>cast steel</value>
- <expr>@btnsteelskin</expr>
- <gaugemax>48</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="48" toolbar="2" inset="true" toolstyle="true" color="#FFFF99" border="black" gaugelowcol="red" gaugebackcol="gray" priority="206" copy="yes">
- <caption>Diam Skin - @btndiamskin</caption>
- <value>cast diamond</value>
- <expr>@btndiamskin</expr>
- <gaugemax>48</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="Nonmagical" copy="yes">
- <button type="Gauge" autosize="false" width="132" height="47" toolbar="2" iconleft="false" inset="true" toolstyle="true" color="#C87966" border="black" gaugelowcol="red" gaugebackcol="gray" priority="75" copy="yes">
- <caption>Sneak</caption>
- <value>sneak</value>
- <expr>@btnsneak</expr>
- <gaugemax>1</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="48" toolbar="2" inset="true" toolstyle="true" color="#C87966" border="black" gaugelowcol="red" gaugebackcol="gray" priority="500" copy="yes">
- <caption>Berserk - @btnberserk</caption>
- <value>berserk</value>
- <gaugemax>12</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="Obfuscation" copy="yes">
- <button type="Gauge" autosize="false" width="132" height="47" toolbar="2" inset="true" toolstyle="true" color="#993366" border="black" gaugelowcol="red" gaugebackcol="gray" priority="72" copy="yes">
- <caption>Invis - @btninvis</caption>
- <value>cast invis</value>
- <expr>@btninvis</expr>
- <gaugemax>1</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="47" toolbar="2" iconleft="false" inset="true" toolstyle="true" color="#993366" border="black" gaugelowcol="red" gaugebackcol="gray" priority="74" copy="yes">
- <caption>Conceal - @btnconceal</caption>
- <value>cast conceal</value>
- <expr>@btnconceal</expr>
- <gaugemax>1</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="Protective" copy="yes">
- <button type="Gauge" autosize="false" width="132" height="48" toolbar="2" iconleft="false" inset="true" toolstyle="true" color="white" border="black" gaugelowcol="red" gaugebackcol="gray" priority="17" copy="yes">
- <caption>Sanctuary - @btnsanc</caption>
- <value>cast sanctuary</value>
- <expr>@btnsanc</expr>
- <gaugemax>17</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="48" toolbar="2" inset="true" toolstyle="true" color="#99CCFF" border="black" gaugelowcol="red" gaugebackcol="gray" priority="41" copy="yes">
- <caption>Element - @btnelem</caption>
- <value>cast 'protection element'</value>
- <expr>@btnelem</expr>
- <gaugemax>20</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="48" toolbar="2" inset="true" toolstyle="true" color="#99CCFF" border="black" gaugelowcol="red" gaugebackcol="gray" priority="27" copy="yes">
- <caption>Stoneskin - @btnstone</caption>
- <value>cast stone</value>
- <expr>@btnstone</expr>
- <gaugemax>48</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="48" toolbar="2" iconleft="false" inset="true" toolstyle="true" color="#99CCFF" border="black" gaugelowcol="red" gaugebackcol="gray" priority="23" copy="yes">
- <caption>Shield - @btnshield</caption>
- <value>cast shield</value>
- <expr>@btnshield</expr>
- <gaugemax>48</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="48" toolbar="2" iconleft="false" inset="true" toolstyle="true" color="#99CCFF" border="black" gaugelowcol="red" gaugebackcol="gray" priority="21" copy="yes">
- <caption>Armor - @btnarmor</caption>
- <value>cast armor</value>
- <expr>@btnarmor</expr>
- <gaugemax>24</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="48" toolbar="2" inset="true" toolstyle="true" color="#CF8E5F" border="black" gaugelowcol="red" gaugebackcol="gray" priority="39" copy="yes">
- <caption>Earthshield - @btnearths</caption>
- <value>cast earthshield</value>
- <expr>@btnearths</expr>
- <gaugemax>8</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="48" toolbar="2" inset="true" toolstyle="true" color="#FB360D" border="black" gaugelowcol="red" gaugebackcol="gray" priority="31" copy="yes">
- <caption>Flameshield - @btnflames</caption>
- <value>cast flames</value>
- <expr>@btnflames</expr>
- <gaugemax>8</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="48" toolbar="2" inset="true" toolstyle="true" color="yellow" border="black" gaugelowcol="red" gaugebackcol="gray" priority="33" copy="yes">
- <caption>Shockshield - @btnshocks</caption>
- <value>cast shockshield</value>
- <expr>@btnshocks</expr>
- <gaugemax>8</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="48" toolbar="2" inset="true" toolstyle="true" color="#99CCFF" border="black" gaugelowcol="red" gaugebackcol="gray" priority="28" copy="yes">
- <caption>Protection - @btnprot</caption>
- <value>cast 'protection'</value>
- <expr>@btnprot</expr>
- <gaugemax>100</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- <button type="Gauge" autosize="false" width="132" height="48" toolbar="2" iconleft="false" inset="true" toolstyle="true" color="aqua" border="black" gaugelowcol="red" gaugebackcol="gray" priority="34" copy="yes">
- <caption>Iceshield - @btnices</caption>
- <value>cast iceshield</value>
- <expr>@btnices</expr>
- <gaugemax>8</gaugemax>
- <gaugelow>0</gaugelow>
- </button>
- </class>
- <class name="Vitals" copy="yes">
- <trigger priority="385550" prompt="true" copy="yes">
- <pattern><*mv >*</pattern>
- <value>#VAR petCurrent ""
- #VAR petMax ""
- #VAR petSeparator "None"
- #UPDATE 5</value>
- </trigger>
- <trigger priority="385500" prompt="true" copy="yes">
- <pattern><![CDATA[<*mv PET: &petCurrent/&petMax>*]]></pattern>
- <value>#VAR petMax %subregex(@petMax,"\D*","")
- #VAR petSeparator ~/
- #UPDATE 5</value>
- </trigger>
- <var name="petSeparator" type="Literal" copy="yes">None</var>
- <var name="petMax" type="Literal" copy="yes"/>
- <var name="petCurrent" type="Literal" copy="yes"/>
- <button name="1" type="Gauge" autosize="false" width="390" height="84" toolbar="2" inset="true" toolstyle="true" color="lime" border="black" gaugelowcol="red" gaugebackcol="gray" priority="2" copy="yes">
- <caption>@HEALTH / @HEALTH_MAX HPs</caption>
- <value>#PRINT @HEALTH
- get heal hold
- quaff heal</value>
- <expr>@HEALTH</expr>
- <gaugemax>@HEALTH_MAX</gaugemax>
- <gaugelow>@HEALTH/25</gaugelow>
- </button>
- <button name="2" type="Gauge" autosize="false" width="207" height="60" autopos="false" top="85" toolbar="2" inset="true" toolstyle="true" color="#3366FF" border="black" gaugelowcol="#00CCFF" gaugebackcol="gray" priority="504" copy="yes">
- <caption>@MANA / @MANA_MAX MPs</caption>
- <value>#PRINT @MANA
- #UPDATE 2</value>
- <expr>@MANA</expr>
- <gaugemax>@MANA_MAX</gaugemax>
- <gaugelow>@MANA/15</gaugelow>
- </button>
- <button name="3" type="Gauge" autosize="false" width="181" height="60" autopos="false" left="210" top="85" toolbar="2" inset="true" toolstyle="true" stack="true" color="yellow" border="black" gaugelowcol="#FFFF99" gaugebackcol="gray" priority="502" copy="yes">
- <caption>@MOVEMENT / @MOVEMENT_MAX Moves</caption>
- <value>#PRINT @MOVEMENT
- #UPDATE 3</value>
- <expr>@MOVEMENT</expr>
- <gaugemax>@MOVEMENT_MAX</gaugemax>
- <gaugelow>@MOVEMENT/20</gaugelow>
- </button>
- <button name="5" type="Gauge" autosize="false" width="170" height="72" toolbar="2" inset="true" toolstyle="true" stack="true" color="#FF99CC" border="black" gaugelowcol="#FFCC99" gaugebackcol="gray" priority="10" copy="yes">
- <caption>Pet: @petCurrent @petSeparator @petMax</caption>
- <value>#UPDATE 4</value>
- <expr>@petCurrent</expr>
- <gaugemax>@petMax</gaugemax>
- </button>
- <button name="6" type="Gauge" autosize="false" width="170" height="74" toolbar="2" inset="true" toolstyle="true" color="#FF9900" border="black" gaugelowcol="#FFCC99" gaugebackcol="gray" priority="6" copy="yes">
- <caption>Enemy Health @OPPONENT_HEALTH~%</caption>
- <value>#PRINT @OPPONENT_HEALTH
- #UPDATE 4</value>
- <expr>@OPPONENT_HEALTH</expr>
- <gaugemax>100</gaugemax>
- <gaugelow>@OPPONENT_HEALTH/20</gaugelow>
- </button>
- </class>
- </class>
- </class>
- </cmud>
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