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- VVVVV Sample Ini FIle
- [0] Item interacting with(The item you placed the script on)
- [1] Room For Item(Not used for anything more than reference, but needs at least some place holder for script)
- [2] Item required to be in player inventory
- [3] Function used to complete that task. Example: RepairPower = public void RepairPower()
- ! = Start Of Room Column
- @ = Start Of Required Item Column
- # = Start Of Completion Function(Completion Function must be in a script that is also on this item
- [0] ![1] @[2] #[3]
- Fuel Cell Slot 1!Power@Fuel Cell 1#RepairPower
- Fuel Cell Slot 2!Power@Fuel Cell 2#RepairPower
- Fuel Cell Slot 3!Power@Fuel Cell 3#RepairPower
- Coolant Leak!Cargo@Thermal Padding#RepairPower
- Terminal!BioDome@GrowLight#CreateLazerus
- Terminal!BioDome@HabitatControlModule#CreateLazerus
- Hull Breach!Barracks@Arc Welder#RepairHull
- Hongry!MessHall@Rations#RepairStomach
- Locked Door!ControlRoom@EngineeringCard#UnlockDoor
- Security Override Keypad!Barracks@SecurityCode#RepairSOS
- SOSPlacement!ExperimentalTesting@SOSSignal#RepairSOS
- SpaceAirlock!ExperimentalTesting@EVASuit#UnlockSpace
- BoomTable!Offices@UnexplodedShell#CreateIED
- ManifestTable!Cargo@Manifest#SignalHelp
- Life Support!MessHall@LazerusSerum#RepairHull
- BoomTable!Offices@SpareElectronics#CreateIED
- CaptainQuartersLocked!ControlRoom@IED#UnlockCaptainOffice
- SignalHelp!ControlRoom@CaptainsID#SignalHelp
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