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- Log file open, 12/07/18 21:50:02
- LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
- LogWindows: File 'aqProf.dll' does not exist
- LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi.dll' does not exist
- LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi32e.dll' does not exist
- LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- LogInit: Display: Running engine for game: QuickStart
- LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- LogPlatformFile: Not using cached read wrapper
- LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
- LogStats: Stats thread started at 0.202657
- LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
- LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
- LogPluginManager: Mounting plugin Paper2D
- LogPluginManager: Mounting plugin AISupport
- LogPluginManager: Mounting plugin LightPropagationVolume
- LogPluginManager: Mounting plugin ActorLayerUtilities
- LogPluginManager: Mounting plugin CLionSourceCodeAccess
- LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
- LogPluginManager: Mounting plugin GitSourceControl
- LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
- LogPluginManager: Mounting plugin NullSourceCodeAccess
- LogPluginManager: Mounting plugin PerforceSourceControl
- LogPluginManager: Mounting plugin SubversionSourceControl
- LogPluginManager: Mounting plugin UObjectPlugin
- LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
- LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
- LogPluginManager: Mounting plugin XCodeSourceCodeAccess
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin CryptoKeys
- LogPluginManager: Mounting plugin DataValidation
- LogPluginManager: Mounting plugin FacialAnimation
- LogPluginManager: Mounting plugin GameplayTagsEditor
- LogPluginManager: Mounting plugin MacGraphicsSwitching
- LogPluginManager: Mounting plugin MeshEditor
- LogPluginManager: Mounting plugin MobileLauncherProfileWizard
- LogPluginManager: Mounting plugin PluginBrowser
- LogPluginManager: Mounting plugin SpeedTreeImporter
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin VariantManagerContent
- LogPluginManager: Mounting plugin AlembicImporter
- LogPluginManager: Mounting plugin AppleImageUtils
- LogPluginManager: Mounting plugin AppleVision
- LogPluginManager: Mounting plugin BackChannel
- LogPluginManager: Mounting plugin CharacterAI
- LogPluginManager: Mounting plugin GeometryCache
- LogPluginManager: Mounting plugin HTML5Networking
- LogPluginManager: Mounting plugin ProxyLODPlugin
- LogPluginManager: Mounting plugin MagicLeap
- LogPluginManager: Mounting plugin MagicLeapMedia
- LogPluginManager: Mounting plugin AndroidMedia
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin ImgMedia
- LogPluginManager: Mounting plugin LinearTimecode
- LogPluginManager: Mounting plugin MediaCompositing
- LogPluginManager: Mounting plugin MediaPlayerEditor
- LogPluginManager: Mounting plugin WebMMedia
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin UdpMessaging
- LogPluginManager: Mounting plugin ActorSequence
- LogPluginManager: Mounting plugin LevelSequenceEditor
- LogPluginManager: Mounting plugin MatineeToLevelSequence
- LogPluginManager: Mounting plugin NetcodeUnitTest
- LogPluginManager: Mounting plugin NUTUnrealEngine4
- LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
- LogPluginManager: Mounting plugin OnlineSubsystemIOS
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin LauncherChunkInstaller
- LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
- LogPluginManager: Mounting plugin AndroidMoviePlayer
- LogPluginManager: Mounting plugin AndroidPermission
- LogPluginManager: Mounting plugin AppleMoviePlayer
- LogPluginManager: Mounting plugin ArchVisCharacter
- LogPluginManager: Mounting plugin AudioCapture
- LogPluginManager: Mounting plugin CableComponent
- LogPluginManager: Mounting plugin CustomMeshComponent
- LogPluginManager: Mounting plugin EditableMesh
- LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
- LogPluginManager: Mounting plugin Firebase
- LogPluginManager: Mounting plugin GoogleCloudMessaging
- LogPluginManager: Mounting plugin IOSDeviceProfileSelector
- LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
- LogPluginManager: Mounting plugin LocationServicesBPLibrary
- LogPluginManager: Mounting plugin MobilePatchingUtils
- LogPluginManager: Mounting plugin OculusVR
- LogPluginManager: Mounting plugin PhysXVehicles
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin RuntimePhysXCooking
- LogPluginManager: Mounting plugin SteamVR
- LogPluginManager: Mounting plugin WebMMoviePlayer
- LogPluginManager: Mounting plugin WindowsMoviePlayer
- LogStreaming: Display: Took 0.139s to configure plugins.
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.0.2h
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogInit: Build: ++UE4+Release-4.21-CL-4613538
- LogInit: Engine Version: 4.21.1-4613538+++UE4+Release-4.21
- LogInit: Compatible Engine Version: 4.21.0-4541578+++UE4+Release-4.21
- LogInit: Net CL: 4541578
- LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz, GPU: Intel(R) HD Graphics 630
- LogInit: Compiled (64-bit): Nov 30 2018 04:13:25
- LogInit: Compiled with Visual C++: 19.13.26129.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.21
- LogInit: Command Line:
- LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.21/Engine/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogDevObjectVersion: Number of dev versions registered: 22
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 26
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 34
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 27
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 9
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
- LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
- LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
- LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
- LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
- LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
- LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
- LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 17
- LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 4
- LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
- LogStreaming: Display: Took 0.003s to delete old logs.
- LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
- LogConfig: Setting CVar [[r.setres:1280x720]]
- [2018.12.07-20.50.03:111][ 0]LogConfig: Setting CVar [[r.VSync:0]]
- [2018.12.07-20.50.03:111][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
- [2018.12.07-20.50.03:111][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Config/Windows/Engine.ini]
- [2018.12.07-20.50.03:111][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
- [2018.12.07-20.50.03:111][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Config/Windows/Engine.ini]
- [2018.12.07-20.50.03:111][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Config/Windows/Engine.ini]
- [2018.12.07-20.50.03:111][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- [2018.12.07-20.50.03:111][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
- [2018.12.07-20.50.03:111][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- [2018.12.07-20.50.03:111][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- [2018.12.07-20.50.03:111][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- [2018.12.07-20.50.03:111][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- [2018.12.07-20.50.03:111][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- [2018.12.07-20.50.03:111][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- [2018.12.07-20.50.03:111][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- [2018.12.07-20.50.03:111][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- [2018.12.07-20.50.03:111][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- [2018.12.07-20.50.03:111][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- [2018.12.07-20.50.03:111][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- [2018.12.07-20.50.03:112][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Config/Windows/Engine.ini]
- [2018.12.07-20.50.03:112][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- [2018.12.07-20.50.03:112][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
- [2018.12.07-20.50.03:112][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
- [2018.12.07-20.50.03:112][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
- [2018.12.07-20.50.03:112][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
- [2018.12.07-20.50.03:112][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- [2018.12.07-20.50.03:112][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]]
- [2018.12.07-20.50.03:112][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- [2018.12.07-20.50.03:112][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
- [2018.12.07-20.50.03:112][ 0]LogConfig: Setting CVar [[gc.MergeGCClusters:0]]
- [2018.12.07-20.50.03:112][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
- [2018.12.07-20.50.03:112][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
- [2018.12.07-20.50.03:112][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
- [2018.12.07-20.50.03:112][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
- [2018.12.07-20.50.03:112][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Config/Windows/Engine.ini]
- [2018.12.07-20.50.03:112][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Config/Windows/Engine.ini]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Config/Windows/Scalability.ini]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Config/Windows/Scalability.ini]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Config/Windows/Scalability.ini]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Config/Windows/Scalability.ini]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2018.12.07-20.50.03:115][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Config/Windows/Scalability.ini]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Config/Windows/Scalability.ini]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Config/Windows/Scalability.ini]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.12.07-20.50.03:116][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.12.07-20.50.03:116][ 0]LogInit: Selected Device Profile: [Windows]
- [2018.12.07-20.50.03:116][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- [2018.12.07-20.50.03:127][ 0]LogHAL: Display: Platform has ~ 8 GB [8470634496 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- [2018.12.07-20.50.03:127][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]]
- [2018.12.07-20.50.03:127][ 0]LogInit: Going up to parent DeviceProfile []
- [2018.12.07-20.50.03:127][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Config/Windows/Scalability.ini]
- [2018.12.07-20.50.03:127][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2018.12.07-20.50.03:127][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2018.12.07-20.50.03:127][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Config/Windows/Scalability.ini]
- [2018.12.07-20.50.03:127][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2018.12.07-20.50.03:127][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Config/Windows/Scalability.ini]
- [2018.12.07-20.50.03:127][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2018.12.07-20.50.03:127][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2018.12.07-20.50.03:127][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- [2018.12.07-20.50.03:127][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2018.12.07-20.50.03:127][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2018.12.07-20.50.03:127][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- [2018.12.07-20.50.03:127][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2018.12.07-20.50.03:127][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- [2018.12.07-20.50.03:127][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2018.12.07-20.50.03:127][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2018.12.07-20.50.03:127][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2018.12.07-20.50.03:127][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2018.12.07-20.50.03:127][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2018.12.07-20.50.03:127][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2018.12.07-20.50.03:127][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2018.12.07-20.50.03:127][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Config/Windows/Scalability.ini]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Config/Windows/Scalability.ini]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Config/Windows/Scalability.ini]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Config/Windows/Scalability.ini]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2018.12.07-20.50.03:128][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
- [2018.12.07-20.50.03:139][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
- [2018.12.07-20.50.03:139][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Config/Windows/Engine.ini]
- [2018.12.07-20.50.03:139][ 0]LogInit: Computer: DESKTOP-AM2673O
- [2018.12.07-20.50.03:139][ 0]LogInit: User: ROMAIN
- [2018.12.07-20.50.03:139][ 0]LogInit: CPU Page size=4096, Cores=4
- [2018.12.07-20.50.03:139][ 0]LogInit: High frequency timer resolution =2.437504 MHz
- [2018.12.07-20.50.03:139][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx)
- [2018.12.07-20.50.03:139][ 0]LogMemory: Platform Memory Stats for Windows
- [2018.12.07-20.50.03:139][ 0]LogMemory: Process Physical Memory: 101.38 MB used, 101.38 MB peak
- [2018.12.07-20.50.03:139][ 0]LogMemory: Process Virtual Memory: 90.59 MB used, 90.59 MB peak
- [2018.12.07-20.50.03:139][ 0]LogMemory: Physical Memory: 4130.00 MB used, 3948.22 MB free, 8078.23 MB total
- [2018.12.07-20.50.03:139][ 0]LogMemory: Virtual Memory: 4619.70 MB used, 134213112.00 MB free, 134217728.00 MB total
- [2018.12.07-20.50.03:172][ 0]LogInit: Using OS detected language (fr-FR).
- [2018.12.07-20.50.03:172][ 0]LogInit: Using OS detected locale (fr-FR).
- [2018.12.07-20.50.03:174][ 0]LogTextLocalizationManager: No specific localization for 'fr-FR' exists, so the 'fr' localization will be used.
- [2018.12.07-20.50.03:213][ 0]LogStreaming: Display: Took 0.041s to InitEngineTextLocalization.
- [2018.12.07-20.50.03:213][ 0]LogInit: Setting process to per monitor DPI aware
- [2018.12.07-20.50.03:310][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
- [2018.12.07-20.50.03:310][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- [2018.12.07-20.50.05:543][ 0]LogHMD: Failed to initialize OpenVR with code 110
- [2018.12.07-20.50.05:543][ 0]LogD3D11RHI: D3D11 adapters:
- [2018.12.07-20.50.05:618][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1050 Ti' (Feature Level 11_0)
- [2018.12.07-20.50.05:618][ 0]LogD3D11RHI: 4043/0/4039 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
- [2018.12.07-20.50.05:629][ 0]LogD3D11RHI: 1. 'Intel(R) HD Graphics 630' (Feature Level 11_0)
- [2018.12.07-20.50.05:629][ 0]LogD3D11RHI: 128/0/4039 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
- [2018.12.07-20.50.05:631][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- [2018.12.07-20.50.05:632][ 0]LogD3D11RHI: 0/0/4039 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- [2018.12.07-20.50.05:632][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
- [2018.12.07-20.50.05:664][ 0]LogD3D11RHI: Creating new Direct3DDevice
- [2018.12.07-20.50.05:665][ 0]LogD3D11RHI: GPU DeviceId: 0x1c21 (for the marketing name, search the web for "GPU Device Id")
- [2018.12.07-20.50.05:665][ 0]LogWindows: EnumDisplayDevices:
- [2018.12.07-20.50.05:665][ 0]LogWindows: 0. 'Intel(R) HD Graphics 630' (P:1 D:1)
- [2018.12.07-20.50.05:665][ 0]LogWindows: 1. 'Intel(R) HD Graphics 630' (P:0 D:0)
- [2018.12.07-20.50.05:666][ 0]LogWindows: 2. 'Intel(R) HD Graphics 630' (P:0 D:0)
- [2018.12.07-20.50.05:666][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
- [2018.12.07-20.50.05:666][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1050 Ti
- [2018.12.07-20.50.05:666][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
- [2018.12.07-20.50.05:666][ 0]LogD3D11RHI: Driver Date: Unknown
- [2018.12.07-20.50.05:666][ 0]LogRHI: Texture pool is 2830 MB (70% of 4043 MB)
- [2018.12.07-20.50.05:695][ 0]LogD3D11RHI: Async texture creation enabled
- [2018.12.07-20.50.05:708][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
- [2018.12.07-20.50.06:197][ 0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform
- [2018.12.07-20.50.06:212][ 0]LogTemp: Display: Loaded TP MacClientTargetPlatform
- [2018.12.07-20.50.06:228][ 0]LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
- [2018.12.07-20.50.06:244][ 0]LogTemp: Display: Loaded TP MacServerTargetPlatform
- [2018.12.07-20.50.06:271][ 0]LogTemp: Display: Loaded TP MacTargetPlatform
- [2018.12.07-20.50.06:287][ 0]LogTemp: Display: Loaded TP WindowsClientTargetPlatform
- [2018.12.07-20.50.06:305][ 0]LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
- [2018.12.07-20.50.06:323][ 0]LogTemp: Display: Loaded TP WindowsServerTargetPlatform
- [2018.12.07-20.50.06:331][ 0]LogTemp: Display: Loaded TP WindowsTargetPlatform
- [2018.12.07-20.50.06:440][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.07-20.50.06:440][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.07-20.50.06:440][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.07-20.50.06:440][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.07-20.50.06:440][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.07-20.50.06:440][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.07-20.50.06:440][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.07-20.50.06:440][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.07-20.50.06:440][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.07-20.50.06:440][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.07-20.50.06:440][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.07-20.50.06:440][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.07-20.50.06:440][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.07-20.50.06:440][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.07-20.50.06:440][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.07-20.50.06:440][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.07-20.50.06:440][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.07-20.50.06:440][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
- [2018.12.07-20.50.06:441][ 0]LogTemp: Display: Loaded TP HTML5TargetPlatform
- [2018.12.07-20.50.06:522][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform
- [2018.12.07-20.50.06:522][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform
- [2018.12.07-20.50.06:547][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
- [2018.12.07-20.50.06:547][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
- [2018.12.07-20.50.06:561][ 0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform
- [2018.12.07-20.50.06:575][ 0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
- [2018.12.07-20.50.06:590][ 0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform
- [2018.12.07-20.50.06:682][ 0]LogTemp: Display: Loaded TP LinuxTargetPlatform
- [2018.12.07-20.50.06:729][ 0]LogTemp: Display: Loaded TP LuminTargetPlatform
- [2018.12.07-20.50.06:729][ 0]LogTemp: Display: Loaded TP LuminTargetPlatform
- [2018.12.07-20.50.06:729][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
- [2018.12.07-20.50.06:813][ 0]LogShaderCompilers: Guid format shader working directory is -24 characters bigger than the processId version (../../../../../../Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Intermediate/Shaders/WorkingDirectory/2852/).
- [2018.12.07-20.50.06:813][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/ROMAIN/AppData/Local/Temp/UnrealShaderWorkingDir/15189A7F46B7C9D5316351A1A7B6469F/'.
- [2018.12.07-20.50.06:817][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
- [2018.12.07-20.50.06:817][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
- [2018.12.07-20.50.06:817][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
- [2018.12.07-20.50.07:720][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
- [2018.12.07-20.50.08:141][ 0]LogDerivedDataCache: Loaded boot cache 0.42s 71MB C:/Users/ROMAIN/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
- [2018.12.07-20.50.08:141][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/ROMAIN/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc
- [2018.12.07-20.50.08:141][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- [2018.12.07-20.50.08:141][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- [2018.12.07-20.50.08:142][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2018.12.07-20.50.08:142][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- [2018.12.07-20.50.08:159][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- [2018.12.07-20.50.08:159][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2018.12.07-20.50.08:159][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
- [2018.12.07-20.50.08:171][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/ROMAIN/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- [2018.12.07-20.50.08:171][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
- [2018.12.07-20.50.08:171][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
- [2018.12.07-20.50.08:197][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
- [2018.12.07-20.50.08:199][ 0]LogSlate: Using FreeType 2.6.0
- [2018.12.07-20.50.08:235][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2018.12.07-20.50.09:749][ 0]LogAssetRegistry: FAssetRegistry took 0.0365 seconds to start up
- [2018.12.07-20.50.10:114][ 0]LogInit: Selected Device Profile: [Windows]
- [2018.12.07-20.50.10:316][ 0]LogSimplygon: Simplygon DLL not present - disabling.
- [2018.12.07-20.50.10:322][ 0]LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
- [2018.12.07-20.50.10:322][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
- [2018.12.07-20.50.10:322][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
- [2018.12.07-20.50.10:322][ 0]LogMeshReduction: No automatic skeletal mesh reduction module available
- [2018.12.07-20.50.10:342][ 0]LogNetVersion: QuickStart 1.0.0, NetCL: 4541578, EngineNetVer: 5, GameNetVer: 0 (Checksum: 1514832831)
- [2018.12.07-20.50.11:009][ 0]LogPackageLocalizationCache: Processed 11 localized package path(s) for 2 prioritized culture(s) in 0.114575 seconds
- [2018.12.07-20.50.11:018][ 0]LogUObjectArray: 39775 objects as part of root set at end of initial load.
- [2018.12.07-20.50.11:018][ 0]LogUObjectAllocator: 6914656 out of 0 bytes used by permanent object pool.
- [2018.12.07-20.50.11:018][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- [2018.12.07-20.50.27:315][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
- [2018.12.07-20.50.27:329][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- [2018.12.07-20.50.28:554][ 0]SourceControl: Source control is disabled
- [2018.12.07-20.50.28:554][ 0]SourceControl: Source control is disabled
- [2018.12.07-20.50.28:556][ 0]SourceControl: Source control is disabled
- [2018.12.07-20.50.28:557][ 0]SourceControl: Source control is disabled
- [2018.12.07-20.50.28:770][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- [2018.12.07-20.50.28:850][ 0]LogOcInput: OculusInput pre-init called
- [2018.12.07-20.50.29:018][ 0]LogEngine: Initializing Engine...
- [2018.12.07-20.50.29:020][ 0]LogHMD: Failed to initialize OpenVR with code 110
- [2018.12.07-20.50.29:021][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
- [2018.12.07-20.50.29:021][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
- [2018.12.07-20.50.29:021][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s
- [2018.12.07-20.50.29:021][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
- [2018.12.07-20.50.29:313][ 0]LogInit: Initializing FReadOnlyCVARCache
- [2018.12.07-20.50.29:336][ 0]LogAIModule: Creating AISystem for world Untitled
- [2018.12.07-20.50.29:430][ 0]LogInit: XAudio2 using 'Haut-parleurs (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- [2018.12.07-20.50.29:576][ 0]LogInit: FAudioDevice initialized.
- [2018.12.07-20.50.29:576][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
- [2018.12.07-20.50.29:715][ 0]LogDerivedDataCache: Saved boot cache 0.14s 71MB C:/Users/ROMAIN/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
- [2018.12.07-20.50.29:722][ 0]LogInit: Texture streaming: Enabled
- [2018.12.07-20.50.29:750][ 0]LogEngineSessionManager: EngineSessionManager initialized
- [2018.12.07-20.50.29:765][ 0]LogInit: Transaction tracking system initialized
- [2018.12.07-20.50.29:804][ 0]BlueprintLog: New page: Editor Load
- [2018.12.07-20.50.29:937][ 0]LocalizationService: Localization service is disabled
- [2018.12.07-20.50.30:548][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Content/' took 0.02s
- [2018.12.07-20.50.30:548][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
- [2018.12.07-20.50.30:548][ 0]LogCook: Display: Mobile HDR setting 1
- [2018.12.07-20.50.30:548][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
- [2018.12.07-20.50.30:548][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s
- [2018.12.07-20.50.30:548][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
- [2018.12.07-20.50.30:548][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s
- [2018.12.07-20.50.30:548][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
- [2018.12.07-20.50.31:033][ 0]SourceControl: Source control is disabled
- [2018.12.07-20.50.31:033][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3
- [2018.12.07-20.50.31:034][ 0]LightingResults: New page: Lighting Build
- [2018.12.07-20.50.31:038][ 0]MapCheck: New page: Map Check
- [2018.12.07-20.50.31:038][ 0]LightingResults: New page: Lighting Build
- [2018.12.07-20.50.31:224][ 0]LogAIModule: Creating AISystem for world Untitled_1
- [2018.12.07-20.50.31:230][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- [2018.12.07-20.50.31:256][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
- [2018.12.07-20.50.31:257][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,206ms to complete.
- [2018.12.07-20.50.31:257][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.224
- [2018.12.07-20.50.31:482][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.12.07-20.50.31:492][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.12.07-20.50.31:499][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.12.07-20.50.31:507][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2018.12.07-20.50.31:516][ 0]LogCollectionManager: Loaded 0 collections in 0.003002 seconds
- [2018.12.07-20.50.31:535][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Saved/Collections/' took 0.01s
- [2018.12.07-20.50.31:535][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Content/Developers/ROMAIN/Collections/' took 0.00s
- [2018.12.07-20.50.31:535][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/ROMAIN/Desktop/Projets/Unreal Engine/QuickStart/Content/Collections/' took 0.00s
- [2018.12.07-20.50.31:535][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
- [2018.12.07-20.50.31:545][ 0]LogContentBrowser: Native class hierarchy populated in 0.0101 seconds. Added 2652 classes and 622 folders.
- [2018.12.07-20.50.31:557][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0007 seconds. Added 0 classes and 0 folders.
- [2018.12.07-20.50.31:639][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:640][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:641][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:641][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:642][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:643][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:643][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:644][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:644][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:645][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:645][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:646][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:647][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:647][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:648][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:648][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:649][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:650][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:650][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:651][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:651][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:652][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:653][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:653][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:654][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.31:655][ 0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
- [2018.12.07-20.50.32:179][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0007 seconds. Added 0 classes and 0 folders.
- [2018.12.07-20.50.32:188][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0007 seconds. Added 1 classes and 2 folders.
- [2018.12.07-20.50.32:282][ 0]LogSlate: Took 0.078687 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
- [2018.12.07-20.50.32:308][ 0]LogSlate: Took 0.023665 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
- [2018.12.07-20.50.32:356][ 0]LogSlate: Took 0.042695 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
- [2018.12.07-20.50.32:495][ 0]LogRenderer: Reallocating scene render targets to support 964x436 Format 10 NumSamples 1 (Frame:1).
- [2018.12.07-20.50.32:721][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0005 seconds. Added 0 classes and 0 folders.
- [2018.12.07-20.50.32:721][ 0]LogLoad: (Engine Initialization) Total time: 33.80 seconds
- [2018.12.07-20.50.32:721][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
- [2018.12.07-20.50.32:811][ 0]LogContentStreaming: Texture pool size now 1000 MB
- [2018.12.07-20.50.32:837][ 0]LogSlate: Took 0.014176 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
- [2018.12.07-20.50.32:859][ 1]LogAssetRegistry: Asset discovery search completed in 23.1324 seconds
- [2018.12.07-20.50.32:861][ 1]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
- [2018.12.07-20.50.32:861][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000071 seconds (updated 0 objects)
- [2018.12.07-20.51.14:509][398]LogSlate: FSceneViewport::OnFocusLost() reason 0
- [2018.12.07-20.51.28:899][254]LogUProjectInfo: Found projects:
- [2018.12.07-20.51.33:673][539]LogSlate: Window 'Open Project' being destroyed
- [2018.12.07-20.51.40:561][950]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (Player Start)
- [2018.12.07-20.58.11:385][878]LogSlate: FSceneViewport::OnFocusLost() reason 2
- [2018.12.07-20.58.22:270][492]LogEditor: Attempting to add actor of class 'ArchVisCharacter' to level at 150.00,-470.00,148.00
- [2018.12.07-20.58.24:183][523]LogEditor: Attempting to add actor of class 'ArchVisCharacter' to level at 190.00,-500.00,108.00
- [2018.12.07-20.58.30:188][880]LogSlate: FSceneViewport::OnFocusLost() reason 0
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