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- states:
- noHas: "&bFound it in a SoulWell!"
- has: "&eYou already has this!"
- perks:
- fallreduction:
- id: 0
- name: "&aFall Reduction"
- lore: |-
- &7Gain <amount>% fall damage reduction
- &7by a percentage of <probability>%.
- &7
- <state>
- icon:
- material: DIAMOND_BOOTS
- data: 0
- amount: 1
- slot: 10
- percent: 10
- probability: 100
- firedamagereduction:
- id: 1
- name: "&aFire Damage Reduction"
- lore: |-
- &7Gain <amount>% fire damage reduction
- &7by a percentage of <probability>%.
- &7
- <state>
- icon:
- material: FLINT_AND_STEEL
- data: 0
- amount: 1
- slot: 11
- percent: 5
- probability: 100
- shotdamagereduction:
- id: 2
- name: "&aShot Damage Reduction"
- lore: |-
- &7Gain <amount>% shot damage reduction
- &7by a percentage of <probability>%.
- &7
- <state>
- icon:
- material: BOW
- data: 0
- amount: 1
- slot: 12
- percent: 5
- probability: 100
- anno_o_mite:
- id: 3
- name: "&aAnno-o-Mite"
- lore: |-
- &7Gain <probability>% chance to appear a
- &7lepisma when an arrow hits your enemy.
- &7
- <state>
- icon:
- material: MONSTER_EGG
- data: 60
- amount: 1
- slot: 13
- percent: 0
- probability: 5
- arrowrecovery:
- id: 4
- name: "&aArrow Recovery"
- lore: |-
- &7Gain <probability>% chance to retrieve
- &7your arrow when hitting an enemy.
- &7
- <state>
- icon:
- material: ARROW
- data: 0
- amount: 1
- slot: 14
- percent: 0
- probability: 5
- blazingarrows:
- id: 5
- name: "&aBlazing Arrows"
- lore: |-
- &7Gain <probability>% probability
- &7of throwing a fire arrow.
- &7
- <state>
- icon:
- material: BLAZE_POWDER
- data: 0
- amount: 1
- slot: 15
- percent: 0
- probability: 1
- bulldozer:
- id: 6
- name: "&aBulldozer"
- lore: |-
- &7When you kill an enemy you
- &7get 2 seconds of Force I
- &7
- <state>
- icon:
- material: ANVIL
- data: 0
- amount: 1
- slot: 16
- percent: 0
- probability: 100
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