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Lolhacking123

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May 23rd, 2017
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  1. ------------------
  2. --Sanctus Tempus--
  3. ------------------
  4. --Yet another --
  5. --script by --
  6. --Christian750000000 --
  7. ------------------
  8. --Special thanks--
  9. --to timothysusada,canadagamer1223 --
  10. --for B2S plugin--
  11. ------------------
  12. --Rare Script --
  13. ------------------
  14.  
  15. player = game:GetService("Players").LocalPlayer
  16. chara = player.Character
  17. chara.Humanoid.MaxHealth = 10000000000
  18. chara.Humanoid.Health = 10000000000
  19. mouse = nil
  20. debby = game:GetService("Debris")
  21.  
  22. --Build Function--
  23.  
  24. New = function(Object, Parent, Name, Data)
  25. local Object = Instance.new(Object)
  26. for Index, Value in pairs(Data or {}) do
  27. Object[Index] = Value
  28. end
  29. Object.Parent = Parent
  30. Object.Name = Name
  31. return Object
  32. end
  33.  
  34. --Tools and Values--
  35. tool = Instance.new("Tool", player.Backpack)
  36. tool.Name = "Sanctus Tempus"
  37. tool.RequiresHandle = false
  38. tool.CanBeDropped = false
  39. bladeactive = false
  40. shieldactive = false
  41. landactive = false
  42. gunmode = false
  43. activegrab = false
  44. didgrab = false
  45. worldshield = nil
  46. musicp = false
  47. combocount = 0
  48.  
  49. --Sword Building--
  50.  
  51. Swordu = New("Model",chara,"Swordu",{})
  52. Handle = New("Part",Swordu,"Handle",{Size = Vector3.new(0.200000003, 1.39999998, 0.200000003),CFrame = CFrame.new(111.900002, 1.5, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  53. HandleWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C1 = CFrame.new(-7.62939453e-006, -0.999984741, -0.0999999046, 0, 0, -1, 1.00000024, 0, 0, 0, -1.00000024, 0),})
  54. Part19 = New("Part",Swordu,"Part19",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(1, 4.79999971, 0.200000003),CFrame = CFrame.new(111.900009, 5.0000186, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  55. Mesh = New("BlockMesh",Part19,"Mesh",{Scale = Vector3.new(1, 1, 0.5),})
  56. Weld = New("ManualWeld",Part19,"Weld",{Part0 = Part19,Part1 = Handle,C1 = CFrame.new(7.62939453e-006, 3.5000186, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  57. Part1 = New("Part",Swordu,"Part1",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 0.899999022, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  58. Mesh = New("SpecialMesh",Part1,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  59. Weld = New("ManualWeld",Part1,"Weld",{Part0 = Part1,Part1 = Handle,C1 = CFrame.new(0, -0.600000978, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  60. Part2 = New("Part",Swordu,"Part2",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.09999907, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  61. Mesh = New("SpecialMesh",Part2,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  62. Weld = New("ManualWeld",Part2,"Weld",{Part0 = Part2,Part1 = Handle,C1 = CFrame.new(0, -0.40000093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  63. Part3 = New("Part",Swordu,"Part3",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.30001104, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  64. Mesh = New("SpecialMesh",Part3,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  65. Weld = New("ManualWeld",Part3,"Weld",{Part0 = Part3,Part1 = Handle,C1 = CFrame.new(0, -0.199988961, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  66. Part4 = New("Part",Swordu,"Part4",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.90001619, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  67. Mesh = New("SpecialMesh",Part4,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  68. Weld = New("ManualWeld",Part4,"Weld",{Part0 = Part4,Part1 = Handle,C1 = CFrame.new(0, 0.400016189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  69. Part5 = New("Part",Swordu,"Part5",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.50001109, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  70. Mesh = New("SpecialMesh",Part5,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  71. Weld = New("ManualWeld",Part5,"Weld",{Part0 = Part5,Part1 = Handle,C1 = CFrame.new(0, 1.10864639e-005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  72. Part6 = New("Part",Swordu,"Part6",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 1.70001614, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  73. Mesh = New("SpecialMesh",Part6,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  74. Weld = New("ManualWeld",Part6,"Weld",{Part0 = Part6,Part1 = Handle,C1 = CFrame.new(0, 0.200016141, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  75. Part7 = New("Part",Swordu,"Part7",{BrickColor = BrickColor.new("Burnt Sienna"),Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 2.10000205, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  76. Mesh = New("SpecialMesh",Part7,"Mesh",{Scale = Vector3.new(2, 1.5, 2),})
  77. Weld = New("ManualWeld",Part7,"Weld",{Part0 = Part7,Part1 = Handle,C1 = CFrame.new(0, 0.60000205, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  78. Part8 = New("Part",Swordu,"Part8",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 2.29999995, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  79. Mesh = New("BlockMesh",Part8,"Mesh",{Scale = Vector3.new(2, 1, 2),})
  80. Weld = New("ManualWeld",Part8,"Weld",{Part0 = Part8,Part1 = Handle,C1 = CFrame.new(0, 0.799999952, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  81. Part9 = New("Part",Swordu,"Part9",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 2.50000119, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  82. Mesh = New("BlockMesh",Part9,"Mesh",{Scale = Vector3.new(1.5, 1, 2),})
  83. Weld = New("ManualWeld",Part9,"Weld",{Part0 = Part9,Part1 = Handle,C1 = CFrame.new(0, 1.00000119, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  84. Part10 = New("Part",Swordu,"Part10",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 2.30002356, -81.9000015, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  85. Mesh = New("SpecialMesh",Part10,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(2, 1, 1),MeshType = Enum.MeshType.Wedge,})
  86. Weld = New("ManualWeld",Part10,"Weld",{Part0 = Part10,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-0.199996948, 0.800023556, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  87. Part11 = New("Part",Swordu,"Part11",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 2.30001736, -81.9000015, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  88. Mesh = New("SpecialMesh",Part11,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(2, 1, 1),MeshType = Enum.MeshType.Wedge,})
  89. Weld = New("ManualWeld",Part11,"Weld",{Part0 = Part11,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(0.199996948, 0.800017357, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  90. Part12 = New("Part",Swordu,"Part12",{BrickColor = BrickColor.new("Daisy orange"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(111.500008, 2.60000062, -81.9000015, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.85098, 0.427451),})
  91. Mesh = New("BlockMesh",Part12,"Mesh",{Offset = Vector3.new(0, 0, -0.200000003),Scale = Vector3.new(1.5, 1, 1.5),})
  92. Weld = New("ManualWeld",Part12,"Weld",{Part0 = Part12,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.399993896, 1.10000062, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  93. Part13 = New("Part",Swordu,"Part13",{BrickColor = BrickColor.new("Daisy orange"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(112.300011, 2.60001302, -81.9000015, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.85098, 0.427451),})
  94. Mesh = New("BlockMesh",Part13,"Mesh",{Offset = Vector3.new(0, 0, -0.200000003),Scale = Vector3.new(1.5, 1, 1.5),})
  95. Weld = New("ManualWeld",Part13,"Weld",{Part0 = Part13,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.400009155, 1.10001302, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  96. Part14 = New("Part",Swordu,"Part14",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.600000024, 4.79999971, 0.200000003),CFrame = CFrame.new(111.900002, 5.00002432, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  97. Mesh = New("BlockMesh",Part14,"Mesh",{})
  98. Weld = New("ManualWeld",Part14,"Weld",{Part0 = Part14,Part1 = Handle,C1 = CFrame.new(0, 3.50002432, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  99. Part15 = New("Part",Swordu,"Part15",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(112.099998, 7.70002365, -81.9000015, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  100. Mesh = New("SpecialMesh",Part15,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
  101. Weld = New("ManualWeld",Part15,"Weld",{Part0 = Part15,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.199996948, 6.20002365, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  102. Part16 = New("Part",Swordu,"Part16",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.699997, 7.70002556, -81.9000015, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  103. Mesh = New("SpecialMesh",Part16,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
  104. Weld = New("ManualWeld",Part16,"Weld",{Part0 = Part16,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.200004578, 6.20002556, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  105. Part17 = New("Part",Swordu,"Part17",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.400000006),CFrame = CFrame.new(112.199997, 7.90001392, -81.9000015, 0, 0, -1, 0, 1, 0, 1, 0, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  106. Mesh = New("SpecialMesh",Part17,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  107. Weld = New("ManualWeld",Part17,"Weld",{Part0 = Part17,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.299995422, 6.40001392, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  108. Part18 = New("Part",Swordu,"Part18",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.400000006),CFrame = CFrame.new(111.599998, 7.90001488, -81.9000015, 0, 0, 1, 0, 1, 0, -1, 0, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  109. Mesh = New("SpecialMesh",Part18,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 1.25),MeshType = Enum.MeshType.Wedge,})
  110. Weld = New("ManualWeld",Part18,"Weld",{Part0 = Part18,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.300003052, 6.40001488, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  111. Part20 = New("Part",Swordu,"Part20",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 2.90002894, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  112. Mesh = New("BlockMesh",Part20,"Mesh",{Scale = Vector3.new(1, 1, 1.10000002),})
  113. Weld = New("ManualWeld",Part20,"Weld",{Part0 = Part20,Part1 = Handle,C1 = CFrame.new(0, 1.40002894, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  114. Part21 = New("Part",Swordu,"Part21",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(111.900002, 2.80002189, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  115. Mesh = New("BlockMesh",Part21,"Mesh",{Scale = Vector3.new(1.39999998, 1, 1.10000002),})
  116. Weld = New("ManualWeld",Part21,"Weld",{Part0 = Part21,Part1 = Handle,C1 = CFrame.new(0, 1.30002189, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  117. Part22 = New("Part",Swordu,"Part22",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(111.900002, 2.80001998, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  118. Mesh = New("BlockMesh",Part22,"Mesh",{Scale = Vector3.new(1.79999995, 0.5, 1.10000002),})
  119. Weld = New("ManualWeld",Part22,"Weld",{Part0 = Part22,Part1 = Handle,C1 = CFrame.new(0, 1.30001998, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  120. Part23 = New("Part",Swordu,"Part23",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 2.90001416, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  121. Mesh = New("BlockMesh",Part23,"Mesh",{Scale = Vector3.new(0.5, 1.5, 1.10000002),})
  122. Weld = New("ManualWeld",Part23,"Weld",{Part0 = Part23,Part1 = Handle,C1 = CFrame.new(0, 1.40001416, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  123. Part24 = New("Part",Swordu,"Part24",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 7.10000563, -81.9000015, 0.866025507, -0.499999911, 0, 0.499999911, 0.866025507, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  124. Mesh = New("BlockMesh",Part24,"Mesh",{Scale = Vector3.new(0.5, 1, 1.10000002),})
  125. Weld = New("ManualWeld",Part24,"Weld",{Part0 = Part24,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.866025507, 0.499999911, 0, -0.499999911, 0.866025507, 0, 0, 0, 1),C1 = CFrame.new(0, 5.60000563, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  126. Part25 = New("Part",Swordu,"Part25",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 7.08869791, -81.9000015, 0.866031229, 0.500003159, 0, -0.500003159, 0.866031229, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  127. Mesh = New("BlockMesh",Part25,"Mesh",{Scale = Vector3.new(0.5, 1, 1.10000002),})
  128. Weld = New("ManualWeld",Part25,"Weld",{Part0 = Part25,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.866031229, -0.500003159, 0, 0.500003159, 0.866031229, 0, 0, 0, 1),C1 = CFrame.new(0, 5.58869791, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  129. Part26 = New("Part",Swordu,"Part26",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 7.30000067, -81.9000015, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  130. Mesh = New("BlockMesh",Part26,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  131. Weld = New("ManualWeld",Part26,"Weld",{Part0 = Part26,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),C1 = CFrame.new(-0.199996948, 5.80000067, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  132. Part27 = New("Part",Swordu,"Part27",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 6.9000144, -81.9000015, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  133. Mesh = New("BlockMesh",Part27,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  134. Weld = New("ManualWeld",Part27,"Weld",{Part0 = Part27,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.199996948, 5.4000144, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  135. Part28 = New("Part",Swordu,"Part28",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 7.30001879, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  136. Mesh = New("BlockMesh",Part28,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  137. Weld = New("ManualWeld",Part28,"Weld",{Part0 = Part28,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 5.80001879, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  138. Part29 = New("Part",Swordu,"Part29",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 6.9000268, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  139. Mesh = New("BlockMesh",Part29,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  140. Weld = New("ManualWeld",Part29,"Weld",{Part0 = Part29,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.199996948, 5.4000268, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  141. Part30 = New("Part",Swordu,"Part30",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 6.50001907, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  142. Mesh = New("BlockMesh",Part30,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  143. Weld = New("ManualWeld",Part30,"Weld",{Part0 = Part30,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 5.00001907, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  144. Part31 = New("Part",Swordu,"Part31",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 6.10002756, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  145. Mesh = New("BlockMesh",Part31,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  146. Weld = New("ManualWeld",Part31,"Weld",{Part0 = Part31,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.199996948, 4.60002756, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  147. Part32 = New("Part",Swordu,"Part32",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 6.50000572, -81.9000015, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  148. Mesh = New("BlockMesh",Part32,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  149. Weld = New("ManualWeld",Part32,"Weld",{Part0 = Part32,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),C1 = CFrame.new(-0.199996948, 5.00000572, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  150. Part33 = New("Part",Swordu,"Part33",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 6.10001612, -81.9000015, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  151. Mesh = New("BlockMesh",Part33,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  152. Weld = New("ManualWeld",Part33,"Weld",{Part0 = Part33,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.199996948, 4.60001612, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  153. Part34 = New("Part",Swordu,"Part34",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 6.30000973, -81.9000015, 0.866025507, -0.499999911, 0, 0.499999911, 0.866025507, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  154. Mesh = New("BlockMesh",Part34,"Mesh",{Scale = Vector3.new(0.5, 1, 1.10000002),})
  155. Weld = New("ManualWeld",Part34,"Weld",{Part0 = Part34,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.866025507, 0.499999911, 0, -0.499999911, 0.866025507, 0, 0, 0, 1),C1 = CFrame.new(0, 4.80000973, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  156. Part35 = New("Part",Swordu,"Part35",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 6.28870106, -81.9000015, 0.866031229, 0.500003159, 0, -0.500003159, 0.866031229, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  157. Mesh = New("BlockMesh",Part35,"Mesh",{Scale = Vector3.new(0.5, 1, 1.10000002),})
  158. Weld = New("ManualWeld",Part35,"Weld",{Part0 = Part35,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.866031229, -0.500003159, 0, 0.500003159, 0.866031229, 0, 0, 0, 1),C1 = CFrame.new(0, 4.78870106, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  159. Part36 = New("Part",Swordu,"Part36",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 5.30003929, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  160. Mesh = New("BlockMesh",Part36,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  161. Weld = New("ManualWeld",Part36,"Weld",{Part0 = Part36,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 3.80003929, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  162. Part37 = New("Part",Swordu,"Part37",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 5.70003128, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  163. Mesh = New("BlockMesh",Part37,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  164. Weld = New("ManualWeld",Part37,"Weld",{Part0 = Part37,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 4.20003128, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  165. Part38 = New("Part",Swordu,"Part38",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 5.70001316, -81.9000015, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  166. Mesh = New("BlockMesh",Part38,"Mesh",{Offset = Vector3.new(0.0500000007, 0.0500000007, 0),Scale = Vector3.new(0.699999988, 0.5, 1.10000002),})
  167. Weld = New("ManualWeld",Part38,"Weld",{Part0 = Part38,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.00000072, 0, 0, 0, 1.00000072, 0, 0, 0, 1),C1 = CFrame.new(-0.199996948, 4.20001316, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  168. Part39 = New("Part",Swordu,"Part39",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 5.50001335, -81.9000015, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  169. Mesh = New("BlockMesh",Part39,"Mesh",{Offset = Vector3.new(0.0500000007, 0, 0),Scale = Vector3.new(0.5, 1, 1.10000002),})
  170. Weld = New("ManualWeld",Part39,"Weld",{Part0 = Part39,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872, 0, 0, 0, 1),C1 = CFrame.new(0, 4.00001335, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  171. Part40 = New("Part",Swordu,"Part40",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(111.900002, 5.50001431, -81.9000015, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  172. Mesh = New("BlockMesh",Part40,"Mesh",{Offset = Vector3.new(0.0500000007, 0, 0),Scale = Vector3.new(0.5, 1, 1.10000002),})
  173. Weld = New("ManualWeld",Part40,"Weld",{Part0 = Part40,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.965925872, -0.258818984, 0, -0.258818984, 0.965925872, 0, 0, 0, -1),C1 = CFrame.new(0, 4.00001431, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  174. Part41 = New("Part",Swordu,"Part41",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 4.90002155, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  175. Mesh = New("BlockMesh",Part41,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.75, 0.5, 1.10000002),})
  176. Weld = New("ManualWeld",Part41,"Weld",{Part0 = Part41,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.40002155, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  177. Part42 = New("Part",Swordu,"Part42",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 4.50003004, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  178. Mesh = New("BlockMesh",Part42,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.75, 0.5, 1.10000002),})
  179. Weld = New("ManualWeld",Part42,"Weld",{Part0 = Part42,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 3.00003004, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  180. Part43 = New("Part",Swordu,"Part43",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000033, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 4.70002413, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  181. Mesh = New("BlockMesh",Part43,"Mesh",{Scale = Vector3.new(0.5, 3, 1.10000002),})
  182. Weld = New("ManualWeld",Part43,"Weld",{Part0 = Part43,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.20002413, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  183. Part44 = New("Part",Swordu,"Part44",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 4.9000268, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  184. Mesh = New("BlockMesh",Part44,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  185. Weld = New("ManualWeld",Part44,"Weld",{Part0 = Part44,Part1 = Handle,C1 = CFrame.new(-0.199996948, 3.4000268, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  186. Part45 = New("Part",Swordu,"Part45",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 4.90002632, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  187. Mesh = New("BlockMesh",Part45,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  188. Weld = New("ManualWeld",Part45,"Weld",{Part0 = Part45,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 3.40002632, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  189. Part46 = New("Part",Swordu,"Part46",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 4.50002861, -81.9000015, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  190. Mesh = New("BlockMesh",Part46,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  191. Weld = New("ManualWeld",Part46,"Weld",{Part0 = Part46,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.199996948, 3.00002861, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  192. Part47 = New("Part",Swordu,"Part47",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 4.50002861, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  193. Mesh = New("BlockMesh",Part47,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  194. Weld = New("ManualWeld",Part47,"Weld",{Part0 = Part47,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.199996948, 3.00002861, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  195. Part48 = New("Part",Swordu,"Part48",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000033, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 3.90002418, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  196. Mesh = New("BlockMesh",Part48,"Mesh",{Scale = Vector3.new(0.5, 3, 1.10000002),})
  197. Weld = New("ManualWeld",Part48,"Weld",{Part0 = Part48,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 2.40002418, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  198. Part49 = New("Part",Swordu,"Part49",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 4.10003281, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  199. Mesh = New("BlockMesh",Part49,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  200. Weld = New("ManualWeld",Part49,"Weld",{Part0 = Part49,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.199996948, 2.60003281, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  201. Part50 = New("Part",Swordu,"Part50",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 3.70002794, -81.9000015, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  202. Mesh = New("BlockMesh",Part50,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  203. Weld = New("ManualWeld",Part50,"Weld",{Part0 = Part50,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-0.199996948, 2.20002794, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  204. Part51 = New("Part",Swordu,"Part51",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.700005, 4.10003281, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  205. Mesh = New("BlockMesh",Part51,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  206. Weld = New("ManualWeld",Part51,"Weld",{Part0 = Part51,Part1 = Handle,C1 = CFrame.new(-0.199996948, 2.60003281, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  207. Part52 = New("Part",Swordu,"Part52",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(112.099998, 3.70002794, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  208. Mesh = New("BlockMesh",Part52,"Mesh",{Offset = Vector3.new(0.0250000004, 0, 0),Scale = Vector3.new(0.5, 0.5, 1.10000002),})
  209. Weld = New("ManualWeld",Part52,"Weld",{Part0 = Part52,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0.199996948, 2.20002794, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  210. Part53 = New("Part",Swordu,"Part53",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 4.10002899, -81.9000015, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  211. Mesh = New("BlockMesh",Part53,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.75, 0.5, 1.10000002),})
  212. Weld = New("ManualWeld",Part53,"Weld",{Part0 = Part53,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 2.60002899, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  213. Part54 = New("Part",Swordu,"Part54",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 3.70003653, -81.9000015, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),})
  214. Mesh = New("BlockMesh",Part54,"Mesh",{Offset = Vector3.new(0, 0.0500000007, 0),Scale = Vector3.new(0.75, 0.5, 1.10000002),})
  215. Weld = New("ManualWeld",Part54,"Weld",{Part0 = Part54,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.20003653, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  216. Part55 = New("Part",Swordu,"Part55",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(111.200012, 2.60003734, -81.9000015, 0, 0, 1, 0, -1, 0, 1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  217. Mesh = New("SpecialMesh",Part55,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(1, 0.800000012, 1),MeshType = Enum.MeshType.Wedge,})
  218. Weld = New("ManualWeld",Part55,"Weld",{Part0 = Part55,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, -1, 0, 1, 0, -0),C1 = CFrame.new(-0.699989319, 1.10003734, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  219. Part56 = New("Part",Swordu,"Part56",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(112.599983, 2.60000014, -81.9000015, 0, 0, -1, 0, -1, 0, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  220. Mesh = New("SpecialMesh",Part56,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(1, 0.800000012, 1),MeshType = Enum.MeshType.Wedge,})
  221. Weld = New("ManualWeld",Part56,"Weld",{Part0 = Part56,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0),C1 = CFrame.new(0.699981689, 1.10000014, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  222. Part57 = New("Part",Swordu,"Part57",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(112.700012, 2.90000606, -81.9000015, 0, 0.707106769, -0.707107067, 0, -0.707107067, -0.707106769, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  223. Mesh = New("SpecialMesh",Part57,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  224. Weld = New("ManualWeld",Part57,"Weld",{Part0 = Part57,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707106769, -0.707107067, 0, -0.707107067, -0.707106769, 0),C1 = CFrame.new(0.800010681, 1.40000606, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  225. Part58 = New("Part",Swordu,"Part58",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(112.700012, 2.30002904, -81.9000015, 0, -0.707106769, -0.707107067, 0, -0.707107067, 0.707106769, -1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  226. Mesh = New("SpecialMesh",Part58,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  227. Weld = New("ManualWeld",Part58,"Weld",{Part0 = Part58,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707106769, -0.707107067, 0, -0.707107067, 0.707106769, 0),C1 = CFrame.new(0.800010681, 0.800029039, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  228. Part59 = New("Part",Swordu,"Part59",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(111.100014, 2.90003705, -81.9000015, 0, -0.707106769, 0.707107067, 0, -0.707107067, -0.707106769, 1, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  229. Mesh = New("SpecialMesh",Part59,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  230. Weld = New("ManualWeld",Part59,"Weld",{Part0 = Part59,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.707106769, -0.707107067, 0, 0.707107067, -0.707106769, 0),C1 = CFrame.new(-0.799987793, 1.40003705, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  231. Part60 = New("Part",Swordu,"Part60",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.600000024),CFrame = CFrame.new(111.100006, 2.30003691, -81.9000015, 0, 0.707106531, 0.707106888, 0, -0.707106769, 0.70710659, 0.999999821, 0, 0),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  232. Mesh = New("SpecialMesh",Part60,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  233. Weld = New("ManualWeld",Part60,"Weld",{Part0 = Part60,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 0.999999821, 0.707106531, -0.707106769, 0, 0.707106888, 0.70710659, 0),C1 = CFrame.new(-0.799995422, 0.800036907, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  234. Part61 = New("Part",Swordu,"Part61",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(111.900002, 0.599993944, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  235. Mesh = New("BlockMesh",Part61,"Mesh",{Scale = Vector3.new(2, 1, 2),})
  236. Weld = New("ManualWeld",Part61,"Weld",{Part0 = Part61,Part1 = Handle,C1 = CFrame.new(0, -0.900006056, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  237. Part62 = New("Part",Swordu,"Part62",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 0.699994028, -81.9000015, 1, 0, 0, 0, 0, -1, 0, 1, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  238. Mesh = New("CylinderMesh",Part62,"Mesh",{Scale = Vector3.new(2, 2, 2),})
  239. Weld = New("ManualWeld",Part62,"Weld",{Part0 = Part62,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, -0.800005972, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  240. Part63 = New("Part",Swordu,"Part63",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(111.900002, 0.5, -81.9000015, 1, 0, 0, 0, 0, -1, 0, 1, 0),CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  241. Mesh = New("CylinderMesh",Part63,"Mesh",{Scale = Vector3.new(2, 2, 2),})
  242. Weld = New("ManualWeld",Part63,"Weld",{Part0 = Part63,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, -1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  243. Part64 = New("Part",Swordu,"Part64",{BrickColor = BrickColor.new("Really red"),Reflectance = 0.30000001192093,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(111.900002, 2.40001225, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  244. Mesh = New("SpecialMesh",Part64,"Mesh",{Scale = Vector3.new(3, 1, 3),})
  245. Weld = New("ManualWeld",Part64,"Weld",{Part0 = Part64,Part1 = Handle,C1 = CFrame.new(0, 0.900012255, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  246. Part65 = New("Part",Swordu,"Part65",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.30000001192093,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(111.900002, 0.600007892, -81.9000015, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  247. Mesh = New("SpecialMesh",Part65,"Mesh",{Scale = Vector3.new(2, 1.20000005, 3),MeshType = Enum.MeshType.Sphere,})
  248. Weld = New("ManualWeld",Part65,"Weld",{Part0 = Part65,Part1 = Handle,C1 = CFrame.new(0, -0.899992108, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  249.  
  250. Gunu = New("Model",chara,"Gunu",{})
  251. Handle2 = New("Part",Gunu,"Handle2",{BrickColor = BrickColor.new("Burnt Sienna"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 1, 0.200000003),CFrame = CFrame.new(107.600006, 0.700003505, -77.0999985, 0.866025925, -0.500000894, -2.65846173e-028, 0.500000894, 0.866025925, -7.99359561e-015, 3.99679738e-015, 6.92264866e-015, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.415686, 0.223529, 0.0352941),})
  252. Handle2Weld = New("ManualWeld",Handle2,"Weld",{Part0 = Handle2,Part1 = chara:FindFirstChild("Left Arm"),C0 = CFrame.new(0, 0, 0, 0.866025567, 0.500000656, 3.99679738e-015, -0.500000656, 0.866025567, 6.92264866e-015, -2.65846029e-028, -7.99359222e-015, 1),C1 = CFrame.new(-7.62939453e-006, -0.800018311, -0.199998438, 0, 0, -1, 1.00000024, 0, 0, 0, -1.00000024, 0),})
  253. GPart1 = New("Part",Gunu,"GPart1",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(106.199959, 0.899992287, -77.0999985, -8.4703325e-022, -1.00000596, 5.96046448e-008, 1.59873674e-014, -5.96046448e-008, -1.00000668, 1.00000215, -2.11757909e-022, 7.99366168e-015),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  254. Mesh = New("CylinderMesh",GPart1,"Mesh",{Offset = Vector3.new(0, 0, -0.200000003),Scale = Vector3.new(1.20000005, 1.00999999, 1.20000005),})
  255. Weld = New("ManualWeld",GPart1,"Weld",{Part0 = GPart1,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -2.01948392e-028, 1.59873539e-014, 1.00000215, -1.00000501, 0, 6.38978657e-029, 0, -1.00000572, 7.99366253e-015),C1 = CFrame.new(-1.11248016, 0.873218536, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  256. GPart2 = New("Part",Gunu,"GPart2",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(106.199959, 0.899978578, -77.0999985, -8.4703325e-022, -1.00000596, 5.96046448e-008, 1.59873674e-014, -5.96046448e-008, -1.00000668, 1.00000215, -2.11757909e-022, 7.99366168e-015),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  257. Mesh = New("CylinderMesh",GPart2,"Mesh",{Offset = Vector3.new(0, 0, -0.200000003),Scale = Vector3.new(1.39999998, 1, 1.39999998),})
  258. Weld = New("ManualWeld",GPart2,"Weld",{Part0 = GPart2,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -2.01948392e-028, 1.59873539e-014, 1.00000215, -1.00000501, 0, 6.38978657e-029, 0, -1.00000572, 7.99366253e-015),C1 = CFrame.new(-1.11248779, 0.873207092, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  259. GPart3 = New("Part",Gunu,"GPart3",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(107.099976, 0.79998076, -77.0999985, 1.00000668, -1.49011612e-007, -8.4703325e-022, 1.1920929e-007, 1.00000739, 1.59873674e-014, -7.94101264e-022, -7.9936693e-015, 1.00000215),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  260. Mesh = New("BlockMesh",GPart3,"Mesh",{Scale = Vector3.new(0.5, 0.5, 0.5),})
  261. Weld = New("ManualWeld",GPart3,"Weld",{Part0 = GPart3,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000572, 8.94074788e-008, -7.14689148e-022, -8.94074148e-008, 1.00000644, -7.99366846e-015, -2.01948392e-028, 1.59873539e-014, 1.00000215),C1 = CFrame.new(-0.383049011, 0.336597443, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  262. GPart4 = New("Part",Gunu,"GPart4",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(107.099968, 0.899980783, -77.0999985, -8.4703325e-022, -1.00000596, 5.96046448e-008, 1.59873674e-014, -5.96046448e-008, -1.00000668, 1.00000215, -2.11757909e-022, 7.99366168e-015),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  263. Mesh = New("CylinderMesh",GPart4,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(1.5, 1, 1.5),})
  264. Weld = New("ManualWeld",GPart4,"Weld",{Part0 = GPart4,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -2.01948392e-028, 1.59873539e-014, 1.00000215, -1.00000501, 0, 6.38978657e-029, 0, -1.00000572, 7.99366253e-015),C1 = CFrame.new(-0.333053589, 0.423202515, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  265. GPart5 = New("Part",Gunu,"GPart5",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(106.099968, 1.49998426, -77.0999985, -8.94073722e-008, -1.00000095, -5.96046448e-008, -2.04281138e-014, -5.96046448e-008, 1.00000095, -1, 8.94072869e-008, -1.59873183e-014),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  266. Mesh = New("CylinderMesh",GPart5,"Mesh",{Offset = Vector3.new(0, 0, -0.150000006),Scale = Vector3.new(1.39999998, 1, 1.39999998),})
  267. Weld = New("ManualWeld",GPart5,"Weld",{Part0 = GPart5,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -8.94072869e-008, -1.59873183e-014, -1, -1, -7.99361086e-015, 8.94072869e-008, -7.99361255e-015, 1, -1.59873183e-014),C1 = CFrame.new(-0.899078369, 1.4428215, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  268. GPart6 = New("Part",Gunu,"GPart6",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.400000036, 0.200000003, 0.200000003),CFrame = CFrame.new(107.613373, 1.4499948, -77.0999985, 0.866030395, -0.500003517, -1.6940661e-021, 0.500003874, 0.866030872, 7.99372097e-015, -2.45639555e-020, -4.27751638e-020, 1.00000215),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  269. Mesh = New("BlockMesh",GPart6,"Mesh",{Scale = Vector3.new(1, 0.5, 0.5),})
  270. Weld = New("ManualWeld",GPart6,"Weld",{Part0 = GPart6,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.866029561, 0.500003338, -2.49874719e-020, -0.50000298, 0.866030097, -4.27751638e-020, -4.23517029e-022, 7.9937125e-015, 1.00000215),C1 = CFrame.new(0.386573792, 0.64282608, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  271. GPart7 = New("Part",Gunu,"GPart7",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(107.099983, 1.49999702, -77.0999985, -8.9407834e-008, -1.00000596, -5.96046448e-008, -3.10862379e-014, -5.96046448e-008, 1.00000668, -1.00000215, 8.94074788e-008, -1.59873098e-014),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  272. Mesh = New("CylinderMesh",GPart7,"Mesh",{Offset = Vector3.new(0, 0, -0.100000001),Scale = Vector3.new(1.5, 1, 1.5),})
  273. Weld = New("ManualWeld",GPart7,"Weld",{Part0 = GPart7,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -8.94077345e-008, -2.39810291e-014, -1.00000215, -1.00000501, -7.99366338e-015, 8.94074788e-008, -7.99365999e-015, 1.00000572, -1.59873098e-014),C1 = CFrame.new(-0.0330352783, 0.942825317, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  274. GPart8 = New("Part",Gunu,"GPart8",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(106.099968, 1.49999475, -77.0999985, -8.9407834e-008, -1.00000596, -5.96046448e-008, -3.10862379e-014, -5.96046448e-008, 1.00000668, -1.00000215, 8.94074788e-008, -1.59873098e-014),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  275. Mesh = New("CylinderMesh",GPart8,"Mesh",{Offset = Vector3.new(0, 0, -0.150000006),Scale = Vector3.new(1.20000005, 1.00999999, 1.20000005),})
  276. Weld = New("ManualWeld",GPart8,"Weld",{Part0 = GPart8,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -8.94077345e-008, -2.39810291e-014, -1.00000215, -1.00000501, -7.99366338e-015, 8.94074788e-008, -7.99365999e-015, 1.00000572, -1.59873098e-014),C1 = CFrame.new(-0.89907074, 1.44282913, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  277. GPart9 = New("Part",Gunu,"GPart9",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(105.799965, 1.50000405, -77.0999985, 5.96046448e-008, 4.15353694e-023, -1.00000095, -1.00000095, -7.99359307e-015, -5.96046448e-008, -7.9935863e-015, 1, -7.22223729e-035),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  278. Mesh = New("BlockMesh",GPart9,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.5),})
  279. Weld = New("ManualWeld",GPart9,"Weld",{Part0 = GPart9,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -3.38811483e-021, -1, -7.9935863e-015, -2.65845932e-028, -7.99358545e-015, 1, -1, 3.38811483e-021, -2.65845932e-028),C1 = CFrame.new(-1.15888214, 1.5928421, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  280. GPart10 = New("Part",Gunu,"GPart10",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.30000001192093,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(107.099991, 1.19999981, -77.0999985, 8.4703325e-022, -1.00000095, -5.96046448e-008, -7.99365152e-015, -5.96046448e-008, 1.00000095, -1, -7.22223729e-035, -7.99364305e-015),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  281. Mesh = New("CylinderMesh",GPart10,"Mesh",{Scale = Vector3.new(1.79999995, 1, 1.79999995),})
  282. Weld = New("ManualWeld",GPart10,"Weld",{Part0 = GPart10,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 2.65845884e-028, -7.99364474e-015, -1, -1, 1.69406105e-021, -2.65845932e-028, 1.69406105e-021, 1, -7.99364389e-015),C1 = CFrame.new(-0.183029175, 0.683017731, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  283. GPart11 = New("Part",Gunu,"GPart11",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(107.29998, 0.699997902, -77.0999985, 1.00000095, -1.49011612e-007, -5.67412503e-023, 1.49011612e-007, 1.00000095, -7.99359477e-015, 6.35274105e-022, 7.99358799e-015, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  284. Mesh = New("BlockMesh",GPart11,"Mesh",{Scale = Vector3.new(0.5, 0.5, 0.5),})
  285. Weld = New("ManualWeld",GPart11,"Weld",{Part0 = GPart11,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1, 8.94070311e-008, 7.14682686e-022, -8.94070311e-008, 1, 7.99358799e-015, 2.39022928e-028, -7.99358714e-015, 1),C1 = CFrame.new(-0.25983429, 0.150009155, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  286. GPart = New("Part",Gunu,"GPart",{BrickColor = BrickColor.new("Bright yellow"),Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(1, 0.400000036, 0.200000003),CFrame = CFrame.new(107.099991, 1.20000696, -77.0999985, 1.00000167, -1.1920929e-007, -4.23516726e-022, 1.1920929e-007, 1.00000167, 0, -7.94080766e-023, -8.47032947e-022, 1),CanCollide = false,Locked = true,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.960784, 0.803922, 0.188235),})
  287. Mesh = New("BlockMesh",GPart,"Mesh",{Scale = Vector3.new(1, 1, 1.5),})
  288. Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000072, 8.94069672e-008, 0, -8.94069672e-008, 1.00000072, 0, 0, 0, 1),C1 = CFrame.new(-0.183021545, 0.683021545, 0, 0.866025209, 0.500000417, 3.99679738e-015, -0.500000417, 0.866025209, 6.92264866e-015, -2.65845884e-028, -7.99358884e-015, 1),})
  289.  
  290. --Animations--
  291. IdleA = New("Animation",tool,"Idle",{AnimationId = "http://www.roblox.com/Asset?ID=94108418",})
  292. SlashLeftA = New("Animation",tool,"SlashL",{AnimationId = "http://www.roblox.com/asset/?id=74909537",})
  293. SlashRightA = New("Animation",tool,"SlashR",{AnimationId = "http://www.roblox.com/asset/?id=74909551",})
  294. AimA = New("Animation",tool,"Aim",{AnimationId = "http://www.roblox.com/Asset?ID=71526265",})
  295. ChargeSwordA = New("Animation",tool,"ChargeS",{AnimationId = "http://www.roblox.com/asset/?id=74909500",})
  296. ChargeUpA = New("Animation",tool,"ChargeU",{AnimationId = "http://www.roblox.com/asset/?id=69803963",})
  297. BlockA = New("Animation",tool,"Block",{AnimationId = "http://www.roblox.com/asset/?id=79155126",})
  298. JumpUpA = New("Animation",tool,"JumpU",{AnimationId = "http://www.roblox.com/asset/?id=66703957",})
  299. JumpDownA = New("Animation",tool,"JumpD",{AnimationId = "http://www.roblox.com/asset/?id=66703954",})
  300. IdleAnim = chara.Humanoid:LoadAnimation(IdleA)
  301. SLAnim = chara.Humanoid:LoadAnimation(SlashLeftA)
  302. SRAnim = chara.Humanoid:LoadAnimation(SlashRightA)
  303. AimAnim = chara.Humanoid:LoadAnimation(AimA)
  304. ChargeSAnim = chara.Humanoid:LoadAnimation(ChargeSwordA)
  305. ChargeUAnim = chara.Humanoid:LoadAnimation(ChargeUpA)
  306. BlockAnim = chara.Humanoid:LoadAnimation(BlockA)
  307. JumpUAnim = chara.Humanoid:LoadAnimation(JumpUpA)
  308. JumpDAnim = chara.Humanoid:LoadAnimation(JumpDownA)
  309.  
  310. IdleAnim:Play()
  311.  
  312. --Sounds--
  313. SlashSnd = New("Sound",tool,"SlashSnd",{SoundId = "http://www.roblox.com/asset/?id=45885030", Volume = 1})
  314. HitSnd = New("Sound",tool,"HitSnd",{SoundId = "http://www.roblox.com/asset/?id=154965973", Volume = 1})
  315. AimSnd = New("Sound",tool,"AimSnd",{SoundId = "http://www.roblox.com/asset/?id=300915902", Volume = 1})
  316. ShootSnd = New("Sound",tool,"ShootSnd",{SoundId = "http://www.roblox.com/asset/?id=200633327", Volume = 1})
  317. TeleSnd = New("Sound",tool,"TeleSnd",{SoundId = "http://www.roblox.com/asset/?id=153613030", Volume = 1})
  318. SJumpSnd = New("Sound",tool,"SJumpSnd",{SoundId = "http://www.roblox.com/asset/?id=169445602", Volume = 1})
  319. ExplSnd = New("Sound",tool,"ExplSnd",{SoundId = "http://www.roblox.com/asset/?id=142070127", Volume = 1})
  320. ShieldSnd = New("Sound",tool,"ShieldSnd",{SoundId = "http://www.roblox.com/asset/?id=187933025", Volume = 1})
  321. GongSnd = New("Sound",tool,"GongSnd",{SoundId = "http://www.roblox.com/asset/?id=96098241", Volume = 1})
  322. Snd = New("Sound",tool,"Snd",{SoundId = "http://www.roblox.com/asset/?id=", Volume = 1})
  323.  
  324. Music = New("Sound",game.Workspace,"Music",{SoundId = "http://www.roblox.com/asset/?id=161471096", Volume = 1, Looped = true})
  325.  
  326. --Name Tag--
  327. local naeeym = Instance.new("BillboardGui",chara)
  328. naeeym.Size = UDim2.new(0,100,0,40)
  329. naeeym.StudsOffset = Vector3.new(0,2,0)
  330. naeeym.Adornee = chara.Head
  331. local tecks = Instance.new("TextLabel",naeeym)
  332. tecks.BackgroundTransparency = 1
  333. tecks.BorderSizePixel = 0
  334. tecks.Text = "Sanctus Tempus"
  335. tecks.Font = "Fantasy"
  336. tecks.FontSize = "Size24"
  337. tecks.TextStrokeTransparency = 0
  338. tecks.TextStrokeColor3 = Color3.new(0,0,0)
  339. tecks.TextColor3 = BrickColor.new("Bright yellow").Color
  340. tecks.Size = UDim2.new(1,0,0.5,0)
  341. local htecks = Instance.new("TextLabel",naeeym)
  342. htecks.BackgroundTransparency = 1
  343. htecks.BorderSizePixel = 0
  344. htecks.Text = chara.Humanoid.Health.."/"..chara.Humanoid.MaxHealth
  345. htecks.Font = "Fantasy"
  346. htecks.FontSize = "Size24"
  347. htecks.TextStrokeTransparency = 0
  348. htecks.TextStrokeColor3 = Color3.new(0,0,0)
  349. htecks.TextColor3 = BrickColor.new("Bright yellow").Color
  350. htecks.Size = UDim2.new(1,0,0.5,0)
  351. htecks.Position = UDim2.new(0,0,.5,0)
  352.  
  353. --Chat Function--
  354. function chatfunc(text)
  355. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  356. chara:FindFirstChild("TalkingBillBoard"):destroy()
  357. end
  358. local naeeym2 = Instance.new("BillboardGui",chara)
  359. naeeym2.Size = UDim2.new(0,100,0,40)
  360. naeeym2.StudsOffset = Vector3.new(0,3,0)
  361. naeeym2.Adornee = chara.Head
  362. naeeym2.Name = "TalkingBillBoard"
  363. local tecks2 = Instance.new("TextLabel",naeeym2)
  364. tecks2.BackgroundTransparency = 1
  365. tecks2.BorderSizePixel = 0
  366. tecks2.Text = text
  367. tecks2.Font = "Fantasy"
  368. tecks2.FontSize = "Size24"
  369. tecks2.TextStrokeTransparency = 0
  370. tecks2.TextColor3 = Color3.new(1,1,1)
  371. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  372. tecks2.Size = UDim2.new(1,0,0.5,0)
  373. wait(1)
  374. for i = 1, 5 do
  375. wait(.01)
  376. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  377. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  378. tecks2.TextTransparency = tecks2.TextTransparency + .2
  379. end
  380. naeeym2:Destroy()
  381. end
  382.  
  383. --Damage Function--
  384. function hurtfunc(dude,damage,env,toim)
  385. if dude ~= chara and dude:FindFirstChild("IsHit") == nil then
  386. finaldmg = damage + math.random(-env,env)
  387. dude.Humanoid.Health = dude.Humanoid.Health - finaldmg
  388. local vall = Instance.new("ObjectValue",dude)
  389. vall.Name = "IsHit"
  390. debby:AddItem(vall,toim)
  391. local naeeym2 = Instance.new("BillboardGui",dude)
  392. naeeym2.Size = UDim2.new(0,100,0,40)
  393. naeeym2.StudsOffset = Vector3.new(0,3,0)
  394. naeeym2.Adornee = dude.Head
  395. naeeym2.Name = "TalkingBillBoard"
  396. local tecks2 = Instance.new("TextLabel",naeeym2)
  397. tecks2.BackgroundTransparency = 1
  398. tecks2.BorderSizePixel = 0
  399. tecks2.Text = "-"..finaldmg
  400. tecks2.Font = "Fantasy"
  401. tecks2.FontSize = "Size24"
  402. tecks2.TextStrokeTransparency = 0
  403. tecks2.TextColor3 = Color3.new(1,0.6,0)
  404. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  405. tecks2.Size = UDim2.new(1,0,0.5,0)
  406. for i = 1, 5 do
  407. wait(.1)
  408. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  409. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  410. tecks2.TextTransparency = tecks2.TextTransparency + .2
  411. end
  412. naeeym2:Destroy()
  413. end
  414. end
  415.  
  416. --Blade Touch--
  417. function bladehit(hit)
  418. if bladeactive == true then
  419. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  420. hurtfunc(hit.Parent,17,2,.1)
  421. HitSnd:Play()
  422. end
  423. end
  424. end
  425. Part19.Touched:connect(bladehit)
  426.  
  427. --Fire Gun--
  428. function fire(v)
  429. local vCharacter = chara
  430. local vPlayer = game.Players:playerFromCharacter(vCharacter)
  431. local missile = Instance.new("Part",game.Workspace)
  432. missile.Position = GPart9.Position
  433. missile.Material = "Neon"
  434. missile.Size = Vector3.new(1,1,1)
  435. missile.BrickColor = BrickColor.new("Bright yellow")
  436. missile.Shape = 1
  437. missile.Name = "Blast"
  438. missile.CanCollide = false
  439. missile.CFrame = GPart9.CFrame
  440. missile.Velocity = v * 100
  441. local mesh1 = Instance.new("SpecialMesh",missile)
  442. mesh1.MeshType = "Sphere"
  443. local force = Instance.new("BodyForce")
  444. force.force = Vector3.new(0,missile:GetMass()*196.2,0)
  445. force.Parent = missile
  446. missile.Touched:connect(function (hit)
  447. if (hit.Parent ~= Gunu and hit.Parent ~= chara and hit.Parent ~= Swordu and hit.Name ~= "Blast" and missile.Anchored == false) then
  448. missile.Anchored = true
  449. local E = Instance.new("Explosion")
  450. E.Position = missile.Position
  451. E.Parent = game.Workspace
  452. E.BlastPressure = 0
  453. E.Visible = false
  454. E.Hit:connect(explodtouch)
  455. wait(0.1)
  456. missile.Transparency = .25
  457. missile.Mesh.Scale = Vector3.new(1.5,1.5,1.5)
  458. wait(0.1)
  459. missile.Transparency = .5
  460. missile.Mesh.Scale = Vector3.new(2,2,2)
  461. wait(0.1)
  462. missile.Transparency = .75
  463. missile.Mesh.Scale = Vector3.new(2.5,2.5,2.5)
  464. wait(0.1)
  465. missile:Destroy()
  466. end
  467. end)
  468. debby:AddItem(missile,10)
  469. end
  470. function explodtouch(hit)
  471. if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
  472. hurt = coroutine.wrap(hurtfunc)
  473. hurt(hit.Parent,10,5,.3)
  474. end
  475. end
  476.  
  477. --Teleport--
  478. function Teleport(dist)
  479. TeleSnd:Play()
  480. local ch = chara:GetChildren()
  481. for i = 1, #ch do
  482. if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then
  483. local trace = Instance.new("Part",game.Workspace)
  484. trace.Size = ch[i].Size
  485. trace.Material = "Neon"
  486. trace.BrickColor = BrickColor.new("Bright yellow")
  487. trace.Transparency = .3
  488. trace.CanCollide = false
  489. trace.Anchored = true
  490. trace.CFrame = ch[i].CFrame
  491. if ch[i].Name == "Head" then
  492. mehs = Instance.new("CylinderMesh",trace)
  493. mehs.Scale = Vector3.new(1.25,1.25,1.25)
  494. end
  495. tracedisappear = coroutine.wrap(function()
  496. wait(1)
  497. for i = 1, 7 do
  498. wait(.1)
  499. trace.Transparency = trace.Transparency + .1
  500. end
  501. trace:Destroy()
  502. end)
  503. tracedisappear()
  504. end
  505. end
  506. chara.Torso.CFrame = chara.Torso.CFrame + (chara.Torso.CFrame.lookVector*dist)
  507. end
  508.  
  509. --Shield Up/Down/Touched--
  510. function Shield()
  511. gunmode = false
  512. tool.Enabled = false
  513. AimAnim:Stop()
  514. BlockAnim:Play()
  515. ShieldSnd:Play()
  516. wait(1)
  517. ff = Instance.new("ForceField",chara)
  518. ff.Name = "ShieldForceField"
  519. ch1 = chara:GetChildren()
  520. for i = 1, #ch1 do
  521. if ch1[i].ClassName == "Part" then
  522. ch1[i].Anchored = true
  523. elseif ch1[i].ClassName == "Attachment" then
  524. ch1[i].Handle.Anchored = true
  525. elseif ch1[i].Name == "Gunu" or ch1[i].Name == "Swordu" then
  526. ch2 = ch1[i]:GetChildren()
  527. for i = 1, #ch2 do
  528. ch2[i].Anchored = true
  529. end
  530. end
  531. end
  532. shield = Instance.new("Part",game.Workspace)
  533. shield.Size = Vector3.new(30,30,30)
  534. shield.Anchored = true
  535. shield.Material = "Neon"
  536. shield.BrickColor = BrickColor.new("Bright yellow")
  537. shield.Shape = "Ball"
  538. shield.Transparency = 1
  539. shield.CFrame = chara.Torso.CFrame
  540. for i = 1, 7 do
  541. wait(.1)
  542. shield.Transparency = shield.Transparency - .1
  543. end
  544. shield.Touched:connect(function(hit)
  545. local faws = Instance.new("BodyVelocity",hit)
  546. faws.Velocity = -hit.Velocity*100
  547. debby:AddItem(faws,.1)
  548. chat = coroutine.wrap(chatfunc)
  549. chat("Such half-hearted attacks!")
  550. shield.BrickColor = BrickColor.new("Pastel yellow")
  551. wait(.1)
  552. shield.BrickColor = BrickColor.new("Bright yellow")
  553. end)
  554. worldshield = shield
  555. tool.Enabled = true
  556. shieldactive = true
  557. end
  558.  
  559. function ShieldDown()
  560. tool.Enabled = false
  561. for i = 1, 7 do
  562. wait(.1)
  563. worldshield.Transparency = worldshield.Transparency + .1
  564. end
  565. worldshield:Destroy()
  566. worldshield = nil
  567. if chara:FindFirstChild("ShieldForceField")~=nil then
  568. chara:FindFirstChild("ShieldForceField"):Destroy()
  569. end
  570. ch1 = chara:GetChildren()
  571. for i = 1, #ch1 do
  572. if ch1[i].ClassName == "Part" then
  573. ch1[i].Anchored = false
  574. elseif ch1[i].ClassName == "Attachment" then
  575. ch1[i].Handle.Anchored = false
  576. elseif ch1[i].Name == "Gunu" or ch1[i].Name == "Swordu" then
  577. ch2 = ch1[i]:GetChildren()
  578. for i = 1, #ch2 do
  579. ch2[i].Anchored = false
  580. end
  581. end
  582. end
  583. BlockAnim:Stop()
  584. tool.Enabled = true
  585. shieldactive = false
  586. end
  587.  
  588. --Super Jump and Land--
  589. function SuperJump()
  590. tool.Enabled = false
  591. SJumpSnd:Play()
  592. JumpDAnim:Play()
  593. local faws = Instance.new("BodyVelocity",chara.Torso)
  594. faws.MaxForce = Vector3.new(10000,10000,10000)
  595. faws.Velocity = Vector3.new(0,50,0)
  596. faws.P = 1000000
  597. local jtrace = Instance.new("Part",game.Workspace)
  598. jtrace.Size = Vector3.new(0,0,0)
  599. jtrace.Position = chara.Torso.Position
  600. jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,2,0)
  601. jtrace.Anchored = true
  602. jtrace.BrickColor = BrickColor.new("New Yeller")
  603. jtrace.Transparency = .3
  604. local tmesh = Instance.new("SpecialMesh",jtrace)
  605. tmesh.MeshId = "http://www.roblox.com/asset/?id=1125478"
  606. tmesh.Scale = Vector3.new(5,0,5)
  607. tracegrow = coroutine.wrap(function()
  608. for i = 1, 7 do
  609. wait(.01)
  610. jtrace.Transparency = jtrace.Transparency + .1
  611. tmesh.Scale = tmesh.Scale + Vector3.new(1,.05,1)
  612. end
  613. jtrace:Destroy()
  614. end)
  615. tracegrow()
  616. wait(1)
  617. chat = coroutine.wrap(chatfunc)
  618. chat("Chrono Rupture!")
  619. landactive = true
  620. faws:Destroy()
  621. end
  622. function Land(hit)
  623. if landactive == true then
  624. landactive = false
  625. tool.Enabled = true
  626. ExplSnd:Play()
  627. JumpDAnim:Stop()
  628. local E = Instance.new("Explosion")
  629. E.Position = chara.Torso.Position
  630. E.Parent = game.Workspace
  631. E.BlastRadius = 10
  632. E.BlastPressure = 0
  633. E.Visible = false
  634. E.Hit:connect(function(hit)
  635. if hit.Parent:FindFirstChild("Humanoid")~=nil then
  636. hurt = coroutine.wrap(hurtfunc)
  637. hurt(hit.Parent,50,5,1)
  638. end
  639. end)
  640. local jtrace = Instance.new("Part",game.Workspace)
  641. jtrace.Size = Vector3.new(1,1,1)
  642. jtrace.Position = chara.Torso.Position
  643. jtrace.CFrame = chara.Torso.CFrame
  644. jtrace.Anchored = true
  645. jtrace.CanCollide = false
  646. jtrace.Material = "Neon"
  647. jtrace.BrickColor = BrickColor.new("New Yeller")
  648. jtrace.Transparency = .3
  649. local tmesh = Instance.new("SpecialMesh",jtrace)
  650. tmesh.MeshType = "Sphere"
  651. tmesh.Scale = Vector3.new(3,3,3)
  652. local jtrace2 = Instance.new("Part",game.Workspace)
  653. jtrace2.Size = Vector3.new(0,0,0)
  654. jtrace2.Position = chara.Torso.Position
  655. jtrace2.CFrame = chara.Torso.CFrame - Vector3.new(0,2,0)
  656. jtrace2.Anchored = true
  657. jtrace2.Transparency = .3
  658. local tmesh2 = Instance.new("SpecialMesh",jtrace2)
  659. tmesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  660. tmesh2.Scale = Vector3.new(5,1,5)
  661. tmesh2.Offset = Vector3.new(0,0,-.125)
  662. tracegrow = coroutine.wrap(function()
  663. for i = 1, 7 do
  664. wait(.01)
  665. jtrace.Transparency = jtrace.Transparency + .1
  666. tmesh.Scale = tmesh.Scale + Vector3.new(2,2,2)
  667. jtrace2.Transparency = jtrace2.Transparency + .1
  668. tmesh2.Scale = tmesh2.Scale + Vector3.new(1,.05,1)
  669. end
  670. jtrace:Destroy()
  671. jtrace2:Destroy()
  672. end)
  673. tracegrow()
  674. end
  675. end
  676. chara["Left Leg"].Touched:connect(Land)
  677.  
  678. --Time Freeze--
  679. function TimeFreeze()
  680. tool.Enabled = false
  681. ChargeUAnim:Play()
  682. chara.Humanoid.WalkSpeed = 0
  683. wait(1)
  684. GongSnd:Play()
  685. local jtrace = Instance.new("Part",game.Workspace)
  686. jtrace.Size = Vector3.new(0,0,0)
  687. jtrace.Position = chara.Torso.Position
  688. jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,2,0)
  689. jtrace.Anchored = true
  690. jtrace.BrickColor = BrickColor.new("New Yeller")
  691. local tmesh = Instance.new("SpecialMesh",jtrace)
  692. tmesh.MeshId = "http://www.roblox.com/asset/?id=1125478"
  693. tmesh.Scale = Vector3.new(0,0,0)
  694. for i = 1, 10 do
  695. wait(.01)
  696. jtrace.Transparency = jtrace.Transparency + .1
  697. tmesh.Scale = tmesh.Scale + Vector3.new(2,.05,2)
  698. end
  699. jtrace:Destroy()
  700. wait(1)
  701. chat = coroutine.wrap(chatfunc)
  702. chat("THE WORLD!")
  703. ChargeUAnim:Stop()
  704. ChargeSAnim:Play()
  705. local tball = Instance.new("Part",game.Workspace)
  706. tball.Position = Part19.Position
  707. tball.Size = Vector3.new(1,1,1)
  708. tball.CFrame = Part19.CFrame
  709. tball.Anchored = true
  710. tball.CanCollide = false
  711. tball.Shape = "Ball"
  712. tball.BrickColor = BrickColor.new("New Yeller")
  713. tball.Material = "Neon"
  714. tball.Touched:connect(function(hit)
  715. if hit.Parent ~= chara and hit.Parent.Parent ~= chara and hit.Anchored == false then
  716. hit.Anchored = true
  717. wait(10)
  718. hit.Anchored = false
  719. end
  720. end)
  721. for i = 1, 5 do
  722. for j = 1, 10 do
  723. wait(.1)
  724. tball.Size = tball.Size + Vector3.new(4,4,4)
  725. tball.CFrame = Part19.CFrame
  726. tball.Transparency = tball.Transparency + 0.02
  727. end
  728. GongSnd:Play()
  729. end
  730. tball:Destroy()
  731. chara.Humanoid.WalkSpeed = 16
  732. tool.Enabled = true
  733. ChargeSAnim:Stop()
  734. end
  735.  
  736. --Surround--
  737. function SurroundGrab(hit)
  738. if activegrab == true then
  739. if hit.Parent:FindFirstChild("Humanoid") ~= nil then
  740. activegrab = false
  741. didgrab = true
  742. hitdude = hit.Parent
  743. if hitdude:FindFirstChild("Torso") ~= nil then
  744. holdit = Instance.new("BodyPosition",hitdude.Torso)
  745. holdit.Position = hitdude.Torso.Position
  746. holdit.MaxForce = Vector3.new(10000,10000,10000)
  747. end
  748. chat = coroutine.wrap(chatfunc)
  749. chat("Too foolish!")
  750. Teleport(50)
  751. local swords = {}
  752. v = hitdude.Torso.Position
  753. torsoNormal = hitdude.Torso.CFrame.lookVector
  754. denom = math.abs(torsoNormal.x) + math.abs(torsoNormal.z)
  755. posX = 30 * (torsoNormal.x/denom)
  756. posZ = 30 * (torsoNormal.z/denom)
  757. local pos = Vector3.new(v.x + posX,v.y, v.z + posZ)
  758. for i = 1, 16 do
  759. local angle = ((math.pi * 2)/16) * i
  760. local missile = Instance.new("Part",game.Workspace)
  761. missile.Position = pos
  762. missile.Material = "Neon"
  763. missile.Size = Vector3.new(2,2,2)
  764. missile.BrickColor = BrickColor.new("Bright yellow")
  765. missile.Shape = 1
  766. missile.Name = "Blast"
  767. local mesh1 = Instance.new("SpecialMesh",missile)
  768. mesh1.MeshType = "Sphere"
  769. local force = Instance.new("BodyForce")
  770. force.force = Vector3.new(0,missile:GetMass()*196.2,0)
  771. force.Parent = missile
  772. table.insert(swords,missile)
  773. missile.Touched:connect(function(hit)
  774. if hit.Parent == hitdude then
  775. missile.Anchored = true
  776. missile.CanCollide = false
  777. local E = Instance.new("Explosion")
  778. E.Position = missile.Position
  779. E.Parent = game.Workspace
  780. E.BlastPressure = 0
  781. E.Visible = false
  782. E.Hit:connect(function(hit)
  783. if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
  784. hurt = coroutine.wrap(hurtfunc)
  785. hurt(hit.Parent,666,0,0)
  786. end
  787. end)
  788. exps = ExplSnd:Clone()
  789. exps.Parent = missile
  790. exps.PlayOnRemove = true
  791. exps:Destroy()
  792. wait(0.1)
  793. missile.Transparency = .25
  794. missile.Mesh.Scale = Vector3.new(2,2,2)
  795. wait(0.1)
  796. missile.Transparency = .5
  797. missile.Mesh.Scale = Vector3.new(3,3,3)
  798. wait(0.1)
  799. missile.Transparency = .75
  800. missile.Mesh.Scale = Vector3.new(4,4,4)
  801. wait(0.1)
  802. missile:Destroy()
  803. end
  804. end)
  805. pos = Vector3.new(((pos.x - v.x) * math.cos(angle)) - ((pos.z - v.z) * math.sin(angle)) + v.x, pos.y,((pos.x - v.x) * math.sin(angle)) + ((pos.z - v.z) * math.cos(angle)) + v.z)
  806. end
  807. wait(1)
  808. chat = coroutine.wrap(chatfunc)
  809. chat("Now die!")
  810. for i = 1, #swords do
  811. local fos = Instance.new("BodyPosition",swords[i])
  812. fos.Position = hitdude.Torso.Position
  813. fos.D = 0
  814. end
  815. wait(1)
  816. chat = coroutine.wrap(chatfunc)
  817. chat("Pathetic scum.")
  818. ChargeUAnim:Stop()
  819. chara.Humanoid.WalkSpeed = 16
  820. tool.Enabled = true
  821. didgrab = false
  822. end
  823. end
  824. end
  825. Part14.Touched:connect(SurroundGrab)
  826.  
  827. --Mega Blast--
  828. function megablast(v)
  829. local vCharacter = chara
  830. local vPlayer = game.Players:playerFromCharacter(vCharacter)
  831. local missile = Instance.new("Part",game.Workspace)
  832. local spawnPos = GPart9.CFrame
  833. missile.Position = GPart9.Position
  834. missile.Material = "Neon"
  835. missile.Size = Vector3.new(4,4,4)
  836. missile.BrickColor = BrickColor.new("Bright yellow")
  837. missile.Shape = 1
  838. missile.Name = "Blast"
  839. missile.CanCollide = false
  840. missile.CFrame = spawnPos
  841. missile.Velocity = v * 25
  842. local mesh1 = Instance.new("SpecialMesh",missile)
  843. mesh1.MeshType = "Sphere"
  844. local force = Instance.new("BodyForce")
  845. force.force = Vector3.new(0,missile:GetMass()*196.2,0)
  846. force.Parent = missile
  847. missile.Touched:connect(function (hit)
  848. if (hit.Parent ~= Gunu and hit.Parent ~= chara and hit.Parent ~= Swordu and hit.Name ~= "Blast" and missile.Anchored == false) then
  849. missile.Anchored = true
  850. local E = Instance.new("Explosion")
  851. E.Position = missile.Position
  852. E.Parent = game.Workspace
  853. E.BlastPressure = 0
  854. E.Visible = false
  855. E.BlastRadius = 8
  856. E.Hit:connect(function(hit)
  857. if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
  858. hurt = coroutine.wrap(hurtfunc)
  859. hurt(hit.Parent,40,5,.3)
  860. end
  861. end)
  862. wait(0.1)
  863. missile.Transparency = .25
  864. missile.Mesh.Scale = Vector3.new(1.5,1.5,1.5)
  865. wait(0.1)
  866. missile.Transparency = .5
  867. missile.Mesh.Scale = Vector3.new(2,2,2)
  868. wait(0.1)
  869. missile.Transparency = .75
  870. missile.Mesh.Scale = Vector3.new(2.5,2.5,2.5)
  871. wait(0.1)
  872. missile:Destroy()
  873. end
  874. end)
  875. debby:AddItem(missile,10)
  876. end
  877. function explodtouch(hit)
  878. if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
  879. hurt = coroutine.wrap(hurtfunc)
  880. hurt(hit.Parent,10,5,.3)
  881. end
  882. end
  883.  
  884. --Beam--
  885. function Click()
  886. local EffectPart = Instance.new("Part",game.Workspace)
  887. EffectPart.Size = Vector3.new(1,1,1)
  888. EffectPart.Anchored = true
  889. EffectPart.BrickColor = BrickColor.new("Bright yellow")
  890. EffectPart.Material = "Neon"
  891. EffectPart.Position = chara.Humanoid.TargetPoint
  892. local mehs1 = Instance.new("SpecialMesh",EffectPart)
  893. mehs1.MeshType = "Sphere"
  894. mehs1.Scale = Vector3.new(2,2,2)
  895. local P = Instance.new("Part")
  896. local Place0 = CFrame.new(GPart9.CFrame.x,GPart9.CFrame.y,GPart9.CFrame.z)
  897. local Place1 = EffectPart.CFrame
  898. local meshla = Instance.new("BlockMesh", P)
  899. meshla.Scale = Vector3.new(1,1,1)
  900. P.formFactor = 0
  901. P.Size = Vector3.new(1,1,(Place0.p - Place1.p).magnitude)
  902. P.Name = "Laser"
  903. P.CFrame = CFrame.new((Place0.p + Place1.p)/2,Place0.p)
  904. P.Parent = game.Workspace
  905. P.BrickColor = BrickColor.new("Bright yellow")
  906. P.Material = "Neon"
  907. P.Anchored = true
  908. P.CanCollide = false
  909. P.Locked = true
  910. P.BottomSurface = "Smooth"
  911. P.TopSurface = "Smooth"
  912. local E = Instance.new("Explosion")
  913. E.Position = Place1.p
  914. E.Parent = game.Workspace
  915. E.BlastPressure = 0
  916. E.BlastRadius = 10
  917. E.Visible = false
  918. E.Hit:connect(function(hit)
  919. if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent:FindFirstChild("IsHit")==nil then
  920. hurt = coroutine.wrap(hurtfunc)
  921. hurt(hit.Parent,30,5,.3)
  922. end
  923. end)
  924. for i = 1, 10 do
  925. wait(.01)
  926. mehs1.Scale = mehs1.Scale + Vector3.new(.5,.5,.5)
  927. meshla.Scale = meshla.Scale + Vector3.new(.25,.25,0)
  928. EffectPart.Transparency = EffectPart.Transparency + .1
  929. P.Transparency = P.Transparency + .1
  930. end
  931. ----
  932. P:Destroy()
  933. EffectPart:Destroy()
  934. end
  935.  
  936. --Click Attacks--
  937. function onActivated()
  938. if tool.Enabled == true and shieldactive == false then
  939. if gunmode == false then
  940. if combocount == 0 then
  941. tool.Enabled = false
  942. SLAnim:Play()
  943. SlashSnd:Play()
  944. bladeactive = true
  945. wait(.3)
  946. tool.Enabled = true
  947. bladeactive = false
  948. SLAnim:Stop()
  949. combocount = 1
  950. elseif combocount == 1 then
  951. tool.Enabled = false
  952. SRAnim:Play()
  953. SlashSnd:Play()
  954. bladeactive = true
  955. wait(.3)
  956. tool.Enabled = true
  957. bladeactive = false
  958. SRAnim:Stop()
  959. combocount = 0
  960. end
  961. elseif gunmode == true then
  962. tool.Enabled = false
  963. ShootSnd:Play()
  964. local targetPos = chara.Humanoid.TargetPoint
  965. local lookAt = (targetPos - GPart9.Position).unit
  966. fire(lookAt)
  967. wait(.5)
  968. tool.Enabled = true
  969. gunmode = false
  970. AimAnim:Stop()
  971. end
  972. end
  973. end
  974. tool.Activated:connect(onActivated)
  975.  
  976. --KeyDowns--
  977. function KeyDown(key)
  978. if tool.Enabled == true then
  979. if key == "z" and shieldactive == false then --Switch Modes
  980. if gunmode == false then
  981. chat = coroutine.wrap(chatfunc)
  982. chat("You can't get away from me..")
  983. AimSnd:Play()
  984. AimAnim:Play()
  985. gunmode = true
  986. elseif gunmode == true then
  987. chat = coroutine.wrap(chatfunc)
  988. chat("Too close!")
  989. AimAnim:Stop()
  990. gunmode = false
  991. end
  992. end
  993. --Sword Mode keys--
  994. if gunmode == false and tool.Enabled == true then
  995. if key == "x" and shieldactive == false then --Teleport
  996. chat = coroutine.wrap(chatfunc)
  997. chat("Missed me.")
  998. Teleport(20)
  999. elseif key == "c" then --Shield
  1000. if shieldactive == false then
  1001. chat = coroutine.wrap(chatfunc)
  1002. chat("Aegis of Time!")
  1003. Shield()
  1004. elseif shieldactive == true then
  1005. ShieldDown()
  1006. end
  1007. elseif key == "v" and shieldactive == false then --Super Jump
  1008. chat = coroutine.wrap(chatfunc)
  1009. chat("Ha!")
  1010. SuperJump()
  1011. elseif key == "b" and shieldactive == false then --Time Freeze
  1012. chat = coroutine.wrap(chatfunc)
  1013. chat("Allow me to demonstrate the finest of chronokinesis...")
  1014. TimeFreeze()
  1015. elseif key == "n" and shieldactive == false then --Surround
  1016. activegrab = true
  1017. chara.Humanoid.WalkSpeed = 0
  1018. tool.Enabled = false
  1019. ChargeUAnim:Play()
  1020. wait(5)
  1021. if didgrab == false then
  1022. ChargeUAnim:Stop()
  1023. activegrab = false
  1024. chara.Humanoid.WalkSpeed = 16
  1025. tool.Enabled = true
  1026. elseif didgrab == true then
  1027. end
  1028. end
  1029. end
  1030. end
  1031. --Gun Mode keys--
  1032. if gunmode == true and tool.Enabled == true then
  1033. if key == "x" then --Five Quick Shots
  1034. chat = coroutine.wrap(chatfunc)
  1035. chat("Type I Alpha Blast!")
  1036. tool.Enabled = false
  1037. for i = 1, 5 do
  1038. wait(.1)
  1039. shsn = ShootSnd:clone()
  1040. shsn.Parent = tool
  1041. shsn.PlayOnRemove = true
  1042. shsn:Destroy()
  1043. local targetPos = chara.Humanoid.TargetPoint
  1044. local lookAt = (targetPos - GPart9.Position).unit
  1045. fire(lookAt)
  1046. end
  1047. wait(.5)
  1048. tool.Enabled = true
  1049. gunmode = false
  1050. AimAnim:Stop()
  1051. elseif key == "c" then --Shotgun Burst
  1052. chat = coroutine.wrap(chatfunc)
  1053. chat("Type II Beta Burst!")
  1054. tool.Enabled = false
  1055. ShootSnd:Play()
  1056. for i = 1, 6 do
  1057. local targetPos = chara.Humanoid.TargetPoint + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  1058. local lookAt = (targetPos - GPart9.Position).unit
  1059. fire(lookAt)
  1060. end
  1061. wait(.5)
  1062. tool.Enabled = true
  1063. gunmode = false
  1064. AimAnim:Stop()
  1065. elseif key == "v" then --Close Range Explosion
  1066. chat = coroutine.wrap(chatfunc)
  1067. chat("You got too close..")
  1068. tool.Enabled = false
  1069. AimSnd:Play()
  1070. wait(1)
  1071. chat = coroutine.wrap(chatfunc)
  1072. chat("Type III Epsilon Overdrive!")
  1073. ExplSnd:Play()
  1074. local E = Instance.new("Explosion")
  1075. E.Position = GPart9.Position
  1076. E.Parent = game.Workspace
  1077. E.BlastRadius = 10
  1078. E.BlastPressure = 0
  1079. E.Visible = false
  1080. E.Hit:connect(function(hit)
  1081. if hit.Parent:FindFirstChild("Humanoid")~=nil then
  1082. hurt = coroutine.wrap(hurtfunc)
  1083. hurt(hit.Parent,20,5,1)
  1084. end
  1085. end)
  1086. local jtrace = Instance.new("Part",game.Workspace)
  1087. jtrace.Size = Vector3.new(1,1,1)
  1088. jtrace.Position = GPart9.Position
  1089. jtrace.CFrame = GPart9.CFrame
  1090. jtrace.Anchored = true
  1091. jtrace.CanCollide = false
  1092. jtrace.Material = "Neon"
  1093. jtrace.BrickColor = BrickColor.new("New Yeller")
  1094. jtrace.Transparency = .3
  1095. local tmesh = Instance.new("SpecialMesh",jtrace)
  1096. tmesh.MeshType = "Sphere"
  1097. tmesh.Scale = Vector3.new(3,3,3)
  1098. local jtrace2 = Instance.new("Part",game.Workspace)
  1099. jtrace2.Size = Vector3.new(0,0,0)
  1100. jtrace2.Position = GPart9.Position
  1101. jtrace2.CFrame = GPart9.CFrame
  1102. jtrace2.Anchored = true
  1103. jtrace2.Transparency = .3
  1104. local tmesh2 = Instance.new("SpecialMesh",jtrace2)
  1105. tmesh2.MeshId = "http://www.roblox.com/asset/?id=1125478"
  1106. tmesh2.Scale = Vector3.new(5,0,5)
  1107. tracegrow = coroutine.wrap(function()
  1108. for i = 1, 7 do
  1109. wait(.01)
  1110. jtrace.Transparency = jtrace.Transparency + .1
  1111. tmesh.Scale = tmesh.Scale + Vector3.new(2,2,2)
  1112. jtrace2.Transparency = jtrace2.Transparency + .1
  1113. tmesh2.Scale = tmesh2.Scale + Vector3.new(1,.05,1)
  1114. end
  1115. jtrace:Destroy()
  1116. jtrace2:Destroy()
  1117. end)
  1118. tracegrow()
  1119. local faws = Instance.new("BodyVelocity",chara.Torso)
  1120. faws.Velocity = chara.Torso.CFrame.lookVector*-200
  1121. debby:AddItem(faws,.1)
  1122. wait(.5)
  1123. tool.Enabled = true
  1124. gunmode = false
  1125. AimAnim:Stop()
  1126. elseif key == "b" then --Mega Blast
  1127. chat = coroutine.wrap(chatfunc)
  1128. chat("Dodge this!")
  1129. tool.Enabled = false
  1130. AimSnd:Play()
  1131. wait(1)
  1132. chat = coroutine.wrap(chatfunc)
  1133. chat("Type IV Gamma Bomb!")
  1134. ShootSnd:Play()
  1135. local targetPos = chara.Humanoid.TargetPoint
  1136. local lookAt = (targetPos - GPart9.Position).unit
  1137. megablast(lookAt)
  1138. local faws = Instance.new("BodyVelocity",chara.Torso)
  1139. faws.Velocity = chara.Torso.CFrame.lookVector*-200
  1140. debby:AddItem(faws,.1)
  1141. wait(.5)
  1142. tool.Enabled = true
  1143. gunmode = false
  1144. AimAnim:Stop()
  1145. elseif key == "n" then --AoE Laser
  1146. chat = coroutine.wrap(chatfunc)
  1147. chat("At the speed of light...")
  1148. tool.Enabled = false
  1149. AimSnd:Play()
  1150. wait(1)
  1151. SJumpSnd:Play()
  1152. chat = coroutine.wrap(chatfunc)
  1153. chat("Type V Omega Ray!")
  1154. Click()
  1155. tool.Enabled = true
  1156. AimAnim:Stop()
  1157. gunmode = false
  1158. end
  1159. end
  1160. --Music key--
  1161. if key == "m" then
  1162. if musicp == true then
  1163. Music:Stop()
  1164. musicp = false
  1165. elseif musicp == false then
  1166. Music:Play()
  1167. musicp = true
  1168. end
  1169. end
  1170. end
  1171.  
  1172. --Equip Function--
  1173. function onEquipped(mouse)
  1174. mouse = player:GetMouse()
  1175. if not mouse then return end
  1176. if mouse then
  1177. mouse.KeyDown:connect(KeyDown)
  1178. end
  1179. end
  1180.  
  1181. function onUnequipped()
  1182. mouse = nil
  1183. end
  1184.  
  1185. tool.Equipped:connect(onEquipped)
  1186. tool.Unequipped:connect(onUnequipped)
  1187.  
  1188. --Death--
  1189. function onDeath()
  1190. Music:Destroy()
  1191. gunparts = Gunu:GetChildren()
  1192. for i = 1, #gunparts do
  1193. gunparts.CanCollide = true
  1194. end
  1195. Gunu.Parent = game.Workspace
  1196. swordparts = Swordu:GetChildren()
  1197. for i = 1, #swordparts do
  1198. swordparts.CanCollide = true
  1199. end
  1200. Swordu.Parent = game.Workspace
  1201. chat = coroutine.wrap(chatfunc)
  1202. chat("To be defeated by a weakling like you...")
  1203. end
  1204.  
  1205. chara.Humanoid.Died:connect(onDeath)
  1206.  
  1207. --Looping Function--
  1208. while true do
  1209. wait(.1)
  1210. if chara.Humanoid.Health ~= chara.Humanoid.MaxHealth and chara.Humanoid.Health > 1 then
  1211. chara.Humanoid.Health = chara.Humanoid.Health + 5
  1212. end
  1213. htecks.Text = chara.Humanoid.Health.."/"..chara.Humanoid.MaxHealth
  1214. end
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