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May 29th, 2017
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  1. ['GL_1PASS_EXT', 'GL_1PASS_SGIS', 'GL_2D', 'GL_2PASS_0_EXT', 'GL_2PASS_0_SGIS', 'GL_2PASS_1_EXT', 'GL_2PASS_1_SGIS', 'GL_2X_BIT_ATI', 'GL_2_BYTES', 'GL_3D', 'GL_3DC_XY_AMD', 'GL_3DC_X_AMD', 'GL_3D_COLOR', 'GL_3D_COLOR_TEXTURE', 'GL_3_BYTES', 'GL_422_AVERAGE_EXT', 'GL_422_EXT', 'GL_422_REV_AVERAGE_EXT', 'GL_422_REV_EXT', 'GL_4D_COLOR_TEXTURE', 'GL_4PASS_0_EXT', 'GL_4PASS_0_SGIS', 'GL_4PASS_1_EXT', 'GL_4PASS_1_SGIS', 'GL_4PASS_2_EXT', 'GL_4PASS_2_SGIS', 'GL_4PASS_3_EXT', 'GL_4PASS_3_SGIS', 'GL_4X_BIT_ATI', 'GL_4_BYTES', 'GL_8X_BIT_ATI', 'GL_ABGR_EXT', 'GL_ACCUM', 'GL_ACCUM_ADJACENT_PAIRS_NV', 'GL_ACCUM_ALPHA_BITS', 'GL_ACCUM_BLUE_BITS', 'GL_ACCUM_BUFFER_BIT', 'GL_ACCUM_CLEAR_VALUE', 'GL_ACCUM_GREEN_BITS', 'GL_ACCUM_RED_BITS', 'GL_ACTIVE_ATOMIC_COUNTER_BUFFERS', 'GL_ACTIVE_ATTRIBUTES', 'GL_ACTIVE_ATTRIBUTE_MAX_LENGTH', 'GL_ACTIVE_PROGRAM', 'GL_ACTIVE_PROGRAM_EXT', 'GL_ACTIVE_RESOURCES', 'GL_ACTIVE_STENCIL_FACE_EXT', 'GL_ACTIVE_SUBROUTINES', 'GL_ACTIVE_SUBROUTINE_MAX_LENGTH', 'GL_ACTIVE_SUBROUTINE_UNIFORMS', 'GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS', 'GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH', 'GL_ACTIVE_TEXTURE', 'GL_ACTIVE_TEXTURE_ARB', 'GL_ACTIVE_UNIFORMS', 'GL_ACTIVE_UNIFORM_BLOCKS', 'GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH', 'GL_ACTIVE_UNIFORM_MAX_LENGTH', 'GL_ACTIVE_VARIABLES', 'GL_ACTIVE_VARYINGS_NV', 'GL_ACTIVE_VARYING_MAX_LENGTH_NV', 'GL_ACTIVE_VERTEX_UNITS_ARB', 'GL_ADD', 'GL_ADD_ATI', 'GL_ADD_BLEND_IMG', 'GL_ADD_SIGNED', 'GL_ADD_SIGNED_ARB', 'GL_ADD_SIGNED_EXT', 'GL_ADJACENT_PAIRS_NV', 'GL_AFFINE_2D_NV', 'GL_AFFINE_3D_NV', 'GL_ALIASED_LINE_WIDTH_RANGE', 'GL_ALIASED_POINT_SIZE_RANGE', 'GL_ALLOW_DRAW_FRG_HINT_PGI', 'GL_ALLOW_DRAW_MEM_HINT_PGI', 'GL_ALLOW_DRAW_OBJ_HINT_PGI', 'GL_ALLOW_DRAW_WIN_HINT_PGI', 'GL_ALL_ATTRIB_BITS', 'GL_ALL_BARRIER_BITS', 'GL_ALL_BARRIER_BITS_EXT', 'GL_ALL_COMPLETED_NV', 'GL_ALL_SHADER_BITS', 'GL_ALL_SHADER_BITS_EXT', 'GL_ALL_STATIC_DATA_IBM', 'GL_ALPHA', 'GL_ALPHA12', 'GL_ALPHA12_EXT', 'GL_ALPHA16', 'GL_ALPHA16F_ARB', 'GL_ALPHA16F_EXT', 'GL_ALPHA16I_EXT', 'GL_ALPHA16UI_EXT', 'GL_ALPHA16_EXT', 'GL_ALPHA16_SNORM', 'GL_ALPHA32F_ARB', 'GL_ALPHA32F_EXT', 'GL_ALPHA32I_EXT', 'GL_ALPHA32UI_EXT', 'GL_ALPHA4', 'GL_ALPHA4_EXT', 'GL_ALPHA8', 'GL_ALPHA8I_EXT', 'GL_ALPHA8UI_EXT', 'GL_ALPHA8_EXT', 'GL_ALPHA8_OES', 'GL_ALPHA8_SNORM', 'GL_ALPHA_BIAS', 'GL_ALPHA_BITS', 'GL_ALPHA_FLOAT16_APPLE', 'GL_ALPHA_FLOAT16_ATI', 'GL_ALPHA_FLOAT32_APPLE', 'GL_ALPHA_FLOAT32_ATI', 'GL_ALPHA_INTEGER', 'GL_ALPHA_INTEGER_EXT', 'GL_ALPHA_MAX_CLAMP_INGR', 'GL_ALPHA_MAX_SGIX', 'GL_ALPHA_MIN_CLAMP_INGR', 'GL_ALPHA_MIN_SGIX', 'GL_ALPHA_SCALE', 'GL_ALPHA_SNORM', 'GL_ALPHA_TEST', 'GL_ALPHA_TEST_FUNC', 'GL_ALPHA_TEST_FUNC_QCOM', 'GL_ALPHA_TEST_QCOM', 'GL_ALPHA_TEST_REF', 'GL_ALPHA_TEST_REF_QCOM', 'GL_ALREADY_SIGNALED', 'GL_ALREADY_SIGNALED_APPLE', 'GL_ALWAYS', 'GL_ALWAYS_FAST_HINT_PGI', 'GL_ALWAYS_SOFT_HINT_PGI', 'GL_AMBIENT', 'GL_AMBIENT_AND_DIFFUSE', 'GL_AND', 'GL_AND_INVERTED', 'GL_AND_REVERSE', 'GL_ANY_SAMPLES_PASSED', 'GL_ANY_SAMPLES_PASSED_CONSERVATIVE', 'GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT', 'GL_ANY_SAMPLES_PASSED_EXT', 'GL_ARC_TO_NV', 'GL_ARRAY_BUFFER', 'GL_ARRAY_BUFFER_ARB', 'GL_ARRAY_BUFFER_BINDING', 'GL_ARRAY_BUFFER_BINDING_ARB', 'GL_ARRAY_ELEMENT_LOCK_COUNT_EXT', 'GL_ARRAY_ELEMENT_LOCK_FIRST_EXT', 'GL_ARRAY_OBJECT_BUFFER_ATI', 'GL_ARRAY_OBJECT_OFFSET_ATI', 'GL_ARRAY_SIZE', 'GL_ARRAY_STRIDE', 'GL_ASYNC_DRAW_PIXELS_SGIX', 'GL_ASYNC_HISTOGRAM_SGIX', 'GL_ASYNC_MARKER_SGIX', 'GL_ASYNC_READ_PIXELS_SGIX', 'GL_ASYNC_TEX_IMAGE_SGIX', 'GL_ATC_RGBA_EXPLICIT_ALPHA_AMD', 'GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD', 'GL_ATC_RGB_AMD', 'GL_ATOMIC_COUNTER_BARRIER_BIT', 'GL_ATOMIC_COUNTER_BARRIER_BIT_EXT', 'GL_ATOMIC_COUNTER_BUFFER', 'GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS', 'GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES', 'GL_ATOMIC_COUNTER_BUFFER_BINDING', 'GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE', 'GL_ATOMIC_COUNTER_BUFFER_INDEX', 'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER', 'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER', 'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER', 'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER', 'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER', 'GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER', 'GL_ATOMIC_COUNTER_BUFFER_SIZE', 'GL_ATOMIC_COUNTER_BUFFER_START', 'GL_ATTACHED_SHADERS', 'GL_ATTENUATION_EXT', 'GL_ATTRIB_ARRAY_POINTER_NV', 'GL_ATTRIB_ARRAY_SIZE_NV', 'GL_ATTRIB_ARRAY_STRIDE_NV', 'GL_ATTRIB_ARRAY_TYPE_NV', 'GL_ATTRIB_STACK_DEPTH', 'GL_AUTO_GENERATE_MIPMAP', 'GL_AUTO_NORMAL', 'GL_AUX0', 'GL_AUX1', 'GL_AUX2', 'GL_AUX3', 'GL_AUX_BUFFERS', 'GL_AUX_DEPTH_STENCIL_APPLE', 'GL_AVERAGE_EXT', 'GL_AVERAGE_HP', 'GL_BACK', 'GL_BACK_LEFT', 'GL_BACK_NORMALS_HINT_PGI', 'GL_BACK_PRIMARY_COLOR_NV', 'GL_BACK_RIGHT', 'GL_BACK_SECONDARY_COLOR_NV', 'GL_BEVEL_NV', 'GL_BGR', 'GL_BGRA', 'GL_BGRA8_EXT', 'GL_BGRA_EXT', 'GL_BGRA_IMG', 'GL_BGRA_INTEGER', 'GL_BGRA_INTEGER_EXT', 'GL_BGR_EXT', 'GL_BGR_INTEGER', 'GL_BGR_INTEGER_EXT', 'GL_BIAS_BIT_ATI', 'GL_BIAS_BY_NEGATIVE_ONE_HALF_NV', 'GL_BINNING_CONTROL_HINT_QCOM', 'GL_BINORMAL_ARRAY_EXT', 'GL_BINORMAL_ARRAY_POINTER_EXT', 'GL_BINORMAL_ARRAY_STRIDE_EXT', 'GL_BINORMAL_ARRAY_TYPE_EXT', 'GL_BITMAP', 'GL_BITMAP_TOKEN', 'GL_BLEND', 'GL_BLEND_ADVANCED_COHERENT_NV', 'GL_BLEND_COLOR', 'GL_BLEND_COLOR_EXT', 'GL_BLEND_DST', 'GL_BLEND_DST_ALPHA', 'GL_BLEND_DST_ALPHA_EXT', 'GL_BLEND_DST_ALPHA_OES', 'GL_BLEND_DST_RGB', 'GL_BLEND_DST_RGB_EXT', 'GL_BLEND_DST_RGB_OES', 'GL_BLEND_EQUATION', 'GL_BLEND_EQUATION_ALPHA', 'GL_BLEND_EQUATION_ALPHA_EXT', 'GL_BLEND_EQUATION_ALPHA_OES', 'GL_BLEND_EQUATION_EXT', 'GL_BLEND_EQUATION_OES', 'GL_BLEND_EQUATION_RGB', 'GL_BLEND_EQUATION_RGB_EXT', 'GL_BLEND_EQUATION_RGB_OES', 'GL_BLEND_OVERLAP_NV', 'GL_BLEND_PREMULTIPLIED_SRC_NV', 'GL_BLEND_SRC', 'GL_BLEND_SRC_ALPHA', 'GL_BLEND_SRC_ALPHA_EXT', 'GL_BLEND_SRC_ALPHA_OES', 'GL_BLEND_SRC_RGB', 'GL_BLEND_SRC_RGB_EXT', 'GL_BLEND_SRC_RGB_OES', 'GL_BLOCK_INDEX', 'GL_BLUE', 'GL_BLUE_BIAS', 'GL_BLUE_BITS', 'GL_BLUE_BIT_ATI', 'GL_BLUE_INTEGER', 'GL_BLUE_INTEGER_EXT', 'GL_BLUE_MAX_CLAMP_INGR', 'GL_BLUE_MIN_CLAMP_INGR', 'GL_BLUE_SCALE', 'GL_BOLD_BIT_NV', 'GL_BOOL', 'GL_BOOL_ARB', 'GL_BOOL_VEC2', 'GL_BOOL_VEC2_ARB', 'GL_BOOL_VEC3', 'GL_BOOL_VEC3_ARB', 'GL_BOOL_VEC4', 'GL_BOOL_VEC4_ARB', 'GL_BOUNDING_BOX_NV', 'GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV', 'GL_BROWSER_DEFAULT_WEBGL', 'GL_BUFFER', 'GL_BUFFER_ACCESS', 'GL_BUFFER_ACCESS_ARB', 'GL_BUFFER_ACCESS_FLAGS', 'GL_BUFFER_ACCESS_OES', 'GL_BUFFER_BINDING', 'GL_BUFFER_DATA_SIZE', 'GL_BUFFER_FLUSHING_UNMAP_APPLE', 'GL_BUFFER_GPU_ADDRESS_NV', 'GL_BUFFER_IMMUTABLE_STORAGE', 'GL_BUFFER_KHR', 'GL_BUFFER_MAPPED', 'GL_BUFFER_MAPPED_ARB', 'GL_BUFFER_MAPPED_OES', 'GL_BUFFER_MAP_LENGTH', 'GL_BUFFER_MAP_OFFSET', 'GL_BUFFER_MAP_POINTER', 'GL_BUFFER_MAP_POINTER_ARB', 'GL_BUFFER_MAP_POINTER_OES', 'GL_BUFFER_OBJECT_APPLE', 'GL_BUFFER_OBJECT_EXT', 'GL_BUFFER_SERIALIZED_MODIFY_APPLE', 'GL_BUFFER_SIZE', 'GL_BUFFER_SIZE_ARB', 'GL_BUFFER_STORAGE_FLAGS', 'GL_BUFFER_UPDATE_BARRIER_BIT', 'GL_BUFFER_UPDATE_BARRIER_BIT_EXT', 'GL_BUFFER_USAGE', 'GL_BUFFER_USAGE_ARB', 'GL_BUFFER_VARIABLE', 'GL_BUMP_ENVMAP_ATI', 'GL_BUMP_NUM_TEX_UNITS_ATI', 'GL_BUMP_ROT_MATRIX_ATI', 'GL_BUMP_ROT_MATRIX_SIZE_ATI', 'GL_BUMP_TARGET_ATI', 'GL_BUMP_TEX_UNITS_ATI', 'GL_BYTE', 'GL_C3F_V3F', 'GL_C4F_N3F_V3F', 'GL_C4UB_V2F', 'GL_C4UB_V3F', 'GL_CALLIGRAPHIC_FRAGMENT_SGIX', 'GL_CAVEAT_SUPPORT', 'GL_CCW', 'GL_CIRCULAR_CCW_ARC_TO_NV', 'GL_CIRCULAR_CW_ARC_TO_NV', 'GL_CIRCULAR_TANGENT_ARC_TO_NV', 'GL_CLAMP', 'GL_CLAMP_FRAGMENT_COLOR', 'GL_CLAMP_FRAGMENT_COLOR_ARB', 'GL_CLAMP_READ_COLOR', 'GL_CLAMP_READ_COLOR_ARB', 'GL_CLAMP_TO_BORDER', 'GL_CLAMP_TO_BORDER_ARB', 'GL_CLAMP_TO_BORDER_NV', 'GL_CLAMP_TO_BORDER_SGIS', 'GL_CLAMP_TO_EDGE', 'GL_CLAMP_TO_EDGE_SGIS', 'GL_CLAMP_VERTEX_COLOR', 'GL_CLAMP_VERTEX_COLOR_ARB', 'GL_CLEAR', 'GL_CLEAR_BUFFER', 'GL_CLEAR_TEXTURE', 'GL_CLIENT_ACTIVE_TEXTURE', 'GL_CLIENT_ACTIVE_TEXTURE_ARB', 'GL_CLIENT_ALL_ATTRIB_BITS', 'GL_CLIENT_ATTRIB_STACK_DEPTH', 'GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT', 'GL_CLIENT_PIXEL_STORE_BIT', 'GL_CLIENT_STORAGE_BIT', 'GL_CLIENT_VERTEX_ARRAY_BIT', 'GL_CLIP_DISTANCE0', 'GL_CLIP_DISTANCE1', 'GL_CLIP_DISTANCE2', 'GL_CLIP_DISTANCE3', 'GL_CLIP_DISTANCE4', 'GL_CLIP_DISTANCE5', 'GL_CLIP_DISTANCE6', 'GL_CLIP_DISTANCE7', 'GL_CLIP_DISTANCE_NV', 'GL_CLIP_FAR_HINT_PGI', 'GL_CLIP_NEAR_HINT_PGI', 'GL_CLIP_PLANE0', 'GL_CLIP_PLANE0_IMG', 'GL_CLIP_PLANE1', 'GL_CLIP_PLANE1_IMG', 'GL_CLIP_PLANE2', 'GL_CLIP_PLANE2_IMG', 'GL_CLIP_PLANE3', 'GL_CLIP_PLANE3_IMG', 'GL_CLIP_PLANE4', 'GL_CLIP_PLANE4_IMG', 'GL_CLIP_PLANE5', 'GL_CLIP_PLANE5_IMG', 'GL_CLIP_VOLUME_CLIPPING_HINT_EXT', 'GL_CLOSE_PATH_NV', 'GL_CMYKA_EXT', 'GL_CMYK_EXT', 'GL_CND0_ATI', 'GL_CND_ATI', 'GL_COEFF', 'GL_COLOR', 'GL_COLOR3_BIT_PGI', 'GL_COLOR4_BIT_PGI', 'GL_COLORBURN_NV', 'GL_COLORDODGE_NV', 'GL_COLOR_ALPHA_PAIRING_ATI', 'GL_COLOR_ARRAY', 'GL_COLOR_ARRAY_ADDRESS_NV', 'GL_COLOR_ARRAY_BUFFER_BINDING', 'GL_COLOR_ARRAY_BUFFER_BINDING_ARB', 'GL_COLOR_ARRAY_COUNT_EXT', 'GL_COLOR_ARRAY_EXT', 'GL_COLOR_ARRAY_LENGTH_NV', 'GL_COLOR_ARRAY_LIST_IBM', 'GL_COLOR_ARRAY_LIST_STRIDE_IBM', 'GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL', 'GL_COLOR_ARRAY_POINTER', 'GL_COLOR_ARRAY_POINTER_EXT', 'GL_COLOR_ARRAY_SIZE', 'GL_COLOR_ARRAY_SIZE_EXT', 'GL_COLOR_ARRAY_STRIDE', 'GL_COLOR_ARRAY_STRIDE_EXT', 'GL_COLOR_ARRAY_TYPE', 'GL_COLOR_ARRAY_TYPE_EXT', 'GL_COLOR_ATTACHMENT0', 'GL_COLOR_ATTACHMENT0_EXT', 'GL_COLOR_ATTACHMENT0_NV', 'GL_COLOR_ATTACHMENT0_OES', 'GL_COLOR_ATTACHMENT1', 'GL_COLOR_ATTACHMENT10', 'GL_COLOR_ATTACHMENT10_EXT', 'GL_COLOR_ATTACHMENT10_NV', 'GL_COLOR_ATTACHMENT11', 'GL_COLOR_ATTACHMENT11_EXT', 'GL_COLOR_ATTACHMENT11_NV', 'GL_COLOR_ATTACHMENT12', 'GL_COLOR_ATTACHMENT12_EXT', 'GL_COLOR_ATTACHMENT12_NV', 'GL_COLOR_ATTACHMENT13', 'GL_COLOR_ATTACHMENT13_EXT', 'GL_COLOR_ATTACHMENT13_NV', 'GL_COLOR_ATTACHMENT14', 'GL_COLOR_ATTACHMENT14_EXT', 'GL_COLOR_ATTACHMENT14_NV', 'GL_COLOR_ATTACHMENT15', 'GL_COLOR_ATTACHMENT15_EXT', 'GL_COLOR_ATTACHMENT15_NV', 'GL_COLOR_ATTACHMENT1_EXT', 'GL_COLOR_ATTACHMENT1_NV', 'GL_COLOR_ATTACHMENT2', 'GL_COLOR_ATTACHMENT2_EXT', 'GL_COLOR_ATTACHMENT2_NV', 'GL_COLOR_ATTACHMENT3', 'GL_COLOR_ATTACHMENT3_EXT', 'GL_COLOR_ATTACHMENT3_NV', 'GL_COLOR_ATTACHMENT4', 'GL_COLOR_ATTACHMENT4_EXT', 'GL_COLOR_ATTACHMENT4_NV', 'GL_COLOR_ATTACHMENT5', 'GL_COLOR_ATTACHMENT5_EXT', 'GL_COLOR_ATTACHMENT5_NV', 'GL_COLOR_ATTACHMENT6', 'GL_COLOR_ATTACHMENT6_EXT', 'GL_COLOR_ATTACHMENT6_NV', 'GL_COLOR_ATTACHMENT7', 'GL_COLOR_ATTACHMENT7_EXT', 'GL_COLOR_ATTACHMENT7_NV', 'GL_COLOR_ATTACHMENT8', 'GL_COLOR_ATTACHMENT8_EXT', 'GL_COLOR_ATTACHMENT8_NV', 'GL_COLOR_ATTACHMENT9', 'GL_COLOR_ATTACHMENT9_EXT', 'GL_COLOR_ATTACHMENT9_NV', 'GL_COLOR_ATTACHMENT_EXT', 'GL_COLOR_BUFFER_BIT', 'GL_COLOR_BUFFER_BIT0_QCOM', 'GL_COLOR_BUFFER_BIT1_QCOM', 'GL_COLOR_BUFFER_BIT2_QCOM', 'GL_COLOR_BUFFER_BIT3_QCOM', 'GL_COLOR_BUFFER_BIT4_QCOM', 'GL_COLOR_BUFFER_BIT5_QCOM', 'GL_COLOR_BUFFER_BIT6_QCOM', 'GL_COLOR_BUFFER_BIT7_QCOM', 'GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI', 'GL_COLOR_CLEAR_VALUE', 'GL_COLOR_COMPONENTS', 'GL_COLOR_ENCODING', 'GL_COLOR_EXT', 'GL_COLOR_FLOAT_APPLE', 'GL_COLOR_INDEX', 'GL_COLOR_INDEX12_EXT', 'GL_COLOR_INDEX16_EXT', 'GL_COLOR_INDEX1_EXT', 'GL_COLOR_INDEX2_EXT', 'GL_COLOR_INDEX4_EXT', 'GL_COLOR_INDEX8_EXT', 'GL_COLOR_INDEXES', 'GL_COLOR_LOGIC_OP', 'GL_COLOR_MATERIAL', 'GL_COLOR_MATERIAL_FACE', 'GL_COLOR_MATERIAL_PARAMETER', 'GL_COLOR_MATRIX', 'GL_COLOR_MATRIX_SGI', 'GL_COLOR_MATRIX_STACK_DEPTH', 'GL_COLOR_MATRIX_STACK_DEPTH_SGI', 'GL_COLOR_RENDERABLE', 'GL_COLOR_SAMPLES_NV', 'GL_COLOR_SUM', 'GL_COLOR_SUM_ARB', 'GL_COLOR_SUM_CLAMP_NV', 'GL_COLOR_SUM_EXT', 'GL_COLOR_TABLE', 'GL_COLOR_TABLE_ALPHA_SIZE', 'GL_COLOR_TABLE_ALPHA_SIZE_SGI', 'GL_COLOR_TABLE_BIAS', 'GL_COLOR_TABLE_BIAS_SGI', 'GL_COLOR_TABLE_BLUE_SIZE', 'GL_COLOR_TABLE_BLUE_SIZE_SGI', 'GL_COLOR_TABLE_FORMAT', 'GL_COLOR_TABLE_FORMAT_SGI', 'GL_COLOR_TABLE_GREEN_SIZE', 'GL_COLOR_TABLE_GREEN_SIZE_SGI', 'GL_COLOR_TABLE_INTENSITY_SIZE', 'GL_COLOR_TABLE_INTENSITY_SIZE_SGI', 'GL_COLOR_TABLE_LUMINANCE_SIZE', 'GL_COLOR_TABLE_LUMINANCE_SIZE_SGI', 'GL_COLOR_TABLE_RED_SIZE', 'GL_COLOR_TABLE_RED_SIZE_SGI', 'GL_COLOR_TABLE_SCALE', 'GL_COLOR_TABLE_SCALE_SGI', 'GL_COLOR_TABLE_SGI', 'GL_COLOR_TABLE_WIDTH', 'GL_COLOR_TABLE_WIDTH_SGI', 'GL_COLOR_WRITEMASK', 'GL_COMBINE', 'GL_COMBINE4_NV', 'GL_COMBINER0_NV', 'GL_COMBINER1_NV', 'GL_COMBINER2_NV', 'GL_COMBINER3_NV', 'GL_COMBINER4_NV', 'GL_COMBINER5_NV', 'GL_COMBINER6_NV', 'GL_COMBINER7_NV', 'GL_COMBINER_AB_DOT_PRODUCT_NV', 'GL_COMBINER_AB_OUTPUT_NV', 'GL_COMBINER_BIAS_NV', 'GL_COMBINER_CD_DOT_PRODUCT_NV', 'GL_COMBINER_CD_OUTPUT_NV', 'GL_COMBINER_COMPONENT_USAGE_NV', 'GL_COMBINER_INPUT_NV', 'GL_COMBINER_MAPPING_NV', 'GL_COMBINER_MUX_SUM_NV', 'GL_COMBINER_SCALE_NV', 'GL_COMBINER_SUM_OUTPUT_NV', 'GL_COMBINE_ALPHA', 'GL_COMBINE_ALPHA_ARB', 'GL_COMBINE_ALPHA_EXT', 'GL_COMBINE_ARB', 'GL_COMBINE_EXT', 'GL_COMBINE_RGB', 'GL_COMBINE_RGB_ARB', 'GL_COMBINE_RGB_EXT', 'GL_COMMAND_BARRIER_BIT', 'GL_COMMAND_BARRIER_BIT_EXT', 'GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT', 'GL_COMPARE_REF_TO_TEXTURE', 'GL_COMPARE_REF_TO_TEXTURE_EXT', 'GL_COMPARE_R_TO_TEXTURE', 'GL_COMPARE_R_TO_TEXTURE_ARB', 'GL_COMPATIBLE_SUBROUTINES', 'GL_COMPILE', 'GL_COMPILE_AND_EXECUTE', 'GL_COMPILE_STATUS', 'GL_COMPRESSED_ALPHA', 'GL_COMPRESSED_ALPHA_ARB', 'GL_COMPRESSED_INTENSITY', 'GL_COMPRESSED_INTENSITY_ARB', 'GL_COMPRESSED_LUMINANCE', 'GL_COMPRESSED_LUMINANCE_ALPHA', 'GL_COMPRESSED_LUMINANCE_ALPHA_ARB', 'GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT', 'GL_COMPRESSED_LUMINANCE_ARB', 'GL_COMPRESSED_LUMINANCE_LATC1_EXT', 'GL_COMPRESSED_R11_EAC', 'GL_COMPRESSED_R11_EAC_OES', 'GL_COMPRESSED_RED', 'GL_COMPRESSED_RED_GREEN_RGTC2_EXT', 'GL_COMPRESSED_RED_RGTC1', 'GL_COMPRESSED_RED_RGTC1_EXT', 'GL_COMPRESSED_RG', 'GL_COMPRESSED_RG11_EAC', 'GL_COMPRESSED_RG11_EAC_OES', 'GL_COMPRESSED_RGB', 'GL_COMPRESSED_RGB8_ETC2', 'GL_COMPRESSED_RGB8_ETC2_OES', 'GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2', 'GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES', 'GL_COMPRESSED_RGBA', 'GL_COMPRESSED_RGBA8_ETC2_EAC', 'GL_COMPRESSED_RGBA8_ETC2_EAC_OES', 'GL_COMPRESSED_RGBA_ARB', 'GL_COMPRESSED_RGBA_ASTC_10x10_KHR', 'GL_COMPRESSED_RGBA_ASTC_10x5_KHR', 'GL_COMPRESSED_RGBA_ASTC_10x6_KHR', 'GL_COMPRESSED_RGBA_ASTC_10x8_KHR', 'GL_COMPRESSED_RGBA_ASTC_12x10_KHR', 'GL_COMPRESSED_RGBA_ASTC_12x12_KHR', 'GL_COMPRESSED_RGBA_ASTC_4x4_KHR', 'GL_COMPRESSED_RGBA_ASTC_5x4_KHR', 'GL_COMPRESSED_RGBA_ASTC_5x5_KHR', 'GL_COMPRESSED_RGBA_ASTC_6x5_KHR', 'GL_COMPRESSED_RGBA_ASTC_6x6_KHR', 'GL_COMPRESSED_RGBA_ASTC_8x5_KHR', 'GL_COMPRESSED_RGBA_ASTC_8x6_KHR', 'GL_COMPRESSED_RGBA_ASTC_8x8_KHR', 'GL_COMPRESSED_RGBA_BPTC_UNORM_ARB', 'GL_COMPRESSED_RGBA_FXT1_3DFX', 'GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG', 'GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG', 'GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG', 'GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG', 'GL_COMPRESSED_RGBA_S3TC_DXT1_EXT', 'GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE', 'GL_COMPRESSED_RGBA_S3TC_DXT3_EXT', 'GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE', 'GL_COMPRESSED_RGBA_S3TC_DXT5_EXT', 'GL_COMPRESSED_RGB_ARB', 'GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB', 'GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB', 'GL_COMPRESSED_RGB_FXT1_3DFX', 'GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG', 'GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG', 'GL_COMPRESSED_RGB_S3TC_DXT1_EXT', 'GL_COMPRESSED_RG_RGTC2', 'GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT', 'GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT', 'GL_COMPRESSED_SIGNED_R11_EAC', 'GL_COMPRESSED_SIGNED_R11_EAC_OES', 'GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT', 'GL_COMPRESSED_SIGNED_RED_RGTC1', 'GL_COMPRESSED_SIGNED_RED_RGTC1_EXT', 'GL_COMPRESSED_SIGNED_RG11_EAC', 'GL_COMPRESSED_SIGNED_RG11_EAC_OES', 'GL_COMPRESSED_SIGNED_RG_RGTC2', 'GL_COMPRESSED_SLUMINANCE', 'GL_COMPRESSED_SLUMINANCE_ALPHA', 'GL_COMPRESSED_SLUMINANCE_ALPHA_EXT', 'GL_COMPRESSED_SLUMINANCE_EXT', 'GL_COMPRESSED_SRGB', 'GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR', 'GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR', 'GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR', 'GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR', 'GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR', 'GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR', 'GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR', 'GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR', 'GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR', 'GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR', 'GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR', 'GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR', 'GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR', 'GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR', 'GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC', 'GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES', 'GL_COMPRESSED_SRGB8_ETC2', 'GL_COMPRESSED_SRGB8_ETC2_OES', 'GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2', 'GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES', 'GL_COMPRESSED_SRGB_ALPHA', 'GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB', 'GL_COMPRESSED_SRGB_ALPHA_EXT', 'GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT', 'GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV', 'GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT', 'GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV', 'GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT', 'GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV', 'GL_COMPRESSED_SRGB_EXT', 'GL_COMPRESSED_SRGB_S3TC_DXT1_EXT', 'GL_COMPRESSED_SRGB_S3TC_DXT1_NV', 'GL_COMPRESSED_TEXTURE_FORMATS', 'GL_COMPRESSED_TEXTURE_FORMATS_ARB', 'GL_COMPUTE_LOCAL_WORK_SIZE', 'GL_COMPUTE_PROGRAM_NV', 'GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV', 'GL_COMPUTE_SHADER', 'GL_COMPUTE_SHADER_BIT', 'GL_COMPUTE_SUBROUTINE', 'GL_COMPUTE_SUBROUTINE_UNIFORM', 'GL_COMPUTE_TEXTURE', 'GL_COMP_BIT_ATI', 'GL_CONDITION_SATISFIED', 'GL_CONDITION_SATISFIED_APPLE', 'GL_CONJOINT_NV', 'GL_CONSERVE_MEMORY_HINT_PGI', 'GL_CONSTANT', 'GL_CONSTANT_ALPHA', 'GL_CONSTANT_ALPHA_EXT', 'GL_CONSTANT_ARB', 'GL_CONSTANT_ATTENUATION', 'GL_CONSTANT_BORDER', 'GL_CONSTANT_BORDER_HP', 'GL_CONSTANT_COLOR', 'GL_CONSTANT_COLOR0_NV', 'GL_CONSTANT_COLOR1_NV', 'GL_CONSTANT_COLOR_EXT', 'GL_CONSTANT_EXT', 'GL_CONST_EYE_NV', 'GL_CONTEXT_COMPATIBILITY_PROFILE_BIT', 'GL_CONTEXT_CORE_PROFILE_BIT', 'GL_CONTEXT_FLAGS', 'GL_CONTEXT_FLAG_DEBUG_BIT', 'GL_CONTEXT_FLAG_DEBUG_BIT_KHR', 'GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT', 'GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB', 'GL_CONTEXT_LOST_WEBGL', 'GL_CONTEXT_PROFILE_MASK', 'GL_CONTEXT_ROBUST_ACCESS_EXT', 'GL_CONTINUOUS_AMD', 'GL_CONTRAST_NV', 'GL_CONVEX_HULL_NV', 'GL_CONVOLUTION_1D', 'GL_CONVOLUTION_1D_EXT', 'GL_CONVOLUTION_2D', 'GL_CONVOLUTION_2D_EXT', 'GL_CONVOLUTION_BORDER_COLOR', 'GL_CONVOLUTION_BORDER_COLOR_HP', 'GL_CONVOLUTION_BORDER_MODE', 'GL_CONVOLUTION_BORDER_MODE_EXT', 'GL_CONVOLUTION_FILTER_BIAS', 'GL_CONVOLUTION_FILTER_BIAS_EXT', 'GL_CONVOLUTION_FILTER_SCALE', 'GL_CONVOLUTION_FILTER_SCALE_EXT', 'GL_CONVOLUTION_FORMAT', 'GL_CONVOLUTION_FORMAT_EXT', 'GL_CONVOLUTION_HEIGHT', 'GL_CONVOLUTION_HEIGHT_EXT', 'GL_CONVOLUTION_HINT_SGIX', 'GL_CONVOLUTION_WIDTH', 'GL_CONVOLUTION_WIDTH_EXT', 'GL_CON_0_ATI', 'GL_CON_10_ATI', 'GL_CON_11_ATI', 'GL_CON_12_ATI', 'GL_CON_13_ATI', 'GL_CON_14_ATI', 'GL_CON_15_ATI', 'GL_CON_16_ATI', 'GL_CON_17_ATI', 'GL_CON_18_ATI', 'GL_CON_19_ATI', 'GL_CON_1_ATI', 'GL_CON_20_ATI', 'GL_CON_21_ATI', 'GL_CON_22_ATI', 'GL_CON_23_ATI', 'GL_CON_24_ATI', 'GL_CON_25_ATI', 'GL_CON_26_ATI', 'GL_CON_27_ATI', 'GL_CON_28_ATI', 'GL_CON_29_ATI', 'GL_CON_2_ATI', 'GL_CON_30_ATI', 'GL_CON_31_ATI', 'GL_CON_3_ATI', 'GL_CON_4_ATI', 'GL_CON_5_ATI', 'GL_CON_6_ATI', 'GL_CON_7_ATI', 'GL_CON_8_ATI', 'GL_CON_9_ATI', 'GL_COORD_REPLACE', 'GL_COORD_REPLACE_ARB', 'GL_COORD_REPLACE_NV', 'GL_COORD_REPLACE_OES', 'GL_COPY', 'GL_COPY_INVERTED', 'GL_COPY_PIXEL_TOKEN', 'GL_COPY_READ_BUFFER', 'GL_COPY_READ_BUFFER_BINDING', 'GL_COPY_WRITE_BUFFER', 'GL_COPY_WRITE_BUFFER_BINDING', 'GL_COUNTER_RANGE_AMD', 'GL_COUNTER_TYPE_AMD', 'GL_COUNT_DOWN_NV', 'GL_COUNT_UP_NV', 'GL_COVERAGE_ALL_FRAGMENTS_NV', 'GL_COVERAGE_ATTACHMENT_NV', 'GL_COVERAGE_AUTOMATIC_NV', 'GL_COVERAGE_BUFFERS_NV', 'GL_COVERAGE_BUFFER_BIT_NV', 'GL_COVERAGE_COMPONENT4_NV', 'GL_COVERAGE_COMPONENT_NV', 'GL_COVERAGE_EDGE_FRAGMENTS_NV', 'GL_COVERAGE_SAMPLES_NV', 'GL_CPU_OPTIMIZED_QCOM', 'GL_CUBIC_CURVE_TO_NV', 'GL_CUBIC_EXT', 'GL_CUBIC_HP', 'GL_CULL_FACE', 'GL_CULL_FACE_MODE', 'GL_CULL_FRAGMENT_NV', 'GL_CULL_MODES_NV', 'GL_CULL_VERTEX_EXT', 'GL_CULL_VERTEX_EYE_POSITION_EXT', 'GL_CULL_VERTEX_IBM', 'GL_CULL_VERTEX_OBJECT_POSITION_EXT', 'GL_CURRENT_ATTRIB_NV', 'GL_CURRENT_BINORMAL_EXT', 'GL_CURRENT_BIT', 'GL_CURRENT_COLOR', 'GL_CURRENT_FOG_COORD', 'GL_CURRENT_FOG_COORDINATE', 'GL_CURRENT_FOG_COORDINATE_EXT', 'GL_CURRENT_INDEX', 'GL_CURRENT_MATRIX_ARB', 'GL_CURRENT_MATRIX_INDEX_ARB', 'GL_CURRENT_MATRIX_NV', 'GL_CURRENT_MATRIX_STACK_DEPTH_ARB', 'GL_CURRENT_MATRIX_STACK_DEPTH_NV', 'GL_CURRENT_NORMAL', 'GL_CURRENT_OCCLUSION_QUERY_ID_NV', 'GL_CURRENT_PALETTE_MATRIX_ARB', 'GL_CURRENT_PALETTE_MATRIX_OES', 'GL_CURRENT_PROGRAM', 'GL_CURRENT_QUERY', 'GL_CURRENT_QUERY_ARB', 'GL_CURRENT_QUERY_EXT', 'GL_CURRENT_RASTER_COLOR', 'GL_CURRENT_RASTER_DISTANCE', 'GL_CURRENT_RASTER_INDEX', 'GL_CURRENT_RASTER_NORMAL_SGIX', 'GL_CURRENT_RASTER_POSITION', 'GL_CURRENT_RASTER_POSITION_VALID', 'GL_CURRENT_RASTER_SECONDARY_COLOR', 'GL_CURRENT_RASTER_TEXTURE_COORDS', 'GL_CURRENT_SECONDARY_COLOR', 'GL_CURRENT_SECONDARY_COLOR_EXT', 'GL_CURRENT_TANGENT_EXT', 'GL_CURRENT_TEXTURE_COORDS', 'GL_CURRENT_TIME_NV', 'GL_CURRENT_VERTEX_ATTRIB', 'GL_CURRENT_VERTEX_ATTRIB_ARB', 'GL_CURRENT_VERTEX_EXT', 'GL_CURRENT_VERTEX_WEIGHT_EXT', 'GL_CURRENT_WEIGHT_ARB', 'GL_CW', 'GL_DARKEN_NV', 'GL_DATA_BUFFER_AMD', 'GL_DEBUG_ASSERT_MESA', 'GL_DEBUG_CALLBACK_FUNCTION', 'GL_DEBUG_CALLBACK_FUNCTION_ARB', 'GL_DEBUG_CALLBACK_FUNCTION_KHR', 'GL_DEBUG_CALLBACK_USER_PARAM', 'GL_DEBUG_CALLBACK_USER_PARAM_ARB', 'GL_DEBUG_CALLBACK_USER_PARAM_KHR', 'GL_DEBUG_CATEGORY_API_ERROR_AMD', 'GL_DEBUG_CATEGORY_APPLICATION_AMD', 'GL_DEBUG_CATEGORY_DEPRECATION_AMD', 'GL_DEBUG_CATEGORY_OTHER_AMD', 'GL_DEBUG_CATEGORY_PERFORMANCE_AMD', 'GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD', 'GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD', 'GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD', 'GL_DEBUG_GROUP_STACK_DEPTH', 'GL_DEBUG_GROUP_STACK_DEPTH_KHR', 'GL_DEBUG_LOGGED_MESSAGES', 'GL_DEBUG_LOGGED_MESSAGES_AMD', 'GL_DEBUG_LOGGED_MESSAGES_ARB', 'GL_DEBUG_LOGGED_MESSAGES_KHR', 'GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH', 'GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB', 'GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR', 'GL_DEBUG_OBJECT_MESA', 'GL_DEBUG_OUTPUT', 'GL_DEBUG_OUTPUT_KHR', 'GL_DEBUG_OUTPUT_SYNCHRONOUS', 'GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB', 'GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR', 'GL_DEBUG_PRINT_MESA', 'GL_DEBUG_SEVERITY_HIGH', 'GL_DEBUG_SEVERITY_HIGH_AMD', 'GL_DEBUG_SEVERITY_HIGH_ARB', 'GL_DEBUG_SEVERITY_HIGH_KHR', 'GL_DEBUG_SEVERITY_LOW', 'GL_DEBUG_SEVERITY_LOW_AMD', 'GL_DEBUG_SEVERITY_LOW_ARB', 'GL_DEBUG_SEVERITY_LOW_KHR', 'GL_DEBUG_SEVERITY_MEDIUM', 'GL_DEBUG_SEVERITY_MEDIUM_AMD', 'GL_DEBUG_SEVERITY_MEDIUM_ARB', 'GL_DEBUG_SEVERITY_MEDIUM_KHR', 'GL_DEBUG_SEVERITY_NOTIFICATION', 'GL_DEBUG_SEVERITY_NOTIFICATION_KHR', 'GL_DEBUG_SOURCE_API', 'GL_DEBUG_SOURCE_API_ARB', 'GL_DEBUG_SOURCE_API_KHR', 'GL_DEBUG_SOURCE_APPLICATION', 'GL_DEBUG_SOURCE_APPLICATION_ARB', 'GL_DEBUG_SOURCE_APPLICATION_KHR', 'GL_DEBUG_SOURCE_OTHER', 'GL_DEBUG_SOURCE_OTHER_ARB', 'GL_DEBUG_SOURCE_OTHER_KHR', 'GL_DEBUG_SOURCE_SHADER_COMPILER', 'GL_DEBUG_SOURCE_SHADER_COMPILER_ARB', 'GL_DEBUG_SOURCE_SHADER_COMPILER_KHR', 'GL_DEBUG_SOURCE_THIRD_PARTY', 'GL_DEBUG_SOURCE_THIRD_PARTY_ARB', 'GL_DEBUG_SOURCE_THIRD_PARTY_KHR', 'GL_DEBUG_SOURCE_WINDOW_SYSTEM', 'GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB', 'GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR', 'GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR', 'GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB', 'GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR', 'GL_DEBUG_TYPE_ERROR', 'GL_DEBUG_TYPE_ERROR_ARB', 'GL_DEBUG_TYPE_ERROR_KHR', 'GL_DEBUG_TYPE_MARKER', 'GL_DEBUG_TYPE_MARKER_KHR', 'GL_DEBUG_TYPE_OTHER', 'GL_DEBUG_TYPE_OTHER_ARB', 'GL_DEBUG_TYPE_OTHER_KHR', 'GL_DEBUG_TYPE_PERFORMANCE', 'GL_DEBUG_TYPE_PERFORMANCE_ARB', 'GL_DEBUG_TYPE_PERFORMANCE_KHR', 'GL_DEBUG_TYPE_POP_GROUP', 'GL_DEBUG_TYPE_POP_GROUP_KHR', 'GL_DEBUG_TYPE_PORTABILITY', 'GL_DEBUG_TYPE_PORTABILITY_ARB', 'GL_DEBUG_TYPE_PORTABILITY_KHR', 'GL_DEBUG_TYPE_PUSH_GROUP', 'GL_DEBUG_TYPE_PUSH_GROUP_KHR', 'GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR', 'GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB', 'GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR', 'GL_DECAL', 'GL_DECODE_EXT', 'GL_DECR', 'GL_DECR_WRAP', 'GL_DECR_WRAP_EXT', 'GL_DECR_WRAP_OES', 'GL_DEFORMATIONS_MASK_SGIX', 'GL_DELETE_STATUS', 'GL_DEPENDENT_AR_TEXTURE_2D_NV', 'GL_DEPENDENT_GB_TEXTURE_2D_NV', 'GL_DEPENDENT_HILO_TEXTURE_2D_NV', 'GL_DEPENDENT_RGB_TEXTURE_3D_NV', 'GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV', 'GL_DEPTH', 'GL_DEPTH24_STENCIL8', 'GL_DEPTH24_STENCIL8_EXT', 'GL_DEPTH24_STENCIL8_OES', 'GL_DEPTH32F_STENCIL8', 'GL_DEPTH32F_STENCIL8_NV', 'GL_DEPTH_ATTACHMENT', 'GL_DEPTH_ATTACHMENT_EXT', 'GL_DEPTH_ATTACHMENT_OES', 'GL_DEPTH_BIAS', 'GL_DEPTH_BITS', 'GL_DEPTH_BOUNDS_EXT', 'GL_DEPTH_BOUNDS_TEST_EXT', 'GL_DEPTH_BUFFER_BIT', 'GL_DEPTH_BUFFER_BIT0_QCOM', 'GL_DEPTH_BUFFER_BIT1_QCOM', 'GL_DEPTH_BUFFER_BIT2_QCOM', 'GL_DEPTH_BUFFER_BIT3_QCOM', 'GL_DEPTH_BUFFER_BIT4_QCOM', 'GL_DEPTH_BUFFER_BIT5_QCOM', 'GL_DEPTH_BUFFER_BIT6_QCOM', 'GL_DEPTH_BUFFER_BIT7_QCOM', 'GL_DEPTH_BUFFER_FLOAT_MODE_NV', 'GL_DEPTH_CLAMP', 'GL_DEPTH_CLAMP_FAR_AMD', 'GL_DEPTH_CLAMP_NEAR_AMD', 'GL_DEPTH_CLAMP_NV', 'GL_DEPTH_CLEAR_VALUE', 'GL_DEPTH_COMPONENT', 'GL_DEPTH_COMPONENT16', 'GL_DEPTH_COMPONENT16_ARB', 'GL_DEPTH_COMPONENT16_NONLINEAR_NV', 'GL_DEPTH_COMPONENT16_OES', 'GL_DEPTH_COMPONENT16_SGIX', 'GL_DEPTH_COMPONENT24', 'GL_DEPTH_COMPONENT24_ARB', 'GL_DEPTH_COMPONENT24_OES', 'GL_DEPTH_COMPONENT24_SGIX', 'GL_DEPTH_COMPONENT32', 'GL_DEPTH_COMPONENT32F', 'GL_DEPTH_COMPONENT32F_NV', 'GL_DEPTH_COMPONENT32_ARB', 'GL_DEPTH_COMPONENT32_OES', 'GL_DEPTH_COMPONENT32_SGIX', 'GL_DEPTH_COMPONENTS', 'GL_DEPTH_EXT', 'GL_DEPTH_FUNC', 'GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX', 'GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX', 'GL_DEPTH_PASS_INSTRUMENT_SGIX', 'GL_DEPTH_RANGE', 'GL_DEPTH_RENDERABLE', 'GL_DEPTH_SCALE', 'GL_DEPTH_STENCIL', 'GL_DEPTH_STENCIL_ATTACHMENT', 'GL_DEPTH_STENCIL_EXT', 'GL_DEPTH_STENCIL_MESA', 'GL_DEPTH_STENCIL_NV', 'GL_DEPTH_STENCIL_OES', 'GL_DEPTH_STENCIL_TEXTURE_MODE', 'GL_DEPTH_STENCIL_TO_BGRA_NV', 'GL_DEPTH_STENCIL_TO_RGBA_NV', 'GL_DEPTH_TEST', 'GL_DEPTH_TEXTURE_MODE', 'GL_DEPTH_TEXTURE_MODE_ARB', 'GL_DEPTH_WRITEMASK', 'GL_DETAIL_TEXTURE_2D_BINDING_SGIS', 'GL_DETAIL_TEXTURE_2D_SGIS', 'GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS', 'GL_DETAIL_TEXTURE_LEVEL_SGIS', 'GL_DETAIL_TEXTURE_MODE_SGIS', 'GL_DIFFERENCE_NV', 'GL_DIFFUSE', 'GL_DISCARD_ATI', 'GL_DISCARD_NV', 'GL_DISCRETE_AMD', 'GL_DISJOINT_NV', 'GL_DISPATCH_INDIRECT_BUFFER', 'GL_DISPATCH_INDIRECT_BUFFER_BINDING', 'GL_DISPLAY_LIST', 'GL_DISTANCE_ATTENUATION_EXT', 'GL_DISTANCE_ATTENUATION_SGIS', 'GL_DITHER', 'GL_DOMAIN', 'GL_DONT_CARE', 'GL_DOT2_ADD_ATI', 'GL_DOT3_ATI', 'GL_DOT3_RGB', 'GL_DOT3_RGBA', 'GL_DOT3_RGBA_ARB', 'GL_DOT3_RGBA_EXT', 'GL_DOT3_RGBA_IMG', 'GL_DOT3_RGB_ARB', 'GL_DOT3_RGB_EXT', 'GL_DOT4_ATI', 'GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV', 'GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV', 'GL_DOT_PRODUCT_DEPTH_REPLACE_NV', 'GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV', 'GL_DOT_PRODUCT_NV', 'GL_DOT_PRODUCT_PASS_THROUGH_NV', 'GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV', 'GL_DOT_PRODUCT_TEXTURE_1D_NV', 'GL_DOT_PRODUCT_TEXTURE_2D_NV', 'GL_DOT_PRODUCT_TEXTURE_3D_NV', 'GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV', 'GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV', 'GL_DOUBLE', 'GL_DOUBLEBUFFER', 'GL_DOUBLE_EXT', 'GL_DOUBLE_MAT2', 'GL_DOUBLE_MAT2_EXT', 'GL_DOUBLE_MAT2x3', 'GL_DOUBLE_MAT2x3_EXT', 'GL_DOUBLE_MAT2x4', 'GL_DOUBLE_MAT2x4_EXT', 'GL_DOUBLE_MAT3', 'GL_DOUBLE_MAT3_EXT', 'GL_DOUBLE_MAT3x2', 'GL_DOUBLE_MAT3x2_EXT', 'GL_DOUBLE_MAT3x4', 'GL_DOUBLE_MAT3x4_EXT', 'GL_DOUBLE_MAT4', 'GL_DOUBLE_MAT4_EXT', 'GL_DOUBLE_MAT4x2', 'GL_DOUBLE_MAT4x2_EXT', 'GL_DOUBLE_MAT4x3', 'GL_DOUBLE_MAT4x3_EXT', 'GL_DOUBLE_VEC2', 'GL_DOUBLE_VEC2_EXT', 'GL_DOUBLE_VEC3', 'GL_DOUBLE_VEC3_EXT', 'GL_DOUBLE_VEC4', 'GL_DOUBLE_VEC4_EXT', 'GL_DRAW_BUFFER', 'GL_DRAW_BUFFER0', 'GL_DRAW_BUFFER0_ARB', 'GL_DRAW_BUFFER0_ATI', 'GL_DRAW_BUFFER0_EXT', 'GL_DRAW_BUFFER0_NV', 'GL_DRAW_BUFFER1', 'GL_DRAW_BUFFER10', 'GL_DRAW_BUFFER10_ARB', 'GL_DRAW_BUFFER10_ATI', 'GL_DRAW_BUFFER10_EXT', 'GL_DRAW_BUFFER10_NV', 'GL_DRAW_BUFFER11', 'GL_DRAW_BUFFER11_ARB', 'GL_DRAW_BUFFER11_ATI', 'GL_DRAW_BUFFER11_EXT', 'GL_DRAW_BUFFER11_NV', 'GL_DRAW_BUFFER12', 'GL_DRAW_BUFFER12_ARB', 'GL_DRAW_BUFFER12_ATI', 'GL_DRAW_BUFFER12_EXT', 'GL_DRAW_BUFFER12_NV', 'GL_DRAW_BUFFER13', 'GL_DRAW_BUFFER13_ARB', 'GL_DRAW_BUFFER13_ATI', 'GL_DRAW_BUFFER13_EXT', 'GL_DRAW_BUFFER13_NV', 'GL_DRAW_BUFFER14', 'GL_DRAW_BUFFER14_ARB', 'GL_DRAW_BUFFER14_ATI', 'GL_DRAW_BUFFER14_EXT', 'GL_DRAW_BUFFER14_NV', 'GL_DRAW_BUFFER15', 'GL_DRAW_BUFFER15_ARB', 'GL_DRAW_BUFFER15_ATI', 'GL_DRAW_BUFFER15_EXT', 'GL_DRAW_BUFFER15_NV', 'GL_DRAW_BUFFER1_ARB', 'GL_DRAW_BUFFER1_ATI', 'GL_DRAW_BUFFER1_EXT', 'GL_DRAW_BUFFER1_NV', 'GL_DRAW_BUFFER2', 'GL_DRAW_BUFFER2_ARB', 'GL_DRAW_BUFFER2_ATI', 'GL_DRAW_BUFFER2_EXT', 'GL_DRAW_BUFFER2_NV', 'GL_DRAW_BUFFER3', 'GL_DRAW_BUFFER3_ARB', 'GL_DRAW_BUFFER3_ATI', 'GL_DRAW_BUFFER3_EXT', 'GL_DRAW_BUFFER3_NV', 'GL_DRAW_BUFFER4', 'GL_DRAW_BUFFER4_ARB', 'GL_DRAW_BUFFER4_ATI', 'GL_DRAW_BUFFER4_EXT', 'GL_DRAW_BUFFER4_NV', 'GL_DRAW_BUFFER5', 'GL_DRAW_BUFFER5_ARB', 'GL_DRAW_BUFFER5_ATI', 'GL_DRAW_BUFFER5_EXT', 'GL_DRAW_BUFFER5_NV', 'GL_DRAW_BUFFER6', 'GL_DRAW_BUFFER6_ARB', 'GL_DRAW_BUFFER6_ATI', 'GL_DRAW_BUFFER6_EXT', 'GL_DRAW_BUFFER6_NV', 'GL_DRAW_BUFFER7', 'GL_DRAW_BUFFER7_ARB', 'GL_DRAW_BUFFER7_ATI', 'GL_DRAW_BUFFER7_EXT', 'GL_DRAW_BUFFER7_NV', 'GL_DRAW_BUFFER8', 'GL_DRAW_BUFFER8_ARB', 'GL_DRAW_BUFFER8_ATI', 'GL_DRAW_BUFFER8_EXT', 'GL_DRAW_BUFFER8_NV', 'GL_DRAW_BUFFER9', 'GL_DRAW_BUFFER9_ARB', 'GL_DRAW_BUFFER9_ATI', 'GL_DRAW_BUFFER9_EXT', 'GL_DRAW_BUFFER9_NV', 'GL_DRAW_BUFFER_EXT', 'GL_DRAW_FRAMEBUFFER', 'GL_DRAW_FRAMEBUFFER_ANGLE', 'GL_DRAW_FRAMEBUFFER_APPLE', 'GL_DRAW_FRAMEBUFFER_BINDING', 'GL_DRAW_FRAMEBUFFER_BINDING_ANGLE', 'GL_DRAW_FRAMEBUFFER_BINDING_APPLE', 'GL_DRAW_FRAMEBUFFER_BINDING_EXT', 'GL_DRAW_FRAMEBUFFER_BINDING_NV', 'GL_DRAW_FRAMEBUFFER_EXT', 'GL_DRAW_FRAMEBUFFER_NV', 'GL_DRAW_INDIRECT_ADDRESS_NV', 'GL_DRAW_INDIRECT_BUFFER', 'GL_DRAW_INDIRECT_BUFFER_BINDING', 'GL_DRAW_INDIRECT_LENGTH_NV', 'GL_DRAW_INDIRECT_UNIFIED_NV', 'GL_DRAW_PIXELS_APPLE', 'GL_DRAW_PIXEL_TOKEN', 'GL_DSDT8_MAG8_INTENSITY8_NV', 'GL_DSDT8_MAG8_NV', 'GL_DSDT8_NV', 'GL_DSDT_MAG_INTENSITY_NV', 'GL_DSDT_MAG_NV', 'GL_DSDT_MAG_VIB_NV', 'GL_DSDT_NV', 'GL_DST_ALPHA', 'GL_DST_ATOP_NV', 'GL_DST_COLOR', 'GL_DST_IN_NV', 'GL_DST_NV', 'GL_DST_OUT_NV', 'GL_DST_OVER_NV', 'GL_DS_BIAS_NV', 'GL_DS_SCALE_NV', 'GL_DT_BIAS_NV', 'GL_DT_SCALE_NV', 'GL_DU8DV8_ATI', 'GL_DUAL_ALPHA12_SGIS', 'GL_DUAL_ALPHA16_SGIS', 'GL_DUAL_ALPHA4_SGIS', 'GL_DUAL_ALPHA8_SGIS', 'GL_DUAL_INTENSITY12_SGIS', 'GL_DUAL_INTENSITY16_SGIS', 'GL_DUAL_INTENSITY4_SGIS', 'GL_DUAL_INTENSITY8_SGIS', 'GL_DUAL_LUMINANCE12_SGIS', 'GL_DUAL_LUMINANCE16_SGIS', 'GL_DUAL_LUMINANCE4_SGIS', 'GL_DUAL_LUMINANCE8_SGIS', 'GL_DUAL_LUMINANCE_ALPHA4_SGIS', 'GL_DUAL_LUMINANCE_ALPHA8_SGIS', 'GL_DUAL_TEXTURE_SELECT_SGIS', 'GL_DUDV_ATI', 'GL_DUP_FIRST_CUBIC_CURVE_TO_NV', 'GL_DUP_LAST_CUBIC_CURVE_TO_NV', 'GL_DYNAMIC_ATI', 'GL_DYNAMIC_COPY', 'GL_DYNAMIC_COPY_ARB', 'GL_DYNAMIC_DRAW', 'GL_DYNAMIC_DRAW_ARB', 'GL_DYNAMIC_READ', 'GL_DYNAMIC_READ_ARB', 'GL_DYNAMIC_STORAGE_BIT', 'GL_EDGEFLAG_BIT_PGI', 'GL_EDGE_FLAG', 'GL_EDGE_FLAG_ARRAY', 'GL_EDGE_FLAG_ARRAY_ADDRESS_NV', 'GL_EDGE_FLAG_ARRAY_BUFFER_BINDING', 'GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB', 'GL_EDGE_FLAG_ARRAY_COUNT_EXT', 'GL_EDGE_FLAG_ARRAY_EXT', 'GL_EDGE_FLAG_ARRAY_LENGTH_NV', 'GL_EDGE_FLAG_ARRAY_LIST_IBM', 'GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM', 'GL_EDGE_FLAG_ARRAY_POINTER', 'GL_EDGE_FLAG_ARRAY_POINTER_EXT', 'GL_EDGE_FLAG_ARRAY_STRIDE', 'GL_EDGE_FLAG_ARRAY_STRIDE_EXT', 'GL_EIGHTH_BIT_ATI', 'GL_ELEMENT_ARRAY_ADDRESS_NV', 'GL_ELEMENT_ARRAY_APPLE', 'GL_ELEMENT_ARRAY_ATI', 'GL_ELEMENT_ARRAY_BARRIER_BIT', 'GL_ELEMENT_ARRAY_BARRIER_BIT_EXT', 'GL_ELEMENT_ARRAY_BUFFER', 'GL_ELEMENT_ARRAY_BUFFER_ARB', 'GL_ELEMENT_ARRAY_BUFFER_BINDING', 'GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB', 'GL_ELEMENT_ARRAY_LENGTH_NV', 'GL_ELEMENT_ARRAY_POINTER_APPLE', 'GL_ELEMENT_ARRAY_POINTER_ATI', 'GL_ELEMENT_ARRAY_TYPE_APPLE', 'GL_ELEMENT_ARRAY_TYPE_ATI', 'GL_ELEMENT_ARRAY_UNIFIED_NV', 'GL_EMBOSS_CONSTANT_NV', 'GL_EMBOSS_LIGHT_NV', 'GL_EMBOSS_MAP_NV', 'GL_EMISSION', 'GL_ENABLE_BIT', 'GL_EQUAL', 'GL_EQUIV', 'GL_ETC1_RGB8_OES', 'GL_ETC1_SRGB8_NV', 'GL_EVAL_2D_NV', 'GL_EVAL_BIT', 'GL_EVAL_FRACTIONAL_TESSELLATION_NV', 'GL_EVAL_TRIANGULAR_2D_NV', 'GL_EVAL_VERTEX_ATTRIB0_NV', 'GL_EVAL_VERTEX_ATTRIB10_NV', 'GL_EVAL_VERTEX_ATTRIB11_NV', 'GL_EVAL_VERTEX_ATTRIB12_NV', 'GL_EVAL_VERTEX_ATTRIB13_NV', 'GL_EVAL_VERTEX_ATTRIB14_NV', 'GL_EVAL_VERTEX_ATTRIB15_NV', 'GL_EVAL_VERTEX_ATTRIB1_NV', 'GL_EVAL_VERTEX_ATTRIB2_NV', 'GL_EVAL_VERTEX_ATTRIB3_NV', 'GL_EVAL_VERTEX_ATTRIB4_NV', 'GL_EVAL_VERTEX_ATTRIB5_NV', 'GL_EVAL_VERTEX_ATTRIB6_NV', 'GL_EVAL_VERTEX_ATTRIB7_NV', 'GL_EVAL_VERTEX_ATTRIB8_NV', 'GL_EVAL_VERTEX_ATTRIB9_NV', 'GL_EXCLUSION_NV', 'GL_EXP', 'GL_EXP2', 'GL_EXPAND_NEGATE_NV', 'GL_EXPAND_NORMAL_NV', 'GL_EXTENSIONS', 'GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD', 'GL_EYE_DISTANCE_TO_LINE_SGIS', 'GL_EYE_DISTANCE_TO_POINT_SGIS', 'GL_EYE_LINEAR', 'GL_EYE_LINE_SGIS', 'GL_EYE_PLANE', 'GL_EYE_PLANE_ABSOLUTE_NV', 'GL_EYE_POINT_SGIS', 'GL_EYE_RADIAL_NV', 'GL_E_TIMES_F_NV', 'GL_FACTOR_ALPHA_MODULATE_IMG', 'GL_FACTOR_MAX_AMD', 'GL_FACTOR_MIN_AMD', 'GL_FAILURE_NV', 'GL_FALSE', 'GL_FASTEST', 'GL_FEEDBACK', 'GL_FEEDBACK_BUFFER_POINTER', 'GL_FEEDBACK_BUFFER_SIZE', 'GL_FEEDBACK_BUFFER_TYPE', 'GL_FENCE_APPLE', 'GL_FENCE_CONDITION_NV', 'GL_FENCE_STATUS_NV', 'GL_FIELDS_NV', 'GL_FIELD_LOWER_NV', 'GL_FIELD_UPPER_NV', 'GL_FILE_NAME_NV', 'GL_FILL', 'GL_FILTER', 'GL_FILTER4_SGIS', 'GL_FIRST_TO_REST_NV', 'GL_FIRST_VERTEX_CONVENTION', 'GL_FIRST_VERTEX_CONVENTION_EXT', 'GL_FIXED', 'GL_FIXED_OES', 'GL_FIXED_ONLY', 'GL_FIXED_ONLY_ARB', 'GL_FLAT', 'GL_FLOAT', 'GL_FLOAT16_NV', 'GL_FLOAT16_VEC2_NV', 'GL_FLOAT16_VEC3_NV', 'GL_FLOAT16_VEC4_NV', 'GL_FLOAT_32_UNSIGNED_INT_24_8_REV', 'GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV', 'GL_FLOAT_CLEAR_COLOR_VALUE_NV', 'GL_FLOAT_MAT2', 'GL_FLOAT_MAT2_ARB', 'GL_FLOAT_MAT2x3', 'GL_FLOAT_MAT2x4', 'GL_FLOAT_MAT3', 'GL_FLOAT_MAT3_ARB', 'GL_FLOAT_MAT3x2', 'GL_FLOAT_MAT3x4', 'GL_FLOAT_MAT4', 'GL_FLOAT_MAT4_ARB', 'GL_FLOAT_MAT4x2', 'GL_FLOAT_MAT4x3', 'GL_FLOAT_R16_NV', 'GL_FLOAT_R32_NV', 'GL_FLOAT_RG16_NV', 'GL_FLOAT_RG32_NV', 'GL_FLOAT_RGB16_NV', 'GL_FLOAT_RGB32_NV', 'GL_FLOAT_RGBA16_NV', 'GL_FLOAT_RGBA32_NV', 'GL_FLOAT_RGBA_MODE_NV', 'GL_FLOAT_RGBA_NV', 'GL_FLOAT_RGB_NV', 'GL_FLOAT_RG_NV', 'GL_FLOAT_R_NV', 'GL_FLOAT_VEC2', 'GL_FLOAT_VEC2_ARB', 'GL_FLOAT_VEC3', 'GL_FLOAT_VEC3_ARB', 'GL_FLOAT_VEC4', 'GL_FLOAT_VEC4_ARB', 'GL_FOG', 'GL_FOG_BIT', 'GL_FOG_COLOR', 'GL_FOG_COORD', 'GL_FOG_COORDINATE', 'GL_FOG_COORDINATE_ARRAY', 'GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING', 'GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB', 'GL_FOG_COORDINATE_ARRAY_EXT', 'GL_FOG_COORDINATE_ARRAY_LIST_IBM', 'GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM', 'GL_FOG_COORDINATE_ARRAY_POINTER', 'GL_FOG_COORDINATE_ARRAY_POINTER_EXT', 'GL_FOG_COORDINATE_ARRAY_STRIDE', 'GL_FOG_COORDINATE_ARRAY_STRIDE_EXT', 'GL_FOG_COORDINATE_ARRAY_TYPE', 'GL_FOG_COORDINATE_ARRAY_TYPE_EXT', 'GL_FOG_COORDINATE_EXT', 'GL_FOG_COORDINATE_SOURCE', 'GL_FOG_COORDINATE_SOURCE_EXT', 'GL_FOG_COORD_ARRAY', 'GL_FOG_COORD_ARRAY_ADDRESS_NV', 'GL_FOG_COORD_ARRAY_BUFFER_BINDING', 'GL_FOG_COORD_ARRAY_LENGTH_NV', 'GL_FOG_COORD_ARRAY_POINTER', 'GL_FOG_COORD_ARRAY_STRIDE', 'GL_FOG_COORD_ARRAY_TYPE', 'GL_FOG_COORD_SRC', 'GL_FOG_DENSITY', 'GL_FOG_DISTANCE_MODE_NV', 'GL_FOG_END', 'GL_FOG_FUNC_POINTS_SGIS', 'GL_FOG_FUNC_SGIS', 'GL_FOG_HINT', 'GL_FOG_INDEX', 'GL_FOG_MODE', 'GL_FOG_OFFSET_SGIX', 'GL_FOG_OFFSET_VALUE_SGIX', 'GL_FOG_SPECULAR_TEXTURE_WIN', 'GL_FOG_START', 'GL_FONT_ASCENDER_BIT_NV', 'GL_FONT_DESCENDER_BIT_NV', 'GL_FONT_HAS_KERNING_BIT_NV', 'GL_FONT_HEIGHT_BIT_NV', 'GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV', 'GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV', 'GL_FONT_UNDERLINE_POSITION_BIT_NV', 'GL_FONT_UNDERLINE_THICKNESS_BIT_NV', 'GL_FONT_UNITS_PER_EM_BIT_NV', 'GL_FONT_X_MAX_BOUNDS_BIT_NV', 'GL_FONT_X_MIN_BOUNDS_BIT_NV', 'GL_FONT_Y_MAX_BOUNDS_BIT_NV', 'GL_FONT_Y_MIN_BOUNDS_BIT_NV', 'GL_FORCE_BLUE_TO_ONE_NV', 'GL_FORMAT_SUBSAMPLE_244_244_OML', 'GL_FORMAT_SUBSAMPLE_24_24_OML', 'GL_FRACTIONAL_EVEN', 'GL_FRACTIONAL_ODD', 'GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX', 'GL_FRAGMENTS_INSTRUMENT_MAX_SGIX', 'GL_FRAGMENTS_INSTRUMENT_SGIX', 'GL_FRAGMENT_ALPHA_MODULATE_IMG', 'GL_FRAGMENT_COLOR_EXT', 'GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX', 'GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX', 'GL_FRAGMENT_COLOR_MATERIAL_SGIX', 'GL_FRAGMENT_DEPTH', 'GL_FRAGMENT_DEPTH_EXT', 'GL_FRAGMENT_INTERPOLATION_OFFSET_BITS', 'GL_FRAGMENT_LIGHT0_SGIX', 'GL_FRAGMENT_LIGHT1_SGIX', 'GL_FRAGMENT_LIGHT2_SGIX', 'GL_FRAGMENT_LIGHT3_SGIX', 'GL_FRAGMENT_LIGHT4_SGIX', 'GL_FRAGMENT_LIGHT5_SGIX', 'GL_FRAGMENT_LIGHT6_SGIX', 'GL_FRAGMENT_LIGHT7_SGIX', 'GL_FRAGMENT_LIGHTING_SGIX', 'GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX', 'GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX', 'GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX', 'GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX', 'GL_FRAGMENT_MATERIAL_EXT', 'GL_FRAGMENT_NORMAL_EXT', 'GL_FRAGMENT_PROGRAM_ARB', 'GL_FRAGMENT_PROGRAM_BINDING_NV', 'GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA', 'GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA', 'GL_FRAGMENT_PROGRAM_CALLBACK_MESA', 'GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV', 'GL_FRAGMENT_PROGRAM_NV', 'GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV', 'GL_FRAGMENT_PROGRAM_POSITION_MESA', 'GL_FRAGMENT_SHADER', 'GL_FRAGMENT_SHADER_ARB', 'GL_FRAGMENT_SHADER_ATI', 'GL_FRAGMENT_SHADER_BIT', 'GL_FRAGMENT_SHADER_BIT_EXT', 'GL_FRAGMENT_SHADER_DERIVATIVE_HINT', 'GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB', 'GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES', 'GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT', 'GL_FRAGMENT_SUBROUTINE', 'GL_FRAGMENT_SUBROUTINE_UNIFORM', 'GL_FRAGMENT_TEXTURE', 'GL_FRAMEBUFFER', 'GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE', 'GL_FRAMEBUFFER_ATTACHMENT_ANGLE', 'GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE', 'GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING', 'GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT', 'GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE', 'GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT', 'GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE', 'GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE', 'GL_FRAMEBUFFER_ATTACHMENT_LAYERED', 'GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB', 'GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT', 'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME', 'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT', 'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES', 'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE', 'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT', 'GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES', 'GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE', 'GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE', 'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT', 'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES', 'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE', 'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT', 'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES', 'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER', 'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT', 'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL', 'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT', 'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES', 'GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT', 'GL_FRAMEBUFFER_BARRIER_BIT', 'GL_FRAMEBUFFER_BARRIER_BIT_EXT', 'GL_FRAMEBUFFER_BINDING', 'GL_FRAMEBUFFER_BINDING_ANGLE', 'GL_FRAMEBUFFER_BINDING_EXT', 'GL_FRAMEBUFFER_BINDING_OES', 'GL_FRAMEBUFFER_BLEND', 'GL_FRAMEBUFFER_COMPLETE', 'GL_FRAMEBUFFER_COMPLETE_EXT', 'GL_FRAMEBUFFER_COMPLETE_OES', 'GL_FRAMEBUFFER_DEFAULT', 'GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS', 'GL_FRAMEBUFFER_DEFAULT_HEIGHT', 'GL_FRAMEBUFFER_DEFAULT_LAYERS', 'GL_FRAMEBUFFER_DEFAULT_SAMPLES', 'GL_FRAMEBUFFER_DEFAULT_WIDTH', 'GL_FRAMEBUFFER_EXT', 'GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT', 'GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT', 'GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES', 'GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS', 'GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT', 'GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES', 'GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER', 'GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT', 'GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES', 'GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT', 'GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES', 'GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB', 'GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT', 'GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS', 'GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB', 'GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT', 'GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT', 'GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT', 'GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES', 'GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE', 'GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE', 'GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE', 'GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT', 'GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG', 'GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV', 'GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER', 'GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT', 'GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES', 'GL_FRAMEBUFFER_OES', 'GL_FRAMEBUFFER_RENDERABLE', 'GL_FRAMEBUFFER_RENDERABLE_LAYERED', 'GL_FRAMEBUFFER_SRGB', 'GL_FRAMEBUFFER_SRGB_CAPABLE_EXT', 'GL_FRAMEBUFFER_SRGB_EXT', 'GL_FRAMEBUFFER_UNDEFINED', 'GL_FRAMEBUFFER_UNDEFINED_OES', 'GL_FRAMEBUFFER_UNSUPPORTED', 'GL_FRAMEBUFFER_UNSUPPORTED_EXT', 'GL_FRAMEBUFFER_UNSUPPORTED_OES', 'GL_FRAMEZOOM_FACTOR_SGIX', 'GL_FRAMEZOOM_SGIX', 'GL_FRAME_NV', 'GL_FRONT', 'GL_FRONT_AND_BACK', 'GL_FRONT_FACE', 'GL_FRONT_LEFT', 'GL_FRONT_RIGHT', 'GL_FULL_RANGE_EXT', 'GL_FULL_STIPPLE_HINT_PGI', 'GL_FULL_SUPPORT', 'GL_FUNC_ADD', 'GL_FUNC_ADD_EXT', 'GL_FUNC_ADD_OES', 'GL_FUNC_REVERSE_SUBTRACT', 'GL_FUNC_REVERSE_SUBTRACT_EXT', 'GL_FUNC_REVERSE_SUBTRACT_OES', 'GL_FUNC_SUBTRACT', 'GL_FUNC_SUBTRACT_EXT', 'GL_FUNC_SUBTRACT_OES', 'GL_GCCSO_SHADER_BINARY_FJ', 'GL_GENERATE_MIPMAP', 'GL_GENERATE_MIPMAP_HINT', 'GL_GENERATE_MIPMAP_HINT_SGIS', 'GL_GENERATE_MIPMAP_SGIS', 'GL_GENERIC_ATTRIB_NV', 'GL_GEOMETRY_DEFORMATION_BIT_SGIX', 'GL_GEOMETRY_DEFORMATION_SGIX', 'GL_GEOMETRY_INPUT_TYPE', 'GL_GEOMETRY_INPUT_TYPE_ARB', 'GL_GEOMETRY_INPUT_TYPE_EXT', 'GL_GEOMETRY_OUTPUT_TYPE', 'GL_GEOMETRY_OUTPUT_TYPE_ARB', 'GL_GEOMETRY_OUTPUT_TYPE_EXT', 'GL_GEOMETRY_PROGRAM_NV', 'GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV', 'GL_GEOMETRY_SHADER', 'GL_GEOMETRY_SHADER_ARB', 'GL_GEOMETRY_SHADER_BIT', 'GL_GEOMETRY_SHADER_EXT', 'GL_GEOMETRY_SHADER_INVOCATIONS', 'GL_GEOMETRY_SUBROUTINE', 'GL_GEOMETRY_SUBROUTINE_UNIFORM', 'GL_GEOMETRY_TEXTURE', 'GL_GEOMETRY_VERTICES_OUT', 'GL_GEOMETRY_VERTICES_OUT_ARB', 'GL_GEOMETRY_VERTICES_OUT_EXT', 'GL_GEQUAL', 'GL_GET_TEXTURE_IMAGE_FORMAT', 'GL_GET_TEXTURE_IMAGE_TYPE', 'GL_GLOBAL_ALPHA_FACTOR_SUN', 'GL_GLOBAL_ALPHA_SUN', 'GL_GLYPH_HAS_KERNING_BIT_NV', 'GL_GLYPH_HEIGHT_BIT_NV', 'GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV', 'GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV', 'GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV', 'GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV', 'GL_GLYPH_VERTICAL_BEARING_X_BIT_NV', 'GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV', 'GL_GLYPH_WIDTH_BIT_NV', 'GL_GPU_ADDRESS_NV', 'GL_GPU_DISJOINT_EXT', 'GL_GPU_OPTIMIZED_QCOM', 'GL_GREATER', 'GL_GREEN', 'GL_GREEN_BIAS', 'GL_GREEN_BITS', 'GL_GREEN_BIT_ATI', 'GL_GREEN_INTEGER', 'GL_GREEN_INTEGER_EXT', 'GL_GREEN_MAX_CLAMP_INGR', 'GL_GREEN_MIN_CLAMP_INGR', 'GL_GREEN_SCALE', 'GL_GUILTY_CONTEXT_RESET_ARB', 'GL_GUILTY_CONTEXT_RESET_EXT', 'GL_HALF_APPLE', 'GL_HALF_BIAS_NEGATE_NV', 'GL_HALF_BIAS_NORMAL_NV', 'GL_HALF_BIT_ATI', 'GL_HALF_FLOAT', 'GL_HALF_FLOAT_ARB', 'GL_HALF_FLOAT_NV', 'GL_HALF_FLOAT_OES', 'GL_HARDLIGHT_NV', 'GL_HARDMIX_NV', 'GL_HIGH_FLOAT', 'GL_HIGH_INT', 'GL_HILO16_NV', 'GL_HILO8_NV', 'GL_HILO_NV', 'GL_HINT_BIT', 'GL_HISTOGRAM', 'GL_HISTOGRAM_ALPHA_SIZE', 'GL_HISTOGRAM_ALPHA_SIZE_EXT', 'GL_HISTOGRAM_BLUE_SIZE', 'GL_HISTOGRAM_BLUE_SIZE_EXT', 'GL_HISTOGRAM_EXT', 'GL_HISTOGRAM_FORMAT', 'GL_HISTOGRAM_FORMAT_EXT', 'GL_HISTOGRAM_GREEN_SIZE', 'GL_HISTOGRAM_GREEN_SIZE_EXT', 'GL_HISTOGRAM_LUMINANCE_SIZE', 'GL_HISTOGRAM_LUMINANCE_SIZE_EXT', 'GL_HISTOGRAM_RED_SIZE', 'GL_HISTOGRAM_RED_SIZE_EXT', 'GL_HISTOGRAM_SINK', 'GL_HISTOGRAM_SINK_EXT', 'GL_HISTOGRAM_WIDTH', 'GL_HISTOGRAM_WIDTH_EXT', 'GL_HI_BIAS_NV', 'GL_HI_SCALE_NV', 'GL_HORIZONTAL_LINE_TO_NV', 'GL_HSL_COLOR_NV', 'GL_HSL_HUE_NV', 'GL_HSL_LUMINOSITY_NV', 'GL_HSL_SATURATION_NV', 'GL_IDENTITY_NV', 'GL_IGNORE_BORDER_HP', 'GL_IMAGE_1D', 'GL_IMAGE_1D_ARRAY', 'GL_IMAGE_1D_ARRAY_EXT', 'GL_IMAGE_1D_EXT', 'GL_IMAGE_2D', 'GL_IMAGE_2D_ARRAY', 'GL_IMAGE_2D_ARRAY_EXT', 'GL_IMAGE_2D_EXT', 'GL_IMAGE_2D_MULTISAMPLE', 'GL_IMAGE_2D_MULTISAMPLE_ARRAY', 'GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT', 'GL_IMAGE_2D_MULTISAMPLE_EXT', 'GL_IMAGE_2D_RECT', 'GL_IMAGE_2D_RECT_EXT', 'GL_IMAGE_3D', 'GL_IMAGE_3D_EXT', 'GL_IMAGE_BINDING_ACCESS', 'GL_IMAGE_BINDING_ACCESS_EXT', 'GL_IMAGE_BINDING_FORMAT', 'GL_IMAGE_BINDING_FORMAT_EXT', 'GL_IMAGE_BINDING_LAYER', 'GL_IMAGE_BINDING_LAYERED', 'GL_IMAGE_BINDING_LAYERED_EXT', 'GL_IMAGE_BINDING_LAYER_EXT', 'GL_IMAGE_BINDING_LEVEL', 'GL_IMAGE_BINDING_LEVEL_EXT', 'GL_IMAGE_BINDING_NAME', 'GL_IMAGE_BINDING_NAME_EXT', 'GL_IMAGE_BUFFER', 'GL_IMAGE_BUFFER_EXT', 'GL_IMAGE_CLASS_10_10_10_2', 'GL_IMAGE_CLASS_11_11_10', 'GL_IMAGE_CLASS_1_X_16', 'GL_IMAGE_CLASS_1_X_32', 'GL_IMAGE_CLASS_1_X_8', 'GL_IMAGE_CLASS_2_X_16', 'GL_IMAGE_CLASS_2_X_32', 'GL_IMAGE_CLASS_2_X_8', 'GL_IMAGE_CLASS_4_X_16', 'GL_IMAGE_CLASS_4_X_32', 'GL_IMAGE_CLASS_4_X_8', 'GL_IMAGE_COMPATIBILITY_CLASS', 'GL_IMAGE_CUBE', 'GL_IMAGE_CUBE_EXT', 'GL_IMAGE_CUBE_MAP_ARRAY', 'GL_IMAGE_CUBE_MAP_ARRAY_EXT', 'GL_IMAGE_CUBIC_WEIGHT_HP', 'GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS', 'GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE', 'GL_IMAGE_FORMAT_COMPATIBILITY_TYPE', 'GL_IMAGE_MAG_FILTER_HP', 'GL_IMAGE_MIN_FILTER_HP', 'GL_IMAGE_PIXEL_FORMAT', 'GL_IMAGE_PIXEL_TYPE', 'GL_IMAGE_ROTATE_ANGLE_HP', 'GL_IMAGE_ROTATE_ORIGIN_X_HP', 'GL_IMAGE_ROTATE_ORIGIN_Y_HP', 'GL_IMAGE_SCALE_X_HP', 'GL_IMAGE_SCALE_Y_HP', 'GL_IMAGE_TEXEL_SIZE', 'GL_IMAGE_TRANSFORM_2D_HP', 'GL_IMAGE_TRANSLATE_X_HP', 'GL_IMAGE_TRANSLATE_Y_HP', 'GL_IMPLEMENTATION_COLOR_READ_FORMAT', 'GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES', 'GL_IMPLEMENTATION_COLOR_READ_TYPE', 'GL_IMPLEMENTATION_COLOR_READ_TYPE_OES', 'GL_INCR', 'GL_INCR_WRAP', 'GL_INCR_WRAP_EXT', 'GL_INCR_WRAP_OES', 'GL_INDEX', 'GL_INDEX_ARRAY', 'GL_INDEX_ARRAY_ADDRESS_NV', 'GL_INDEX_ARRAY_BUFFER_BINDING', 'GL_INDEX_ARRAY_BUFFER_BINDING_ARB', 'GL_INDEX_ARRAY_COUNT_EXT', 'GL_INDEX_ARRAY_EXT', 'GL_INDEX_ARRAY_LENGTH_NV', 'GL_INDEX_ARRAY_LIST_IBM', 'GL_INDEX_ARRAY_LIST_STRIDE_IBM', 'GL_INDEX_ARRAY_POINTER', 'GL_INDEX_ARRAY_POINTER_EXT', 'GL_INDEX_ARRAY_STRIDE', 'GL_INDEX_ARRAY_STRIDE_EXT', 'GL_INDEX_ARRAY_TYPE', 'GL_INDEX_ARRAY_TYPE_EXT', 'GL_INDEX_BITS', 'GL_INDEX_BIT_PGI', 'GL_INDEX_CLEAR_VALUE', 'GL_INDEX_LOGIC_OP', 'GL_INDEX_MATERIAL_EXT', 'GL_INDEX_MATERIAL_FACE_EXT', 'GL_INDEX_MATERIAL_PARAMETER_EXT', 'GL_INDEX_MODE', 'GL_INDEX_OFFSET', 'GL_INDEX_SHIFT', 'GL_INDEX_TEST_EXT', 'GL_INDEX_TEST_FUNC_EXT', 'GL_INDEX_TEST_REF_EXT', 'GL_INDEX_WRITEMASK', 'GL_INFO_LOG_LENGTH', 'GL_INNOCENT_CONTEXT_RESET_ARB', 'GL_INNOCENT_CONTEXT_RESET_EXT', 'GL_INSTRUMENT_BUFFER_POINTER_SGIX', 'GL_INSTRUMENT_MEASUREMENTS_SGIX', 'GL_INT', 'GL_INT16_NV', 'GL_INT16_VEC2_NV', 'GL_INT16_VEC3_NV', 'GL_INT16_VEC4_NV', 'GL_INT64_NV', 'GL_INT64_VEC2_NV', 'GL_INT64_VEC3_NV', 'GL_INT64_VEC4_NV', 'GL_INT8_NV', 'GL_INT8_VEC2_NV', 'GL_INT8_VEC3_NV', 'GL_INT8_VEC4_NV', 'GL_INTENSITY', 'GL_INTENSITY12', 'GL_INTENSITY12_EXT', 'GL_INTENSITY16', 'GL_INTENSITY16F_ARB', 'GL_INTENSITY16I_EXT', 'GL_INTENSITY16UI_EXT', 'GL_INTENSITY16_EXT', 'GL_INTENSITY16_SNORM', 'GL_INTENSITY32F_ARB', 'GL_INTENSITY32I_EXT', 'GL_INTENSITY32UI_EXT', 'GL_INTENSITY4', 'GL_INTENSITY4_EXT', 'GL_INTENSITY8', 'GL_INTENSITY8I_EXT', 'GL_INTENSITY8UI_EXT', 'GL_INTENSITY8_EXT', 'GL_INTENSITY8_SNORM', 'GL_INTENSITY_EXT', 'GL_INTENSITY_FLOAT16_APPLE', 'GL_INTENSITY_FLOAT16_ATI', 'GL_INTENSITY_FLOAT32_APPLE', 'GL_INTENSITY_FLOAT32_ATI', 'GL_INTENSITY_SNORM', 'GL_INTERLACE_OML', 'GL_INTERLACE_READ_INGR', 'GL_INTERLACE_READ_OML', 'GL_INTERLACE_SGIX', 'GL_INTERLEAVED_ATTRIBS', 'GL_INTERLEAVED_ATTRIBS_EXT', 'GL_INTERLEAVED_ATTRIBS_NV', 'GL_INTERNALFORMAT_ALPHA_SIZE', 'GL_INTERNALFORMAT_ALPHA_TYPE', 'GL_INTERNALFORMAT_BLUE_SIZE', 'GL_INTERNALFORMAT_BLUE_TYPE', 'GL_INTERNALFORMAT_DEPTH_SIZE', 'GL_INTERNALFORMAT_DEPTH_TYPE', 'GL_INTERNALFORMAT_GREEN_SIZE', 'GL_INTERNALFORMAT_GREEN_TYPE', 'GL_INTERNALFORMAT_PREFERRED', 'GL_INTERNALFORMAT_RED_SIZE', 'GL_INTERNALFORMAT_RED_TYPE', 'GL_INTERNALFORMAT_SHARED_SIZE', 'GL_INTERNALFORMAT_STENCIL_SIZE', 'GL_INTERNALFORMAT_STENCIL_TYPE', 'GL_INTERNALFORMAT_SUPPORTED', 'GL_INTERPOLATE', 'GL_INTERPOLATE_ARB', 'GL_INTERPOLATE_EXT', 'GL_INT_10_10_10_2_OES', 'GL_INT_2_10_10_10_REV', 'GL_INT_IMAGE_1D', 'GL_INT_IMAGE_1D_ARRAY', 'GL_INT_IMAGE_1D_ARRAY_EXT', 'GL_INT_IMAGE_1D_EXT', 'GL_INT_IMAGE_2D', 'GL_INT_IMAGE_2D_ARRAY', 'GL_INT_IMAGE_2D_ARRAY_EXT', 'GL_INT_IMAGE_2D_EXT', 'GL_INT_IMAGE_2D_MULTISAMPLE', 'GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY', 'GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT', 'GL_INT_IMAGE_2D_MULTISAMPLE_EXT', 'GL_INT_IMAGE_2D_RECT', 'GL_INT_IMAGE_2D_RECT_EXT', 'GL_INT_IMAGE_3D', 'GL_INT_IMAGE_3D_EXT', 'GL_INT_IMAGE_BUFFER', 'GL_INT_IMAGE_BUFFER_EXT', 'GL_INT_IMAGE_CUBE', 'GL_INT_IMAGE_CUBE_EXT', 'GL_INT_IMAGE_CUBE_MAP_ARRAY', 'GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT', 'GL_INT_SAMPLER_1D', 'GL_INT_SAMPLER_1D_ARRAY', 'GL_INT_SAMPLER_1D_ARRAY_EXT', 'GL_INT_SAMPLER_1D_EXT', 'GL_INT_SAMPLER_2D', 'GL_INT_SAMPLER_2D_ARRAY', 'GL_INT_SAMPLER_2D_ARRAY_EXT', 'GL_INT_SAMPLER_2D_EXT', 'GL_INT_SAMPLER_2D_MULTISAMPLE', 'GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY', 'GL_INT_SAMPLER_2D_RECT', 'GL_INT_SAMPLER_2D_RECT_EXT', 'GL_INT_SAMPLER_3D', 'GL_INT_SAMPLER_3D_EXT', 'GL_INT_SAMPLER_BUFFER', 'GL_INT_SAMPLER_BUFFER_AMD', 'GL_INT_SAMPLER_BUFFER_EXT', 'GL_INT_SAMPLER_CUBE', 'GL_INT_SAMPLER_CUBE_EXT', 'GL_INT_SAMPLER_CUBE_MAP_ARRAY', 'GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB', 'GL_INT_SAMPLER_RENDERBUFFER_NV', 'GL_INT_VEC2', 'GL_INT_VEC2_ARB', 'GL_INT_VEC3', 'GL_INT_VEC3_ARB', 'GL_INT_VEC4', 'GL_INT_VEC4_ARB', 'GL_INVALID_ENUM', 'GL_INVALID_FRAMEBUFFER_OPERATION', 'GL_INVALID_FRAMEBUFFER_OPERATION_EXT', 'GL_INVALID_FRAMEBUFFER_OPERATION_OES', 'GL_INVALID_INDEX', 'GL_INVALID_OPERATION', 'GL_INVALID_VALUE', 'GL_INVARIANT_DATATYPE_EXT', 'GL_INVARIANT_EXT', 'GL_INVARIANT_VALUE_EXT', 'GL_INVERSE_NV', 'GL_INVERSE_TRANSPOSE_NV', 'GL_INVERT', 'GL_INVERTED_SCREEN_W_REND', 'GL_INVERT_OVG_NV', 'GL_INVERT_RGB_NV', 'GL_IR_INSTRUMENT1_SGIX', 'GL_ISOLINES', 'GL_IS_PER_PATCH', 'GL_IS_ROW_MAJOR', 'GL_ITALIC_BIT_NV', 'GL_IUI_N3F_V2F_EXT', 'GL_IUI_N3F_V3F_EXT', 'GL_IUI_V2F_EXT', 'GL_IUI_V3F_EXT', 'GL_KEEP', 'GL_LARGE_CCW_ARC_TO_NV', 'GL_LARGE_CW_ARC_TO_NV', 'GL_LAST_VERTEX_CONVENTION', 'GL_LAST_VERTEX_CONVENTION_EXT', 'GL_LAST_VIDEO_CAPTURE_STATUS_NV', 'GL_LAYER_NV', 'GL_LAYER_PROVOKING_VERTEX', 'GL_LAYOUT_DEFAULT_INTEL', 'GL_LAYOUT_LINEAR_CPU_CACHED_INTEL', 'GL_LAYOUT_LINEAR_INTEL', 'GL_LEFT', 'GL_LEQUAL', 'GL_LERP_ATI', 'GL_LESS', 'GL_LIGHT0', 'GL_LIGHT1', 'GL_LIGHT2', 'GL_LIGHT3', 'GL_LIGHT4', 'GL_LIGHT5', 'GL_LIGHT6', 'GL_LIGHT7', 'GL_LIGHTEN_NV', 'GL_LIGHTING', 'GL_LIGHTING_BIT', 'GL_LIGHT_ENV_MODE_SGIX', 'GL_LIGHT_MODEL_AMBIENT', 'GL_LIGHT_MODEL_COLOR_CONTROL', 'GL_LIGHT_MODEL_COLOR_CONTROL_EXT', 'GL_LIGHT_MODEL_LOCAL_VIEWER', 'GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE', 'GL_LIGHT_MODEL_TWO_SIDE', 'GL_LINE', 'GL_LINEAR', 'GL_LINEARBURN_NV', 'GL_LINEARDODGE_NV', 'GL_LINEARLIGHT_NV', 'GL_LINEAR_ATTENUATION', 'GL_LINEAR_CLIPMAP_LINEAR_SGIX', 'GL_LINEAR_CLIPMAP_NEAREST_SGIX', 'GL_LINEAR_DETAIL_ALPHA_SGIS', 'GL_LINEAR_DETAIL_COLOR_SGIS', 'GL_LINEAR_DETAIL_SGIS', 'GL_LINEAR_MIPMAP_LINEAR', 'GL_LINEAR_MIPMAP_NEAREST', 'GL_LINEAR_SHARPEN_ALPHA_SGIS', 'GL_LINEAR_SHARPEN_COLOR_SGIS', 'GL_LINEAR_SHARPEN_SGIS', 'GL_LINES', 'GL_LINES_ADJACENCY', 'GL_LINES_ADJACENCY_ARB', 'GL_LINES_ADJACENCY_EXT', 'GL_LINE_BIT', 'GL_LINE_LOOP', 'GL_LINE_QUALITY_HINT_SGIX', 'GL_LINE_RESET_TOKEN', 'GL_LINE_SMOOTH', 'GL_LINE_SMOOTH_HINT', 'GL_LINE_STIPPLE', 'GL_LINE_STIPPLE_PATTERN', 'GL_LINE_STIPPLE_REPEAT', 'GL_LINE_STRIP', 'GL_LINE_STRIP_ADJACENCY', 'GL_LINE_STRIP_ADJACENCY_ARB', 'GL_LINE_STRIP_ADJACENCY_EXT', 'GL_LINE_TOKEN', 'GL_LINE_TO_NV', 'GL_LINE_WIDTH', 'GL_LINE_WIDTH_GRANULARITY', 'GL_LINE_WIDTH_RANGE', 'GL_LINK_STATUS', 'GL_LIST_BASE', 'GL_LIST_BIT', 'GL_LIST_INDEX', 'GL_LIST_MODE', 'GL_LIST_PRIORITY_SGIX', 'GL_LOAD', 'GL_LOCAL_CONSTANT_DATATYPE_EXT', 'GL_LOCAL_CONSTANT_EXT', 'GL_LOCAL_CONSTANT_VALUE_EXT', 'GL_LOCAL_EXT', 'GL_LOCATION', 'GL_LOCATION_COMPONENT', 'GL_LOCATION_INDEX', 'GL_LOGIC_OP', 'GL_LOGIC_OP_MODE', 'GL_LOSE_CONTEXT_ON_RESET_ARB', 'GL_LOSE_CONTEXT_ON_RESET_EXT', 'GL_LOWER_LEFT', 'GL_LOW_FLOAT', 'GL_LOW_INT', 'GL_LO_BIAS_NV', 'GL_LO_SCALE_NV', 'GL_LUMINANCE', 'GL_LUMINANCE12', 'GL_LUMINANCE12_ALPHA12', 'GL_LUMINANCE12_ALPHA12_EXT', 'GL_LUMINANCE12_ALPHA4', 'GL_LUMINANCE12_ALPHA4_EXT', 'GL_LUMINANCE12_EXT', 'GL_LUMINANCE16', 'GL_LUMINANCE16F_ARB', 'GL_LUMINANCE16F_EXT', 'GL_LUMINANCE16I_EXT', 'GL_LUMINANCE16UI_EXT', 'GL_LUMINANCE16_ALPHA16', 'GL_LUMINANCE16_ALPHA16_EXT', 'GL_LUMINANCE16_ALPHA16_SNORM', 'GL_LUMINANCE16_EXT', 'GL_LUMINANCE16_SNORM', 'GL_LUMINANCE32F_ARB', 'GL_LUMINANCE32F_EXT', 'GL_LUMINANCE32I_EXT', 'GL_LUMINANCE32UI_EXT', 'GL_LUMINANCE4', 'GL_LUMINANCE4_ALPHA4', 'GL_LUMINANCE4_ALPHA4_EXT', 'GL_LUMINANCE4_ALPHA4_OES', 'GL_LUMINANCE4_EXT', 'GL_LUMINANCE6_ALPHA2', 'GL_LUMINANCE6_ALPHA2_EXT', 'GL_LUMINANCE8', 'GL_LUMINANCE8I_EXT', 'GL_LUMINANCE8UI_EXT', 'GL_LUMINANCE8_ALPHA8', 'GL_LUMINANCE8_ALPHA8_EXT', 'GL_LUMINANCE8_ALPHA8_OES', 'GL_LUMINANCE8_ALPHA8_SNORM', 'GL_LUMINANCE8_EXT', 'GL_LUMINANCE8_OES', 'GL_LUMINANCE8_SNORM', 'GL_LUMINANCE_ALPHA', 'GL_LUMINANCE_ALPHA16F_ARB', 'GL_LUMINANCE_ALPHA16F_EXT', 'GL_LUMINANCE_ALPHA16I_EXT', 'GL_LUMINANCE_ALPHA16UI_EXT', 'GL_LUMINANCE_ALPHA32F_ARB', 'GL_LUMINANCE_ALPHA32F_EXT', 'GL_LUMINANCE_ALPHA32I_EXT', 'GL_LUMINANCE_ALPHA32UI_EXT', 'GL_LUMINANCE_ALPHA8I_EXT', 'GL_LUMINANCE_ALPHA8UI_EXT', 'GL_LUMINANCE_ALPHA_FLOAT16_APPLE', 'GL_LUMINANCE_ALPHA_FLOAT16_ATI', 'GL_LUMINANCE_ALPHA_FLOAT32_APPLE', 'GL_LUMINANCE_ALPHA_FLOAT32_ATI', 'GL_LUMINANCE_ALPHA_INTEGER_EXT', 'GL_LUMINANCE_ALPHA_SNORM', 'GL_LUMINANCE_FLOAT16_APPLE', 'GL_LUMINANCE_FLOAT16_ATI', 'GL_LUMINANCE_FLOAT32_APPLE', 'GL_LUMINANCE_FLOAT32_ATI', 'GL_LUMINANCE_INTEGER_EXT', 'GL_LUMINANCE_SNORM', 'GL_MAD_ATI', 'GL_MAGNITUDE_BIAS_NV', 'GL_MAGNITUDE_SCALE_NV', 'GL_MAJOR_VERSION', 'GL_MALI_PROGRAM_BINARY_ARM', 'GL_MALI_SHADER_BINARY_ARM', 'GL_MANUAL_GENERATE_MIPMAP', 'GL_MAP1_BINORMAL_EXT', 'GL_MAP1_COLOR_4', 'GL_MAP1_GRID_DOMAIN', 'GL_MAP1_GRID_SEGMENTS', 'GL_MAP1_INDEX', 'GL_MAP1_NORMAL', 'GL_MAP1_TANGENT_EXT', 'GL_MAP1_TEXTURE_COORD_1', 'GL_MAP1_TEXTURE_COORD_2', 'GL_MAP1_TEXTURE_COORD_3', 'GL_MAP1_TEXTURE_COORD_4', 'GL_MAP1_VERTEX_3', 'GL_MAP1_VERTEX_4', 'GL_MAP1_VERTEX_ATTRIB0_4_NV', 'GL_MAP1_VERTEX_ATTRIB10_4_NV', 'GL_MAP1_VERTEX_ATTRIB11_4_NV', 'GL_MAP1_VERTEX_ATTRIB12_4_NV', 'GL_MAP1_VERTEX_ATTRIB13_4_NV', 'GL_MAP1_VERTEX_ATTRIB14_4_NV', 'GL_MAP1_VERTEX_ATTRIB15_4_NV', 'GL_MAP1_VERTEX_ATTRIB1_4_NV', 'GL_MAP1_VERTEX_ATTRIB2_4_NV', 'GL_MAP1_VERTEX_ATTRIB3_4_NV', 'GL_MAP1_VERTEX_ATTRIB4_4_NV', 'GL_MAP1_VERTEX_ATTRIB5_4_NV', 'GL_MAP1_VERTEX_ATTRIB6_4_NV', 'GL_MAP1_VERTEX_ATTRIB7_4_NV', 'GL_MAP1_VERTEX_ATTRIB8_4_NV', 'GL_MAP1_VERTEX_ATTRIB9_4_NV', 'GL_MAP2_BINORMAL_EXT', 'GL_MAP2_COLOR_4', 'GL_MAP2_GRID_DOMAIN', 'GL_MAP2_GRID_SEGMENTS', 'GL_MAP2_INDEX', 'GL_MAP2_NORMAL', 'GL_MAP2_TANGENT_EXT', 'GL_MAP2_TEXTURE_COORD_1', 'GL_MAP2_TEXTURE_COORD_2', 'GL_MAP2_TEXTURE_COORD_3', 'GL_MAP2_TEXTURE_COORD_4', 'GL_MAP2_VERTEX_3', 'GL_MAP2_VERTEX_4', 'GL_MAP2_VERTEX_ATTRIB0_4_NV', 'GL_MAP2_VERTEX_ATTRIB10_4_NV', 'GL_MAP2_VERTEX_ATTRIB11_4_NV', 'GL_MAP2_VERTEX_ATTRIB12_4_NV', 'GL_MAP2_VERTEX_ATTRIB13_4_NV', 'GL_MAP2_VERTEX_ATTRIB14_4_NV', 'GL_MAP2_VERTEX_ATTRIB15_4_NV', 'GL_MAP2_VERTEX_ATTRIB1_4_NV', 'GL_MAP2_VERTEX_ATTRIB2_4_NV', 'GL_MAP2_VERTEX_ATTRIB3_4_NV', 'GL_MAP2_VERTEX_ATTRIB4_4_NV', 'GL_MAP2_VERTEX_ATTRIB5_4_NV', 'GL_MAP2_VERTEX_ATTRIB6_4_NV', 'GL_MAP2_VERTEX_ATTRIB7_4_NV', 'GL_MAP2_VERTEX_ATTRIB8_4_NV', 'GL_MAP2_VERTEX_ATTRIB9_4_NV', 'GL_MAP_ATTRIB_U_ORDER_NV', 'GL_MAP_ATTRIB_V_ORDER_NV', 'GL_MAP_COHERENT_BIT', 'GL_MAP_COLOR', 'GL_MAP_FLUSH_EXPLICIT_BIT', 'GL_MAP_FLUSH_EXPLICIT_BIT_EXT', 'GL_MAP_INVALIDATE_BUFFER_BIT', 'GL_MAP_INVALIDATE_BUFFER_BIT_EXT', 'GL_MAP_INVALIDATE_RANGE_BIT', 'GL_MAP_INVALIDATE_RANGE_BIT_EXT', 'GL_MAP_PERSISTENT_BIT', 'GL_MAP_READ_BIT', 'GL_MAP_READ_BIT_EXT', 'GL_MAP_STENCIL', 'GL_MAP_TESSELLATION_NV', 'GL_MAP_UNSYNCHRONIZED_BIT', 'GL_MAP_UNSYNCHRONIZED_BIT_EXT', 'GL_MAP_WRITE_BIT', 'GL_MAP_WRITE_BIT_EXT', 'GL_MATERIAL_SIDE_HINT_PGI', 'GL_MATRIX0_ARB', 'GL_MATRIX0_NV', 'GL_MATRIX10_ARB', 'GL_MATRIX11_ARB', 'GL_MATRIX12_ARB', 'GL_MATRIX13_ARB', 'GL_MATRIX14_ARB', 'GL_MATRIX15_ARB', 'GL_MATRIX16_ARB', 'GL_MATRIX17_ARB', 'GL_MATRIX18_ARB', 'GL_MATRIX19_ARB', 'GL_MATRIX1_ARB', 'GL_MATRIX1_NV', 'GL_MATRIX20_ARB', 'GL_MATRIX21_ARB', 'GL_MATRIX22_ARB', 'GL_MATRIX23_ARB', 'GL_MATRIX24_ARB', 'GL_MATRIX25_ARB', 'GL_MATRIX26_ARB', 'GL_MATRIX27_ARB', 'GL_MATRIX28_ARB', 'GL_MATRIX29_ARB', 'GL_MATRIX2_ARB', 'GL_MATRIX2_NV', 'GL_MATRIX30_ARB', 'GL_MATRIX31_ARB', 'GL_MATRIX3_ARB', 'GL_MATRIX3_NV', 'GL_MATRIX4_ARB', 'GL_MATRIX4_NV', 'GL_MATRIX5_ARB', 'GL_MATRIX5_NV', 'GL_MATRIX6_ARB', 'GL_MATRIX6_NV', 'GL_MATRIX7_ARB', 'GL_MATRIX7_NV', 'GL_MATRIX8_ARB', 'GL_MATRIX9_ARB', 'GL_MATRIX_EXT', 'GL_MATRIX_INDEX_ARRAY_ARB', 'GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES', 'GL_MATRIX_INDEX_ARRAY_OES', 'GL_MATRIX_INDEX_ARRAY_POINTER_ARB', 'GL_MATRIX_INDEX_ARRAY_POINTER_OES', 'GL_MATRIX_INDEX_ARRAY_SIZE_ARB', 'GL_MATRIX_INDEX_ARRAY_SIZE_OES', 'GL_MATRIX_INDEX_ARRAY_STRIDE_ARB', 'GL_MATRIX_INDEX_ARRAY_STRIDE_OES', 'GL_MATRIX_INDEX_ARRAY_TYPE_ARB', 'GL_MATRIX_INDEX_ARRAY_TYPE_OES', 'GL_MATRIX_MODE', 'GL_MATRIX_PALETTE_ARB', 'GL_MATRIX_PALETTE_OES', 'GL_MATRIX_STRIDE', 'GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI', 'GL_MAT_AMBIENT_BIT_PGI', 'GL_MAT_COLOR_INDEXES_BIT_PGI', 'GL_MAT_DIFFUSE_BIT_PGI', 'GL_MAT_EMISSION_BIT_PGI', 'GL_MAT_SHININESS_BIT_PGI', 'GL_MAT_SPECULAR_BIT_PGI', 'GL_MAX', 'GL_MAX_3D_TEXTURE_SIZE', 'GL_MAX_3D_TEXTURE_SIZE_EXT', 'GL_MAX_3D_TEXTURE_SIZE_OES', 'GL_MAX_4D_TEXTURE_SIZE_SGIS', 'GL_MAX_ACTIVE_LIGHTS_SGIX', 'GL_MAX_ARRAY_TEXTURE_LAYERS', 'GL_MAX_ARRAY_TEXTURE_LAYERS_EXT', 'GL_MAX_ASYNC_DRAW_PIXELS_SGIX', 'GL_MAX_ASYNC_HISTOGRAM_SGIX', 'GL_MAX_ASYNC_READ_PIXELS_SGIX', 'GL_MAX_ASYNC_TEX_IMAGE_SGIX', 'GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS', 'GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE', 'GL_MAX_ATTRIB_STACK_DEPTH', 'GL_MAX_BINDABLE_UNIFORM_SIZE_EXT', 'GL_MAX_CLIENT_ATTRIB_STACK_DEPTH', 'GL_MAX_CLIPMAP_DEPTH_SGIX', 'GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'GL_MAX_CLIP_DISTANCES', 'GL_MAX_CLIP_PLANES', 'GL_MAX_CLIP_PLANES_IMG', 'GL_MAX_COLOR_ATTACHMENTS', 'GL_MAX_COLOR_ATTACHMENTS_EXT', 'GL_MAX_COLOR_ATTACHMENTS_NV', 'GL_MAX_COLOR_MATRIX_STACK_DEPTH', 'GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI', 'GL_MAX_COLOR_TEXTURE_SAMPLES', 'GL_MAX_COMBINED_ATOMIC_COUNTERS', 'GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS', 'GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS', 'GL_MAX_COMBINED_DIMENSIONS', 'GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS', 'GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS', 'GL_MAX_COMBINED_IMAGE_UNIFORMS', 'GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS', 'GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT', 'GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES', 'GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS', 'GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS', 'GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS', 'GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS', 'GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB', 'GL_MAX_COMBINED_UNIFORM_BLOCKS', 'GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS', 'GL_MAX_COMPUTE_ATOMIC_COUNTERS', 'GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS', 'GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB', 'GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB', 'GL_MAX_COMPUTE_IMAGE_UNIFORMS', 'GL_MAX_COMPUTE_LOCAL_INVOCATIONS', 'GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS', 'GL_MAX_COMPUTE_SHARED_MEMORY_SIZE', 'GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS', 'GL_MAX_COMPUTE_UNIFORM_BLOCKS', 'GL_MAX_COMPUTE_UNIFORM_COMPONENTS', 'GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB', 'GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB', 'GL_MAX_COMPUTE_WORK_GROUP_COUNT', 'GL_MAX_COMPUTE_WORK_GROUP_SIZE', 'GL_MAX_CONVOLUTION_HEIGHT', 'GL_MAX_CONVOLUTION_HEIGHT_EXT', 'GL_MAX_CONVOLUTION_WIDTH', 'GL_MAX_CONVOLUTION_WIDTH_EXT', 'GL_MAX_CUBE_MAP_TEXTURE_SIZE', 'GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB', 'GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT', 'GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES', 'GL_MAX_DEBUG_GROUP_STACK_DEPTH', 'GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR', 'GL_MAX_DEBUG_LOGGED_MESSAGES', 'GL_MAX_DEBUG_LOGGED_MESSAGES_AMD', 'GL_MAX_DEBUG_LOGGED_MESSAGES_ARB', 'GL_MAX_DEBUG_LOGGED_MESSAGES_KHR', 'GL_MAX_DEBUG_MESSAGE_LENGTH', 'GL_MAX_DEBUG_MESSAGE_LENGTH_AMD', 'GL_MAX_DEBUG_MESSAGE_LENGTH_ARB', 'GL_MAX_DEBUG_MESSAGE_LENGTH_KHR', 'GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV', 'GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV', 'GL_MAX_DEFORMATION_ORDER_SGIX', 'GL_MAX_DEPTH', 'GL_MAX_DEPTH_TEXTURE_SAMPLES', 'GL_MAX_DRAW_BUFFERS', 'GL_MAX_DRAW_BUFFERS_ARB', 'GL_MAX_DRAW_BUFFERS_ATI', 'GL_MAX_DRAW_BUFFERS_EXT', 'GL_MAX_DRAW_BUFFERS_NV', 'GL_MAX_DUAL_SOURCE_DRAW_BUFFERS', 'GL_MAX_ELEMENTS_INDICES', 'GL_MAX_ELEMENTS_INDICES_EXT', 'GL_MAX_ELEMENTS_VERTICES', 'GL_MAX_ELEMENTS_VERTICES_EXT', 'GL_MAX_ELEMENT_INDEX', 'GL_MAX_EVAL_ORDER', 'GL_MAX_EXT', 'GL_MAX_FOG_FUNC_POINTS_SGIS', 'GL_MAX_FRAGMENT_ATOMIC_COUNTERS', 'GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS', 'GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT', 'GL_MAX_FRAGMENT_IMAGE_UNIFORMS', 'GL_MAX_FRAGMENT_INPUT_COMPONENTS', 'GL_MAX_FRAGMENT_INTERPOLATION_OFFSET', 'GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV', 'GL_MAX_FRAGMENT_LIGHTS_SGIX', 'GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV', 'GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS', 'GL_MAX_FRAGMENT_UNIFORM_BLOCKS', 'GL_MAX_FRAGMENT_UNIFORM_COMPONENTS', 'GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB', 'GL_MAX_FRAGMENT_UNIFORM_VECTORS', 'GL_MAX_FRAMEBUFFER_HEIGHT', 'GL_MAX_FRAMEBUFFER_LAYERS', 'GL_MAX_FRAMEBUFFER_SAMPLES', 'GL_MAX_FRAMEBUFFER_WIDTH', 'GL_MAX_FRAMEZOOM_FACTOR_SGIX', 'GL_MAX_GENERAL_COMBINERS_NV', 'GL_MAX_GEOMETRY_ATOMIC_COUNTERS', 'GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS', 'GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT', 'GL_MAX_GEOMETRY_IMAGE_UNIFORMS', 'GL_MAX_GEOMETRY_INPUT_COMPONENTS', 'GL_MAX_GEOMETRY_OUTPUT_COMPONENTS', 'GL_MAX_GEOMETRY_OUTPUT_VERTICES', 'GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB', 'GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT', 'GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV', 'GL_MAX_GEOMETRY_SHADER_INVOCATIONS', 'GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS', 'GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS', 'GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB', 'GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT', 'GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS', 'GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB', 'GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT', 'GL_MAX_GEOMETRY_UNIFORM_BLOCKS', 'GL_MAX_GEOMETRY_UNIFORM_COMPONENTS', 'GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB', 'GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT', 'GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB', 'GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT', 'GL_MAX_HEIGHT', 'GL_MAX_IMAGE_SAMPLES', 'GL_MAX_IMAGE_SAMPLES_EXT', 'GL_MAX_IMAGE_UNITS', 'GL_MAX_IMAGE_UNITS_EXT', 'GL_MAX_INTEGER_SAMPLES', 'GL_MAX_LABEL_LENGTH', 'GL_MAX_LABEL_LENGTH_KHR', 'GL_MAX_LAYERS', 'GL_MAX_LIGHTS', 'GL_MAX_LIST_NESTING', 'GL_MAX_MAP_TESSELLATION_NV', 'GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB', 'GL_MAX_MODELVIEW_STACK_DEPTH', 'GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV', 'GL_MAX_MULTIVIEW_BUFFERS_EXT', 'GL_MAX_NAME_LENGTH', 'GL_MAX_NAME_STACK_DEPTH', 'GL_MAX_NUM_ACTIVE_VARIABLES', 'GL_MAX_NUM_COMPATIBLE_SUBROUTINES', 'GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT', 'GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT', 'GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT', 'GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT', 'GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT', 'GL_MAX_PALETTE_MATRICES_ARB', 'GL_MAX_PALETTE_MATRICES_OES', 'GL_MAX_PATCH_VERTICES', 'GL_MAX_PIXEL_MAP_TABLE', 'GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT', 'GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI', 'GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB', 'GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB', 'GL_MAX_PROGRAM_ATTRIBS_ARB', 'GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV', 'GL_MAX_PROGRAM_CALL_DEPTH_NV', 'GL_MAX_PROGRAM_ENV_PARAMETERS_ARB', 'GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV', 'GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV', 'GL_MAX_PROGRAM_GENERIC_RESULTS_NV', 'GL_MAX_PROGRAM_IF_DEPTH_NV', 'GL_MAX_PROGRAM_INSTRUCTIONS_ARB', 'GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB', 'GL_MAX_PROGRAM_LOOP_COUNT_NV', 'GL_MAX_PROGRAM_LOOP_DEPTH_NV', 'GL_MAX_PROGRAM_MATRICES_ARB', 'GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB', 'GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB', 'GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB', 'GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB', 'GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB', 'GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB', 'GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB', 'GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB', 'GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB', 'GL_MAX_PROGRAM_OUTPUT_VERTICES_NV', 'GL_MAX_PROGRAM_PARAMETERS_ARB', 'GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV', 'GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV', 'GL_MAX_PROGRAM_PATCH_ATTRIBS_NV', 'GL_MAX_PROGRAM_RESULT_COMPONENTS_NV', 'GL_MAX_PROGRAM_SUBROUTINE_NUM_NV', 'GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV', 'GL_MAX_PROGRAM_TEMPORARIES_ARB', 'GL_MAX_PROGRAM_TEXEL_OFFSET', 'GL_MAX_PROGRAM_TEXEL_OFFSET_EXT', 'GL_MAX_PROGRAM_TEXEL_OFFSET_NV', 'GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB', 'GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET', 'GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB', 'GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV', 'GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB', 'GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB', 'GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV', 'GL_MAX_PROJECTION_STACK_DEPTH', 'GL_MAX_RATIONAL_EVAL_ORDER_NV', 'GL_MAX_RECTANGLE_TEXTURE_SIZE', 'GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB', 'GL_MAX_RECTANGLE_TEXTURE_SIZE_NV', 'GL_MAX_RENDERBUFFER_SIZE', 'GL_MAX_RENDERBUFFER_SIZE_EXT', 'GL_MAX_RENDERBUFFER_SIZE_OES', 'GL_MAX_SAMPLES', 'GL_MAX_SAMPLES_ANGLE', 'GL_MAX_SAMPLES_APPLE', 'GL_MAX_SAMPLES_EXT', 'GL_MAX_SAMPLES_IMG', 'GL_MAX_SAMPLES_NV', 'GL_MAX_SAMPLE_MASK_WORDS', 'GL_MAX_SAMPLE_MASK_WORDS_NV', 'GL_MAX_SERVER_WAIT_TIMEOUT', 'GL_MAX_SERVER_WAIT_TIMEOUT_APPLE', 'GL_MAX_SHADER_BUFFER_ADDRESS_NV', 'GL_MAX_SHADER_STORAGE_BLOCK_SIZE', 'GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS', 'GL_MAX_SHININESS_NV', 'GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD', 'GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB', 'GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS', 'GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB', 'GL_MAX_SPARSE_TEXTURE_SIZE_AMD', 'GL_MAX_SPARSE_TEXTURE_SIZE_ARB', 'GL_MAX_SPOT_EXPONENT_NV', 'GL_MAX_SUBROUTINES', 'GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS', 'GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS', 'GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS', 'GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS', 'GL_MAX_TESS_CONTROL_INPUT_COMPONENTS', 'GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS', 'GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS', 'GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS', 'GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS', 'GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS', 'GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS', 'GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS', 'GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS', 'GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS', 'GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS', 'GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS', 'GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS', 'GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS', 'GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS', 'GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS', 'GL_MAX_TESS_GEN_LEVEL', 'GL_MAX_TESS_PATCH_COMPONENTS', 'GL_MAX_TEXTURE_BUFFER_SIZE', 'GL_MAX_TEXTURE_BUFFER_SIZE_ARB', 'GL_MAX_TEXTURE_BUFFER_SIZE_EXT', 'GL_MAX_TEXTURE_COORDS', 'GL_MAX_TEXTURE_COORDS_ARB', 'GL_MAX_TEXTURE_COORDS_NV', 'GL_MAX_TEXTURE_IMAGE_UNITS', 'GL_MAX_TEXTURE_IMAGE_UNITS_ARB', 'GL_MAX_TEXTURE_IMAGE_UNITS_NV', 'GL_MAX_TEXTURE_LOD_BIAS', 'GL_MAX_TEXTURE_LOD_BIAS_EXT', 'GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT', 'GL_MAX_TEXTURE_SIZE', 'GL_MAX_TEXTURE_STACK_DEPTH', 'GL_MAX_TEXTURE_UNITS', 'GL_MAX_TEXTURE_UNITS_ARB', 'GL_MAX_TRACK_MATRICES_NV', 'GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV', 'GL_MAX_TRANSFORM_FEEDBACK_BUFFERS', 'GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS', 'GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT', 'GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV', 'GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS', 'GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT', 'GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV', 'GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS', 'GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT', 'GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV', 'GL_MAX_UNIFORM_BLOCK_SIZE', 'GL_MAX_UNIFORM_BUFFER_BINDINGS', 'GL_MAX_UNIFORM_LOCATIONS', 'GL_MAX_VARYING_COMPONENTS', 'GL_MAX_VARYING_COMPONENTS_EXT', 'GL_MAX_VARYING_FLOATS', 'GL_MAX_VARYING_FLOATS_ARB', 'GL_MAX_VARYING_VECTORS', 'GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV', 'GL_MAX_VERTEX_ATOMIC_COUNTERS', 'GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS', 'GL_MAX_VERTEX_ATTRIBS', 'GL_MAX_VERTEX_ATTRIBS_ARB', 'GL_MAX_VERTEX_ATTRIB_BINDINGS', 'GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET', 'GL_MAX_VERTEX_ATTRIB_STRIDE', 'GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT', 'GL_MAX_VERTEX_HINT_PGI', 'GL_MAX_VERTEX_IMAGE_UNIFORMS', 'GL_MAX_VERTEX_OUTPUT_COMPONENTS', 'GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT', 'GL_MAX_VERTEX_SHADER_INVARIANTS_EXT', 'GL_MAX_VERTEX_SHADER_LOCALS_EXT', 'GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT', 'GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS', 'GL_MAX_VERTEX_SHADER_VARIANTS_EXT', 'GL_MAX_VERTEX_STREAMS', 'GL_MAX_VERTEX_STREAMS_ATI', 'GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS', 'GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB', 'GL_MAX_VERTEX_UNIFORM_BLOCKS', 'GL_MAX_VERTEX_UNIFORM_COMPONENTS', 'GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB', 'GL_MAX_VERTEX_UNIFORM_VECTORS', 'GL_MAX_VERTEX_UNITS_ARB', 'GL_MAX_VERTEX_UNITS_OES', 'GL_MAX_VERTEX_VARYING_COMPONENTS_ARB', 'GL_MAX_VERTEX_VARYING_COMPONENTS_EXT', 'GL_MAX_VIEWPORTS', 'GL_MAX_VIEWPORT_DIMS', 'GL_MAX_WIDTH', 'GL_MEDIUM_FLOAT', 'GL_MEDIUM_INT', 'GL_MIN', 'GL_MINMAX', 'GL_MINMAX_EXT', 'GL_MINMAX_FORMAT', 'GL_MINMAX_FORMAT_EXT', 'GL_MINMAX_SINK', 'GL_MINMAX_SINK_EXT', 'GL_MINOR_VERSION', 'GL_MINUS_CLAMPED_NV', 'GL_MINUS_NV', 'GL_MIN_EXT', 'GL_MIN_FRAGMENT_INTERPOLATION_OFFSET', 'GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV', 'GL_MIN_LOD_WARNING_AMD', 'GL_MIN_MAP_BUFFER_ALIGNMENT', 'GL_MIN_PROGRAM_TEXEL_OFFSET', 'GL_MIN_PROGRAM_TEXEL_OFFSET_EXT', 'GL_MIN_PROGRAM_TEXEL_OFFSET_NV', 'GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET', 'GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB', 'GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV', 'GL_MIN_SAMPLE_SHADING_VALUE', 'GL_MIN_SAMPLE_SHADING_VALUE_ARB', 'GL_MIN_SPARSE_LEVEL_AMD', 'GL_MIN_SPARSE_LEVEL_ARB', 'GL_MIPMAP', 'GL_MIRRORED_REPEAT', 'GL_MIRRORED_REPEAT_ARB', 'GL_MIRRORED_REPEAT_IBM', 'GL_MIRRORED_REPEAT_OES', 'GL_MIRROR_CLAMP_ATI', 'GL_MIRROR_CLAMP_EXT', 'GL_MIRROR_CLAMP_TO_BORDER_EXT', 'GL_MIRROR_CLAMP_TO_EDGE', 'GL_MIRROR_CLAMP_TO_EDGE_ATI', 'GL_MIRROR_CLAMP_TO_EDGE_EXT', 'GL_MITER_REVERT_NV', 'GL_MITER_TRUNCATE_NV', 'GL_MODELVIEW', 'GL_MODELVIEW0_ARB', 'GL_MODELVIEW0_EXT', 'GL_MODELVIEW0_MATRIX_EXT', 'GL_MODELVIEW0_STACK_DEPTH_EXT', 'GL_MODELVIEW10_ARB', 'GL_MODELVIEW11_ARB', 'GL_MODELVIEW12_ARB', 'GL_MODELVIEW13_ARB', 'GL_MODELVIEW14_ARB', 'GL_MODELVIEW15_ARB', 'GL_MODELVIEW16_ARB', 'GL_MODELVIEW17_ARB', 'GL_MODELVIEW18_ARB', 'GL_MODELVIEW19_ARB', 'GL_MODELVIEW1_ARB', 'GL_MODELVIEW1_EXT', 'GL_MODELVIEW1_MATRIX_EXT', 'GL_MODELVIEW1_STACK_DEPTH_EXT', 'GL_MODELVIEW20_ARB', 'GL_MODELVIEW21_ARB', 'GL_MODELVIEW22_ARB', 'GL_MODELVIEW23_ARB', 'GL_MODELVIEW24_ARB', 'GL_MODELVIEW25_ARB', 'GL_MODELVIEW26_ARB', 'GL_MODELVIEW27_ARB', 'GL_MODELVIEW28_ARB', 'GL_MODELVIEW29_ARB', 'GL_MODELVIEW2_ARB', 'GL_MODELVIEW30_ARB', 'GL_MODELVIEW31_ARB', 'GL_MODELVIEW3_ARB', 'GL_MODELVIEW4_ARB', 'GL_MODELVIEW5_ARB', 'GL_MODELVIEW6_ARB', 'GL_MODELVIEW7_ARB', 'GL_MODELVIEW8_ARB', 'GL_MODELVIEW9_ARB', 'GL_MODELVIEW_MATRIX', 'GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES', 'GL_MODELVIEW_PROJECTION_NV', 'GL_MODELVIEW_STACK_DEPTH', 'GL_MODULATE', 'GL_MODULATE_ADD_ATI', 'GL_MODULATE_COLOR_IMG', 'GL_MODULATE_SIGNED_ADD_ATI', 'GL_MODULATE_SUBTRACT_ATI', 'GL_MOVE_TO_CONTINUES_NV', 'GL_MOVE_TO_NV', 'GL_MOVE_TO_RESETS_NV', 'GL_MOV_ATI', 'GL_MULT', 'GL_MULTIPLY_NV', 'GL_MULTISAMPLE', 'GL_MULTISAMPLE_3DFX', 'GL_MULTISAMPLE_ARB', 'GL_MULTISAMPLE_BIT', 'GL_MULTISAMPLE_BIT_3DFX', 'GL_MULTISAMPLE_BIT_ARB', 'GL_MULTISAMPLE_BIT_EXT', 'GL_MULTISAMPLE_BUFFER_BIT0_QCOM', 'GL_MULTISAMPLE_BUFFER_BIT1_QCOM', 'GL_MULTISAMPLE_BUFFER_BIT2_QCOM', 'GL_MULTISAMPLE_BUFFER_BIT3_QCOM', 'GL_MULTISAMPLE_BUFFER_BIT4_QCOM', 'GL_MULTISAMPLE_BUFFER_BIT5_QCOM', 'GL_MULTISAMPLE_BUFFER_BIT6_QCOM', 'GL_MULTISAMPLE_BUFFER_BIT7_QCOM', 'GL_MULTISAMPLE_COVERAGE_MODES_NV', 'GL_MULTISAMPLE_EXT', 'GL_MULTISAMPLE_FILTER_HINT_NV', 'GL_MULTISAMPLE_SGIS', 'GL_MULTIVIEW_EXT', 'GL_MUL_ATI', 'GL_MVP_MATRIX_EXT', 'GL_N3F_V3F', 'GL_NAMED_STRING_LENGTH_ARB', 'GL_NAMED_STRING_TYPE_ARB', 'GL_NAME_LENGTH', 'GL_NAME_STACK_DEPTH', 'GL_NAND', 'GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI', 'GL_NATIVE_GRAPHICS_END_HINT_PGI', 'GL_NATIVE_GRAPHICS_HANDLE_PGI', 'GL_NEAREST', 'GL_NEAREST_CLIPMAP_LINEAR_SGIX', 'GL_NEAREST_CLIPMAP_NEAREST_SGIX', 'GL_NEAREST_MIPMAP_LINEAR', 'GL_NEAREST_MIPMAP_NEAREST', 'GL_NEGATE_BIT_ATI', 'GL_NEGATIVE_ONE_EXT', 'GL_NEGATIVE_W_EXT', 'GL_NEGATIVE_X_EXT', 'GL_NEGATIVE_Y_EXT', 'GL_NEGATIVE_Z_EXT', 'GL_NEVER', 'GL_NEXT_BUFFER_NV', 'GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV', 'GL_NICEST', 'GL_NONE', 'GL_NONE_OES', 'GL_NOOP', 'GL_NOR', 'GL_NORMALIZE', 'GL_NORMALIZED_RANGE_EXT', 'GL_NORMAL_ARRAY', 'GL_NORMAL_ARRAY_ADDRESS_NV', 'GL_NORMAL_ARRAY_BUFFER_BINDING', 'GL_NORMAL_ARRAY_BUFFER_BINDING_ARB', 'GL_NORMAL_ARRAY_COUNT_EXT', 'GL_NORMAL_ARRAY_EXT', 'GL_NORMAL_ARRAY_LENGTH_NV', 'GL_NORMAL_ARRAY_LIST_IBM', 'GL_NORMAL_ARRAY_LIST_STRIDE_IBM', 'GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL', 'GL_NORMAL_ARRAY_POINTER', 'GL_NORMAL_ARRAY_POINTER_EXT', 'GL_NORMAL_ARRAY_STRIDE', 'GL_NORMAL_ARRAY_STRIDE_EXT', 'GL_NORMAL_ARRAY_TYPE', 'GL_NORMAL_ARRAY_TYPE_EXT', 'GL_NORMAL_BIT_PGI', 'GL_NORMAL_MAP', 'GL_NORMAL_MAP_ARB', 'GL_NORMAL_MAP_EXT', 'GL_NORMAL_MAP_NV', 'GL_NORMAL_MAP_OES', 'GL_NOTEQUAL', 'GL_NO_ERROR', 'GL_NO_RESET_NOTIFICATION_ARB', 'GL_NO_RESET_NOTIFICATION_EXT', 'GL_NUM_ACTIVE_VARIABLES', 'GL_NUM_COMPATIBLE_SUBROUTINES', 'GL_NUM_COMPRESSED_TEXTURE_FORMATS', 'GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB', 'GL_NUM_EXTENSIONS', 'GL_NUM_FILL_STREAMS_NV', 'GL_NUM_FRAGMENT_CONSTANTS_ATI', 'GL_NUM_FRAGMENT_REGISTERS_ATI', 'GL_NUM_GENERAL_COMBINERS_NV', 'GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI', 'GL_NUM_INSTRUCTIONS_PER_PASS_ATI', 'GL_NUM_INSTRUCTIONS_TOTAL_ATI', 'GL_NUM_LOOPBACK_COMPONENTS_ATI', 'GL_NUM_PASSES_ATI', 'GL_NUM_PROGRAM_BINARY_FORMATS', 'GL_NUM_PROGRAM_BINARY_FORMATS_OES', 'GL_NUM_SAMPLE_COUNTS', 'GL_NUM_SHADER_BINARY_FORMATS', 'GL_NUM_SHADING_LANGUAGE_VERSIONS', 'GL_NUM_VIDEO_CAPTURE_STREAMS_NV', 'GL_NUM_VIRTUAL_PAGE_SIZES_ARB', 'GL_OBJECT_ACTIVE_ATTRIBUTES_ARB', 'GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB', 'GL_OBJECT_ACTIVE_UNIFORMS_ARB', 'GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB', 'GL_OBJECT_ATTACHED_OBJECTS_ARB', 'GL_OBJECT_BUFFER_SIZE_ATI', 'GL_OBJECT_BUFFER_USAGE_ATI', 'GL_OBJECT_COMPILE_STATUS_ARB', 'GL_OBJECT_DELETE_STATUS_ARB', 'GL_OBJECT_DISTANCE_TO_LINE_SGIS', 'GL_OBJECT_DISTANCE_TO_POINT_SGIS', 'GL_OBJECT_INFO_LOG_LENGTH_ARB', 'GL_OBJECT_LINEAR', 'GL_OBJECT_LINE_SGIS', 'GL_OBJECT_LINK_STATUS_ARB', 'GL_OBJECT_PLANE', 'GL_OBJECT_POINT_SGIS', 'GL_OBJECT_SHADER_SOURCE_LENGTH_ARB', 'GL_OBJECT_SUBTYPE_ARB', 'GL_OBJECT_TYPE', 'GL_OBJECT_TYPE_APPLE', 'GL_OBJECT_TYPE_ARB', 'GL_OBJECT_VALIDATE_STATUS_ARB', 'GL_OCCLUSION_TEST_HP', 'GL_OCCLUSION_TEST_RESULT_HP', 'GL_OFFSET', 'GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV', 'GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV', 'GL_OFFSET_HILO_TEXTURE_2D_NV', 'GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV', 'GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV', 'GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV', 'GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV', 'GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV', 'GL_OFFSET_TEXTURE_2D_BIAS_NV', 'GL_OFFSET_TEXTURE_2D_MATRIX_NV', 'GL_OFFSET_TEXTURE_2D_NV', 'GL_OFFSET_TEXTURE_2D_SCALE_NV', 'GL_OFFSET_TEXTURE_BIAS_NV', 'GL_OFFSET_TEXTURE_MATRIX_NV', 'GL_OFFSET_TEXTURE_RECTANGLE_NV', 'GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV', 'GL_OFFSET_TEXTURE_SCALE_NV', 'GL_ONE', 'GL_ONE_EXT', 'GL_ONE_MINUS_CONSTANT_ALPHA', 'GL_ONE_MINUS_CONSTANT_ALPHA_EXT', 'GL_ONE_MINUS_CONSTANT_COLOR', 'GL_ONE_MINUS_CONSTANT_COLOR_EXT', 'GL_ONE_MINUS_DST_ALPHA', 'GL_ONE_MINUS_DST_COLOR', 'GL_ONE_MINUS_SRC1_ALPHA', 'GL_ONE_MINUS_SRC1_COLOR', 'GL_ONE_MINUS_SRC_ALPHA', 'GL_ONE_MINUS_SRC_COLOR', 'GL_OPERAND0_ALPHA', 'GL_OPERAND0_ALPHA_ARB', 'GL_OPERAND0_ALPHA_EXT', 'GL_OPERAND0_RGB', 'GL_OPERAND0_RGB_ARB', 'GL_OPERAND0_RGB_EXT', 'GL_OPERAND1_ALPHA', 'GL_OPERAND1_ALPHA_ARB', 'GL_OPERAND1_ALPHA_EXT', 'GL_OPERAND1_RGB', 'GL_OPERAND1_RGB_ARB', 'GL_OPERAND1_RGB_EXT', 'GL_OPERAND2_ALPHA', 'GL_OPERAND2_ALPHA_ARB', 'GL_OPERAND2_ALPHA_EXT', 'GL_OPERAND2_RGB', 'GL_OPERAND2_RGB_ARB', 'GL_OPERAND2_RGB_EXT', 'GL_OPERAND3_ALPHA_NV', 'GL_OPERAND3_RGB_NV', 'GL_OP_ADD_EXT', 'GL_OP_CLAMP_EXT', 'GL_OP_CROSS_PRODUCT_EXT', 'GL_OP_DOT3_EXT', 'GL_OP_DOT4_EXT', 'GL_OP_EXP_BASE_2_EXT', 'GL_OP_FLOOR_EXT', 'GL_OP_FRAC_EXT', 'GL_OP_INDEX_EXT', 'GL_OP_LOG_BASE_2_EXT', 'GL_OP_MADD_EXT', 'GL_OP_MAX_EXT', 'GL_OP_MIN_EXT', 'GL_OP_MOV_EXT', 'GL_OP_MULTIPLY_MATRIX_EXT', 'GL_OP_MUL_EXT', 'GL_OP_NEGATE_EXT', 'GL_OP_POWER_EXT', 'GL_OP_RECIP_EXT', 'GL_OP_RECIP_SQRT_EXT', 'GL_OP_ROUND_EXT', 'GL_OP_SET_GE_EXT', 'GL_OP_SET_LT_EXT', 'GL_OP_SUB_EXT', 'GL_OR', 'GL_ORDER', 'GL_OR_INVERTED', 'GL_OR_REVERSE', 'GL_OUTPUT_COLOR0_EXT', 'GL_OUTPUT_COLOR1_EXT', 'GL_OUTPUT_FOG_EXT', 'GL_OUTPUT_TEXTURE_COORD0_EXT', 'GL_OUTPUT_TEXTURE_COORD10_EXT', 'GL_OUTPUT_TEXTURE_COORD11_EXT', 'GL_OUTPUT_TEXTURE_COORD12_EXT', 'GL_OUTPUT_TEXTURE_COORD13_EXT', 'GL_OUTPUT_TEXTURE_COORD14_EXT', 'GL_OUTPUT_TEXTURE_COORD15_EXT', 'GL_OUTPUT_TEXTURE_COORD16_EXT', 'GL_OUTPUT_TEXTURE_COORD17_EXT', 'GL_OUTPUT_TEXTURE_COORD18_EXT', 'GL_OUTPUT_TEXTURE_COORD19_EXT', 'GL_OUTPUT_TEXTURE_COORD1_EXT', 'GL_OUTPUT_TEXTURE_COORD20_EXT', 'GL_OUTPUT_TEXTURE_COORD21_EXT', 'GL_OUTPUT_TEXTURE_COORD22_EXT', 'GL_OUTPUT_TEXTURE_COORD23_EXT', 'GL_OUTPUT_TEXTURE_COORD24_EXT', 'GL_OUTPUT_TEXTURE_COORD25_EXT', 'GL_OUTPUT_TEXTURE_COORD26_EXT', 'GL_OUTPUT_TEXTURE_COORD27_EXT', 'GL_OUTPUT_TEXTURE_COORD28_EXT', 'GL_OUTPUT_TEXTURE_COORD29_EXT', 'GL_OUTPUT_TEXTURE_COORD2_EXT', 'GL_OUTPUT_TEXTURE_COORD30_EXT', 'GL_OUTPUT_TEXTURE_COORD31_EXT', 'GL_OUTPUT_TEXTURE_COORD3_EXT', 'GL_OUTPUT_TEXTURE_COORD4_EXT', 'GL_OUTPUT_TEXTURE_COORD5_EXT', 'GL_OUTPUT_TEXTURE_COORD6_EXT', 'GL_OUTPUT_TEXTURE_COORD7_EXT', 'GL_OUTPUT_TEXTURE_COORD8_EXT', 'GL_OUTPUT_TEXTURE_COORD9_EXT', 'GL_OUTPUT_VERTEX_EXT', 'GL_OUT_OF_MEMORY', 'GL_OVERLAY_NV', 'GL_PACK_ALIGNMENT', 'GL_PACK_CMYK_HINT_EXT', 'GL_PACK_COMPRESSED_BLOCK_DEPTH', 'GL_PACK_COMPRESSED_BLOCK_HEIGHT', 'GL_PACK_COMPRESSED_BLOCK_SIZE', 'GL_PACK_COMPRESSED_BLOCK_WIDTH', 'GL_PACK_COMPRESSED_SIZE_SGIX', 'GL_PACK_IMAGE_DEPTH_SGIS', 'GL_PACK_IMAGE_HEIGHT', 'GL_PACK_IMAGE_HEIGHT_EXT', 'GL_PACK_INVERT_MESA', 'GL_PACK_LSB_FIRST', 'GL_PACK_MAX_COMPRESSED_SIZE_SGIX', 'GL_PACK_RESAMPLE_OML', 'GL_PACK_RESAMPLE_SGIX', 'GL_PACK_REVERSE_ROW_ORDER_ANGLE', 'GL_PACK_ROW_BYTES_APPLE', 'GL_PACK_ROW_LENGTH', 'GL_PACK_SKIP_IMAGES', 'GL_PACK_SKIP_IMAGES_EXT', 'GL_PACK_SKIP_PIXELS', 'GL_PACK_SKIP_ROWS', 'GL_PACK_SKIP_VOLUMES_SGIS', 'GL_PACK_SUBSAMPLE_RATE_SGIX', 'GL_PACK_SWAP_BYTES', 'GL_PALETTE4_R5_G6_B5_OES', 'GL_PALETTE4_RGB5_A1_OES', 'GL_PALETTE4_RGB8_OES', 'GL_PALETTE4_RGBA4_OES', 'GL_PALETTE4_RGBA8_OES', 'GL_PALETTE8_R5_G6_B5_OES', 'GL_PALETTE8_RGB5_A1_OES', 'GL_PALETTE8_RGB8_OES', 'GL_PALETTE8_RGBA4_OES', 'GL_PALETTE8_RGBA8_OES', 'GL_PARALLEL_ARRAYS_INTEL', 'GL_PARAMETER_BUFFER_ARB', 'GL_PARAMETER_BUFFER_BINDING_ARB', 'GL_PARTIAL_SUCCESS_NV', 'GL_PASS_THROUGH_NV', 'GL_PASS_THROUGH_TOKEN', 'GL_PATCHES', 'GL_PATCH_DEFAULT_INNER_LEVEL', 'GL_PATCH_DEFAULT_OUTER_LEVEL', 'GL_PATCH_VERTICES', 'GL_PATH_CLIENT_LENGTH_NV', 'GL_PATH_COMMAND_COUNT_NV', 'GL_PATH_COMPUTED_LENGTH_NV', 'GL_PATH_COORD_COUNT_NV', 'GL_PATH_COVER_DEPTH_FUNC_NV', 'GL_PATH_DASH_ARRAY_COUNT_NV', 'GL_PATH_DASH_CAPS_NV', 'GL_PATH_DASH_OFFSET_NV', 'GL_PATH_DASH_OFFSET_RESET_NV', 'GL_PATH_END_CAPS_NV', 'GL_PATH_ERROR_POSITION_NV', 'GL_PATH_FILL_BOUNDING_BOX_NV', 'GL_PATH_FILL_COVER_MODE_NV', 'GL_PATH_FILL_MASK_NV', 'GL_PATH_FILL_MODE_NV', 'GL_PATH_FOG_GEN_MODE_NV', 'GL_PATH_FORMAT_PS_NV', 'GL_PATH_FORMAT_SVG_NV', 'GL_PATH_GEN_COEFF_NV', 'GL_PATH_GEN_COLOR_FORMAT_NV', 'GL_PATH_GEN_COMPONENTS_NV', 'GL_PATH_GEN_MODE_NV', 'GL_PATH_INITIAL_DASH_CAP_NV', 'GL_PATH_INITIAL_END_CAP_NV', 'GL_PATH_JOIN_STYLE_NV', 'GL_PATH_MITER_LIMIT_NV', 'GL_PATH_OBJECT_BOUNDING_BOX_NV', 'GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV', 'GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV', 'GL_PATH_STENCIL_FUNC_NV', 'GL_PATH_STENCIL_REF_NV', 'GL_PATH_STENCIL_VALUE_MASK_NV', 'GL_PATH_STROKE_BOUNDING_BOX_NV', 'GL_PATH_STROKE_COVER_MODE_NV', 'GL_PATH_STROKE_MASK_NV', 'GL_PATH_STROKE_WIDTH_NV', 'GL_PATH_TERMINAL_DASH_CAP_NV', 'GL_PATH_TERMINAL_END_CAP_NV', 'GL_PERCENTAGE_AMD', 'GL_PERFMON_GLOBAL_MODE_QCOM', 'GL_PERFMON_RESULT_AMD', 'GL_PERFMON_RESULT_AVAILABLE_AMD', 'GL_PERFMON_RESULT_SIZE_AMD', 'GL_PERFORMANCE_MONITOR_AMD', 'GL_PERSPECTIVE_CORRECTION_HINT', 'GL_PERTURB_EXT', 'GL_PER_STAGE_CONSTANTS_NV', 'GL_PHONG_HINT_WIN', 'GL_PHONG_WIN', 'GL_PINLIGHT_NV', 'GL_PIXEL_BUFFER_BARRIER_BIT', 'GL_PIXEL_BUFFER_BARRIER_BIT_EXT', 'GL_PIXEL_COUNTER_BITS_NV', 'GL_PIXEL_COUNT_AVAILABLE_NV', 'GL_PIXEL_COUNT_NV', 'GL_PIXEL_CUBIC_WEIGHT_EXT', 'GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS', 'GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS', 'GL_PIXEL_GROUP_COLOR_SGIS', 'GL_PIXEL_MAG_FILTER_EXT', 'GL_PIXEL_MAP_A_TO_A', 'GL_PIXEL_MAP_A_TO_A_SIZE', 'GL_PIXEL_MAP_B_TO_B', 'GL_PIXEL_MAP_B_TO_B_SIZE', 'GL_PIXEL_MAP_G_TO_G', 'GL_PIXEL_MAP_G_TO_G_SIZE', 'GL_PIXEL_MAP_I_TO_A', 'GL_PIXEL_MAP_I_TO_A_SIZE', 'GL_PIXEL_MAP_I_TO_B', 'GL_PIXEL_MAP_I_TO_B_SIZE', 'GL_PIXEL_MAP_I_TO_G', 'GL_PIXEL_MAP_I_TO_G_SIZE', 'GL_PIXEL_MAP_I_TO_I', 'GL_PIXEL_MAP_I_TO_I_SIZE', 'GL_PIXEL_MAP_I_TO_R', 'GL_PIXEL_MAP_I_TO_R_SIZE', 'GL_PIXEL_MAP_R_TO_R', 'GL_PIXEL_MAP_R_TO_R_SIZE', 'GL_PIXEL_MAP_S_TO_S', 'GL_PIXEL_MAP_S_TO_S_SIZE', 'GL_PIXEL_MIN_FILTER_EXT', 'GL_PIXEL_MODE_BIT', 'GL_PIXEL_PACK_BUFFER', 'GL_PIXEL_PACK_BUFFER_ARB', 'GL_PIXEL_PACK_BUFFER_BINDING', 'GL_PIXEL_PACK_BUFFER_BINDING_ARB', 'GL_PIXEL_PACK_BUFFER_BINDING_EXT', 'GL_PIXEL_PACK_BUFFER_EXT', 'GL_PIXEL_SUBSAMPLE_2424_SGIX', 'GL_PIXEL_SUBSAMPLE_4242_SGIX', 'GL_PIXEL_SUBSAMPLE_4444_SGIX', 'GL_PIXEL_TEXTURE_SGIS', 'GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX', 'GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX', 'GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX', 'GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX', 'GL_PIXEL_TEX_GEN_MODE_SGIX', 'GL_PIXEL_TEX_GEN_Q_CEILING_SGIX', 'GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX', 'GL_PIXEL_TEX_GEN_Q_ROUND_SGIX', 'GL_PIXEL_TEX_GEN_SGIX', 'GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX', 'GL_PIXEL_TILE_CACHE_INCREMENT_SGIX', 'GL_PIXEL_TILE_CACHE_SIZE_SGIX', 'GL_PIXEL_TILE_GRID_DEPTH_SGIX', 'GL_PIXEL_TILE_GRID_HEIGHT_SGIX', 'GL_PIXEL_TILE_GRID_WIDTH_SGIX', 'GL_PIXEL_TILE_HEIGHT_SGIX', 'GL_PIXEL_TILE_WIDTH_SGIX', 'GL_PIXEL_TRANSFORM_2D_EXT', 'GL_PIXEL_TRANSFORM_2D_MATRIX_EXT', 'GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT', 'GL_PIXEL_UNPACK_BUFFER', 'GL_PIXEL_UNPACK_BUFFER_ARB', 'GL_PIXEL_UNPACK_BUFFER_BINDING', 'GL_PIXEL_UNPACK_BUFFER_BINDING_ARB', 'GL_PIXEL_UNPACK_BUFFER_BINDING_EXT', 'GL_PIXEL_UNPACK_BUFFER_EXT', 'GL_PLUS_CLAMPED_ALPHA_NV', 'GL_PLUS_CLAMPED_NV', 'GL_PLUS_DARKER_NV', 'GL_PLUS_NV', 'GL_PN_TRIANGLES_ATI', 'GL_PN_TRIANGLES_NORMAL_MODE_ATI', 'GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI', 'GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI', 'GL_PN_TRIANGLES_POINT_MODE_ATI', 'GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI', 'GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI', 'GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI', 'GL_POINT', 'GL_POINTS', 'GL_POINT_BIT', 'GL_POINT_DISTANCE_ATTENUATION', 'GL_POINT_DISTANCE_ATTENUATION_ARB', 'GL_POINT_FADE_THRESHOLD_SIZE', 'GL_POINT_FADE_THRESHOLD_SIZE_ARB', 'GL_POINT_FADE_THRESHOLD_SIZE_EXT', 'GL_POINT_FADE_THRESHOLD_SIZE_SGIS', 'GL_POINT_SIZE', 'GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES', 'GL_POINT_SIZE_ARRAY_OES', 'GL_POINT_SIZE_ARRAY_POINTER_OES', 'GL_POINT_SIZE_ARRAY_STRIDE_OES', 'GL_POINT_SIZE_ARRAY_TYPE_OES', 'GL_POINT_SIZE_GRANULARITY', 'GL_POINT_SIZE_MAX', 'GL_POINT_SIZE_MAX_ARB', 'GL_POINT_SIZE_MAX_EXT', 'GL_POINT_SIZE_MAX_SGIS', 'GL_POINT_SIZE_MIN', 'GL_POINT_SIZE_MIN_ARB', 'GL_POINT_SIZE_MIN_EXT', 'GL_POINT_SIZE_MIN_SGIS', 'GL_POINT_SIZE_RANGE', 'GL_POINT_SMOOTH', 'GL_POINT_SMOOTH_HINT', 'GL_POINT_SPRITE', 'GL_POINT_SPRITE_ARB', 'GL_POINT_SPRITE_COORD_ORIGIN', 'GL_POINT_SPRITE_NV', 'GL_POINT_SPRITE_OES', 'GL_POINT_SPRITE_R_MODE_NV', 'GL_POINT_TOKEN', 'GL_POLYGON', 'GL_POLYGON_BIT', 'GL_POLYGON_MODE', 'GL_POLYGON_OFFSET_BIAS_EXT', 'GL_POLYGON_OFFSET_EXT', 'GL_POLYGON_OFFSET_FACTOR', 'GL_POLYGON_OFFSET_FACTOR_EXT', 'GL_POLYGON_OFFSET_FILL', 'GL_POLYGON_OFFSET_LINE', 'GL_POLYGON_OFFSET_POINT', 'GL_POLYGON_OFFSET_UNITS', 'GL_POLYGON_SMOOTH', 'GL_POLYGON_SMOOTH_HINT', 'GL_POLYGON_STIPPLE', 'GL_POLYGON_STIPPLE_BIT', 'GL_POLYGON_TOKEN', 'GL_POSITION', 'GL_POST_COLOR_MATRIX_ALPHA_BIAS', 'GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI', 'GL_POST_COLOR_MATRIX_ALPHA_SCALE', 'GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI', 'GL_POST_COLOR_MATRIX_BLUE_BIAS', 'GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI', 'GL_POST_COLOR_MATRIX_BLUE_SCALE', 'GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI', 'GL_POST_COLOR_MATRIX_COLOR_TABLE', 'GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI', 'GL_POST_COLOR_MATRIX_GREEN_BIAS', 'GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI', 'GL_POST_COLOR_MATRIX_GREEN_SCALE', 'GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI', 'GL_POST_COLOR_MATRIX_RED_BIAS', 'GL_POST_COLOR_MATRIX_RED_BIAS_SGI', 'GL_POST_COLOR_MATRIX_RED_SCALE', 'GL_POST_COLOR_MATRIX_RED_SCALE_SGI', 'GL_POST_CONVOLUTION_ALPHA_BIAS', 'GL_POST_CONVOLUTION_ALPHA_BIAS_EXT', 'GL_POST_CONVOLUTION_ALPHA_SCALE', 'GL_POST_CONVOLUTION_ALPHA_SCALE_EXT', 'GL_POST_CONVOLUTION_BLUE_BIAS', 'GL_POST_CONVOLUTION_BLUE_BIAS_EXT', 'GL_POST_CONVOLUTION_BLUE_SCALE', 'GL_POST_CONVOLUTION_BLUE_SCALE_EXT', 'GL_POST_CONVOLUTION_COLOR_TABLE', 'GL_POST_CONVOLUTION_COLOR_TABLE_SGI', 'GL_POST_CONVOLUTION_GREEN_BIAS', 'GL_POST_CONVOLUTION_GREEN_BIAS_EXT', 'GL_POST_CONVOLUTION_GREEN_SCALE', 'GL_POST_CONVOLUTION_GREEN_SCALE_EXT', 'GL_POST_CONVOLUTION_RED_BIAS', 'GL_POST_CONVOLUTION_RED_BIAS_EXT', 'GL_POST_CONVOLUTION_RED_SCALE', 'GL_POST_CONVOLUTION_RED_SCALE_EXT', 'GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP', 'GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX', 'GL_POST_TEXTURE_FILTER_BIAS_SGIX', 'GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX', 'GL_POST_TEXTURE_FILTER_SCALE_SGIX', 'GL_PREFER_DOUBLEBUFFER_HINT_PGI', 'GL_PRESENT_DURATION_NV', 'GL_PRESENT_TIME_NV', 'GL_PRESERVE_ATI', 'GL_PREVIOUS', 'GL_PREVIOUS_ARB', 'GL_PREVIOUS_EXT', 'GL_PREVIOUS_TEXTURE_INPUT_NV', 'GL_PRIMARY_COLOR', 'GL_PRIMARY_COLOR_ARB', 'GL_PRIMARY_COLOR_EXT', 'GL_PRIMARY_COLOR_NV', 'GL_PRIMITIVES_GENERATED', 'GL_PRIMITIVES_GENERATED_EXT', 'GL_PRIMITIVES_GENERATED_NV', 'GL_PRIMITIVE_ID_NV', 'GL_PRIMITIVE_RESTART', 'GL_PRIMITIVE_RESTART_FIXED_INDEX', 'GL_PRIMITIVE_RESTART_INDEX', 'GL_PRIMITIVE_RESTART_INDEX_NV', 'GL_PRIMITIVE_RESTART_NV', 'GL_PROGRAM', 'GL_PROGRAM_ADDRESS_REGISTERS_ARB', 'GL_PROGRAM_ALU_INSTRUCTIONS_ARB', 'GL_PROGRAM_ATTRIBS_ARB', 'GL_PROGRAM_ATTRIB_COMPONENTS_NV', 'GL_PROGRAM_BINARY_ANGLE', 'GL_PROGRAM_BINARY_FORMATS', 'GL_PROGRAM_BINARY_FORMATS_OES', 'GL_PROGRAM_BINARY_LENGTH', 'GL_PROGRAM_BINARY_LENGTH_OES', 'GL_PROGRAM_BINARY_RETRIEVABLE_HINT', 'GL_PROGRAM_BINDING_ARB', 'GL_PROGRAM_ERROR_POSITION_ARB', 'GL_PROGRAM_ERROR_POSITION_NV', 'GL_PROGRAM_ERROR_STRING_ARB', 'GL_PROGRAM_ERROR_STRING_NV', 'GL_PROGRAM_FORMAT_ARB', 'GL_PROGRAM_FORMAT_ASCII_ARB', 'GL_PROGRAM_INPUT', 'GL_PROGRAM_INSTRUCTIONS_ARB', 'GL_PROGRAM_KHR', 'GL_PROGRAM_LENGTH_ARB', 'GL_PROGRAM_LENGTH_NV', 'GL_PROGRAM_MATRIX_EXT', 'GL_PROGRAM_MATRIX_STACK_DEPTH_EXT', 'GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB', 'GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB', 'GL_PROGRAM_NATIVE_ATTRIBS_ARB', 'GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB', 'GL_PROGRAM_NATIVE_PARAMETERS_ARB', 'GL_PROGRAM_NATIVE_TEMPORARIES_ARB', 'GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB', 'GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB', 'GL_PROGRAM_OBJECT_ARB', 'GL_PROGRAM_OBJECT_EXT', 'GL_PROGRAM_OUTPUT', 'GL_PROGRAM_PARAMETERS_ARB', 'GL_PROGRAM_PARAMETER_NV', 'GL_PROGRAM_PIPELINE', 'GL_PROGRAM_PIPELINE_BINDING', 'GL_PROGRAM_PIPELINE_BINDING_EXT', 'GL_PROGRAM_PIPELINE_OBJECT_EXT', 'GL_PROGRAM_POINT_SIZE', 'GL_PROGRAM_POINT_SIZE_ARB', 'GL_PROGRAM_POINT_SIZE_EXT', 'GL_PROGRAM_RESIDENT_NV', 'GL_PROGRAM_RESULT_COMPONENTS_NV', 'GL_PROGRAM_SEPARABLE', 'GL_PROGRAM_SEPARABLE_EXT', 'GL_PROGRAM_STRING_ARB', 'GL_PROGRAM_STRING_NV', 'GL_PROGRAM_TARGET_NV', 'GL_PROGRAM_TEMPORARIES_ARB', 'GL_PROGRAM_TEX_INDIRECTIONS_ARB', 'GL_PROGRAM_TEX_INSTRUCTIONS_ARB', 'GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB', 'GL_PROJECTION', 'GL_PROJECTION_MATRIX', 'GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES', 'GL_PROJECTION_STACK_DEPTH', 'GL_PROVOKING_VERTEX', 'GL_PROVOKING_VERTEX_EXT', 'GL_PROXY_COLOR_TABLE', 'GL_PROXY_COLOR_TABLE_SGI', 'GL_PROXY_HISTOGRAM', 'GL_PROXY_HISTOGRAM_EXT', 'GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE', 'GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI', 'GL_PROXY_POST_CONVOLUTION_COLOR_TABLE', 'GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI', 'GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP', 'GL_PROXY_TEXTURE_1D', 'GL_PROXY_TEXTURE_1D_ARRAY', 'GL_PROXY_TEXTURE_1D_ARRAY_EXT', 'GL_PROXY_TEXTURE_1D_EXT', 'GL_PROXY_TEXTURE_1D_STACK_MESAX', 'GL_PROXY_TEXTURE_2D', 'GL_PROXY_TEXTURE_2D_ARRAY', 'GL_PROXY_TEXTURE_2D_ARRAY_EXT', 'GL_PROXY_TEXTURE_2D_EXT', 'GL_PROXY_TEXTURE_2D_MULTISAMPLE', 'GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY', 'GL_PROXY_TEXTURE_2D_STACK_MESAX', 'GL_PROXY_TEXTURE_3D', 'GL_PROXY_TEXTURE_3D_EXT', 'GL_PROXY_TEXTURE_4D_SGIS', 'GL_PROXY_TEXTURE_COLOR_TABLE_SGI', 'GL_PROXY_TEXTURE_CUBE_MAP', 'GL_PROXY_TEXTURE_CUBE_MAP_ARB', 'GL_PROXY_TEXTURE_CUBE_MAP_ARRAY', 'GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB', 'GL_PROXY_TEXTURE_CUBE_MAP_EXT', 'GL_PROXY_TEXTURE_RECTANGLE', 'GL_PROXY_TEXTURE_RECTANGLE_ARB', 'GL_PROXY_TEXTURE_RECTANGLE_NV', 'GL_PURGEABLE_APPLE', 'GL_Q', 'GL_QUADRATIC_ATTENUATION', 'GL_QUADRATIC_CURVE_TO_NV', 'GL_QUADS', 'GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION', 'GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT', 'GL_QUAD_ALPHA4_SGIS', 'GL_QUAD_ALPHA8_SGIS', 'GL_QUAD_INTENSITY4_SGIS', 'GL_QUAD_INTENSITY8_SGIS', 'GL_QUAD_LUMINANCE4_SGIS', 'GL_QUAD_LUMINANCE8_SGIS', 'GL_QUAD_MESH_SUN', 'GL_QUAD_STRIP', 'GL_QUAD_TEXTURE_SELECT_SGIS', 'GL_QUARTER_BIT_ATI', 'GL_QUERY', 'GL_QUERY_BUFFER', 'GL_QUERY_BUFFER_AMD', 'GL_QUERY_BUFFER_BARRIER_BIT', 'GL_QUERY_BUFFER_BINDING', 'GL_QUERY_BUFFER_BINDING_AMD', 'GL_QUERY_BY_REGION_NO_WAIT', 'GL_QUERY_BY_REGION_NO_WAIT_NV', 'GL_QUERY_BY_REGION_WAIT', 'GL_QUERY_BY_REGION_WAIT_NV', 'GL_QUERY_COUNTER_BITS', 'GL_QUERY_COUNTER_BITS_ARB', 'GL_QUERY_COUNTER_BITS_EXT', 'GL_QUERY_KHR', 'GL_QUERY_NO_WAIT', 'GL_QUERY_NO_WAIT_NV', 'GL_QUERY_OBJECT_AMD', 'GL_QUERY_OBJECT_EXT', 'GL_QUERY_RESULT', 'GL_QUERY_RESULT_ARB', 'GL_QUERY_RESULT_AVAILABLE', 'GL_QUERY_RESULT_AVAILABLE_ARB', 'GL_QUERY_RESULT_AVAILABLE_EXT', 'GL_QUERY_RESULT_EXT', 'GL_QUERY_RESULT_NO_WAIT', 'GL_QUERY_RESULT_NO_WAIT_AMD', 'GL_QUERY_WAIT', 'GL_QUERY_WAIT_NV', 'GL_R', 'GL_R11F_G11F_B10F', 'GL_R11F_G11F_B10F_EXT', 'GL_R16', 'GL_R16F', 'GL_R16F_EXT', 'GL_R16I', 'GL_R16UI', 'GL_R16_SNORM', 'GL_R1UI_C3F_V3F_SUN', 'GL_R1UI_C4F_N3F_V3F_SUN', 'GL_R1UI_C4UB_V3F_SUN', 'GL_R1UI_N3F_V3F_SUN', 'GL_R1UI_T2F_C4F_N3F_V3F_SUN', 'GL_R1UI_T2F_N3F_V3F_SUN', 'GL_R1UI_T2F_V3F_SUN', 'GL_R1UI_V3F_SUN', 'GL_R32F', 'GL_R32F_EXT', 'GL_R32I', 'GL_R32UI', 'GL_R3_G3_B2', 'GL_R8', 'GL_R8I', 'GL_R8UI', 'GL_R8_EXT', 'GL_R8_SNORM', 'GL_RASTERIZER_DISCARD', 'GL_RASTERIZER_DISCARD_EXT', 'GL_RASTERIZER_DISCARD_NV', 'GL_RASTER_POSITION_UNCLIPPED_IBM', 'GL_READ_BUFFER', 'GL_READ_BUFFER_EXT', 'GL_READ_BUFFER_NV', 'GL_READ_FRAMEBUFFER', 'GL_READ_FRAMEBUFFER_ANGLE', 'GL_READ_FRAMEBUFFER_APPLE', 'GL_READ_FRAMEBUFFER_BINDING', 'GL_READ_FRAMEBUFFER_BINDING_ANGLE', 'GL_READ_FRAMEBUFFER_BINDING_APPLE', 'GL_READ_FRAMEBUFFER_BINDING_EXT', 'GL_READ_FRAMEBUFFER_BINDING_NV', 'GL_READ_FRAMEBUFFER_EXT', 'GL_READ_FRAMEBUFFER_NV', 'GL_READ_ONLY', 'GL_READ_ONLY_ARB', 'GL_READ_PIXELS', 'GL_READ_PIXELS_FORMAT', 'GL_READ_PIXELS_TYPE', 'GL_READ_PIXEL_DATA_RANGE_LENGTH_NV', 'GL_READ_PIXEL_DATA_RANGE_NV', 'GL_READ_PIXEL_DATA_RANGE_POINTER_NV', 'GL_READ_WRITE', 'GL_READ_WRITE_ARB', 'GL_RECIP_ADD_SIGNED_ALPHA_IMG', 'GL_RECLAIM_MEMORY_HINT_PGI', 'GL_RECT_NV', 'GL_RED', 'GL_REDUCE', 'GL_REDUCE_EXT', 'GL_RED_BIAS', 'GL_RED_BITS', 'GL_RED_BIT_ATI', 'GL_RED_EXT', 'GL_RED_INTEGER', 'GL_RED_INTEGER_EXT', 'GL_RED_MAX_CLAMP_INGR', 'GL_RED_MIN_CLAMP_INGR', 'GL_RED_SCALE', 'GL_RED_SNORM', 'GL_REFERENCED_BY_COMPUTE_SHADER', 'GL_REFERENCED_BY_FRAGMENT_SHADER', 'GL_REFERENCED_BY_GEOMETRY_SHADER', 'GL_REFERENCED_BY_TESS_CONTROL_SHADER', 'GL_REFERENCED_BY_TESS_EVALUATION_SHADER', 'GL_REFERENCED_BY_VERTEX_SHADER', 'GL_REFERENCE_PLANE_EQUATION_SGIX', 'GL_REFERENCE_PLANE_SGIX', 'GL_REFLECTION_MAP', 'GL_REFLECTION_MAP_ARB', 'GL_REFLECTION_MAP_EXT', 'GL_REFLECTION_MAP_NV', 'GL_REFLECTION_MAP_OES', 'GL_REGISTER_COMBINERS_NV', 'GL_REG_0_ATI', 'GL_REG_10_ATI', 'GL_REG_11_ATI', 'GL_REG_12_ATI', 'GL_REG_13_ATI', 'GL_REG_14_ATI', 'GL_REG_15_ATI', 'GL_REG_16_ATI', 'GL_REG_17_ATI', 'GL_REG_18_ATI', 'GL_REG_19_ATI', 'GL_REG_1_ATI', 'GL_REG_20_ATI', 'GL_REG_21_ATI', 'GL_REG_22_ATI', 'GL_REG_23_ATI', 'GL_REG_24_ATI', 'GL_REG_25_ATI', 'GL_REG_26_ATI', 'GL_REG_27_ATI', 'GL_REG_28_ATI', 'GL_REG_29_ATI', 'GL_REG_2_ATI', 'GL_REG_30_ATI', 'GL_REG_31_ATI', 'GL_REG_3_ATI', 'GL_REG_4_ATI', 'GL_REG_5_ATI', 'GL_REG_6_ATI', 'GL_REG_7_ATI', 'GL_REG_8_ATI', 'GL_REG_9_ATI', 'GL_RELATIVE_ARC_TO_NV', 'GL_RELATIVE_CUBIC_CURVE_TO_NV', 'GL_RELATIVE_HORIZONTAL_LINE_TO_NV', 'GL_RELATIVE_LARGE_CCW_ARC_TO_NV', 'GL_RELATIVE_LARGE_CW_ARC_TO_NV', 'GL_RELATIVE_LINE_TO_NV', 'GL_RELATIVE_MOVE_TO_NV', 'GL_RELATIVE_QUADRATIC_CURVE_TO_NV', 'GL_RELATIVE_SMALL_CCW_ARC_TO_NV', 'GL_RELATIVE_SMALL_CW_ARC_TO_NV', 'GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV', 'GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV', 'GL_RELATIVE_VERTICAL_LINE_TO_NV', 'GL_RELEASED_APPLE', 'GL_RENDER', 'GL_RENDERBUFFER', 'GL_RENDERBUFFER_ALPHA_SIZE', 'GL_RENDERBUFFER_ALPHA_SIZE_EXT', 'GL_RENDERBUFFER_ALPHA_SIZE_OES', 'GL_RENDERBUFFER_BINDING', 'GL_RENDERBUFFER_BINDING_ANGLE', 'GL_RENDERBUFFER_BINDING_EXT', 'GL_RENDERBUFFER_BINDING_OES', 'GL_RENDERBUFFER_BLUE_SIZE', 'GL_RENDERBUFFER_BLUE_SIZE_EXT', 'GL_RENDERBUFFER_BLUE_SIZE_OES', 'GL_RENDERBUFFER_COLOR_SAMPLES_NV', 'GL_RENDERBUFFER_COVERAGE_SAMPLES_NV', 'GL_RENDERBUFFER_DEPTH_SIZE', 'GL_RENDERBUFFER_DEPTH_SIZE_EXT', 'GL_RENDERBUFFER_DEPTH_SIZE_OES', 'GL_RENDERBUFFER_EXT', 'GL_RENDERBUFFER_FREE_MEMORY_ATI', 'GL_RENDERBUFFER_GREEN_SIZE', 'GL_RENDERBUFFER_GREEN_SIZE_EXT', 'GL_RENDERBUFFER_GREEN_SIZE_OES', 'GL_RENDERBUFFER_HEIGHT', 'GL_RENDERBUFFER_HEIGHT_EXT', 'GL_RENDERBUFFER_HEIGHT_OES', 'GL_RENDERBUFFER_INTERNAL_FORMAT', 'GL_RENDERBUFFER_INTERNAL_FORMAT_EXT', 'GL_RENDERBUFFER_INTERNAL_FORMAT_OES', 'GL_RENDERBUFFER_OES', 'GL_RENDERBUFFER_RED_SIZE', 'GL_RENDERBUFFER_RED_SIZE_EXT', 'GL_RENDERBUFFER_RED_SIZE_OES', 'GL_RENDERBUFFER_SAMPLES', 'GL_RENDERBUFFER_SAMPLES_ANGLE', 'GL_RENDERBUFFER_SAMPLES_APPLE', 'GL_RENDERBUFFER_SAMPLES_EXT', 'GL_RENDERBUFFER_SAMPLES_IMG', 'GL_RENDERBUFFER_SAMPLES_NV', 'GL_RENDERBUFFER_STENCIL_SIZE', 'GL_RENDERBUFFER_STENCIL_SIZE_EXT', 'GL_RENDERBUFFER_STENCIL_SIZE_OES', 'GL_RENDERBUFFER_WIDTH', 'GL_RENDERBUFFER_WIDTH_EXT', 'GL_RENDERBUFFER_WIDTH_OES', 'GL_RENDERER', 'GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM', 'GL_RENDER_MODE', 'GL_REPEAT', 'GL_REPLACE', 'GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN', 'GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN', 'GL_REPLACEMENT_CODE_ARRAY_SUN', 'GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN', 'GL_REPLACEMENT_CODE_SUN', 'GL_REPLACE_EXT', 'GL_REPLACE_MIDDLE_SUN', 'GL_REPLACE_OLDEST_SUN', 'GL_REPLACE_VALUE_AMD', 'GL_REPLICATE_BORDER', 'GL_REPLICATE_BORDER_HP', 'GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES', 'GL_RESAMPLE_AVERAGE_OML', 'GL_RESAMPLE_DECIMATE_OML', 'GL_RESAMPLE_DECIMATE_SGIX', 'GL_RESAMPLE_REPLICATE_OML', 'GL_RESAMPLE_REPLICATE_SGIX', 'GL_RESAMPLE_ZERO_FILL_OML', 'GL_RESAMPLE_ZERO_FILL_SGIX', 'GL_RESCALE_NORMAL', 'GL_RESCALE_NORMAL_EXT', 'GL_RESET_NOTIFICATION_STRATEGY_ARB', 'GL_RESET_NOTIFICATION_STRATEGY_EXT', 'GL_RESTART_PATH_NV', 'GL_RESTART_SUN', 'GL_RETAINED_APPLE', 'GL_RETURN', 'GL_RG', 'GL_RG16', 'GL_RG16F', 'GL_RG16F_EXT', 'GL_RG16I', 'GL_RG16UI', 'GL_RG16_SNORM', 'GL_RG32F', 'GL_RG32F_EXT', 'GL_RG32I', 'GL_RG32UI', 'GL_RG8', 'GL_RG8I', 'GL_RG8UI', 'GL_RG8_EXT', 'GL_RG8_SNORM', 'GL_RGB', 'GL_RGB10', 'GL_RGB10_A2', 'GL_RGB10_A2UI', 'GL_RGB10_A2_EXT', 'GL_RGB10_EXT', 'GL_RGB12', 'GL_RGB12_EXT', 'GL_RGB16', 'GL_RGB16F', 'GL_RGB16F_ARB', 'GL_RGB16F_EXT', 'GL_RGB16I', 'GL_RGB16I_EXT', 'GL_RGB16UI', 'GL_RGB16UI_EXT', 'GL_RGB16_EXT', 'GL_RGB16_SNORM', 'GL_RGB2_EXT', 'GL_RGB32F', 'GL_RGB32F_ARB', 'GL_RGB32F_EXT', 'GL_RGB32I', 'GL_RGB32I_EXT', 'GL_RGB32UI', 'GL_RGB32UI_EXT', 'GL_RGB4', 'GL_RGB4_EXT', 'GL_RGB4_S3TC', 'GL_RGB5', 'GL_RGB565', 'GL_RGB565_OES', 'GL_RGB5_A1', 'GL_RGB5_A1_EXT', 'GL_RGB5_A1_OES', 'GL_RGB5_EXT', 'GL_RGB8', 'GL_RGB8I', 'GL_RGB8I_EXT', 'GL_RGB8UI', 'GL_RGB8UI_EXT', 'GL_RGB8_EXT', 'GL_RGB8_OES', 'GL_RGB8_SNORM', 'GL_RGB9_E5', 'GL_RGB9_E5_EXT', 'GL_RGBA', 'GL_RGBA12', 'GL_RGBA12_EXT', 'GL_RGBA16', 'GL_RGBA16F', 'GL_RGBA16F_ARB', 'GL_RGBA16F_EXT', 'GL_RGBA16I', 'GL_RGBA16I_EXT', 'GL_RGBA16UI', 'GL_RGBA16UI_EXT', 'GL_RGBA16_EXT', 'GL_RGBA16_SNORM', 'GL_RGBA2', 'GL_RGBA2_EXT', 'GL_RGBA32F', 'GL_RGBA32F_ARB', 'GL_RGBA32F_EXT', 'GL_RGBA32I', 'GL_RGBA32I_EXT', 'GL_RGBA32UI', 'GL_RGBA32UI_EXT', 'GL_RGBA4', 'GL_RGBA4_DXT5_S3TC', 'GL_RGBA4_EXT', 'GL_RGBA4_OES', 'GL_RGBA4_S3TC', 'GL_RGBA8', 'GL_RGBA8I', 'GL_RGBA8I_EXT', 'GL_RGBA8UI', 'GL_RGBA8UI_EXT', 'GL_RGBA8_EXT', 'GL_RGBA8_OES', 'GL_RGBA8_SNORM', 'GL_RGBA_DXT5_S3TC', 'GL_RGBA_FLOAT16_APPLE', 'GL_RGBA_FLOAT16_ATI', 'GL_RGBA_FLOAT32_APPLE', 'GL_RGBA_FLOAT32_ATI', 'GL_RGBA_FLOAT_MODE_ARB', 'GL_RGBA_FLOAT_MODE_ATI', 'GL_RGBA_INTEGER', 'GL_RGBA_INTEGER_EXT', 'GL_RGBA_INTEGER_MODE_EXT', 'GL_RGBA_MODE', 'GL_RGBA_S3TC', 'GL_RGBA_SIGNED_COMPONENTS_EXT', 'GL_RGBA_SNORM', 'GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV', 'GL_RGB_422_APPLE', 'GL_RGB_FLOAT16_APPLE', 'GL_RGB_FLOAT16_ATI', 'GL_RGB_FLOAT32_APPLE', 'GL_RGB_FLOAT32_ATI', 'GL_RGB_INTEGER', 'GL_RGB_INTEGER_EXT', 'GL_RGB_S3TC', 'GL_RGB_SCALE', 'GL_RGB_SCALE_ARB', 'GL_RGB_SCALE_EXT', 'GL_RGB_SNORM', 'GL_RG_EXT', 'GL_RG_INTEGER', 'GL_RG_SNORM', 'GL_RIGHT', 'GL_ROUND_NV', 'GL_S', 'GL_SAMPLER', 'GL_SAMPLER_1D', 'GL_SAMPLER_1D_ARB', 'GL_SAMPLER_1D_ARRAY', 'GL_SAMPLER_1D_ARRAY_EXT', 'GL_SAMPLER_1D_ARRAY_SHADOW', 'GL_SAMPLER_1D_ARRAY_SHADOW_EXT', 'GL_SAMPLER_1D_SHADOW', 'GL_SAMPLER_1D_SHADOW_ARB', 'GL_SAMPLER_2D', 'GL_SAMPLER_2D_ARB', 'GL_SAMPLER_2D_ARRAY', 'GL_SAMPLER_2D_ARRAY_EXT', 'GL_SAMPLER_2D_ARRAY_SHADOW', 'GL_SAMPLER_2D_ARRAY_SHADOW_EXT', 'GL_SAMPLER_2D_ARRAY_SHADOW_NV', 'GL_SAMPLER_2D_MULTISAMPLE', 'GL_SAMPLER_2D_MULTISAMPLE_ARRAY', 'GL_SAMPLER_2D_RECT', 'GL_SAMPLER_2D_RECT_ARB', 'GL_SAMPLER_2D_RECT_SHADOW', 'GL_SAMPLER_2D_RECT_SHADOW_ARB', 'GL_SAMPLER_2D_SHADOW', 'GL_SAMPLER_2D_SHADOW_ARB', 'GL_SAMPLER_2D_SHADOW_EXT', 'GL_SAMPLER_3D', 'GL_SAMPLER_3D_ARB', 'GL_SAMPLER_3D_OES', 'GL_SAMPLER_BINDING', 'GL_SAMPLER_BUFFER', 'GL_SAMPLER_BUFFER_AMD', 'GL_SAMPLER_BUFFER_EXT', 'GL_SAMPLER_CUBE', 'GL_SAMPLER_CUBE_ARB', 'GL_SAMPLER_CUBE_MAP_ARRAY', 'GL_SAMPLER_CUBE_MAP_ARRAY_ARB', 'GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW', 'GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB', 'GL_SAMPLER_CUBE_SHADOW', 'GL_SAMPLER_CUBE_SHADOW_EXT', 'GL_SAMPLER_CUBE_SHADOW_NV', 'GL_SAMPLER_EXTERNAL_OES', 'GL_SAMPLER_KHR', 'GL_SAMPLER_OBJECT_AMD', 'GL_SAMPLER_RENDERBUFFER_NV', 'GL_SAMPLES', 'GL_SAMPLES_3DFX', 'GL_SAMPLES_ARB', 'GL_SAMPLES_EXT', 'GL_SAMPLES_PASSED', 'GL_SAMPLES_PASSED_ARB', 'GL_SAMPLES_SGIS', 'GL_SAMPLE_ALPHA_TO_COVERAGE', 'GL_SAMPLE_ALPHA_TO_COVERAGE_ARB', 'GL_SAMPLE_ALPHA_TO_MASK_EXT', 'GL_SAMPLE_ALPHA_TO_MASK_SGIS', 'GL_SAMPLE_ALPHA_TO_ONE', 'GL_SAMPLE_ALPHA_TO_ONE_ARB', 'GL_SAMPLE_ALPHA_TO_ONE_EXT', 'GL_SAMPLE_ALPHA_TO_ONE_SGIS', 'GL_SAMPLE_BUFFERS', 'GL_SAMPLE_BUFFERS_3DFX', 'GL_SAMPLE_BUFFERS_ARB', 'GL_SAMPLE_BUFFERS_EXT', 'GL_SAMPLE_BUFFERS_SGIS', 'GL_SAMPLE_COVERAGE', 'GL_SAMPLE_COVERAGE_ARB', 'GL_SAMPLE_COVERAGE_INVERT', 'GL_SAMPLE_COVERAGE_INVERT_ARB', 'GL_SAMPLE_COVERAGE_VALUE', 'GL_SAMPLE_COVERAGE_VALUE_ARB', 'GL_SAMPLE_MASK', 'GL_SAMPLE_MASK_EXT', 'GL_SAMPLE_MASK_INVERT_EXT', 'GL_SAMPLE_MASK_INVERT_SGIS', 'GL_SAMPLE_MASK_NV', 'GL_SAMPLE_MASK_SGIS', 'GL_SAMPLE_MASK_VALUE', 'GL_SAMPLE_MASK_VALUE_EXT', 'GL_SAMPLE_MASK_VALUE_NV', 'GL_SAMPLE_MASK_VALUE_SGIS', 'GL_SAMPLE_PATTERN_EXT', 'GL_SAMPLE_PATTERN_SGIS', 'GL_SAMPLE_POSITION', 'GL_SAMPLE_POSITION_NV', 'GL_SAMPLE_SHADING', 'GL_SAMPLE_SHADING_ARB', 'GL_SATURATE_BIT_ATI', 'GL_SCALAR_EXT', 'GL_SCALEBIAS_HINT_SGIX', 'GL_SCALED_RESOLVE_FASTEST_EXT', 'GL_SCALED_RESOLVE_NICEST_EXT', 'GL_SCALE_BY_FOUR_NV', 'GL_SCALE_BY_ONE_HALF_NV', 'GL_SCALE_BY_TWO_NV', 'GL_SCISSOR_BIT', 'GL_SCISSOR_BOX', 'GL_SCISSOR_TEST', 'GL_SCREEN_COORDINATES_REND', 'GL_SCREEN_NV', 'GL_SECONDARY_COLOR_ARRAY', 'GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV', 'GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING', 'GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB', 'GL_SECONDARY_COLOR_ARRAY_EXT', 'GL_SECONDARY_COLOR_ARRAY_LENGTH_NV', 'GL_SECONDARY_COLOR_ARRAY_LIST_IBM', 'GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM', 'GL_SECONDARY_COLOR_ARRAY_POINTER', 'GL_SECONDARY_COLOR_ARRAY_POINTER_EXT', 'GL_SECONDARY_COLOR_ARRAY_SIZE', 'GL_SECONDARY_COLOR_ARRAY_SIZE_EXT', 'GL_SECONDARY_COLOR_ARRAY_STRIDE', 'GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT', 'GL_SECONDARY_COLOR_ARRAY_TYPE', 'GL_SECONDARY_COLOR_ARRAY_TYPE_EXT', 'GL_SECONDARY_COLOR_NV', 'GL_SECONDARY_INTERPOLATOR_ATI', 'GL_SELECT', 'GL_SELECTION_BUFFER_POINTER', 'GL_SELECTION_BUFFER_SIZE', 'GL_SEPARABLE_2D', 'GL_SEPARABLE_2D_EXT', 'GL_SEPARATE_ATTRIBS', 'GL_SEPARATE_ATTRIBS_EXT', 'GL_SEPARATE_ATTRIBS_NV', 'GL_SEPARATE_SPECULAR_COLOR', 'GL_SEPARATE_SPECULAR_COLOR_EXT', 'GL_SET', 'GL_SET_AMD', 'GL_SGX_BINARY_IMG', 'GL_SGX_PROGRAM_BINARY_IMG', 'GL_SHADER', 'GL_SHADER_BINARY_DMP', 'GL_SHADER_BINARY_FORMATS', 'GL_SHADER_BINARY_VIV', 'GL_SHADER_COMPILER', 'GL_SHADER_CONSISTENT_NV', 'GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV', 'GL_SHADER_IMAGE_ACCESS_BARRIER_BIT', 'GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT', 'GL_SHADER_IMAGE_ATOMIC', 'GL_SHADER_IMAGE_LOAD', 'GL_SHADER_IMAGE_STORE', 'GL_SHADER_INCLUDE_ARB', 'GL_SHADER_KHR', 'GL_SHADER_OBJECT_ARB', 'GL_SHADER_OBJECT_EXT', 'GL_SHADER_OPERATION_NV', 'GL_SHADER_SOURCE_LENGTH', 'GL_SHADER_STORAGE_BARRIER_BIT', 'GL_SHADER_STORAGE_BLOCK', 'GL_SHADER_STORAGE_BUFFER', 'GL_SHADER_STORAGE_BUFFER_BINDING', 'GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT', 'GL_SHADER_STORAGE_BUFFER_SIZE', 'GL_SHADER_STORAGE_BUFFER_START', 'GL_SHADER_TYPE', 'GL_SHADE_MODEL', 'GL_SHADING_LANGUAGE_VERSION', 'GL_SHADING_LANGUAGE_VERSION_ARB', 'GL_SHADOW_AMBIENT_SGIX', 'GL_SHADOW_ATTENUATION_EXT', 'GL_SHARED_TEXTURE_PALETTE_EXT', 'GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS', 'GL_SHININESS', 'GL_SHORT', 'GL_SIGNALED', 'GL_SIGNALED_APPLE', 'GL_SIGNED_ALPHA8_NV', 'GL_SIGNED_ALPHA_NV', 'GL_SIGNED_HILO16_NV', 'GL_SIGNED_HILO8_NV', 'GL_SIGNED_HILO_NV', 'GL_SIGNED_IDENTITY_NV', 'GL_SIGNED_INTENSITY8_NV', 'GL_SIGNED_INTENSITY_NV', 'GL_SIGNED_LUMINANCE8_ALPHA8_NV', 'GL_SIGNED_LUMINANCE8_NV', 'GL_SIGNED_LUMINANCE_ALPHA_NV', 'GL_SIGNED_LUMINANCE_NV', 'GL_SIGNED_NEGATE_NV', 'GL_SIGNED_NORMALIZED', 'GL_SIGNED_RGB8_NV', 'GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV', 'GL_SIGNED_RGBA8_NV', 'GL_SIGNED_RGBA_NV', 'GL_SIGNED_RGB_NV', 'GL_SIGNED_RGB_UNSIGNED_ALPHA_NV', 'GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST', 'GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE', 'GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST', 'GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE', 'GL_SINGLE_COLOR', 'GL_SINGLE_COLOR_EXT', 'GL_SKIP_COMPONENTS1_NV', 'GL_SKIP_COMPONENTS2_NV', 'GL_SKIP_COMPONENTS3_NV', 'GL_SKIP_COMPONENTS4_NV', 'GL_SKIP_DECODE_EXT', 'GL_SKIP_MISSING_GLYPH_NV', 'GL_SLICE_ACCUM_SUN', 'GL_SLIM10U_SGIX', 'GL_SLIM12S_SGIX', 'GL_SLIM8U_SGIX', 'GL_SLUMINANCE', 'GL_SLUMINANCE8', 'GL_SLUMINANCE8_ALPHA8', 'GL_SLUMINANCE8_ALPHA8_EXT', 'GL_SLUMINANCE8_ALPHA8_NV', 'GL_SLUMINANCE8_EXT', 'GL_SLUMINANCE8_NV', 'GL_SLUMINANCE_ALPHA', 'GL_SLUMINANCE_ALPHA_EXT', 'GL_SLUMINANCE_ALPHA_NV', 'GL_SLUMINANCE_EXT', 'GL_SLUMINANCE_NV', 'GL_SMALL_CCW_ARC_TO_NV', 'GL_SMALL_CW_ARC_TO_NV', 'GL_SMOOTH', 'GL_SMOOTH_CUBIC_CURVE_TO_NV', 'GL_SMOOTH_LINE_WIDTH_GRANULARITY', 'GL_SMOOTH_LINE_WIDTH_RANGE', 'GL_SMOOTH_POINT_SIZE_GRANULARITY', 'GL_SMOOTH_POINT_SIZE_RANGE', 'GL_SMOOTH_QUADRATIC_CURVE_TO_NV', 'GL_SOFTLIGHT_NV', 'GL_SOURCE0_ALPHA', 'GL_SOURCE0_ALPHA_ARB', 'GL_SOURCE0_ALPHA_EXT', 'GL_SOURCE0_RGB', 'GL_SOURCE0_RGB_ARB', 'GL_SOURCE0_RGB_EXT', 'GL_SOURCE1_ALPHA', 'GL_SOURCE1_ALPHA_ARB', 'GL_SOURCE1_ALPHA_EXT', 'GL_SOURCE1_RGB', 'GL_SOURCE1_RGB_ARB', 'GL_SOURCE1_RGB_EXT', 'GL_SOURCE2_ALPHA', 'GL_SOURCE2_ALPHA_ARB', 'GL_SOURCE2_ALPHA_EXT', 'GL_SOURCE2_RGB', 'GL_SOURCE2_RGB_ARB', 'GL_SOURCE2_RGB_EXT', 'GL_SOURCE3_ALPHA_NV', 'GL_SOURCE3_RGB_NV', 'GL_SPARE0_NV', 'GL_SPARE0_PLUS_SECONDARY_COLOR_NV', 'GL_SPARE1_NV', 'GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB', 'GL_SPECULAR', 'GL_SPHERE_MAP', 'GL_SPOT_CUTOFF', 'GL_SPOT_DIRECTION', 'GL_SPOT_EXPONENT', 'GL_SPRITE_AXIAL_SGIX', 'GL_SPRITE_AXIS_SGIX', 'GL_SPRITE_EYE_ALIGNED_SGIX', 'GL_SPRITE_MODE_SGIX', 'GL_SPRITE_OBJECT_ALIGNED_SGIX', 'GL_SPRITE_SGIX', 'GL_SPRITE_TRANSLATION_SGIX', 'GL_SQUARE_NV', 'GL_SRC0_ALPHA', 'GL_SRC0_RGB', 'GL_SRC1_ALPHA', 'GL_SRC1_COLOR', 'GL_SRC1_RGB', 'GL_SRC2_ALPHA', 'GL_SRC2_RGB', 'GL_SRC_ALPHA', 'GL_SRC_ALPHA_SATURATE', 'GL_SRC_ATOP_NV', 'GL_SRC_COLOR', 'GL_SRC_IN_NV', 'GL_SRC_NV', 'GL_SRC_OUT_NV', 'GL_SRC_OVER_NV', 'GL_SRGB', 'GL_SRGB8', 'GL_SRGB8_ALPHA8', 'GL_SRGB8_ALPHA8_EXT', 'GL_SRGB8_EXT', 'GL_SRGB8_NV', 'GL_SRGB_ALPHA', 'GL_SRGB_ALPHA_EXT', 'GL_SRGB_DECODE_ARB', 'GL_SRGB_EXT', 'GL_SRGB_READ', 'GL_SRGB_WRITE', 'GL_STACK_OVERFLOW', 'GL_STACK_OVERFLOW_KHR', 'GL_STACK_UNDERFLOW', 'GL_STACK_UNDERFLOW_KHR', 'GL_STANDARD_FONT_NAME_NV', 'GL_STATE_RESTORE', 'GL_STATIC_ATI', 'GL_STATIC_COPY', 'GL_STATIC_COPY_ARB', 'GL_STATIC_DRAW', 'GL_STATIC_DRAW_ARB', 'GL_STATIC_READ', 'GL_STATIC_READ_ARB', 'GL_STATIC_VERTEX_ARRAY_IBM', 'GL_STENCIL', 'GL_STENCIL_ATTACHMENT', 'GL_STENCIL_ATTACHMENT_EXT', 'GL_STENCIL_ATTACHMENT_OES', 'GL_STENCIL_BACK_FAIL', 'GL_STENCIL_BACK_FAIL_ATI', 'GL_STENCIL_BACK_FUNC', 'GL_STENCIL_BACK_FUNC_ATI', 'GL_STENCIL_BACK_OP_VALUE_AMD', 'GL_STENCIL_BACK_PASS_DEPTH_FAIL', 'GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI', 'GL_STENCIL_BACK_PASS_DEPTH_PASS', 'GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI', 'GL_STENCIL_BACK_REF', 'GL_STENCIL_BACK_VALUE_MASK', 'GL_STENCIL_BACK_WRITEMASK', 'GL_STENCIL_BITS', 'GL_STENCIL_BUFFER_BIT', 'GL_STENCIL_BUFFER_BIT0_QCOM', 'GL_STENCIL_BUFFER_BIT1_QCOM', 'GL_STENCIL_BUFFER_BIT2_QCOM', 'GL_STENCIL_BUFFER_BIT3_QCOM', 'GL_STENCIL_BUFFER_BIT4_QCOM', 'GL_STENCIL_BUFFER_BIT5_QCOM', 'GL_STENCIL_BUFFER_BIT6_QCOM', 'GL_STENCIL_BUFFER_BIT7_QCOM', 'GL_STENCIL_CLEAR_TAG_VALUE_EXT', 'GL_STENCIL_CLEAR_VALUE', 'GL_STENCIL_COMPONENTS', 'GL_STENCIL_EXT', 'GL_STENCIL_FAIL', 'GL_STENCIL_FUNC', 'GL_STENCIL_INDEX', 'GL_STENCIL_INDEX1', 'GL_STENCIL_INDEX16', 'GL_STENCIL_INDEX16_EXT', 'GL_STENCIL_INDEX1_EXT', 'GL_STENCIL_INDEX1_OES', 'GL_STENCIL_INDEX4', 'GL_STENCIL_INDEX4_EXT', 'GL_STENCIL_INDEX4_OES', 'GL_STENCIL_INDEX8', 'GL_STENCIL_INDEX8_EXT', 'GL_STENCIL_INDEX8_OES', 'GL_STENCIL_OP_VALUE_AMD', 'GL_STENCIL_PASS_DEPTH_FAIL', 'GL_STENCIL_PASS_DEPTH_PASS', 'GL_STENCIL_REF', 'GL_STENCIL_RENDERABLE', 'GL_STENCIL_TAG_BITS_EXT', 'GL_STENCIL_TEST', 'GL_STENCIL_TEST_TWO_SIDE_EXT', 'GL_STENCIL_VALUE_MASK', 'GL_STENCIL_WRITEMASK', 'GL_STEREO', 'GL_STORAGE_CACHED_APPLE', 'GL_STORAGE_CLIENT_APPLE', 'GL_STORAGE_PRIVATE_APPLE', 'GL_STORAGE_SHARED_APPLE', 'GL_STREAM_COPY', 'GL_STREAM_COPY_ARB', 'GL_STREAM_DRAW', 'GL_STREAM_DRAW_ARB', 'GL_STREAM_READ', 'GL_STREAM_READ_ARB', 'GL_STRICT_DEPTHFUNC_HINT_PGI', 'GL_STRICT_LIGHTING_HINT_PGI', 'GL_STRICT_SCISSOR_HINT_PGI', 'GL_SUBPIXEL_BITS', 'GL_SUBSAMPLE_DISTANCE_AMD', 'GL_SUBTRACT', 'GL_SUBTRACT_ARB', 'GL_SUB_ATI', 'GL_SUCCESS_NV', 'GL_SURFACE_MAPPED_NV', 'GL_SURFACE_REGISTERED_NV', 'GL_SURFACE_STATE_NV', 'GL_SWIZZLE_STQ_ATI', 'GL_SWIZZLE_STQ_DQ_ATI', 'GL_SWIZZLE_STRQ_ATI', 'GL_SWIZZLE_STRQ_DQ_ATI', 'GL_SWIZZLE_STR_ATI', 'GL_SWIZZLE_STR_DR_ATI', 'GL_SYNC_CL_EVENT_ARB', 'GL_SYNC_CL_EVENT_COMPLETE_ARB', 'GL_SYNC_CONDITION', 'GL_SYNC_CONDITION_APPLE', 'GL_SYNC_FENCE', 'GL_SYNC_FENCE_APPLE', 'GL_SYNC_FLAGS', 'GL_SYNC_FLAGS_APPLE', 'GL_SYNC_FLUSH_COMMANDS_BIT', 'GL_SYNC_FLUSH_COMMANDS_BIT_APPLE', 'GL_SYNC_GPU_COMMANDS_COMPLETE', 'GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE', 'GL_SYNC_OBJECT_APPLE', 'GL_SYNC_STATUS', 'GL_SYNC_STATUS_APPLE', 'GL_SYNC_X11_FENCE_EXT', 'GL_SYSTEM_FONT_NAME_NV', 'GL_T', 'GL_T2F_C3F_V3F', 'GL_T2F_C4F_N3F_V3F', 'GL_T2F_C4UB_V3F', 'GL_T2F_IUI_N3F_V2F_EXT', 'GL_T2F_IUI_N3F_V3F_EXT', 'GL_T2F_IUI_V2F_EXT', 'GL_T2F_IUI_V3F_EXT', 'GL_T2F_N3F_V3F', 'GL_T2F_V3F', 'GL_T4F_C4F_N3F_V4F', 'GL_T4F_V4F', 'GL_TABLE_TOO_LARGE', 'GL_TABLE_TOO_LARGE_EXT', 'GL_TANGENT_ARRAY_EXT', 'GL_TANGENT_ARRAY_POINTER_EXT', 'GL_TANGENT_ARRAY_STRIDE_EXT', 'GL_TANGENT_ARRAY_TYPE_EXT', 'GL_TESSELLATION_FACTOR_AMD', 'GL_TESSELLATION_MODE_AMD', 'GL_TESS_CONTROL_OUTPUT_VERTICES', 'GL_TESS_CONTROL_PROGRAM_NV', 'GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV', 'GL_TESS_CONTROL_SHADER', 'GL_TESS_CONTROL_SHADER_BIT', 'GL_TESS_CONTROL_SUBROUTINE', 'GL_TESS_CONTROL_SUBROUTINE_UNIFORM', 'GL_TESS_CONTROL_TEXTURE', 'GL_TESS_EVALUATION_PROGRAM_NV', 'GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV', 'GL_TESS_EVALUATION_SHADER', 'GL_TESS_EVALUATION_SHADER_BIT', 'GL_TESS_EVALUATION_SUBROUTINE', 'GL_TESS_EVALUATION_SUBROUTINE_UNIFORM', 'GL_TESS_EVALUATION_TEXTURE', 'GL_TESS_GEN_MODE', 'GL_TESS_GEN_POINT_MODE', 'GL_TESS_GEN_SPACING', 'GL_TESS_GEN_VERTEX_ORDER', 'GL_TEXCOORD1_BIT_PGI', 'GL_TEXCOORD2_BIT_PGI', 'GL_TEXCOORD3_BIT_PGI', 'GL_TEXCOORD4_BIT_PGI', 'GL_TEXTURE', 'GL_TEXTURE0', 'GL_TEXTURE0_ARB', 'GL_TEXTURE1', 'GL_TEXTURE10', 'GL_TEXTURE10_ARB', 'GL_TEXTURE11', 'GL_TEXTURE11_ARB', 'GL_TEXTURE12', 'GL_TEXTURE12_ARB', 'GL_TEXTURE13', 'GL_TEXTURE13_ARB', 'GL_TEXTURE14', 'GL_TEXTURE14_ARB', 'GL_TEXTURE15', 'GL_TEXTURE15_ARB', 'GL_TEXTURE16', 'GL_TEXTURE16_ARB', 'GL_TEXTURE17', 'GL_TEXTURE17_ARB', 'GL_TEXTURE18', 'GL_TEXTURE18_ARB', 'GL_TEXTURE19', 'GL_TEXTURE19_ARB', 'GL_TEXTURE1_ARB', 'GL_TEXTURE2', 'GL_TEXTURE20', 'GL_TEXTURE20_ARB', 'GL_TEXTURE21', 'GL_TEXTURE21_ARB', 'GL_TEXTURE22', 'GL_TEXTURE22_ARB', 'GL_TEXTURE23', 'GL_TEXTURE23_ARB', 'GL_TEXTURE24', 'GL_TEXTURE24_ARB', 'GL_TEXTURE25', 'GL_TEXTURE25_ARB', 'GL_TEXTURE26', 'GL_TEXTURE26_ARB', 'GL_TEXTURE27', 'GL_TEXTURE27_ARB', 'GL_TEXTURE28', 'GL_TEXTURE28_ARB', 'GL_TEXTURE29', 'GL_TEXTURE29_ARB', 'GL_TEXTURE2_ARB', 'GL_TEXTURE3', 'GL_TEXTURE30', 'GL_TEXTURE30_ARB', 'GL_TEXTURE31', 'GL_TEXTURE31_ARB', 'GL_TEXTURE3_ARB', 'GL_TEXTURE4', 'GL_TEXTURE4_ARB', 'GL_TEXTURE5', 'GL_TEXTURE5_ARB', 'GL_TEXTURE6', 'GL_TEXTURE6_ARB', 'GL_TEXTURE7', 'GL_TEXTURE7_ARB', 'GL_TEXTURE8', 'GL_TEXTURE8_ARB', 'GL_TEXTURE9', 'GL_TEXTURE9_ARB', 'GL_TEXTURE_1D', 'GL_TEXTURE_1D_ARRAY', 'GL_TEXTURE_1D_ARRAY_EXT', 'GL_TEXTURE_1D_BINDING_EXT', 'GL_TEXTURE_1D_STACK_BINDING_MESAX', 'GL_TEXTURE_1D_STACK_MESAX', 'GL_TEXTURE_2D', 'GL_TEXTURE_2D_ARRAY', 'GL_TEXTURE_2D_ARRAY_EXT', 'GL_TEXTURE_2D_BINDING_EXT', 'GL_TEXTURE_2D_MULTISAMPLE', 'GL_TEXTURE_2D_MULTISAMPLE_ARRAY', 'GL_TEXTURE_2D_STACK_BINDING_MESAX', 'GL_TEXTURE_2D_STACK_MESAX', 'GL_TEXTURE_3D', 'GL_TEXTURE_3D_BINDING_EXT', 'GL_TEXTURE_3D_BINDING_OES', 'GL_TEXTURE_3D_EXT', 'GL_TEXTURE_3D_OES', 'GL_TEXTURE_4DSIZE_SGIS', 'GL_TEXTURE_4D_BINDING_SGIS', 'GL_TEXTURE_4D_SGIS', 'GL_TEXTURE_ALPHA_MODULATE_IMG', 'GL_TEXTURE_ALPHA_SIZE', 'GL_TEXTURE_ALPHA_SIZE_EXT', 'GL_TEXTURE_ALPHA_TYPE', 'GL_TEXTURE_ALPHA_TYPE_ARB', 'GL_TEXTURE_APPLICATION_MODE_EXT', 'GL_TEXTURE_BASE_LEVEL', 'GL_TEXTURE_BASE_LEVEL_SGIS', 'GL_TEXTURE_BINDING_1D', 'GL_TEXTURE_BINDING_1D_ARRAY', 'GL_TEXTURE_BINDING_1D_ARRAY_EXT', 'GL_TEXTURE_BINDING_2D', 'GL_TEXTURE_BINDING_2D_ARRAY', 'GL_TEXTURE_BINDING_2D_ARRAY_EXT', 'GL_TEXTURE_BINDING_2D_MULTISAMPLE', 'GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY', 'GL_TEXTURE_BINDING_3D', 'GL_TEXTURE_BINDING_3D_OES', 'GL_TEXTURE_BINDING_BUFFER', 'GL_TEXTURE_BINDING_BUFFER_ARB', 'GL_TEXTURE_BINDING_BUFFER_EXT', 'GL_TEXTURE_BINDING_CUBE_MAP', 'GL_TEXTURE_BINDING_CUBE_MAP_ARB', 'GL_TEXTURE_BINDING_CUBE_MAP_ARRAY', 'GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB', 'GL_TEXTURE_BINDING_CUBE_MAP_EXT', 'GL_TEXTURE_BINDING_CUBE_MAP_OES', 'GL_TEXTURE_BINDING_EXTERNAL_OES', 'GL_TEXTURE_BINDING_RECTANGLE', 'GL_TEXTURE_BINDING_RECTANGLE_ARB', 'GL_TEXTURE_BINDING_RECTANGLE_NV', 'GL_TEXTURE_BINDING_RENDERBUFFER_NV', 'GL_TEXTURE_BIT', 'GL_TEXTURE_BLUE_SIZE', 'GL_TEXTURE_BLUE_SIZE_EXT', 'GL_TEXTURE_BLUE_TYPE', 'GL_TEXTURE_BLUE_TYPE_ARB', 'GL_TEXTURE_BORDER', 'GL_TEXTURE_BORDER_COLOR', 'GL_TEXTURE_BORDER_COLOR_NV', 'GL_TEXTURE_BORDER_VALUES_NV', 'GL_TEXTURE_BUFFER', 'GL_TEXTURE_BUFFER_ARB', 'GL_TEXTURE_BUFFER_DATA_STORE_BINDING', 'GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB', 'GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT', 'GL_TEXTURE_BUFFER_EXT', 'GL_TEXTURE_BUFFER_FORMAT_ARB', 'GL_TEXTURE_BUFFER_FORMAT_EXT', 'GL_TEXTURE_BUFFER_OFFSET', 'GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT', 'GL_TEXTURE_BUFFER_SIZE', 'GL_TEXTURE_CLIPMAP_CENTER_SGIX', 'GL_TEXTURE_CLIPMAP_DEPTH_SGIX', 'GL_TEXTURE_CLIPMAP_FRAME_SGIX', 'GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX', 'GL_TEXTURE_CLIPMAP_OFFSET_SGIX', 'GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX', 'GL_TEXTURE_COLOR_SAMPLES_NV', 'GL_TEXTURE_COLOR_TABLE_SGI', 'GL_TEXTURE_COLOR_WRITEMASK_SGIS', 'GL_TEXTURE_COMPARE_FAIL_VALUE_ARB', 'GL_TEXTURE_COMPARE_FUNC', 'GL_TEXTURE_COMPARE_FUNC_ARB', 'GL_TEXTURE_COMPARE_FUNC_EXT', 'GL_TEXTURE_COMPARE_MODE', 'GL_TEXTURE_COMPARE_MODE_ARB', 'GL_TEXTURE_COMPARE_MODE_EXT', 'GL_TEXTURE_COMPARE_OPERATOR_SGIX', 'GL_TEXTURE_COMPARE_SGIX', 'GL_TEXTURE_COMPONENTS', 'GL_TEXTURE_COMPRESSED', 'GL_TEXTURE_COMPRESSED_ARB', 'GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT', 'GL_TEXTURE_COMPRESSED_BLOCK_SIZE', 'GL_TEXTURE_COMPRESSED_BLOCK_WIDTH', 'GL_TEXTURE_COMPRESSED_IMAGE_SIZE', 'GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB', 'GL_TEXTURE_COMPRESSION_HINT', 'GL_TEXTURE_COMPRESSION_HINT_ARB', 'GL_TEXTURE_CONSTANT_DATA_SUNX', 'GL_TEXTURE_COORD_ARRAY', 'GL_TEXTURE_COORD_ARRAY_ADDRESS_NV', 'GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING', 'GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB', 'GL_TEXTURE_COORD_ARRAY_COUNT_EXT', 'GL_TEXTURE_COORD_ARRAY_EXT', 'GL_TEXTURE_COORD_ARRAY_LENGTH_NV', 'GL_TEXTURE_COORD_ARRAY_LIST_IBM', 'GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM', 'GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL', 'GL_TEXTURE_COORD_ARRAY_POINTER', 'GL_TEXTURE_COORD_ARRAY_POINTER_EXT', 'GL_TEXTURE_COORD_ARRAY_SIZE', 'GL_TEXTURE_COORD_ARRAY_SIZE_EXT', 'GL_TEXTURE_COORD_ARRAY_STRIDE', 'GL_TEXTURE_COORD_ARRAY_STRIDE_EXT', 'GL_TEXTURE_COORD_ARRAY_TYPE', 'GL_TEXTURE_COORD_ARRAY_TYPE_EXT', 'GL_TEXTURE_COORD_NV', 'GL_TEXTURE_COVERAGE_SAMPLES_NV', 'GL_TEXTURE_CROP_RECT_OES', 'GL_TEXTURE_CUBE_MAP', 'GL_TEXTURE_CUBE_MAP_ARB', 'GL_TEXTURE_CUBE_MAP_ARRAY', 'GL_TEXTURE_CUBE_MAP_ARRAY_ARB', 'GL_TEXTURE_CUBE_MAP_EXT', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_X', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Y', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Z', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT', 'GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES', 'GL_TEXTURE_CUBE_MAP_OES', 'GL_TEXTURE_CUBE_MAP_POSITIVE_X', 'GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB', 'GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT', 'GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES', 'GL_TEXTURE_CUBE_MAP_POSITIVE_Y', 'GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB', 'GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT', 'GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES', 'GL_TEXTURE_CUBE_MAP_POSITIVE_Z', 'GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB', 'GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT', 'GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES', 'GL_TEXTURE_CUBE_MAP_SEAMLESS', 'GL_TEXTURE_DEFORMATION_BIT_SGIX', 'GL_TEXTURE_DEFORMATION_SGIX', 'GL_TEXTURE_DEPTH', 'GL_TEXTURE_DEPTH_EXT', 'GL_TEXTURE_DEPTH_QCOM', 'GL_TEXTURE_DEPTH_SIZE', 'GL_TEXTURE_DEPTH_SIZE_ARB', 'GL_TEXTURE_DEPTH_TYPE', 'GL_TEXTURE_DEPTH_TYPE_ARB', 'GL_TEXTURE_DS_SIZE_NV', 'GL_TEXTURE_DT_SIZE_NV', 'GL_TEXTURE_ENV', 'GL_TEXTURE_ENV_BIAS_SGIX', 'GL_TEXTURE_ENV_COLOR', 'GL_TEXTURE_ENV_MODE', 'GL_TEXTURE_EXTERNAL_OES', 'GL_TEXTURE_FETCH_BARRIER_BIT', 'GL_TEXTURE_FETCH_BARRIER_BIT_EXT', 'GL_TEXTURE_FILTER4_SIZE_SGIS', 'GL_TEXTURE_FILTER_CONTROL', 'GL_TEXTURE_FILTER_CONTROL_EXT', 'GL_TEXTURE_FIXED_SAMPLE_LOCATIONS', 'GL_TEXTURE_FLOAT_COMPONENTS_NV', 'GL_TEXTURE_FORMAT_QCOM', 'GL_TEXTURE_FREE_MEMORY_ATI', 'GL_TEXTURE_GATHER', 'GL_TEXTURE_GATHER_SHADOW', 'GL_TEXTURE_GEN_MODE', 'GL_TEXTURE_GEN_MODE_OES', 'GL_TEXTURE_GEN_Q', 'GL_TEXTURE_GEN_R', 'GL_TEXTURE_GEN_S', 'GL_TEXTURE_GEN_STR_OES', 'GL_TEXTURE_GEN_T', 'GL_TEXTURE_GEQUAL_R_SGIX', 'GL_TEXTURE_GREEN_SIZE', 'GL_TEXTURE_GREEN_SIZE_EXT', 'GL_TEXTURE_GREEN_TYPE', 'GL_TEXTURE_GREEN_TYPE_ARB', 'GL_TEXTURE_HEIGHT', 'GL_TEXTURE_HEIGHT_QCOM', 'GL_TEXTURE_HI_SIZE_NV', 'GL_TEXTURE_IMAGE_FORMAT', 'GL_TEXTURE_IMAGE_TYPE', 'GL_TEXTURE_IMAGE_VALID_QCOM', 'GL_TEXTURE_IMMUTABLE_FORMAT', 'GL_TEXTURE_IMMUTABLE_FORMAT_EXT', 'GL_TEXTURE_IMMUTABLE_LEVELS', 'GL_TEXTURE_INDEX_SIZE_EXT', 'GL_TEXTURE_INTENSITY_SIZE', 'GL_TEXTURE_INTENSITY_SIZE_EXT', 'GL_TEXTURE_INTENSITY_TYPE', 'GL_TEXTURE_INTENSITY_TYPE_ARB', 'GL_TEXTURE_INTERNAL_FORMAT', 'GL_TEXTURE_INTERNAL_FORMAT_QCOM', 'GL_TEXTURE_LEQUAL_R_SGIX', 'GL_TEXTURE_LIGHTING_MODE_HP', 'GL_TEXTURE_LIGHT_EXT', 'GL_TEXTURE_LOD_BIAS', 'GL_TEXTURE_LOD_BIAS_EXT', 'GL_TEXTURE_LOD_BIAS_R_SGIX', 'GL_TEXTURE_LOD_BIAS_S_SGIX', 'GL_TEXTURE_LOD_BIAS_T_SGIX', 'GL_TEXTURE_LO_SIZE_NV', 'GL_TEXTURE_LUMINANCE_SIZE', 'GL_TEXTURE_LUMINANCE_SIZE_EXT', 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'GL_VERTEX_ARRAY_STRIDE', 'GL_VERTEX_ARRAY_STRIDE_EXT', 'GL_VERTEX_ARRAY_TYPE', 'GL_VERTEX_ARRAY_TYPE_EXT', 'GL_VERTEX_ATTRIB_ARRAY0_NV', 'GL_VERTEX_ATTRIB_ARRAY10_NV', 'GL_VERTEX_ATTRIB_ARRAY11_NV', 'GL_VERTEX_ATTRIB_ARRAY12_NV', 'GL_VERTEX_ATTRIB_ARRAY13_NV', 'GL_VERTEX_ATTRIB_ARRAY14_NV', 'GL_VERTEX_ATTRIB_ARRAY15_NV', 'GL_VERTEX_ATTRIB_ARRAY1_NV', 'GL_VERTEX_ATTRIB_ARRAY2_NV', 'GL_VERTEX_ATTRIB_ARRAY3_NV', 'GL_VERTEX_ATTRIB_ARRAY4_NV', 'GL_VERTEX_ATTRIB_ARRAY5_NV', 'GL_VERTEX_ATTRIB_ARRAY6_NV', 'GL_VERTEX_ATTRIB_ARRAY7_NV', 'GL_VERTEX_ATTRIB_ARRAY8_NV', 'GL_VERTEX_ATTRIB_ARRAY9_NV', 'GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV', 'GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT', 'GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT', 'GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING', 'GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB', 'GL_VERTEX_ATTRIB_ARRAY_DIVISOR', 'GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE', 'GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB', 'GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV', 'GL_VERTEX_ATTRIB_ARRAY_ENABLED', 'GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB', 'GL_VERTEX_ATTRIB_ARRAY_INTEGER', 'GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT', 'GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV', 'GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV', 'GL_VERTEX_ATTRIB_ARRAY_LONG', 'GL_VERTEX_ATTRIB_ARRAY_NORMALIZED', 'GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB', 'GL_VERTEX_ATTRIB_ARRAY_POINTER', 'GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB', 'GL_VERTEX_ATTRIB_ARRAY_SIZE', 'GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB', 'GL_VERTEX_ATTRIB_ARRAY_STRIDE', 'GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB', 'GL_VERTEX_ATTRIB_ARRAY_TYPE', 'GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB', 'GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV', 'GL_VERTEX_ATTRIB_BINDING', 'GL_VERTEX_ATTRIB_MAP1_APPLE', 'GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE', 'GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE', 'GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE', 'GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE', 'GL_VERTEX_ATTRIB_MAP2_APPLE', 'GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE', 'GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE', 'GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE', 'GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE', 'GL_VERTEX_ATTRIB_RELATIVE_OFFSET', 'GL_VERTEX_BINDING_DIVISOR', 'GL_VERTEX_BINDING_OFFSET', 'GL_VERTEX_BINDING_STRIDE', 'GL_VERTEX_BLEND_ARB', 'GL_VERTEX_CONSISTENT_HINT_PGI', 'GL_VERTEX_DATA_HINT_PGI', 'GL_VERTEX_ELEMENT_SWIZZLE_AMD', 'GL_VERTEX_ID_NV', 'GL_VERTEX_ID_SWIZZLE_AMD', 'GL_VERTEX_PRECLIP_HINT_SGIX', 'GL_VERTEX_PRECLIP_SGIX', 'GL_VERTEX_PROGRAM_ARB', 'GL_VERTEX_PROGRAM_BINDING_NV', 'GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA', 'GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA', 'GL_VERTEX_PROGRAM_CALLBACK_MESA', 'GL_VERTEX_PROGRAM_NV', 'GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV', 'GL_VERTEX_PROGRAM_POINT_SIZE', 'GL_VERTEX_PROGRAM_POINT_SIZE_ARB', 'GL_VERTEX_PROGRAM_POINT_SIZE_NV', 'GL_VERTEX_PROGRAM_POSITION_MESA', 'GL_VERTEX_PROGRAM_TWO_SIDE', 'GL_VERTEX_PROGRAM_TWO_SIDE_ARB', 'GL_VERTEX_PROGRAM_TWO_SIDE_NV', 'GL_VERTEX_SHADER', 'GL_VERTEX_SHADER_ARB', 'GL_VERTEX_SHADER_BINDING_EXT', 'GL_VERTEX_SHADER_BIT', 'GL_VERTEX_SHADER_BIT_EXT', 'GL_VERTEX_SHADER_EXT', 'GL_VERTEX_SHADER_INSTRUCTIONS_EXT', 'GL_VERTEX_SHADER_INVARIANTS_EXT', 'GL_VERTEX_SHADER_LOCALS_EXT', 'GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT', 'GL_VERTEX_SHADER_OPTIMIZED_EXT', 'GL_VERTEX_SHADER_VARIANTS_EXT', 'GL_VERTEX_SOURCE_ATI', 'GL_VERTEX_STATE_PROGRAM_NV', 'GL_VERTEX_STREAM0_ATI', 'GL_VERTEX_STREAM1_ATI', 'GL_VERTEX_STREAM2_ATI', 'GL_VERTEX_STREAM3_ATI', 'GL_VERTEX_STREAM4_ATI', 'GL_VERTEX_STREAM5_ATI', 'GL_VERTEX_STREAM6_ATI', 'GL_VERTEX_STREAM7_ATI', 'GL_VERTEX_SUBROUTINE', 'GL_VERTEX_SUBROUTINE_UNIFORM', 'GL_VERTEX_TEXTURE', 'GL_VERTEX_WEIGHTING_EXT', 'GL_VERTEX_WEIGHT_ARRAY_EXT', 'GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT', 'GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT', 'GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT', 'GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT', 'GL_VERTICAL_LINE_TO_NV', 'GL_VIBRANCE_BIAS_NV', 'GL_VIBRANCE_SCALE_NV', 'GL_VIDEO_BUFFER_BINDING_NV', 'GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV', 'GL_VIDEO_BUFFER_NV', 'GL_VIDEO_BUFFER_PITCH_NV', 'GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV', 'GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV', 'GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV', 'GL_VIDEO_CAPTURE_FRAME_WIDTH_NV', 'GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV', 'GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV', 'GL_VIDEO_COLOR_CONVERSION_MATRIX_NV', 'GL_VIDEO_COLOR_CONVERSION_MAX_NV', 'GL_VIDEO_COLOR_CONVERSION_MIN_NV', 'GL_VIDEO_COLOR_CONVERSION_OFFSET_NV', 'GL_VIEWPORT', 'GL_VIEWPORT_BIT', 'GL_VIEWPORT_BOUNDS_RANGE', 'GL_VIEWPORT_INDEX_PROVOKING_VERTEX', 'GL_VIEWPORT_SUBPIXEL_BITS', 'GL_VIEW_CLASS_128_BITS', 'GL_VIEW_CLASS_16_BITS', 'GL_VIEW_CLASS_24_BITS', 'GL_VIEW_CLASS_32_BITS', 'GL_VIEW_CLASS_48_BITS', 'GL_VIEW_CLASS_64_BITS', 'GL_VIEW_CLASS_8_BITS', 'GL_VIEW_CLASS_96_BITS', 'GL_VIEW_CLASS_BPTC_FLOAT', 'GL_VIEW_CLASS_BPTC_UNORM', 'GL_VIEW_CLASS_RGTC1_RED', 'GL_VIEW_CLASS_RGTC2_RG', 'GL_VIEW_CLASS_S3TC_DXT1_RGB', 'GL_VIEW_CLASS_S3TC_DXT1_RGBA', 'GL_VIEW_CLASS_S3TC_DXT3_RGBA', 'GL_VIEW_CLASS_S3TC_DXT5_RGBA', 'GL_VIEW_COMPATIBILITY_CLASS', 'GL_VIRTUAL_PAGE_SIZE_INDEX_ARB', 'GL_VIRTUAL_PAGE_SIZE_X_AMD', 'GL_VIRTUAL_PAGE_SIZE_X_ARB', 'GL_VIRTUAL_PAGE_SIZE_Y_AMD', 'GL_VIRTUAL_PAGE_SIZE_Y_ARB', 'GL_VIRTUAL_PAGE_SIZE_Z_AMD', 'GL_VIRTUAL_PAGE_SIZE_Z_ARB', 'GL_VIVIDLIGHT_NV', 'GL_VOLATILE_APPLE', 'GL_WAIT_FAILED', 'GL_WAIT_FAILED_APPLE', 'GL_WEIGHT_ARRAY_ARB', 'GL_WEIGHT_ARRAY_BUFFER_BINDING', 'GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB', 'GL_WEIGHT_ARRAY_BUFFER_BINDING_OES', 'GL_WEIGHT_ARRAY_OES', 'GL_WEIGHT_ARRAY_POINTER_ARB', 'GL_WEIGHT_ARRAY_POINTER_OES', 'GL_WEIGHT_ARRAY_SIZE_ARB', 'GL_WEIGHT_ARRAY_SIZE_OES', 'GL_WEIGHT_ARRAY_STRIDE_ARB', 'GL_WEIGHT_ARRAY_STRIDE_OES', 'GL_WEIGHT_ARRAY_TYPE_ARB', 'GL_WEIGHT_ARRAY_TYPE_OES', 'GL_WEIGHT_SUM_UNITY_ARB', 'GL_WIDE_LINE_HINT_PGI', 'GL_WRAP_BORDER_SUN', 'GL_WRITEONLY_RENDERING_QCOM', 'GL_WRITE_DISCARD_NV', 'GL_WRITE_ONLY', 'GL_WRITE_ONLY_ARB', 'GL_WRITE_ONLY_OES', 'GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV', 'GL_WRITE_PIXEL_DATA_RANGE_NV', 'GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV', 'GL_W_EXT', 'GL_XOR', 'GL_X_EXT', 'GL_YCBAYCR8A_4224_NV', 'GL_YCBCR_422_APPLE', 'GL_YCBCR_MESA', 'GL_YCBYCR8_422_NV', 'GL_YCRCBA_SGIX', 'GL_YCRCB_422_SGIX', 'GL_YCRCB_444_SGIX', 'GL_YCRCB_SGIX', 'GL_Y_EXT', 'GL_Z400_BINARY_AMD', 'GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV', 'GL_Z4Y12Z4CB12Z4CR12_444_NV', 'GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV', 'GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV', 'GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV', 'GL_ZERO', 'GL_ZERO_EXT', 'GL_ZOOM_X', 'GL_ZOOM_Y', 'GL_Z_EXT', '__class__', '__delattr__', '__dict__', '__dir__', '__doc__', '__eq__', '__format__', '__ge__', '__getattribute__', '__gt__', '__hash__', '__init__', '__init_subclass__', '__le__', '__lt__', '__module__', '__ne__', '__new__', '__reduce__', '__reduce_ex__', '__repr__', '__setattr__', '__sizeof__', '__str__', '__subclasshook__', '__weakref__', 'glAccum', 'glActiveTexture', 'glAlphaFunc', 'glArrayElement', 'glAttachShader', 'glBegin', 'glBeginQuery', 'glBindAttribLocation', 'glBindBuffer', 'glBindTexture', 'glBitmap', 'glBlendColor', 'glBlendEquation', 'glBlendEquationSeparate', 'glBlendFunc', 'glBlendFuncSeparate', 'glBufferData', 'glBufferSubData', 'glCallList', 'glClear', 'glClearAccum', 'glClearColor', 'glClearDepth', 'glClearIndex', 'glClearStencil', 'glClientActiveTexture', 'glClipPlane', 'glColor3b', 'glColor3bv', 'glColor3d', 'glColor3dv', 'glColor3f', 'glColor3fv', 'glColor3i', 'glColor3iv', 'glColor3s', 'glColor3sv', 'glColor3ub', 'glColor3ubv', 'glColor3ui', 'glColor3uiv', 'glColor3us', 'glColor3usv', 'glColor4b', 'glColor4bv', 'glColor4d', 'glColor4dv', 'glColor4f', 'glColor4fv', 'glColor4i', 'glColor4iv', 'glColor4s', 'glColor4sv', 'glColor4ub', 'glColor4ubv', 'glColor4ui', 'glColor4uiv', 'glColor4us', 'glColor4usv', 'glColorMask', 'glColorMaterial', 'glColorPointer', 'glColorSubTable', 'glColorTable', 'glColorTableParameterfv', 'glColorTableParameteriv', 'glCompileShader', 'glCompressedTexImage1D', 'glCompressedTexImage2D', 'glCompressedTexImage3D', 'glCompressedTexSubImage1D', 'glCompressedTexSubImage2D', 'glCompressedTexSubImage3D', 'glConvolutionFilter1D', 'glConvolutionFilter2D', 'glConvolutionParameterf', 'glConvolutionParameterfv', 'glConvolutionParameteri', 'glConvolutionParameteriv', 'glCopyColorSubTable', 'glCopyColorTable', 'glCopyConvolutionFilter1D', 'glCopyConvolutionFilter2D', 'glCopyPixels', 'glCopyTexImage1D', 'glCopyTexImage2D', 'glCopyTexSubImage1D', 'glCopyTexSubImage2D', 'glCopyTexSubImage3D', 'glCreateProgram', 'glCreateShader', 'glCullFace', 'glDeleteBuffers', 'glDeleteLists', 'glDeleteProgram', 'glDeleteQueries', 'glDeleteShader', 'glDeleteTextures', 'glDepthFunc', 'glDepthMask', 'glDepthRange', 'glDetachShader', 'glDisable', 'glDisableClientState', 'glDisableVertexAttribArray', 'glDrawArrays', 'glDrawBuffer', 'glDrawBuffers', 'glDrawElements', 'glDrawPixels', 'glDrawRangeElements', 'glEdgeFlag', 'glEdgeFlagPointer', 'glEdgeFlagv', 'glEnable', 'glEnableClientState', 'glEnableVertexAttribArray', 'glEnd', 'glEndList', 'glEndQuery', 'glEvalCoord1d', 'glEvalCoord1dv', 'glEvalCoord1f', 'glEvalCoord1fv', 'glEvalCoord2d', 'glEvalCoord2dv', 'glEvalCoord2f', 'glEvalCoord2fv', 'glEvalMesh1', 'glEvalMesh2', 'glEvalPoint1', 'glEvalPoint2', 'glFinish', 'glFlush', 'glFogCoordPointer', 'glFogCoordd', 'glFogCoorddv', 'glFogCoordf', 'glFogCoordfv', 'glFogf', 'glFogfv', 'glFogi', 'glFogiv', 'glFrontFace', 'glFrustum', 'glGenBuffers', 'glGenLists', 'glGenQueries', 'glGenTextures', 'glGetActiveAttrib', 'glGetActiveUniform', 'glGetAttachedShaders', 'glGetAttribLocation', 'glGetBooleanv', 'glGetBufferParameteriv', 'glGetClipPlane', 'glGetColorTableParameterfv', 'glGetColorTableParameteriv', 'glGetConvolutionParameterfv', 'glGetConvolutionParameteriv', 'glGetDoublev', 'glGetError', 'glGetFloatv', 'glGetIntegerv', 'glGetLightfv', 'glGetLightiv', 'glGetMaterialfv', 'glGetMaterialiv', 'glGetProgramInfoLog', 'glGetProgramiv', 'glGetQueryiv', 'glGetShaderInfoLog', 'glGetShaderSource', 'glGetShaderiv', 'glGetString', 'glGetTexEnvfv', 'glGetTexEnviv', 'glGetTexGendv', 'glGetTexGenfv', 'glGetTexGeniv', 'glGetTexLevelParameterfv', 'glGetTexLevelParameteriv', 'glGetTexParameterfv', 'glGetTexParameteriv', 'glGetUniformLocation', 'glGetVertexAttribdv', 'glGetVertexAttribfv', 'glGetVertexAttribiv', 'glHint', 'glHistogram', 'glIndexMask', 'glIndexPointer', 'glIndexd', 'glIndexdv', 'glIndexf', 'glIndexfv', 'glIndexi', 'glIndexiv', 'glIndexs', 'glIndexsv', 'glIndexub', 'glIndexubv', 'glInitNames', 'glIsBuffer', 'glIsEnabled', 'glIsList', 'glIsProgram', 'glIsQuery', 'glIsShader', 'glIsTexture', 'glLightModelf', 'glLightModelfv', 'glLightModeli', 'glLightModeliv', 'glLightf', 'glLightfv', 'glLighti', 'glLightiv', 'glLineStipple', 'glLineWidth', 'glLinkProgram', 'glListBase', 'glLoadIdentity', 'glLoadMatrixd', 'glLoadMatrixf', 'glLoadName', 'glLoadTransposeMatrixd', 'glLoadTransposeMatrixf', 'glLogicOp', 'glMap1d', 'glMap1f', 'glMap2d', 'glMap2f', 'glMapGrid1d', 'glMapGrid1f', 'glMapGrid2d', 'glMapGrid2f', 'glMaterialf', 'glMaterialfv', 'glMateriali', 'glMaterialiv', 'glMatrixMode', 'glMinmax', 'glMultMatrixd', 'glMultMatrixf', 'glMultTransposeMatrixd', 'glMultTransposeMatrixf', 'glMultiTexCoord1d', 'glMultiTexCoord1dv', 'glMultiTexCoord1f', 'glMultiTexCoord1fv', 'glMultiTexCoord1i', 'glMultiTexCoord1iv', 'glMultiTexCoord1s', 'glMultiTexCoord1sv', 'glMultiTexCoord2d', 'glMultiTexCoord2dv', 'glMultiTexCoord2f', 'glMultiTexCoord2fv', 'glMultiTexCoord2i', 'glMultiTexCoord2iv', 'glMultiTexCoord2s', 'glMultiTexCoord2sv', 'glMultiTexCoord3d', 'glMultiTexCoord3dv', 'glMultiTexCoord3f', 'glMultiTexCoord3fv', 'glMultiTexCoord3i', 'glMultiTexCoord3iv', 'glMultiTexCoord3s', 'glMultiTexCoord3sv', 'glMultiTexCoord4d', 'glMultiTexCoord4dv', 'glMultiTexCoord4f', 'glMultiTexCoord4fv', 'glMultiTexCoord4i', 'glMultiTexCoord4iv', 'glMultiTexCoord4s', 'glMultiTexCoord4sv', 'glNewList', 'glNormal3b', 'glNormal3bv', 'glNormal3d', 'glNormal3dv', 'glNormal3f', 'glNormal3fv', 'glNormal3i', 'glNormal3iv', 'glNormal3s', 'glNormal3sv', 'glNormalPointer', 'glOrtho', 'glPassThrough', 'glPixelMapfv', 'glPixelMapuiv', 'glPixelMapusv', 'glPixelStoref', 'glPixelStorei', 'glPixelTransferf', 'glPixelTransferi', 'glPixelZoom', 'glPointParameterf', 'glPointParameterfv', 'glPointParameteri', 'glPointParameteriv', 'glPointSize', 'glPolygonMode', 'glPolygonOffset', 'glPolygonStipple', 'glPopAttrib', 'glPopClientAttrib', 'glPopMatrix', 'glPopName', 'glPushAttrib', 'glPushClientAttrib', 'glPushMatrix', 'glPushName', 'glRasterPos2d', 'glRasterPos2dv', 'glRasterPos2f', 'glRasterPos2fv', 'glRasterPos2i', 'glRasterPos2iv', 'glRasterPos2s', 'glRasterPos2sv', 'glRasterPos3d', 'glRasterPos3dv', 'glRasterPos3f', 'glRasterPos3fv', 'glRasterPos3i', 'glRasterPos3iv', 'glRasterPos3s', 'glRasterPos3sv', 'glRasterPos4d', 'glRasterPos4dv', 'glRasterPos4f', 'glRasterPos4fv', 'glRasterPos4i', 'glRasterPos4iv', 'glRasterPos4s', 'glRasterPos4sv', 'glReadBuffer', 'glRectd', 'glRectf', 'glRecti', 'glRects', 'glRenderMode', 'glResetHistogram', 'glResetMinmax', 'glRotated', 'glRotatef', 'glSampleCoverage', 'glScaled', 'glScalef', 'glScissor', 'glSecondaryColor3b', 'glSecondaryColor3bv', 'glSecondaryColor3d', 'glSecondaryColor3dv', 'glSecondaryColor3f', 'glSecondaryColor3fv', 'glSecondaryColor3i', 'glSecondaryColor3iv', 'glSecondaryColor3s', 'glSecondaryColor3sv', 'glSecondaryColor3ub', 'glSecondaryColor3ubv', 'glSecondaryColor3ui', 'glSecondaryColor3uiv', 'glSecondaryColor3us', 'glSecondaryColor3usv', 'glSecondaryColorPointer', 'glShadeModel', 'glStencilFunc', 'glStencilFuncSeparate', 'glStencilMask', 'glStencilMaskSeparate', 'glStencilOp', 'glStencilOpSeparate', 'glTexCoord1d', 'glTexCoord1dv', 'glTexCoord1f', 'glTexCoord1fv', 'glTexCoord1i', 'glTexCoord1iv', 'glTexCoord1s', 'glTexCoord1sv', 'glTexCoord2d', 'glTexCoord2dv', 'glTexCoord2f', 'glTexCoord2fv', 'glTexCoord2i', 'glTexCoord2iv', 'glTexCoord2s', 'glTexCoord2sv', 'glTexCoord3d', 'glTexCoord3dv', 'glTexCoord3f', 'glTexCoord3fv', 'glTexCoord3i', 'glTexCoord3iv', 'glTexCoord3s', 'glTexCoord3sv', 'glTexCoord4d', 'glTexCoord4dv', 'glTexCoord4f', 'glTexCoord4fv', 'glTexCoord4i', 'glTexCoord4iv', 'glTexCoord4s', 'glTexCoord4sv', 'glTexCoordPointer', 'glTexEnvf', 'glTexEnvfv', 'glTexEnvi', 'glTexEnviv', 'glTexGend', 'glTexGendv', 'glTexGenf', 'glTexGenfv', 'glTexGeni', 'glTexGeniv', 'glTexImage1D', 'glTexImage2D', 'glTexImage3D', 'glTexParameterf', 'glTexParameterfv', 'glTexParameteri', 'glTexParameteriv', 'glTexSubImage1D', 'glTexSubImage2D', 'glTexSubImage3D', 'glTranslated', 'glTranslatef', 'glUniform1f', 'glUniform1fv', 'glUniform1i', 'glUniform1iv', 'glUniform2f', 'glUniform2fv', 'glUniform2i', 'glUniform2iv', 'glUniform3f', 'glUniform3fv', 'glUniform3i', 'glUniform3iv', 'glUniform4f', 'glUniform4fv', 'glUniform4i', 'glUniform4iv', 'glUniformMatrix2fv', 'glUniformMatrix3fv', 'glUniformMatrix4fv', 'glUnmapBuffer', 'glUseProgram', 'glValidateProgram', 'glVertex2d', 'glVertex2dv', 'glVertex2f', 'glVertex2fv', 'glVertex2i', 'glVertex2iv', 'glVertex2s', 'glVertex2sv', 'glVertex3d', 'glVertex3dv', 'glVertex3f', 'glVertex3fv', 'glVertex3i', 'glVertex3iv', 'glVertex3s', 'glVertex3sv', 'glVertex4d', 'glVertex4dv', 'glVertex4f', 'glVertex4fv', 'glVertex4i', 'glVertex4iv', 'glVertex4s', 'glVertex4sv', 'glVertexAttrib1d', 'glVertexAttrib1dv', 'glVertexAttrib1f', 'glVertexAttrib1fv', 'glVertexAttrib1s', 'glVertexAttrib1sv', 'glVertexAttrib2d', 'glVertexAttrib2dv', 'glVertexAttrib2f', 'glVertexAttrib2fv', 'glVertexAttrib2s', 'glVertexAttrib2sv', 'glVertexAttrib3d', 'glVertexAttrib3dv', 'glVertexAttrib3f', 'glVertexAttrib3fv', 'glVertexAttrib3s', 'glVertexAttrib3sv', 'glVertexAttrib4Nbv', 'glVertexAttrib4Niv', 'glVertexAttrib4Nsv', 'glVertexAttrib4Nub', 'glVertexAttrib4Nubv', 'glVertexAttrib4Nuiv', 'glVertexAttrib4Nusv', 'glVertexAttrib4bv', 'glVertexAttrib4d', 'glVertexAttrib4dv', 'glVertexAttrib4f', 'glVertexAttrib4fv', 'glVertexAttrib4iv', 'glVertexAttrib4s', 'glVertexAttrib4sv', 'glVertexAttrib4ubv', 'glVertexAttrib4uiv', 'glVertexAttrib4usv', 'glVertexAttribPointer', 'glVertexPointer', 'glViewport', 'glWindowPos2d', 'glWindowPos2dv', 'glWindowPos2f', 'glWindowPos2fv', 'glWindowPos2i', 'glWindowPos2iv', 'glWindowPos2s', 'glWindowPos2sv', 'glWindowPos3d', 'glWindowPos3dv', 'glWindowPos3f', 'glWindowPos3fv', 'glWindowPos3i', 'glWindowPos3iv', 'glWindowPos3s', 'glWindowPos3sv', 'initializeOpenGLFunctions']
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