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CraikTulving

hearthreimu

May 4th, 2014
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  1. Reimu Hakurei
  2. Hero Power : Silence target minion until the start of your turn.
  3.  
  4. FREE
  5.  
  6. Evil-Sealing Circle
  7. 0 Mana, Spell
  8. Deal 2 damage to a minion without any abilities.
  9.  
  10. Flying Mysterious Shrine Maiden
  11. 1 Mana, Spell
  12. Give a friendly minion Flight (Ignore Taunt) and +1 Health.
  13.  
  14. Homing Amulet
  15. 2 Mana, Weapon
  16. 1/3
  17. Ignore Taunt.
  18.  
  19. Chen
  20. 3 Mana, Beast
  21. 2/2
  22. Charge
  23. Divine Shield
  24.  
  25. Fantasy Orb
  26. 3 Mana, Spell
  27. Deal up to 3 damage to the enemy minion with the lowest Health. If the minion is killed, deal the remaining damage to all enemy characters.
  28.  
  29. COMMON/BASIC
  30.  
  31. Yin Yang Orb
  32. 2 Mana
  33. 0/2
  34. Once per turn, when a friendly character attacks, deal 2 damage to the same target.
  35.  
  36. Yin-Yang Scattering
  37. 3 Mana, Spell
  38. Deal 3 damage to target enemy minion. At the end of your turn, deal 2 damage to a random enemy minion.
  39.  
  40. Art of Oni Binding
  41. 3 Mana, Spell
  42. Change a minion’s Attack to 0. Whenever it takes damage, draw a card.
  43.  
  44. Fantasy Seal
  45. 5 Mana, Spell
  46. Deal 6 damage to the enemy minion with the highest Attack. If the minion is killed, deal damage equal to its Attack randomly split among all enemy characters.
  47.  
  48. Ran Yakumo
  49. 6 Mana, Beast
  50. 4/4
  51. Charge
  52. Once, summon Chen when an enemy character takes damage.
  53.  
  54. COMMON/EXPERT
  55.  
  56. Bunbunmaru Newspaper
  57. 1 Mana, Spell
  58. Target minion is fully healed, and can’t attack.
  59.  
  60. Missing Power
  61. 2 Mana
  62. Give a minion +3/+3 and Taunt until the start of your turn.
  63.  
  64. Gathering and Dissipating
  65. 3 Mana, Spell
  66. Draw 3 cards. At the end of your turn, discard a card for each enemy minion with an ability.
  67.  
  68. Suika Ibuki
  69. 4 Mana
  70. 4/3
  71. Whenever this minion is affected by a spell or ability, gain +1/+1 and Charge.
  72.  
  73. Aya Shameimaru
  74. 4 Mana
  75. 4/2
  76. Battlecry : Put a Bunbunmaru Newspaper from your deck into your hand.
  77. Charge, Flight (Ignore Taunt).
  78.  
  79. Merciless Purification Rod
  80. 5 Mana, Weapon
  81. 2/4
  82. +2 Attack when attacking a minion without any abilities
  83. Deathrattle : Draw 1 card.
  84.  
  85. RARE
  86.  
  87. Wind God’s Fan
  88. 2 Mana, Spell
  89. Friendly minions with Flight gain Windfury until the end of your turn.
  90.  
  91. Route Forbidden to Man
  92. 3 Mana, Spell
  93. Give a friendly minion without any abilities Flight and +2 Attack OR destroy an enemy minion without any abilities.
  94.  
  95. Illusionary Dominance
  96. 4 Mana, Secret
  97. When your opponent attacks or casts a spell while you control a minion with Flight, Counter it and deal damage equal to the Attack of your friendly minions with Flight to all enemies.
  98.  
  99. Omni-directional Dragon-Slaying Circle
  100. 4 Mana, Secret
  101. When your opponent deals over 5 damage to your hero within a single turn, deal 4 damage to all enemy minions.
  102.  
  103. Spear of Gungnir
  104. 6 Mana, Spell
  105. Deal 5 damage to target enemy minion and enemy Hero.
  106.  
  107. EPIC
  108.  
  109. Fantasy Nature
  110. 4 Mana, Secret
  111. When your hero takes fatal damage, your hero’s maximum HP becomes 1 instead, and becomes immune for 2 turns (counting turn of activation).
  112.  
  113. A Million Oni In One
  114. 6 Mana, Spell
  115. Destroy a minion, and summon 2/1 Onis until both player’s battlefields are full.
  116.  
  117. Remilia Scarlet
  118. 8 Mana, Vampire
  119. 5/7
  120. Lifesteal (This minion heals itself by an amount equal to the damage it inflicts)
  121. Battlecry : Search your deck and add 1 card to your hand.
  122.  
  123. LEGENDARY
  124.  
  125. Yukari Yakumo
  126. 10 Mana
  127. 6/7
  128. Stealth
  129. Battlecry : Summon Ran Yakumo.
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