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dgl_2

Nursery

Jan 9th, 2019
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  1. “No. Localized reality overwrite. Reality works differently in her nursery-space. Don’t touch the walls, don’t touch the floor where it’s fully changed. And if we run into her, remember that area-effect powers don’t tend to work in the rewritten area.”
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  3. Blinding 11.6
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  5. Nursery barely flinched as the door opened. Fume Hood stuck her head and arm out, and she fired three projectiles. One hit the slash of white paint that separated Nursery’s realm from the door, exploding into a cloud of gas. Two hit near where Nursery and Snag were, going to pieces instead of exploding or producing gas.
  6.  
  7. The gas from the first shot expanded to fill the space between Nursery’s pocket world and the door at the end of the hall.
  8.  
  9. > > [...]
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  11. I pushed out my aura, as hard as I could manage.
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  13. She didn’t flinch. It didn’t reach her.
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  15. That was what this was. Her sanctuary was a protection from shaker effects. She overrode everything by transplanting this screwed up baby decor into the area.
  16.  
  17. Daybreak 1.5
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  19. Candy’s phone flickered, and then both screen and flash went dark. The other two phones died simultaneously, plunging us into the darkness.
  20.  
  21. It was only because of that darkness that we could see the faint hue of pink. A glow, like light through a curtain, and the sides of the drain were curtains.
  22.  
  23. Blinding 11.5
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