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LuaXe

Flying Race Clicker

Dec 9th, 2022
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Lua 7.33 KB | Source Code | 1 1
  1. local WT
  2. local W
  3.  
  4. getgenv().Autofarm = false;
  5.  
  6. function Autofarm(WT)
  7.     spawn(function ()
  8.         while getgenv().Autofarm == true do
  9. TPTo(game:GetService("Workspace").Track.Stage01.Sign.CFrame) wait(WT)
  10. TPTo(game:GetService("Workspace").Track.Stage02.Sign.CFrame) wait(WT)
  11. TPTo(game:GetService("Workspace").Track.Stage03.Sign.CFrame) wait(WT)
  12. TPTo(game:GetService("Workspace").Track.Stage04.Sign.CFrame) wait(WT)
  13. TPTo(game:GetService("Workspace").Track.Stage05.Sign.CFrame) wait(WT)
  14. TPTo(game:GetService("Workspace").Track.Stage06.Sign.CFrame) wait(WT)
  15. TPTo(game:GetService("Workspace").Track.Stage07.Sign.CFrame) wait(WT)
  16. TPTo(game:GetService("Workspace").Track.Stage08.Sign.CFrame) wait(WT)
  17. TPTo(game:GetService("Workspace").Track.Stage09.Sign.CFrame) wait(WT)
  18. TPTo(game:GetService("Workspace").Track.Stage10.Sign.CFrame) wait(WT)
  19. TPTo(game:GetService("Workspace").Track.Stage11.Sign.CFrame) wait(WT)
  20. TPTo(game:GetService("Workspace").Track.Stage12.Sign.CFrame) wait(WT)
  21. TPTo(game:GetService("Workspace").Track.Stage13.Sign.CFrame) wait(WT)
  22. TPTo(game:GetService("Workspace").Track.Stage14.Sign.CFrame) wait(WT)
  23. TPTo(game:GetService("Workspace").Track.Stage15.Sign.CFrame) wait(WT)
  24. TPTo(game:GetService("Workspace").Track.Stage16.Sign.CFrame) wait(WT)
  25.         end
  26.     end)
  27. end
  28.  
  29. local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
  30.  
  31. local w = library:CreateWindow("Flying Race Clicker")
  32.  
  33. local b = w:CreateFolder("Autofarm")
  34.  
  35. b:Toggle("Autofarm",function(val)
  36. getgenv().Autofarm = val
  37. Autofarm(WT)
  38. end)
  39.  
  40. b:Box("Cooldown in TPs","number",function(val)
  41.     WT = val
  42. end)
  43.  
  44. b:Box("World Number","number",function(val)
  45.     W = val
  46. end)
  47.  
  48. b:Button("Teleport",function()
  49.     if W == "1" then local args = {[1] = "World001"}game:GetService("ReplicatedStorage").Remotes.RE_Teleport:FireServer(unpack(args)) end
  50.     if W == "2" then local args = {[1] = "World002"}game:GetService("ReplicatedStorage").Remotes.RE_Teleport:FireServer(unpack(args)) end
  51.     if W == "3" then local args = {[1] = "World003"}game:GetService("ReplicatedStorage").Remotes.RE_Teleport:FireServer(unpack(args)) end
  52.     if W == "4" then local args = {[1] = "World004"}game:GetService("ReplicatedStorage").Remotes.RE_Teleport:FireServer(unpack(args)) end
  53.     if W == "5" then local args = {[1] = "World005"}game:GetService("ReplicatedStorage").Remotes.RE_Teleport:FireServer(unpack(args)) end
  54.     if W == "6" then local args = {[1] = "World006"}game:GetService("ReplicatedStorage").Remotes.RE_Teleport:FireServer(unpack(args)) end
  55.     if W == "7" then local args = {[1] = "World007"}game:GetService("ReplicatedStorage").Remotes.RE_Teleport:FireServer(unpack(args)) end
  56.     if W == "8" then local args = {[1] = "World008"}game:GetService("ReplicatedStorage").Remotes.RE_Teleport:FireServer(unpack(args)) end
  57.     if W == "9" then local args = {[1] = "World009"}game:GetService("ReplicatedStorage").Remotes.RE_Teleport:FireServer(unpack(args)) end
  58. end)
  59.  
  60. local w = library:CreateWindow("Others")
  61.  
  62. local S
  63. local J
  64. local H
  65. local G
  66. local C
  67. local CF
  68.  
  69. local b = w:CreateFolder("LocalPlayer")
  70.  
  71. b:Box("Speed","number",function(val)
  72. S = val
  73. end)
  74. b:Box("Jump","number",function(val)
  75. J = val
  76. end)
  77. b:Box("Hip Height","number",function(val)
  78. H = val
  79. end)
  80. b:Box("Gravity","number",function(val)
  81. G = val
  82. end)
  83.  
  84. b:Toggle("Speed",function(bool)
  85. getgenv().Speed = bool
  86. Speed(S)
  87. end)
  88. b:Toggle("Jump",function(bool)
  89. getgenv().Jump = bool
  90. Jump(J)
  91. end)
  92. b:Toggle("Hip Height",function(bool)
  93. getgenv().Hip = bool
  94. Hip(H)
  95. end)
  96. b:Toggle("Gravity",function(bool)
  97. getgenv().Grav = bool
  98. Grav(G)
  99. end)
  100.  
  101. b:Slider("FOV (Default is 70)",{min = 0;max = 120;precise = true;},function(val)
  102.     game.workspace.CurrentCamera.FieldOfView = val
  103.     end)
  104.  
  105. b:Button("Print Current XYZ",function()
  106. function GetPOS() return game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end print(GetPOS())
  107. end)
  108.  
  109. local b = w:CreateFolder("Stuff")
  110.  
  111. b:Box("Chat","Message",function(val)
  112.     C = val
  113. end)
  114.  
  115. b:Box("Cooldown","Speed",function(val)
  116.     CF = val
  117. end)
  118.  
  119. b:Toggle("Spam",function(bool)
  120.     getgenv().Chat = bool
  121.     Chat(C, CF)
  122. end)
  123.  
  124. b:Button("Rejoin",function()
  125.     loadstring(game:HttpGet("https://pastebin.com/raw/mM7JBG5h", true))()
  126. end)
  127.  
  128. b:Button("Giant",function()
  129.     loadstring(game:HttpGet("https://pastebin.com/raw/2jnKKARG", true))()
  130. end)
  131.  
  132. b:Button("Noclip",function()
  133.     loadstring(game:HttpGet("https://pastebin.com/raw/hd03Vdwm", true))()
  134. end)
  135.  
  136. b:Button("Reset",function()
  137.     loadstring(game:HttpGet("https://pastebin.com/raw/EEY6SATj", true))()
  138. end)
  139.  
  140. b:Button("RTX Summer",function()
  141.     loadstring(game:HttpGet("https://paste.ee/r/h4fL2", true))()
  142. end)
  143.  
  144. b:Button("RTX Autumn",function()
  145.     loadstring(game:HttpGet("https://paste.ee/r/9eV0M", true))()
  146. end)
  147.  
  148. b:Button("Anti-Report",function()
  149.     loadstring(game:HttpGet("https://paste.ee/r/GphmF", true))()
  150. end)
  151.  
  152. local b = w:CreateFolder("Credits")
  153.  
  154. b:Label("Made by X_LuaF#0705",{ TextSize = 21; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(69,69,69);
  155. })
  156.  
  157. b:Button("Copy Discord Invite",function()
  158.     setclipboard("https://discord.gg/8tRb8MQcW5")
  159. end)
  160.  
  161. b:DestroyGui()
  162.  
  163. getgenv().Speed = false;
  164. getgenv().Jump = false;
  165. getgenv().Hip = false;
  166. getgenv().Chat = false;
  167. getgenv().Grav = false;
  168.  
  169. function Chat(Mes, Freq)
  170.     spawn(function ()
  171.         while getgenv().Chat == true do
  172. local args = {[1] = Mes,[2] = "All"} game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args))
  173. wait(Freq)
  174.         end
  175.     end)
  176. end
  177.  
  178. function Speed(Nume)
  179.     spawn(function ()
  180.         if getgenv().Speed == true then
  181.             while getgenv().Speed == true do
  182.                 game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = Nume
  183.                 wait()
  184.             end
  185.         elseif getgenv().Speed == false then
  186.             game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 16
  187.         end
  188.     end)
  189. end
  190. function Jump(Nume)
  191.     spawn(function ()
  192.         if getgenv().Jump == true then
  193.             while getgenv().Jump == true do
  194.                 game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = Nume
  195.                 wait()
  196.         end
  197.     elseif getgenv().Jump == false then
  198.             game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = 50
  199.         end
  200.     end)
  201. end
  202. function Hip(Nume)
  203.     spawn(function ()
  204.         if getgenv().Hip == true then
  205.             while getgenv().Hip == true do
  206.             game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = Nume
  207.             wait()
  208.         end
  209.     elseif getgenv().Hip == false then
  210.             game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = 0.1
  211.         end
  212.     end)
  213. end
  214. function Grav(Nume)
  215.     spawn(function ()
  216.         if getgenv().Grav == true then
  217.             while getgenv().Grav == true do
  218.                 game:GetService("Workspace").Gravity = Nume
  219.             wait()
  220.         end
  221.     elseif getgenv().Grav == false then
  222.         game:GetService("Workspace").Gravity = 196.2
  223.         end
  224.     end)
  225. end
  226.  
  227. function TPTo(PCFrame)
  228.     local plr = game.Players.LocalPlayer;
  229.            if plr.Character then
  230.             plr.Character.HumanoidRootPart.CFrame = PCFrame
  231.         end
  232.     end
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