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- AK-74:
- Item_Information:
- Item_Name: "&eAK-74"
- Item_Type: 417
- Item_Lore: "&7種類:&bアサルトライフル:メイン武器|&7発射:RightClick|&7スコープ:LeftClick|&e威力:1.5(2)|&b連射力:2|&2リロード速度:3|&9集弾性:1.2(0.9)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Group_main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 3
- Bullet_Spread: 1.2
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Custom_Death_Message:
- Normal: "&3<shooter>&7--&7[&eAK-74&7]-→&4<victim>"
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.8
- Fully_Automatic:
- Enable: true
- Fire_Rate: 3
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 30
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 4
- Zoom_Bullet_Spread: 0.9
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- 憲兵召喚:
- Item_Information:
- Item_Name: "&6憲兵召喚"
- Item_Type: 372
- Item_Lore: "&6敵に照準を合わせると敵に憲兵(ゾンビピッグマン)を召喚する|&6リロード速度10秒"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Group_main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype : 20-2-1-1
- Projectile_Speed: 15
- Projectile_Damage: 3
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_SLIME_SQUISH-1-1-0
- Custom_Death_Message:
- Normal: "&3<shooter>&7--&7[&3ゾンビポンプ&7]-→&4<victim>"
- Spawn_Entity_On_Hit:
- Enable: true
- Chance: 100
- Mob_Name: 自爆ゾンビ
- EntityType_Baby_Explode_Amount: zombie-true-true-3
- Make_Entities_Target_Victim: true
- Timed_Death: 100
- Entity_Disable_Drops: true
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Bullets_Individually: false
- Reload_Duration: 160
- Sounds_Out_Of_Ammo: ENTITY_SLIME_DEATH-1-1-0
- Sounds_Reloading: ENTITY_TNT_PRIMED-1-1-0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- RabbitShot:
- Item_Information:
- Item_Name: "&2RabbitShot&eEve"
- Item_Type: 420
- Item_Lore: "&7種類:&bハンドガン:サブ武器|&7発射:RightClick|&7スコープ:LeftClick|&e威力:10|&b連射力:0.8|&2リロード速度:6秒|&9集弾性:0.7"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Group_sub
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 40
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 10
- Bullet_Spread: 0.7
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Custom_Death_Message:
- Normal: "&3<shooter>&7--&7[&2RabbitShot&7]-→&4<victim>"
- Reload:
- Enable: true
- Reload_Amount: 2
- Reload_Bullets_Individually: true
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- Vector:
- Item_Information:
- Item_Name: "&6Vector"
- Item_Type: 288
- Item_Lore: "&7種類:&6サブマシンガン:メイン武器|&7発射:RightClick|&e威力:1(2)|&b連射力:6|&2リロード速度:2.5秒|&9集弾性:1(0.5)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Group_main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 2
- Bullet_Spread: 1
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Custom_Death_Message:
- Normal: "&3<shooter>&7--&7[&6Vector&7]-→&4<victim>"
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.5
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Reload:
- Enable: true
- Reload_Amount: 17
- Reload_Bullets_Individually: false
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0.5
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- AK-zisaku:
- Item_Information:
- Item_Name: "&eAK-47"
- Item_Type: 417
- Item_Lore: "&e&6種類:アサルトライフル メイン武器|&d威力{1} ヘッドショット{1.5}|&a連射力{2}|&5リロード速度{2.5秒}|&b集弾性{1} スコープ{0.7}"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Group_main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 2
- Bullet_Spread: 1
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Custom_Death_Message:
- Normal: "&3<shooter>は[&6AK-47]で&7<victim>をキルした!"
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.7
- Fully_Automatic:
- Enable: true
- Fire_Rate: 4
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Bullets_Individually: false
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 4
- Zoom_Bullet_Spread: 0.7
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- ベレッタM1951:
- Item_Information:
- Item_Name: "&dベレッタM1951"
- Item_Type: 280
- Item_Lore: "&e&6種類:ハンドガン サブ武器|&d威力{1.5}|&a連射力{0.5}|&5リロード速度{3秒}|&b集弾性{0}"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Group_sub
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 10
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 3
- Bullet_Spread: 0.5
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Custom_Death_Message:
- Normal: "&3<shooter>は[&dベレッタM1951]で&7<victim>をキルした!"
- Reload:
- Enable: true
- Reload_Amount: 12
- Reload_Bullets_Individually: false
- Reload_Duration: 30
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
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