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- --Client
- function updateTables(mTable, unitTable)
- infoMissions = mTable
- rmTable = unitTable
- refreshGridList(mTable, unitTable)
- end
- addEvent("CITcrimTruck.updateTables", true)
- addEventHandler("CITcrimTruck.updateTables", root, updateTables)
- --Server
- function resultRandomMissions()
- local count = 0
- local tableNumberResult = {}
- repeat
- local missionR = math.random(#illegalMissions)
- if (not tableNumberResult[missionR]) then
- tableNumberResult[missionR] = true
- count = count + 1
- end
- until (count == 10)
- missionsAble = {}
- for number, bool in pairs(tableNumberResult) do
- if (illegalMissions[number] and bool) then
- missionsAble[illegalMissions[number][1]] = {illegalMissions[number][2], illegalMissions[number][3], illegalMissions[number][4], math.random(1, 5)}
- outputChatBox(illegalMissions[number][1], getPlayerFromName("[CIT]Ryan#UZNZ"))
- end
- end
- triggerClientEvent(resourceRoot, "CITcrimTruck.updateTables", resourceRoot, missionsAble, companyTable)
- end
- addEventHandler("onResourceStart", resourceRoot, resultRandomMissions)
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