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  1. GUNSLINGER
  2. Advance Scale Cost Type Prerequisites
  3. Awareness +10 E/P 100 S Awareness
  4. Skill Proficiency E/P 100 T ---
  5. Skill Training* E/P 100 T Skill Proficiency
  6. Skill Mastery* E/P 100 T Skill Training
  7. Lightning Reflexes DH E 100 T ---
  8. Quick Draw E/P 100 T ---
  9. Dual Shot DH E/P 100 T Ag 40, Two Weapon
  10. Wielder (Ballistic)
  11. Talented(Acrobatics) E/P 100 T Acrobatics
  12. Hip Shooting DH E/P 100 T ---
  13. Gunslinger DH E/P 100 T Two Weapon Wielder
  14. A.T. Power (Bunker Field) E 200 T ---
  15. A.T. Power(A.T. Blast) E 200 T ---
  16. Gravity Kick E 100 T Drop Trained
  17. Pistol Weapon Training (Maser) E 100 T ---
  18. Pistol Weapon Training (Bolt) E 100 T ---
  19. Biological Upgrade* -- 200 T ---
  20. Structural Upgrade* -- 100 T ---
  21. Weapon Upgrade* -- 100 T ---
  22. Sound Constitution DH P 50 T ---
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