Advertisement
byrg

Untitled

May 31st, 2021
109
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 98.77 KB | None | 0 0
  1. * R HP:Healthy DP:Bursting MV:Full > The Twist in the Dark Road
  2. The dark road twists like an agonized snake from the west to the south. It is
  3. well paved with black slates, hard and unforgiving. It is flanked by black iron
  4. spikes, capped with heads and other, less identifiable body parts. To the east
  5. a small, brown path slinks its way anonymously. The side of the road is
  6. scattered with pits and deadfalls, with some of the earth blasted away.
  7. [ obvious exits: N E S W ]
  8. There are some tracks of a ridden mount leaving <<WEST<<
  9. There are some tracks of a ridden mount leaving <<WEST<<
  10. There are some tracks of a ridden mount leaving <<WEST<<
  11. There are some tracks of a ridden mount leaving <<WEST<<
  12. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
  13. A slinking Ko'bal trolloc has arrived from the east.
  14.  
  15. scan w
  16. * R HP:Healthy DP:Bursting MV:Full > *Fyves* is standing here, riding a warhorse.
  17. *Relena* is standing here, riding a warhorse.
  18. *Yaan* is standing here, riding a warhorse.
  19. A warhorse is here, stamping his feet impatiently.
  20. A Saldaean cavalryman stands ready to fight.
  21. *Ibzon* is standing here, riding a gray palfrey.
  22. A warhorse is here, stamping his feet impatiently.
  23. Zodiac has arrived from the north.
  24.  
  25. * R HP:Healthy DP:Bursting MV:Full > w
  26. use fireworks
  27. n
  28. The Twist in the Dark Road
  29. The dark road turns away from the hill to the south, leading north and east.
  30. The hill to the south is topped with a black tower, whose battlements survey
  31. the entire area. The gate to the tower is to the south of here, while to the
  32. north the road enters a cold, dark pass. A cart track leads westwards. The
  33. dark road looks like a black snake crawling through the grey grass.
  34. [ obvious exits: N E S W ]
  35. There are some tracks of a ridden mount leaving ^^NORTH^^
  36. There are some tracks of a ridden mount leaving >>EAST>>
  37. There are some tracks of a ridden mount leaving ^^NORTH^^
  38. There are some tracks of a ridden mount leaving ^^NORTH^^
  39. A mirrored lantern has been left here.
  40. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
  41. *Fyves* is standing here, riding a warhorse.
  42. *Relena* is standing here, riding a warhorse.
  43. *Yaan* is standing here, riding a warhorse.
  44. A warhorse is here, stamping his feet impatiently.
  45. A Saldaean cavalryman stands ready to fight.
  46. *Ibzon* is standing here, riding a gray palfrey.
  47. A warhorse is here, stamping his feet impatiently.
  48. A slinking Ko'bal trolloc has arrived from the east.
  49. *Yaan* tries to pound Reck, but he deflects the blow.
  50. *Fyves* crushes your left arm hard.
  51. *Ibzon* scythes a slinking Ko'bal trolloc's left leg very hard.
  52.  
  53. * R HP:Scratched DP:Bursting MV:Full - Fyves: Scratched > You light the fuse on the fireworks and set them down.
  54. The fuse slowly burns...
  55. You do not hold that item in your hand.
  56.  
  57. * R HP:Scratched DP:Bursting MV:Full - Fyves: Scratched > No way! You're fighting for your life!
  58.  
  59. * R HP:Scratched DP:Bursting MV:Full - Fyves: Scratched > cmw
  60. f
  61. look
  62. Preparing to find this room on the map.
  63. [change mood wimpy]
  64. Mood changed to: Wimpy
  65.  
  66. You panic and attempt to flee!V:Full - Fyves: Scratched >
  67.  
  68. where
  69. You flee head over heels.
  70. The Dark Road
  71. This road is utterly dark. The weak sun of these twilight lands is not strong
  72. enough to reach into this canyon. To the north the dark road extends quite
  73. some distance through Shayol Ghul before it meets up with Thakan'dar.
  74. [ obvious exits: N S ]
  75.  
  76. Matching room found! Correcting map position.
  77.  
  78. There are some tracks of a ridden mount leaving vvSOUTHvv
  79. There are some tracks of a ridden mount leaving ^^NORTH^^
  80. There are some tracks of a ridden mount leaving ^^NORTH^^
  81. There are some tracks of a ridden mount leaving ^^NORTH^^
  82. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
  83. A hideous trolloc is here, in a world of hurt.
  84. A hideous trolloc is here, in a world of hurt.
  85. A hideous trolloc is here, in a world of hurt.
  86. A hideous trolloc is here, in a world of hurt.
  87. A tall, ramshorned trolloc is here, commanding.
  88. The Dark Road
  89. This road is utterly dark. The weak sun of these twilight lands is not strong
  90. enough to reach into this canyon. To the north the dark road extends quite
  91. some distance through Shayol Ghul before it meets up with Thakan'dar.
  92. [ obvious exits: N S ]
  93. There are some tracks of a ridden mount leaving vvSOUTHvv
  94. There are some tracks of a ridden mount leaving ^^NORTH^^
  95. There are some tracks of a ridden mount leaving ^^NORTH^^
  96. There are some tracks of a ridden mount leaving ^^NORTH^^
  97. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
  98. A hideous trolloc is here, in a world of hurt.
  99. A hideous trolloc is here, in a world of hurt.
  100. A hideous trolloc is here, in a world of hurt.
  101. A hideous trolloc is here, in a world of hurt.
  102. A tall, ramshorned trolloc is here, commanding.
  103. Gizmo narrates '4 1n akkad'
  104.  
  105. o R HP:Scratched DP:Bursting MV:Full > A hideous trolloc grovels in the dirt before you.
  106. Players in your Zone
  107. --------------------
  108. Byrg - The Dark Road
  109. Snorgg - The Twist in the Dark Road
  110. Reck - The Twist in the Dark Road
  111. Zodiac - The Twist in the Dark Road
  112. Gizmo - The Dark Road
  113.  
  114. o R HP:Scratched DP:Bursting MV:Full >
  115. *KERBOOM* An explosion sounds in the distance.
  116.  
  117. o R HP:Scratched DP:Bursting MV:Full > s
  118. n
  119. The Twist in the Dark Road
  120. The dark road turns away from the hill to the south, leading north and east.
  121. The hill to the south is topped with a black tower, whose battlements survey
  122. the entire area. The gate to the tower is to the south of here, while to the
  123. north the road enters a cold, dark pass. A cart track leads westwards. The
  124. dark road looks like a black snake crawling through the grey grass.
  125. [ obvious exits: N E S W ]
  126. There are some tracks of a ridden mount leaving ^^NORTH^^
  127. There are some tracks of a ridden mount leaving ^^NORTH^^
  128. There are some tracks of a ridden mount leaving >>EAST>>
  129. There are some tracks of a ridden mount leaving ^^NORTH^^
  130. A mirrored lantern has been left here.
  131. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
  132. A Ko'bal trolloc slinks about here.
  133. A warhorse is here, stamping his feet impatiently.
  134. A Saldaean cavalryman stands ready to fight.
  135. A warhorse is here, stamping his feet impatiently.
  136.  
  137. s
  138. o R HP:Scratched DP:Bursting MV:Full > The Dark Road
  139. This road is utterly dark. The weak sun of these twilight lands is not strong
  140. enough to reach into this canyon. To the north the dark road extends quite
  141. some distance through Shayol Ghul before it meets up with Thakan'dar.
  142. [ obvious exits: N S ]
  143. There are some tracks of a ridden mount leaving vvSOUTHvv
  144. There are some tracks of a ridden mount leaving vvSOUTHvv
  145. There are some tracks of a ridden mount leaving ^^NORTH^^
  146. There are some tracks of a ridden mount leaving ^^NORTH^^
  147. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
  148. Gizmo the Wolfish Trolloc is standing here.
  149. A hideous trolloc is here, in a world of hurt.
  150. A hideous trolloc is here, in a world of hurt.
  151. A hideous trolloc is here, in a world of hurt.
  152. A hideous trolloc is here, in a world of hurt.
  153. A tall, ramshorned trolloc is here, commanding.
  154. Gizmo narrates '1 fc'
  155.  
  156. o R HP:Scratched DP:Bursting MV:Full > The Twist in the Dark Road
  157. The dark road turns away from the hill to the south, leading north and east.
  158. The hill to the south is topped with a black tower, whose battlements survey
  159. the entire area. The gate to the tower is to the south of here, while to the
  160. north the road enters a cold, dark pass. A cart track leads westwards. The
  161. dark road looks like a black snake crawling through the grey grass.
  162. [ obvious exits: N E S W ]
  163. There are some tracks of a ridden mount leaving ^^NORTH^^
  164. There are some tracks of a ridden mount leaving ^^NORTH^^
  165. There are some tracks of a ridden mount leaving ^^NORTH^^
  166. There are some tracks of a ridden mount leaving >>EAST>>
  167. A mirrored lantern has been left here.
  168. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
  169. A Ko'bal trolloc slinks about here.
  170. A warhorse is here, stamping his feet impatiently.
  171. A Saldaean cavalryman stands ready to fight.
  172. A warhorse is here, stamping his feet impatiently.
  173.  
  174. o R HP:Scratched DP:Bursting MV:Full > look
  175. Preparing to find this room on the map.
  176. where
  177. The Twist in the Dark Road
  178. The dark road turns away from the hill to the south, leading north and east.
  179. The hill to the south is topped with a black tower, whose battlements survey
  180. the entire area. The gate to the tower is to the south of here, while to the
  181. north the road enters a cold, dark pass. A cart track leads westwards. The
  182. dark road looks like a black snake crawling through the grey grass.
  183. [ obvious exits: N E S W ]
  184.  
  185. Matching room found! Correcting map position.
  186.  
  187. There are some tracks of a ridden mount leaving ^^NORTH^^
  188. There are some tracks of a ridden mount leaving ^^NORTH^^
  189. There are some tracks of a ridden mount leaving ^^NORTH^^
  190. There are some tracks of a ridden mount leaving >>EAST>>
  191. A mirrored lantern has been left here.
  192. A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
  193. A Ko'bal trolloc slinks about here.
  194. A warhorse is here, stamping his feet impatiently.
  195. A Saldaean cavalryman stands ready to fight.
  196. A warhorse is here, stamping his feet impatiently.
  197.  
  198. o R HP:Scratched DP:Bursting MV:Full > Players in your Zone
  199. --------------------
  200. Snorgg - The Twist in the Dark Road
  201. Byrg - The Twist in the Dark Road
  202. Reck - The Smoking Pit
  203. Zodiac - Gray River
  204. Gizmo - The Dark Road
  205.  
  206. o R HP:Scratched DP:Bursting MV:Full > Open oakdoor south
  207.  
  208. Gizmo narrates 'lol'
  209.  
  210. o R HP:Scratched DP:Bursting MV:Full > s
  211. Ok.
  212.  
  213. o R HP:Scratched DP:Bursting MV:Full > Close oakdoor north
  214. You can't ride in there.
  215.  
  216. o R HP:Scratched DP:Bursting MV:Full > kh
  217. That's absurd!
  218.  
  219. o R HP:Scratched DP:Bursting MV:Full > [k light]
  220. They aren't here.
  221.  
  222. o R HP:Scratched DP:Bursting MV:Full > dism
  223. s
  224. You stop riding it.
  225. *Yaan* has arrived from the north, riding a warhorse.
  226.  
  227. Close oakdoor north
  228. * HP:Scratched DP:Bursting MV:Full > The Entrance to the Watchtower
  229. This is inside the watchtower on the hill. This is the entrance floor, with a
  230. large spiral staircase edging the walls, leading up through a trapdoor and
  231. down into a dark dungeon. This is a guardroom, sparsely furnished and with
  232. a small fireplace to prepare food in and to heat the room.
  233. [ obvious exits: N U D ]
  234. Snorgg the Havoc is sitting here.
  235. Gizmo the Wolfish Trolloc is here, fighting Trakis.
  236. An Elite Dha'vol guard is sitting here.
  237. An Elite Dha'vol guard is here, fighting Trakis.
  238. An Elite Dha'vol guard is sitting here.
  239. An Elite Dha'vol guard is here, fighting Trakis.
  240. *Trakis* is here, fighting an Elite Dha'vol guard.
  241. *Trakis* is surrounded by a shimmering white aura!
  242. *Draz* is sitting here.
  243. *Draz* is surrounded by a shimmering white aura!
  244. An Elite Dha'vol guard is here, fighting Trakis.
  245. An Elite Dha'vol guard is lying here, stunned.
  246. Akkad the Myrddraal is here, fighting Draz.
  247.  
  248. * HP:Scratched DP:Bursting MV:Full > Ok.
  249.  
  250. kh
  251. * HP:Scratched DP:Bursting MV:Full > kh
  252. Akkad the Myrddraal narrates 'Shayol Ghul is under attack!'
  253. Akkad the Myrddraal narrates 'Shayol Ghul is under attack!'
  254. Akkad the Myrddraal narrates 'Shayol Ghul is under attack!'
  255. [k light]
  256. You crush *Draz*'s right arm.
  257.  
  258. kh
  259. * HP:Scratched DP:Bursting MV:Full - Draz: Wounded > [k light]
  260. Ok.
  261.  
  262. kh
  263. * HP:Scratched DP:Bursting MV:Full - Draz: Wounded > [k light]
  264. Ok.
  265.  
  266. * HP:Scratched DP:Bursting MV:Full - Draz: Wounded > [k light]
  267. Ok.
  268.  
  269. * HP:Scratched DP:Bursting MV:Full - Draz: Wounded > Close oakdoor north
  270. Close oakdoor north
  271. Close oakdoor north
  272. It's already closed!
  273.  
  274. * HP:Scratched DP:Bursting MV:Full - Draz: Wounded > Close oakdoor north
  275. You gaze deeply into the soul of *Draz*.
  276. *Draz* looks very strange, glaring about with a sense of panic.
  277. You crush *Draz*'s left hand.
  278. Gizmo barely stabs *Trakis*'s right arm.
  279. Akkad the Myrddraal blasts Draz's body.
  280. An Elite Dha'vol guard barely tickles Trakis's head with his crush.
  281. An Elite Dha'vol guard tickles Trakis's right leg with his crush.
  282. An Elite Dha'vol guard fails to crush Trakis.
  283. It's already closed!
  284.  
  285. Close oakdoor north
  286. * HP:Scratched DP:Full MV:Full - Draz: Wounded > Close oakdoor north
  287. It's already closed!
  288. *Trakis* sends an Elite Dha'vol guard sprawling with a powerful bash!
  289. *Trakis* sends an Elite Dha'vol guard sprawling with a powerful bash!
  290. *Trakis* sends an Elite Dha'vol guard sprawling with a powerful bash!
  291.  
  292. * HP:Scratched DP:Full MV:Full - Draz: Wounded > Close oakdoor north
  293. It's already closed!
  294.  
  295. Close oakdoor north
  296. * HP:Scratched DP:Full MV:Full - Draz: Wounded > Close oakdoor north
  297. It's already closed!
  298.  
  299. * HP:Scratched DP:Full MV:Full - Draz: Wounded > Close oakdoor north
  300. Akkad the Myrddraal narrates 'Shayol Ghul is under attack!'
  301. Akkad the Myrddraal narrates 'Shayol Ghul is under attack!'
  302. Akkad the Myrddraal narrates 'Shayol Ghul is under attack!'
  303. It's already closed!
  304.  
  305. * HP:Scratched DP:Full MV:Full - Draz: Wounded > It's already closed!
  306.  
  307. Close oakdoor north
  308. * HP:Scratched DP:Full MV:Full - Draz: Wounded > It's already closed!
  309.  
  310. Close oakdoor north
  311. * HP:Scratched DP:Full MV:Full - Draz: Wounded > It's already closed!
  312.  
  313. Close oakdoor north
  314. * HP:Scratched DP:Full MV:Full - Draz: Wounded > It's already closed!
  315.  
  316. Close oakdoor north
  317. * HP:Scratched DP:Full MV:Full - Draz: Wounded > It's already closed!
  318.  
  319. Close oakdoor north
  320. * HP:Scratched DP:Full MV:Full - Draz: Wounded > It's already closed!
  321.  
  322. Close oakdoor north
  323. * HP:Scratched DP:Full MV:Full - Draz: Wounded > It's already closed!
  324.  
  325. * HP:Scratched DP:Full MV:Full - Draz: Wounded > Close oakdoor north
  326. *Draz* scythes your right leg hard.
  327. *Draz* scythes Snorgg's right foot hard.
  328. *Draz* scythes an Elite Dha'vol guard's body into bloody fragments!
  329. *Draz* scythes an Elite Dha'vol guard's left leg extremely hard.
  330. You crush *Draz*'s right hand.
  331. Gizmo barely tickles *Trakis*'s right foot with her stab.
  332. Akkad the Myrddraal blasts Draz's body.
  333. *Trakis* blasts an Elite Dha'vol guard's body into bloody fragments!
  334. *Trakis* blasts an Elite Dha'vol guard's right arm into bloody fragments!
  335. *Trakis* blasts an Elite Dha'vol guard's body into bloody fragments!
  336. It's already closed!
  337.  
  338. * HP:Scratched DP:Full MV:Full - Draz: Wounded > Close oakdoor north
  339. It's already closed!
  340.  
  341. * HP:Scratched DP:Full MV:Full - Draz: Wounded > Close oakdoor north
  342. Gizmo tickles *Trakis*'s left leg with her stab.
  343. It's already closed!
  344. Gizmo starts following you.
  345.  
  346. * HP:Scratched DP:Full MV:Full - Draz: Wounded > It's already closed!
  347.  
  348. Close oakdoor north
  349. * HP:Scratched DP:Full MV:Full - Draz: Wounded > It's already closed!
  350.  
  351. Close oakdoor north
  352. * HP:Scratched DP:Full MV:Full - Draz: Wounded > It's already closed!
  353.  
  354. Close oakdoor north
  355. * HP:Scratched DP:Full MV:Full - Draz: Wounded > It's already closed!
  356.  
  357. Close oakdoor north
  358. * HP:Scratched DP:Full MV:Full - Draz: Wounded > It's already closed!
  359.  
  360. * HP:Scratched DP:Full MV:Full - Draz: Wounded > Close oakdoor north
  361. It's already closed!
  362.  
  363. * HP:Scratched DP:Full MV:Full - Draz: Wounded > Close oakdoor north
  364. It's already closed!
  365.  
  366. * HP:Scratched DP:Full MV:Full - Draz: Wounded > Close oakdoor north
  367. It's already closed!
  368.  
  369. * HP:Scratched DP:Full MV:Full - Draz: Wounded > Close oakdoor north
  370. It's already closed!
  371.  
  372. * HP:Scratched DP:Full MV:Full - Draz: Wounded > Close oakdoor north
  373. Close oakdoor north
  374. A shrill piercing scream reverberates through the area.
  375. *Draz* scythes your body.
  376. You crush *Draz*'s left foot.
  377. Gizmo tickles *Trakis*'s body with her stab.
  378. An Elite Dha'vol guard tickles Draz's body with his crush.
  379. Akkad the Myrddraal blasts Draz's right leg.
  380. An Elite Dha'vol guard fails to crush Draz.
  381. *Trakis* blasts an Elite Dha'vol guard's body into bloody fragments!
  382. *Trakis* blasts an Elite Dha'vol guard's right arm into bloody fragments!
  383. *Trakis* blasts an Elite Dha'vol guard's body into bloody fragments!
  384. An Elite Dha'vol guard regains consciousness.
  385. It's already closed!
  386. Gizmo narrates 'group i got door'
  387.  
  388. * HP:Scratched DP:Bursting MV:Fresh - Draz: Wounded > It's already closed!
  389. The oakdoor is opened from the other side.
  390.  
  391. Close oakdoor north
  392. * HP:Scratched DP:Bursting MV:Fresh - Draz: Wounded > Ok.
  393.  
  394. Close oakdoor north
  395. * HP:Scratched DP:Bursting MV:Fresh - Draz: Wounded > It's already closed!
  396.  
  397. Close oakdoor north
  398. * HP:Scratched DP:Bursting MV:Fresh - Draz: Wounded > Gizmo tickles *Trakis*'s body with her stab.
  399. It's already closed!
  400.  
  401. Close oakdoor north
  402. * HP:Scratched DP:Bursting MV:Fresh - Draz: Wounded > It's already closed!
  403.  
  404. Close oakdoor north
  405. * HP:Scratched DP:Bursting MV:Fresh - Draz: Wounded > It's already closed!
  406.  
  407. Close oakdoor north
  408. * HP:Scratched DP:Bursting MV:Fresh - Draz: Wounded > It's already closed!
  409.  
  410. * HP:Scratched DP:Bursting MV:Fresh - Draz: Wounded > Close oakdoor north
  411. It's already closed!
  412.  
  413. * HP:Scratched DP:Bursting MV:Fresh - Draz: Wounded > Close oakdoor north
  414. It's already closed!
  415.  
  416. * HP:Scratched DP:Bursting MV:Fresh - Draz: Wounded > Close oakdoor north
  417. Close oakdoor north
  418. Close oakdoor north
  419. It's already closed!
  420.  
  421. * HP:Scratched DP:Bursting MV:Fresh - Draz: Wounded > Close oakdoor north
  422. It's already closed!
  423.  
  424. * HP:Scratched DP:Bursting MV:Fresh - Draz: Wounded > Close oakdoor north
  425. *Draz* scythes your right arm hard.
  426. You try to crush *Draz*, but he deflects the blow.
  427. Gizmo tickles *Trakis*'s body with her stab.
  428. An Elite Dha'vol guard barely tickles Draz's head with his crush.
  429. Akkad the Myrddraal barely tickles Draz's head with his blast.
  430. An Elite Dha'vol guard barely tickles Trakis's body with his crush.
  431. An Elite Dha'vol guard barely tickles Draz's body with his crush.
  432. An Elite Dha'vol guard fails to crush Trakis.
  433. An Elite Dha'vol guard barely tickles Trakis's body with his crush.
  434. It's already closed!
  435. Snorgg panics, and attempts to flee!
  436. Snorgg leaves up.
  437.  
  438. * HP:Scratched DP:Bursting MV:Fresh - Draz: Wounded > Close oakdoor north
  439. It's already closed!
  440.  
  441. * HP:Scratched DP:Bursting MV:Fresh - Draz: Wounded > It's already closed!
  442.  
  443. * HP:Scratched DP:Bursting MV:Fresh - Draz: Wounded > It's already closed!
  444.  
  445. * HP:Scratched DP:Bursting MV:Fresh - Draz: Wounded > bash
  446. It's already closed!
  447.  
  448. * HP:Scratched DP:Bursting MV:Fresh - Draz: Wounded > It's already closed!
  449.  
  450. Gizmo tickles *Trakis*'s right arm with her stab.ed >
  451. An Elite Dha'vol guard avoids being bashed by *Trakis* who loses his balance and falls!
  452.  
  453. *
  454. Gizmo tickles *Trakis*'s body with her stab.
  455. An Elite Dha'vol guard barely tickles Draz's left leg with his crush.
  456. Akkad the Myrddraal tickles Draz's head with his blast.
  457. An Elite Dha'vol guard barely tickles Trakis's body with his crush.
  458. An Elite Dha'vol guard barely tickles Draz's left leg with his crush.
  459. An Elite Dha'vol guard barely tickles Trakis's right foot with his crush.
  460. An Elite Dha'vol guard barely tickles Trakis's left hand with his crush.
  461. Snorgg has arrived from above.
  462.  
  463. =
  464. Gizmo narrates 'bash'
  465.  
  466. -
  467. The oakdoor is opened from the other side.
  468.  
  469.  
  470. Snorgg closes the oakdoor.
  471. The oakdoor is opened from the other side.
  472. *Vincen* has arrived from the north.
  473. A warhorse has arrived from the north.
  474.  
  475. -
  476. Snorgg closes the oakdoor.
  477. *Vincen* tries to stab Snorgg, but he deflects the blow.
  478.  
  479. =
  480. Your bash at *Draz* sends him sprawling!
  481. The oakdoor is opened from the other side.
  482.  
  483. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered >
  484. Snorgg tries to pierce *Vincen*, but he dodges the attack.
  485. Snorgg closes the oakdoor.
  486.  
  487. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered >
  488. The oakdoor is opened from the other side.
  489.  
  490. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered >
  491. Snorgg closes the oakdoor.
  492. The oakdoor is opened from the other side.
  493.  
  494. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered >
  495. Snorgg closes the oakdoor.
  496. The oakdoor is opened from the other side.
  497.  
  498. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered >
  499. Snorgg tries to pierce *Vincen*, but he parries successfully.
  500. An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
  501. *Vincen* tries to stab Snorgg, but he deflects the blow.
  502. You crush *Draz*'s body hard.
  503. Gizmo tickles *Trakis*'s body with her stab.
  504. An Elite Dha'vol guard tickles Draz's body with his crush.
  505. Akkad the Myrddraal blasts Draz's body hard.
  506. An Elite Dha'vol guard barely tickles Trakis's body with his crush.
  507. An Elite Dha'vol guard barely tickles Draz's body with his crush.
  508. An Elite Dha'vol guard barely tickles Trakis's body with his crush.
  509. *Trakis* tries to blast an Elite Dha'vol guard, but he deflects the blow.
  510. An Elite Dha'vol guard tickles Trakis's left leg with his crush.
  511. Snorgg closes the oakdoor.
  512. The oakdoor is opened from the other side.
  513.  
  514. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered > bash
  515.  
  516. Snorgg closes the oakdoor.
  517. The oakdoor is opened from the other side.
  518.  
  519. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered > They already seem to be stunned.
  520. Snorgg closes the oakdoor.
  521. The oakdoor is opened from the other side.
  522.  
  523. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered >
  524. Snorgg closes the oakdoor.
  525. The oakdoor is opened from the other side.
  526.  
  527. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered >
  528. A shrill piercing scream reverberates through the area.
  529. Snorgg closes the oakdoor.
  530. The oakdoor is opened from the other side.
  531.  
  532. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered >
  533. Snorgg closes the oakdoor.
  534. The oakdoor is opened from the other side.
  535.  
  536. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered > bash
  537.  
  538. Snorgg closes the oakdoor.
  539. The oakdoor is opened from the other side.
  540.  
  541. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered >
  542. Snorgg closes the oakdoor.
  543. The oakdoor is opened from the other side.
  544.  
  545. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered > They already seem to be stunned.
  546. Snorgg closes the oakdoor.
  547. *Trakis* opens the oakdoor.
  548. Gizmo closes the oakdoor.
  549. The oakdoor is opened from the other side.
  550.  
  551. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered >
  552. Snorgg closes the oakdoor.
  553. The oakdoor is opened from the other side.
  554.  
  555. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered >
  556. Snorgg tries to pierce *Vincen*, but he deflects the blow.
  557. *Vincen* tries to stab Snorgg, but he parries successfully.
  558. Gizmo tickles *Trakis*'s right arm with her stab.
  559. Snorgg closes the oakdoor.
  560. The oakdoor is opened from the other side.
  561.  
  562. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered > bash
  563.  
  564. Snorgg closes the oakdoor.
  565. The oakdoor is opened from the other side.
  566.  
  567. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered >
  568. An Elite Dha'vol guard barely tickles Trakis's body with his crush.
  569. Snorgg tries to pierce *Vincen*, but he deflects the blow.
  570. *Vincen* tries to stab Snorgg, but he deflects the blow.
  571. You crush *Draz*'s right arm.
  572. Gizmo barely tickles *Trakis*'s left foot with her stab.
  573. An Elite Dha'vol guard tickles Draz's body with his crush.
  574. Akkad the Myrddraal barely blasts Draz's body.
  575. An Elite Dha'vol guard barely tickles Trakis's body with his crush.
  576. An Elite Dha'vol guard barely tickles Draz's body with his crush.
  577. An Elite Dha'vol guard barely tickles Trakis's right arm with his crush.
  578. An Elite Dha'vol guard tickles Trakis's right hand with his crush.
  579. Snorgg closes the oakdoor.
  580. The oakdoor is opened from the other side.
  581.  
  582. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered > They already seem to be stunned.
  583. Snorgg closes the oakdoor.
  584. The oakdoor is opened from the other side.
  585.  
  586. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered >
  587. Akkad the Myrddraal narrates 'Shayol Ghul is under attack!'
  588. Snorgg closes the oakdoor.
  589. The oakdoor is opened from the other side.
  590.  
  591. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered >
  592. Snorgg closes the oakdoor.
  593.  
  594. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered > bash
  595.  
  596. The oakdoor is opened from the other side.
  597.  
  598. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered >
  599. Snorgg closes the oakdoor.
  600.  
  601. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered > They already seem to be stunned.
  602. The oakdoor is opened from the other side.
  603.  
  604. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered >
  605. Snorgg closes the oakdoor.
  606. The oakdoor is opened from the other side.
  607.  
  608. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered >
  609. Snorgg closes the oakdoor.
  610.  
  611. * HP:Scratched DP:Bursting MV:Fresh - Draz: Battered > bash
  612.  
  613. The oakdoor is opened from the other side.
  614.  
  615. Snorgg closes the oakdoor. MV:Fresh - Draz: Battered >
  616. The oakdoor is opened from the other side.
  617.  
  618.  
  619. Snorgg closes the oakdoor.
  620.  
  621. -
  622. An Elite Dha'vol guard fails to crush Trakis.
  623. Snorgg tries to pierce *Vincen*, but he deflects the blow.
  624. *Vincen* tries to stab Snorgg, but he deflects the blow.
  625. *Draz* scythes your right leg hard.
  626. Gizmo tickles *Trakis*'s right leg with her stab.
  627. An Elite Dha'vol guard fails to crush Draz.
  628. Akkad the Myrddraal blasts Draz's body.
  629. An Elite Dha'vol guard barely tickles Trakis's body with his crush.
  630. An Elite Dha'vol guard barely tickles Draz's right foot with his crush.
  631. An Elite Dha'vol guard barely tickles Trakis's head with his crush.
  632. *Trakis* blasts an Elite Dha'vol guard's right hand into bloody fragments!
  633. An Elite Dha'vol guard tickles Trakis's body with his crush.
  634. Snorgg tries to pierce *Vincen*, but he parries successfully.
  635. *Vincen* tries to stab Snorgg, but he parries successfully.
  636. *Trakis* sends an Elite Dha'vol guard sprawling with a powerful bash!
  637. *Trakis* sends an Elite Dha'vol guard sprawling with a powerful bash!
  638. *Trakis* sends an Elite Dha'vol guard sprawling with a powerful bash!
  639. *Trakis* sends an Elite Dha'vol guard sprawling with a powerful bash!
  640. The oakdoor is opened from the other side.
  641.  
  642. =
  643. Snorgg closes the oakdoor.
  644. The oakdoor is opened from the other side.
  645.  
  646. +
  647. Snorgg closes the oakdoor.
  648. The oakdoor is opened from the other side.
  649.  
  650. *
  651. Snorgg closes the oakdoor.
  652. The oakdoor is opened from the other side.
  653.  
  654.  
  655. Snorgg closes the oakdoor.
  656.  
  657. *
  658. The oakdoor is opened from the other side.
  659.  
  660. +
  661. Snorgg closes the oakdoor.
  662. The oakdoor is opened from the other side.
  663.  
  664. =
  665. Snorgg closes the oakdoor.
  666. *Vincen* opens the oakdoor.
  667.  
  668. -
  669. Snorgg closes the oakdoor.
  670. The oakdoor is opened from the other side.
  671.  
  672.  
  673. Snorgg closes the oakdoor.
  674. The oakdoor is opened from the other side.
  675.  
  676. -
  677. Akkad the Myrddraal narrates 'Shayol Ghul is under attack!'
  678. Akkad the Myrddraal narrates 'Shayol Ghul is under attack!'
  679. An Elite Dha'vol guard wipes his boots in the face of Draz!
  680. Akkad the Myrddraal narrates 'Shayol Ghul is under attack!'
  681. Akkad the Myrddraal narrates 'Shayol Ghul is under attack!'
  682. Snorgg closes the oakdoor.
  683.  
  684. =
  685. Your bash at *Draz* sends him sprawling!
  686. The oakdoor is opened from the other side.
  687.  
  688. * HP:Hurt DP:Bursting MV:Fresh - Draz: Battered >
  689. Snorgg tries to pierce *Vincen*, but he deflects the blow.
  690. *Vincen* tries to stab Snorgg, but he deflects the blow.
  691. You crush *Draz*'s head.
  692. Gizmo barely tickles *Trakis*'s body with her stab.
  693. An Elite Dha'vol guard tickles Draz's body with his crush.
  694. Akkad the Myrddraal barely blasts Draz's left arm.
  695. *Trakis* blasts an Elite Dha'vol guard's head into bloody fragments!
  696. *Trakis* blasts an Elite Dha'vol guard's body into bloody fragments!
  697. *Trakis* blasts an Elite Dha'vol guard's body extremely hard.
  698. *Trakis* blasts an Elite Dha'vol guard's right arm into bloody fragments!
  699. An Elite Dha'vol guard is dead! R.I.P.
  700. Your blood freezes as you hear an Elite Dha'vol guard's death cry.
  701. Snorgg closes the oakdoor.
  702. The oakdoor is opened from the other side.
  703.  
  704. * HP:Hurt DP:Bursting MV:Fresh - Draz: Battered >
  705. Snorgg closes the oakdoor.
  706.  
  707. * HP:Hurt DP:Bursting MV:Fresh - Draz: Battered >
  708. Snorgg tries to pierce *Vincen*, but he parries successfully.
  709. *Vincen* tries to stab Snorgg, but he deflects the blow.
  710. The oakdoor is opened from the other side.
  711.  
  712. * HP:Hurt DP:Bursting MV:Fresh - Draz: Battered >
  713. Snorgg closes the oakdoor.
  714. The oakdoor is opened from the other side.
  715.  
  716. * HP:Hurt DP:Bursting MV:Fresh - Draz: Battered >
  717. Snorgg closes the oakdoor.
  718. The oakdoor is opened from the other side.
  719.  
  720. * HP:Hurt DP:Bursting MV:Fresh - Draz: Battered >
  721. Snorgg closes the oakdoor.
  722. The oakdoor is opened from the other side.
  723.  
  724. * HP:Hurt DP:Bursting MV:Fresh - Draz: Battered >
  725. Snorgg closes the oakdoor.
  726. The oakdoor is opened from the other side.
  727.  
  728. * HP:Hurt DP:Bursting MV:Fresh - Draz: Battered >
  729. Snorgg closes the oakdoor.
  730. The oakdoor is opened from the other side.
  731.  
  732. * HP:Hurt DP:Bursting MV:Fresh - Draz: Battered >
  733. Snorgg closes the oakdoor.
  734. The oakdoor is opened from the other side.
  735.  
  736. * HP:Hurt DP:Bursting MV:Fresh - Draz: Battered >
  737. Snorgg closes the oakdoor.
  738.  
  739. * HP:Hurt DP:Bursting MV:Fresh - Draz: Battered > bash
  740.  
  741. The oakdoor is opened from the other side.
  742.  
  743. * HP:Hurt DP:Bursting MV:Fresh - Draz: Battered > They already seem to be stunned.
  744. Snorgg closes the oakdoor.
  745. The oakdoor is opened from the other side.
  746.  
  747. * HP:Hurt DP:Bursting MV:Fresh - Draz: Battered >
  748. Snorgg tries to pierce *Vincen*, but he deflects the blow.
  749. *Vincen* tries to stab Snorgg, but he parries successfully.
  750. You crush *Draz*'s body hard.
  751. Gizmo tickles *Trakis*'s body with her stab.
  752. An Elite Dha'vol guard tickles Draz's right arm with his crush.
  753. Akkad the Myrddraal blasts Draz's right foot.
  754. An Elite Dha'vol guard barely tickles Trakis's body with his crush.
  755. An Elite Dha'vol guard barely tickles Draz's body with his crush.
  756. An Elite Dha'vol guard barely tickles Trakis's body with his crush.
  757. *Trakis* blasts an Elite Dha'vol guard's body extremely hard.
  758. An Elite Dha'vol guard fails to crush Trakis.
  759. Snorgg closes the oakdoor.
  760. The oakdoor is opened from the other side.
  761.  
  762. * HP:Hurt DP:Bursting MV:Fresh - Draz: Beaten >
  763. Snorgg closes the oakdoor.
  764. The oakdoor is opened from the other side.
  765.  
  766. * HP:Hurt DP:Bursting MV:Fresh - Draz: Beaten >
  767. Snorgg closes the oakdoor.
  768. The oakdoor is opened from the other side.
  769.  
  770. * HP:Hurt DP:Bursting MV:Fresh - Draz: Beaten >
  771. Snorgg closes the oakdoor.
  772.  
  773. * HP:Hurt DP:Bursting MV:Fresh - Draz: Beaten > bash
  774.  
  775. Snorgg tries to pierce *Vincen*, but he deflects the blow.
  776. *Vincen* tries to stab Snorgg, but he parries successfully.
  777. Gizmo barely tickles *Trakis*'s head with her stab.
  778. The oakdoor is opened from the other side.
  779.  
  780. * HP:Hurt DP:Bursting MV:Fresh - Draz: Beaten > They already seem to be stunned.
  781. Snorgg closes the oakdoor.
  782. The oakdoor is opened from the other side.
  783.  
  784. * HP:Hurt DP:Bursting MV:Fresh - Draz: Beaten >
  785. Akkad the Myrddraal narrates 'Shayol Ghul is under attack!'
  786. Snorgg closes the oakdoor.
  787. The oakdoor is opened from the other side.
  788.  
  789. * HP:Hurt DP:Bursting MV:Fresh - Draz: Beaten >
  790. Snorgg closes the oakdoor.
  791. The oakdoor is opened from the other side.
  792.  
  793. * HP:Hurt DP:Bursting MV:Fresh - Draz: Beaten >
  794. Snorgg closes the oakdoor.
  795. The oakdoor is opened from the other side.
  796.  
  797. * HP:Hurt DP:Bursting MV:Fresh - Draz: Beaten >
  798. Snorgg closes the oakdoor.
  799. *Vincen* opens the oakdoor.
  800.  
  801. bash
  802. * HP:Hurt DP:Bursting MV:Fresh - Draz: Beaten >
  803. Snorgg closes the oakdoor.
  804. The oakdoor is opened from the other side.
  805.  
  806. Gizmo closes the oakdoor.Fresh - Draz: Beaten >
  807. The oakdoor is opened from the other side.
  808.  
  809.  
  810. *Vincen* swiftly dodges Snorgg's attempt to pierce him.
  811. *Vincen* tries to stab Snorgg, but he parries successfully.
  812. *Draz* scythes your left arm.
  813. Gizmo tickles *Trakis*'s body with her stab.
  814. An Elite Dha'vol guard barely tickles Draz's head with his crush.
  815. Akkad the Myrddraal blasts Draz's left leg.
  816. An Elite Dha'vol guard fails to crush Trakis.
  817. An Elite Dha'vol guard tickles Draz's body with his crush.
  818. An Elite Dha'vol guard fails to crush Trakis.
  819. An Elite Dha'vol guard tickles Trakis's body with his crush.
  820. Gizmo closes the oakdoor.
  821. *Draz* panics, and attempts to flee!
  822.  
  823. -
  824. The oakdoor is opened from the other side.
  825.  
  826. =
  827. Snorgg closes the oakdoor.
  828. The oakdoor is opened from the other side.
  829.  
  830. +
  831. Snorgg closes the oakdoor.
  832. *Trakis* sends an Elite Dha'vol guard sprawling with a powerful bash!
  833. *Trakis* sends an Elite Dha'vol guard sprawling with a powerful bash!
  834. *Trakis* sends an Elite Dha'vol guard sprawling with a powerful bash!
  835.  
  836. *
  837. Akkad the Myrddraal narrates 'Shayol Ghul is under attack!'
  838. Akkad the Myrddraal narrates 'Shayol Ghul is under attack!'
  839. Akkad the Myrddraal narrates 'Shayol Ghul is under attack!'
  840. The oakdoor is opened from the other side.
  841.  
  842.  
  843. Snorgg closes the oakdoor.
  844. The oakdoor is opened from the other side.
  845.  
  846. *
  847. *Vincen* tries to stab Snorgg, but he deflects the blow.
  848. Gizmo tickles *Trakis*'s body with her stab.
  849. Snorgg closes the oakdoor.
  850. The oakdoor is opened from the other side.
  851. *Draz* panics, and attempts to flee!
  852.  
  853. +
  854. Snorgg closes the oakdoor.
  855. The oakdoor is opened from the other side.
  856.  
  857. =
  858. Snorgg closes the oakdoor.
  859. *Draz* leaves down.
  860.  
  861. -
  862. The oakdoor is opened from the other side.
  863.  
  864.  
  865. Snorgg closes the oakdoor.
  866. The oakdoor is opened from the other side.
  867.  
  868. -
  869. Snorgg closes the oakdoor.
  870.  
  871. =
  872. Gizmo swiftly dodges *Trakis*'s attempt to blast her.
  873. *Trakis* blasts an Elite Dha'vol guard's right arm into bloody fragments!
  874. *Trakis* blasts an Elite Dha'vol guard's left leg into bloody fragments!
  875. An Elite Dha'vol guard joins Snorgg's fight!
  876. An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
  877. Akkad the Myrddraal joins an Elite Dha'vol guard's fight!
  878. Snorgg tries to pierce *Vincen*, but he deflects the blow.
  879. *Vincen* tries to stab Snorgg, but he parries successfully.
  880. Gizmo barely stabs *Trakis*'s left leg.
  881. They're not here anymore!
  882. The oakdoor is opened from the other side.
  883.  
  884. * HP:Hurt DP:Bursting MV:Fresh >
  885. Snorgg closes the oakdoor.
  886. The oakdoor is opened from the other side.
  887.  
  888. d
  889. * HP:Hurt DP:Bursting MV:Fresh >
  890. Snorgg closes the oakdoor.
  891.  
  892. kh
  893. * HP:Hurt DP:Bursting MV:Fresh > kh
  894. Stairwell in Shadows
  895. Through the darkness, footsteps can be seen in the dust where creatures
  896. have traversed these shadowed stairs. Grunts and growling can be heard
  897. coming from above and below, attesting to the presense of even more minions
  898. of the dark nearby. A faint metallic dripping sound can be heard below.
  899. [ obvious exits: U D ]
  900. A trolloc is here commanding a fist of troops.
  901. A trolloc is here commanding a fist of troops.
  902.  
  903. o HP:Hurt DP:Bursting MV:Full > kh
  904. [k light]
  905. They aren't here.
  906.  
  907. o HP:Hurt DP:Bursting MV:Full > [k light]
  908. They aren't here.
  909.  
  910. o HP:Hurt DP:Bursting MV:Full > [k light]
  911. They aren't here.
  912.  
  913. o HP:Hurt DP:Bursting MV:Full > kh
  914. kh
  915. kh
  916. [k light]
  917. They aren't here.
  918.  
  919. o HP:Hurt DP:Bursting MV:Full > kh
  920. [k light]
  921. They aren't here.
  922.  
  923. o HP:Hurt DP:Bursting MV:Full > kh
  924. [k light]
  925. They aren't here.
  926.  
  927. o HP:Hurt DP:Bursting MV:Full > kh
  928. [k light]
  929. They aren't here.
  930.  
  931. o HP:Hurt DP:Bursting MV:Full > kh
  932. [k light]
  933. They aren't here.
  934.  
  935. o HP:Hurt DP:Bursting MV:Full > d
  936. [k light]
  937. They aren't here.
  938.  
  939. o HP:Hurt DP:Bursting MV:Full > [k light]
  940. They aren't here.
  941.  
  942. kh
  943. o HP:Hurt DP:Bursting MV:Full > kh
  944. The Well Under the Watchtower
  945. This is the cellar of the watchtower. It is a storage room, well stocked
  946. with dried meat and roots in case it is impossible to leave the tower for
  947. some reason. In the middle of the room is a well, filled to the brim with
  948. crimson blood. Time and effort have been put into digging into the tainted
  949. soils of Shayol Ghul to expand this underground storage area.
  950. [ obvious exits: N U ]
  951. A revolting well bubbles with the blood of the sacrificed.
  952. A trolloc is here commanding a fist of troops.
  953. Invisible eyes follow your every move, their intentions dark.
  954.  
  955. o HP:Hurt DP:Bursting MV:Full > kh
  956. [k light]
  957. They aren't here.
  958.  
  959. o HP:Hurt DP:Bursting MV:Full > [k light]
  960. They aren't here.
  961.  
  962. o HP:Hurt DP:Bursting MV:Full > [k light]
  963. They aren't here.
  964.  
  965. n
  966. o HP:Hurt DP:Bursting MV:Full > kh
  967. Under the Watchtower
  968. Through the blood, sweat and death of human slaves captured in the
  969. Borderlands, the home of the Dha'vol horde has been expanded at the
  970. direction of their Master Akkad. The black colored stone of Shayol Ghul has
  971. been chiseled with precision to a smooth surface and polished to a sheen.
  972. [ obvious exits: S W ]
  973. A trolloc is here commanding a fist of troops.
  974. A trolloc is here commanding a fist of troops.
  975.  
  976. kh
  977. o HP:Hurt DP:Bursting MV:Full > kh
  978. [k light]
  979. They aren't here.
  980.  
  981. o HP:Hurt DP:Bursting MV:Full > [k light]
  982. They aren't here.
  983.  
  984. o HP:Hurt DP:Bursting MV:Full > [k light]
  985. They aren't here.
  986.  
  987. n
  988. o HP:Hurt DP:Bursting MV:Full > Alas, you cannot go that way...
  989.  
  990. o HP:Hurt DP:Bursting MV:Full >
  991. *Draz* has arrived from the west.
  992.  
  993. w
  994. * HP:Hurt DP:Bursting MV:Full >
  995. *Draz* leaves south.
  996.  
  997. o HP:Hurt DP:Bursting MV:Full > kh
  998. Within the Dha'vol Barracks
  999. The gleaming black rock of Shayol Ghul has been polished to a high shine
  1000. underfoot, dark veins of obsidian intermixed with only slightly lighter
  1001. shades of gray. A large gathering hall resides to the west. A heavily
  1002. guarded barricade sits just to the south and a single table covered with a
  1003. pale material seems a stark adornment for a mostly empty room to the north.
  1004. [ obvious exits: N E S W ]
  1005. A trolloc is here commanding a fist of troops.
  1006. A trolloc is here commanding a fist of troops.
  1007.  
  1008. kh
  1009. o HP:Hurt DP:Bursting MV:Full > [k light]
  1010. They aren't here.
  1011.  
  1012. o HP:Hurt DP:Bursting MV:Full > e
  1013. [k light]
  1014. They aren't here.
  1015.  
  1016. o HP:Hurt DP:Bursting MV:Full > s
  1017. Under the Watchtower
  1018. Through the blood, sweat and death of human slaves captured in the
  1019. Borderlands, the home of the Dha'vol horde has been expanded at the
  1020. direction of their Master Akkad. The black colored stone of Shayol Ghul has
  1021. been chiseled with precision to a smooth surface and polished to a sheen.
  1022. [ obvious exits: S W ]
  1023. A trolloc is here commanding a fist of troops.
  1024. A trolloc is here commanding a fist of troops.
  1025.  
  1026. o HP:Hurt DP:Bursting MV:Full > kh
  1027. kh
  1028. The Well Under the Watchtower
  1029. This is the cellar of the watchtower. It is a storage room, well stocked
  1030. with dried meat and roots in case it is impossible to leave the tower for
  1031. some reason. In the middle of the room is a well, filled to the brim with
  1032. crimson blood. Time and effort have been put into digging into the tainted
  1033. soils of Shayol Ghul to expand this underground storage area.
  1034. [ obvious exits: N U ]
  1035. A revolting well bubbles with the blood of the sacrificed.
  1036. A trolloc is here commanding a fist of troops.
  1037. Invisible eyes follow your every move, their intentions dark.
  1038.  
  1039. o HP:Hurt DP:Bursting MV:Full > Reck narrates 'mob rip'
  1040. [k light]
  1041. They aren't here.
  1042.  
  1043. o HP:Hurt DP:Bursting MV:Full > u
  1044. [k light]
  1045. They aren't here.
  1046.  
  1047. o HP:Hurt DP:Bursting MV:Full > kh
  1048. Stairwell in Shadows
  1049. Through the darkness, footsteps can be seen in the dust where creatures
  1050. have traversed these shadowed stairs. Grunts and growling can be heard
  1051. coming from above and below, attesting to the presense of even more minions
  1052. of the dark nearby. A faint metallic dripping sound can be heard below.
  1053. [ obvious exits: U D ]
  1054. Snorgg the Havoc is standing here.
  1055. A trolloc is here commanding a fist of troops.
  1056. A trolloc is here commanding a fist of troops.
  1057. Zodiac narrates '5 are back 1n aka'
  1058.  
  1059. o HP:Hurt DP:Bursting MV:Full > kh
  1060. kh
  1061. [k light]
  1062. They aren't here.
  1063.  
  1064. o HP:Hurt DP:Bursting MV:Full > [k light]
  1065. They aren't here.
  1066.  
  1067. o HP:Hurt DP:Bursting MV:Full > u
  1068. Akkad the Myrddraal narrates 'Shayol Ghul is under attack!'
  1069. Akkad the Myrddraal narrates 'Shayol Ghul is under attack!'
  1070. Akkad the Myrddraal narrates 'Shayol Ghul is under attack!'
  1071. Akkad the Myrddraal narrates 'Shayol Ghul is under attack!'
  1072. Akkad the Myrddraal narrates 'Shayol Ghul is under attack!'
  1073. [k light]
  1074. They aren't here.
  1075.  
  1076. o HP:Hurt DP:Bursting MV:Full > kh
  1077. The Entrance to the Watchtower
  1078. This is inside the watchtower on the hill. This is the entrance floor, with a
  1079. large spiral staircase edging the walls, leading up through a trapdoor and
  1080. down into a dark dungeon. This is a guardroom, sparsely furnished and with
  1081. a small fireplace to prepare food in and to heat the room.
  1082. [ obvious exits: N U D ]
  1083. The corpse of an Elite Dha'vol guard is lying here.
  1084. A Saldaean cavalryman stands ready to fight.
  1085. A gray palfrey prances skittishly nearby.
  1086. *Ibzon* is standing here.
  1087. *Yaan* is standing here.
  1088. Snorgg the Havoc is here, fighting Vincen.
  1089. An Elite Dha'vol guard stands here, protecting his master.
  1090. *Draz* is standing here.
  1091. *Draz* is surrounded by a shimmering white aura!
  1092. *Vincen* is here, fighting Snorgg.
  1093. *Bollesedun* is here, fighting Gizmo.
  1094. A warhorse is here, stamping his feet impatiently.
  1095. Gizmo the Wolfish Trolloc is here, fighting Trakis.
  1096. An Elite Dha'vol guard is sitting here.
  1097. An Elite Dha'vol guard is sitting here.
  1098. An Elite Dha'vol guard is sitting here.
  1099. *Trakis* is here, fighting Gizmo.
  1100. *Trakis* is surrounded by a shimmering white aura!
  1101. An Elite Dha'vol guard is sitting here.
  1102. Akkad the Myrddraal is sitting here.
  1103. Gizmo closes the oakdoor.
  1104. *Yaan* pounds your head.
  1105.  
  1106. * HP:Hurt DP:Bursting MV:Full - Yaan: Scratched > kh
  1107. kh
  1108. [k light]
  1109. Ok.
  1110.  
  1111. * HP:Hurt DP:Bursting MV:Full - Yaan: Scratched > [k light]
  1112. Ok.
  1113. *Yaan* opens the oakdoor.
  1114. *Ibzon* scythes your body.
  1115. *Relena* has arrived from the north.
  1116.  
  1117. * HP:Hurt DP:Bursting MV:Full - Yaan: Scratched > [k light]
  1118. Ok.
  1119. Snorgg panics, and attempts to flee!
  1120. Gizmo closes the oakdoor.
  1121.  
  1122. * HP:Hurt DP:Bursting MV:Full - Yaan: Scratched > cmw
  1123.  
  1124. *Ibzon* scythes your body.
  1125. An Elite Dha'vol guard joins your fight!
  1126. You crush *Yaan*'s right arm very hard.
  1127. *Yaan* pounds your left leg hard.
  1128. *Vincen* stabs Snorgg's right arm.
  1129. *Bollesedun* tries to stab Gizmo, but she deflects the blow.
  1130. *Trakis* tries to blast Gizmo, but she parries successfully.
  1131. *Trakis* blasts an Elite Dha'vol guard's body into bloody fragments!
  1132. *Trakis* blasts an Elite Dha'vol guard's left arm into bloody fragments!
  1133. *Trakis* blasts an Elite Dha'vol guard's right leg into bloody fragments!
  1134. *Trakis* blasts an Elite Dha'vol guard's left foot into bloody fragments!
  1135. *Trakis* blasts Akkad the Myrddraal's right hand into bloody fragments!
  1136. Gizmo stabs *Trakis*'s right leg.
  1137.  
  1138. f
  1139. * HP:Hurt DP:Bursting MV:Full - Yaan: Hurt > [change mood wimpy]
  1140. Mood changed to: Wimpy
  1141.  
  1142. *Vincen* tries to stab Snorgg, but he deflects the blow.
  1143. *Bollesedun* stabs Gizmo's left leg extremely hard.
  1144. Gizmo tickles *Trakis*'s head with her stab.
  1145. You panic and attempt to flee!
  1146.  
  1147.  
  1148. You flee head over heels.
  1149. Stairwell in Shadows
  1150. Through the darkness, footsteps can be seen in the dust where creatures
  1151. have traversed these shadowed stairs. Grunts and growling can be heard
  1152. coming from above and below, attesting to the presense of even more minions
  1153. of the dark nearby. A faint metallic dripping sound can be heard below.
  1154. [ obvious exits: U D ]
  1155. A trolloc is here commanding a fist of troops.
  1156. A trolloc is here commanding a fist of troops.
  1157.  
  1158. o HP:Hurt DP:Bursting MV:Full >
  1159. A shrill piercing scream reverberates through the area.
  1160.  
  1161. o HP:Hurt DP:Bursting MV:Full > d
  1162.  
  1163. Gizmo narrates 'all in'
  1164.  
  1165. o HP:Hurt DP:Bursting MV:Full > The Well Under the Watchtower
  1166. This is the cellar of the watchtower. It is a storage room, well stocked
  1167. with dried meat and roots in case it is impossible to leave the tower for
  1168. some reason. In the middle of the room is a well, filled to the brim with
  1169. crimson blood. Time and effort have been put into digging into the tainted
  1170. soils of Shayol Ghul to expand this underground storage area.
  1171. [ obvious exits: N U ]
  1172. A revolting well bubbles with the blood of the sacrificed.
  1173. A trolloc is here commanding a fist of troops.
  1174. Invisible eyes follow your every move, their intentions dark.
  1175.  
  1176. o HP:Hurt DP:Bursting MV:Full > n
  1177. Under the Watchtower
  1178. Through the blood, sweat and death of human slaves captured in the
  1179. Borderlands, the home of the Dha'vol horde has been expanded at the
  1180. direction of their Master Akkad. The black colored stone of Shayol Ghul has
  1181. been chiseled with precision to a smooth surface and polished to a sheen.
  1182. [ obvious exits: S W ]
  1183. A trolloc is here commanding a fist of troops.
  1184. A trolloc is here commanding a fist of troops.
  1185.  
  1186. o HP:Hurt DP:Bursting MV:Full > look
  1187. Preparing to find this room on the map.
  1188. Akkad the Myrddraal narrates 'Shayol Ghul is under attack!'
  1189. Under the Watchtower
  1190. Through the blood, sweat and death of human slaves captured in the
  1191. Borderlands, the home of the Dha'vol horde has been expanded at the
  1192. direction of their Master Akkad. The black colored stone of Shayol Ghul has
  1193. been chiseled with precision to a smooth surface and polished to a sheen.
  1194. [ obvious exits: S W ]
  1195.  
  1196. Matching room found! Correcting map position.
  1197.  
  1198. A trolloc is here commanding a fist of troops.
  1199. A trolloc is here commanding a fist of troops.
  1200.  
  1201. o HP:Hurt DP:Bursting MV:Full > where
  1202. Players in your Zone
  1203. --------------------
  1204. Byrg - Under the Watchtower
  1205.  
  1206. o HP:Hurt DP:Bursting MV:Full > w
  1207. n
  1208. Within the Dha'vol Barracks
  1209. The gleaming black rock of Shayol Ghul has been polished to a high shine
  1210. underfoot, dark veins of obsidian intermixed with only slightly lighter
  1211. shades of gray. A large gathering hall resides to the west. A heavily
  1212. guarded barricade sits just to the south and a single table covered with a
  1213. pale material seems a stark adornment for a mostly empty room to the north.
  1214. [ obvious exits: N E S W ]
  1215. A trolloc is here commanding a fist of troops.
  1216. A trolloc is here commanding a fist of troops.
  1217.  
  1218. o HP:Hurt DP:Bursting MV:Full > Torture Chamber
  1219. The floor of this unadorned room slants slightly towards the middle where a
  1220. metal grate has been cut into the floor. A single table, padded with what
  1221. appears to be layers of human skin sits just above the grate, a trickle of
  1222. congealed blood running down its side. A bloody trail left by the boots of
  1223. the torturers leads eastward where torture implements are kept.
  1224. [ obvious exits: E S ]
  1225.  
  1226. o HP:Hurt DP:Bursting MV:Full > e
  1227. Implements of Torture
  1228. No home for a horde of trollocs would be complete without the implements
  1229. necessary to torture their captured foes. Weapons specially crafted to peel
  1230. the skin layer by layer, chains and manacles to hold their victims in place
  1231. all decorate the black polished walls of this storage room.
  1232. [ obvious exits: W ]
  1233. Clusters of manacles dangle from long, rusted chains bolted into the ceiling.
  1234.  
  1235. o HP:Hurt DP:Bursting MV:Full > sense
  1236. *
  1237. You lose control of the shadows.
  1238.  
  1239. o HP:Hurt DP:Full MV:Full > sense
  1240. *
  1241. Snorgg narrates 'we fked lol'
  1242.  
  1243.  
  1244. a dark place - [fade flxflxnselijdab] - somewhere southeast of here
  1245. an empty dark place - [fade meyrsapliopazfe] - somewhere southeast of here
  1246. an empty dark place - [fade rsameypliqryrsa] - somewhere southeast of here
  1247. a dark place - [fade rtipidmvudabkne] - somewhere east of here
  1248. a dark place - [fade meyuavolpknengu] - somewhere east of here
  1249. a dark place - [fade flxoaezfepliced] - somewhere east of here
  1250. a dark place - [fade rsaulinulrsahrt] - somewhere east of here
  1251. a dark place - [fade rtinuldsartiqry] - somewhere east of here
  1252. an empty dark place - [fade rsaulinulrsanya] - somewhere east of here
  1253. an empty dark place - [fade rtiuliardjovsde] - somewhere around here
  1254. a dark place - [fade meyilearddsanya] - somewhere around here
  1255. a partly lit dark place - [fade rsanullijhrtrsa] - somewhere around here
  1256. a dark place - [fade rsanulopabeaolp] - somewhere northwest of here
  1257. a dark place - [fade rsaulilijolprsa] - somewhere northwest of here
  1258. a dark place - [fade meyuliopazfeile] - somewhere northwest of here
  1259. an empty dark place - [fade flxardlijmeyliq] - somewhere southeast of here
  1260. an empty dark place - [fade meyopaardkaeolp] - somewhere southeast of here
  1261. a dark place - [fade meylijlijnyaflx] - somewhere southeast of here
  1262. a dark place - [fade meyopaplinalqry] - somewhere south of here
  1263. an empty dark place - [fade rtiqulmeywujuav] - somewhere extremely far south of here
  1264. an empty dark place - [fade rsaqryrsazfefmu] - somewhere extremely far south of here
  1265. a dark place - [fade rsangurtizfebok] - somewhere extremely far south of here
  1266.  
  1267. * Press <Return> to continue, q to quit *>fade flxflxnselijdab
  1268. o HP:Hurt DP:Full MV:Full > fade flxflxnselijdab
  1269.  
  1270. Gizmo narrates 'nah'
  1271.  
  1272. -
  1273. You lose control of the shadows.
  1274.  
  1275. o HP:Hurt DP:Bursting MV:Fresh >
  1276. Reck narrates 'on ent'
  1277.  
  1278. o HP:Hurt DP:Bursting MV:Fresh > fade flxflxnselijdab
  1279.  
  1280. Reck narrates '1'
  1281.  
  1282. - MV:Fresh >
  1283. You lose control of the shadows.
  1284.  
  1285. o HP:Hurt DP:Bursting MV:Fresh >
  1286. Reck narrates 'going down fast'
  1287.  
  1288. o HP:Hurt DP:Bursting MV:Fresh > fade flxflxnselijdab
  1289. *
  1290. Zodiac narrates 'use mobs'
  1291.  
  1292. -
  1293. You lose control of the shadows.
  1294.  
  1295. o HP:Hurt DP:Bursting MV:Fresh > fade flxflxnselijdab
  1296. -
  1297. The shadows reach out, and suddenly engulf you.
  1298. look
  1299. Preparing to find this room on the map.
  1300. Dead End in the Passage
  1301. A foul smell fills this dead end in the passageway. Scattered on the floor
  1302. are old food rations, opened and spoiling. A pile of dusty matresses in the
  1303. far corner don't seem to have been used in quite some time.
  1304. [ obvious exits: S ]
  1305.  
  1306. Matching room found! Correcting map position.
  1307.  
  1308. A lever protrudes from the wall.
  1309.  
  1310. o HP:Hurt DP:Strong MV:Fresh > Dead End in the Passage
  1311. A foul smell fills this dead end in the passageway. Scattered on the floor
  1312. are old food rations, opened and spoiling. A pile of dusty matresses in the
  1313. far corner don't seem to have been used in quite some time.
  1314. [ obvious exits: S ]
  1315. A lever protrudes from the wall.
  1316.  
  1317. o HP:Hurt DP:Strong MV:Fresh > look
  1318. Preparing to find this room on the map.
  1319. where
  1320. Dead End in the Passage
  1321. A foul smell fills this dead end in the passageway. Scattered on the floor
  1322. are old food rations, opened and spoiling. A pile of dusty matresses in the
  1323. far corner don't seem to have been used in quite some time.
  1324. [ obvious exits: S ]
  1325.  
  1326. Matching room found! Correcting map position.
  1327.  
  1328. A lever protrudes from the wall.
  1329.  
  1330. o HP:Hurt DP:Strong MV:Fresh > Players in your Zone
  1331. --------------------
  1332. Byrg - Dead End in the Passage
  1333.  
  1334. o HP:Hurt DP:Strong MV:Fresh > s
  1335. w
  1336. A Dark Passage
  1337. The hallway bends here, leading to the north and the west. The floor,
  1338. constructed of the same thick planks as the walls, are covered with a
  1339. thin layer of dust. The ceiling above is angled sharply, and is thatched
  1340. greenery, thickly woven, to help obscure this building's existance
  1341. from the outside.
  1342. [ obvious exits: N S W ]
  1343.  
  1344. o HP:Hurt DP:Strong MV:Full > In a Hidden Passage
  1345. This passageway is obscured from the road by the thick scrub and shrubbery
  1346. lining the road to Tarwin's Gap. Constructed of sturdy planks of wood, this
  1347. hidden building seems able to withstand the roughest weather. The thick
  1348. walls prevent any sound of the outside from drifting in.
  1349. [ obvious exits: E W ]
  1350. A shield covered in intricately designed leather lies here.
  1351. Boots made from the fur of various animals have been left here.
  1352. A soft leather pouch has been discarded here.
  1353. A wide leather belt has been cast off here.
  1354. A large banded mallet has been set aside here.
  1355. A steel bracer lies here, glinting dully.
  1356. A solid set of leather gauntlets rests here.
  1357. A pair of riveted chainmail coverings lay stretched on the ground.
  1358. A thick leather vest is here.
  1359. A leather helmet has been dropped here.
  1360.  
  1361. o HP:Hurt DP:Strong MV:Full > Open passage west
  1362. w
  1363. It's already open!
  1364.  
  1365. o HP:Hurt DP:Strong MV:Full > Road to Tarwin's Gap
  1366. The road works through the hills, leading north into Tarwin's Gap and south
  1367. into the Borderlands. The Gap can be seen as a massive cleft in the black
  1368. snow-covered peaks clawing into the sky. The cold mountain wind whips through
  1369. the Gap, carrying the stench of the Blight with it.
  1370. [ obvious exits: N E S W ]
  1371. There are some tracks of a ridden mount leaving ^^NORTH^^
  1372. There are some tracks of a ridden mount leaving ^^NORTH^^
  1373. There are some tracks of a ridden mount leaving <<WEST<<
  1374. There are some tracks of a ridden mount leaving ^^NORTH^^
  1375. There are some tracks of a humanoid leaving west.
  1376. There are some tracks of a humanoid leaving north.
  1377. A soft leather pouch has been discarded here.
  1378.  
  1379. * HP:Hurt DP:Strong MV:Full > n
  1380. n
  1381. Before the Gap
  1382. The road opens up into Tarwin's Gap just to the north, which cuts through
  1383. the Mountains of Dhoom. The mountains seem almost to have been cleft in half
  1384. by a gigantic axe, while to either side, the massive walls of granite surge
  1385. into the sky, almost blotting it out, while to the south, the road continues
  1386. through the hills. The cold mountain wind slices through the pass, having in
  1387. effect been funneled by the mountains.
  1388. [ obvious exits: N S ]
  1389. There are some tracks of a ridden mount leaving ^^NORTH^^
  1390. There are some tracks of a ridden mount leaving ^^NORTH^^
  1391. There are some tracks of a ridden mount leaving vvSOUTHvv
  1392. There are some tracks of a ridden mount leaving ^^NORTH^^
  1393. There are some tracks of an animal leaving north.
  1394. There are some tracks of a humanoid leaving south.
  1395. A black wolf growls loudly, poised to leap.
  1396.  
  1397. n
  1398. * HP:Hurt DP:Strong MV:Full > Entering the Gap
  1399. Here, among the foothills of the Mountains of Dhoom, lies the entrance to
  1400. Tarwin's Gap. Small rocks litter the ground, lying among the sparse tufts
  1401. of tough, wiry grass and the rare wildflower. Just to the north is the gap
  1402. itself, flanked by the black rock of the mountains, while a pair of paths
  1403. lead east and west, leading up and into the mountains themselves.
  1404. [ obvious exits: N E S W ]
  1405. There are some tracks of a ridden mount leaving ^^NORTH^^
  1406. There are some tracks of a ridden mount leaving ^^NORTH^^
  1407. There are some tracks of an animal leaving south.
  1408. There are some tracks of a ridden mount leaving ^^NORTH^^
  1409. There are some tracks of a ridden mount leaving ^^NORTH^^
  1410. There are some tracks of a ridden mount leaving ^^NORTH^^
  1411. A sooty residue is apparent here.
  1412. A raven is visible flying high in the sky.
  1413.  
  1414. n
  1415. * HP:Hurt DP:Strong MV:Full > n
  1416. Inside the Gap
  1417. Just to the south, Tarwin's Gap opens out into a large rocky opening among
  1418. the foothills of the Mountains of Dhoom. Tall walls loom over the rocky soil
  1419. to either side of the pass, casting shadows onto the rocky soil. Sparse tufts
  1420. of wiry grass are scattered among the rocks here, and an occasional pebble
  1421. comes tumbling down.
  1422. [ obvious exits: N S ]
  1423. There are some tracks of a ridden mount leaving ^^NORTH^^
  1424. There are some tracks of a ridden mount leaving ^^NORTH^^
  1425. There are some tracks of an animal leaving south.
  1426. There are some tracks of a ridden mount leaving vvSOUTHvv
  1427. There are some tracks of a ridden mount leaving vvSOUTHvv
  1428. There are some tracks of a ridden mount leaving vvSOUTHvv
  1429. A black wolf growls loudly, poised to leap.
  1430.  
  1431. * HP:Hurt DP:Strong MV:Full > n
  1432. Tarwin's Gap
  1433. To either side the tall walls of Tarwin's Gap loom overhead, with the pitch
  1434. black peaks of the Mountains of Dhoom beyond. Small tufts of grass poke out
  1435. of the rocky soil, among the debris that litters the ground. The way seems
  1436. cluttered with boulders to the north, but the gap continues to the south.
  1437. [ obvious exits: N S ]
  1438. There are some tracks of a ridden mount leaving ^^NORTH^^
  1439. There are some tracks of a ridden mount leaving ^^NORTH^^
  1440. There are some tracks of an animal leaving south.
  1441. There are some tracks of an animal leaving south.
  1442. There are some tracks of a ridden mount leaving vvSOUTHvv
  1443. There are some tracks of a ridden mount leaving vvSOUTHvv
  1444. A Shienaran scout blends into the surroundings here.
  1445.  
  1446. n
  1447. * HP:Hurt DP:Strong MV:Full > n
  1448. Tarwin's Gap
  1449. Boulders of all sizes litter the ground here, but do not impede passage. A
  1450. half-buried white rock stands out among the brown and black boulders. Walls
  1451. of black granite loom over the pass, funneling a chill wind through. The
  1452. rank stench of the Blight is strong here, so close to that twisted forest.
  1453. Glancing around, one can tell that the gap continues to the north and south.
  1454. [ obvious exits: N S ]
  1455. There are some tracks of a ridden mount leaving ^^NORTH^^
  1456. There are some tracks of a ridden mount leaving ^^NORTH^^
  1457. There are some tracks of a ridden mount leaving vvSOUTHvv
  1458. There are some tracks of a ridden mount leaving vvSOUTHvv
  1459. There are some tracks of a ridden mount leaving vvSOUTHvv
  1460. There are some tracks of a ridden mount leaving ^^NORTH^^
  1461.  
  1462. * HP:Hurt DP:Strong MV:Full > n
  1463. Tarwin's Gap
  1464. Here in Tarwin's Gap the Mountains of Dhoom loom menacingly over the pass.
  1465. Small pebbles occasionally shower onto the ground from the mountains above,
  1466. landing among the sparse, wiry grass that grows here. To the north, the gap
  1467. continues onwards, leading deeper into the Blight, while to the south the a
  1468. large pile of boulders lie scattered on the ground. A chilly wind, funneled
  1469. by the tall mountains to either side, blows through the gap.
  1470. [ obvious exits: N S ]
  1471. There are some tracks of a ridden mount leaving ^^NORTH^^
  1472. There are some tracks of a ridden mount leaving ^^NORTH^^
  1473. There are some tracks of a ridden mount leaving vvSOUTHvv
  1474. There are some tracks of a ridden mount leaving vvSOUTHvv
  1475. There are some tracks of a ridden mount leaving vvSOUTHvv
  1476. There are some tracks of a ridden mount leaving ^^NORTH^^
  1477.  
  1478. * HP:Hurt DP:Strong MV:Full > n
  1479. In the Gap
  1480. From here, the sides of the gap loom menacingly over you, and a chill wind
  1481. channels through the mountains from the north. A smell hangs in the air,
  1482. torro and over-ripe. You can watch all the way north from here, seeing over
  1483. a vast area.
  1484. [ obvious exits: N S ]
  1485. There are some tracks of a ridden mount leaving ^^NORTH^^
  1486. There are some tracks of a ridden mount leaving ^^NORTH^^
  1487. There are some tracks of a ridden mount leaving vvSOUTHvv
  1488. There are some tracks of a ridden mount leaving vvSOUTHvv
  1489. There are some tracks of a ridden mount leaving vvSOUTHvv
  1490. There are some tracks of a ridden mount leaving ^^NORTH^^
  1491. A flock of ravens is circling in the air, searching for prey.
  1492.  
  1493. n
  1494. * HP:Hurt DP:Strong MV:Full > Entering the Gap
  1495. Here, just before the gap, the sheer granite that makes the sides of the gap
  1496. tower over this spot. The Blight lies to the north, awaiting more victims,
  1497. the sickly sweet stench of its corruption wafting in. The gap itself leads
  1498. south through the mountains. By looking carefully, a pair of paths that lead
  1499. around the gap can be seen to the east and west.
  1500. [ obvious exits: N S W ]
  1501. There are some tracks of a ridden mount leaving ^^NORTH^^
  1502. There are some tracks of a ridden mount leaving ^^NORTH^^
  1503. There are some tracks of a ridden mount leaving vvSOUTHvv
  1504. There are some tracks of a ridden mount leaving vvSOUTHvv
  1505. There are some tracks of a ridden mount leaving vvSOUTHvv
  1506. There are some tracks of a ridden mount leaving ^^NORTH^^
  1507.  
  1508. * HP:Hurt DP:Strong MV:Full > Outside Tarwin's Gap
  1509. To the south, a break in the seemingly endless mountains is Tarwin's Gap.
  1510. Vast black peaks topped with snow seem impenetrable from here. The chilly
  1511. wind blows south through the gap, carrying the stench of the Blight with it.
  1512. To the north, the path continues through the hills, leading to the Blight
  1513. beyond.
  1514. [ obvious exits: N E S W ]
  1515. There are some tracks of a ridden mount leaving ^^NORTH^^
  1516. There are some tracks of a ridden mount leaving ^^NORTH^^
  1517. There are some tracks of a ridden mount leaving vvSOUTHvv
  1518. There are some tracks of a ridden mount leaving vvSOUTHvv
  1519. There are some tracks of a ridden mount leaving vvSOUTHvv
  1520. There are some tracks of a ridden mount leaving ^^NORTH^^
  1521.  
  1522. * HP:Hurt DP:Strong MV:Full > n
  1523. Path to Tarwin's Gap
  1524. Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
  1525. of Dhoom. To either side, rolling foothills mark the transition from mountain
  1526. to level ground, while to the north, the Blight stretches on, seemingly
  1527. endless. A cold breeze can be felt, as the winds that sweep through the Gap
  1528. gather here.
  1529. [ obvious exits: N E S W ]
  1530. There are some tracks of a ridden mount leaving <<WEST<<
  1531. There are some tracks of a ridden mount leaving >>EAST>>
  1532. There are some tracks of a ridden mount leaving <<WEST<<
  1533. There are some tracks of a ridden mount leaving >>EAST>>
  1534. There are some tracks of a ridden mount leaving vvSOUTHvv
  1535. There are some tracks of a ridden mount leaving vvSOUTHvv
  1536.  
  1537. n
  1538. * HP:Hurt DP:Strong MV:Full > Path to Tarwin's Gap
  1539. To the south lies Tarwin's Gap, pathway to the Borderlands, while to the
  1540. north the Blight awaits. The ground here is well trod, clear of vegetation
  1541. from the tramping of booted and hooved feet. Further south, the path leads
  1542. into the hills that stand before the Mountains of Dhoom.
  1543. [ obvious exits: N E S W ]
  1544. There are some tracks of a ridden mount leaving vvSOUTHvv
  1545. There are some tracks of a ridden mount leaving vvSOUTHvv
  1546. There are some tracks of a ridden mount leaving vvSOUTHvv
  1547. There are some tracks of a ridden mount leaving ^^NORTH^^
  1548. There are some tracks of a ridden mount leaving ^^NORTH^^
  1549. There are some tracks of a ridden mount leaving ^^NORTH^^
  1550.  
  1551. * HP:Hurt DP:Strong MV:Full > w
  1552. The Blight
  1553. You stand on the edge of the Blight. The forest here looks decidedly ill.
  1554. You are loathe to touch anything, lest the rotting decay spread to you as
  1555. well. It is extremely hot, and the air is damp and sweet like a swamp or
  1556. mire. There is movement around you, it seems as if the very trees are
  1557. creeping towards you. It would not take much more than a smouldering cinder
  1558. to set off a massive forest fire in the surrounding area.
  1559. [ obvious exits: N S W ]
  1560. There are some tracks of a ridden mount leaving vvSOUTHvv
  1561. There are some tracks of a ridden mount leaving vvSOUTHvv
  1562. There are some tracks of a ridden mount leaving vvSOUTHvv
  1563. There are some tracks of a ridden mount leaving ^^NORTH^^
  1564. There are some tracks of a ridden mount leaving ^^NORTH^^
  1565. There are some tracks of a ridden mount leaving ^^NORTH^^
  1566.  
  1567. w
  1568. * HP:Hurt DP:Strong MV:Full > The Blight
  1569. The green of the forest to the south is almost invisible from here. The
  1570. sickly pale yellow of the Blight surrounds you. The air is sweet and damp,
  1571. and you struggle to avoid gagging. The sudden snap of a broken branch can
  1572. often be heard, and you struggle vainly to see the origins of these
  1573. unnerving sounds. It would not take much more than a smouldering cinder to
  1574. set off a massive forest fire in the surrounding area.
  1575. [ obvious exits: N S W ]
  1576. There are some tracks of a ridden mount leaving vvSOUTHvv
  1577. There are some tracks of a ridden mount leaving vvSOUTHvv
  1578. There are some tracks of a ridden mount leaving vvSOUTHvv
  1579. There are some tracks of a ridden mount leaving ^^NORTH^^
  1580. There are some tracks of a ridden mount leaving ^^NORTH^^
  1581. There are some tracks of a ridden mount leaving ^^NORTH^^
  1582.  
  1583. n
  1584. * HP:Hurt DP:Strong MV:Strong > n
  1585. The Blight
  1586. The green of the forest to the south is almost invisible from here. The
  1587. sickly pale yellow of the Blight surrounds you. The air is thick with a
  1588. ripe stench of decaying matter, and you eye the surrounding forest with
  1589. disgust. Despite the disease apparent in everything, the whole area seems
  1590. crawling with vile forms of life. The very trees and creepers seem to inch
  1591. towards you. It would not take much more than a smouldering cinder to set
  1592. off a massive forest fire in the surrounding area.
  1593. [ obvious exits: N E S W ]
  1594. There are some tracks of a ridden mount leaving ^^NORTH^^
  1595. There are some tracks of a ridden mount leaving ^^NORTH^^
  1596. There are some tracks of a ridden mount leaving ^^NORTH^^
  1597. There are some tracks of a ridden mount leaving >>EAST>>
  1598. There are some tracks of a humanoid leaving north.
  1599. There are some tracks of a humanoid leaving north.
  1600. A small stick is lying on the ground here.
  1601.  
  1602. * HP:Hurt DP:Strong MV:Strong > n
  1603. The Blight
  1604. Although the edge of the blight is not far to the south, the sickly yellow
  1605. has almost completely obscured the healthy land here. The air is foul and
  1606. ripe, yet sweet. All around you are sickly and broken trees with black and
  1607. red leaves. It would not take much more than a smouldering cinder to set
  1608. off a massive forest fire in the surrounding area.
  1609. [ obvious exits: N E S W ]
  1610. There are some tracks of a ridden mount leaving <<WEST<<
  1611. There are some tracks of a ridden mount leaving ^^NORTH^^
  1612. There are some tracks of a ridden mount leaving ^^NORTH^^
  1613. There are some tracks of a humanoid leaving west.
  1614. There are some tracks of a ridden mount leaving >>EAST>>
  1615. There are some tracks of a ridden mount leaving >>EAST>>
  1616. A black tree with bloated leaves sprouts from the ground, branches quivering.
  1617. A black tree with bloated leaves sprouts from the ground, branches quivering.
  1618.  
  1619. e
  1620. * HP:Hurt DP:Strong MV:Strong > The Blight
  1621. This deep in the Blight it is impossible to see anything except the stunted
  1622. growths rising about you. Sickly pale yellow trees with black and red leaves
  1623. creak noisily about you. Far off to the distant north you can see the
  1624. Mountains of Dhoom. It would not take much more than a smouldering cinder
  1625. to set off a massive forest fire in the surrounding area.
  1626. [ obvious exits: N E S ]
  1627. There are some tracks of a ridden mount leaving vvSOUTHvv
  1628. There are some tracks of a ridden mount leaving ^^NORTH^^
  1629. There are some tracks of a ridden mount leaving ^^NORTH^^
  1630. There are some tracks of a humanoid leaving south.
  1631. There are some tracks of a ridden mount leaving ^^NORTH^^
  1632. There are some tracks of a ridden mount leaving ^^NORTH^^
  1633. A black tree with bloated leaves sprouts from the ground, branches quivering.
  1634. A black tree with bloated leaves sprouts from the ground, branches quivering.
  1635.  
  1636. n
  1637. * HP:Hurt DP:Strong MV:Strong > e
  1638. The Blight
  1639. A small path in the forest leads north and south here. Creepers lie across
  1640. the path and twitch when you move over them. You carefully avoid touching
  1641. anything. A large hill prevents you from heading eastward.
  1642. [ obvious exits: N S ]
  1643. There are some tracks of a ridden mount leaving vvSOUTHvv
  1644. There are some tracks of a humanoid leaving north.
  1645. There are some tracks of a ridden mount leaving ^^NORTH^^
  1646. There are some tracks of a ridden mount leaving ^^NORTH^^
  1647. There are some tracks of a humanoid leaving north.
  1648. There are some tracks of a humanoid leaving north.
  1649.  
  1650. * HP:Hurt DP:Strong MV:Strong > n
  1651. The Blight
  1652. This deeply in the Blight, you can see how it earned its name. Stunted trees and
  1653. flowers grow in obscene colors around you. The air is thick and rancid. There
  1654. are sounds all around you, and you watch your step carefully.
  1655. [ obvious exits: N E S ]
  1656. There are some tracks of a ridden mount leaving vvSOUTHvv
  1657. There are some tracks of a ridden mount leaving ^^NORTH^^
  1658. There are some tracks of a ridden mount leaving ^^NORTH^^
  1659. There are some tracks of a humanoid leaving south.
  1660. There are some tracks of a humanoid leaving east.
  1661. There are some tracks of a humanoid leaving east.
  1662. A trolloc is here commanding a fist of troops.
  1663. A trolloc is here commanding a fist of troops.
  1664. The blight bear stands on its haunches, roaring madly.
  1665.  
  1666. * HP:Hurt DP:Strong MV:Strong > n
  1667. The Blight
  1668. The putrid stench of decomposing plants fills your nostrils. The sharp tang of
  1669. bile rises in your throat as you look hopelessly for a path to follow. The
  1670. clammy air clings to your skin, causing droplets of water to bead unpleasantly
  1671. on your face and clothing.
  1672. [ obvious exits: N W ]
  1673. There are some tracks of a humanoid leaving north.
  1674. There are some tracks of a humanoid leaving north.
  1675. There are some tracks of a humanoid leaving north.
  1676. There are some tracks of a humanoid leaving north.
  1677. There are some tracks of a humanoid leaving west.
  1678. There are some tracks of a myrddraal leaving ^^NORTH^^
  1679. A red-eyed raven is perched nearby, staring silently at you.
  1680.  
  1681. n
  1682. * HP:Hurt DP:Strong MV:Strong > w
  1683. The Blight
  1684. The Blight streches out around you. Small hills and stunted growth fill
  1685. the terrain, leaving a clear path to the east and south. The air is rife
  1686. with pestilence, the dry earth laden with massive cracks.
  1687. [ obvious exits: E S ]
  1688. There are some tracks of a humanoid leaving east.
  1689. There are some tracks of a humanoid leaving east.
  1690. There are some tracks of a humanoid leaving east.
  1691. There are some tracks of a trolloc leaving >>EAST>>
  1692. There are some tracks of a humanoid leaving south.
  1693. There are some tracks of a ridden mount leaving >>EAST>>
  1694. A tall, ramshorned trolloc is here, commanding.
  1695. A tall, ramshorned trolloc is here, commanding.
  1696. A tall, ramshorned trolloc is here, commanding.
  1697. A tall, ramshorned trolloc is here, commanding.
  1698. A fade emerges from the shadows as you pass by.
  1699. A young trolloc is here, growling with a deep bloodlust.
  1700. A black tree with bloated leaves sprouts from the ground, branches quivering.
  1701. A black tree with bloated leaves sprouts from the ground, branches quivering.
  1702. A black tree with bloated leaves sprouts from the ground, branches quivering.
  1703.  
  1704. * HP:Hurt DP:Strong MV:Strong > n
  1705. The Blight
  1706. Through the endless expanse of decayed and rotting matter, you continue on in
  1707. despair. You are eager to move on, and escape this foul place. Unfortunately,
  1708. there appears to be no end in sight.
  1709. [ obvious exits: N W ]
  1710. There are some tracks of a humanoid leaving north.
  1711. There are some tracks of a humanoid leaving west.
  1712. There are some tracks of a humanoid leaving west.
  1713. There are some tracks of a humanoid leaving west.
  1714. There are some tracks of a trolloc leaving ^^NORTH^^
  1715. There are some tracks of a ridden mount leaving <<WEST<<
  1716.  
  1717. * HP:Hurt DP:Strong MV:Strong > n
  1718. The Blight
  1719. The Blight stretches on about you. Far off to the north you can see the peaks
  1720. of the Mountains of Dhoom. The stunted growth continues about you, and you
  1721. grow weary of this seemingly endless wasted land.
  1722. [ obvious exits: N S ]
  1723. There are some tracks of a trolloc leaving ^^NORTH^^
  1724. There are some tracks of a humanoid leaving north.
  1725. There are some tracks of a humanoid leaving south.
  1726. A trolloc is here commanding a fist of troops.
  1727.  
  1728. w
  1729. * HP:Hurt DP:Strong MV:Strong > n
  1730. The Blight
  1731. The heat of the Blight grows steadily stronger, and your clothes are damp and
  1732. moist. The foul trees and bristling bushes continue around you, and seem to
  1733. twitch when you approach. The Mountains of Dhoom grow ever closer to the north.
  1734. [ obvious exits: N S W ]
  1735. There are some tracks of a ridden mount leaving ^^NORTH^^
  1736. There are some tracks of a ridden mount leaving ^^NORTH^^
  1737. There are some tracks of a humanoid leaving north.
  1738. There are some tracks of a humanoid leaving west.
  1739. There are some tracks of a humanoid leaving north.
  1740. There are some tracks of a ridden mount leaving ^^NORTH^^
  1741. A trolloc is here ruling a group of trollocs.
  1742. A tall, ramshorned trolloc is here, commanding.
  1743. A tall, ramshorned trolloc is here, commanding.
  1744. A fade emerges from the shadows as you pass by.
  1745.  
  1746. * HP:Hurt DP:Strong MV:Strong > The Blight
  1747. The terrain here is a bright swirl of colors, yet none of them are very
  1748. pleasant to look at. Red and black leaves swirl in the trees, and the ground is
  1749. a sickly pale yellow. Wherever a branch lies broken, a thick black sap is
  1750. flowing out. Branches in the trees stir violently, yet there is no wind.
  1751. [ obvious exits: S W ]
  1752. There are some tracks of a ridden mount leaving <<WEST<<
  1753. There are some tracks of a ridden mount leaving <<WEST<<
  1754. There are some tracks of a humanoid leaving south.
  1755. There are some tracks of a humanoid leaving west.
  1756. There are some tracks of a humanoid leaving south.
  1757. There are some tracks of a ridden mount leaving <<WEST<<
  1758.  
  1759. * HP:Hurt DP:Strong MV:Strong > e
  1760. The Blight
  1761. The Blight is an open sore in the earth, spreading its vileness in the touch of
  1762. every plant and blade of grass. Dark leaves shiver as you near them, and
  1763. branches twist eagerly in your direction. The sickly colors of the forest
  1764. grate on your nerves, the pale yellows and streaky reds a mockery of natural
  1765. purity. The hot and sweet air makes your lungs strain and rebel in protest.
  1766. [ obvious exits: N E S W ]
  1767. There are some tracks of a ridden mount leaving <<WEST<<
  1768. There are some tracks of a ridden mount leaving ^^NORTH^^
  1769. There are some tracks of a ridden mount leaving ^^NORTH^^
  1770. There are some tracks of a humanoid leaving west.
  1771. There are some tracks of a ridden mount leaving ^^NORTH^^
  1772. There are some tracks of a ridden mount leaving ^^NORTH^^
  1773. A trolloc is here ruling a group of trollocs.
  1774.  
  1775. * HP:Hurt DP:Strong MV:Strong > The Blight
  1776. The Blight stretches all around you. There are still trees here, but they
  1777. appear to be rotting away while you watch. Leaves cover the trees, but stained
  1778. and spotted with yellow and black, with livid red streaks like blood poisoning.
  1779. Every leaf and creeper seems bloated, ready to burst at touch. The air tastes
  1780. like a mouthful of spoiled meat.
  1781. [ obvious exits: N S ]
  1782. There are some tracks of a ridden mount leaving ^^NORTH^^
  1783. There are some tracks of a ridden mount leaving vvSOUTHvv
  1784. There are some tracks of a ridden mount leaving ^^NORTH^^
  1785. There are some tracks of a ridden mount leaving ^^NORTH^^
  1786. There are some tracks of a humanoid leaving south.
  1787. There are some tracks of a ridden mount leaving ^^NORTH^^
  1788.  
  1789. * HP:Hurt DP:Strong MV:Strong > The Blight
  1790. Disgusting warped shapes that are a corruption of nature spring about you.
  1791. Black trees with red leaves, bloated with puss, are interspersed with dark
  1792. bushes which shiver as your near them. The sweet and humid air makes you gag,
  1793. and struggle not to retch. Sweat trickles down your clothes, and creates an
  1794. overwhelming desire to scratch and rub your limbs. You feel unclean, as if the
  1795. contamination of the Blight is spreading to you, and you check yourself for a
  1796. rash or some outbreak of disease.
  1797. [ obvious exits: N S W ]
  1798. There are some tracks of a ridden mount leaving vvSOUTHvv
  1799. There are some tracks of a ridden mount leaving vvSOUTHvv
  1800. There are some tracks of a ridden mount leaving ^^NORTH^^
  1801. There are some tracks of a ridden mount leaving <<WEST<<
  1802. There are some tracks of a ridden mount leaving <<WEST<<
  1803. There are some tracks of a humanoid leaving south.
  1804.  
  1805. e
  1806. * HP:Hurt DP:Strong MV:Strong > e
  1807. The Blight
  1808. There are still trees here, but they appear to be completely rotted.
  1809. Evil-looking leaves clot the trees, black and red with white spots. The
  1810. corruption of the Blight can be seen in every strand of life that exists
  1811. here. You find yourself filled with revulsion at the force which doesn't
  1812. kill but rather twists the very fabric of nature.
  1813. [ obvious exits: N E ]
  1814. There are some tracks of a ridden mount leaving >>EAST>>
  1815. There are some tracks of a ridden mount leaving ^^NORTH^^
  1816. There are some tracks of a ridden mount leaving ^^NORTH^^
  1817. There are some tracks of a ridden mount leaving ^^NORTH^^
  1818. There are some tracks of a ridden mount leaving ^^NORTH^^
  1819. There are some tracks of a ridden mount leaving ^^NORTH^^
  1820. A huge darkhound is here, drooling and snarling.
  1821.  
  1822. e
  1823. * HP:Hurt DP:Strong MV:Strong > The Blight
  1824. The Blight is an open sore in the earth, spreading its vileness in the
  1825. touch of every plant and blade of grass. Dark leaves shiver as you near
  1826. them, and branches twist eagerly in your direction. The sickly colors of
  1827. the forest grate on your nerves, the pale yellows and streaky reds a
  1828. mockery of natural purity. The hot and sweet air makes your lungs strain
  1829. and rebel in protest.
  1830. [ obvious exits: N E S ]
  1831. There are some tracks of a ridden mount leaving >>EAST>>
  1832. There are some tracks of a ridden mount leaving vvSOUTHvv
  1833. There are some tracks of a ridden mount leaving >>EAST>>
  1834. There are some tracks of a ridden mount leaving >>EAST>>
  1835. There are some tracks of a ridden mount leaving >>EAST>>
  1836. There are some tracks of a ridden mount leaving >>EAST>>
  1837. A huge darkhound is here, drooling and snarling.
  1838.  
  1839. * HP:Hurt DP:Strong MV:Strong > e
  1840. The Blight
  1841. The Blight is thicker to the south, and probably impassible. To the north
  1842. and west, slight gaps in the thick trees allow you to cut a way through.
  1843. You are reluctant to approach those dark trees which seem almost eager to
  1844. touch. The plain slopes down steeply to the east, and there seems to be no
  1845. way to get back up. The Blight is thicker to the south, and probably
  1846. impassible. To the north and west, slight gaps in the thick trees allow you
  1847. to cut a way through. You are reluctant to approach those dark trees which
  1848. seem almost eager to touch.
  1849. [ obvious exits: N E W ]
  1850. There are some tracks of a ridden mount leaving >>EAST>>
  1851. There are some tracks of a ridden mount leaving <<WEST<<
  1852. There are some tracks of a ridden mount leaving >>EAST>>
  1853. There are some tracks of a ridden mount leaving >>EAST>>
  1854. There are some tracks of a ridden mount leaving >>EAST>>
  1855. There are some tracks of a ridden mount leaving >>EAST>>
  1856. A trolloc is here, exhorting a group of trolloc raiders.
  1857.  
  1858. * HP:Hurt DP:Strong MV:Strong > n
  1859. The Blight
  1860. The sickly pale yellow of the Blight surrounds you. The air is thick with a
  1861. ripe stench of decaying matter, and you eye the surrounding forest with
  1862. disgust. Despite the disease apparent in everything, the whole area seems
  1863. crawling with vile forms of life. The very trees and creepers seem to inch
  1864. towards you. The plain slopes down steeply to the east, and there seems to
  1865. be no way to get back up.
  1866. [ obvious exits: E W D ]
  1867. There are some tracks of a humanoid leaving west.
  1868. There are some tracks of a ridden mount leaving >>EAST>>
  1869. There are some tracks of a ridden mount leaving <<WEST<<
  1870. There are some tracks of a ridden mount leaving >>EAST>>
  1871. There are some tracks of a ridden mount leaving >>EAST>>
  1872. There are some tracks of a ridden mount leaving >>EAST>>
  1873. The giant blight beetle is here flying around.
  1874. The giant blight beetle is here flying around.
  1875. A black tree with bloated leaves sprouts from the ground, branches quivering.
  1876. A black tree with bloated leaves sprouts from the ground, branches quivering.
  1877.  
  1878. * HP:Hurt DP:Strong MV:Strong > n
  1879. Path in the Blight
  1880. You have stumbled upon a well traveled area in the Blight. It's not quite a
  1881. path, but the frequent travel seems to have worn a small trail in the ground.
  1882. The trees and bushes which cover the Blight are sparser here, and you can see
  1883. the worn trails leading off to the south as well as running east and west.
  1884. [ obvious exits: E S W ]
  1885. There are some tracks of a ridden mount leaving >>EAST>>
  1886. There are some tracks of a ridden mount leaving <<WEST<<
  1887. There are some tracks of a ridden mount leaving >>EAST>>
  1888. There are some tracks of a ridden mount leaving >>EAST>>
  1889. There are some tracks of a ridden mount leaving >>EAST>>
  1890. There are some tracks of a ridden mount leaving >>EAST>>
  1891. The giant blight beetle is here flying around.
  1892.  
  1893. * HP:Hurt DP:Strong MV:Tiring > n
  1894. A shrill piercing scream reverberates through the area.
  1895. A shrill piercing scream reverberates through the area.
  1896. The Blight
  1897. The torn trees and shrubs of the Blight spread away here, and the ground is
  1898. extremely worn with travel. That the Blight has not swallowed this path
  1899. entirely is testimony to the frequent travel that must come this way, no doubt
  1900. groups of Trollocs as no human could live in these conditions.
  1901. [ obvious exits: E S W ]
  1902. There are some tracks of a ridden mount leaving >>EAST>>
  1903. There are some tracks of a ridden mount leaving >>EAST>>
  1904. There are some tracks of a ridden mount leaving <<WEST<<
  1905. There are some tracks of a ridden mount leaving >>EAST>>
  1906. There are some tracks of a ridden mount leaving >>EAST>>
  1907. There are some tracks of a ridden mount leaving >>EAST>>
  1908.  
  1909. * HP:Hurt DP:Strong MV:Tiring > The Blight
  1910. There are still some trees here, but they appear to be completely rotted.
  1911. Evil-looking leaves clot the trees, black and red with white spots. The
  1912. corruption of the Blight can be seen in every strand of life that exists
  1913. here. You recognize there is a force at work which doesn't kill but rather
  1914. twists the very fabric of nature.
  1915. [ obvious exits: N W ]
  1916. There are some tracks of a ridden mount leaving ^^NORTH^^
  1917. There are some tracks of a ridden mount leaving <<WEST<<
  1918. There are some tracks of a ridden mount leaving ^^NORTH^^
  1919. There are some tracks of a ridden mount leaving <<WEST<<
  1920. There are some tracks of a ridden mount leaving ^^NORTH^^
  1921. There are some tracks of a ridden mount leaving <<WEST<<
  1922. A black tree with bloated leaves sprouts from the ground, branches quivering.
  1923. A black tree with bloated leaves sprouts from the ground, branches quivering.
  1924.  
  1925. w
  1926. * HP:Hurt DP:Strong MV:Tiring > The Blight
  1927. The Blight stretches all around you. There are still some trees here, but they
  1928. appear to be rotting away while you watch. Leaves cover the trees, but stained
  1929. and spotted with yellow and black, with livid red streaks like blood poisoning.
  1930. Every leaf and creeper seems bloated, ready to burst at touch. The air tastes
  1931. like a mouthful of spoiled meat.
  1932. [ obvious exits: N S ]
  1933. There are some tracks of a ridden mount leaving ^^NORTH^^
  1934. There are some tracks of a ridden mount leaving ^^NORTH^^
  1935. There are some tracks of a ridden mount leaving vvSOUTHvv
  1936. There are some tracks of a ridden mount leaving vvSOUTHvv
  1937. There are some tracks of a ridden mount leaving vvSOUTHvv
  1938. There are some tracks of a ridden mount leaving ^^NORTH^^
  1939. The corpse of a Ko'bal trolloc is lying here.
  1940.  
  1941. * HP:Hurt DP:Strong MV:Tiring > The Blight
  1942. The sickly pale yellow of the Blight surrounds you. The air is thick with a
  1943. ripe stench of decaying matter, and you eye the surrounding forest with
  1944. disgust. Despite the disease apparent in everything, the whole area seems
  1945. crawling with vile forms of life. The very trees and creepers seem to inch
  1946. towards you.
  1947. [ obvious exits: N S ]
  1948. There are some tracks of a ridden mount leaving ^^NORTH^^
  1949. There are some tracks of a ridden mount leaving ^^NORTH^^
  1950. There are some tracks of a ridden mount leaving ^^NORTH^^
  1951. There are some tracks of a ridden mount leaving ^^NORTH^^
  1952. There are some tracks of a ridden mount leaving ^^NORTH^^
  1953. There are some tracks of a ridden mount leaving vvSOUTHvv
  1954. A hideous trolloc is here, in a world of hurt.
  1955.  
  1956. * HP:Hurt DP:Strong MV:Tiring > The Blight
  1957. The Blight is beginning to thin somewhat here, and the twisted trees and roots
  1958. don't strain as eagerly in your direction. The Mountains of Dhoom are clearly
  1959. visible through the sparse trees, and the peaks tower above you. The terrain is
  1960. growing somewhat rougher here, and becomes rockier still as you continue north.
  1961. [ obvious exits: N E S ]
  1962. There are some tracks of a ridden mount leaving vvSOUTHvv
  1963. There are some tracks of a ridden mount leaving >>EAST>>
  1964. There are some tracks of a ridden mount leaving vvSOUTHvv
  1965. There are some tracks of a ridden mount leaving ^^NORTH^^
  1966. There are some tracks of a ridden mount leaving ^^NORTH^^
  1967. There are some tracks of a ridden mount leaving vvSOUTHvv
  1968. The corpse of a hideous trolloc is lying here.
  1969. A water skin has been left on the ground.
  1970.  
  1971. * HP:Hurt DP:Strong MV:Tiring > Alas, you cannot go that way...
  1972.  
  1973. * HP:Hurt DP:Strong MV:Tiring > n
  1974. w
  1975. The Blight
  1976. Here the Blight opens right upon the very edge of the Mountains of Dhoom. The
  1977. mountain range dwarfs you, and covers the sky as far as you can see along the
  1978. horizon. The smallest of the peaks rise in front of you, but the base of the
  1979. mountains are completely unclimbable.
  1980. [ obvious exits: N S W ]
  1981. There are some tracks of an animal leaving west.
  1982. There are some tracks of a ridden mount leaving <<WEST<<
  1983. There are some tracks of a ridden mount leaving vvSOUTHvv
  1984. There are some tracks of a ridden mount leaving ^^NORTH^^
  1985. There are some tracks of a ridden mount leaving <<WEST<<
  1986. There are some tracks of a ridden mount leaving <<WEST<<
  1987. Gizmo narrates 'draz crit wincing'
  1988.  
  1989. n
  1990. * HP:Hurt DP:Strong MV:Tiring > Dying Plains in the Blight
  1991. These plains squish in a disgusting manner with even the slightest
  1992. pressure. A small and faint ooze leaks from the ground where too much
  1993. weight creates furrows in the ground. To the east the Blight appears lusher
  1994. and riper, although the death and decay that permeates the air here is
  1995. replaced there by a sickly sweet odor that is no more healthy.
  1996. [ obvious exits: N E W ]
  1997. There are some tracks of a ridden mount leaving <<WEST<<
  1998. There are some tracks of a ridden mount leaving ^^NORTH^^
  1999. There are some tracks of a ridden mount leaving >>EAST>>
  2000. There are some tracks of a ridden mount leaving <<WEST<<
  2001. There are some tracks of a ridden mount leaving ^^NORTH^^
  2002. There are some tracks of a ridden mount leaving ^^NORTH^^
  2003.  
  2004. e
  2005. o HP:Hurt DP:Strong MV:Tiring > Desolate Plains
  2006. These plains are forlorn and lost, and the few rocks and tufts of blackish
  2007. growth emphasize this rather than detract from the monotony. There is no water
  2008. in sight. This place is utterly bleak, and yet quite cheerful compared to the
  2009. surrounding plains. Some of the rocks here seems spattered with blood, stained
  2010. but never cleansed by the rain.
  2011. [ obvious exits: N E S W ]
  2012. There are some tracks of a ridden mount leaving ^^NORTH^^
  2013. There are some tracks of a ridden mount leaving >>EAST>>
  2014. There are some tracks of a ridden mount leaving vvSOUTHvv
  2015. There are some tracks of a ridden mount leaving ^^NORTH^^
  2016. There are some tracks of a ridden mount leaving ^^NORTH^^
  2017. There are some tracks of a ridden mount leaving ^^NORTH^^
  2018. A pale maggot is burrowing through the roots and undergrowth here.
  2019. A spider-legged beast is here, most of it teeth.
  2020. The giant blight beetle is here flying around.
  2021.  
  2022. * HP:Hurt DP:Strong MV:Tiring > n
  2023. n
  2024. Craggy Pits
  2025. This is the area of the lost. There is no shelter, no sanctuary. The broken
  2026. earth shows that here, in this place, nothing endures exept for brutality and
  2027. pain. Jagged edges crown the scattered pits here, and towards the north they
  2028. become deeper and deeper. In the bottom of some there seems to be holes going
  2029. down into nothingness, or to some hellish furnace just beyond sight.
  2030. [ obvious exits: N E W ]
  2031. There are some tracks of a ridden mount leaving ^^NORTH^^
  2032. There are some tracks of a humanoid leaving east.
  2033. There are some tracks of a humanoid leaving north.
  2034. There are some tracks of a trolloc leaving ^^NORTH^^
  2035. A titanic creature of the Shadow is here, wrapped in lightning.
  2036. A green pool of slime corrodes the ground.
  2037.  
  2038. n
  2039. * HP:Hurt DP:Strong MV:Tiring > n
  2040. Edge of the Underground Canyon
  2041. The ground here looks like it has been slashed open with a giant sword, and the
  2042. wound did not close but just puckered into a rotting, oozing pit. The landscape
  2043. is suitably gangrenous black and gray, nasty splotches of burned pits scattered
  2044. around like sores and boils. Towards the bottom of the gaping hole smoke oozes
  2045. out, as if afraid to venture into this twilight world.
  2046. [ obvious exits: N E S W D ]
  2047. There are some tracks of a ridden mount leaving ^^NORTH^^
  2048. There are some tracks of a humanoid leaving west.
  2049. There are some tracks of a humanoid leaving north.
  2050. There are some tracks of an animal leaving west.
  2051. There are some tracks of a humanoid leaving east.
  2052. There are some tracks of a trolloc leaving ^^NORTH^^
  2053.  
  2054. * HP:Hurt DP:Strong MV:Tiring > Gray Hills
  2055. The hills here are low, having suffered the entropy of ages. They are old,
  2056. worn, tired things, covered with a fine gray dust. At even the slightest breeze
  2057. the dust blows off the hills like gray shrouds blowing in the wind, reducing
  2058. their size even more. In some years these hills will probably be no more, after
  2059. having endured this place for ages.
  2060. [ obvious exits: N E S W ]
  2061. There are some tracks of a ridden mount leaving ^^NORTH^^
  2062. There are some tracks of a trolloc leaving >>EAST>>
  2063. There are some tracks of a humanoid leaving north.
  2064. There are some tracks of an animal leaving south.
  2065. There are some tracks of a trolloc leaving ^^NORTH^^
  2066. There are some tracks of a snake leaving south.
  2067. An enormous blight worm towers above you, making an eerie shrill scream.
  2068. A bearlike lump of rotten flesh lumbers around in here.
  2069.  
  2070. * HP:Hurt DP:Strong MV:Tiring > Blighted Grove
  2071. Large pine trees form a grove here, a dark and unwholesome place. The crowns
  2072. are so close as to suffocate all the undergrowth, making the place dark and
  2073. gloomy. The trees are specked with lurid red fungi and splotches of black
  2074. growth, covering the trees in clumps of red matter. The fungi pulse slightly,
  2075. and it has little to do with the wind blowing.
  2076. [ obvious exits: N E S W ]
  2077. There are some tracks of a ridden mount leaving ^^NORTH^^
  2078. There are some tracks of a trolloc leaving ^^NORTH^^
  2079. There are some tracks of a humanoid leaving north.
  2080. There are some tracks of a trolloc leaving ^^NORTH^^
  2081. There are some tracks of a trolloc leaving <<WEST<<
  2082. A faded tapestry of vines and leaves entwine around a slab of pale stone.
  2083. Reck the Master Havoc is standing here.
  2084. A small stick is lying on the ground here.
  2085. Warped, menacing trees shiver, boughs slowly enclosing around you.
  2086. Warped, menacing trees shiver, boughs slowly enclosing around you.
  2087. Warped, menacing trees shiver, boughs slowly enclosing around you.
  2088. Warped, menacing trees shiver, boughs slowly enclosing around you.
  2089.  
  2090. o HP:Hurt DP:Strong MV:Tiring > The Beaten Path
  2091. This path is a short earthen path, trodden into a black mud by passing feet.
  2092. It goes from the road to the west to the corral to the east. The landscape
  2093. surrounding the path is mostly plains, covered in black, vile grass. Just to
  2094. the east is a tall barbed fence with a gate in it.
  2095. [ obvious exits: N E S W ]
  2096. There are some tracks of a ridden mount leaving <<WEST<<
  2097. There are some tracks of a trolloc leaving <<WEST<<
  2098. There are some tracks of a trolloc leaving <<WEST<<
  2099. There are some tracks of a humanoid leaving west.
  2100. There are some tracks of an animal leaving east.
  2101. There are some tracks of a trolloc leaving vvSOUTHvv
  2102. *Fyves* is here, fighting Snorgg, riding a warhorse.
  2103. Snorgg the Havoc is here, fighting Fyves.
  2104. The giant blight beetle is visible flying high in the sky.
  2105. Sickly, wilted grass blankets the ground, intermixed with dry sand.
  2106.  
  2107. * HP:Hurt DP:Strong MV:Tiring > Open Fence east
  2108.  
  2109. *Fyves* panics, and attempts to flee!
  2110.  
  2111. * HP:Hurt DP:Strong MV:Tiring > e
  2112. It's already open!
  2113.  
  2114. * HP:Hurt DP:Strong MV:Tiring > Snorgg barely pierces *Fyves*'s body.
  2115. The giant blight beetle barely tickles Fyves's right arm with its hit.
  2116. The writhing grass barely tickles your right arm with its hit.
  2117. No way! You're fighting for your life!
  2118.  
  2119. * HP:Hurt DP:Strong MV:Tiring - the writhing grass: Healthy >
  2120. *Fyves* leaves south riding a warhorse.
  2121.  
  2122. * HP:Hurt DP:Strong MV:Tiring - the writhing grass: Healthy > cmw
  2123. f
  2124. look
  2125. Preparing to find this room on the map.
  2126. [change mood wimpy]
  2127. Mood changed to: Wimpy
  2128.  
  2129. You panic and attempt to flee!- the writhing grass: Healthy >
  2130.  
  2131. where
  2132. You flee head over heels.
  2133. The Twist in the Dark Road
  2134. The dark road twists like an agonized snake from the west to the south. It is
  2135. well paved with black slates, hard and unforgiving. It is flanked by black iron
  2136. spikes, capped with heads and other, less identifiable body parts. To the east
  2137. a small, brown path slinks its way anonymously. The side of the road is
  2138. scattered with pits and deadfalls, with some of the earth blasted away.
  2139. [ obvious exits: N E S W ]
  2140.  
  2141. Matching room found! Correcting map position.
  2142.  
  2143. There are some tracks of a ridden mount leaving ^^NORTH^^
  2144. There are some tracks of a ridden mount leaving <<WEST<<
  2145. There are some tracks of a ridden mount leaving <<WEST<<
  2146. There are some tracks of a ridden mount leaving <<WEST<<
  2147. There are some tracks of a ridden mount leaving <<WEST<<
  2148. There are some tracks of a ridden mount leaving <<WEST<<
  2149. The Twist in the Dark Road
  2150. The dark road twists like an agonized snake from the west to the south. It is
  2151. well paved with black slates, hard and unforgiving. It is flanked by black iron
  2152. spikes, capped with heads and other, less identifiable body parts. To the east
  2153. a small, brown path slinks its way anonymously. The side of the road is
  2154. scattered with pits and deadfalls, with some of the earth blasted away.
  2155. [ obvious exits: N E S W ]
  2156. There are some tracks of a ridden mount leaving ^^NORTH^^
  2157. There are some tracks of a ridden mount leaving <<WEST<<
  2158. There are some tracks of a ridden mount leaving <<WEST<<
  2159. There are some tracks of a ridden mount leaving <<WEST<<
  2160. There are some tracks of a ridden mount leaving <<WEST<<
  2161. There are some tracks of a ridden mount leaving <<WEST<<
  2162.  
  2163. * HP:Hurt DP:Strong MV:Tiring > Players in your Zone
  2164. --------------------
  2165. Reck - Gray Hills
  2166. Snorgg - Corral Entrance
  2167. Byrg - The Twist in the Dark Road
  2168. Gizmo - The Top of the Watchtower
  2169. Zodiac - The Twist in the Dark Road
  2170.  
  2171. * HP:Hurt DP:Strong MV:Tiring > scan w
  2172. Zodiac Sign is standing here.
  2173. A warhorse is here, stamping his feet impatiently.
  2174. A warhorse is here, stamping his feet impatiently.
  2175. A warhorse is here, stamping his feet impatiently.
  2176. A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
  2177. A warhorse is here, stamping his feet impatiently.
  2178. A warhorse is here, stamping his feet impatiently.
  2179.  
  2180. * HP:Hurt DP:Strong MV:Tiring >
  2181. A shrill piercing scream reverberates through the area.
  2182. A shrill piercing scream reverberates through the area.
  2183.  
  2184. w
  2185. * HP:Hurt DP:Strong MV:Tiring > The Twist in the Dark Road
  2186. The dark road turns away from the hill to the south, leading north and east.
  2187. The hill to the south is topped with a black tower, whose battlements survey
  2188. the entire area. The gate to the tower is to the south of here, while to the
  2189. north the road enters a cold, dark pass. A cart track leads westwards. The
  2190. dark road looks like a black snake crawling through the grey grass.
  2191. [ obvious exits: N E S W ]
  2192. There are some tracks of a ridden mount leaving >>EAST>>
  2193. There are some tracks of a ridden mount leaving <<WEST<<
  2194. There are some tracks of a ridden mount leaving <<WEST<<
  2195. There are some tracks of a ridden mount leaving <<WEST<<
  2196. There are some tracks of a ridden mount leaving >>EAST>>
  2197. There are some tracks of a ridden mount leaving ^^NORTH^^
  2198. The corpse of a slinking Ko'bal trolloc is lying here.
  2199. A mirrored lantern has been left here.
  2200. Zodiac Sign is standing here.
  2201. A warhorse is here, stamping his feet impatiently.
  2202. A warhorse is here, stamping his feet impatiently.
  2203. A warhorse is here, stamping his feet impatiently.
  2204. A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
  2205. A warhorse is here, stamping his feet impatiently.
  2206. A warhorse is here, stamping his feet impatiently.
  2207.  
  2208. o HP:Hurt DP:Strong MV:Tiring >
  2209. The oakdoor is opened from the other side.
  2210. The oakdoor closes quietly.
  2211.  
  2212. o HP:Hurt DP:Strong MV:Tiring >
  2213. The oakdoor is opened from the other side.
  2214.  
  2215. o HP:Hurt DP:Strong MV:Tiring > kh
  2216. kh
  2217. [k light]
  2218. They aren't here.
  2219. The oakdoor closes quietly.
  2220. The oakdoor is opened from the other side.
  2221.  
  2222. kh
  2223. o HP:Hurt DP:Strong MV:Tiring > [k light]
  2224. They aren't here.
  2225. Zodiac leaves south.
  2226. The oakdoor closes quietly.
  2227.  
  2228. kh
  2229. o HP:Hurt DP:Strong MV:Tiring > [k light]
  2230. They aren't here.
  2231. The oakdoor is opened from the other side.
  2232.  
  2233. o HP:Hurt DP:Strong MV:Tiring > [k light]
  2234. They aren't here.
  2235.  
  2236. kh
  2237. o HP:Hurt DP:Strong MV:Tiring > [k light]
  2238. They aren't here.
  2239.  
  2240. o HP:Hurt DP:Strong MV:Tiring >
  2241. The oakdoor closes quietly.
  2242.  
  2243. o HP:Hurt DP:Strong MV:Tiring > kh
  2244.  
  2245. Reck narrates 'fyves low'
  2246.  
  2247. o HP:Hurt DP:Strong MV:Tiring >
  2248. Gizmo narrates 'door open?'
  2249.  
  2250. o HP:Hurt DP:Strong MV:Tiring > kh
  2251. [k light]
  2252. They aren't here.
  2253. The oakdoor is opened from the other side.
  2254.  
  2255. o HP:Hurt DP:Strong MV:Tiring > [k light]
  2256. They aren't here.
  2257. The oakdoor closes quietly.
  2258.  
  2259. o HP:Hurt DP:Strong MV:Tiring > kh
  2260. [k light]
  2261. They aren't here.
  2262.  
  2263. o HP:Hurt DP:Strong MV:Tiring > kh
  2264. kh
  2265. [k light]
  2266. They aren't here.
  2267.  
  2268. o HP:Hurt DP:Strong MV:Tiring > [k light]
  2269. They aren't here.
  2270. The oakdoor is opened from the other side.
  2271.  
  2272. o HP:Hurt DP:Strong MV:Tiring > kh
  2273.  
  2274. The oakdoor closes quietly.
  2275.  
  2276. o HP:Hurt DP:Strong MV:Tiring > kh
  2277. [k light]
  2278. They aren't here.
  2279.  
  2280. o HP:Hurt DP:Strong MV:Tiring > [k light]
  2281. They aren't here.
  2282. The oakdoor is opened from the other side.
  2283.  
  2284. o HP:Hurt DP:Strong MV:Tiring > kh
  2285.  
  2286. The oakdoor closes quietly.
  2287. The oakdoor is opened from the other side.
  2288.  
  2289. o HP:Hurt DP:Strong MV:Tiring >
  2290. The oakdoor closes quietly.
  2291. The oakdoor is opened from the other side.
  2292.  
  2293. o HP:Hurt DP:Strong MV:Tiring > kh
  2294. [k light]
  2295. They aren't here.
  2296. The oakdoor closes quietly.
  2297.  
  2298. o HP:Hurt DP:Strong MV:Tiring >
  2299. The oakdoor is opened from the other side.
  2300.  
  2301. o HP:Hurt DP:Strong MV:Tiring > [k light]
  2302. They aren't here.
  2303. The oakdoor closes quietly.
  2304.  
  2305. o HP:Hurt DP:Strong MV:Tiring > kh
  2306.  
  2307. The oakdoor is opened from the other side.
  2308.  
  2309. o HP:Hurt DP:Strong MV:Tiring > [k light]
  2310. They aren't here.
  2311. *Draz* has arrived from the south.
  2312.  
  2313. * HP:Hurt DP:Strong MV:Tiring >
  2314. The oakdoor closes quietly.
  2315.  
  2316. * HP:Hurt DP:Strong MV:Tiring > kh
  2317. kh
  2318. Close oakdoor south
  2319. Close oakdoor south
  2320. A shrill piercing scream reverberates through the area.
  2321. [k light]
  2322. You crush *Draz*'s body very hard.
  2323. *Draz* winces in pain.
  2324. *Draz* panics, and attempts to flee!
  2325. The oakdoor is opened from the other side.
  2326.  
  2327. * HP:Hurt DP:Full MV:Tiring - Draz: Critical > Close oakdoor south
  2328. [k light]
  2329. Ok.
  2330. The oakdoor closes quietly.
  2331. The oakdoor is opened from the other side.
  2332.  
  2333. * HP:Hurt DP:Full MV:Tiring - Draz: Critical > Ok.
  2334. *Draz* leaves west.
  2335. The oakdoor is opened from the other side.
  2336.  
  2337. Close oakdoor south
  2338. o HP:Hurt DP:Full MV:Tiring > Ok.
  2339. *Draz* has arrived from the west.
  2340. The oakdoor is opened from the other side.
  2341.  
  2342. * HP:Hurt DP:Full MV:Tiring >
  2343. Ok.
  2344. The oakdoor is opened from the other side.
  2345.  
  2346. * HP:Hurt DP:Full MV:Tiring > Ok.
  2347. The oakdoor is opened from the other side.
  2348.  
  2349. * HP:Hurt DP:Full MV:Tiring > Snorgg pierces *Draz*'s right hand.
  2350. *Draz* winces in pain.
  2351. *Draz* panics, and attempts to flee!
  2352.  
  2353. * HP:Hurt DP:Full MV:Tiring > kh
  2354. kh
  2355. [k light]
  2356. You crush *Draz*'s body very hard.
  2357. *Draz* is mortally wounded, and will die soon, if not aided.
  2358.  
  2359. kh
  2360. * HP:Hurt DP:Full MV:Tiring - Draz: Critical > [k light]
  2361. Ok.
  2362.  
  2363. kh
  2364. * HP:Hurt DP:Full MV:Tiring - Draz: Critical > [k light]
  2365. Ok.
  2366.  
  2367. * HP:Hurt DP:Full MV:Tiring - Draz: Critical > [k light]
  2368. Ok.
  2369.  
  2370. kh
  2371. * HP:Hurt DP:Full MV:Tiring - Draz: Critical >
  2372. You crush *Draz*'s left leg into bloody fragments!
  2373. *Draz* is dead! R.I.P.
  2374. take all corpse
  2375. You feel the Weave of the Wheel tighten around you.
  2376. You receive your share of experience...
  2377. Blood never gets boring, does it?
  2378. Your blood freezes as you hear *Draz*'s death cry.
  2379. Gizmo narrates 'you all got out but me eh?'
  2380.  
  2381. o HP:Hurt DP:Full MV:Tiring > kh
  2382. [k light]
  2383. They aren't here.
  2384. Snorgg closes the oakdoor.
  2385.  
  2386. o HP:Hurt DP:Full MV:Tiring > nar rip draz
  2387. You get eleven copper pennys from the corpse of Draz.
  2388. You get a leather belt from the corpse of Draz.
  2389. You get a pair of leather gauntlets covered by chainmail from the corpse of Draz.
  2390. You get an intricately designed oak key from the corpse of Draz.
  2391. You get a package of iron rations from the corpse of Draz.
  2392. You get a fine black coat of silk from the corpse of Draz.
  2393. You get an ivy bracelet from the corpse of Draz.
  2394. You get a pair of steel-backed gauntlets from the corpse of Draz.
  2395. You get an earthen brown mantle from the corpse of Draz.
  2396. You get a Kandori snowflake necklace from the corpse of Draz.
  2397. You get a wealth of gold crowns from the corpse of Draz.
  2398. You get a strange looking key from the corpse of Draz.
  2399. You get a leather water flask from the corpse of Draz.
  2400. You get a pair of lissome leather boots with metal capped toes from the corpse of Draz.
  2401. You get a pair of ebony-steel plate greaves from the corpse of Draz.
  2402. You get a belt with a buckle of cuendillar from the corpse of Draz.
  2403. You get a belt with a buckle of cuendillar from the corpse of Draz.
  2404. You get a wicked knife bladed axe from the corpse of Draz.
  2405. You get a polished onyx-inlaid shield from the corpse of Draz.
  2406. You get a sungwood bracelet from the corpse of Draz.
  2407. You get a jeweled wristcuff from the corpse of Draz.
  2408. You get a sturdy pair of full leather gauntlets from the corpse of Draz.
  2409. You get a pair of ebony-steel plate vambraces from the corpse of Draz.
  2410. a backpack: You can't carry that much weight.
  2411. You get a surcoat with exquisite embroidery from the corpse of Draz.
  2412. a shining steel breastplate: You can't carry that much weight.
  2413. You get a shimmering chain of gold from the corpse of Draz.
  2414. You get a shimmering chain of gold from the corpse of Draz.
  2415. You get a strange, insectoid helm from the corpse of Draz.
  2416. You get a strange, insectoid helm from the corpse of Draz.
  2417. You get a gold ring delicately carved with ivy from the corpse of Draz.
  2418. You get a jade signet ring from the corpse of Draz.
  2419. You get an oilstone from the corpse of Draz.
  2420. You get a mirrored lantern from the corpse of Draz.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement