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- OD Rework
- (Unchanged stats ommitted)
- Base Mana Regen: 0 -> 1
- Q: Arcane Orb
- Adds bonus pure damage to attacks equal to a percent of current mana.
- W: Astral Imprisonment
- Banishes a target unit to the astral plane, making them invulnerable but allowing them to escape after the prison is attacked a number of times (the imprisoned hero automatically attacks it). When the prison implodes, it deals damage to nearby enemies and temporarily increases your max mana by a percentage of the target's max mana.
- E: Essence Flux
- Gain a large mana regeneration increase after each spell cast. If Outworld Devourer lacks the mana to cast a spell, he instead loses life equal to the manacost and casts the spell with bonus spell lifesteal.
- R: Sanity's Eclipse
- Unleashes a psychic blast that expends your remaining mana to deal bonus damage, and which also hits Astral Imprisoned enemies.
- Shard: Astral Imprisonment – When targeting an ally, adds the damage of the ally's attacks to the burst damage when the prison implodes, and allows imprisoned allies to slowly move.
- Scepter: Sanity's Eclipse – Astral Imprisons all enemies hit by Sanity's Eclipse, permanently stealing 10% of the mana gained this way.
- Lvl 10: +20 Attack Speed
- Lvl 10: +10 Strength
- Lvl 15: +/-50 Astral Imprisonment Attack Speed
- Lvl 15: +300 Mana
- Lvl 20: +2 Astral Imprison Charges
- Lvl 20: -50% Essence Flux Life Lost
- Lvl 25: Arcane Orb Pierces Spell Immunity
- Lvl 25: +0.6 Sanity's Eclipse Damage per Mana
- Q: ARCANE ORB target enemy, pure
- Adds bonus pure damage to attacks equal to a percent of current mana.
- Current Mana Cost: 14/16/18/20%
- Mana Cost as Damage: 100%
- <cd> 6/4/2/0s <mana> 0
- W: ASTRAL IMPRISONMENT target unit, magical
- Banishes a target unit to the astral plane, making them invulnerable but allowing them to escape after the prison is attacked a number of times (the imprisoned hero automatically attacks it). When the prison implodes, it deals damage to nearby enemies and temporarily increases your max mana by a percentage of the target's max mana.
- Cast Range: 650
- Attacks to Destroy: 4/5/6/7
- Prison Max Duration: 5s
- Damage Radius: 300
- Damage: 120/200/280/360
- Mana Capacity Steal: 14/16/18/20%
- Mana Steal Duration: 30/40/50/60s
- Number of Charges: 0 (talent: 2)
- Charge Restore Time: 0 (talent: 12s)
- Imprisoned Ally Bonus Attack Speed: 0 (talent: 50)
- Imprisoned Enemy Attack Speed Slow: 0 (talent: 50)
- <cd> 24/20/16/12s <mana> 150
- Aghanim's Shard: When targeting an ally, adds the damage of the ally's attacks to the burst damage when the prison implodes, and allows imprisoned allies to slowly move.
- * The imprisoned unit automatically starts attacking their prison when banished, unless they have some other effect that prevents attacking like disarm or stun.
- * With Aghanim's Shard, each attack the ally makes inside the astral plane adds 100% of their attack damage as magical damage to the burst damage. Also allows allies to move at 60% of their movement speed.
- * While imprisoned the target can't cast spells but can use items like Treads or Mask of Madness that would effect their attack speed. (OD can't Arcane Orb when he imprisons himself)
- E: ESSENCE FLUX passive
- Gain a large mana regeneration increase after each spell cast. If Outworld Devourer lacks the mana to cast a spell, he instead loses life equal to the manacost and casts the spell with bonus spell lifesteal.
- Bonus Mana Regen: 100/140/180/220%
- Mana Regen Duration: 3/4/5/6s
- Mana Cost as Life Lost: 100% (talent: 50%)
- Flux Spell Lifesteal: 40/60/80/100%
- * Essence Flux cannot trigger on manacosts from spells or other sources of mana loss like mana burns.
- R: SANITY'S ECLIPSE target point, magical
- Unleashes a psychic blast that expends your remaining mana to deal bonus damage, and which also hits Astral Imprisoned enemies.
- Cast Range: 700
- Radius: 450/600/750
- Base Damage: 200/300/400
- Current Mana Consumed: 100%
- Bonus Damage per Mana Consumed: 0.6/0.8/1 (talent: 1.2/1.4/1.6)
- Scepter Permanent Mana Stolen per Enemy: 1.4/1.6/1.8/2%
- <cd> 160/145/130s <mana> 200/325/450
- Aghanim's Scepter: Astral Imprisons all enemies hit by Sanity's Eclipse, permanently stealing 10% of the mana gained this way.
- * The mana consumption for bonus damage effect excludes the manacost of Sanity's Eclipse, which is expended before the remaining mana is consumed.
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