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  1. Desktop is 1920 x 1080 @ 60 Hz
  2. New context 0x31af8f8 created with attributes:
  3. Initialize engine version: 2017.1.2p2 (eba6bfec1bb2)
  4. GfxDevice: creating device client; threaded=1
  5. Renderer: GeForce GTX 1060 6GB/PCIe/SSE2
  6. Vendor: NVIDIA Corporation
  7. Version: 4.5.0 NVIDIA 384.111
  8. GLES: 0
  9. GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragmen
  10. t_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffe
  11. r_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_AR
  12. B_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_ar
  13. ray_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_
  14. float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode G
  15. L_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_fd GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_fd GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_c
  16. opy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_prim
  17. itive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_
  18. interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
  19. OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 52099320
  20. AudioManager: Using PulseAudio: Default Output Device
  21. Begin MonoManager ReloadAssembly
  22. Platform assembly: /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/UnityEngine.dll (this message is harmless)
  23. Loading /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/UnityEngine.dll into Unity Child Domain
  24. Platform assembly: /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  25. Loading /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  26. Platform assembly: /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/Assembly-CSharp.dll (this message is harmless)
  27. Loading /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  28. Platform assembly: /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
  29. Loading /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  30. Platform assembly: /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/UnityEngine.UI.dll (this message is harmless)
  31. Loading /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  32. Platform assembly: /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
  33. Loading /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  34. Platform assembly: /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/UnityEngine.Timeline.dll (this message is harmless)
  35. Loading /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/UnityEngine.Timeline.dll into Unity Child Domain
  36. Platform assembly: /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/UnityEngine.Analytics.dll (this message is harmless)
  37. Loading /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/UnityEngine.Analytics.dll into Unity Child Domain
  38. Platform assembly: /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless)
  39. Loading /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain
  40. Platform assembly: /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/LitJson.dll (this message is harmless)
  41. Loading /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/LitJson.dll into Unity Child Domain
  42. Platform assembly: /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/Photon3Unity3D.dll (this message is harmless)
  43. Loading /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/Photon3Unity3D.dll into Unity Child Domain
  44. Platform assembly: /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/Rewired_Core.dll (this message is harmless)
  45. Loading /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/Rewired_Core.dll into Unity Child Domain
  46. Platform assembly: /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/Rewired_Linux_Lib.dll (this message is harmless)
  47. Loading /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/Rewired_Linux_Lib.dll into Unity Child Domain
  48. Platform assembly: /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/TextMeshPro-1.0.55.2017.1.0b12.dll (this message is harmless)
  49. Loading /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/TextMeshPro-1.0.55.2017.1.0b12.dll into Unity Child Domain
  50. Platform assembly: /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/System.dll (this message is harmless)
  51. Platform assembly: /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/System.Core.dll (this message is harmless)
  52. - Completed reload, in 0.090 seconds
  53. Platform assembly: /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Managed/System.Xml.dll (this message is harmless)
  54. Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
  55. Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
  56. Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
  57. New context 0x3cd00e8 created with attributes:
  58. Default vsync count 0
  59. requesting resize 1920 x 1080
  60. Using native desktop resolution 1920 x 1080
  61. requesting fullscreen 1920 x 1080 at 0 Hz
  62. Desktop is 1920 x 1080 @ 60 Hz
  63. UnloadTime: 1.508000 ms
  64. Steamworks initialized and ready to use. IsCloudEnabledForAccount=True IsCloudEnabledForApp=True fileC=172
  65.  
  66. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  67.  
  68. Setting up 6 worker threads for Enlighten.
  69. Thread -> id: 7f880cc13700 -> priority: 1
  70. Thread -> id: 7f8802853700 -> priority: 1
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  72. Thread -> id: 7f8802052700 -> priority: 1
  73. Thread -> id: 7f8801050700 -> priority: 1
  74. Thread -> id: 7f880084f700 -> priority: 1
  75. Loading start bundles took 12.6 s.
  76.  
  77. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  78.  
  79. Unloading 5 Unused Serialized files (Serialized files now loaded: 11)
  80. UnloadTime: 0.950000 ms
  81. Non platform assembly: data-0x1102f510 (this message is harmless)
  82. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/data-0x1102f510.so
  83. Non platform assembly: data-0x1104c710 (this message is harmless)
  84. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/data-0x1104c710.so
  85. Non platform assembly: data-0x11056b20 (this message is harmless)
  86. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/data-0x11056b20.so
  87. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  88. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/./libudev.so
  89. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  90. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  91. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/./libudev.so
  92. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  93. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  94. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/./libudev.so
  95. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  96. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  97. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/./libudev.so
  98. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  99. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  100. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/./libudev.so
  101. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  102. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  103. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/./libudev.so
  104. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  105. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  106. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/./libudev.so
  107. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  108. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libsteam_api
  109. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  110. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/./libudev.so
  111. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  112. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  113. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/./libudev.so
  114. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  115. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  116. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/./libudev.so
  117. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  118. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  119. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/./libudev.so
  120. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  121. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  122. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/./libudev.so
  123. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  124. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  125. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/./libudev.so
  126. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  127. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  128. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/./libudev.so
  129. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  130. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  131. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/./libudev.so
  132. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  133. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  134. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/./libudev.so
  135. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  136. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  137. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/./libudev.so
  138. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  139. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  140. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/./libudev.so
  141. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  142. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  143. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/./libudev.so
  144. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  145. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  146. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/./libudev.so
  147. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  148. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  149. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/./libudev.so
  150. Fallback handler could not load library /home/fredwood/.local/share/Steam/steamapps/common/Tannenberg/1914-1918 Series_Data/Mono/x86_64/libudev.so
  151. Unknown input action: Throw Explosive
  152.  
  153. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  154.  
  155. Unknown input action: Throw Special
  156.  
  157. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  158.  
  159.  
  160. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 6839.
  161. Total: 20.465000 ms (FindLiveObjects: 0.406000 ms CreateObjectMapping: 0.146000 ms MarkObjects: 19.861000 ms DeleteObjects: 0.051000 ms)
  162.  
  163. 12.65522 Steamworks setup done front:Eastern GetMySteamID=76561198084377415
  164.  
  165. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  166.  
  167. Unloading 3 Unused Serialized files (Serialized files now loaded: 15)
  168. UnloadTime: 2.509000 ms
  169. ###########################################
  170.  
  171.  
  172. Game Version: 270 Network Version: 283 Build=8447 Steam=True Branch=
  173.  
  174. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  175.  
  176.  
  177. Unloading 1516 unused Assets to reduce memory usage. Loaded Objects now: 34378.
  178. Total: 42.146000 ms (FindLiveObjects: 2.174000 ms CreateObjectMapping: 0.635000 ms MarkObjects: 28.263000 ms DeleteObjects: 11.074000 ms)
  179.  
  180. OnDisconnectedFromPhoton
  181.  
  182. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  183.  
  184. OnDisconnectedFromPhoton
  185.  
  186. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  187.  
  188. OnDisconnectedFromPhoton
  189.  
  190. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  191.  
  192. OnDisconnectedFromPhoton
  193.  
  194. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  195.  
  196. OnDisconnectedFromPhoton
  197.  
  198. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  199.  
  200. OnDisconnectedFromPhoton
  201.  
  202. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  203.  
  204. OnDisconnectedFromPhoton
  205.  
  206. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  207.  
  208. OnDisconnectedFromPhoton
  209.  
  210. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  211.  
  212. Ingame join not available, start new game [MANEUVER].
  213.  
  214. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  215.  
  216. 296.8849{1538887.688} Loading _14Poland_BAKED
  217.  
  218. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  219.  
  220. OnJoinedRoom: maneuverMatched
  221.  
  222. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  223.  
  224. Unloading 2 Unused Serialized files (Serialized files now loaded: 15)
  225.  
  226. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 34395.
  227. Total: 32.115000 ms (FindLiveObjects: 3.334000 ms CreateObjectMapping: 1.221000 ms MarkObjects: 27.485000 ms DeleteObjects: 0.075000 ms)
  228.  
  229. Unloading 1 Unused Serialized files (Serialized files now loaded: 17)
  230. UnloadTime: 32.324000 ms
  231.  
  232. Unloading 5092 unused Assets to reduce memory usage. Loaded Objects now: 8003.
  233. Total: 44.100000 ms (FindLiveObjects: 0.267000 ms CreateObjectMapping: 0.232000 ms MarkObjects: 14.630000 ms DeleteObjects: 28.969000 ms)
  234.  
  235. LevelLoaderEmpty start
  236.  
  237. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  238.  
  239. FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds
  240.  
  241. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  242.  
  243. Unloading 0 Unused Serialized files (Serialized files now loaded: 17)
  244.  
  245. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 7981.
  246. Total: 15.080000 ms (FindLiveObjects: 0.543000 ms CreateObjectMapping: 0.150000 ms MarkObjects: 14.288000 ms DeleteObjects: 0.099000 ms)
  247.  
  248. {1538888.35} LevelLoaderEmpty load level..
  249.  
  250. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  251.  
  252. Unloading 2 Unused Serialized files (Serialized files now loaded: 19)
  253. UnloadTime: 0.835000 ms
  254.  
  255. Unloading 216 unused Assets to reduce memory usage. Loaded Objects now: 22133.
  256. Total: 41.042000 ms (FindLiveObjects: 0.515000 ms CreateObjectMapping: 0.505000 ms MarkObjects: 39.407000 ms DeleteObjects: 0.614000 ms)
  257.  
  258. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  259.  
  260. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22136.
  261. Total: 48.401000 ms (FindLiveObjects: 1.564000 ms CreateObjectMapping: 1.238000 ms MarkObjects: 45.568000 ms DeleteObjects: 0.031000 ms)
  262.  
  263. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  264.  
  265. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22136.
  266. Total: 45.071000 ms (FindLiveObjects: 1.522000 ms CreateObjectMapping: 1.064000 ms MarkObjects: 42.455000 ms DeleteObjects: 0.030000 ms)
  267.  
  268. Unloading 2 Unused Serialized files (Serialized files now loaded: 21)
  269. UnloadTime: 1.472000 ms
  270. Renderer 'level_trenchobject_christmas_postcard_c' is registered with more than one LODGroup ('levelprefab_trenchobject_postcard_b' and 'levelprefab_trenchobject_postcard_b').
  271.  
  272. (Filename: Line: 183)
  273.  
  274. Renderer 'level_trenchobject_christmas_postcard_c' is registered with more than one LODGroup ('levelprefab_trenchobject_postcard_b' and 'levelprefab_trenchobject_postcard_b').
  275.  
  276. (Filename: Line: 183)
  277.  
  278. Squadname is empty CREATENODE: setting default name.
  279.  
  280. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  281.  
  282. {1538893.603} Received AddSquad 1538893.618 squadID=512 squadNetworkIDIndex=0 0=76561198084377415 1= 2= 3= sender ='BreadedNinja' (master)
  283.  
  284. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  285.  
  286. {1538893.603} Init player match with: Level:_14Poland Gametype:MANEUVER serverGameStatus: MatchStart matchWinner None team1 Entente team2 Central team1wins 0 team2wins 0 currentRoundIndex 0 roundTimeLimit 2400 roundLimit 1 realtimeSinceStartup=302.8413
  287.  
  288. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  289.  
  290.  
  291. Unloading 10972 unused Assets to reduce memory usage. Loaded Objects now: 238264.
  292. Total: 370.279000 ms (FindLiveObjects: 18.357000 ms CreateObjectMapping: 3.241000 ms MarkObjects: 54.019000 ms DeleteObjects: 294.662000 ms)
  293.  
  294. Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
  295.  
  296. Unloading 642 unused Assets to reduce memory usage. Loaded Objects now: 167630.
  297. Total: 65.377000 ms (FindLiveObjects: 10.859000 ms CreateObjectMapping: 2.601000 ms MarkObjects: 49.772000 ms DeleteObjects: 2.145000 ms)
  298.  
  299. {1538916.578} 325.7725 GameStatus now from MatchStart to RoundStart
  300.  
  301. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  302.  
  303. {1538916.578} AddRound with: GamePlayManager.SP.gameStatus=RoundStart roundWinner: None team1RoundScore 0 team2RoundScore 0 running True roundStartTime 1538917 timeRoundEnded 1541317 roundTimeLimit 2400 synchedRound False statusRoundStart
  304.  
  305. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  306.  
  307. {1538916.578} Received AddSquad 1538916.603 squadID=4423874 squadNetworkIDIndex=1 0=BOT160 1= 2= 3= sender ='BreadedNinja' (master)
  308.  
  309. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  310.  
  311. {1538916.797} Received AddSquad 1538916.82 squadID=4997537 squadNetworkIDIndex=2 0=BOT181 1= 2= 3= sender ='BreadedNinja' (master)
  312.  
  313. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  314.  
  315. {1538916.826} Received AddSquad 1538916.842 squadID=9917364 squadNetworkIDIndex=3 0=BOT184 1= 2= 3= sender ='BreadedNinja' (master)
  316.  
  317. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  318.  
  319. {1538916.954} Received AddSquad 1538916.967 squadID=8533448 squadNetworkIDIndex=4 0=BOT205 1= 2= 3= sender ='BreadedNinja' (master)
  320.  
  321. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  322.  
  323. {1538916.971} Received AddSquad 1538916.987 squadID=4476612 squadNetworkIDIndex=5 0=BOT208 1= 2= 3= sender ='BreadedNinja' (master)
  324.  
  325. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  326.  
  327. {1538917.1} Received AddSquad 1538917.113 squadID=3576911 squadNetworkIDIndex=6 0=BOT229 1= 2= 3= sender ='BreadedNinja' (master)
  328.  
  329. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  330.  
  331. {1538917.115} Received AddSquad 1538917.132 squadID=4503007 squadNetworkIDIndex=7 0=BOT232 1= 2= 3= sender ='BreadedNinja' (master)
  332.  
  333. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  334.  
  335. {1538917.593} Received AddSquad 1538917.63 squadID=2339743 squadNetworkIDIndex=8 0=BOT253 1= 2= 3= sender ='BreadedNinja' (master)
  336.  
  337. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  338.  
  339. {1538917.636} Received AddSquad 1538917.656 squadID=625853 squadNetworkIDIndex=9 0=BOT256 1= 2= 3= sender ='BreadedNinja' (master)
  340.  
  341. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  342.  
  343. {1538917.869} Received AddSquad 1538917.914 squadID=319997 squadNetworkIDIndex=10 0=BOT277 1= 2= 3= sender ='BreadedNinja' (master)
  344.  
  345. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  346.  
  347. {1538917.919} Received AddSquad 1538917.936 squadID=1470767 squadNetworkIDIndex=11 0=BOT280 1= 2= 3= sender ='BreadedNinja' (master)
  348.  
  349. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  350.  
  351. {1538918.141} Received AddSquad 1538918.178 squadID=850244 squadNetworkIDIndex=12 0=BOT301 1= 2= 3= sender ='BreadedNinja' (master)
  352.  
  353. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  354.  
  355. {1538918.184} Received AddSquad 1538918.201 squadID=8081527 squadNetworkIDIndex=13 0=BOT304 1= 2= 3= sender ='BreadedNinja' (master)
  356.  
  357. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  358.  
  359. {1538918.402} Received AddSquad 1538918.44 squadID=4968888 squadNetworkIDIndex=14 0=BOT325 1= 2= 3= sender ='BreadedNinja' (master)
  360.  
  361. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  362.  
  363. {1538918.444} Received AddSquad 1538918.462 squadID=7292538 squadNetworkIDIndex=15 0=BOT328 1= 2= 3= sender ='BreadedNinja' (master)
  364.  
  365. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  366.  
  367. {1538936.647} 345.8432 GameStatus now from RoundStart to RoundPlaying
  368.  
  369. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  370.  
  371. Use key is down => pmc.IsSwitching:False, activity:idle, inventoryType:PrimaryWeapon, allowDrop:True
  372.  
  373. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  374.  
  375. START PickupTheStaticWeapon
  376.  
  377. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  378.  
  379. END PickupTheStaticWeapon
  380.  
  381. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  382.  
  383. Use key is down => pmc.IsSwitching:False, activity:idle, inventoryType:StaticWeapon, allowDrop:True
  384.  
  385. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  386.  
  387. ReleaseStaticWeapon
  388.  
  389. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  390.  
  391. spawnDetachableWithBodyPart: prefab character_gore_gib_2 is not a PooledEffect
  392.  
  393. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  394.  
  395. spawnDetachableWithBodyPart: prefab character_gore_gib_4 is not a PooledEffect
  396.  
  397. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  398.  
  399. spawnDetachableWithBodyPart: prefab character_gore_gib_4 is not a PooledEffect
  400.  
  401. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  402.  
  403. spawnDetachableWithBodyPart: prefab character_gore_gib_3 is not a PooledEffect
  404.  
  405. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  406.  
  407. spawnDetachableWithBodyPart: prefab character_gore_gib_2 is not a PooledEffect
  408.  
  409. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  410.  
  411. spawnDetachableWithBodyPart: prefab character_gore_gib_2 is not a PooledEffect
  412.  
  413. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  414.  
  415. 936.3216{1539527.127} Loading _1MainMenu_EASTERN_BAKED
  416.  
  417. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  418.  
  419. Unloading 2 Unused Serialized files (Serialized files now loaded: 21)
  420.  
  421. Unloading 1479 unused Assets to reduce memory usage. Loaded Objects now: 208588.
  422. Total: 219.256000 ms (FindLiveObjects: 13.364000 ms CreateObjectMapping: 3.796000 ms MarkObjects: 198.906000 ms DeleteObjects: 3.189000 ms)
  423.  
  424. Unloading 1 Unused Serialized files (Serialized files now loaded: 21)
  425. UnloadTime: 498.476000 ms
  426. Releasing render texture that is set as Camera.targetTexture!
  427.  
  428. (Filename: Line: 3770)
  429.  
  430.  
  431. Unloading 6895 unused Assets to reduce memory usage. Loaded Objects now: 25663.
  432. Total: 182.867000 ms (FindLiveObjects: 2.044000 ms CreateObjectMapping: 1.118000 ms MarkObjects: 78.685000 ms DeleteObjects: 101.020000 ms)
  433.  
  434. Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
  435.  
  436. Unloading 189 unused Assets to reduce memory usage. Loaded Objects now: 22704.
  437. Total: 90.945000 ms (FindLiveObjects: 1.570000 ms CreateObjectMapping: 0.760000 ms MarkObjects: 84.059000 ms DeleteObjects: 4.555000 ms)
  438.  
  439. Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
  440.  
  441. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22704.
  442. Total: 79.529000 ms (FindLiveObjects: 1.278000 ms CreateObjectMapping: 0.595000 ms MarkObjects: 77.622000 ms DeleteObjects: 0.033000 ms)
  443.  
  444. Unloading 2 Unused Serialized files (Serialized files now loaded: 21)
  445. UnloadTime: 0.875000 ms
  446. ###########################################
  447.  
  448.  
  449. Game Version: 270 Network Version: 283 Build=8447 Steam=True Branch=
  450.  
  451. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  452.  
  453.  
  454. Unloading 4819 unused Assets to reduce memory usage. Loaded Objects now: 37343.
  455. Total: 165.415000 ms (FindLiveObjects: 3.643000 ms CreateObjectMapping: 0.976000 ms MarkObjects: 81.792000 ms DeleteObjects: 79.002000 ms)
  456.  
  457. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  458.  
  459. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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