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  1. // 1. Main Settings
  2. con_enable "1" //Enables Console
  3. gameinstructor_enable "0" //Removes in-game instructions
  4. cl_showhelp "0" //Removes on-screen help
  5. cl_autohelp "0" //Removes automatic help
  6. cl_disablefreezecam "1" //Disables Freezecam
  7. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  8. cl_forcepreload "1" //Preloads map, improves FPS but may increase map loading times
  9. cl_join_advertise "2" //Let friends join your community servers
  10. lobby_default_privacy_bits1 "0" //Set default lobby permissions to "friends need invite"
  11.  
  12. // 4. Hud (Personal preference)
  13. hud_scaling "0.95" //Scales hud elements to maximum value
  14. hud_showtargetid "1" //Enables display of target names, important
  15. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  16. cl_hud_color "7" //Makes the hud color yellow, for banana style
  17. cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
  18. cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
  19. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  20. cl_hud_background_alpha "0.4" //Hidden but still visible black bars, easy on the eyes
  21. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  22. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  23. cl_teamid_overhead_always "2" //Always show team behind walls with equiptment
  24. safezonex "1" //Screen width percentage for the hud
  25. safezoney "1" //Screen height percentage for the hud
  26.  
  27. // 5. Radar (Optimized radar settings)
  28. cl_teammate_colors_show 2 //Show letters in radar
  29. cl_hud_radar_scale "1" //Radar size, not too big and not too small
  30. cl_radar_scale "0.4" //Radar map scale size, 0.4 works on all maps
  31. cl_radar_always_centered "0" //Centers map instead of player
  32. cl_radar_icon_scale_min "1" //Minimum player icon scale
  33.  
  34. // 6. Mouse (Makes sure mouse is using "Raw Input" & "No Acceleration")
  35. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  36. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  37. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  38. m_customaccel "0" //Custom mouse acceleration disabled
  39. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  40. zoom_sensitivity_ratio_mouse "0.818933027098955175" //Fixes your zoom sensitivity to act as your real sensitivity, default value is 1
  41.  
  42. // 7. Viewmodel
  43. viewmodel_recoil "0" //Disables viewmodel reactions to weapon recoil & aimpunch (from Update: 2018-03-01)
  44.  
  45. // 8. Bob (Less movement when you move around with weapons)
  46. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  47. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  48. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  49. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  50. cl_viewmodel_shift_left_amt "0.5" //Lowers the crouching animation of the viewmodel
  51. cl_viewmodel_shift_right_amt "0.25" //Lowers the crouching animation of the viewmodel
  52.  
  53. // 9. Rates (These network settings are optimized for high speed internet)
  54. rate "400000" // Your download rate to the server. Max rate: "786432"
  55. cl_cmdrate "128" //Max number of command packets sent to server per second
  56. cl_updaterate "128" //Number of packets per second you are requesting from the server
  57. cl_interp "0.007813" //Sets the interpolation amount, always set this to 0
  58. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  59. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  60. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  61. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  62.  
  63. // 10. Net (Netgraph positioning)
  64. net_graph "1" //Shows my network usage data
  65. net_graphheight "10" //Changes height
  66. net_graphmsecs "400" //The latency graph represents this many milliseconds
  67. net_graphpos "2" //Positioning of Net Graph
  68. net_graphproportionalfont "1" //Makes font smaller
  69. net_graphshowinterp "1" //Shows interpolation value
  70. net_graphshowlatency "1" //Shows latency value
  71. net_graphsolid "1" //Solid Net Graph
  72. net_graphtext "1" //Shows text fields
  73. net_maxroutable "1200" //Requested max packet size before packets are split
  74. net_scale "5" //Makes font smaller
  75.  
  76. // 11. Video (Video settings and FPS Boosts)
  77. fps_max "300" //Max frames per second, setting it to 0 causes long loading times
  78. fps_max_menu "245" //Max frames per second in main-menu
  79. mat_monitorgamma "1.6" //Sets Brightness to highest, highly recommended
  80. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  81. mat_powersavingsmode "0" //Disables power saving mode
  82. mat_queue_mode "2" //The queue/thread mode the material system should use, setting this to 2 gave me an FPS boost
  83. r_dynamic "0" //Affects dynamic lighting, turned off for more FPS
  84. r_drawtracers_firstperson "0" //Remove first person tracers, does not impact gameplay, just makes it easier to spray
  85.  
  86. // 12. Sound (Optimized sound settings, does not affect volume, adjust that yourself with "volume")
  87. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  88. snd_musicvolume "0" //Turns off all music, easier to focus
  89. snd_hwcompat 0 //Enables "Advanced 3D Audio Processing"
  90.  
  91. // 13. Other
  92. lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  93. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  94. cl_autowepswitch 0 //Disable auto-weapon switch
  95. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  96. func_break_max_pieces 0 //Less clutter from breaking vents (especially on Mirage)
  97.  
  98. echo Config Loaded!!! (2/2) //This just confirms that the config has ended successfully
  99.  
  100. // 14. Scripts
  101. // SCRIPTS BELOW - Optional!
  102.  
  103. // Show net graph with scoreboard
  104. alias "+net" "+score; net_graphheight 10"
  105. alias "-net" "-score; net_graphheight 9999"
  106. bind "tab" "+net"
  107.  
  108. // 15. skok itp
  109. // SCRIPTS BELOW - Optional!
  110.  
  111. // dable q
  112. alias "+knife" "slot3"
  113. alias "-knife" "lastinv"
  114. bind "Q" "+knife"
  115.  
  116. //czyszczenie
  117. bind "Q" "lastinv; r_cleardecals"
  118. bind "R" "+reload; r_cleardecals"
  119. bind "shift" "+speed;r_cleardecals"
  120. bind "ctrl" "+duck;r_cleardecals"
  121. bind "w" "+forward; r_cleardecals"
  122. bind "s" "+back; r_cleardecals"
  123. bind "a" "+moveleft; r_cleardecals"
  124. bind "d" "+moveright; r_cleardecals"
  125.  
  126. //obrazenia
  127. developer 1
  128. con_filter_enable 2
  129. con_filter_text_out "Player:"
  130. con_filter_text "damage given
  131.  
  132. //scroll
  133. bind "MWHEELUP" "+jump"
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