IvanGS

Zreldord

Mar 13th, 2017
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  1. Zerlnan Review
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  4. Game is great. One of the top Zaldons.
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  6. + Shrines were great
  7. + Combat system was great
  8. + World had lots of cool stuff to do and see and fight and having hidden shrines behind puzzles was awesome (Eventide Island, Thundra Plateau, pretty much all the ones you have to hunt for in the desert)
  9. + Didn't feel grindy because every shrine was unique
  10. + Can climb all the things
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  14. Improvements suggestions for The Legal of Zurldran: Breath of the Mask
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  16. - Some unlockable thing late-game for finding your last handful of shrines would be nice. I ended up getting someone to tell me what regions the last 3 shrines I hadn't done were in, but I think it woulda been annoying to try to find them myself.
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  18. - Bigger dungeons. This is probably the biggest legit criticism, though I totally understand why they were cut short. Turns out making 120 mini-dungeons (shrines) takes away a lot of the steam of dungeons, probably. I'd like to see bigger dungeons make a comeback. Just make them like Hyrule Castle or something, that was a lot of fun and showed tons of potential! Also, they could make dungeon items pure utility / movement tools or somethin.
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  20. - More enemy types. More X is an easy enough thing to ask for, but more variety in enemies would be appreciated. Lots of room to mine from muh zeldro lore here, Iron Knuckles, Poes, Wallmasters, all sorts of room to grow here
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  24. Complaints that totally aren't valid and people should stop saying
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  26. - MUH WEAPON DURABILITY. Yeah weapons break but they're also plentiful, it wants you to play and experiment and not hoard like a lunatic. Just use your dang weapons and you'll get new ones that are better soon enough. I appreciated having a chance to use all sorts of different kinds, I raided Hyrule Castle early and being able to keep those OP weapons forever would have trivialized the game.
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  28. - MUH DIFFICULTY. Some things will one shot you if you're being really dumb, but the game is not super difficult at all. The whole reason for armor upgrades and food buffs and stuff is so that you prepare to fight that Lynel or Hinox or whatever. I've heard the difficulty compared to being MORE PUNISHING than Dark Souls, which is absolutely absurd and you need to get out of here with that crap.
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  30. - MUH GRIND. There's no need to grind anything, rupees, food, or weapons. Game's easy. If you're saying finding shrines is a grind, then congratulations you've basically just invalidated all games with any exploration at all. Every shrine (minus the combat ones) is a fun, unique little challenge.
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